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Barkley TYPE-R
Mad Dogs and Englishmen II Archetype.
0
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Posted - 2016.09.20 09:39:31 -
[271] - Quote
Ralph King-Griffin wrote:Barkley TYPE-R wrote:Hunting is hunting if that what you want to do go out and make it work don't moan that the buddy list doesn't tell you who's online Before making the Dec active do you recces active players, common locations build the int pic and if that's too hard for you implant the spy You will get what you put in these carebears don't want to give you an expensive killmail you have to work for it mate, ive spent more time just watching targets than you have playing eve as a whole. never mind finding or killing them. you have 60 live wars and over 5 times our numbers. please tell me of all the work you personally put into finding your targets
What I ment was stop moaning and do something different and if that doesn't work admit it's to much for you and it's you that's failed in what you want to do rather than the mechanics ,ie the fact that you can't just check your contact list for a green light , Make it to hard as you would have to pull your finger out and do some work . But you have been playing long enough to know that . So was just saying |
Kaely Tanniss
ATYPE Management Archetype.
696
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Posted - 2016.09.21 03:02:22 -
[272] - Quote
Sol epoch wrote:Ralph King-Griffin wrote:Barkley TYPE-R wrote:Hunting is hunting if that what you want to do go out and make it work don't moan that the buddy list doesn't tell you who's online Before making the Dec active do you recces active players, common locations build the int pic and if that's too hard for you implant the spy You will get what you put in these carebears don't want to give you an expensive killmail you have to work for it mate, ive spent more time just watching targets than you have playing eve as a whole. never mind finding or killing them. you have 60 live wars and over 5 times our numbers. please tell me of all the work you personally put into finding your targets I am probably one of the better informed to answer that question Ralph and to be honest the answer is not much is done to find targets, A few chars do send their alts out looking but not many do. It was something Myself and others tried to get people to do but as with everything in eve people are lazy not just Archetype. As it stands at the moment I believe they are more interested in chasing Citadel contracts and structure bashing than pure merc work. Don't forget I am only speaking of my time when I was there.
No..we have broadened our line of work to include them. Besides, what better way to lure wts to a fight than to jeapardized something of such value..even then, many won't fight.
If I had a nickel for every time someone said women don't play eve, I'd have a bag of nickels to whack the next person who said it..
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Valkin Mordirc
2513
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Posted - 2016.09.21 04:36:50 -
[273] - Quote
Barkley TYPE-R wrote:Ralph King-Griffin wrote:Barkley TYPE-R wrote:Hunting is hunting if that what you want to do go out and make it work don't moan that the buddy list doesn't tell you who's online Before making the Dec active do you recces active players, common locations build the int pic and if that's too hard for you implant the spy You will get what you put in these carebears don't want to give you an expensive killmail you have to work for it mate, ive spent more time just watching targets than you have playing eve as a whole. never mind finding or killing them. you have 60 live wars and over 5 times our numbers. please tell me of all the work you personally put into finding your targets What I ment was stop moaning and do something different and if that doesn't work admit it's to much for you and it's you that's failed in what you want to do rather than the mechanics ,ie the fact that you can't just check your contact list for a green light , Make it to hard as you would have to pull your finger out and do some work . But you have been playing long enough to know that . So was just saying
Not trying to be a **** to another alliance member, so I'll put this as none harshly as possible.
When people say, "Lol just Adapt bro," what they are trying to say is, Use the tools still in game to make it work. Which is completely fine and understandable. We all get that.
What they don't understand is the Watchlist was the only tool there for a small wardeccing mercenary corp to compete and to find targets.
Your telling those people to adapt to a situation that no longer supports them in anyway, the play style they had previously. The removal over being able to track an online target, (Not a list of everyone you want to know is online or not those are two completely different things) hurts small corps, and forces everyone but the most dedicated in large merc alliances like Archetype, Marmite and VMG Public PIRATE and Free Kandy.
Which are the only active Mercenary Alliances around right now. Compared to last years Seven or Eight. If that drop doesn't at least throw up some warning signs about how healthy Highsec is. I don't know what to say to make you understand that it's not good.
Last year, we had, Forsaken, P45, Logitech, VMG, Marmite, Absolute, Devils, Public, PIRATE, Bad Neighbors Allibaitors, Pursuit of Happiness, BAW, plus 20 or small smaller wardecing corps like my own Abysmal Gentlemen, and Xris' group that all functioned in highsec.
Some of these alliance disbanned, not due to mechanic changes, some disbanned quietly on their own, others were ripped up by other mercenaries. However that fracture did not make smaller wardecing groups. Rather the members moved into other area's of EVE, or into other Merc groups.
Forsaken went to VMG and P45, P45 broke off from Marmtie, Absolute broke off into P45 and Archetype. Marmite broke off a part of it going to P45 and VMG. POH disbanned and went to VMG or Archetype. Logi tech broke and went to VMG, or Archetype, Bad Neighbors went to VMG or Marmite. Allibaitors went to Archetype, Devils are inactive, BAW, is inactive.
No one is asking for a Watch List back. We don't want that, We understand why it had to be removed. However what we want is a way to track online targets.
Also Adapt or Die, Delete the Weak is a Marmite thing mainly.
#DeleteTheWeak
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Noragen Neirfallas
Rabble Inc. Rabble Alliance
3085
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Posted - 2016.09.21 08:41:25 -
[274] - Quote
Valkin Mordirc wrote:Barkley TYPE-R wrote:Ralph King-Griffin wrote:Barkley TYPE-R wrote:Hunting is hunting if that what you want to do go out and make it work don't moan that the buddy list doesn't tell you who's online Before making the Dec active do you recces active players, common locations build the int pic and if that's too hard for you implant the spy You will get what you put in these carebears don't want to give you an expensive killmail you have to work for it mate, ive spent more time just watching targets than you have playing eve as a whole. never mind finding or killing them. you have 60 live wars and over 5 times our numbers. please tell me of all the work you personally put into finding your targets What I ment was stop moaning and do something different and if that doesn't work admit it's to much for you and it's you that's failed in what you want to do rather than the mechanics ,ie the fact that you can't just check your contact list for a green light , Make it to hard as you would have to pull your finger out and do some work . But you have been playing long enough to know that . So was just saying Not trying to be a **** to another alliance member, so I'll put this as none harshly as possible. When people say, "Lol just Adapt bro," what they are trying to say is, Use the tools still in game to make it work. Which is completely fine and understandable. We all get that. What they don't understand is the Watchlist was the only tool there for a small wardeccing mercenary corp to compete and to find targets. Your telling those people to adapt to a situation that no longer supports them in anyway, the play style they had previously. The removal over being able to track an online target, (Not a list of everyone you want to know is online or not those are two completely different things) hurts small corps, and forces everyone but the most dedicated in large merc alliances like Archetype, Marmite and VMG Public PIRATE and Free Kandy. Which are the only active Mercenary Alliances around right now. Compared to last years Seven or Eight. If that drop doesn't at least throw up some warning signs about how healthy Highsec is. I don't know what to say to make you understand that it's not good. Last year, we had, Forsaken, P45, Logitech, VMG, Marmite, Absolute, Devils, Public, PIRATE, Bad Neighbors Allibaitors, Pursuit of Happiness, BAW, plus 20 or small smaller wardecing corps like my own Abysmal Gentlemen, and Xris' group that all functioned in highsec. Some of these alliance disbanned, not due to mechanic changes, some disbanned quietly on their own, others were ripped up by other mercenaries. However that fracture did not make smaller wardecing groups. Rather the members moved into other area's of EVE, or into other Merc groups. Forsaken went to VMG and P45, P45 broke off from Marmtie, Absolute broke off into P45 and Archetype. Marmite broke off a part of it going to P45 and VMG. POH disbanned and went to VMG or Archetype. Logi tech broke and went to VMG, or Archetype, Bad Neighbors went to VMG or Marmite. Allibaitors went to Archetype, Devils are inactive, BAW, is inactive. No one is asking for a Watch List back. We don't want that, We understand why it had to be removed. However what we want is a way to track online targets. Also Adapt or Die, Delete the Weak is a Marmite thing mainly. It also hurt tracking down wh targets (just trust me on that one). On the bright side it's made log off traps more viable because nobody notices when 6 WT's suddenly log off randomly
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
ISD Max Trix favourite ISD
'"****station games" - Sun Tzu' - Ralph King-Griffin
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Morgan Agrivar
Divine Bovine Security Services
527
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Posted - 2016.09.21 11:14:23 -
[275] - Quote
Valkin Mordirc wrote:Barkley TYPE-R wrote:Ralph King-Griffin wrote:[quote=Barkley TYPE-R]Hunting is hunting if that what you want to do go out and make it work don't moan that the buddy list doesn't tell you who's online Before making the Dec active do you recces active players, common locations build the int pic and if that's too hard for you implant the spy You will get what you put in these carebears don't want to give you an expensive killmail you have to work for it mate, ive spent more time just watching targets than you have playing eve as a whole. never mind finding or killing them. you have 60 live wars and over 5 times our numbers. please tell me of all the work you personally put into finding your targets No one is asking for a Watch List back. You are wrong about that.
This would cure me of the fear...
CCP Explorer liked you forum post. Now my life is complete...
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Dirty Forum Alt
Forum Alts Anonymous
853
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Posted - 2016.09.21 12:17:29 -
[276] - Quote
Morgan Agrivar wrote:Valkin Mordirc wrote: No one is asking for a Watch List back. You are wrong about that. He meant nobody serious - specifically Ralph is not asking for it back.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
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Valkin Mordirc
2515
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Posted - 2016.09.21 14:43:44 -
[277] - Quote
Morgan Agrivar wrote:Valkin Mordirc wrote:Barkley TYPE-R wrote:Ralph King-Griffin wrote:[quote=Barkley TYPE-R]Hunting is hunting if that what you want to do go out and make it work don't moan that the buddy list doesn't tell you who's online Before making the Dec active do you recces active players, common locations build the int pic and if that's too hard for you implant the spy You will get what you put in these carebears don't want to give you an expensive killmail you have to work for it mate, ive spent more time just watching targets than you have playing eve as a whole. never mind finding or killing them. you have 60 live wars and over 5 times our numbers. please tell me of all the work you personally put into finding your targets No one is asking for a Watch List back. You are wrong about that.
If you are, then your one of few.
I don't want it back. Ralph or any one Devils want it back. Most people in my alliance don't want it back.
All I want personally is a way to tell if a single person is online at some cost.
#DeleteTheWeak
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Cara Forelli
Better Off Red
2079
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Posted - 2016.09.21 16:02:07 -
[278] - Quote
Valkin Mordirc wrote: All I want personally is a way to tell if a single person is online at some cost.
Same. Except why should there be a cost? People in the real world don't just vanish. I'm supposed to bleed time or ISK to find out if the dude I was literally just looking at vanished into the ether?
This change forced me (and by extension my entire corp) out of wormhole space.
I also cancelled all my yearly subscriptions so I can reevaluate whether or not they are really necessary...
Want to talk? Join my channel in game: House Forelli
Titan's Lament
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Mike Adoulin
Adolescent Radioactive Pirate Hamsters
1872
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Posted - 2016.09.21 16:36:04 -
[279] - Quote
Confirming that it pretty much killed my (very) small wardec corp. Might have to relocate to null. Might join one of the big merc alliances. Might actually learn how to station trade and make da big iskies (bleh).
Not. Happy.
Everything in EVE is a trap.
And if it isn't, it's your job to make it a trap...:)
You want to know what immorality in EVE Online looks like? Look no further than Ripard "Jester" Teg.
Chribba is the Chuck Norris of EVE.
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Cara Forelli
Better Off Red
2080
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Posted - 2016.09.22 00:03:29 -
[280] - Quote
Mike Adoulin wrote:Confirming that it pretty much killed my (very) small wardec corp. Might have to relocate to null. Might join one of the big merc alliances. Might actually learn how to station trade and make da big iskies (bleh). Not. Happy. My small corp has just moved to null....we're recruiting.....
Want to talk? Join my channel in game: House Forelli
Titan's Lament
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Morgan Agrivar
Sebiestor Tribe Minmatar Republic
605
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Posted - 2016.09.22 00:24:36 -
[281] - Quote
I have been thinking of going to null since I have never lived there. Still mulling it over...
YC 117 New Eden Capsuleer's Writing Contest Submission - "Heartache"
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Lord Razpataz
Devils Rejects 666 The Devil's Warrior Alliance
421
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Posted - 2016.10.28 20:29:20 -
[282] - Quote
I've been on Slack harassing the people in the #CSM channel for a while now, trying to figure out what solutions would be accepted by the almighty eve-famous people. After fighting with the local trolls and know-it-alls for a while.... This is what I've come up with:
With whatchlist removed back in March, there's been some playstyles that benefited by the change, but it hit some small community's in eve hard. I want to suggest a few small changes that imho will fix a lot of the problems and still make it work for everyone without being OP.
First allowing watchlist to work IF a wardec was active. This will help defenders have a tool to see if their aggressors is online or not, and in effect if itGÇÖs safe to undock. It will also give back the possibility to be able to do "focused wars" and limit the amount of wardecs needed.
Then introduce a new structure for corp and alliances, a defensive one*. This would be a rather expensive structure you have to anchor in space, visible on scan and not be anchored within 1000km of anything. The structure would have the same ehp and reinforce timers as a poco. Its area of effect would cover just the system itGÇÖs anchored in and online it would take 24h. Having this structure anchored and online while at war will "shield" you from being visible on watchlist and locates within its area of effect.
* Alternatively have different sizes of defensive structure. Small for system protection, medium include surrounding systems and large for constellations that would only be able to anchored in 0.0 systems. The structures can't be anchored within another structures area of effect. (cant overlap)
And finally make locators work on people in wh's and give online status when delivering the location. This will give a minimum 10 minute delay on the online status.
With these suggested changes in place it would open up the possibility to hunt larger groups in highsec and give Mercs and wardeccers an option to hunt rather than being forced to use not commonly known workarounds or hubcamp/gatecamp tactics hoping the target comes to them. And also give defender side a tool to keep safe and be able to play if no aggressors is online. To solve WL being to overpowered the structure would work as a counter and opening up new objectives and a "reason to fight" other than isk.
What do you guys in C&P think?
Btw... Devils are starting up mercenary services again November 1th, still in highsec and relying on workarounds for now Our old thread should pop up as soon as I can get a hold of a friendly ISD willing to unlock it. |
Agondray
Avenger Mercenaries VOID Intergalactic Forces
364
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Posted - 2016.10.29 10:03:25 -
[283] - Quote
Is this where I offer my real world capabilities of MILINT and TACOPS?
"Sarcasm is the Recourse of a weak mind." -Dr. Smith
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Starrakatt
Celtic Anarchy Complaints Department
601
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Posted - 2016.10.29 15:48:31 -
[284] - Quote
Interesting ideas, I support this. Hopefully something will be done by CCP. Eventually.
I am glad to see you come back, good luck guys.
o7
Sneaky bastard.
Complaints Department is recruiting!
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Morgan Agrivar
Sebiestor Tribe Minmatar Republic
611
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Posted - 2016.10.30 02:54:32 -
[285] - Quote
I would come back to do solo highsec wardecs if you get that going Raz.
YC 117 New Eden Capsuleer's Writing Contest Submission - "Heartache"
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
4507
|
Posted - 2016.10.30 10:10:20 -
[286] - Quote
Lord Razpataz wrote:Words Literally the only good "war related structures" post ever made.
I don't think your suggested changes to locator agents go far enough, though. Locator agents are so weak in terms of usefulness right now for any purpose, not just wars (I run locators on people I'm not actually at war with for other reasons) that they could use improvement in terms of return time and repeat time.
I also think that maybe access to them being dependent on agent standing might not be the right way for them to work. Perhaps it would be better if everyone could use any locator agent at some inflated cost and cost be decreased through agent standing. |
Lord Razpataz
Devils Rejects 666 The Devil's Warrior Alliance
430
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Posted - 2016.10.30 10:35:35 -
[287] - Quote
Vimsy Vortis wrote:Lord Razpataz wrote:Words Literally the only good "war related structures" post ever made. I don't think your suggested changes to locator agents go far enough, though. Locator agents are so weak in terms of usefulness right now for any purpose, not just wars (I run locators on people I'm not actually at war with for other reasons) that they could use improvement in terms of return time and repeat time. I also think that maybe access to them being dependent on agent standing might not be the right way for them to work. Perhaps it would be better if everyone could use any locator agent at some inflated cost and cost be decreased through agent standing. Thx Vimsy
Yeah, I was trying to be moderate.. I've tried suggestions to improve locators, but the know-it-alls seem to think that locators are many and easy accessible without any clue how the mechanic works. And doing something to improve it would make it OP. |
DSpite Culhach
310
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Posted - 2016.10.31 04:29:33 -
[288] - Quote
I've never liked the idea that one player could instantly know that another player had just come online in his own room - or worse, warp back into space after a logoff - from the other side of the galaxy.
Sorry, but that is to me just as nonsensical as the ability to basically "ping" space with a DSCAN. It's the equivalent of sitting in orbit around the moon, and instantly getting a radar image of everything all way to Uranus, instantly, as in the "radar" working faster then light speed, faster then warp speed.
On that note, those things needs to be possible in a mechanics functioning way to simply make the game "work as intended", so I would be in favor of the OP to have additional mechanics put in, ones that make "more game sense", to allow hunting of targets.
It's already been suggested that Locator Agents could be kept on active duty so that they could report back by themselves, much like a real agent would do, so maybe it should also be possible to similar things on stations as tripwires that go off when a target docks up/undocks.
After all, the Jump Gates and stations know who has passed through, as the ships would have to give an ID to use them, so why not use those mechanics instead? A player that bribes or pays various agents in systems should be basically setting up an intelligence network of sorts. It should not be anywhere as powerful as one based purely on actual players, but it should still be usable enough to facilitate the OP type of game play.
I apparently have no idea what I'm doing.
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Princess Bride
Corripe Cervisiam Trade Consortium
665
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Posted - 2016.11.03 22:16:28 -
[289] - Quote
Lord Razpataz wrote:Normal highsec Mercenary work is now sitting in hubs and pipes and decking everything that moves within eye-shot.
We will not , Therefore we are no longer Mercenary's.
While I sympathize with the mercenary community's irritation at losing the watch list, reading this made me raise an eyebrow. So what if most merc corps are trade hub camping? How does that in any way force you to do the same, or quit? That's a false dilemma, especially in a sandbox game.
As people suggested, you could incorporate infiltration into the target corporation as part of your contract. "That's too much effort" is not a viable excuse. All that means is that you are used to having this information spoon fed to you and now feel entitled to it. Yes, CCP took away one of your tools. Find a work-around. That's the Eve way.
For example, often times people who want to target a corporation have a character in that corporation. You could give preference to clients with an alt inside the target. If they don't have an insider, your corp could try to get an unaffiliated alt into the corp. Failing that, you could pass on the contract. Some of your corp members might even get good at infiltration if it becomes a routine procedure.
Regardless of the viability of these ideas, saying "most mercs hub camp, so merc work is now hub camping, so we are no longer mercs" is a cop-out.
I'm glad to see you've decided to not just walk away. And don't hinge your hopes on CCP fixing this problem for your small community. You say "workarounds" like it's a bad thing. Eve is ALL about the workarounds, especially when it comes to your little corner getting nerfed. You should know that by now.
http://eveprincessbride.wordpress.com/
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Lord Razpataz
Devils Rejects 666 The Devil's Warrior Alliance
448
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Posted - 2016.11.03 22:31:20 -
[290] - Quote
Princess Bride wrote:Lord Razpataz wrote:Normal highsec Mercenary work is now sitting in hubs and pipes and decking everything that moves within eye-shot.
We will not , Therefore we are no longer Mercenary's. While I sympathize with the mercenary community's irritation at losing the watch list, reading this made me raise an eyebrow. So what if most merc corps are trade hub camping? How does that in any way force you to do the same, or quit? That's a false dilemma, especially in a sandbox game. As people suggested, you could incorporate infiltration into the target corporation as part of your contract. "That's too much effort" is not a viable excuse. All that means is that you are used to having this information spoon fed to you and now feel entitled to it. Yes, CCP took away one of your tools. Find a work-around. That's the Eve way. For example, often times people who want to target a corporation have a character in that corporation. You could give preference to clients with an alt inside the target. If they don't have an insider, your corp could try to get an unaffiliated alt into the corp. Failing that, you could pass on the contract. Some of your corp members might even get good at infiltration if it becomes a routine procedure. Regardless of the viability of these ideas, saying "most mercs hub camp, so merc work is now hub camping, so we are no longer mercs" is a cop-out. I'm glad to see you've decided to not just walk away. And don't hinge your hopes on CCP fixing this problem for your small community. You say "workarounds" like it's a bad thing. Eve is ALL about the workarounds, especially when it comes to your little corner getting nerfed. You should know that by now.
I dont know how many times I've explained that infiltrating is not a solution... How can you put an alt in a corp, if its not recruiting? We have made it work with workarounds, but imho unfair for the targets that dont know about it.
Bah.. I'm not gonna repeat myself over and over.. Thanks for the bump. |
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18931
|
Posted - 2016.11.03 22:48:26 -
[291] - Quote
also would like to point out , those were my words, not Raz's.
We're Back in Business ,
have your very own Meeny Faced Bastards on call today
=]|[=
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Wanda Fayne
279
|
Posted - 2016.11.03 23:19:47 -
[292] - Quote
Locator agents could work within limits. Many have been previously mentioned but still remain the most viable fixes imho.
Examples Long cool-downs between locates Regional effectiveness (the old game of "hotter/colder") where you get a general idea of where a target is/was. Online/offline status only Delayed status notifications Standings requirements for agents Fee requirements for agents Limits on locates of character/corp Notification to target that they have been located via agent Counter-bribery to locate agents to give false information
The idea I think was to get rid of the instant passive notifications of the watchlist. Not kill active locating completely.
your comments just confirms this whole idea is totally pathetic
-Lan Wang-
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Princess Bride
Corripe Cervisiam Trade Consortium
665
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Posted - 2016.11.03 23:22:56 -
[293] - Quote
Lord Razpataz wrote:
I dont know how many times I've explained that infiltrating is not a solution... How can you put an alt in a corp, if its not recruiting? We have made it work with workarounds, but imho unfair for the targets that dont know about it.
Bah.. I'm not gonna repeat myself over and over.. Thanks for the bump.
Have you thought about simply not taking contracts unless the target is recruiting OR the client has an alt in the corp already? If you advertised this policy, people would know to keep/put an alt in their target corp if it's not recruiting or don't bother asking. You can theorize that it would reduce your client list to something untenable, but until you try it you won't know for sure.
http://eveprincessbride.wordpress.com/
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18933
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Posted - 2016.11.03 23:46:01 -
[294] - Quote
http://i.imgur.com/iWKad22.jpg
We're Back in Business ,
have your very own Meeny Faced Bastards on call today
=]|[=
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Morgan Agrivar
Sebiestor Tribe Minmatar Republic
631
|
Posted - 2016.11.04 00:01:02 -
[295] - Quote
Princess Bride wrote:Lord Razpataz wrote:Normal highsec Mercenary work is now sitting in hubs and pipes and decking everything that moves within eye-shot.
We will not , Therefore we are no longer Mercenary's. While I sympathize with the mercenary community's irritation at losing the watch list, reading this made me raise an eyebrow. So what if most merc corps are trade hub camping? How does that in any way force you to do the same, or quit? That's a false dilemma, especially in a sandbox game. As people suggested, you could incorporate infiltration into the target corporation as part of your contract. "That's too much effort" is not a viable excuse. All that means is that you are used to having this information spoon fed to you and now feel entitled to it. Yes, CCP took away one of your tools. Find a work-around. That's the Eve way. For example, often times people who want to target a corporation have a character in that corporation. You could give preference to clients with an alt inside the target. If they don't have an insider, your corp could try to get an unaffiliated alt into the corp. Failing that, you could pass on the contract. Some of your corp members might even get good at infiltration if it becomes a routine procedure. Regardless of the viability of these ideas, saying "most mercs hub camp, so merc work is now hub camping, so we are no longer mercs" is a cop-out. I'm glad to see you've decided to not just walk away. And don't hinge your hopes on CCP fixing this problem for your small community. You say "workarounds" like it's a bad thing. Eve is ALL about the workarounds, especially when it comes to your little corner getting nerfed. You should know that by now. And with this reply, it is hillariously obvious that you have not tried the highsec mercenary wars after they got rid of the watch list (RIP buddy...I will miss you so). The best analogy I can come up with is trying hit a cat with a sniper rifle from a mile away while the cat is in a mosh pit at a Pantera concert...oh wait, is the cat even there? Who knows...
They removed it for protecting the babies who fly captial ships, not for focused highsec wardecs...but that is who took the hardest hit. Now I can understand the removal of it but what us people who relied on it prevented all these blanket wardecs that you see now (and Ralph called it before it happened) with the watch list and CCP did not compensate the loss with adjusting the locater agents (best place to do it).
Trying to hunt ghosts in this game isn't very fun. I would gladly pay 10x the locater agent fee if he/she told me the person was online or not so my time isn't wasted. But until then, it is L4 mission time.
Please do not comment on any thread that you have no clue what you are talking about...thanks.
YC 117 New Eden Capsuleer's Writing Contest Submission - "Heartache"
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Salvos Rhoska
1614
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Posted - 2016.12.01 11:07:12 -
[296] - Quote
Redirected from GD out of curiosity.
Sad to hear a legit profession and content area of the game is suffering and reduced to the result of trade hub camping and mass WDing.
I dont have any options to suggest or the knowhow to evaluate suggestions, but the issue seems real enough.
GL, hopefully CCP will consider this in future.
(Mercs fulfill the three core qualities in my PVP vs PVE diagram in my sig, and extend outwards to affect all the peripheral PVE activities)
PvE v PvP
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Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
19393
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Posted - 2016.12.01 11:22:37 -
[297] - Quote
Salvos Rhoska wrote:Redirected from GD out of curiosity.
Sad to hear a legit profession and content area of the game is suffering and reduced to the result of trade hub camping and mass WDing.
I dont have any options to suggest or the knowhow to evaluate suggestions, but the issue seems real enough.
GL, hopefully CCP will consider this in future.
(Mercs fulfill the three core qualities in my PVP vs PVE diagram in my sig, and extend outwards to affect all the peripheral PVE activities) Here's two praposals made to help facilitate a healthier empire war scene Mine and Raz's. Mine is a stop gap , Raz's is a more developed idea ,
We're Back in Business ,
have your very own Meeny Faced Bastards on call today
=]|[=
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Salvos Rhoska
1616
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Posted - 2016.12.01 11:35:16 -
[298] - Quote
Liked em both and updated my previous post to more specifically articulate why Merc Corps should get more consideration from CCP as content providers.
Ill update the diagram in my sig to specifically include/represent Mercs central role.
If I ever have need of Merc services or come across someone who does, Ill be sure to prefer and recommend yours first.
If there is anything else I can do to help, Ill be glad to as I see this issue as worthy.
GL in your crusade and efforts to bring CCPs attention to this. o7
PvE v PvP
Selling CODE licenses! 9.99mil isk!
Bid for unique CODE neon edition special agent certificate!
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Stevn Thomas
Pator Tech School Minmatar Republic
0
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Posted - 2016.12.01 15:13:11 -
[299] - Quote
What I do not get is why the heck this is actualy a problem? To me it is a very easy problem to solve, just develop the EvE version of this....
https://en.m.wikipedia.org/wiki/File:Dupuy-de-Lome-photo10.jpg
Seriously take any basic cargo hauler, let it mount 3 high slots for sensor ARAYS dedicated to ELINT, system, region, long range, mids for super computers for tracking down specific individuals intel and lows for data collection on single corps per slot via bulk intel analysis. Heck rig it so that it can track down both PVP stuff and PvE stuff so everyone has a reason to use it.
Why would this work? Simple. You cant do anything in game without telling the servers about it.
Undock or jump through a gate? boom aerospace traffic control starts yapping about it around the station. Same with docking. Probing? Your spaming scan signals. Pop a rat or an NPC ship Concord gets the message and pays you, pirates send coms about it, and the NPC faction starts trying to find out what happened to there ships. Spam ingame private channels with kinky Cyber sex? Ew but Intell is Ammo.
Heck make a droppable intel satelight that passively collects data that will self destruct after 1 - 4 days so you know not to waste time war decking that gut in Japan that's always in bed when you are online.
Seriously I see no reason CCP Has not already done this..... oh. Oh right, this is CCP. The company that keeps forgetting that it makes a game about actual Spaceships in space. |
Stevn Thomas
Pator Tech School Minmatar Republic
0
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Posted - 2016.12.01 15:44:21 -
[300] - Quote
And note I am fully aware that my "simple solution" could easily take a year or more of coding to create a working prototype.
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