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Thomas Stucky
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Posted - 2007.02.09 00:42:00 -
[1]
About 4 days ago, I made a second character on my account to help me out with my corp. I needed to raise some money, so I tried taking up mining. It's now been 4 days and I'm pulling in 700,000 ISK a day while I know people that are getting 2 million a day from salvaging and such. I keep telling my self that I should stay with it because I get the idea somehow that it'll be better and fun once I get to a higher level. But I don't want to waste my time training skills, so I'm going to ask the people. Mining, is it really worth it, or should I just give up and join my salvaging friend?
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Culmen
Caldari Gekidoku Koroshiya Buntai
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Posted - 2007.02.09 00:48:00 -
[2]
A hulk in 0.0 can rake in hundreds of millions a day so id say yeah
the only thing more profitable are high level complexes, Tech II manufacturing and having a dev friend _____________________________________________________
Why do i even need a sig? |

Sonos SAGD
Minmatar Black Eclipse Corp Band of Brothers
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Posted - 2007.02.09 00:51:00 -
[3]
ive heard stories of peope running lv 3 missions in ships like battleships for overkill that have lots and lots of rats and they are getting enough salvage for a rig a mission . so if you are fighting the right kind of rats you can make a lot of isk that way since it takes a while to train for a hulk and they are expensive
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Fark
Gallente Macabre Votum
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Posted - 2007.02.09 00:58:00 -
[4]
When i had a hulk in 00 before a little guy from victims of confusion killed it, i was pulling in 1 Mill a minute with the rates at the time in The Forge.
Yes it is worth it. but it will take many Months of committed training to use the best equipment. Mining Barges, T2 Strip Miners, Crystals etc.
The longest training will be to get the Covator barge, the largest. your only or so a day away from using a Hulk if you have the money. - - - - - - - - - All comments and posts are my own and not of Macabre Votum |

Niccolado Starwalker
Shadow Templars
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Posted - 2007.02.09 01:01:00 -
[5]
Originally by: Thomas Stucky About 4 days ago, I made a second character on my account to help me out with my corp. I needed to raise some money, so I tried taking up mining. It's now been 4 days and I'm pulling in 700,000 ISK a day while I know people that are getting 2 million a day from salvaging and such. I keep telling my self that I should stay with it because I get the idea somehow that it'll be better and fun once I get to a higher level. But I don't want to waste my time training skills, so I'm going to ask the people. Mining, is it really worth it, or should I just give up and join my salvaging friend?
Being a miner requires plenty of patience. To be successfull you often hang for hours around a few rocks. If you dont feel this is for you from the start off, then go for ratting. Ratting give more excitement and can be very very pro*****ble from level 3 and up. But when that is said, there are a few passionate miners around who find this prospect to be perfect for them. Chribba is one of the more reputed and well known among those fanatics!
Originally by: Eldo Davip PORTRAITS OMFG WOOT. WE R GONIG FOR MROE BREEE!!!!11
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Neuromandis
EPSILON TEAM Ushra'Khan
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Posted - 2007.02.09 01:02:00 -
[6]
Edited by: Neuromandis on 09/02/2007 01:03:27 Edited by: Neuromandis on 09/02/2007 01:01:04 The most profitable minerals mined, all things considered, are Crockite, Arkonor and Bistot. The problem is, these give mainly Zydrine and Megacyte, which have taken a SEVERE drop in price. I dound a site full of Arkonor and Mercoxit. After toying around a bit and seeing I was wasting my time, I trained a few relevant skills to lvl4 (mining, mining drones, astrogeology et.c.) and returned armed with new calculations and knowledge. In a Rokh with 8 miners II and tech 2 mining drones no less (harvesters are too slow). It is very very close to mining efficiency to a Retriever if you do all the calculations, I did nearly 2100-2.500 UNITS of ark per hour. I can't be arsed to calculate, but even with near-perfect production skills with the current all-time-low prices of zyd and meg, it's not worth more than 20-25 mils per hour. These numbers are mining THE BEST AND RAREST MINERALS IN THE GAME. Ratting in good 0.0 and especially running plexes can be more profitable if you consider loot and faction drops, and does not require hauling. But it;'s up to you. So, if I find another ark/bist site I'll mine it sure, but anything less than the best ores and I won't even look twice...
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Becq Starforged
Minmatar Minmatar Ship Construction Services
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Posted - 2007.02.09 01:13:00 -
[7]
Obviously mineral prices are a big variable, but to give you few reference points:
* A Retriever (middle mining barge) with strip miners mining 'good' high-sec ore (Omber, Kernite, and these days Scordite) will probably earn roughly 3.5-4 mil/hour.
* A Osprey or Scythe (specialty T1 mining cruiser) with T2 lasers and good cruiser and mining skills can come close to this.
* A Covetor with Strip Miner IIs will probably earn about twice the above amount under similar circumstances.
* I hear that a Hulk (large T2 barge) mining high-end 0.0 ore can earn in excess of 25+ mil/hour, though that number is no doubt less due to the falling zydrine/megacyte/morphite prices.
You mentioned 700k isk per day; does this "day" represent more than an hour or two? If so, then I'd say you're probably doing something wrong. My *guess* is that you may be taking each load of ore back to the station as your hold fills. This is highly innefficient; you should instead be jetcan mining. In the offchance that you are unfamiliar with this term, it refers to mining a cycle or two of ore, then jettisoning it into space (creating a jetcan). You then open the can, and drag each new cycle worth of ore into the can. Then, every so often (when you have at least a couple of hauler-loads worth of ore) you switch to your hauler and take your ore back to the station. Be sure to cycle your can(s) every hour or so (create a new can and transfer the ore from the old can into it) to keep from losing ore when the cans expire.
You can make this process more efficient by mining with friends: Have four or so ships mining full time, and another dedicated hauler taking the stuff back to the station.
-- Becq Starforged proprietor of Starforge Industries, a subsidiary of Minmatar Ship Construction Services
At Starforge Industries, the world of tomorrow is being blown apart today! |

Dai007
Caldari Crabbs
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Posted - 2007.02.09 01:53:00 -
[8]
Mining has become less profitable, but still worth it. Zydrine dropped over half of what it use to be. Down to 2k a piece now.. use to be 3.5-4k
Hopefully this isnt intended and CCP will implement something which will increase them again.
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Jordania
ANZAC ALLIANCE Southern Cross Alliance
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Posted - 2007.02.09 01:59:00 -
[9]
Edited by: Jordania on 09/02/2007 01:55:42 Linkage
Read!
Hulk in 0.0 on God mode = 100Mill an hour + --------------------------------------------------
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Alexi Johns
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Posted - 2007.02.09 02:16:00 -
[10]
the figures quoted about isk in haladas guide are all out of date, it was written pre market crash, ive asked him to revise the guide but as yet he has not responded
I would say as an estimate you can earn 1/2 to 2/3s what was possible before the crash, but you have to mine ark to do it
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.02.09 07:32:00 -
[11]
Veldspar!
EVE-Files | EVE-Search | Monitor this Thread |
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SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2007.02.09 07:37:00 -
[12]
Originally by: Chribba Veldspar!
Kernite! ---------
Representing all the casual gamers happily living in Empire, that want NO PART of your 0.0 annoyances.
However, I do not represent my corp. We vote first. |

SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2007.02.09 07:39:00 -
[13]
On a more serious note, in empire, in covetor, I can run 4.5mil an hour, sometimes 5mil, assuming I have my hauler behind me. ---------
Representing all the casual gamers happily living in Empire, that want NO PART of your 0.0 annoyances.
However, I do not represent my corp. We vote first. |

Andrue
Amarr
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Posted - 2007.02.09 07:40:00 -
[14]
Originally by: Sonos SAGD ive heard stories of peope running lv 3 missions in ships like battleships for overkill that have lots and lots of rats and they are getting enough salvage for a rig a mission . so if you are fighting the right kind of rats you can make a lot of isk that way since it takes a while to train for a hulk and they are expensive
They are just stories. There might be a couple of L4 missions that drop that amount of salvage but I have my doubts. L3 certainly doesn't.
Most you're likely to make on L3 is 10 mil an hour average including rewards, loot, bounties, selling rigs and storyline missions.
But to answer the OP mining can be very profitable. A BS or large barge in Empire mining scordite or pyerite can pull in around 3mil an hour. -- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |

Mecinia Lua
Galactic Express
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Posted - 2007.02.09 07:41:00 -
[15]
Originally by: Dai007 Mining has become less profitable, but still worth it. Zydrine dropped over half of what it use to be. Down to 2k a piece now.. use to be 3.5-4k
Hopefully this isnt intended and CCP will implement something which will increase them again.
I build stuff and actually the drop in zyd/mega prices has been offset by the price rise of trit/pye/mex. In some cases such as t1 frigates it actually costs more to build them now than it did before since they have little of the rare minerals and more of the common minerals.
So if zyd/mega is to rise in price again we need the lower ends to go down in price again to keep costs balanced and ships affordable.
It is true that a t2 Osprey or Scythe will outmine a t1 fitted Retriever.
If the OP has not done so yet I would suggest training for mining upgrades skill. Put 1 mining upgrade on your retriever, osprey, scythe or other mining ship and you'll see some difference.
Levels in mining, astrogeology and the appropriate ship skill are also important.
You can also salvage the wrecks of rats you kill while mining though you'd have to use a different ship to do so, this can help supplement your mining income.
Galactic Express Recruitment Post
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SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2007.02.09 07:42:00 -
[16]
Originally by: Becq Starforged Obviously mineral prices are a big variable, but to give you few reference points:
* A Retriever (middle mining barge) with strip miners mining 'good' high-sec ore (Omber, Kernite, and these days Scordite) will probably earn roughly 3.5-4 mil/hour.
* A Osprey or Scythe (specialty T1 mining cruiser) with T2 lasers and good cruiser and mining skills can come close to this.
* A Covetor with Strip Miner IIs will probably earn about twice the above amount under similar circumstances.
* I hear that a Hulk (large T2 barge) mining high-end 0.0 ore can earn in excess of 25+ mil/hour, though that number is no doubt less due to the falling zydrine/megacyte/morphite prices.
You mentioned 700k isk per day; does this "day" represent more than an hour or two? If so, then I'd say you're probably doing something wrong. My *guess* is that you may be taking each load of ore back to the station as your hold fills. This is highly innefficient; you should instead be jetcan mining. In the offchance that you are unfamiliar with this term, it refers to mining a cycle or two of ore, then jettisoning it into space (creating a jetcan). You then open the can, and drag each new cycle worth of ore into the can. Then, every so often (when you have at least a couple of hauler-loads worth of ore) you switch to your hauler and take your ore back to the station. Be sure to cycle your can(s) every hour or so (create a new can and transfer the ore from the old can into it) to keep from losing ore when the cans expire.
You can make this process more efficient by mining with friends: Have four or so ships mining full time, and another dedicated hauler taking the stuff back to the station.
The probelm is anymore, it's getting to the point you cannot jetcan without hauler on site full time. Too many thieves and general jackassery. ---------
Representing all the casual gamers happily living in Empire, that want NO PART of your 0.0 annoyances.
However, I do not represent my corp. We vote first. |

Andrue
Amarr
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Posted - 2007.02.09 07:42:00 -
[17]
Originally by: Dai007 Mining has become less profitable, but still worth it. Zydrine dropped over half of what it use to be. Down to 2k a piece now.. use to be 3.5-4k
Hopefully this isnt intended and CCP will implement something which will increase them again.
Why? The market will decide what price Zydrine should be. -- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |

SSgt Sniper
Gallente Zekarus Ltd.
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Posted - 2007.02.09 07:44:00 -
[18]
Originally by: Andrue
Originally by: Sonos SAGD ive heard stories of peope running lv 3 missions in ships like battleships for overkill that have lots and lots of rats and they are getting enough salvage for a rig a mission . so if you are fighting the right kind of rats you can make a lot of isk that way since it takes a while to train for a hulk and they are expensive
They are just stories. There might be a couple of L4 missions that drop that amount of salvage but I have my doubts. L3 certainly doesn't.
(Cough) Blockade lvl three if it drops right(cough) ---------
Representing all the casual gamers happily living in Empire, that want NO PART of your 0.0 annoyances.
However, I do not represent my corp. We vote first. |

glennkari
Gallente DaHOOD Communication
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Posted - 2007.02.09 07:45:00 -
[19]
When you get in a coveter you will earn more from mining (in Empire) then you do on lvl 3 missions. So if you can run lvl 3 or better solo (or duo lvl 4 with corp) then this will make you more ISK then mining. I can pull in about 110mill a week and this is with selling ore to corp for less then market value, been running missions all this week and sofar i 'only' made about 40mill.
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Kesh McCall
Caldari Malkalen Enterprises
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Posted - 2007.02.09 08:03:00 -
[20]
Originally by: Dai007 Mining has become less profitable, but still worth it. Zydrine dropped over half of what it use to be. Down to 2k a piece now.. use to be 3.5-4k
Hopefully this isnt intended and CCP will implement something which will increase them again.
Actually mining has become more profitable, the price on low-end minerals is more then doubled. ( Trit anyone ? ) And before megac and zydrine prices went skyhigh they were around the same price as they are right now.
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Dufas
Amarr Catalyst Reaction Xelas Alliance
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Posted - 2007.02.09 08:05:00 -
[21]
Some major problems that really needs to be addressed are the respawn rate and number of belts in the game...the current amount was fine when you had about 8k ppl playing durning peak hrs...lots of roids for everyone...but today peak times see about 30k ppl trying to get the same resources..its just not enough...
..so ccp adds dead space belts u have to find...outstanding idea...however...the ones i have found have only baby roids with about 100 ore in each roid..they do not respawn nor do they grow in size which amounts to being useless...
..so they add new regions to .0 ...great if you live on that side of the map otherwise once again..useless....some kind of fix is definately needed especially if a capital mining ship is comming soon.. __________
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Daram Thakk'ar
Minmatar 343rd Mining Division
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Posted - 2007.02.09 08:14:00 -
[22]
Retriever with 2 x Strip Miner I
Approximate yield - 640m3/minute
Veldspar - 2,617,728 ISK/hour Scordite - 3,730,560 ISK/hour Pyroxeres - 3,249,408 ISK/hour Plagioclase - 2,831,616 ISK/hour Omber - 4,131,072 ISK/hour Kernite - 4,213,248 ISK/hour Jaspet - 4,942,080 ISK/hour Hemorphite - 6,506,496 ISK/hour Hedbergite - 7,377,408 ISK/hour Gneiss - 9,586,560 ISK/hour Dark Ochre - 10,326,912 ISK/hour Crokite - 18,367,872 ISK/hour Spudomain - 6,072,960 ISK/hour Bisot - 20,242,944 ISK/hour Arkanor - 23,368,704 ISK/hour Mercoxit - 18,520,320 ISK/hour
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hotgirl933
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Posted - 2007.02.09 09:36:00 -
[23]
0.0 ratting 20-40m an hour including loot priceless
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Andrue
Amarr
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Posted - 2007.02.09 10:27:00 -
[24]
Originally by: SSgt Sniper
Originally by: Andrue
Originally by: Sonos SAGD ive heard stories of peope running lv 3 missions in ships like battleships for overkill that have lots and lots of rats and they are getting enough salvage for a rig a mission . so if you are fighting the right kind of rats you can make a lot of isk that way since it takes a while to train for a hulk and they are expensive
They are just stories. There might be a couple of L4 missions that drop that amount of salvage but I have my doubts. L3 certainly doesn't.
(Cough) Blockade lvl three if it drops right(cough)
Hmmm. I haven't done that since the big patch so now that you mention it I suppose that it might drop enough salvage in quantity if not (perhaps) in variety. Anyway as originally used in this thread the it was stated as an explanation of why l3 missions were worth more than mining. The fact that one or two L3 might if you're lucky drop enough components for a rig doesn't warrant attributing it to the whole L3 experience :) -- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |

Jasmine Yin
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Posted - 2007.02.09 11:16:00 -
[25]
How about a t2 outfitted Vexor with its full complement of T2 mining drones?
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Cornelius Murphy
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Posted - 2007.02.09 11:27:00 -
[26]
Mining isnt the most exciting thing to do in Eve, but if you are dedicated it can be very lucrative. I mine in Hulk, with 2 Mining Laser Upgrades, a Highwall HX-2 implant, a hauler alt, and another alt in Battlecruiser with gang mods to reduce cycle time.
Hardcore mining 4tw! ------------------------------------------
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Roshan longshot
Gallente Ordos Humanitas
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Posted - 2007.02.09 11:32:00 -
[27]
Why is it everytime a 'newbie' comes here to ask about mining, all these people come back and say 0.0 hulk and strip miners?
You all dont seem to understand....He is only makeing 700,000isk a day, he does not and will not have the skills needed for several weeks, or maybe months.
Yeah tell him to buy a Hulk and head out to 0.0
No Thomas...dont do that, use your second character as a hauler, on it industrial kit out one miner II. Use the biggest ship you can, kitted with miner II's and mining drones. Find a nice system abouve 0.7 and mine away.
Never leave alot or ore in the can....But dont return to station untill hauler is filled. Yeah you can make about 1 million a day this way....
But your loose your arse by going out to 0.0 in a hulk to mine.......
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Kua Burrow
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Posted - 2007.02.09 13:31:00 -
[28]
Can any market-watchers (or people in the know) suggest whether or not the price of high grade minerals is about to rise any time soon. That way I can decide whether or not to spend long skill times on training up to fly a hulk. If things were to stay as they stand, I understand even in 0.0 mining the high ends, with gang assists and a hauler yada yada, you are pulling in something like 30-40 mil. Not worth it IMO. Not sure mission running is too ;). Seems to me the ones earning the big bucks avoid the grind at the same time :).
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2007.02.09 14:03:00 -
[29]
Originally by: Dufas ..so ccp adds dead space belts u have to find...outstanding idea...however...the ones i have found have only baby roids with about 100 ore in each roid..they do not respawn nor do they grow in size which amounts to being useless...
I recently found an exploration belt in a 0.7 system full of Jaspet, Hedbergite and Hemorphite. Big roids, with up to 16,000 units of ore in each. We couldn't be bothered with the Jaspet, but the rest of them made a nice addition to our production minerals pot.
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Agent Li
Galactic Defence Consortium
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Posted - 2007.02.09 14:48:00 -
[30]
I can make about 80 million isk in an evening of buying low and selling high (and hauling the stuff I've bought to resell it) across regions or from low to high sec.
In a T1 Badger with no special skills.
Yes, it's grinding, but it's more lucrative than mining, unless you're in a Hulk.
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