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Morgan Johnstone
Star Tide Industries
53
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Posted - 2016.05.02 14:04:19 -
[1] - Quote
Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW...
Morgan Johnstone
Disabled Players Union
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TigerXtrm
KarmaFleet Goonswarm Federation
1489
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Posted - 2016.05.02 14:06:37 -
[2] - Quote
What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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Morgan Johnstone
Star Tide Industries
53
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Posted - 2016.05.02 14:12:41 -
[3] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Sounds good to me. :)
Morgan Johnstone
Disabled Players Union
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Shae Tadaruwa
Science and Trade Institute Caldari State
312
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Posted - 2016.05.02 14:19:33 -
[4] - Quote
Why do you need VR to look at Spreadsheets? |
Tigh Edatosmi
Bound And Determined
23
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Posted - 2016.05.02 14:34:22 -
[5] - Quote
Shae Tadaruwa wrote:Why do you need VR to look at Spreadsheets?
Spreadsheets in 3D. Behold, Excel Tensor 2020! |
Aiwha
Infinite Point Violence of Action.
1156
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Posted - 2016.05.02 14:39:07 -
[6] - Quote
I won't lie, having a VR option for EVE might make me save up for a VR headset. Being able to literally look around my ship for navigation would be fantastic.
Sanity is fun leaving the body.
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Daemun Khanid
Kameiran Order Team Amarrica
541
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Posted - 2016.05.02 14:41:29 -
[7] - Quote
no.
Daemun of Khanid
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Eli Stan
Center for Advanced Studies Gallente Federation
474
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Posted - 2016.05.02 15:01:46 -
[8] - Quote
I'd be interested in trying out room-scale VR to walk around the grid. Perhaps one controller would be a clipboard like graphic showing all the usual controls and overview, the other controller would be to manipulate those controls as well as zoom, rotate and move the grid view. Not sure how immersive/useful that would be though, beyond just eye-candy.
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marVLs
727
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Posted - 2016.05.02 15:22:51 -
[9] - Quote
TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future |
TigerXtrm
KarmaFleet Goonswarm Federation
1491
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Posted - 2016.05.02 15:30:27 -
[10] - Quote
marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future
Maybe 50 years from now. The current bulky "wear big thing on face with massive wire coming out" itteration that is VR isn't in any form a comfortable way of gaming. As new tech becomes available I'm sure it will conquer its place, but that's decades away.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
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Ima Wreckyou
The Conference Elite CODE.
2458
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Posted - 2016.05.02 15:37:41 -
[11] - Quote
marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future I'm sure you also have one of this 3D TVs.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Nana Skalski
Poseidaon
9760
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Posted - 2016.05.02 15:40:52 -
[12] - Quote
EVE cant get better for VR than Valkyrie.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Eli Stan
Center for Advanced Studies Gallente Federation
474
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Posted - 2016.05.02 15:45:55 -
[13] - Quote
TigerXtrm wrote:marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future Maybe 50 years from now. The current bulky "wear big thing on face with massive wire coming out" itteration that is VR isn't in any form a comfortable way of gaming. As new tech becomes available I'm sure it will conquer its place, but that's decades away. I think "decades" is an extremely pessimistic view. Consider that less then 10 years ago, the most advanced smartphone was something like a Palm Treo with a 320x320 display. There will certainly be situations for which VR isn't appropriate, but I think the technology will be significantly advanced in only a few years. |
Daemun Khanid
Kameiran Order Team Amarrica
541
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Posted - 2016.05.02 16:17:17 -
[14] - Quote
VR will be the norm and not a gimmic once its built into our eyeballs and doesnt require extra "gear." Go ahead and hold your breath.
Eve has absolutely zero to gain from and would be idiotic to format for VR just like most other 3rd person games. Just take a look at the "glowing" reviews for the pointless 3rd person titles shipped w occulus rift. WTF would anyone think Super mario would be cool in VR. When youre out of person that kinda defeats the purpose of "virtual REALITY" dont you think? The only way to put eve into vr would be to change the entire game to a first person experience... Like I dunno... Valkyrie? Point being, at that point its not eve anymore.
Daemun of Khanid
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Daemun Khanid
Kameiran Order Team Amarrica
541
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Posted - 2016.05.02 16:20:06 -
[15] - Quote
marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future
Hows that Nintendo Virtual Boy? Wasnt that supposed to be the "next generation of gaming?"
Daemun of Khanid
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Vegarc
Hedion University Amarr Empire
1
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Posted - 2016.05.02 18:07:41 -
[16] - Quote
Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? |
hurgmurflUr
No Corporation for Old Spacemen
7
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Posted - 2016.05.02 18:21:02 -
[17] - Quote
Good lord, I hope not. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
15341
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Posted - 2016.05.02 18:27:18 -
[18] - Quote
oh man i play eve waaaaaaaaaaaaay too drunk to be screwing around with expensive **** like a vr headset.
Better the Devil you know.
=]|[=
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Nana Skalski
Poseidaon
9769
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Posted - 2016.05.02 18:31:01 -
[19] - Quote
Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? Exactly, You could end up playing pizza, eating beer and drinking EVE.
( -á° -ƒ-û -í°)/ =ƒÅ¦ - my sandcastle
Every part of a game helps to tell a story. =ƒôò
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Pix Severus
Empty You
4225
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Posted - 2016.05.02 18:31:21 -
[20] - Quote
Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world?
Some VR headsets have a front-facing camera which displays constant footage of your room/desk/whatever in a small window in the corner of your virtual screen, allowing you to interact with the real world, while playing in the virtual.
Anyway, we would probably get real spaceships before EVE became VR-only.
-ì-ä-à -£-à+¦-äGêâ-Ç
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Warlander Maulerant
ROC Academy ROC.
0
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Posted - 2016.05.02 18:39:44 -
[21] - Quote
VR and EVE? Don't sound like a good fit, unless you imagine it like being in some kind of "commander deck" (well, in case of EVE more like "pod deck") like in Elite: Dangerous (but still seeing your ship from outside). |
Rook Moray
Pandemic Horde Inc. Pandemic Horde
90
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Posted - 2016.05.02 19:54:14 -
[22] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
Videogame RPGs are a gimmick. Nothing more. It will never ever replace traditional tabletop pen/paper/dice gaming.
Fixed that for ya.
(Anyone got any old Traveller books for sale?)
GÇ£When you want to know how things really work, study them when they're coming apart.GÇ¥ -Guristas Proverb.
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Varathius
The Tuskers The Tuskers Co.
229
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Posted - 2016.05.02 20:04:21 -
[23] - Quote
Well, CCP did implement "cockpit view" (for whatever reason), so everything is possible really.. |
Herzog Wolfhammer
Sigma Special Tactics Group
7611
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Posted - 2016.05.02 21:01:44 -
[24] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Where you the guy who said to the inventor of the VCR "nobody will want to record anything from the TV" ?
Bring back DEEEEP Space!
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Rumbless
Not The Droids You Are Looking For
26
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Posted - 2016.05.02 21:08:32 -
[25] - Quote
VR failed horribly the first time around. I don't have high hopes this time either. |
Daemun Khanid
Kameiran Order Team Amarrica
542
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Posted - 2016.05.02 22:26:27 -
[26] - Quote
Herzog Wolfhammer wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen. Where you the guy who said to the inventor of the VCR "nobody will want to record anything from the TV" ?
There's a huge difference between something thats is functional, convenient, usefull and provides an other wise unavailable purpose and a toy.
Plug a little box into the tv and now you can do "x"
Vs
Buy a $2000 rig + $700 vr gear, setup a suitable room space and install sensors, strap a small shoe box to your head and connect it via umbilical to afforementioned pc rig thats likely as big as a small end table so you can.... See a virtual word the same as you'd be able to see without a shoe box strapped to your head.
Instead of comparing it to a vcr a more apt comparison would be laser disc or a car that can drive on water. Atleast w the laser disc it helped paved the way for the relatively small leap forward to dvd. A comparable leap for wearable, functional VR is as mentioned a LONG way off.
The real "lol" in the future will be ppl laughing at us for ever thinking such bulky, cumbersome and ultimately poor performing gear was worth paying money for.
As I said before, when VR gear can be utilized unobtrusively alongside similarly compact and unobtrusive hardware it will find a wide and prosperous market. Go ahead and hold your breath.
Daemun of Khanid
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ColdCutz
Frigonometry
127
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Posted - 2016.05.03 01:04:57 -
[27] - Quote
Rumbless wrote:VR failed horribly the first time around. I don't have high hopes this time either. I don't have high hopes in your ability to understand why VR failed horribly the first time around. |
TackyTachy1
Royal Amarr Institute Amarr Empire
46
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Posted - 2016.05.03 02:58:52 -
[28] - Quote
VR is but the beginning, the not too distant future will see dedicated rooms sporting Star Trekian style holodecks containing a mixture of holographic imaging and hardware. Depending on how far out this concept becomes reality Eve may or may not be a part of it, but space sims, flight sims, power plant sims and even square-rigged sailing ship sims will be "on the shelf". This will not happen in my generation, nor the next, but one of these days the "holoroom" or whatever it winds up being called will not just serve as a gaming station but will be where people work, interact, order groceries, all that. A shame I'm not going to be around to see it.
Designated Rep for 7 characters, two corps and one doofus multi-boxer.
Pathetic at PvP but handy with a spreadsheet; lost a bunch of ships but not one spreadsheet.
Credo: You don't WIN in this game; you SURVIVE in this game.
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Kaska Iskalar
Republic Military School Minmatar Republic
52
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Posted - 2016.05.03 03:20:16 -
[29] - Quote
I don't see how Eve would gain anything from being VR. |
Kaska Iskalar
Republic Military School Minmatar Republic
52
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Posted - 2016.05.03 03:24:28 -
[30] - Quote
Herzog Wolfhammer wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen. Where you the guy who said to the inventor of the VCR "nobody will want to record anything from the TV" ?
The difference is that a VCR works on all TV shows and it's always useful to be able to watch something whenever you want. VR doesn't work in most games, nor would most genres gain anything from having it. It's also optional and very expensive, which means it's highly unlikely to go mainstream. |
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Herzog Wolfhammer
Sigma Special Tactics Group
7612
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Posted - 2016.05.03 05:24:24 -
[31] - Quote
Daemun Khanid wrote:Herzog Wolfhammer wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen. Where you the guy who said to the inventor of the VCR "nobody will want to record anything from the TV" ? There's a huge difference between something thats is functional, convenient, usefull and provides an other wise unavailable purpose and a toy. Plug a little box into the tv and now you can do "x" Vs Buy a $2000 rig + $700 vr gear, setup a suitable room space and install sensors, strap a small shoe box to your head and connect it via umbilical to afforementioned pc rig thats likely as big as a small end table so you can.... See a virtual word the same as you'd be able to see without a shoe box strapped to your head. Instead of comparing it to a vcr a more apt comparison would be laser disc or a car that can drive on water. Atleast w the laser disc it helped paved the way for the relatively small leap forward to dvd. A comparable leap for wearable, functional VR is as mentioned a LONG way off. The real "lol" in the future will be ppl laughing at us for ever thinking such bulky, cumbersome and ultimately poor performing gear was worth paying money for. As I said before, when VR gear can be utilized unobtrusively alongside similarly compact and unobtrusive hardware it will find a wide and prosperous market. Go ahead and hold your breath. This generation of VR may very well be successful enough that it hangs around and continues to develop but ultimately with any kind of tech we're going to see in the next decade it going to be on the shelf alongside hotas flight controls that were all the rage in the 90's. There is a market for it but it's niche. It's very small and serves a very specific audience. One that is so small as to barely justify the marketing and production of said hardware. Flight sims were all over the shelves in the 90's and you could grab a HOTAS joystick from half dozen different manufactures at the end of the same shelf. Now there are few enough (mentionable) first person flight games that you can count them on one hand and about as many hotas manufactures as you can count on 2 fingers. And even then you'll most likely have to order them from a niche online retailer because they aren't profitable enough and don't enjoy a wide enough audience to warrant keeping in stock. In fact the number of ppl who will find encapsulated displays nauseating alone will be more than enough to prevent it becoming truly widespread in the near future. There's certainly future application for the larger market but you're a little over optimistic if you think the technology required to make it happen is gonna be here next week.
The prices will come down, and so will the size give it time. Have you ever seen a cell phone from the 1980s?
What am I the only one farting dust around here? Heck, even the show "Omni" didn't cover the stuff we have today. Anybody remember the first Alien movie? When they communicated with the Nostromo's main computer, they were using a monochrome screen and a small keyboard (that looked like an old Vic-20 keyboard). Yes, travelling in space, with an AI flying a ship, and .... a small keyboard with a freaking monochrome?
Give it time.
Bring back DEEEEP Space!
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Daemun Khanid
Kameiran Order Team Amarrica
545
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Posted - 2016.05.03 05:59:15 -
[32] - Quote
Again, the technological leap required to truly make it practical is far beyond the leap between a 1980 cell phone and todays. Imagine putting the processing power of a modern highend gaming rig in a cell phone, developing the tech to transmit video from that device lag free and then a set of glasses not only with the processing power of todays cell phones built in but a power source that is going to be good for hours of use (and preferably without the risk of blowing up on your head on a hot day) all packaged in a frame comparable to wrap around sports sunglasses. If it took 30 years to go from a brick phone to an iphone6 then you're looking at at least another 30 before that type of tech is around. The difference in processing and form factor is enormous. We're talking chips WAY beyond the circuit density of cpu's today. Imagine 2 nvidea 980's, 16gb of system memory+8 gb of video memory, a 4gz/4-8 core cpu, wireless video transmitter and 256gb of storage memory on a device the size of your iphone. A rig thats currently the size of a 24 case of soda at minimum and just about as heavy and full of fans and liquid cooling. Just figuring out how to do that much processing in a device that size and keeping it from melting itself will be an enormous task.
When that happens THEN VR will be capable of providing features and performance capable of meeting the needs of a mainstream market. Why? Practical application. A device like that could be used for everyday use by average ppl to incorporate digital information overlaid as a virtual environment into their daily routines without it interfering with their normal behaviors or without it being physically intrusive.
Until then it's just an expensive toy that only ppl with money to blow on overpriced video game peripherals will ever bother to dish out the money for. (OFC there are potential professional applications with todays tech but thats a whole different ballgame and has nothing to do with "will *insert game here* go VR.)
And you can try to make comparisons to old scifi flicks all you want but by the same token 40 years ago they thought we'd have a moon colony and be living like the jetsons flying around in bubble cars with robot butlers by now soooooo... leave those poor monochrome monitors out if. High tech or not it was all about atmosphere anyway. Not like any real future FTL space craft is likely to look like some sort of rust bucket tractor trailer in space leaking oil and sludge all over the galaxy anyway now is it.
Daemun of Khanid
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Herzog Wolfhammer
Sigma Special Tactics Group
7614
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Posted - 2016.05.03 07:20:51 -
[33] - Quote
Daemun Khanid wrote:Again, the technological leap required to truly make it practical is far beyond the leap between a 1980 cell phone and todays. Imagine putting the processing power of a modern highend gaming rig in a cell phone, developing the tech to transmit video from that device lag free and then a set of glasses not only with the processing power of todays cell phones built in but a power source that is going to be good for hours of use (and preferably without the risk of blowing up on your head on a hot day) all packaged in a frame comparable to wrap around sports sunglasses. If it took 30 years to go from a brick phone to an iphone6 then you're looking at at least another 30 before that type of tech is around. The difference in processing and form factor is enormous. We're talking chips WAY beyond the circuit density of cpu's today. Imagine 2 nvidea 980's, 16gb of system memory+8 gb of video memory, a 4gz/4-8 core cpu, wireless video transmitter and 256gb of storage memory on a device the size of your iphone. A rig thats currently the size of a 24 case of soda at minimum and just about as heavy and full of fans and liquid cooling. Just figuring out how to do that much processing in a device that size and keeping it from melting itself will be an enormous task. When that happens THEN VR will be capable of providing features and performance capable of meeting the needs of a mainstream market. Why? Practical application. A device like that could be used for everyday use by average ppl to incorporate digital information overlaid as a virtual environment into their daily routines without it interfering with their normal behaviors or without it being physically intrusive. Until then it's just an expensive toy that only ppl with money to blow on overpriced video game peripherals will ever bother to dish out the money for. (OFC there are potential professional applications with todays tech but thats a whole different ballgame and has nothing to do with "will *insert game here* go VR.) And you can try to make comparisons to old scifi flicks all you want but by the same token 40 years ago they thought we'd have a moon colony and be living like the jetsons flying around in bubble cars with robot butlers by now soooooo... leave those poor monochrome monitors out if. High tech or not it was all about atmosphere anyway. Not like any real future FTL space craft is likely to look like some sort of rust bucket tractor trailer in space leaking oil and sludge all over the galaxy anyway now is it.
I can describe something that will drive VR tech R&D and production investment that will make them as affordable and common as smart phones.
In one word.
Pr0n.
Bring back DEEEEP Space!
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Ima Wreckyou
The Conference Elite CODE.
2462
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Posted - 2016.05.03 08:16:11 -
[34] - Quote
Herzog Wolfhammer wrote: I can describe something that will drive VR tech R&D and production investment that will make them as affordable and common as smart phones.
In one word.
Pr0n.
I hate to use the same joke again, but they did say that for the 3D TV too.
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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Mak Gruber
Terminal Tackle
0
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Posted - 2016.05.03 10:53:46 -
[35] - Quote
Well it definitely would bring the immersion of being in a pod to life.
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Rumbless
Not The Droids You Are Looking For
27
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Posted - 2016.05.03 11:05:45 -
[36] - Quote
ColdCutz wrote:Rumbless wrote:VR failed horribly the first time around. I don't have high hopes this time either. I don't have high hopes in your ability to understand why VR failed horribly the first time around. It is the same thing happening. Much lower quality graphics & gameplay compared to standard monitors. It's a gimmick for idiots with cash to burn. |
Hawke Frost
60
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Posted - 2016.05.03 11:09:40 -
[37] - Quote
TigerXtrm wrote:marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future Maybe 50 years from now. The current bulky "wear big thing on face with massive wire coming out" itteration that is VR isn't in any form a comfortable way of gaming. As new tech becomes available I'm sure it will conquer its place, but that's decades away.
There's really no need to have more than 640 KB. |
Trader20
Hedion University Amarr Empire
48
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Posted - 2016.05.03 11:25:17 -
[38] - Quote
I hope not. VR is like 3d movies. I'm not going to bash those who enjoy vr or 3d movies, I just think paying extra to wear something over your eyes to "enhance" the experience is not for me.
Also I would think most people play Eve while watching Netflix/youtube/forums on a separate screen since Eve isn't like playing valkyrie/cod/bf where you need to be 100 percent engaged all the time. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7599
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Posted - 2016.05.03 11:33:08 -
[39] - Quote
Kaska Iskalar wrote:The difference is that a VCR works on all TV shows and it's always useful to be able to watch something whenever you want. VR doesn't work in most games, nor would most genres gain anything from having it. It's also optional and very expensive, which means it's highly unlikely to go mainstream. Don't get me wrong, Valkyrie and that Tron game look cool and I wish a had $700 or whatever laying around to get a VR headset, but it's as unlikely for it to get big as it is for the mainstream plebs to all suddenly decide to get high end GPUs in SLI and 3 monitor panoramic setups. Consider when VCRs were first released though, they were a luxury. They were very expensive, bulky, and many people were happy without them even though they could gain the benefit from them. Once they started to come down in prices they broke into the mainstream and became commonplace.
VR is no different. Right now it's very much niche, it's expensive and it's big, but as companies compete, the prices come down the technology evolves and it will become more mainstream. Even games and movies that don't use it to it's full potential will eventually benefit in that it is able to simulate a 3D TV. Already I'd be much more ready to drop the cash on a Vive than pay out for a 3D TV.
And the more adventurous people are the better it will be. Imagine watching a horror movie on a virtual TV in a virtual living room and all of a sudden the walls start bleeding or the door bursts open. It would add that extra layer of depth that helps drag people in.
Rumbless wrote:It is the same thing happening. Much lower quality graphics & gameplay compared to standard monitors. It's a gimmick for idiots with cash to burn. Have you tried one? Like the rift of the Vive, not a phone based VR? The quality is pretty damn good. It's nothing like how bad old VR was.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
220
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Posted - 2016.05.03 11:57:45 -
[40] - Quote
If this ever actually becomes a reality, then I'll finally manage to quit EVE for real.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Vegarc
Hedion University Amarr Empire
3
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Posted - 2016.05.03 14:09:01 -
[41] - Quote
Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? How do you find the beer and pizza? |
Ms Biatchy
IHOP Holdings
44
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Posted - 2016.05.03 19:02:22 -
[42] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
never say never....
"640K ought to be enough for anybody."
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Sustrai Aditua
Irubo Kovu
136
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Posted - 2016.05.04 00:58:40 -
[43] - Quote
I can see the headlines now, "EVE Online player's house burgled while 'virtually' elsewhere." You just look through the window, and if you see this guy wearing a bubble-head helmet...his stereo is YOURS...TV (assuming EVE players own these things)...his dog will probably just jump in the van as the burglars pull away. (woof woof).
The cops...yeah..."Where were you, again?" "Right here, officer." "And...you didn't see a thing." "?!?!?!?"
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ColdCutz
Frigonometry
128
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Posted - 2016.05.12 03:56:55 -
[44] - Quote
Linus Gorp wrote:If this ever actually becomes a reality, then I'll finally manage to quit EVE for real. Where's the downside? |
Josef Djugashvilis
3403
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Posted - 2016.05.12 12:26:23 -
[45] - Quote
Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW...
Only if and when CCP decides to kill Eve Online.
This is not a signature.
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Toriessian
Sniggwaffe WAFFLES.
415
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Posted - 2016.05.12 15:00:00 -
[46] - Quote
I don't think going completely to VR is a good idea at all due to the limited number of people but I wouldn't mind a VR UI option. Not exactly a priority though.
Every day I'm wafflin!
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Herzog Wolfhammer
Sigma Special Tactics Group
7672
|
Posted - 2016.05.12 16:57:16 -
[47] - Quote
It would be epic if it did. Imagine using HUD mode, but having the ability to "look around".
BUT
Let it be optional. With the cost of a headset these days, I don't want to log in and be told I can't play because I didn't fork over hundreds of bucks for a headset.
We also need more market for the headsets. Right now I'm not giving Suckerberg the high cost of an Occulus. When the headsets are down to $150 or less then we'll see traction in the market. We need to be able to plug one in and use it just like we use an audio headset or joystick: without attachments, needing "some account somewhere", or any crap like that.
Bring back DEEEEP Space!
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May Arethusa
The Mjolnir Bloc The Bloc
126
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Posted - 2016.05.12 19:10:58 -
[48] - Quote
Vegarc wrote:Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? How do you find the beer and pizza?
D Scan. |
Herzog Wolfhammer
Sigma Special Tactics Group
7673
|
Posted - 2016.05.12 20:05:03 -
[49] - Quote
May Arethusa wrote:Vegarc wrote:Vegarc wrote:Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW... How you can play EVE, drink beer and eat pizza at the same time when VR headset interrupts your vision in the real world? How do you find the beer and pizza? D Scan.
I've written programs with OpenCV code that could "detect round" objects such that it's not entirely off the table to be able to detect a pizza in the RL sphere and then overlay that into the game viewpoint.
Of course once you took a slice out of it then you need a new algorithm or would need to use the same "curves" recognition used to detect fingers and hands.
Having never had an original idea in my life, expect to see people already doing this on Hackaday within the month.
Bring back DEEEEP Space!
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Kieron VonDeux
217
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Posted - 2016.05.13 06:46:17 -
[50] - Quote
Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW...
I would suggest VR in its current form would be a huge and risky step for CCP to try do with Eve Online for the many reasons suggested.
But, VR in future incarnations, well Eve is one of the games that could become truly multi-generational where you hand down accounts like you do other things to your decedents so sometime in the future Eve could go to a VR like system, like plugging in into the Matrix. Of course the EULA may need to be updated.
But that is a long time off and Eve would need to survive until then which is no guarantee by any means.
It would be interesting to experience a game like that.
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Vayren
State Protectorate Caldari State
0
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Posted - 2016.07.22 22:48:14 -
[51] - Quote
I have the HTC Vive and would love if Eve online supported it fully.
Already I can join two virtual monitors seemlessly in a VR environment to give myself a massive widescreen which I can spread eve across, looks /amazing/
What would be incredible is a VR interface, not even trying to pretend eve is an arcade game or something, but so I have access to my ship fitting, markets, chat channels, ship controls, targets all in a nice UI designed for VR so that I can just look at something or swivel in my chair to access a particular part of eve.
Adding head tracking so that I can see ships and targets from the center of my ship would work wonders as well for a VR positional tactical opportunity.
It sounds like something out of those anime where the sit down and have a 360 degree angle to observe tactical data and make command decisions, would be a hell of a lot of fun I think.
Not everyone can do VR well though, as in people, persons. I actually do some work from home which I do in a VR environment for part of the time as there are advantages, such as not feeling like I'm stuck in my small office, massive screens etc.
I can do it all day, no problem. Some people get sick or don't live having the equipment on them. Eve definitely needs to support traditional flat screen playing still and for a long time. Unless eve survives until the day where all of society uses VR for everything anyway. |
000Hunter000
Missiles 'R' Us
80
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Posted - 2016.07.23 20:02:37 -
[52] - Quote
1. drink beer 2. eat pizza 3. play eve in VR 4. puke 5. ... 6. profit!!! |
Hal Morsh
Hmmzor. Muffins of Mayhem
534
|
Posted - 2016.07.23 21:16:12 -
[53] - Quote
Daemun Khanid wrote:
As I said before, when VR gear can be utilized unobtrusively alongside similarly compact and unobtrusive hardware it will find a wide and prosperous market. Go ahead and hold your breath.
https://en.wikipedia.org/wiki/Google_Contact_Lens
Will do.
Omar Alharazaad > Pretty much any time you blow something up in space it's bound to annoy someone or something.
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MidnightWyvern
Night Theifs Curatores Veritatis Alliance
297
|
Posted - 2016.07.23 22:13:13 -
[54] - Quote
Rook Moray wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
Videogame RPGs are a gimmick. Nothing more. It will never ever replace traditional tabletop pen/paper/dice gaming. Fixed that for ya. (Anyone got any old Traveller books for sale?) I actually still have my father's books. I wish I knew someone who played it.
Rattati Senpai noticed us! See you in the next FPS!
Alts: Saray Wyvern, Mobius Wyvern (Dust 514)
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ugh zug
112
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Posted - 2016.07.24 08:26:14 -
[55] - Quote
$400 hardware used to make spreadsheets 3d....
vr has always been a niche market and it will stay that way due to the price of the hardware. this fad will die out like they always do, once the companies that are selling the hardware pull the plug. it doesn't matter how good it is if the price isn't right. there is also no way game developers will support vr if only .05% of their potential market has vr hardware.
ccp requiring the use of vr hardware would kill their cashcow... that's not going to happen.
op is smoking something amazing, or is a ccp employee trying to "stealthily" gauge the playerbase's reaction to vr in eve.
Want me to shut up?
Remove content from my post,1B.
Remove my content from a thread I have started 2B.
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Nana Skalski
Poseidaon
13867
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Posted - 2016.07.24 09:01:59 -
[56] - Quote
Font too small, too many UI changes for it to be even recognizable as EVE UI anymore.
Would need a lot of compromises and would feel like a bad thing doing anything.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Andrey Wartooth
Merch Industrial Goonswarm Federation
92
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Posted - 2016.07.24 09:08:23 -
[57] - Quote
TigerXtrm wrote:marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future Maybe 50 years from now. The current bulky "wear big thing on face with massive wire coming out" itteration that is VR isn't in any form a comfortable way of gaming. As new tech becomes available I'm sure it will conquer its place, but that's decades away.
Dude, have you even tried roomscale VR yet?
Lapine Davion - Alt
Whiskey Juvenile - Alt
Zhihatsu - Alt
Anderson Coop - Alt
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Hael Morgan
State War Academy Caldari State
28
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Posted - 2016.07.24 10:27:48 -
[58] - Quote
VR is miles away from being anything interesting, as has already been said, it's a gimmick right now and it's likely to stay that way for a while, despite consoles rattling their chains and bringing out VR compatible versions for a more cash.
I can't see Eve embracing VR anyway, as the game is not suited to it, in short VR EVE would be a pointless waste of cash, and if it were to be viable then the whole game would need to change to be more like ELITE DANGEROUS or similar in order to make it worthwhile.
"My Flag boy and your Flag boy, sitting by the fire...I flew by and winked my eye and set them both on fire!"
Gloriously Unrepentant
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Crinnfika
Republic Military School Minmatar Republic
21
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Posted - 2016.07.24 20:23:21 -
[59] - Quote
Herzog Wolfhammer wrote:
The prices will come down, and so will the size give it time. Have you ever seen a cell phone from the 1980s?
What am I the only one farting dust around here? Heck, even the show "Omni" didn't cover the stuff we have today. Anybody remember the first Alien movie? When they communicated with the Nostromo's main computer, they were using a monochrome screen and a small keyboard (that looked like an old Vic-20 keyboard). Yes, travelling in space, with an AI flying a ship, and .... a small keyboard with a freaking monochrome?
Give it time.
I wouldn't be so optimisic
Many things are technologically possible, but only a few are economically possible. |
Johan Civire
Caldari Provisions Caldari State
1110
|
Posted - 2016.07.24 20:54:49 -
[60] - Quote
If the made the option on or off why the hell not? I even consider buying a VR just for that lol. |
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Nana Skalski
Poseidaon
13898
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Posted - 2016.07.24 21:04:13 -
[61] - Quote
There are things with VR that developers will have to research more, for VR to feel more natural. Its:
Area of play Movement Obstacles Touch Control of environment
Some things like levitation and moves character in game must performe to succed will not be feeling realistic even with highly researched technologies. For example superhero who flies. Or player who plays character who fights and performs a very high kick. Climbing a tree. Swimming.
All of those categories were researched and now they offer only limited progress.
Most success and most research is with the vision, because its the most appealing thing to human brain.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Nya Kittenheart
Science and Trade Institute Caldari State
23
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Posted - 2016.07.25 02:59:12 -
[62] - Quote
Eve seems hardly convertible to a VR format without additional technologies that i don't believe CCP has the fund for and/or are SF as today. |
Flitz Farseeker
Mass HaVoK KAOS Unlimited
29
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Posted - 2016.07.25 08:09:15 -
[63] - Quote
Nana Skalski wrote:There are things with VR that developers will have to research more, for VR to feel more natural. Its:
Area of play Movement Obstacles Touch Control of environment
Some things like levitation and moves character in game must performe to succed will not be feeling realistic even with highly researched technologies. For example superhero who flies. Or player who plays character who fights and performs a very high kick. Climbing a tree. Swimming.
All of those categories were researched and now they offer only limited progress.
Most success and most research is with the vision, because its the most appealing thing to human brain. Fully immersive VR would need to provide full-sense input. Possibly one of the following technology solutions or hopefully something better: Lawnmower Man Matrix
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Nana Skalski
Poseidaon
13906
|
Posted - 2016.07.25 08:54:58 -
[64] - Quote
Helmets that would provide sense input directly to brain and without any long lasting effect by direct mechanical ingerention into the brain, coupled with stasis to the limbs, like a dream induced state with dream completely preprogrammed. That will be the future I think.
I give you ( -á° -ƒ-û -í°)/ Boarding bays Gÿá
Every part of a game helps to tell a story. =ƒôò
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Sustrai Aditua
Intandofisa
459
|
Posted - 2016.07.25 13:06:18 -
[65] - Quote
No. EVE will never go VR. I posted a link where (yesterday, thanks Doc) where Hillmar explains their thinking about game development for the future and EVE's place in it. (Apparently an OOPE thing in Doc's mind.) Anyhoo. VR for EVE wasn't the answer to that question.
If we get chased by zombies, I'm tripping you.
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Sy Tarn Thallion
Outcast Marine SF
4
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Posted - 2016.08.24 03:19:00 -
[66] - Quote
okay so this is what i imagine if the game were to go to VR.
In the Cut scene when you first load the game. How they showed the pilot in the capsule with that holo interface to control the ship?
I could see VR strictly being another camera view for the game so i imagine that it wouldn't be too difficult to implement into the game.
Just imagine if you will that with a VR interface would take place in the actual pod. you have a Holo interface like the one in the cut scene, and you use the wands or gloves or whatever to interact with that holo interface. it gives you all the stuff and info the regular UI does . and for battle info you'll have a holo lense projecting the tactial camera view of the battle field that can switch to solar system view etc and basically have a dot showing you where you are in that system then zoom in to that specific cell your in when a battle is taking place with all ships in the area, this can also be utilized for prob scanning in the solar system view.
then two screens within the VR for camera views to utilize for the "LOOK AT" feature and planet view, also maybe the market lists.
those are just some of the examples i imagine VR would be.
In my mind VR would basically take place INSIDE the pod. This way VR will just be an extra camera view and control feature that won't replace or mess with the original way the game was played. |
Mephiztopheleze
Laphroaig Inc.
888
|
Posted - 2016.08.24 03:25:35 -
[67] - Quote
My $0.02: If EVE is going to survive into a third decade, then yes there will need to be the introduction of VR options.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
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Beta Maoye
133
|
Posted - 2016.08.24 08:58:37 -
[68] - Quote
I would like to use VR for adventure games that have rich environments and characters like GTO and Fallout.
Strategy game like EVE don't need VR. What EVE needs is depth and degree of freedom, as much as possible. The last thing it needs is dumbing down the game or adding more restrictions to players.
The grand design should have a balance of different play styles in mind without bias. For example, if the game give useful tools for ganking and camping, it should provide tools to the other side as counter measurement to make it an interesting and fair gameplay. If the game mechanic goes over the top and choke the life out of industrialist and explorer, they will move to other games. |
Solecist Project
32393
|
Posted - 2016.08.24 12:04:44 -
[69] - Quote
Sy Tarn Thallion wrote:okay so this is what i imagine if the game were to go to VR.
In the Cut scene when you first load the game. How they showed the pilot in the capsule with that holo interface to control the ship?
I could see VR strictly being another camera view for the game so i imagine that it wouldn't be too difficult to implement into the game.
Just imagine if you will that with a VR interface would take place in the actual pod. you have a Holo interface like the one in the cut scene, and you use the wands or gloves or whatever to interact with that holo interface. it gives you all the stuff and info the regular UI does . I'm sorry for bursting your bubble, but such interfaces are horribly inefficient ... ... and not really user friendly.
You can actually have this already, in equally limited form, with the eve client.
Tracking software for the hands to translate to the mouse exists ... ... and only needs a camera. It's just that due to the nature of the screen ... ... you'll have a hard time pointing at the interface elements.
In a VR setting it's not getting better, it's just worse on a different level.
You notice how keyboard and mouse allow you low reaction times? Good luck with that when you have to move your whole arm ... ... not even talking about muscle cramps happening. ^_^
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Shang Tung
The Black Hand Nerfed Alliance Go Away
2
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Posted - 2016.08.29 19:20:50 -
[70] - Quote
That would mean i'd have to buy a gaming chair that spins to replace my wooden stool, or suffer from an elongated and painful neck.
It could work, but i'd imagine using your keyboard would be pretty hard if you can't see it.
Edit: VR combined with WiS could be fun though |
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Residium Fall
box26
18
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Posted - 2016.08.29 19:34:09 -
[71] - Quote
marVLs wrote:TigerXtrm wrote: VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Pretty sure that quote will be "lol" in future Depends how far into the future you wanna go, even now at peak-VR hype strapping a box to your face feels like an adorably antiquated gimmick. |
BrundleMeth
Caldari Provisions Caldari State
514
|
Posted - 2016.09.01 23:04:51 -
[72] - Quote
I wanna take a VR dump...and find out I crapped in my moms garbage can instead of a toilet... |
Lady Wafflehouse
Pator Tech School Minmatar Republic
0
|
Posted - 2016.11.21 16:57:22 -
[73] - Quote
You can already play EVE in VR. Get Virtual Desktop or just use steamvr's desktop theater mode.. Actual support for VR would be awesome! It only needs a few interface tweeks, but yeah... you can get a virtual imax (dome) experience.. right now. |
mkint
1235
|
Posted - 2016.11.21 19:42:06 -
[74] - Quote
I only play EVE on Virtual Boy!
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
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Forum Toon
State War Academy Caldari State
109
|
Posted - 2016.11.21 20:55:52 -
[75] - Quote
I'm more interested in what they called "project legion" where you get on PC single client to play EVE \ Valkyrie \ Dust514 with same character. |
Mark Marconi
Ministry of War Amarr Empire
113
|
Posted - 2016.11.21 20:57:23 -
[76] - Quote
EvE like most PC games is aimed at an older audience and yes we have all gotten older since this game began.
So the possibility of VR is more linked to the expectations of the majority of the older (middle agged plus) crowd than anything else.
So I doubt EvE will ever go VR. |
Rin Vocaloid2
DUST University Ivy League
61
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Posted - 2016.11.21 23:06:51 -
[77] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
*looks at WarThunder*
*looks at Microsoft Flight Simulator & Lockheed Martin's Prepar3D*
*looks at Eve: Valkyrie*
PS: To be fair to you, VR seems way more suited for combat simulators than for typical MMOs. |
Remiel Pollard
Shock Treatment Ministries
7988
|
Posted - 2016.11.21 23:37:43 -
[78] - Quote
Rin Vocaloid2 wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen. *looks at WarThunder* *looks at Microsoft Flight Simulator & Lockheed Martin's Prepar3D* *looks at Eve: Valkyrie* PS: To be fair to you, VR seems way more suited for combat simulators than for typical MMOs.
*Looks at the list of thousands of more popular games than those on your list that are not VR*
*Looks at all the people playing them who will never get VR for a variety of reasons, not the least of which is just not interested*
Yeah, if VR isn't a gimmick, it's in low enough demand that ignoring it completely won't harm a developer.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Ima Wreckyou
The Conference Elite CODE.
3159
|
Posted - 2016.11.21 23:59:11 -
[79] - Quote
So is VR still a thing or can we finaly burry the thread and jump on the next hype train?
the Code ALWAYS wins
Elite PvPer, #74 in 2014
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mkint
1236
|
Posted - 2016.11.22 00:14:00 -
[80] - Quote
Ima Wreckyou wrote:So is VR still a thing or can we finaly burry the thread and jump on the next hype train? Whatever happened to smell-o-vision? Like VR, it's been promised to us since the 70's. I wanna know what pod goo smells like!
Maxim 34: If you're leaving scorch-marks, you need a bigger gun.
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Harry Forever
Pandemic Horde Inc. Pandemic Horde
1320
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Posted - 2016.11.22 09:15:06 -
[81] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
Gimmick? you stuck in the 80th or what.. don't talk about things you never tried
Harry Forever vs. Goonswarm
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
118
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Posted - 2016.11.22 09:55:36 -
[82] - Quote
Rin Vocaloid2 wrote:TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen. *looks at WarThunder* *looks at Microsoft Flight Simulator & Lockheed Martin's Prepar3D* *looks at Eve: Valkyrie* PS: To be fair to you, VR seems way more suited for combat simulators than for typical MMOs. I don't even care about that( I agree with you) the excusive games in VR are out of control. I feel like ALL of the VR games on PC are headset exclusive. I'm not buying 3 different headsets for pc games totaling 2 grand. Can you imagine if monitor companies did this? They'd get slaughtered. The VR companies and game makers need to stop trying to scalp everyone. |
Puss 1n Boots
Republic Military School Minmatar Republic
0
|
Posted - 2016.11.22 12:00:09 -
[83] - Quote
Morgan Johnstone wrote:Quick question/speculation request:
Do we see EVE Online going completely to VR in the coming years? When I say this, I mean that VR will be the only way to play EVE.
I get that VR is "the next big thing," but what about people who play EVE now that can't use a VR or even can't afford one?
JW...
Your question does not make sense. Why should EVE go VR only?
Giving people the opportunity to use their VR headsets would be great. VR in space looks awesome!
BUT "Never go full VR!" |
Suroh Kurvora
Dwarf Star Incorporated
8
|
Posted - 2016.11.22 19:15:29 -
[84] - Quote
TigerXtrm wrote:What have you been smoking that you even considered this a possibility?
VR is a gimmick. Nothing more. It will never ever replace traditional gaming on a flat screen.
lol says the guy too poor to afford a vr set.
" No , no, kind sir. The car will never replace the horse and buggy, foolish man I laugh in derision at your attempt to think beyond my short-sighted naivety". |
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