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Thread Statistics | Show CCP posts - 6 post(s) |
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CCP Falcon
12946
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Posted - 2016.05.17 13:11:55 -
[1] - Quote
We are happy to announce that the old camera system will be retired from the EVE client with the 118.5 release, which is coming on May 31st.
With just 5.5% of the community now utilizing the old camera system, we feel that the new system is ready to take over all your spaceship viewing needs. After considerable amounts of community feedback over the last few months, which has enabled us to identify and eliminate pain points and include additional features that have been added for testing on Singularity, including a number of player requested additions that give some of the functionality to the orbital camera that was present in the old camera system, we are now happy to retire the old camera system from EVE.
You can get involved in the final testing of the new camera system by hitting our Test Server, Singularity, and if you have any further feedback on the new camera system, you can post right here in this feedback thread.
CCP Falcon || EVE Universe Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Scotsman Howard
S0utherN Comfort Circle-Of-Two
125
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Posted - 2016.05.17 13:21:46 -
[2] - Quote
New camera works well. The only thing I have not been able to figure out is if the old "right click and pan" feature is either not present or is different now. |
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CCP Claymore
C C P C C P Alliance
348
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Posted - 2016.05.17 13:37:25 -
[3] - Quote
Scotsman Howard wrote:New camera works well. The only thing I have not been able to figure out is if the old "right click and pan" feature is either not present or is different now.
This should be hitting Singularity soon.
Just starting to look at this in testing.
Quality Assurance Analyst
Team Game of Drones
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Jaxley
The Tuskers
39
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Posted - 2016.05.17 13:48:50 -
[4] - Quote
Vertical sensitivity is still lower than horizontal for no apparent reason.
It bothers me because the game isn't primarily played on a horizontal plane and I often need to pan the camera whilst manually flying. Because sensitivity on both axes is not the same, panning is often inaccurate.
This is hard to get used to as well because I play other games where the camera pans with the same speed on both axes.
I'd really like sensitivities to match or at least sliders for both axes to adjust them myself. |
Albert Madullier
Black Omega Security The OSS
54
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Posted - 2016.05.17 14:15:30 -
[5] - Quote
21:9 fov for ultrawide monitors please instead of just a zoomed in version of the 16:9 fov
new camera had it until the march release when it was removed
kthnx bye |
Morwen Lagann
Tyrathlion Interstellar
1694
|
Posted - 2016.05.17 14:18:42 -
[6] - Quote
CCP Claymore wrote:Scotsman Howard wrote:New camera works well. The only thing I have not been able to figure out is if the old "right click and pan" feature is either not present or is different now. This should be hitting Singularity soon. Just starting to look at this in testing. Hopefully it includes the right-click, pan, left-click, drag to zoom in without changing camera position behavior, not just the right-click and pan. Lots of pretty little features on things in EVE, and without that functionality there actually isn't any easy way to ever find them - and it's also really hard to get the same kinds of angles for pictures and such without it.
About time, though. Like, this is literally the one feature missing from the new camera that has made me (as a user) refuse to accept it as being feature-complete, because there wasn't anything even remotely similar available to replace it. Glad it's finally here, but it feels like it's taken a bit too long for it to show up.
Morwen Lagann
CEO, Tyrathlion Interstellar
Coordinator, Arataka Research Consortium
Owner, The Golden Masque
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Amak Boma
Dragon Factory
194
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Posted - 2016.05.17 15:05:19 -
[7] - Quote
new mirror gonna happen too ? will we get caps again? |
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CCP Claymore
C C P C C P Alliance
349
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Posted - 2016.05.17 15:23:05 -
[8] - Quote
Amak Boma wrote:new mirror gonna happen too ? will we get caps again?
No new mirror planned at the moment, but when we do I can't imagine we will give out caps again.
Quality Assurance Analyst
Team Game of Drones
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CCP Claymore
C C P C C P Alliance
349
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Posted - 2016.05.17 15:24:02 -
[9] - Quote
Morwen Lagann wrote:CCP Claymore wrote:Scotsman Howard wrote:New camera works well. The only thing I have not been able to figure out is if the old "right click and pan" feature is either not present or is different now. This should be hitting Singularity soon. Just starting to look at this in testing. Hopefully it includes the right-click, pan, left-click, drag to zoom in without changing camera position behavior, not just the right-click and pan. Lots of pretty little features on things in EVE, and without that functionality there actually isn't any easy way to ever find them - and it's also really hard to get the same kinds of angles for pictures and such without it. About time, though. Like, this is literally the one feature missing from the new camera that has made me (as a user) refuse to accept it as being feature-complete, because there wasn't anything even remotely similar available to replace it. Glad it's finally here, but it feels like it's taken a bit too long for it to show up.
It should do. There are a couple of known issues at the moment with it for instance the zoom is not correct, but we are working on getting them sorted, and look forward to your bug reports and feedback once it goes live on sisi.
Quality Assurance Analyst
Team Game of Drones
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Bienator II
madmen of the skies
3522
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Posted - 2016.05.17 17:38:51 -
[10] - Quote
could you make the ctrl+mousewheel thing a keybinding? because i tried to unbind it but it is not under shortcuts, or at least i could not find it after a extensive search.
it happens often to me that i accidentally change the FOV while trying to lock targets with ctrl click.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Myrddin Calyx
Merch Industrial Goonswarm Federation
4
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Posted - 2016.05.17 18:14:57 -
[11] - Quote
Please, please, please - move the camera's pivot point to be "in front" of the "lens" instead of "behind". |
Robaticus
Patriotic Tendencies Executive Outcomes
1
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Posted - 2016.05.17 18:26:06 -
[12] - Quote
Can we please have an option to turn off the spooky sounds that come with the tactical camera? |
John Euler
8
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Posted - 2016.05.17 18:40:57 -
[13] - Quote
Unless it's a bug, I hear no sounds from the tactical camera on singularity. That will make it finally acceptable to use. Thanks. |
binaryAegis
Nova Express Silent Requiem
5
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Posted - 2016.05.17 20:37:50 -
[14] - Quote
Any possibility of getting the custom tracking position feature of the old camera back? |
MarkeeDragon
Aliastra Gallente Federation
5
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Posted - 2016.05.17 20:59:13 -
[15] - Quote
binaryAegis wrote:Any possibility of getting the custom tracking position feature of the old camera back?
This is my number one request. For the live shows I do if I can't see the target and my ship at the same time I'm not happy. Having the target centered behind the ship just does not look good. I just want the functionality from the old camera of selecting a target and setting it's location on the screen. Than also that it auto focuses on the custom target on a single click.
This for me is a make or break item. I keep trying the new camera at every patch and every time this is what makes me move back to the old camera. If this one item is fixed I'll be ok with being forced to use the new camera. But without it's like putting new windows in my house and the quality of the new windows actually gives a view that is not nearly as pleasing to look at.
I'll be starting the show tomorrow exploring the new camera on the test server. :) |
Railroad Cop
The Mighty Toasters Alternate Allegiance
6
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Posted - 2016.05.17 21:51:51 -
[16] - Quote
CCPLS!!
Make it so when i look at a target and the target is a long way away that the camera sits in a fixed position on that target.
Currently it waves around. lags behind.
Even on a target that is close - it decides it wants to move on its own.
That is annoying as ****.
please fix before forcing this on us. |
Lt Shard
Team Pizza Good at this Game
66
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Posted - 2016.05.17 22:17:59 -
[17] - Quote
CCP Falcon wrote:With just 5.5% of the community now utilizing the old camera system
Bullshit. Maybe because you force it on with every patch.
The new camera is sluggish and inferior. Keep the old one. |
Industrial Madness
Ouroboros Orbital Infrastructure
1
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Posted - 2016.05.17 22:22:19 -
[18] - Quote
Basically jumping on the GÇÿright-click to panGÇÖ waggon, glad to hear itGÇÖs coming back!
More of a GÇÿwould be niceGÇÖ than fixing a problem; but any chance we could have two tick boxes next to each of the Camera options, one for Tactical Camera and one for Orbit?
As an example shake and bobbing is quite irritating when using the Tactical view for some of the more important things but adds a nice cinematic feel when flying about with the orbit camera doing nothing of note.
Pressing Esc and clicking twice isnGÇÖt exactly GÇÿPI InterfaceGÇÖ so IGÇÖm sure weGÇÖll live without, but it would be a nifty little QOL addition. |
TrouserDeagle
Beyond Divinity Inc Shadow Cartel
1229
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Posted - 2016.05.17 22:38:07 -
[19] - Quote
Scotsman Howard wrote:New camera works well. The only thing I have not been able to figure out is if the old "right click and pan" feature is either not present or is different now.
just seconding this
with the old camera, I used the right click thing all the time for close up looking at what turrets/launchers a ship has. with the new camera all I can do is do the alt/ctrl zoom which makes the fov go all wonky and only looks at the centre of the model I'm looking at, so usually the turrets I'm trying to see go off the screen or whatever. most of the time when I'm trying to see turrets on a svipul or whatever cancer ship, I end up pressing my face against the screen looking at pixels |
Helene Fidard
CTRL-Q
43
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Posted - 2016.05.17 23:31:15 -
[20] - Quote
Bienator II wrote:could you make the ctrl+mousewheel thing a keybinding? because i tried to unbind it but it is not under shortcuts, or at least i could not find it after a extensive search.
it happens often to me that i accidentally change the FOV while trying to lock targets with ctrl click. At the very least, don't forcibly bind it to control. Control is too important.
Hey! I don't know about you
but I'm joining CTRL-Q
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helana Tsero
Science and Trade Institute Caldari State
473
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Posted - 2016.05.18 00:32:23 -
[21] - Quote
Are you going to fix the dscan/tracking functionality that has been broken by the new camera ?
- When using the tracking camera with dscan bound to a key/mouse. In the old camera - When I selected an object and pressed dscan it would track to the object and initiate a scan when the camera had orientated to the object. With the new camera.. once i press the dscan bind it does a scan immediately and then tracks to the selected object. meaning I need to press dscan twice ! This is very annoying when doing 5 /15 degree dscans to find ships at moons/pocos/gates.
- the scan cone occasionally doesn't line up with bookmarks/anons etc in space when using the radial menu dscan function. So instead of dscan anom/BM I end up dscaning a random spot in space. I can tell its dscaning the wrong thing because the scan cone is pointing in entirely the wrong direction.
I think both these issues are result of the same problem : the simultaneous tracking and dscan have issues with the new camera. Please fix these before getting rid of old camera.
"... ppl need to get out of caves and they will see something new... thats where eve is placed... not in cave..." | zoonr-Korsairs | QFT !
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Moxy Algaert
Abusive Tax Shelters
0
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Posted - 2016.05.18 01:22:59 -
[22] - Quote
The new camera is...awful. This is awful. I really wish I wouldn't have renewed my subs and wasn't sitting on so many PLEX. Refunds? plz |
Oxigun
Ascendant Logistics The Otherworld
28
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Posted - 2016.05.18 02:57:02 -
[23] - Quote
I don't know is this is camera related or map related but can you please stop the camera from moving when you start warp in a new system and are looking at the map? For some reason the map starts bobbing/twisting around as if there a camera attached to it when you warp.... |
Josef Djugashvilis
3406
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Posted - 2016.05.18 05:20:54 -
[24] - Quote
CCP - we have ways of making you like the new camera, we are going to remove the old one.
Dear CCP, if it ain't broke don't fix it.
This is not a signature.
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helana Tsero
Science and Trade Institute Caldari State
473
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Posted - 2016.05.18 05:22:04 -
[25] - Quote
Moxy Algaert wrote:The new camera is...awful. This is awful. I really wish I wouldn't have renewed my subs and wasn't sitting on so many PLEX. Refunds? plz
Fortunately there is a solution to that surplus plex problem... Im willing to ease your burden. Please contract all your PLEX to helana Tsero in Jita.
I wont even charge a service fee.
"... ppl need to get out of caves and they will see something new... thats where eve is placed... not in cave..." | zoonr-Korsairs | QFT !
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Moxy Algaert
Abusive Tax Shelters
0
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Posted - 2016.05.18 05:25:58 -
[26] - Quote
helana Tsero wrote:Moxy Algaert wrote:The new camera is...awful. This is awful. I really wish I wouldn't have renewed my subs and wasn't sitting on so many PLEX. Refunds? plz Fortunately there is a solution to that surplus plex problem... Im willing to ease your burden. Please contract all your PLEX to helana Tsero in Jita. I wont even charge a service fee.
or..I could just sit on them and hope CCP designs a tolerable camera someday. Thanks for the offer though. |
Caldari 5
D.I.L.L.I.G.A.F. S.A.S Affirmative.
444
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Posted - 2016.05.18 05:51:00 -
[27] - Quote
Scotsman Howard wrote:New camera works well. The only thing I have not been able to figure out is if the old "right click and pan" feature is either not present or is different now. This, and stop detaching the camera from my ship everytime I right click to bring up a menu.
Jaxley wrote:Vertical sensitivity is still lower than horizontal for no apparent reason. ^this, It's very annoying.
Helene Fidard wrote:Bienator II wrote:could you make the ctrl+mousewheel thing a keybinding? because i tried to unbind it but it is not under shortcuts, or at least i could not find it after a extensive search.
it happens often to me that i accidentally change the FOV while trying to lock targets with ctrl click. At the very least, don't forcibly bind it to control. Control is too important. This explains the other glitches I hadn't pinned down, thankyou. |
Morwen Lagann
Tyrathlion Interstellar
1695
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Posted - 2016.05.18 15:03:39 -
[28] - Quote
CCP Claymore wrote:It should do. There are a couple of known issues at the moment with it for instance the zoom is not correct, but we are working on getting them sorted, and look forward to your bug reports and feedback once it goes live on sisi. I'll keep my eye on the thread and such then - am moving cross-country and will be without a eve-friendly computer for a bit but will go play with it soon as I have the ability.
Morwen Lagann
CEO, Tyrathlion Interstellar
Coordinator, Arataka Research Consortium
Owner, The Golden Masque
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Aaron Eyrou
Cannon Ball In The Pool
0
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Posted - 2016.05.18 17:50:26 -
[29] - Quote
CCP Falcon wrote:
With just 5.5% of the community now utilizing the old camera system, we feel that the new system is ready to take over all your spaceship viewing needs. .
That is because the new camera is forced on us and most may not know they can go back to the old one in the ESC menu |
SoulLess Zealot
Khaedra's Law
44
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Posted - 2016.05.18 18:23:59 -
[30] - Quote
Not sure if 5.5 % is true or not , virtually all the guys i know use the old camera and none of us want the new one.
i think you should keep the old as an option .. you know like forever .. |
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Crosi Wesdo
War and Order
1863
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Posted - 2016.05.18 20:00:36 -
[31] - Quote
So, may the 31st is the last day that i undock to pvp in eve.
Still some major issues for me with the new camera.
Firstly, the camera is the primary input method for manually piloting. The new camera vertical rotation speed is 3-4 times more sluggish than its horizontal speed. This is undesirable since im just as likely to fly up and down as i am left and right.
For example, i literally just this second took a fight in my garmur vs 8 ceptors. To maintain point and keep on a target while all the other ceptors were trying to box me in, i had to fly over and under their group multiple times since the station was on the horizontal plane.
I refuse to accept, that just because you have overpolished your new camera, that on may 31st im just going to be measurably worse at manually piloting.
Secondly, the zoom is still horrible. Its far too fast with my ratchetless mouse, and has a brief moment when you start scrolling where it doesnt scroll at all before it kicks in and starts scrolling far too fast.
When i provide input, i want there to be a response from the client. I dont want to be slipping around on 'polish' and fighting the camera to do things that are easier with the old camera. I dont want to have to move my mouse 3-4 times further to look up and down, i dont want to have to fight my scroll wheel when the zoom sends me in and out at an irregular rate due to a delayed response that quickly changes to a rapid acceleration.
This are two fundamental aspects of controlling this game. While the new camera is not unplayable, why are you happy with a new camera that is functionally less effective at a couple of its most fundamental jobs? Im not happy.
Instead of counting the number of accounts that have the new camera (which will no doubt include countless alts, non pvp and characters that never undock), you should compile a list of active pvpers over the last 3 months who participate in small gang pvp. I wouldnt be surprised if those numbers were not almost entirely reversed. |
Crosi Wesdo
War and Order
1863
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Posted - 2016.05.18 22:24:38 -
[32] - Quote
CCP Falcon wrote: With just 5.5% of the community now utilizing the old camera system,
Thats 5.5% of the active player base i assume.
That 5.5% probably represents a MUCH larger proportion of your active PvPers.
And lets not forget thats 5.5% of people who, every singe patch, choose to go back into their settings and swap it back to the old camera. |
Helene Fidard
CTRL-Q
43
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Posted - 2016.05.18 22:37:54 -
[33] - Quote
I still hate the FOV scroll entirely but I think I've narrowed down the source of my space-sickness a bit:
At the maximum FOV, when I hold ctrl and scroll up the FOV decreases to its minimum, but when I continue to scroll up past that point, the camera moves away normally. The end result is this uncomfortable dolly zoom effect.
I think it would help if the FOV hotkey* prevented normal camera scrolling while it was held.
(*please make this a thing)
Hey! I don't know about you
but I'm joining CTRL-Q
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Aaron Eyrou
Cannon Ball In The Pool
3
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Posted - 2016.05.19 01:02:53 -
[34] - Quote
Aaron Eyrou wrote:CCP Falcon wrote:
With just 5.5% of the community now utilizing the old camera system, we feel that the new system is ready to take over all your spaceship viewing needs. .
That is because the new camera is forced on us and most may not know they can go back to the old one in the ESC menu
Also you had a bug that caused the new camera functions to bleed onto the old camera which is the only reason I started using the new camera. I got tired of hitting ESC, checking the new camera, unchecking it and closing the menu every time I used a gate.
I just logged into all my characters unchecked the new camera and undocked. Hopefully the bug is fixed. I reset all my characters camera to where I want the target and my ship to be instead of your new camera deciding for me. Maybe your stupid 5.5% will go up. If everyone did this maybe you would see the true number of people that hate this new camera.
I'm so sick of fighting your new camera. As I see it I only have 3 choices one of which you plan to take away from me. 1st use old camera. 2nd use new camera with my target being covered by my ship. 3rd use new camera with my ship disappearing off screen.
This new camera may be the reason I quit EVE, way to go CCP.
Perhaps creating a survey that ask if we like the new camera or prefer the old one. And send everyone an email both in game and out with a link to the survey. You would get a better number than what you currently are basing it on. |
Moxy Algaert
Abusive Tax Shelters
3
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Posted - 2016.05.19 02:48:51 -
[35] - Quote
Aaron Eyrou wrote: Also you had a bug that caused the new camera functions to bleed onto the old camera which is the only reason I started using the new camera. I got tired of hitting ESC, checking the new camera, unchecking it and closing the menu every time I used a gate.
Ya. I stopped logging in at all. So irritating I'd rather not play. |
SoulLess Zealot
Khaedra's Law
46
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Posted - 2016.05.19 04:46:52 -
[36] - Quote
Crosi Wesdo wrote:So, may the 31st is the last day that i undock to pvp in eve.
Still some major issues for me with the new camera.
Firstly, the camera is the primary input method for manually piloting. The new camera vertical rotation speed is 3-4 times more sluggish than its horizontal speed. This is undesirable since im just as likely to fly up and down as i am left and right.
For example, i literally just this second took a fight in my garmur vs 8 ceptors. To maintain point and keep on a target while all the other ceptors were trying to box me in, i had to fly over and under their group multiple times since the station was on the horizontal plane.
I refuse to accept, that just because you have overpolished your new camera, that on may 31st im just going to be measurably worse at manually piloting.
Secondly, the zoom is still horrible. Its far too fast with my ratchetless mouse, and has a brief moment when you start scrolling where it doesnt scroll at all before it kicks in and starts scrolling far too fast.
When i provide input, i want there to be a response from the client. I dont want to be slipping around on 'polish' and fighting the camera to do things that are easier with the old camera. I dont want to have to move my mouse 3-4 times further to look up and down, i dont want to have to fight my scroll wheel when the zoom sends me in and out at an irregular rate due to a delayed response that quickly changes to a rapid acceleration.
This are two fundamental aspects of controlling this game. While the new camera is not unplayable for most, why are you happy with a new camera that is functionally less effective at a couple of its most fundamental jobs? Im not happy.
The 5% number seems very dishonest. My anecdotal experience here is that literally every pilot that i consider to have any skill at pvp is using the old camera. Sure, there are some who do PI, who just joing large fleets and do no small gang nano pvp who dont care either way since they only anchor up for the most part. But please consider the opinions of people who put a higher demand on the old camera.
Instead of counting the number of accounts that have the new camera (which will no doubt include countless alts, non pvp and characters that never undock), you should compile a list of active pvpers over the last 3 months who participate in small gang pvp. I wouldnt be surprised if those numbers were not almost entirely reversed.
CCPLZ - The new camera is NEARLY THERE. Please dont stop short when it could become *AS GOOD AS THE OLD CAMERA* with the addition of a couple of menu options to tweek speeds/sensitivity/acceleration of panning and zoom.
couldn't agree more
**also wanted to add not sure if tracking camera was fixed i logged on earlier and it seemed to not be i still needed to press "c" to center on stuff i highlighted (clicked on)
second i didnt play with it to much as its annoying enough your forcing a failed project on me but , i remeber the last time i played with it if i zoomed out in the orbit cam it automaticly put me into the ? tactical cam? idk the zoomed out one that super annoying that need to not be the case |
Torei Dutalis
IceBox Inc.
44
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Posted - 2016.05.19 04:52:14 -
[37] - Quote
CCP Falcon wrote:
With just 5.5% of the community now utilizing the old camera system, we feel that the new system is ready to take over all your spaceship viewing needs
I feel I have a few problems with this statement. First of all, the fact that you guys are quoting metrics feels like you are validating your decision. Clearly there is something wrong in that alone. If you want to force this change then just do it, telling the people that are still using it that they are a minority isn't going to make them feel any better about it. Secondly, lets not pretend that those metrics aren't skewed. If the old camera was on by default I doubt you would have more than 5.5% of people willingly switching to the new camera. Regardless of that point, you have isolated a percentage of the population that do have a vested interest in the camera issue for what that is worth.
Lastly, the new system is not taking over all of my spaceship viewing needs. As has been pointed out by several people in this thread, the new camera is in fact not a straight upgrade to the old camera. I simply do not understand why the new camera cannot incorporate all of the functionality of the old product. Making something new and different is not equivalent to an upgrade. Core functionality should me maintained unless it is the intention of CCP to fundamentally alter the functionality of the camera.
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DeMichael Crimson
Republic University Minmatar Republic
54863
|
Posted - 2016.05.19 08:49:26 -
[38] - Quote
Gotta throw my 0.02 ISK worth of opinion in here as well.
I agree with most of the other posters here, don't believe that only 5.5% of the community is using the old camera system. I mainly do PvE and I use the old camera. Same thing with the Map, scanning, etc.
Don't know why you guys constantly insist on messing with stuff that work's just fine and in the process of doing so usually end up breaking it. Then you give us the middle finger and quickly push it into the game, claiming it's a long asked for change that will greatly enhance the gameplay.
Meanwhile tons of other stuff in game still needs to be fixed which you guys constantly ignore. I'm sorry but there comes a point in time when enough is enough. Now is that time. Stop reinventing the wheel and start working on fixing the axle.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Pak Narhoo
Splinter Foundation
1705
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Posted - 2016.05.19 09:02:53 -
[39] - Quote
Torei Dutalis wrote:[quote=CCP Falcon]
With just 5.5% of the community now utilizing the old camera system, we feel that the new system is ready to take over all your spaceship viewing needs
Using the same metrics as the "majority" of people who where pro skill injectors ,I see.
CCP spin best spin. |
Lena Kunzi
C0WB0Y BEB0P
0
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Posted - 2016.05.19 10:59:45 -
[40] - Quote
I reverted back to the old camera because I couldn't figure out how to set up the new camera like the old, an there's a comfortable 45 degree angle or so with the old camera auto tracking. Idk I guess I'll have to figure out more how to use it that way. o/ |
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Erebus 'TheChin' Sundance
Center for Advanced Studies Gallente Federation
10
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Posted - 2016.05.19 11:13:40 -
[41] - Quote
I brought this over from the march release new camera feedback topic.
Erebus 'TheChin' Sundance wrote: that led to this...
Erebus 'TheChin' Sundance wrote:CCP Turtlepower wrote:Lapuna Nejilii The other camera rotation. With the old camera, you can look around with the right click, it was a good thing that is missing with the new one. We will be adding this to the new camera soon.CCP Turtlepower Awesomeness, will it also have the zoom ability while holding the left mouse button down too? ...Pretty please, with cherry's and stuff on. cheers Answered with this...
CCP Turtlepower wrote:Erebus 'TheChin' Sundance wrote:Awesomeness, will it also have the zoom ability while holding the left mouse button down too? ...Pretty please, with cherry's and stuff on. Yup! CCP Turtlepower
Is this feature still being introduced at some point?
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MarkeeDragon
Aliastra Gallente Federation
10
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Posted - 2016.05.19 11:45:31 -
[42] - Quote
I have played with the new camera on the test server. I can't tell you how frustrated I am with it. I want to have a primary focus of my ship with a secondary focus on what I am targeting. I want to see both at the same time. So it is an offset. There is the dynamic offset. That actually works pretty good as long as you don't want to see your ship up close. I want the offset along with making my ship take a quarter of the screen. With the current dynamic my ship at biggest is 5% of the screen.
Here is an example of my frustration with the new camera. Then here is what I want the camera to do. This is the old camera. At about 48:00 in the video you see warping that it tracks the gate I came from. My ship goes off the screen but it does come back on in a nice flow. 48:00 through 50:30 shows a nice focus on both my ship and whatever I have clicked on in the overview. This also shows the tracking of a rat where it just flows nicely and is a pleasure to look at. This is the functionality that I very much appreciate in the old camera that just just not available in the new one. The closest I can get is either not to see my ship in any detail or to have the subject of focus right behind my ship.
It feels like you are 95% of the way there. But in this instance you need higher than 95%. An example of why the last 5% is important. Say you buy a new car and they deliver it to you 95% finished. At 95% it could be that only one wheel is missing. Will it drive? maybe. Will it drive well. No. Were you delivered the car you ordered? Yes. Just minus a wheel. Would you accept delivery of your car without one wheel?
I don't know why I feel so strongly about this. Maybe it's because I love EVE. The new camera. If forced on us in the shape it is a downgrade of the game. In effect you will have stolen one of my wheels and with a wheel missing I have no desire to drive. |
Crosi Wesdo
War and Order
1868
|
Posted - 2016.05.19 12:23:51 -
[43] - Quote
See, my complaints are far simpler than markeedragons. I have no idea how anyone could pvp with any level of situational awareness when using any of the new camera features as markee does. But each to their own.
I simply want to be able to pan up and down at the same sensitivity as i pan left and right. And a way to adjust the 'sponginess'/speed of the zoom would be nice.
For me personally, all the new features can be turned off to give, for other facets of the camera, the old camera 'feel' beyond these very simple issues.
I understand their design decision, they decided that there is only 179-¦ on the vertical axis so that doesnt need to be as fast as the horizontal axis where there is potentially unlimited -¦ since you could spin your ship.
This is a fallacious line of reasoning.
The only -¦ i care about in 99% of cases are the 135-¦ from the direction my ship is pointing in any direction. If i have to make a turn sharper than that i have done something drastically wrong (or my targets did something right) and will cost myself a lot of speed.
I want access to those 135-¦ on the horizontal and vertical axis at an equal sensitivity so there is a consistent 'feel', and i dont feel like the camera is trying to fight me panning up and down. |
Yogsoloth
IceBox Inc.
186
|
Posted - 2016.05.19 13:36:48 -
[44] - Quote
And CCP wonders why their game is dying.
You just never learn, this "my way or the highway attitude" is tired and old, I find myself wondering more often than not, why do I still maintain multiple subscriptions.
Monocle gate, WIS, Camera's etc etc etc. The list could go on forever.
The bold faced lies used to bolster their decisions are also infuriating. Including inactive or unused characters and accounts is dishonest. I did an informal survey in my local system of about 30 active players, I couldn't find 1 person using the new camera. In fact when I shared the most recent devblog that they'll be forced into it soon all it did was inspire rage and anger. Most of those people tried to convince me that I was wrong, and that there was no way they would be forcing this on us. Furthermore I couldn't find a single person within said group that had anything positive to say about the new camera.
I understand people put alot of effort into making these changes and as a result you feel the NEED to use it to justify the effort, but that's not a good enough reason. Just because you poured money time and effort into this doesn't mean it's good and or should be used. Smart developers scrap poor changes, games and titles all the time. (WOD)
I'm not gonna rehash all the issues listed above, but I'll add a new one to the list that I didn't see listed yet. Auto tracking and panning afterwards. So if you set auto track, and track anything, doesn't matter what, let your camera settle and then try to pan around and look at something else. Now your camera has to refocus on your ship, the camera has to "settle" down again before it zooms in slightly again and lets you pan around. Zoom in, zoom out, zoom in, zoom out, stupid camera can't do anything in a single smooth motion, or in a timely manner. My fault for wanting situational awareness I guess.
Fortunately, Stellaris is out and it looks like most of my corp has already made the move over. I'm one of the last holdouts but I doubt I make it much longer after the camera change. GG CCP. |
Josef Djugashvilis
3412
|
Posted - 2016.05.19 13:59:51 -
[45] - Quote
Falcon and his 5.5%
Is this the same Falcon who claimed overwhelming support in the forums for cash for skills?
Perhaps his 5.5% user base was calculated by assuming that the 94.5% support for the new camera system is from mostly inactive, expired or unused accounts.
Dear Falcon, you should apply for a job at the Ministry of Truth, they need your special skills :)
This is not a signature.
|
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CCP Claymore
C C P C C P Alliance
354
|
Posted - 2016.05.19 15:37:54 -
[46] - Quote
Erebus 'TheChin' Sundance wrote:I brought this over from the march release new camera feedback topic. Erebus 'TheChin' Sundance wrote: that led to this... Erebus 'TheChin' Sundance wrote:CCP Turtlepower wrote:Lapuna Nejilii The other camera rotation. With the old camera, you can look around with the right click, it was a good thing that is missing with the new one. We will be adding this to the new camera soon.CCP Turtlepower Awesomeness, will it also have the zoom ability while holding the left mouse button down too? ...Pretty please, with cherry's and stuff on. cheers Answered with this... CCP Turtlepower wrote:Erebus 'TheChin' Sundance wrote:Awesomeness, will it also have the zoom ability while holding the left mouse button down too? ...Pretty please, with cherry's and stuff on. Yup! CCP Turtlepower Is this feature still being introduced at some point?
This is on Singularity at the moment, but there are some bugs like the zooming not working properly.
Quality Assurance Analyst
Team Psycho Sisters
|
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CCP Claymore
C C P C C P Alliance
354
|
Posted - 2016.05.19 16:17:59 -
[47] - Quote
Bienator II wrote:could you make the ctrl+mousewheel thing a keybinding? because i tried to unbind it but it is not under shortcuts, or at least i could not find it after a extensive search.
it happens often to me that i accidentally change the FOV while trying to lock targets with ctrl click.
Yeah, we are going to do something about this. It is quite annoying.
Quality Assurance Analyst
Team Psycho Sisters
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Crosi Wesdo
War and Order
1869
|
Posted - 2016.05.19 17:38:56 -
[48] - Quote
So from the lack of a reply to my simple issue, i can assume that you are happy to keep the new camera so that its twice as difficult to look up and down as it is to look left and right in your space game. |
SoulLess Zealot
Khaedra's Law
49
|
Posted - 2016.05.19 21:20:18 -
[49] - Quote
Crosi Wesdo wrote:So from the lack of a reply to my simple issue, i can assume that you are happy to keep the new camera so that its twice as difficult to look up and down as it is to look left and right in your space game.
CCP pushing forward with this change is no different than if VALVE forced heavy mouse smoothing on the CS crowd. Sure, most people wouldnt notice a great deal, but the most dedicated and experienced people who rely on precision would arbitrarily lose some effectiveness.
Its getting truly exhausting, fighting one bad CCP decision after another. Not only will i be worse at the game after may31st, but what makes it really sting is that it is due to a change no one asked for, and that CCP clearly didnt have the aptitude to deliver.
Not to say there has not been some good ideas and implementations too, but this would seem like such a straight forward job, to use the existing camera 'feel' as a starting point and build options from it. Why even bother risk upsetting your most active players with a redesigned primary input method, that you have been forcing on folk every patch day for the last 6 months, a year before its fit for purpose imo.
Talk about redesigning the wheel and ending up with a few flat edges.
Well because they put alot of time in to make this shinny new turd. so what im getting is that its more important that their egos be stroked than functionality being met ... i wish my job had that focus |
Lfod Shi
Lfod's Ratting and Salvage
332
|
Posted - 2016.05.19 21:37:30 -
[50] - Quote
I still don't understand why emulating the Ol' Fine and Dandy Camera is out of the question.
- Sincerely, one of the 5.5%
GÖ¬ They'll always be bloodclaws to me GÖ½
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Rear Admiral Barrington
Percussus Resurgo. Spaceship Bebop
2
|
Posted - 2016.05.19 22:33:16 -
[51] - Quote
Crosi Wesdo wrote:
Its getting truly exhausting, fighting one bad CCP decision after another. Not only will i be worse at the game after may31st, but what makes it really sting is that it is due to a change no one asked for, and that CCP clearly didnt have the aptitude to deliver.
Seconding this part.
This has the feel of someone in CCP changing something because it's their job to change things and they don't have enough other work to do.
|
VanitySmurf Vaille
Aliastra Gallente Federation
0
|
Posted - 2016.05.20 00:56:38 -
[52] - Quote
the way the new camera weave, bobs and floats make it feel the cameraman is standing on the deck of a Tea Clipper in the middle of a storm. Even as a PVE player the new camera isn't precise enough. I'm not a Golem pilot sitting half way across the system sniping the enemy,i am frequently playing can and mouse with the biggest ship in the mission, i need to be able to control what i am looking at. Bitter Eve Vet shouldn't be a feeling at a little over a year. Is it too much to ask that when i an not moving point the camera at some thing that the camera sit the FRICK STILL!!
Its been weeks since i played for more that 20 mins. I continually find the new camera bleeds in to the old on top of seemingly having to disable the new camera every few days. No wonder the 5.5% figure in there, just how many have stopped fighting it?
|
Crosi Wesdo
War and Order
1872
|
Posted - 2016.05.20 06:31:40 -
[53] - Quote
VanitySmurf Vaille wrote:the way the new camera weave, bobs and floats make it feel the cameraman is standing on the deck of a Tea Clipper in the middle of a storm. Even as a PVE player the new camera isn't precise enough. I'm not a Golem pilot sitting half way across the system sniping the enemy,i am frequently playing can and mouse with the biggest ship in the mission, i need to be able to control what i am looking at. Bitter Eve Vet shouldn't be a feeling at a little over a year. Is it too much to ask that when i an not moving point the camera at some thing that the camera sit the FRICK STILL!!
Its been weeks since i played for more that 20 mins. I continually find the new camera bleeds in to the old on top of seemingly having to disable the new camera every few days. No wonder the 5.5% figure in there, just how many have stopped fighting it?
In fairness to ccp. You can go to the escape menu and turn off all the 'features' like camera bobbing and acid trip field of view which largely makes the camera behave.
The fact that these features are on by default makes it clear to me that no one working on the camera plays the game. Any new player facing the game for the first time must wonder if the 'eve is hard' meme came from the fact that you have no idea where your ship is or what its doing most of the time.
Coupled with the really slow vertical axis, which is my main gripe (along with the violent zoom with ratchetless scroll mice), the new camera is flaming turd on many peoples doorstep. |
Rivr Luzade
Kenshin. DARKNESS.
2511
|
Posted - 2016.05.20 10:42:54 -
[54] - Quote
One thing that bugs me: the CTRL-Clickdrag feature to select several targets at once with a selecting frame locks literally every bracket within the frame. That's horrible when you want to use it in PVE. I think this feature is not too bad but needs at least one more option: only selecting ships (player and NPC). As it stands, I could see myself use this to lock rats in anoms/DEDs/missions really quickly with just one click. However, I also have certain Large Collideable Objects, acceleration gates and other immobile objects in the brackets for the purpose of orbiting them, keeping range to them, checking distances, finding good stuff to kill for extra loot, and avoiding them among other things. Whit the current iteration of the click-drag lock feature, I lock all of these things and block my locked targets with garbage. I would thus very much welcome a SHIFT-CTRL-drag feature (or just SHIFT-drag) to only lock mobile targets/ships/things listed in your overview as opposed to all brackets.
UI Improvement Collective
My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.
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MarkeeDragon
Aliastra Gallente Federation
14
|
Posted - 2016.05.20 11:02:43 -
[55] - Quote
I also want to add. Even though I am very critical of the new camera. some of the new stuff in it is very cool and will get used by many people. So the new camera is not a fail. It is just not yet ready to fully replace the old camera. :) |
Jeremiah Saken
The Fall of Leviathan
583
|
Posted - 2016.05.20 11:20:11 -
[56] - Quote
5,5 %... because most of them don't know how to switch it off. In fact I will switch off my to boost off that 5,5%
I am the 85%
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Logan Tigan
Nefarious Ink.
0
|
Posted - 2016.05.20 13:01:09 -
[57] - Quote
Before I say this... I don't think any of you are stupid... I just think maybe some of you may not realize the options available to you in game. There are checkmark options in Settings...
Uncheck Camera Bobbing to get rid of the "camera man on a tea clipper."
Auto tracking can be toggled using Shift+C in Orbit Camera mode |
Crosi Wesdo
War and Order
1875
|
Posted - 2016.05.20 15:25:06 -
[58] - Quote
Logan Tigan wrote:Before I say this... I don't think any of you are stupid... I just think maybe some of you may not realize the options available to you in game. There are checkmark options in Settings...Uncheck Camera Bobbing to get rid of the "camera man on a tea clipper." Auto tracking can be toggled using Shift+C in Orbit Camera mode
Before i say this... i dont think that ccp are stupid, i just think maybe some of them may not realize that these options should absolutely all be off by default.
There should also be options to have vertical axis sensitivity set to the same rate as horizontal. And a slider bar for zoom rate / acceleration / 'stiffness' of zoom. |
Aaron Eyrou
Cannon Ball In The Pool
10
|
Posted - 2016.05.20 17:35:40 -
[59] - Quote
Logan Tigan wrote:Before I say this... I don't think any of you are stupid... I just think maybe some of you may not realize the options available to you in game. There are checkmark options in Settings...Uncheck Camera Bobbing to get rid of the "camera man on a tea clipper." Auto tracking can be toggled using Shift+C in Orbit Camera mode
Shift+C does not work as good as C in the old camera 2 choices with Shift+C 1st my ship covering the target 2nd my ship going off screen
Neither of these options works for me. I want my ship to be the main focus where I put on the screen. And the target to be the secondary focus where I put it on the screen. Right now the new camera decides for me. This is a step backwards. |
FT Diomedes
The Graduates
2557
|
Posted - 2016.05.20 19:59:29 -
[60] - Quote
Crosi Wesdo wrote:Logan Tigan wrote:Before I say this... I don't think any of you are stupid... I just think maybe some of you may not realize the options available to you in game. There are checkmark options in Settings...Uncheck Camera Bobbing to get rid of the "camera man on a tea clipper." Auto tracking can be toggled using Shift+C in Orbit Camera mode Before i say this... i dont think that ccp are stupid, i just think maybe some of them may not realize that these options should absolutely all be off by default. There should also be options to have vertical axis sensitivity set to the same rate as horizontal. And a slider bar for zoom rate / acceleration / 'stiffness' of zoom. Along with the other announced changes they are making to bring the new camera in line with the old, they could then use the 'it can be made almost the same as the old camera' argument, and it wouldnt be a lie.
First, the default settings for the new camera should be as close as possible to the old camera.
Second, every person in my Corp changes the camera settings back to the old ones each time you force them on us. So I call BS on your 5.5%.
CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.
|
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Desra Mascani
Eleutherian Guard Villore Accords
33
|
Posted - 2016.05.20 21:42:13 -
[61] - Quote
**** you! |
Harvog Aeon
The Vomit Comets Villore Accords
0
|
Posted - 2016.05.20 21:44:36 -
[62] - Quote
New camera tracking makes me feel like throwing up and the old cameras gonna be removed...yay \o/ |
Vladimir Xiemargl
Homeworld 00 Edition
0
|
Posted - 2016.05.21 22:01:16 -
[63] - Quote
And when memory leak in client whith new camera will be fixed? |
Duke Garland
Solar Vista. The Anubis Accord
0
|
Posted - 2016.05.22 16:10:04 -
[64] - Quote
Lt Shard wrote:CCP Falcon wrote:With just 5.5% of the community now utilizing the old camera system Bullshit. Maybe because you force it on with every patch. The new camera is sluggish and inferior. Keep the old one.
Just quoting the first of a sizeable number of complaints about this one in this topic. Every patch this new camera was forced on me the first thing I did after undocking and noticing you did it again I went straight to options and turned it off faster than you'd have a capsule in warp.
Keep the old cam as an option, even should you never ever add anything new to it just keep it available. (And that CCP can do things like that is visible to everyone using the old hangar instead of a pointless captain's quarter. I wonder how many percent of the community actually includes that)
I'm among both groups, old hangar AND old camera.
regards |
Aaron Eyrou
Cannon Ball In The Pool
12
|
Posted - 2016.05.22 17:26:40 -
[65] - Quote
It appears that CCP is choosing to ignore us again, bad idea. In my opinion games are 95% visual stimulation 5% everything else. If I am not pleased with what I see on my screen I do not continue playing. This is why EVE is the only mmo I play. There is nothing in the new camera that I like. And there is nothing in EVE that will keep me playing if I am no longer being visually stimulated. If the new camera was here back in 2010 when I started playing I would have given up after a month.
The new camera works if you make videos, it gives you extra options. But like most of the EVE community I don't make videos.
You really should listen to your customers CCP we pay your bills. Everything else you have forced on us has been forgiven to a certain extent. But if you take away the number one thing that keeps me playing EVE there is no point in me sticking around.
Side note: looks like Markee Dragon has almost completely removed EVE from his twitch schedule. EVE was the game he played most on his show. I guess you just lost another customer. And all the future customers he would of brought you.
Goodbye EVE you will be missed! |
Cerian Alderoth
Cataclysm Enterprises Pandemic Legion
14
|
Posted - 2016.05.22 18:12:31 -
[66] - Quote
Every single time, every single feature.
- Step 1: Take something.
- Step 2: Reinvent something.
- Step 3: Add features to something.
- Step 4: Break alot something.
- Step 5: Opt-out something.
- Step 6: Fix a little something.
- Step 7: Roll-out something.
- Step 8: Repeat something.
95 % of all customers dislike this. |
MarkeeDragon
Aliastra Gallente Federation
15
|
Posted - 2016.05.23 11:26:54 -
[67] - Quote
Aaron Eyrou wrote: Side note: looks like Markee Dragon has almost completely removed EVE from his twitch schedule. EVE was the game he played most on his show. I guess you just lost another customer. And all the future customers he would of brought you.
I want to say I'm not quitting EVE as suggested here. But I am taking a small break from it on the how and will do a show patch day to see how things look. I love commerce and hauling in the game. Both of those do not matter much with the camera views and are not something that is entertaining in videos. The entertaining stuff involves conflict. Most conflict involves the camera.
All of this camera stuff does affect how the game is presented. I want it to show really well. :)
|
Truian
Furnace Thermodynamics
2
|
Posted - 2016.05.23 17:55:39 -
[68] - Quote
Please do not retire the old camera. I am one of the 5% of Eve players who will be unhappy with this change |
Crosi Wesdo
War and Order
1881
|
Posted - 2016.05.23 19:33:11 -
[69] - Quote
Truian wrote:Please do not retire the old camera. I am one of the 5% of Eve players who will be unhappy with this change
Quite sure that not a single person, even in CCP believes that 5% figure is actually credible. |
Aaron Eyrou
Cannon Ball In The Pool
12
|
Posted - 2016.05.24 02:25:35 -
[70] - Quote
MarkeeDragon wrote:Aaron Eyrou wrote: Side note: looks like Markee Dragon has almost completely removed EVE from his twitch schedule. EVE was the game he played most on his show. I guess you just lost another customer. And all the future customers he would of brought you.
I want to say I'm not quitting EVE as suggested here. But I am taking a small break from it on the how and will do a show patch day to see how things look. I love commerce and hauling in the game. Both of those do not matter much with the camera views and are not something that is entertaining in videos. The entertaining stuff involves conflict. Most conflict involves the camera. All of this camera stuff does affect how the game is presented. I want it to show really well. :)
I didn't mean to say you where quitting. I was just shocked to see you went from 3 or 4 days a week of EVE to just one day on the entire schedule. I was thinking it is a message to CCP because of the old camera removal. It doesn't seem that CCP cares so there may be no hope for EVE on your channel in the future. I look forward to seeing what you fill the time with. |
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ApolloF117 HUN
Angels and Demons Inc. Mordus Angels
31
|
Posted - 2016.05.24 20:46:39 -
[71] - Quote
this is just plain bullshit what is happening currently, they keep sayin' "we are listening to the community" and what we get? a ****** up camera that makes me sick in every way, whats your problem with the old map? whats your problem with the old scanning? whats your problem with the old camera ? everything is fine and simple, why the **** do you need to break everything when its no need to? why the **** ccp can't listen to the community? if they don't want new camera cos its sluggish ****,why they keep going? this is a reverse year or whaT? if we say yes make it then you will keep the old one? what the hell do we need to do to understand that we don't need this ****** up camera controls? if there is a carrier or citadel controler who want to use fighters, then he can use it. getting real sick of this. what are u soviets? its good for 50-100 players then its good for everybody?
have no overall problem with the developers, but this **** really getting out of hand.
So my last question is, what the hell is your problem to force this kind of **** to players who clearly say they don't want to? |
Crosi Wesdo
War and Order
1881
|
Posted - 2016.05.24 20:57:08 -
[72] - Quote
Well, you better urge any of your friends who still switch to the old camera every singe patch day to come say why they do it. Because until more than 5% of the active players come here to complain CCP will pretend their 5% figure is true.
As it stands, once they swap to the new camera on the 31st, we can all deal with the backlash of all the guys who were just sleepwalking into this change that left them with a sluggish and inconsistent camera.
The bare minimum of what would make the new camera acceptable to me would be
- All 'features' OFF by default (so as not to confuse the new players with literally the disorienting camera, out of the box, in any game).
- Make (or give the option to change) the vertical pan speed to be the same as the horizontal pan speed.
- Give an option to change the speed and 'stiffness' of the zoom.
These are such simple options to implement that it infuriates me that you just make a choice to change, after 13 years, the fundamental input method feel with zero consideration for people who currently push it to its limits.
There are lots of other 'feature' complaints, but that effects me less than not being able to control my space submarine as well as i could before May 31st just because of some 'polish oriented design decisions'. |
the hekka
satanic smile
0
|
Posted - 2016.05.25 07:44:41 -
[73] - Quote
I learned about the possibility to activate an old camera only 5 minutes ago, at another site in the news about the removal of the old camera |
Dejara Thoris
Alea Iacta Est Universal Blades of Grass
0
|
Posted - 2016.05.26 03:52:46 -
[74] - Quote
The only reason I have the new camera turned on is because the old camera started breaking the HUD buttons to the left of the statuses ring. Sometimes after a session change they would appear and other times not. If I switched to the new camera they would appear again. and sometimes I was too busy to set it back.
I am slightly visually disabled (if I'm lucky it'll get better) and the Eve UI has been an generally getting harder to use (with some exceptions). Do you just employUI designers with perfect corrected eyesight? |
Cerian Alderoth
Cataclysm Enterprises Pandemic Legion
16
|
Posted - 2016.05.26 04:16:02 -
[75] - Quote
Dejara Thoris wrote:I am slightly visually disabled (if I'm lucky it'll get better) and the Eve UI has been an generally getting harder to use (with some exceptions). Do you just employUI designers with perfect corrected eyesight? I got to the same conclusion.
Especially the *new* map, and the *new* scanner interface look like flashbacks from "Close Encounters of the Third Kind": Lots of nervously flashing elements, a random mix of candy cane colors, and limited functionality.
The new camera seems to be faster (rubber band effect) than the last time I checked on Sisi. Kudos But the lack of camera tilting (right-click) or camera tracking with one key (C) render this GUI tool immature. |
Lfod Shi
Lfod's Ratting and Salvage
336
|
Posted - 2016.05.26 13:09:36 -
[76] - Quote
I need 2 things for the new camera to keep me as a paid (real actual $$) subscriber:
a) Custom tracking position (I like to actually see my missiles hit the target). 2) Not make me seasick (I'm not a masochist).
We'll find out in 5 days (insert ominous music here).
GÖ¬ They'll always be bloodclaws to me GÖ½
|
Velarra
516
|
Posted - 2016.05.27 11:43:27 -
[77] - Quote
The new Camera is utterly terrible, just like the convoluted and useless "new map". With the old camera and some time spent playing around with a citadel you can stop all forced camera pans and rotations at a gate. Best feature of Citadels + old camera. Stop trying to reinvent the wheel, and fix problems that don't exist. |
Mesacc
New Big Dog Mining
9
|
Posted - 2016.05.28 13:21:39 -
[78] - Quote
As others have mentioned, the tracking point is dead center of screen. This needs to be adjustable. The old cam lets you click and drag the tracking point and place it anywhere on screen. This is a must.
Also, a pan speed adjustment when using tracking would sure be nice. As is, I click on something with tracking turned on and the screen turns around instantly. How about a slider to slow it down some?
Other than that, Sometimes when I click on different objects on overview, the camera will spazz out and show my ship way off to the side of the screen rather than pan around my ship to put the selection in view like the old cam. Not sure what the heck is happening there but it needs to be fixed.
Delay removal of the old cam if you must. These things are a make or break for me and judging by this thread and a couple others, im not the only one. |
Cerian Alderoth
Cataclysm Enterprises Pandemic Legion
21
|
Posted - 2016.05.28 19:54:36 -
[79] - Quote
IMHO
I would feel much more comfortable with the introduction of new features, if it came along with a promptly help center / bug fixing service.
As the case stands today, petitions are replied with mass replies, while bug reports are a pain for everybody involved and rewardless.
The introduction of new features *might* attract new players. But the breaking old features *might* also repel old players.
Let's hope CCP finds a new balance. I like this game. |
Lugh Crow-Slave
2690
|
Posted - 2016.05.30 05:14:18 -
[80] - Quote
Cerian Alderoth wrote:IMHO
I would feel much more comfortable with the introduction of new features, if it came along with a strong help center / bug fixing service.
As the case stands today, petitions are replied with mass replies, while bug reports are a pain for everybody involved and rewardless.
The introduction of new features *might* attract new players. But the breaking old of features *might* repel old players.
Let's hope CCP finds a new balance. I like this game.
i think the new realize scheduled is to fast for ccp to handle past few months the support center keeps talking about how they have been inundated with tickits maybe they need to slow down take a breath and fix all the current bugs(not just with the camera) before releasing more buggy things.
what would also help is if ccp would delay things when we send in a bunch of big reports on sisi......
Citadel worm hole tax
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Cerian Alderoth
Cult of the Black Monolith
21
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Posted - 2016.05.30 15:40:22 -
[81] - Quote
Lugh Crow-Slave wrote:i think the new realize scheduled is to fast for ccp to handle past few months the support center keeps talking about how they have been inundated with tickits maybe they need to slow down take a breath and fix all the current bugs(not just with the camera) before releasing more buggy things.. The support is doing a great job: That is to say, if they find the time to reply.
Lugh Crow-Slave wrote:what would also help is if ccp would delay things when we send in a bunch of big reports on sisi...... http://www.intel.com/content/www/us/en/silicon-innovations/intel-tick-tock-model-general.html
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Mr Mac
Dark Goliath
140
|
Posted - 2016.05.30 17:09:13 -
[82] - Quote
I'm with old camera |
Crosi Wesdo
War and Order
1892
|
Posted - 2016.05.31 10:05:19 -
[83] - Quote
Well, old camera is gone today :(
The new camera is here and in its current form we will still have to provide twice as much input to look up and down than you do to look left and right. In a space game.
Camera zoom is still spongy and springy (with a ratchet-less scroll mouse) all at the same time making it a chore to use. Sure, i can turn the ratchet on and its easier to control, but then i have to roll the scroll wheel multiple times to do what i used to do with one quick flick.
Absurd...
Not quite as absurd as CCPs advice to 'turn off all the features' to make the camera usable. Why not ship this steamer with the options off by default?
It boggles my mind how CCP can even tie their own shoe laces, they struggle with the fundamentals on too many of these 'reworks'. |
Lena Kunzi
C0WB0Y BEB0P
2
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Posted - 2016.05.31 16:27:10 -
[84] - Quote
Only 5% were using the old camera. We just are not that many players it would seem. So be nice, eh, maybe someone fixes it. For me today I can't set a custom tracking position, and the zoom always resets. I like it but it isn't fun to fly for me. I'd rather ignore all the graphics an play Eve Online as a bunch of data in windows to tell the truth. Well, I mean yeah, because it's so uncomfortable an incorrect compared to normal flight. I'd just rather not look at all at the screen. If I do there is constant camera center adjustment an zoom level adjustment for each system FOV is askew along with the lack of a custom tracking position. o/ |
Crosi Wesdo
War and Order
1901
|
Posted - 2016.05.31 16:41:06 -
[85] - Quote
That 5% argument falls somewhere in the 'lies, damned lies, and statistics' category.
Not sure which one. |
Lena Kunzi
C0WB0Y BEB0P
2
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Posted - 2016.05.31 17:47:59 -
[86] - Quote
CCP recently stated at the schedule to remove that part of the game, that only 5% of people were using the old camera. Which would mean the custom parts that camera had as apposed to the newer camera. Troll something else, you are wasting your time IMO. The orbit camera does still work an has functionality similar. I would also mention holding the C key to track some items while in flight still using that orbit camera as it was mentioned that the design was for orbit cam to replace a majority of the old. Hope it helps you fly well again. o/ |
Helene Fidard
CTRL-Q
44
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Posted - 2016.05.31 18:53:54 -
[87] - Quote
CCP Claymore wrote:Bienator II wrote:could you make the ctrl+mousewheel thing a keybinding? because i tried to unbind it but it is not under shortcuts, or at least i could not find it after a extensive search.
it happens often to me that i accidentally change the FOV while trying to lock targets with ctrl click. Yeah, we are going to do something about this. It is quite annoying. Thank you for fixing this. I still wish I had the option of remapping the scroll FOV or disabling it entirely (since I also use alt for things) but it's not making me ill any more either.
Hey! I don't know about you
but I'm joining CTRL-Q
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Master Fushun
Bene Gesserit ChapterHouse Sanctuary Pact
0
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Posted - 2016.06.01 15:26:22 -
[88] - Quote
TL;DR Can we have an option to have the old tracking function returned? Fighting is kinda disabled for my style of play.
Hi CCP,
I am really finding the lack of tracking "as it was" a difficult adjustment.
I used auto-tracking with the camera zoomed in quite closely to the ship; it's what I found worked best for me when chasing someone, scouting, when reporting someone's direction of warp, or working out an escape from or initiation of combat. Over the last few months I haven't had as much time to play, so I kinda missed all the news that this would be a permanent change so soon.
I just can't do this now.
The problem specifically for me is that I have look away from the monitor to hit C or hold C and I just lose people doing this. If I hit the wrong key, I lose them, if I look away, I lose them. Palying is an unreliable experience. I am unreliable now.
I do not have the sense of situational awareness I once had with the camera NOT automatically swinging to a selected ship via the Overview. It's like inserting a little hoop to jump that just makes the game a fiddle, instead of rock solid; and forces me to think of something, I didn't once have to stop everything to think about.
It's about a fraction of a second, but that fraction of a second is "everything".
This was all second nature, and it worked! And it took ages to get to there!
Surely this playstyle can be accommodated by reinstating the function to hit C, and that would be that for PVP?
CCP do you get where I am coming from? I wish I had not missed an opportunity to engage earlier, but I've been busy of late.
Kind regards, B |
Amonios Zula
Aeon Ascendant
70
|
Posted - 2016.06.01 17:13:04 -
[89] - Quote
Master Fushun wrote:c¦¦b¦¦a¦¦
TL;DR Can we have an option to have the old tracking function returned? Fighting is kinda disabled for my style of play.
Hi CCP,
I am really finding the lack of tracking "as it was" a difficult adjustment.
I used auto-tracking with the camera zoomed in quite closely to the ship; it's what I found worked best for me when chasing someone, scouting, when reporting someone's direction of warp, or working out an escape from or initiation of combat. Over the last few months I haven't had as much time to play, so I kinda missed all the news that this would be a permanent change so soon.
I just can't do this now.
The problem specifically for me is that I have look away from the monitor to hit C or hold C and I just lose people doing this. If I hit the wrong key, I lose them, if I look away, I lose them. Palying is an unreliable experience. I am unreliable now.
I do not have the sense of situational awareness I once had with the camera NOT automatically swinging to a selected ship via the Overview. It's like inserting a little hoop to jump that just makes the game a fiddle, instead of rock solid; and forces me to think of something, I didn't once have to stop everything to think about.
It's about a fraction of a second, but that fraction of a second is "everything".
This was all second nature, and it worked! And it took ages to get to there!
Surely this playstyle can be accommodated by reinstating the function to hit C, and that would be that for PVP?
CCP do you get where I am coming from? I wish I had not missed an opportunity to engage earlier, but I've been busy of late.
Kind regards, B
I never understood why people delete posts.
My main complaints are the halved vertical sensitivity which is rather annoying. and the violent whip around when tracking.
Those I couldn't fix by tinkering with the optioin
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Helene Fidard
CTRL-Q
44
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Posted - 2016.06.01 19:15:42 -
[90] - Quote
For anyone still struggling with the C key GÇô the new camera does actually have auto-tracking now. You can hotkey it under Shortcuts > Combat > Toggle Auto Tracking.
Hey! I don't know about you
but I'm joining CTRL-Q
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Angry Arnst
W.O.R.M-S.W.A.R.M Spartan Republic
2
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Posted - 2016.06.02 00:09:21 -
[91] - Quote
I can't stand new camera its junk and i use too old one if got change game then make it option too use or not think if not sorted me few others be gone ,some dont always like change, you need think for both sides these matters reason most use new is cause couldnt figure how use old just because most use don't mean like it. I WANT THE OLD ONE I USE TOO Center tracking etc. I don't think be hard add that feature like did with new maps use or dont want use. keep everyone happy. old school most hate new camera just more keys can hit bye accident screw **** up. SO ALL ASKING IS ADD THE USE NEW CAMERA OR NOT feature, why should we the player have adjust loose ships money cause few guys in corp thought hey this be cool well news for you it's not cool. Mean every week something has caused myself game time cause fooked some **** up so i can't play for few days. Take a break for christ sakes fix the issues not add more too them |
Angry Arnst
W.O.R.M-S.W.A.R.M Spartan Republic
2
|
Posted - 2016.06.02 00:17:16 -
[92] - Quote
Amonios Zula wrote:Master Fushun wrote:c¦¦b¦¦a¦¦
TL;DR Can we have an option to have the old tracking function returned? Fighting is kinda disabled for my style of play.
Hi CCP,
I am really finding the lack of tracking "as it was" a difficult adjustment.
I used auto-tracking with the camera zoomed in quite closely to the ship; it's what I found worked best for me when chasing someone, scouting, when reporting someone's direction of warp, or working out an escape from or initiation of combat. Over the last few months I haven't had as much time to play, so I kinda missed all the news that this would be a permanent change so soon.
I just can't do this now.
The problem specifically for me is that I have look away from the monitor to hit C or hold C and I just lose people doing this. If I hit the wrong key, I lose them, if I look away, I lose them. Palying is an unreliable experience. I am unreliable now.
I do not have the sense of situational awareness I once had with the camera NOT automatically swinging to a selected ship via the Overview. It's like inserting a little hoop to jump that just makes the game a fiddle, instead of rock solid; and forces me to think of something, I didn't once have to stop everything to think about.
It's about a fraction of a second, but that fraction of a second is "everything".
This was all second nature, and it worked! And it took ages to get to there!
Surely this playstyle can be accommodated by reinstating the function to hit C, and that would be that for PVP?
CCP do you get where I am coming from? I wish I had not missed an opportunity to engage earlier, but I've been busy of late.
Kind regards, B
I never understood why people delete posts. My main complaints are the halved vertical sensitivity which is rather annoying. and the violent whip around when tracking. Those I couldn't fix by tinkering with the optioin
I agree i want old camera back so much easier and who is gonna use cockpit view anyways wtf make it option like did with use or not use new map.(CCP says trying improve game well game was fine all doing is pissing people off played few years it bad enough that person can be in cap cpl days due too that injector bs wtg CCP) |
Lena Kunzi
C0WB0Y BEB0P
2
|
Posted - 2016.06.03 11:37:15 -
[93] - Quote
I had used the New Camera for a bit an couldn't figure it out so I switched back to the old. Now being forced. I got used to using an Orbit camera as it sounded like it was designed to be the basic generic camera of Eve to fill most requirements. A day or two using the orbit camera an C click when I wanted to track something was fine. I noticed the FOV changed an the Ships looked better, and being in a orbit while warping gave me the perception of going up or down an all in all I wouldn't say it was that bad at all. I liked it. Was fun, nice job. Thanks for the posts an information on it.
Tater Tots,
o/ |
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