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Sarena Sparrow
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Posted - 2003.12.17 05:32:00 -
[1]
Edited by: Sarena Sparrow on 17/12/2003 05:32:36 Yes, I mis-spelled People lol.
Well, this is the game breaker for me. I was able to kill a couple of 1 mil isk bounty rats, but cannot collect cargo because I have no mobility. Even if I can FIND a 100 MN MWD, it is total trash, takes HUGE Energy Grid and activation cost.
CCP broke our existing MWD,then only sells a few on a the market which have now all been bought and are owned by a few players selling at ridiculous prices.
So now I have to drive over 60 hops at 115 m/s to buy an overpriced piece of garbage that is half as effective as pre-patch. Good move.
This is insane. I feel sorry for anyone having to do a lot of traveling.
Could have been a great patch.
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HeavyMetal
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Posted - 2003.12.17 05:47:00 -
[2]
i agree its bs i dont play this game to just warp around to go somewhere and now that will take all my time please change it back to pre patch as it stands now 5 jumps is too far to go for me the way things r, All of my corp is ****ed of this also and r logging to see what they change tommorow if anything at all we will have to wait some to see
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Dufas
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Posted - 2003.12.17 05:50:00 -
[3]
Edited by: Dufas on 17/12/2003 05:55:35 r u kidding me i had about 15 sell orders canceled in 2 regions now how am i suppose to go get them in an indy that with 4 of these burners which only has the ship going at about 80m/s...it will take a week STOP THE INSANITY...un-nerf the mwd and burners..i dont pay money just to sit and watch my ship crawl like a turtle somewhere...this is not a travel game.
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Negotiator
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Posted - 2003.12.17 05:50:00 -
[4]
how about NO...
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ga'ia
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Posted - 2003.12.17 06:36:00 -
[5]
Quote: So now I have to drive over 60 hops at 115 m/s to buy an overpriced piece of garbage that is half as effective as pre-patch. Good move.
Think its rather halv the speed for 10 times the activation cost. __________________________________________________________ |

2003Cobra
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Posted - 2003.12.17 06:42:00 -
[6]
get over it, I have a rare MWD and it works just fine thanks, if it had been this way from the beginning no one would be complaining. You're spoiled by the cheap way it used to be. Give it time, they will become more common, until then, stay local=) |

Katt
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Posted - 2003.12.17 06:47:00 -
[7]
Wow.....you try to use the wrong modules, and then try to travel in a SLOW ship, and decide it's the GAME's fault that it takes a long time? heh.
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Sarena Sparrow
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Posted - 2003.12.17 06:52:00 -
[8]
Edited by: Sarena Sparrow on 17/12/2003 06:53:06
Quote: Wow.....you try to use the wrong modules, and then try to travel in a SLOW ship, and decide it's the GAME's fault that it takes a long time? heh.
*snip* I'm talking about the mwd 100MN for BS class. It is trash comparred to pre patch MWD. Now shut your stink hole.
Thats not allowed, post edited - Wrangler
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Crypt
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Posted - 2003.12.17 07:01:00 -
[9]
Griefers and gate campers LOVE the new patch...it just served the rest of the player base to them on a silver platter. Great job CCP.
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Belzavior
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Posted - 2003.12.17 07:02:00 -
[10]
how about no... These changes really help even out some of the differences between the ship classes. Cruisers and Frigs are going to be more manueverable and their won't be Battle ships flying around like fighter jets using up virtually no power.
BS are big ships and to move them quick its gonna take some muscle so might as well get used to it.
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Grim Vandal
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Posted - 2003.12.17 07:59:00 -
[11]
The MWD/AB changes are ubber!
Couldnt be any better, i love the changes!
Go on CCP AWESOME JOB! 
Greetings Grim |

Ajzhyn Raef
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Posted - 2003.12.17 08:13:00 -
[12]
Im not trying to be rude or anything but WTH!?
Why do people expect a Battleship, as in a gigantic metal behemoth swathed in meters of armour to be able to attain ridiculously high speeds? The new 100MN ab/mwd's take too much powergrid? Use too much cap? Well what do you expect when you're trying to propel something that massive to a much higher speed than it can attain under its own power?
So it takes longer to travel longer distances. Is it not possible to hop into a Cruiser or even a Frigate for a longer jump? Come on you guys, you can't seriously let something like this make or break a game as innovative as EVE for you. Adapt, I know you guys can, just give the new patch a chance, its only been one day.
My agent missions are taking a lot longer now too, ive run into a bug thats set me back a bit in my missions too, but you know what? I'm not giving up on this game. I'm not gonna let a game beat me. Don't let it beat you. Stick with it. I want you to stay and make this game more fun for me. Please!
-=Ajzhyn Raef, Runner of Missions, Helper of n00bs=-
-=New Folks Feel Free to Convo Me In-Game=- |

Nemesis Mythology
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Posted - 2003.12.17 08:24:00 -
[13]
LOL so many babies crying cause they now have to learn to walk as opposed to their parents pushing them in their prams.
So far I love this patch. Of course there will ALWAYS be things to smoothen out with major patches. It's the bain of EVERY other MMORPG game that I've played. Once we all get over it and let CCP do their great job things will be sweet!
As far as Battleships being too slow now... Haven't you people seen Star Wars? They ALL warp in to attack the Death Star. The Frigates, Fighters and Cruisers move lots quicker whilst the Battle Ships stay back a bit and throw some heavy punches from behind whilst the smaller ships protect it. CCP have got it right  
That's all folks!
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Reiisha
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Posted - 2003.12.17 08:25:00 -
[14]
ahem..... It doesnt use more cap than before....
Its got a 4 times as lnog activation time, with5 times or so the cap usage.... That only makes a 50% more cap usage with me.... (dont know exact numbers)
And the enrgy grid shouldnt be a problem for a battleship. Otherwise, just fit ab's.
Indies shouldnt be fit with mwd's anyway..
And battleships shouldnt have to use mwd's for a long time in order to use em well.
So here i come to the conlusion:
Deal with it.
Gamersland.nl, DE site voor PC gaming! |

Drethen Nerevitas
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Posted - 2003.12.17 08:35:00 -
[15]
Actually in the attack on the Second (technically third if you count the prototype) Death Star, all the capital ships hold formation, it's only the snubfighters that zoom ahead. Oh, and they don't target the Death Star either-that's be ridiculous, it's bristling with armaments. They engage the Imperial fleet, not the Death Star (Even if they did attack the Death Star, it'd take them months just to shoot it to bits, it's so big ).
Anyway, thread derailed . _______________________________________________________________________
IMPORTANT: Devs (and players) please take notice. 1. 2. 3. 4. 5. 6. 7. |

Riddari
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Posted - 2003.12.17 08:38:00 -
[16]
Hmmm.. prior to patch I could get a bestower with 4 AB up to 1017 m/s
Now I can get it up to 187 m/s !!
Who had them 10 MN ABs....
¼©¼ a history |

Miso
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Posted - 2003.12.17 08:40:00 -
[17]
lol, these threads make me laugh my ass off.
you people are pathetic whining and whining and whining.
Adapt. Train skills. Fly something else. Evolve. The game is trying to, you clearly are not.
If you still don't like it, log off and play something else. -------------------------------------------- Dead
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Pojo
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Posted - 2003.12.17 08:40:00 -
[18]
NO, EVERYTHING IS FINE & I R NOT A PIRATE!
"Caldari capacity for good is only exceeded by our capacity for evil"
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Nemesis Mythology
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Posted - 2003.12.17 08:41:00 -
[19]
LOL I knew someone was going to be pedantic about the exacts of what happened.
My main point was about the ships  
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Artean
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Posted - 2003.12.17 08:49:00 -
[20]
The changes are indeed good for the game. Some will never understand that, others will in eventually. ........ There is a fine line between gate camping and just standing by a gate, looking like an idiot... |

EveJunkie
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Posted - 2003.12.17 08:49:00 -
[21]
Here here Miso.
Watch, in a few days this will all be water under the bridge folk will adapt and play just like every other time.
These changes are great for eve they just take a bit of getting used.
All I can say is ROFL at all the moaning. 
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Garreck
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Posted - 2003.12.17 08:57:00 -
[22]
Edited by: Garreck on 17/12/2003 08:58:55 Miso is exactly right. For months people have been screaming for change and new content. Now CCP presents us with an opportunity to TOTALLY change our Eve experience, and everybody cries. It would seem that CCP is simply trying to slow the pace of the game a bit. I don't think that everybody was supposed to be in a battleship by now, or have the capability of getting a battleship with a few weeks of power mining. Taking away microwarpdrive will slow down travel, and uber NPCs will slow down the acquiring of better ships. These changes all make sense to me. I don't want people to leave the game in droves, because people make this game fun. But frankly I grow weary of reading the forums only to find folks flaming ccp. If you don't like Eve, do something else. It's just a game...if it's not fun, don't play it.
Garreck Aeternus Crusade
Aku. Soku. Zan. |

Torvus Jay
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Posted - 2003.12.17 09:05:00 -
[23]
Quote: So now I have to drive over 60 hops at 115 m/s to buy an overpriced piece of garbage that is half as effective as pre-patch. Good move.
Did you ever consider for 1 second leaving the bridge of your bship; mounting a few 1mn on a frigate, and going at insane speed to collect the modules? Quote: null
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Aim careful, and look the devil in the eye. |

Miso
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Posted - 2003.12.17 09:07:00 -
[24]
Quote: It's just a game...if it's not fun, don't play it.
That needs to be tattooed on the forehead of some people -------------------------------------------- Dead
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Dust Puppy
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Posted - 2003.12.17 09:08:00 -
[25]
Quote:
Quote: It's just a game...if it's not fun, don't play it.
That needs to be tattooed on the forehead of some people
But then they wouldn't see it. Perhaps it would help if all the others would tattoo it on theirs forehead  __________ Capacitor research |

Miso
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Posted - 2003.12.17 09:50:00 -
[26]
Quote:
But then they wouldn't see it. Perhaps it would help if all the others would tattoo it on theirs forehead 
No, its more fun to tattoo it into the idiots foreheads. Ill volunteer to carry out the procedure   -------------------------------------------- Dead
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John Zeppe
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Posted - 2003.12.17 09:53:00 -
[27]
Quote:
Quote: It's just a game...if it's not fun, don't play it.
That needs to be tattooed on the forehead of some people
Word. 
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BlackPlague
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Posted - 2003.12.17 11:53:00 -
[28]
The MWD/ab nerf....well.... sucks.
My Siggie Scares Seleene... Boo! |

Lucre
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Posted - 2003.12.17 12:02:00 -
[29]
Quote: get over it, I have a rare MWD and it works just fine thanks, if it had been this way from the beginning no one would be complaining. You're spoiled by the cheap way it used to be. Give it time, they will become more common, until then, stay local=)
Have to agree (at least as regards MWDs - no trials on Indy's yet). Brief experiments this morning showed my Apoc still runs just fine - 1000+ m/s on gate approach, and that's without several of my overdrives fitted. Okay, it's burning more cap than it used to and I might need to train my AB/MWD drive skills up a bit more to deal with this, but that's got to be a good thing, right? No point having skills if there's no point to training them past basic levels.
Overall, I'd say the MWD in my BS now feels (in terms of cap usage) much like it used to in my cruiser. So I'd say this part is actually fairly well balanced. And battleships *shouldn't* accelerate as fast as cruisers or frigates...
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DREAMWORKS
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Posted - 2003.12.17 12:04:00 -
[30]
Change the mwd back, but add a penalty to the agility when using it. This way the mwd can only be used for traffel and those who use it in pvp get their arses spanked...
Having a universe of 1000's of systems shouldnt take weeks to cross with high technology, specially if this is a setback. A world/enviroment should evolve.
Did you see the 2.5ghz turn back into 486? __________________________
http://www.nin.com/visuals/thtf_hi.html |
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