|
Author |
Thread Statistics | Show CCP posts - 5 post(s) |
baltec1
Bat Country Pandemic Legion
17543
|
Posted - 2016.04.09 09:10:13 -
[1] - Quote
EVE has always been about an equal playing field in terms of SP progression which is one of the reasons I play this game over any other MMO out there. This opens the door to grinding for your SP which frankly isn't fun or challenging and goes against one of the core selling points of EVE. |
baltec1
Bat Country Pandemic Legion
17543
|
Posted - 2016.04.09 10:17:40 -
[2] - Quote
Ruby Gnollo wrote:
Providing free SPs, but whatever various means helps incoming players to have more or less same opportunities than elders. Elders keep the most significant advantage : they fly ships quite better than newcomers would ever do.
New player 1 plays only on the weekend
Newplayer 2 is unemployed bum/strudent(bum) or living the single life dream and plays every day.
Newplayer 1 is disadvantaged to the tune of 50k SP every week they play. This is good how?
|
baltec1
Bat Country Pandemic Legion
17543
|
Posted - 2016.04.09 21:23:18 -
[3] - Quote
Ruby Gnollo wrote:baltec1 wrote: Newplayer 1 is disadvantaged to the tune of 50k SP every week they play. This is good how?
Killing a NPC is a 5mn/day/toon task. Even people working at Goldman Sachs spend more than one hour a day on the internet minding their own business. That's twelve times what you need for that.
I don't log in every day, I simply do not have the time every day to sit down at a PC to play a game. I have things I need to do, people to see, things to wash, food to eat and so on. People only spending time in a game at the weekend is a very real thing. |
baltec1
Bat Country Pandemic Legion
17544
|
Posted - 2016.04.11 04:20:11 -
[4] - Quote
Big Lynx wrote:People who are moaning that they "have to" log in everyday to compete with others in this questionable skillpoint-race should immediatly switch of their computers, go out and in a silent moment start to address a question to themselves: "Do I really want to let a pc game control my every day life?" (indepentently from the question how CCP will assemble this mechanic)
We do turn off our computers and go outside, hence the issues with punishing people who don't play every day. Training SP has always been an equal playing field between people who play all day every day and people who can only play every so often, this free SP for logging in every day flies in the face of one of the big selling points of EVE. |
baltec1
Bat Country Pandemic Legion
17545
|
Posted - 2016.04.11 04:50:24 -
[5] - Quote
Rain6639 wrote:Lugh Crow-Slave wrote:Rain6639 wrote: I kind of thought it was a good point, perhaps the daily bonus could cycle between different tasks.
lol so not only does everyone now have to grind but now everyone needs to grind crap they have 0 interest in? you don't have to do anything. It's not your primary source of SP, it's an incentive.
It's a punishment for not playing. |
baltec1
Bat Country Pandemic Legion
17546
|
Posted - 2016.04.11 08:23:48 -
[6] - Quote
Terrorfrodo wrote:Lugh Crow-Slave wrote:Terrorfrodo wrote:With EVE getting older and older and the distance between eager, hyper-active newbies and the average veteran player growing, I think it makes sense to start rewarding activity in this way, even if it obviously is a step closer to WoW-like grinding games.
However, maybe it would be better to not give the reward for just any NPC... as proposed, it will be enough to warp into a hisec belt and shoot a 10k rat, which takes 2 minutes and poses zero risk. How about the reward is only triggered if the NPC was killed in low or null sec? Or only half the reward for hisec. This way new players are encouraged to leave hisec earlier and players in general have to take a minimum of risk for the reward. but that is still forcing ppl into one type of game play its not getting new players sp that is the problem. its telling players how to play that is the problem Maybe, but killing a single NPC is generic enough to accomodate most playstyles. -You want to mine? There are rats in belts, just kill one with your drones. -Missions, anomalies, belt ratting? Well, you kill rats anyway. -PvP? No big deal to find some rat while you're hunting to 'prove' your activity and get the reward. -Market? Or manufacturing/industry? Ok, you're out of luck :p But most likely you sit in Jita/hisec and it takes 2 minutes to undock, kill some weak rat in a belt and then go back to business. Of course it will be easy to get the reward without actually doing anything meaningful. But I guess the idea is that if you already baited a player into logging in and shoot a rat, there is always a chance that he will stay a little longer and do something meaningful, providing content for everyone. Thinking about myself this may well work, many days I kinda plan to play EVE but I'm too lazy to actually log in... but if I'm baited by a corp ping or now this new feature, there is a good chance I will stay and play for several hours.
The best way to get people playing is to have content. The current war has done more to boost numbers logging in than anything else. Forcing people to log in to shoot a rat will do nothing to boost the number of people logged in as they will be logged back off within 5 min. |
baltec1
Bat Country Pandemic Legion
17553
|
Posted - 2016.04.12 07:15:32 -
[7] - Quote
Sgt Ocker wrote:True as that may be.
Think of what Eve would be like if CCP found a way to appeal to the general and largest game playing market, the 14 to 20 year old's. Opportunities and the such (dailies) are not much more than marketing tools used by companies to attract not only existing players to log in but new players to join in.
SWG tried to target that group and lost 90% of their population in months. That group doesn't exist and changing core concepts of the game to try and chase them will only alienate the current players. |
baltec1
Bat Country Pandemic Legion
17553
|
Posted - 2016.04.12 07:20:01 -
[8] - Quote
Luscius Uta wrote:
No I'm not, how did you come to that conclusion? I think that logging once per day to kill a single NPC is a grinding chore and just because I'm okay with CCP rewarding people who log in everyday doesn't mean that I wouldn't prefer if this system was done in a way that doesn't reward menial tasks. And people who are not logged on play the game? LOL - maybe in few rare cases, like coalition leaders. It's the number of logged players that keeps the game alive, not the number of someone's forum posts. Just like people who mererly play skill queue online don't contribute anything to the game.
How will the thousands of supercap and titan pilots get this sp "reward" every day? |
baltec1
Bat Country Pandemic Legion
17559
|
Posted - 2016.04.12 07:38:16 -
[9] - Quote
Erihn Sabrovich wrote:
New content is about - new ships - new structures - new modules (or module changes) - new game mechanics ...
That's tools not content=ƒÿë |
baltec1
Bat Country Pandemic Legion
17563
|
Posted - 2016.04.12 10:09:08 -
[10] - Quote
Tomika wrote:Lugh Crow-Slave wrote:Telling me what to do and forcing me to play when I don't want is not a sand box is a job Putting an optional thing in the game is neither telling you what to do nor forcing you to play.
It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. |
|
baltec1
Bat Country Pandemic Legion
17572
|
Posted - 2016.04.12 11:48:04 -
[11] - Quote
Tomika wrote:baltec1 wrote:It's punishing me for not logging in every day. One of the core concepts of eve is that you can train SP at the same rate no matter how much time you have to play. That ended with injectors.
Those still need to be trained and are bought with isk which I can earn while logged off. |
baltec1
Bat Country Pandemic Legion
17572
|
Posted - 2016.04.12 12:03:12 -
[12] - Quote
Terrorfrodo wrote:
If you earn ISK while logged off than whatever that is you're doing should be nerfed :p
It's called industry. |
baltec1
Bat Country Pandemic Legion
17574
|
Posted - 2016.04.12 12:49:37 -
[13] - Quote
Mister Ripley wrote:baltec1 wrote:Terrorfrodo wrote:If you earn ISK while logged off than whatever that is you're doing should be nerfed :p It's called industry. I wouldn't say it's "earning ISK while logged off". The actual industry part is getting the materials and setting everything up and then selling it. The time to build is just a cap to regulate the production volume. Same goes for trading. It sound nice the think about it like "afk ISK" but that ISK is just the result of your logged in activity. You just get the money with a certain delay. Like killing a rat, logging off and then getting the bounty.
I'd rather spend 20 min setting up industry jobs then going on a weekend break than spending the weekend grinding FW missions. |
baltec1
Bat Country Pandemic Legion
17596
|
Posted - 2016.04.14 13:40:32 -
[14] - Quote
Terrorfrodo wrote:Jeremiah Saken wrote:Terrorfrodo wrote:Happy with the update... this way I won't feel forced to log in alts every day that I normally only use for rare, special tasks.
Well, I wouldn't have done it anyway because too lazy, but this way I will not feel bad for missing out on the reward :D
I actually think this is a good feature. Pretty sure it will motivate me to log in on more days than I do now, and that is a good thing. and what was the reason you don't log that often? Inertia. After work, many days I feel it is too much effort to log in to EVE so I just sit and watch some stupid movie I already know or don't do anything at all. But if I do somehow manage to log in (either because I force myself or a corp ping motivates me enough), I may stay and play for several hours. With EVE this is more an issue than with other games because on any given day you don't really know if you will find interesting content or just 'waste' your time trying to find it. This makes it especially hard to overcome this 'log-in threshold' sometimes. You just think: 'Maybe tomorrow, today I'm too tired. And I don't miss out on anything so it doesn't matter whether I play today or tomorrow'. Now I'm sure many people don't get this and will just say 'so if you don't want to log in, just don't, why should we care'. But CCP cares, and if a sizable number of players are like me (and I think that is probable), it totally makes sense from their point of view to introduce a feature like this.
Rubbish.
People who don't log in every day don't log in because they don't have time. No amount of SP reward will change that and to bring in this kind of daily reward will only serve to punish the people who simply do not have the time in the day to play EVE. |
baltec1
Bat Country Pandemic Legion
17599
|
Posted - 2016.04.15 11:34:42 -
[15] - Quote
Anize Oramara wrote: So you're saying his personal experience and reasons for doing something is... not true?
What?
Nobody ever lies on the internet.
|
|
|
|