|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Ligraph
Metallurgy Incorporated
9
|
Posted - 2016.04.11 20:08:42 -
[1] - Quote
Lugh Crow-Slave wrote:how about make them build so every day 1 rat adds to your counter but the counter never goes over 30
so say you cant log in for half a month when you do log in your counter is at 15/30 so you can go and kill 15 rats but if you stay logged off for a year its only 30/30 this still incentives logging on but its much more free for the player to do it
this would be a way to adapt dailies to fit your game rather than just copy past and jam it in
I like this. Gives a reward for activity without players "losing" anything if they can't log in for a few days.
Also, there should be counters and rewards for PvP (aggression/weapon timer maybe), and industry (start PI cycle, use BP, maybe complete contract or sell stuff). Maybe exploration as well (hack a can).
Fuzzy cloaking
Wormhole Stabilizer citadels
Cloaky Fleet Transport
|

Ligraph
Metallurgy Incorporated
9
|
Posted - 2016.04.11 20:13:11 -
[2] - Quote
Lugh Crow-Slave wrote:Ligraph wrote:Lugh Crow-Slave wrote:how about make them build so every day 1 rat adds to your counter but the counter never goes over 30
so say you cant log in for half a month when you do log in your counter is at 15/30 so you can go and kill 15 rats but if you stay logged off for a year its only 30/30 this still incentives logging on but its much more free for the player to do it
this would be a way to adapt dailies to fit your game rather than just copy past and jam it in I like this. Gives a reward for activity without players "losing" anything if they can't log in for a few days. Also, there should be counters and rewards for PvP (aggression/weapon timer maybe), and industry (start PI cycle, use BP, maybe complete contract or sell stuff). Maybe exploration as well (hack a can). to be honest if it is just to get ppl in the game it should be the easiest damn thing possible as so it does not take anymore time than it needs keeping players free to do what they want
True. But suppose all someone does is mining and industry. Or PvP...
Fuzzy cloaking
Wormhole Stabilizer citadels
Cloaky Fleet Transport
|

Ligraph
Metallurgy Incorporated
9
|
Posted - 2016.04.11 20:22:31 -
[3] - Quote
Lugh Crow-Slave wrote:Ligraph wrote:Lugh Crow-Slave wrote:Ligraph wrote:Lugh Crow-Slave wrote:how about make them build so every day 1 rat adds to your counter but the counter never goes over 30
so say you cant log in for half a month when you do log in your counter is at 15/30 so you can go and kill 15 rats but if you stay logged off for a year its only 30/30 this still incentives logging on but its much more free for the player to do it
this would be a way to adapt dailies to fit your game rather than just copy past and jam it in I like this. Gives a reward for activity without players "losing" anything if they can't log in for a few days. Also, there should be counters and rewards for PvP (aggression/weapon timer maybe), and industry (start PI cycle, use BP, maybe complete contract or sell stuff). Maybe exploration as well (hack a can). to be honest if it is just to get ppl in the game it should be the easiest damn thing possible as so it does not take anymore time than it needs keeping players free to do what they want True. But suppose all someone does is mining and industry. Or PvP... then it takes about 60s to go to a belt and pop a frigate what i'm saying is its very ez to do and takes little time (unless what you were saying was they could do x or and not x and y if thats the case then yes i find that better)
Well I meant x and y, but x or y is probably better.
Fuzzy cloaking
Wormhole Stabilizer citadels
Cloaky Fleet Transport
|

Ligraph
Metallurgy Incorporated
9
|
Posted - 2016.04.12 01:14:28 -
[4] - Quote
The thing about the daily complaint: I've played daily games, it sucks, and I would never want to see this in eve. But, this isn't really dailies. It just rewards people for doing what they normally do, assuming people don't never kill rats. For this reason, I would like it to be a reward for industry or PvP or Rats.
Fuzzy cloaking
Wormhole Stabilizer citadels
Cloaky Fleet Transport
|
|
|
|