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Thread Statistics | Show CCP posts - 6 post(s) |
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kieron

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Posted - 2007.02.26 17:27:00 -
[1]
In conjunction with our partners at Vivox, we are ramping up testing for the EVE Voice service. The EVE Voice client has already been added to the EVE game client, but it has not been activated. We are asking the community for assistance with load testing, hardware compatibility and general feedback.
You can read more about the testing in Sharkbait's new Dev Blog.
kieron Community Manager, EVE Online |
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Fredou
Gallente Hidden Agenda Deep Space Engineering
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Posted - 2007.02.26 17:47:00 -
[2]
kieron > Sharkbait

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Pilk
Axiom Empire
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Posted - 2007.02.26 17:53:00 -
[3]
I'm looking forward to Eve Voice for the express purpose of listening to Jita Local. Or, wait, maybe that's why I'm dreading it. I can't remember.
--P
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Eewec Ourbyni
Caldari
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Posted - 2007.02.26 17:58:00 -
[4]
That was my first "First!" too...
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |

Pham Sirge
Imperious Reckoning
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Posted - 2007.02.26 19:03:00 -
[5]
Edited by: Pham Sirge on 26/02/2007 18:59:56 Hi all,
Realtek dont work.... lol well thats like everyone with an onboard sound card.... No one uses those do they *looks around then whistles*.
Might want to fix this before everyone and his dog signs up. LOL like that will really happen.
Regards, Pham Sirge
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SephiriotH
REUNI0N Red Alliance
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Posted - 2007.02.26 20:42:00 -
[6]
I do not wish to spread negative emotions about it... but it also would be very nice if devs add an an option to DISABLE eve voice client in game options.
(writing this post under the influence of memories, when after one of EXODUS patches my client crashed every time while playing explosion sound of missile/ship. I'm playing without sound activated since that time . I'm not using realtek.)
Remember : With a bad word and good torpedo you are always hurting more then with a bad word alone. |

Lori Carlyle
LuthorCorp Combat Division
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Posted - 2007.02.26 21:12:00 -
[7]
Without sounding like a monkey here there are a few questions I do have.
1.) Does it have an off button for people that have paid for it ? and not just "mute all" in windows. 2.) Are the voice and Eve linked in anyway, IE if TQ takes a dump will the voice's stop//lag as well. 3.) I take it you will have a voice in every channel you are in ingame, will there be a mute, block, temp block (trade channels=spam) 4.) If your watching channel A ingame and someone speaks in Channel B can you set it so you can hear them ? 5.) And the main question. Why ? Why should I pay more money when Teamspeak works so well ? ----------------- So Say We All.
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SephiriotH
REUNI0N Red Alliance
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Posted - 2007.02.26 22:00:00 -
[8]
Originally by: Lori Carlyle Without sounding like a monkey here there are a few questions I do have. 5.) And the main question. Why ? Why should I pay more money when Teamspeak works so well ?
And working so well also doesnt mean only working, but includes all administration,flexibility and easy to use things and to replace server if needed. And totally free (for the exception you need your own server but nowadays it's more strange if you do not have a shell than if you have one).
Remember : With a bad word and good torpedo you are always hurting more then with a bad word alone. |

Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.02.26 22:02:00 -
[9]
Originally by: Lori Carlyle
2.) Are the voice and Eve linked in anyway, IE if TQ takes a dump will the voice's stop//lag as well.
As much as the tests on Sisi has shown, the voice doesnŠt lag, when Eve starts to lag. Only the talking-signs are lagging behind a bit.
Quote: 3.) I take it you will have a voice in every channel you are in ingame, will there be a mute, block, temp block (trade channels=spam) 4.) If your watching channel A ingame and someone speaks in Channel B can you set it so you can hear them ?
You can only join voice in ONE of your open channels. So if you have voice activated in your gang, you canŠt activate it in your corpchannel etc. I donŠt think that anybody wants to activate voice in trade channels or other common channels.
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Sharkbait

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Posted - 2007.02.26 23:36:00 -
[10]
it's not all realtek cards that dont work, i personally have a realtek card and it works fine. Realtek make many sound cards and chipsets and only a few are not compatible at this time, but it is being worked on.
also at the time of this post i have enabled everyone's accounts who have mailed in.
thx
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Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.02.27 01:27:00 -
[11]
Edited by: Sevarus James on 27/02/2007 01:24:03 Are there any reports of this working with cedega? Or not? If the voice software is in the current tranq build, I will say that it isn't causing any cedega crashing, but being that more than a few of us are running through cedega and/or wine and usually 'alsa', this could be a serious problem for us non windows users.
I ask as I haven't had time to test recently on sisi due to r/l concerns,and would like to assist from that side of the universe if possible.
Ubuntu 3d-Linux Desktop+EVE |

Medical One
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Posted - 2007.02.27 02:27:00 -
[12]
I really dont get how you can add something like voice to this game when People cant even jump into a system with a fleet without getting wtf OWNED by lagg....

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Fedacorr
Caldari School of Applied Knowledge
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Posted - 2007.02.27 04:04:00 -
[13]
It would be a nice service. Too bad I can't use it, because of the continuing bugged sound problems causing system reboots.
Yes, this is a driver problem. No driver should cause reboots, no matter what idiotic data the program sends it. But just for fun, could we see EvE find out WHAT idiotic data you're sending to the sound drivers that's causing them to crash, and FIX it?
I have C-Media USB 5.1 headphones. Can't use them, they cause reboots, at full accell and one step down. Things like voice are critical about having full accell available and on.
Perhaps it's something to do with this 'BLUE' thing I see in the data? That seems to be sound related, and not to be found in the games I have that work fine. I'm constantly hearing (in all sound chipsets, including the working one on-board I have) little 'poufs' of noise that sound like 'I want to play a sound here, but it's not working right!'
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Sazumaan Johnza
Raven Enterprises Confederation of Independent Corporations
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Posted - 2007.02.27 04:18:00 -
[14]
Originally by: Medical One I really dont get how you can add something like voice to this game when People cant even jump into a system with a fleet without getting wtf OWNED by lagg....

You make sure that you partner with a company specializing in MMO Voice capability and assign minimal internal DEV resource to handle the integration. I bet 95% of all DEVs have been working on other projects like the speed initiative and not EVE Voice...
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Lorn Yeager
Gallente Imperium Technologies Firmus Ixion
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Posted - 2007.02.27 09:32:00 -
[15]
I play with sound turned off - will voice work still? The sound effects are know to cause client lag.
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Brolly
Caldari The Department of Justice
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Posted - 2007.02.27 11:44:00 -
[16]
I had to reinstall eve and my vivox nop longer works, did I have to dl a patch?. /me curses his bad memory.
It seems very tempremantal atm, sometimes I can see the speach bubbles of other corp members, but most time I get nothing, no sound or symbols.
If I had ú1 for every intelligent comment posted in general discussion, I'd be hideously in debt |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.02.27 17:52:00 -
[17]
Edited by: Adunh Slavy on 27/02/2007 17:48:48 Is there a general chit-chat channel for testing? None of my corpies have it enabled as yet
Thanks -AS |

ATOM ANT
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Posted - 2007.02.27 17:53:00 -
[18]
I too have to play with Sound turned off most of the time since it cuts my frame rate to less than half.
I don't give a hoot about realtek cards since i use sound blaster live, (ahem, cough) yes, its a bit old, but it works.
I would so like to be able to toss vent, TS, and others by the wayside and say good by to them providing Eve Voice works well, with minimum lag and has plenty of bells and whistles to control the thing. Such as, shut up and go to sleep, Wake up, Channel select and multiple channel listening capability and some visual indication as to which channel is active.
If yer gonna do this thing, do it right and set the standard.
A.A.
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Sir Trekkypj
Gallente New Eden Treaty Organisation
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Posted - 2007.02.27 17:55:00 -
[19]
Edited by: Sir Trekkypj on 27/02/2007 17:53:16 Hmm I wouldn't mind testing voice for you guys.
However, I'm behind a socks4 proxy and have to use SocksCap to connect to Eve. Will voice work over a proxy?
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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2007.02.27 19:16:00 -
[20]
When the bugs section stops giving me a 500 error I'll report this bug that I'm getting.
I have joined audio in a player created channel. Whenever people come online or come into the channel they automatically have the talk icon next to their name even though they have not joined audio... Some don't even have audio enabled.
-Nate --- Voice Comms are Coming ...SoonÖ [Click]
*Scribble scribble* *draws a duck* ,~~. ( 9 )-_, (\___ )=='-' \ . ) ) \ `-' / `~j-' "=: <3 Kaemonn I can't draw, but here's a kitty! =^-^= <3 Conuion Meow |

Loyal Servant
Caldari The Short Bus Squad The SUdden Death Squad
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Posted - 2007.02.27 21:57:00 -
[21]
Is there a list of mightwork/not working/working realtek chipsets?
I am sure that you guys are aware that realtek has probable at least half, if not more of the audio chipset market for your typical onboard sound.
I would be glad to test, but I doubt that my CEO is going to specifically request this, since we have mandatory Ventrilo use.
(But if you enable me alone, I will hop in and test with people <G>)
I do have many machines that have the onboard realtek chipsets, and as a suggestion, perhaps a thread where people that are testing can specify what audio chipset they have and confirm/deny it works?
TSBS - Eve's Premier podding service!
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Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2007.02.28 05:03:00 -
[22]
Originally by: Loyal Servant Is there a list of mightwork/not working/working realtek chipsets?
I am sure that you guys are aware that realtek has probable at least half, if not more of the audio chipset market for your typical onboard sound.
I would be glad to test, but I doubt that my CEO is going to specifically request this, since we have mandatory Ventrilo use.
(But if you enable me alone, I will hop in and test with people <G>)
I do have many machines that have the onboard realtek chipsets, and as a suggestion, perhaps a thread where people that are testing can specify what audio chipset they have and confirm/deny it works?
If anyone who's solo would like to test you can always join me and my friends in the "EVE Academy Channel"
Also I'm using a logitech USB headset and I have this problem where people can hear me but I can't hear them... I had the same problem about two weeks ago on sisi but I fixed it by reselecting my headset as the output device... :-(... It really sucks that I can't hear people... Anyone know a work around?
-Nate --- Voice Comms are Coming ...SoonÖ [Click]
*Scribble scribble* *draws a duck* ,~~. ( 9 )-_, (\___ )=='-' \ . ) ) \ `-' / `~j-' "=: <3 Kaemonn I can't draw, but here's a kitty! =^-^= <3 Conuion Meow |
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Sharkbait

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Posted - 2007.02.28 08:52:00 -
[23]
Originally by: Sevarus James Edited by: Sevarus James on 27/02/2007 01:24:03 Are there any reports of this working with cedega? Or not? If the voice software is in the current tranq build, I will say that it isn't causing any cedega crashing, but being that more than a few of us are running through cedega and/or wine and usually 'alsa', this could be a serious problem for us non windows users.
I ask as I haven't had time to test recently on sisi due to r/l concerns,and would like to assist from that side of the universe if possible.
i have not heard that is does but i also have not head that it does. i believe we have a cedega machine in the office and i will ask someone to try it out and then let you know.
also we are still enabling accounts if people are interested. if you are having problems getting the service to work, just send a dxdiag file and a description to [email protected] and i will get back to you.
oh and the realtek issue is being worked on and hopefully we will have a fix very soon. i will keep you posted on that. thx
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Simon Illian
Caldari Section XIII Tau Ceti Federation
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Posted - 2007.02.28 09:02:00 -
[24]
how it is supposed to work ?
i've enable voice chan, the nice icon appear, when i activate my middle button it pass to green.
no sound, i use teamspeak and i don't have microphones problemes. In the setting the mic level move when i speak.
=> did we all need a vivox account to ear each other ? => How to use it with the gang structure => No shortcut can be designed ? ____________________________________________ For all you'r Map & Data madness : http://eve.galop-spatial.com |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.02.28 09:52:00 -
[25]
Originally by: Sharkbait
Originally by: Sevarus James Edited by: Sevarus James on 27/02/2007 01:24:03 Are there any reports of this working with cedega? Or not? If the voice software is in the current tranq build, I will say that it isn't causing any cedega crashing, but being that more than a few of us are running through cedega and/or wine and usually 'alsa', this could be a serious problem for us non windows users.
I ask as I haven't had time to test recently on sisi due to r/l concerns,and would like to assist from that side of the universe if possible.
i have not heard that is does but i also have not head that it does. i believe we have a cedega machine in the office and i will ask someone to try it out and then let you know.
also we are still enabling accounts if people are interested. if you are having problems getting the service to work, just send a dxdiag file and a description to [email protected] and i will get back to you.
oh and the realtek issue is being worked on and hopefully we will have a fix very soon. i will keep you posted on that. thx
thanks for the heads up on that skarkbait. I will give it a whirl over the next couple days. Reports for this should be reported to which forum?
Ubuntu 3d-Linux Desktop+EVE |

Nate D
Naughty Ambitious Temptatious Endeavours
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Posted - 2007.02.28 09:56:00 -
[26]
Originally by: Sharkbait
Originally by: Sevarus James Edited by: Sevarus James on 27/02/2007 01:24:03 Are there any reports of this working with cedega? Or not? If the voice software is in the current tranq build, I will say that it isn't causing any cedega crashing, but being that more than a few of us are running through cedega and/or wine and usually 'alsa', this could be a serious problem for us non windows users.
I ask as I haven't had time to test recently on sisi due to r/l concerns,and would like to assist from that side of the universe if possible.
i have not heard that is does but i also have not head that it does. i believe we have a cedega machine in the office and i will ask someone to try it out and then let you know.
<snip>
I'm running EVE after the patch on Cedega 5.2.10 and I have a problem where the chat channels don't load on startup I don't seem to have a local or corp channel, I can join player channels though... but that's not the point... the point is that EVE Voice doesn't create a voice account on start up either... so I guess the answer is no... it doesn't work for me anyways.
I'll run a few different versions of the Cedega code to see if anything changes.
-Nate --- Voice Comms are Coming ...SoonÖ [Click]
*Scribble scribble* *draws a duck* ,~~. ( 9 )-_, (\___ )=='-' \ . ) ) \ `-' / `~j-' "=: <3 Kaemonn I can't draw, but here's a kitty! =^-^= <3 Conuion Meow |
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Sharkbait

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Posted - 2007.02.28 14:31:00 -
[27]
i am still enabling accounts. i'm not replying to mails anymore but the service will be enabled within 12 hours or sooner.
thx
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midge Mo'yb
Antares Shipyards
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Posted - 2007.02.28 15:20:00 -
[28]
I have had my email saying the stated accounts were activated, but i dont see any difference in game theres no settings tab on the esc menu, anything i am missing?
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Der Ewige
Cataclysm Enterprises
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Posted - 2007.02.28 16:07:00 -
[29]
I have seen to problems so far: When ever you join an Audio channel the input volume resets it self to default (it's not loud enough). It also changes the value in the windows settings.
You can not activate or deactivate the microphone boost in game (you can not match the box). But that is not a problem as it does not affect the windows settings, and the microphone boost keeps active, when activated over windows.
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h4x0
Caldari The IMorral MAjority
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Posted - 2007.02.28 17:16:00 -
[30]
all the answers are here
Linkage to the answers of every question here
-----------------------------------------------------------
Mastema: Milkshakes have icecream in them, you are drinking flavored milk, ya jackass.
Jade Constantine > looks like you blasted the crap out of a load of our ships again
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kieron

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Posted - 2007.03.01 17:48:00 -
[31]
The blog has been updated with new information regarding the gathering of logs and troubleshooting data.
kieron Community Manager, EVE Online |
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Darth StickyFingers
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Posted - 2007.03.01 22:08:00 -
[32]
how will we know when our account has been activated? I mailed in last night and im not seeing anything yet.
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Mako Raddick
Caldari Raddick Explorations
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Posted - 2007.03.01 23:04:00 -
[33]
i mailed in 48 hours ago 40 names and not heard a thing, disappointing as we where looking forward to testing this new voice package |

Serendipity007
Caldari GoonFleet GoonSwarm
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Posted - 2007.03.02 01:58:00 -
[34]
Is there any channels up for testing? ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: TOS
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Bambi
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Posted - 2007.03.02 08:22:00 -
[35]
I have had a mail reply a couple of days ago, saying the accounts/characters I requested have all been activated yet nobody has any of the join audio options. Am I missing something or did I just get an automated reply and am in a queue to be activated?
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midge Mo'yb
Antares Shipyards Galactic-Federation
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Posted - 2007.03.02 09:26:00 -
[36]
Originally by: Bambi I have had a mail reply a couple of days ago, saying the accounts/characters I requested have all been activated yet nobody has any of the join audio options. Am I missing something or did I just get an automated reply and am in a queue to be activated?
same here 
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tanilka
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Posted - 2007.03.02 12:49:00 -
[37]
Same here too
Three days that all my corp members are trying to make this work, and we don't have a clue how.
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Delta Vite
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Posted - 2007.03.02 14:28:00 -
[38]
Delta Vite the corporation of Galactic Ghost Riders would like to try this out please
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Luigi Thirty
Caldari FIRMA
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Posted - 2007.03.02 19:33:00 -
[39]
So how do you use this thing? ---- DOMINIX IS INVINCIBLE:(((( |

Asael
Caldari Nathlin Enterprises Inc.
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Posted - 2007.03.02 19:57:00 -
[40]
Doesnt seem to be working for us, even though i mailed a request on the 28th.
Either it is not showing, or it is not activated overhere. ______________________________
Nathlin Enterprises Inc. CEO -Everto es hic servo Mihi |

Bambi
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Posted - 2007.03.02 20:43:00 -
[41]
I cleared my cache folder and now I have join audio. Give that a go see if it works for you guys
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Bambi
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Posted - 2007.03.02 20:43:00 -
[42]
I cleared my cache folder and now I have join audio. Give that a go see if it works for you guys
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Ized Evil
Security Forces
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Posted - 2007.03.02 20:46:00 -
[43]
1) How can I change the audio send button? Only option is "middle mouse click to send audio" and ... voice activated (doesn't say anywhere)? Where is the option to change what is the audio send key?
2) You should be able to test your audio settings without having to go to chat channel and "disable audio". The client should be clever enough to see I'm want to test my audio/mic settings so it disables audio chat during the test and not ask me to stop audio on channels.
3) Could not adjust microphone levels reliably from the client. We played around for good 5-10 minutes trying to get the audio levels working. These same mic recording levels I have in windows audio settings - which work for Ventrilo, Teamspeak, MSN audio and Skype without any tweaking - do not work in EVE Voice. Everything was quiet: my own audio + what I received. I changed voice level to 9, tweaked sound input level, no help. Trying to get the audio levels from the ingame settings messed around with windows settings and they are now - not right... Perhaps some documentation required?
Soory, but we couldn't change the audio send key or control the audio send/receive (or they dont work right) levels, it's almost impossible to really try this out... Perhaps someone can give some tips how these are supposed to work and we'll try again.
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Ized Evil
Security Forces
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Posted - 2007.03.02 20:46:00 -
[44]
Edited by: Ized Evil on 02/03/2007 20:49:03 1) How can I change the audio send button? Only option is "middle mouse click to send audio" and ... voice activated (doesn't say anywhere)? Where is the option to change what is the audio send key?
2) You should be able to test your audio settings without having to go to chat channel and "disable audio". The client should be clever enough to see I want to test my audio/mic settings so it disables audio chat during the test and not ask me to stop audio on channels.
3) Could not adjust microphone levels reliably from the client. We played around for good 5-10 minutes trying to get the audio levels working. These same mic recording levels I have in windows audio settings - which work for Ventrilo, Teamspeak, MSN audio and Skype without any tweaking - do not work in EVE Voice. Everything was quiet: my own audio + what I received. I changed voice level to 9, tweaked sound input level, no help. Trying to get the audio levels from the ingame settings messed around with windows settings and they are now - not right... Perhaps some documentation required?
Sorry, but we couldn't change the audio send key or control the audio send/receive (or they dont work right) levels, it's almost impossible to really try this out... Perhaps someone can give some tips how these are supposed to work and we'll try again.
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Ized Evil
Security Forces
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Posted - 2007.03.02 20:55:00 -
[45]
Originally by: Luigi Thirty So how do you use this thing?
When you are on a channel, right click it's name and you have option "Join Audio" |

Ized Evil
Security Forces
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Posted - 2007.03.02 20:58:00 -
[46]
Originally by: Darth StickyFingers how will we know when our account has been activated? I mailed in last night and im not seeing anything yet.
When you've selected your character and are entering station (or space I guess, didn't try), you'll se a message flash in the middle of screen saying like "initialising voice setup" or similar. Then you'll be able to right click on chat channel name and right click - join audio. |

Renosha Argaron
Caldari Argaron Miniing Industries
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Posted - 2007.03.02 23:33:00 -
[47]
Ok first of....i DONT want to test this , as i dont wanna be anyones guinea pig.....i have a few questions though.....
Firstly: what exactly is vivox? Secondly: Do we have to download yet another program? (I.E Vivox) Thirdly: How much is this gonna cost us?
Personaly if it means downloading yet another program i will pass as i already use Teamspeak......which is also free....
But i wont jump to any conclusions at the moment...i guess i will have to wait till it's all up and running....but i aint gonna be paying any more than i already am thats for sure.....lol
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Bambi
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Posted - 2007.03.03 10:10:00 -
[48]
its already built into your client, just not active unless you are involved in the trial.
as a great man once said 'The word on the street is...' its gonna be $10 a year
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3rdD Dave
Gallente Dark Entropy Apocalyptica.
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Posted - 2007.03.03 11:04:00 -
[49]
WOW ! just logged into this for 5 mins. Very very clear, infact much better than TS.
Im impressed so far.. we have a pvp op later so i guess itll get a good workout then.
btw Kieron, fix the drones in the bloody drone region will you :P
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Nelson Vandermark
Black Omega Security Curse Alliance
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Posted - 2007.03.03 13:55:00 -
[50]
Hi there I would like to know the requirements for the infomation which needs to be sent to the email address, to be invited to this testing, I've read in the devblog that alliance, corporations are invited to apply, so what do you need in the email, character names, account names, corporations or alliance names?
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Adam C
0utbreak
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Posted - 2007.03.03 14:37:00 -
[51]
i havent tried eve voice.
can ccp or the community provide us with pictures of how it looks or fraps. i'm very interested to see if it sports the same features as teamspeak (ie autovoice)
thanks and goodluck on this project
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Mako Raddick
Caldari Raddick Explorations
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Posted - 2007.03.03 14:42:00 -
[52]
I sent an e-mail to ccp on the 27th of feb when this blog was announced with a list of 40 names i have not heard anything so don't hold your breath. http://i77.photobucket.com/albums/j64/praxedes235/MAKO-SIG.png |

Metaller
Ocean Dynamics Dark Matter Coalition
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Posted - 2007.03.03 17:28:00 -
[53]
This thing just got activated for me and my corp today. And i have some problems with it.
1. i can see in chat who is on and who isnt and even if they are speaking or not (green bubbles), but i cant hear anything from them. I turned up all audios in audio setup but still nothing. Im using a soundblaster x-fi fyi.
Others can hear me though when im talking.
Btw is this voice using the port 26000 too? Cause my connection has some blocked ports.
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Ostos Marek
House of Marek
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Posted - 2007.03.04 03:26:00 -
[54]
Edited by: Ostos Marek on 04/03/2007 03:22:56 So far House of Marek's members have been testing Vivox and here is what we have noted:
1. Very good quality as far as how the voice sounds.
2. Game sounds make hearing players talk very hard or drown out players completley. We need to have the ability to turn down laser fire, explosions, station sounds, aurora, warping, stargate jumps, etc. and still leave voicechat at a high level of volume.
3. Joining/leaving audio between channels can get buggy sometimes as in when you leave one chat channels audio and join another it looks like you are in both channels (this happened to me yesterday but not today).
4. There is currently no ability to be in more than one channel at a time and no ability to listen to one channel but listen/talk in another. Please add this!
We will post again here in a few days as to anything else we might have observed. Thanks again for giving us the chance to try this out.
Ostos Marek and the House of Marek Members
Believe in God or suffer Oblivion. This is your FINAL choice. The only choice that matters. |

Ized Evil
Security Forces
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Posted - 2007.03.04 09:32:00 -
[55]
Edited by: Ized Evil on 04/03/2007 09:29:17 Tried to test it a little more, but no dice:
When I try to adjust the audio settings from windows, EVE changes them back to around 30-40% mic recording level. I have not been able to find any way to adjust the mic level from within the EVE voice settings in audio. |

Navek Krone
Caldari Old Farts Imperial Republic Of the North
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Posted - 2007.03.04 11:03:00 -
[56]
Been trying this out for a couple of days here's what i have found so far:-
1. Sound quality is OK but there are volume issues 2. When i set MIC level in game it always resets itself to a very low level 3. MIC boost option does not work 4. 'Push to talk' needs option for single key rather than key combos 5. An option for changing 'whos talking' would be good i find the little green bubble would be difficult to see when you have a fleet of 20 or more. Somthing similar to logon avatars that pop up on bottom right when buddies logon would be good. 6. Auto channel change i think would be usefull ie if you join a gang and enable voice then switch to corp or alliance the voice switches to active channel
other than that i think it is a good idea and the quality seems to be good but the volume level lets that down very very difficult to hear peolpe
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tanilka
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Posted - 2007.03.05 11:42:00 -
[57]
Still got no way of testing it. (i was choosen along many corp member to test eve Voice)
And WE CANNOT
No option appeared, no way of enabeling this option, niet, nada, nothing....
So what is going on ???
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Ephemeral Waves
The Nine Gates Executive Outcomes
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Posted - 2007.03.05 17:23:00 -
[58]
How much lag will this add to the client?
How much will this cost and it had better be optional.
Can it be disabled and, better yet, uninstalled? I don't like unwanted applications being added to my computer without being told or asked first. Especially as I will not be using this. My alliance has mandatory TS and my other MMO's use TS so I won't set up another appliction.
I know that this developement isn't taking much of Eve's Dev time (in theory), but I continue to be flabbergasted by the amount of "features" and tweaks being made to the game while basic, fundamental flaws go unfixed (camera reset, lag, horrible UI, FONT).
Really, how much effort would it take to fix the font? I have lost count of the number of times the FC says "set destination to oh-oh-r" "There is no oh-oh-r". "Hmm... try zero-oh-r" "nope". "oh-zero-r?" etc etc.
Eph.
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Lebowske
M. Corp
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Posted - 2007.03.06 16:45:00 -
[59]
On a sidenote - but still soundrelated: Any word on Realtek HD soundproblems?
It's sad to see that there's no official response in a thread thats several months old - people still having the same problem.
Do you need more bugreports? Do you need more details regarding replicating the problem?
Other than this, I'm not able to verify that ingame voice works, due to the fact Im not sure where the problem is.
--------------------
- It's better to keep your mouth shut and let people believe your an idiot, rather than opening it and removing all doubt.
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Mirandian
The Guardian Agency Guardian Federation
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Posted - 2007.03.06 17:34:00 -
[60]
Ok, have some Problems since my Corp is choosen to test it today i can't start the client. when i am loding in to the hangar the Client crashes back to Desktop with the message " CCP Blue Framework has a Failure". Anyone has some Ideas what to do? I have tryed to restart, have tryed other Games and apps, all working fine, I have start it with canceld cache and i have reinstalled EvE.
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Bel Garan
Caldari The Guardian Agency Guardian Federation
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Posted - 2007.03.06 17:48:00 -
[61]
Edited by: Bel Garan on 06/03/2007 17:44:44
Originally by: Navek Krone
1. Sound quality is OK but there are volume issues 2. When i set MIC level in game it always resets itself to a very low level 3. MIC boost option does not work [...] other than that i think it is a good idea and the quality seems to be good but the volume level lets that down very very difficult to hear peolpe
The same here. Sound quality seems to be at the same level as Ventrilo and far better than TS. Unfortunately you almost can't understand anyone since the overall volume level is far too low. Actually you can change Mic input level when you're not in a audio channel but as soon as you join a chat channel it will be reset to default.
Is there any workaround for the volume issue?
-------------------------- Si vis pacem, para bellum.
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Malachi Nefzen
Caldari Insane Decision
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Posted - 2007.03.07 00:47:00 -
[62]
is there a way to turn up mirophone volume. With the eve chat enabled, it locks my settings at a very low level, and mic boost will not engage. Fixing it using the sounds control in windows does not help (its locked also).
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John McDuff
Caldari Jovian Labs The Foundation.
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Posted - 2007.03.07 20:53:00 -
[63]
Edited by: John McDuff on 07/03/2007 20:51:34 I like the way its integrated and how it manages to actually enable and diable my bluetooth headset like it should, something where so many apps fail. A big problem is like posted before the low outgoing volume, something which will have me like many others prefer TS or vent. The binds also need some tweaking, a single button is a must and the middle mouse thing does not work as it should. It switches the action menu back to left, which i have always found very awkward. Now you can fool the game by forcing the action menu back to the mid button, effectively disabling it - but that will probably bother people that use this menu. Another thing that bothers me a lot is the amount of CPU it consumes on my machine. I haven't seen anyone else mention this but on my aging box (Athlon XP 2400+ on 333 FSB MB) it makes the FPS difference between fine and jerky (25-35 down to around 15 with an open channel).
That's all I have found out for now. Lots of small issues that probably are easily resolved before introduction although the CPU thing might be a can of worms...
EDIT:typos
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MorbidPenguin
Hard Corp Brotherhood Of Steel
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Posted - 2007.03.08 04:30:00 -
[64]
Been using it; a few things I've noticed that need improvement:
1. It's been noted, but you need to be able to map it to a single button. 2. If you have sounds on, it becomes quite hard to hear. I like to have EVE come through my speakers and use Vent on my USB headset. Can't do this yet, but I'd like to be able to. 3. I like the fact that it works with my USB headset and I don't have to disable my soundcard. 4. The quality is not great. I noticed a little static when people are talking and sometimes, when I'm talking, there is a horrible echo/reverb. 5. Needs Logitech G15 support. I love Vent because it has G15 support and I can see the channel I'm in and who is talking without switching outside of EVE. The little green icon is not cutting it when I'm reading another channel. 6. Microphone boost does not work. Also, "Input Volume" doesn't seem to have any effect - no one has complained about my overpowering voice yet. One thing I really like about Vent is that it has Volume normalization - people that talk too soft are amplified and people that talk too loud are toned down. Can't do that with this - it's more dependent on individual speaker/microphone settings, etc.
That's about it for now. I'll update if I think of more things later.
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CrazyIvan
Minmatar Calista Industries
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Posted - 2007.03.08 05:13:00 -
[65]
Doesn't appear to work with cedega engine 5.2.10, with either oss or alsa audio selected.
As someone already stated earlier: I don't get local or corp chat at all, not even text mode, have heard I don't show in those channels either.. unless I add voiceenabled=0 to prefs.ini, then I get usual local and corp, of course no voice chat ;)
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Jocca Quinn
Matari BackBone
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Posted - 2007.03.08 18:38:00 -
[66]
Several members of my corp have this enabled. So far we haven't been able to test it much due to the most regular online people having issues, namely
1) Clicking "Join Audio" does nothing, no error, no message, the option does not change to "leave audio" .. zip. This could because this person has a Realtek soundcard .. bug report submitted. 2) Clicking "Join Audio" crashes the client, no error, no message just CTD. 3) Strangest one of all that affects only one person, this character/account gets NO chat channels at all when they login. They have tried enabling / disabling sound, deleting their cache, using another PC. That persons second account which was not Vivox enabled is fine.
JQ
none of us are free as long as one of us is chained none of us are free |

Nepu
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Posted - 2007.03.09 16:57:00 -
[67]
Few things: - When hitting the hotkey it takes about a second before the icon goes green, I don't know if the other guys can hear me before it does. - It would be nice to map the hotkey to any other key than middle mouse. - A test mode under options where you can hear yourself to verify your settings.
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Will Stronghold
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Posted - 2007.03.09 17:03:00 -
[68]
Well I am probably one of many Windows Vista users that are really happy about the voiceenabled=0 option in the prefs.ini file, cince without that I could not even get into Eve at all. About the Eve Voice testing, seams like can not be done on Vista yet.
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Captain Campion
Amarr Dark Horizons
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Posted - 2007.03.09 18:48:00 -
[69]
What do you like about it? It's nice to have chat in Eve, sound quality was decent.
What donÆt you like about it? I couldnt set a key on my mouse for voice activation, using MX100 Logitech. I couldnt increase the volume, I could hardly hear people.
What suggestions do you have for the client? Don't bother putting voice in it.
What features would you like to see added to EVE Voice? Better volume control and key recognition.
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Redbeard Starchaser
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Posted - 2007.03.09 19:02:00 -
[70]
What do you like about it? It's easy to communicate this way, coordinate missions, makes life easier
What donÆt you like about it? Hope that another button will be available to talk, mid mouse button is sometimes hard in the middle of a battle. It seems to hang my client sometimes. Some people are really soft. Most are good to hear.
What suggestions do you have for the client? Another activation button, auto-sense?
What features would you like to see added to EVE Voice? Better volume control and key recognition.
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X treme
Minmatar N00bs
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Posted - 2007.03.09 19:24:00 -
[71]
1.) good quality 2.) to less ppl using it yet 3.) the pictire in the chatwindow is sometimes bugged (someones talking isn't green, not talking ppl are green) 4.) would be nice to ahve it for all chans 5.) need a button free to assaign not only mittle mouse, i need it for mouse 4 or 5
greetings
X treme X |

Daedaelus
Caldari Xtreme Intruders
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Posted - 2007.03.09 19:32:00 -
[72]
What do you like about it? It has good uses such as recruitment, "hailing" another ship in certain situations. For some corps it could eliminate the use of vent and teamspeak.
What donÆt you like about it? It has a time delay before you speak which could be the difference of warping your corp to a camped gate or not. It is also simply annoying.
What suggestions do you have for the client? Get rid of the delay, Make it so when you click the tab to whatever channel you go to have the voice activate on it or at least make an option for that.
What features would you like to see added to EVE Voice? Make a proximity system were if you get within XXKM you can hear the other person if they choose to speak. This could be good for "hailing" another ship as all Sci-Fi shows have shown. Only problem is you would need a way to moderate it im sure there are many NUBCAKES that will scream racial slurs and play absurd music. ALSO don't forget a mute button so we don't have to hear the carebears.
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Raven Hugin
Minmatar
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Posted - 2007.03.09 20:17:00 -
[73]
What do you like about it? For me, the sound quality is much better than TS or Vent. There is no noise when using EVE Voice. On TS/Vent I really have to struggle to hear what some ppl are saying.
What donÆt you like about it? Sometimes I can't hear what ppl are saying, because the game sounds effects are louder than the voice. Other than that, I like everything as long as it stays free to use ;)
What suggestions do you have for the client? I would suggest to put in a separate volume control for the EVE Voice sound, or e.g. make all other sounds automatically lower when someone is talking. Personally, I'd go for the first option though.
What features would you like to see added to EVE Voice? Giving voice admin to gang boss, so he can mute other ppl. E.g. so only commander and wing leaders can talk, or they have priority if everyone is talking at once.
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lucy stirling
Gallente Guardian Heroes Inc.
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Posted - 2007.03.09 20:21:00 -
[74]
There is few few problems i have found with with the ingame voice.
1. The voice icon comes on 4secs to late when you speak.
2. Push to talk button sticks sometimes.
3. The microphone boost can not be put on.
4. Sometimes i hear another member on the ingame voice have a lot of static tho i have asked them to send a bug report.
5. A few member have had problems with the middle mouse button where they tick the option it work for a few hours then forgots it when they look it had unticked it's self.
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KUKAMANGA
FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.03.09 20:36:00 -
[75]
What do you like about it? A: more sence of secuirity unlike vent/teamspeak the intell in the gang stays in the gang channel. No more vent/teamspeak spies lol!
What donÆt you like about it? A: Heard rummers that this service was going to increase the subscription to eve.
What suggestions do you have for the client? A: I have a gamer mouse and i use a spacific button (on the side of the mouse) for voice activation, realy sux that its restricted to the middle button.
What features would you like to see added to EVE Voice? A: would be nice if in gangs/fleets the boss/fc could mute people that are anoying. |»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»»|*\___ | - - - - - The Beer Truck - - - - |__|_|_\__ |__________________________________|__|_|_|__ll »l*(@)(@)»»»»»»»»»»»»»»»»»»»»»»»»»»» |

Ghou Traeplo
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Posted - 2007.03.09 20:55:00 -
[76]
What do you like about it? - Nice sound quality - Integration with the game and channels
What donÆt you like about it? - I can't control the volume. It's way to low - I can't turn all the eve sounds off but keep vivox sound on
What suggestions do you have for the client? - add volume knobs to all sounds (i can't seem to be able to turn ambient sounds off without turning all sounds off.
What features would you like to see added to EVE Voice? - The icon that lights green to say who is speaking won't be very usefull in big group. A popup icon or the name being displayed in the overview (create a new entry at the top of overview?)
I'll send more feedback when i have more experience with vivox. regards
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Eternal Shadow
Dallas Company
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Posted - 2007.03.09 21:47:00 -
[77]
Unfortunately I am not the type of player that understands all the technical stuff that goes on inside my pc, it has an on button and it works 
Running on a 4 and a half year old machine with 2666Mhz intel processor with a C-Media sound card (I think).
What do you like about it?
Sound quality was excellent. Very little, if no delay in sound. Had no additional problems with running eve, no additional CTD's or lag. Found middle mouse button more user friendly than a keyboard button to activate voice. Having used TS and Ventrillo and to a small degree Skype, much preferred this.
What donÆt you like about it?
Getting it to work in the first place was the only frustration, had to reassign what the middle button on my mouse was for, found by accident that there was a setting called "middle button", hey presto voice works 
Only issue was icon to show who was active on voice was not accurate and shifted between characters when I scrolled up or down the chat window.
What suggestions do you have for the client?
? - not being technically minded I have no idea 
What features would you like to see added to EVE Voice?
Continue to work on the ideas submitted at the 2006 fanfest!
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Paddlefoot Aeon
Neogen Industries Serenity Fallen
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Posted - 2007.03.09 22:10:00 -
[78]
As far as the sound quality goes, EVE voice sounds great. But, in its present form, it won't replace TeamSpeak.
First... you nead to be able to map it to a key other than the middle mouse button.
Second, until you have the functionality at least similar and on par with TS and Vent, you won't get people paying for EVE-Voice.
Habits are hard to break, and right now ppl are simply used to TS and Vent. You'll have to give them something better to replace it, and at the moment EVE voice is not there. -----------------------------------------------
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Angel Vengen
Caldari The Marauders
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Posted - 2007.03.09 22:17:00 -
[79]
What do you like about it? - I like the fact that I can run a voice server with out having to have a second program running in the background eating up some extra cpu, but mainly I like the fact that I can see who's talking without having to minimize the client during a bad time.
What donÆt you like about it? -well sometimes it "sticks" the push to talk, and you are always transmiting. Thats about it. Oh and most of the time the green talk icon stays white for a second when the other person starts to talk, but they still go through, was just a bit confusing at first.
What suggestions do you have for the client? - The ability to mute certain people at certain times would be pretty cool, also a way to stop a person from hearing you say something without having to block them completly(I.E. You and two real life friends play eve, we will call them friend b and friend c, since you are friend a. Its friend b's birthday, and you and c are trying to talk out a plan on a surprise party later in the week. When all of a sudden b logs on and joins the audio feed? oh noes. You say hi then both call afk and block from transmiting to him, and continue to plan )
What features would you like to see added to EVE Voice?
err see above.
Originally by: Nyxus Yes but the Apoc is kind of like a mullet - business in the front, party in the back.
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Angel Vengen
Caldari The Marauders
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Posted - 2007.03.09 22:19:00 -
[80]
Originally by: Paddlefoot Aeon As far as the sound quality goes, EVE voice sounds great. But, in its present form, it won't replace TeamSpeak.
First... you nead to be able to map it to a key other than the middle mouse button.
Second, until you have the functionality at least similar and on par with TS and Vent, you won't get people paying for EVE-Voice.
Habits are hard to break, and right now ppl are simply used to TS and Vent. You'll have to give them something better to replace it, and at the moment EVE voice is not there.
You can map it to another button besides the middle mouse, hit escape button in your client, go to shortcuts, and scroll down to talk. right click, edit shortcut. \o/ there you go.
p.s. if you want to map it to a single key, it has to be either ctrl, alt, or shift. you click the box corresponding to that button, then in the box at the bottom where you would add in the second button to trigger you speaking, just hit that same button.
Originally by: Nyxus Yes but the Apoc is kind of like a mullet - business in the front, party in the back.
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JoelBlack
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Posted - 2007.03.09 23:12:00 -
[81]
i have issues with voice thing..realtek here...keeps disconection me from internet...solution prefs.ini voiceenabled=0
nice try ccp
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Rethe Henney
TRantor Corp. Interstellar Starbase Syndicate
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Posted - 2007.03.09 23:13:00 -
[82]
Edited by: Rethe Henney on 09/03/2007 23:10:50 What do you like about it? In-game, no other software, no server with ip/password to share. Easy to use.
What donÆt you like about it? Unable to setup volume correctly, the icon in the people list useless in a chat with a lot of people. The fee to use it will make it less interesting 'cause not all people will use it. I have the feeling that the function is still insufficiently joined into EVE.
What suggestions do you have for the client? Add a small text on the top of the screen with the name of the speaker (if something like that exist I don't see it). Make an interface more specific for the Voice function where we can manage it (banned; friends; language; AFK tag; ...).
What features would you like to see added to EVE Voice? Right-click > Voice : on a pilot to immediate (private) connection with it.
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Fortune Taker
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Posted - 2007.03.09 23:30:00 -
[83]
What do you like about it? the ingame usability is nice
What don’t you like about it? not sure yet
What suggestions do you have for the client? the member list update is horrible, for example when someone logs on it will show them with voice active when they don't even have it at all.
What features would you like to see added to EVE Voice? i would like to see the mic muted when you havent clicked the button
also an output volume control for the eve voice, im not sure if it is on the wave channel in windows volume control or not, i would like to see it separate cause i listen to music on my computer while i play and if i turn the music down i can't hear the other players
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DoctorDeath
Arcana Imperii Ltd. The Cartel.
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Posted - 2007.03.09 23:48:00 -
[84]
sounds great needs more twicking options seems to take a few secends to start transmitting NEEDS more options and fix the mic boost check box! I See Dead People !
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Gigo
Minmatar Matari BackBone
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Posted - 2007.03.10 00:06:00 -
[85]
Originally by: Jocca Quinn Several members of my corp have this enabled. So far we haven't been able to test it much due to the most regular online people having issues, namely
<snip>
3) Strangest one of all that affects only one person, this character/account gets NO chat channels at all when they login. They have tried enabling / disabling sound, deleting their cache, using another PC. That persons second account which was not Vivox enabled is fine.
That was me.
On logging in the first time after I was enabled for Voice, I had no channels. I could join or be invited to channels but did not get any by default. This included Corp and Local: I appeared in Local but not in Corp. Upon launching I might get several of my player-owned channels back. Upon changing system I would get Local back. I could find no way of getting Corp back.
I finally found a solution which was to add voiceenabled=0 to my prefs.ini file. This gives me all of my channels back, but obviously means I cannot use Voice.
My sound hardware is SoundBlaster Live!. I do have onboard AC97 sound but it is disabled in the BIOS settings.
--Gigo --- It's not just a game! |

clinko
Minmatar Celestial Horizon Corp.
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Posted - 2007.03.10 00:43:00 -
[86]
So I just got this evemail that said I should reply here....
Quote: What do you like about it?
Not having ts running. Builtin sound works (EPoX nf3 ultra, realtek)
Quote: What donÆt you like about it?
Laggier than ts. Takes 2-3s to actually start sending sometimes. Mic Boost Doesn't work. Having to scroll through the char list to see who is talking. No documentation.
Quote: What suggestions do you have for the client? What features would you like to see added to EVE Voice?
Something like ts overlay that says who is talking. Channel command, guess you could use seperate channels. Full documentation needs to be included, maybe I could try looking :p clinko The official high priest of buy. All Hail Buy!
(\_/) (O.o) This is Bunny. Add Bunny to your signature (> <) to help him achieve world domination. |

Coerisarisnne
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Posted - 2007.03.10 01:50:00 -
[87]
I'm on 28,800bpos dialup, I could care less for VoIP in EVE. So long as there remains an ability to disable VoIP so it won't consume already limited bandwidth it won't bother me.
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Celebrin Veladorn
Caldari Knights Of The Void
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Posted - 2007.03.10 02:45:00 -
[88]
Plantronics USB Audio/headsets do not show up as a viable Input source on the Voice tab.
Can an option be added to run Voice chat ONLY as a sound option (ie all game sounds/music off except voice).
Push to talk has a large amount of lag associated with it, 2-5 seconds before it activates. Default mic gain/boost should be adjusted upwards, all corpies who are getting mics to work are reporting having to crank it almost to max to get it audible over game sounds.
Slow connections on clients seem to generate a VERY low quality audio signal (they sound like robots)
Aurora talks over the top of the voice chat drowing it out (see above on Vchat only option).
So far looking fair for a beta program, hope to see a patch soon with some revisions. GameClubCentral's EVE Writer |

Vergil Mathers
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Posted - 2007.03.10 03:41:00 -
[89]
Worked off the bat for me.
Minor issues I noticed..
1) Voices were VERY SOFT. not sure if this is their mic settings, or what, but it was very hard to hear people. 2) Needs a better "VOX" button option.. (unless i missed it). only having it map to "middle mouse" is cool for trials, but sucks long term. 3) Look at the current "TS Chatter" / "vent overlay" programs out there.. give us an option to see who is talking when you have 20-50 people in a corp chat window. maybe put their name in green or red in the top middle of the screen or something..
Looks good for an unfinished product.. I'll post more when I get more time to play with it!
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Marcusi
Ars ex Discordia Curse Alliance
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Posted - 2007.03.10 04:22:00 -
[90]
1. Sound quality varied but many of my corpmates were either completely garbled or couldn't transmit at all. This is the most critical issue and as it stands now Vivox is unuseable for our corp.
2. Managing voice across many chat channels becomes overwhelming and discourages people from using it.
3. Some members in-corp with win2k now can't even join the Alliance or Corporation chat windows for text-only chat.
4. Need to have voice comms active even if Eve client crashes. We have this now with Teamspeak.
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keng 3
Black Avatar Firmus Ixion
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Posted - 2007.03.10 06:15:00 -
[91]
1.
Its easy ( doesnt take a rocket sciencetist to figure it out) 
Its convenient ( No ips address to type in or pw to remember ) 
2.
Has very poor voice qaulity ( People sound like a monotone robot ) 
Has no hands free talk ( Some people cant push to talk and pvp at the same time , were already useing the whole fricken keyboard with our ten fingers) 
3.
Add some options as far as channel commander, volume control , mute, (afk, brb,sleeping,taking a ****,) avater, a translator for those other dman foreign people ( ffs i cant underdstand a damn word there saying : what the %$ did you say ?
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Sonic Slayer
Minmatar Guardian Heroes Inc.
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Posted - 2007.03.10 06:28:00 -
[92]
There seems to be a 4 second delay on the voice icon turning green when pushing down the button to speak, it transmits voice once you push the button down but the light delay throws people off.
The Mic Boost box can't be selected and some people just come in way too low.
Some other bits too, but I can't remember.
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Marine HK4861
Caldari Seoltachd
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Posted - 2007.03.10 07:24:00 -
[93]
Edited by: Marine HK4861 on 10/03/2007 07:21:27 What do you like about it? Ease of setup.
Good sound quality, although you may have to go into Windows to play around with sound settings.
Works independently of EVE sound.
What donÆt you like about it? Little/no documentation on how it works - a lot of posters above were complaining of sound volumes, which is easily fixable from Windows.
Can be hard to keep track of which channel you have audio in, especially with multiple channels open.
Delay in voice indicator (green microphone) to see who's speaking.
What suggestions do you have for the client? You can still hear blocked people's voices. This needs to be addressed, unless you want an increase in harassment petitions. 
What features would you like to see added to EVE Voice? I can't think of any new features and most of the above improvments would pretty much make it perfect for my purposes.
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Asael
Caldari Nathlin Enterprises Inc.
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Posted - 2007.03.10 07:55:00 -
[94]
Got an feedback mail this morning, here is my repley.
Since Eve Voice hasnt been enabled for me, but it has been for my corp members, i was unable to test it. Weird thing though, it went active on my laptop last thursday, but i wasnt able to enable anything there aswell.
______________________________
Nathlin Enterprises Inc. CEO -Everto es hic servo Mihi |

Jack Cannon
The 5 Amigo's LLC. NxT LeveL
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Posted - 2007.03.10 08:09:00 -
[95]
The things I see so far
voice quality is exellent but to replace TS it will need the following.
1 voice activation and activation level ajustibility and not just push to talk.
2 input and output volume control with a MUCH wider range than is presently available (some people are barely audible others are so loud it's not funny.
3 the ability for gang or squad commanders to have voice comms communication with another gang (for coordinated attacks).
that's about all I can think of atm.
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Anara Shaw
Dark and Light inc. D-L
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Posted - 2007.03.10 12:38:00 -
[96]
Edited by: Anara Shaw on 10/03/2007 12:41:03 Hiya in response to your evemail asking for feedback:
- What do you like about it? Well I love the the way you can now speak to people in channels such as corp and private convo, and of course the special importance of in gang. It is a kickass development that is well recieved by both me and my friends. If i can say one thing I like about it is that it is very clear. People's voices are very clear when transmitted.
- What donÆt you like about it? Simply put.... its too low. We can't hear anything, (well just about), very clear but TOO low, as we cannot select the microphone boost option in audio settings menu it actually sucks.
- What suggestions do you have for the client? I want the option to be able to select a keyboard button for my voice activation, the middle mouse button is too ackward when you need your right hand to control your ship and select everything especially during combat. I find I have a very unused left hand doing nothing at the other end of the keyboard. hint hint.
- What features would you like to see added to EVE Voice? Well I would like Aura to make some announcements, like: "Connecting to channel X" etc thats would be cool. But also the ability to mute perople etc? I'm not sure whether its possible atm, but as it is no with text channels, you can kick and mute and the likes is that possible with voip?
all in all thanks!
EDIT: Spelling (I just can't leave my bad spelling alone lol)
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cursless buddafunt
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Posted - 2007.03.10 14:35:00 -
[97]
what you like about it? i realy like the quality and the fact my corp members could hear me fighting in the background. i dont know if it was my sound card set up or it was intentional but, i like the idea that your game sound is projected to the people your talkin too. What donÆt you like about it? I like the idea of having a choice of button to activate talk. Even if its on a keybord, or another button on the mouse other than the middle one.every thing else was pritty spot on with me. What suggestions do you have for the client? id like so much more for eve id probbaly have to write a book on it. (1)40km tractor beem drones (2)cpu to be reduced on mining upgrades so i can fit 2 on a converter (3)some realy cool tecnolagy where i can change skill with my mobile phone while am at work (4)to be able to fly my ship with a joystick what features would you like to see added to EVE Voice? i had a joke about changing the tone of your voice so i could sould like cartman from southpark
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DrAtomic
Atomic Heroes The OSS
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Posted - 2007.03.10 15:04:00 -
[98]
What do you like about it? One voice comms to rule them all, ingame voice visables.
What donÆt you like about it? When client or node crashes you loose coms as well. Not allowed to select the talk key of my personal preference (only got middle mouse to work, which is a clickable wheel on my mouse and therefor really annoying).
What suggestions do you have for the client? Make it a standalone client that interfaces with the game.
What features would you like to see added to EVE Voice? G15 LCD support. ----------------------------------------------- My Top 10 List |

Si'jun Ensqo
The Guardian Agency Guardian Federation
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Posted - 2007.03.10 15:27:00 -
[99]
I have to agree to pre-posters: Sound quality is much better than e.g. on TeamSpeak, thats definitely a great + !!!
But we figured out some problems about sound-volume: 2 of 8 corpmates were hearable, from the rest, we didn't hear a single sound. :/ Other thing were problems with the voice settings. EVE voice settings seems to override Windows settings for microphone and sound.
And of course... problems with WinVista and Win2000. I'm mainly running EVE on my PC with Win2k, just for Skill-Switching and some other things, I use my notebook with WinXP. But only on the notebook (WinXP) the Voice System works well. Thats not quiet fine, though I would have to play on the notebook, if I want to use the ig-Voice in Combat, and thats a bit very laggy. :/ (known issue)
Also... The active Voice on Win2k erases all active System Chat Channels. No Client crashes, but my Corp, Alliance and Local Chat Tab were lost after logging in the first time. (known issue too) War do not make one great. |

Gridcrash
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Posted - 2007.03.10 17:55:00 -
[100]
When the sound quality is good, it is very good, but for one of our corp members with a weaker computer, you can't understand him at all.
I come across extremely loud and clear to everyone, as does one of my corp mates. Everyone else is so low that I have to strain to hear them, even with maximum volume. EvE has frozen my mic input at 33% for some reason, and overrides my windows sound settings.
Even when EvE is (*GASP!*) laggy, the voice doesn't seem to lag, and I didn't get any indication that the voice contributes to lagging my client.
At first, it wouldn't save my settings and continually reset them. Suddenly, it started saving them. I have no idea why, and I can't reproduce.
The middle mouse button is probably the worse button to assign to talk. Most people already have it tied to something else, and the rest don't use it because--like me--you can't press it without moving the scroll wheel. I assigned SHIFT-CNTRL to talk, and it has worked well for me. One of my corp mates, however, gets their mic stuck permanently on after keying it once. Funny for about five minutes, then very annoying for everyone.
I don't like that you can only have audio enabled in one channel at a time. I want to enable it in several of my common channels, but only hear or talk in the currently active tab.
The "talking" icons lag to the point of being useless. Take them out, and instead replace them with the following: Talk icon with red box indicates that the user has voice but it is disabled or this is not their active channel. Talk icon with green box means it is enabled and this is their active channel. Make the channel tab flash green if people are talking in the channel.
I don't know why, but audio disables itself after awhile, and needs to be reenabled. It's annoying. Save the audio enabled settings on log off, so I don't have to reenable the channel each time. If you want people to use this, it should be effortless. The last few days, no one has bothered to reenable their channels. If they remained enable until you disabled them, people would use it more.
I don't know why you can't display the audio level bar when you have a channel enabled. Fix that, and also let me put an audio level indicator somewhere on my screen where I can see it. I hate wondering if I am actually transmitting, and if I am too loud or not.
Could it have killed you guys to have given us a little documentation?
You're not going to be able to charge for this, until there is a critical mass and it becomes widely accepted as the defacto way to voice chat. I honestly suggest making it free for 3-6 months after release. New users should have it free for their first month. Personally, I would rather you didn't charge for it at all. Other solutions are free. Speaking of other solutions, many corps and alliances REQUIRE ventrillo or teamspeak--that is going to be a huge hurdle to jump if you want to charge for this. It is going to take a lot of time for you to gain momentum with this.
My corp has not tried using this for any actual operations yet, since it is only really usable with two of us at the moment. The volume issues are a killer.
-Grid
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Cash Warbash
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Posted - 2007.03.10 18:05:00 -
[101]
The Voice Chat is great We got it to work in my corp. on our corp. channel and private channels, which is very cool, which is much better than local & set channels. Three items which I noted may help; maybe I missed theses features, if I did please let me know
1-Sound; We as players will need to increase and decrease volume on individuals not just general volume for all. Some people are louder and some people are lower in sound.
2-Push to talk key; Push to talk key canÆt be the left click button; we need a vehicle to pick our own key(s) of choice
3- Highlight on person talking; we need the person talking to have a highlight or indicator on them. This will help with communication with groups of unfamiliar persons. (Maybe a text message in standard chat should just print-example Cash Warbash is voice chatting-if click to talk button is used)
Getting ahead of myself here but in closing; overview gang settings; Command groups will need to have chat to wing groups and squads; but maintain Command chat in private from others Jumping voice chat rooms will be encumbering in combat; Maybe you can have push to talk keys by numbers; (for command & leaders to report information) one push to talk or hot key for each squad; please donÆt extend or make us click on the overview to change voice chat groups or squad chat groups, the overview is already to long. Hot keys are the way to go.
Example Command; Command will need to chat to wing & squad groups- a general ôto all hot keyö and single hot keys for each lower level squad.
Wing and squad leaders are the only ones in need to chat with higher command level persons- a general ôto all command hot keyö and a single hot key for each group's assigned wing or command leaders can be helpful
Thank You
Cash Warbash
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seidar
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Posted - 2007.03.10 18:28:00 -
[102]
I dont have to mutch to say about it but i'll love to se an upertunity, to be able to turn it off! Anyway i belive this will be a nice attribution to the game when you ppl have given it some more testing and given it some more options.
Best regards Seidar
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Liberty Belle
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Posted - 2007.03.10 21:28:00 -
[103]
Edited by: Liberty Belle on 10/03/2007 21:25:27 Initially, I like it, what works of it...
Hoever my problems I and some of my corps are experiencing are this:
EVE client keeps resetting the mic sensitivity back down (same stupid thing it does with graphic settings) Its causing problems with people being able to hear you. The micrphone gain option is currently unselectable in-game.
The "middle mouse button" option to enable voice is awful. Maybe some like using that, but its the absolute last place I want it. Can you offer a few other options for keypress enabling?
Also, I and my corpmates are experiencing that when the voice is enabled in client, it screws everything up out of game, micrphone volume outgoing is cut back on external programs like teamspeak, etc.
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Jocca Quinn
Matari BackBone
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Posted - 2007.03.10 21:38:00 -
[104]
Originally by: Jocca Quinn Several members of my corp have this enabled. So far we haven't been able to test it much due to the most regular online people having issues, namely
1) Clicking "Join Audio" does nothing, no error, no message, the option does not change to "leave audio" .. zip. This could because this person has a Realtek soundcard .. bug report submitted.
JQ
Solved this one [why can we not update our bug reports?]
Basically I picked my PC up and took it to a friend that has a broadband connection. Fired up Eve, hit join audio and bingo works first time, a little quiet but that seems to be a common problem.
So not a Realtek issue .. a "I've got dial up and it sucks issue".
This affects all voice comms, on TS I can only stay in the channel if the codec is turned right down.
Long story short, Vivox over dial up = not gonna happen
JQ
none of us are free as long as one of us is chained none of us are free |

Accurus
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Posted - 2007.03.10 23:05:00 -
[105]
What do you like about it? well, the ingame vivox rocks. Clear, quick, channel specific. Although my list of "dont likes" is long, its not becuase i dont like this. Its because I am trying to nitpick :). Overall I would say this is a winner baby.
What donÆt you like about it? 1.The 1 second lag on the voice tag going green from when you press the Transmit voice (Tx) button. 2. Talking of the Tx button, it was a little tricky to sort out, maybe put the assign option in the "audio" section of the ESC menu? I have a laptop so the middle button thing was a pig for me. Ended up being F11 in the end, cos i didnt want to press CTRL+ or ALT+ or SHFT+ a Tx key. If i was a PVPer it would make life hard.
3.The ability for people to adjust voice levels somewhat better would be nice.
4. Manual. neeeeed manual. I had to work this out using a conjuction of testing and begging in the help channel. It wasnt a pretty thing.
5. Blocked persons (i.e. they cant convo me etc) can still be heard. not so good if you want to block them out completely.
6. "Leave audio" option was as much use as t**s on a bull for me. I tried to leave audio and later rejoin, and had about as much look as a petrol-covered manic depressive trying to light a ciggy.
What suggestions do you have for the client? Just improving the menu for it would help no end. Maybe include a quick bit of instruction on the menu page?
What features would you like to see added to EVE Voice? Well, i think its simplicity is where its secret lies tbh.
Accy.
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Gridcrash
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Posted - 2007.03.11 20:35:00 -
[106]
A lot of people don't realize this, but you CAN re-map the talk to anything. Go into audio settings, remove the checkbox after "Use Middle Mouse Button to Talk", then go to the "Shortcuts" tab. Scroll down a little to "Talk", and change the key mapping there. You can set it for whatever you want.
-Grid
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Marcusi
Ars ex Discordia Curse Alliance
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Posted - 2007.03.12 02:35:00 -
[107]
Originally by: Si'jun Ensqo I have to agree to pre-posters: Sound quality is much better than e.g. on TeamSpeak, thats definitely a great + !!!
I envy the people that are getting better sound quality than TS. From our corp feedback, one of our corp "sounds like hes gargling a mixture of half bricks and radiosctive sludge in an electrical storm". And that's using broadband.

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BigDaddy760
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Posted - 2007.03.12 04:36:00 -
[108]
Good Job on the voice feature. I think the audio could be improved. We sounded like a bunch of 6 year olds lol. I didnt test it out on more than one channel at a time i would like to know how taht would have worked. It was hard to tell when and who someone was talking. There were some whos icon was green all the time wethr they were joining or not. also when u activate there seemed to be a lag or delay in the transmission. But i think it was an awesome experience It is better to ask forgiveness than permission. |

Joe Steeler
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Posted - 2007.03.12 17:28:00 -
[109]
seems to me that it was not enabled in my account even if i get eve mails requesting some feedback. it was enabled for other corp members, though. could you please check?
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Charon Gonzales
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Posted - 2007.03.12 21:59:00 -
[110]
Edited by: Charon Gonzales on 12/03/2007 22:01:05 *) what i dont like; does not work with non windows xp os's, has issues with many cards, the input volume goes down without player intervention (due voice level?) voice icons show / dissapear at random.
All in all seems way too bug infested, also the voice levels are way too low, its really hard to hear speech if you arent using headphones.
Compared to say teamspeak this vivox solution is in current implementation inferior.
Hope it get's better.
*)what i like; unified sound system wich makes voice coms easy and care free for eve players
*) what should be done; ***fix the bugs*** more control over it, look at teamspeak / ventrillo no "automatic voice adjustment" if i want to scream the socks off of my corp mates i should be abel to do it.
all in all - 3 out of 10 starts; keep working on it.
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Linium
Without Reason
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Posted - 2007.03.12 23:52:00 -
[111]
Edited by: Linium on 12/03/2007 23:54:19 Ive been using on and off all week, here is my opinion.
Good Points
1. Its built into the client. 2 Could be very good for small corp who are only likely to use one channel and not need commander type controls.
Bad points
1. Sound quality is pretty bad, compares very badly to our TS, and ventrillo systems i have tried before. 2. Only allows middle mouse button as push to talk button. 3. No options for a channel commander type system, how do you talk to squad commanders if you are in another squad? 4. Seems laggy, takes a few seconds to see who is keying up their mic. 5. Audio is too quiet and i am unable to turn on mic boost or turn the level of the input up. 6. Random beebs and other noises appear when no one is talking. 7. No visual confirmation that the system is working correctly. 8. Would be nice to see some sort of overlay to say who is speaking, scrolling through gang (if you even have it up) to see who is speaking. Green colour is very hard to see, should go from red to green when someone speaks and not white to green.
I honestly can't see the point in Vivox if: you have to pay for it and if it is as good as teamspeak which we all know how to use and is able to be used for other games.
----------------------------------------------------
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MonaLisa Overdrive
Gallente Golden Aardvark Society
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Posted - 2007.03.13 07:58:00 -
[112]
Posistive: + it is good sound quality. + you can speak more than one at same time and it still sound good = like when sitting at same party in RL. + easy to beigne use + no extra-eve program needed (as i far i know, i am only normal computer user). + in chat you can see who is actively speaking, if in doubt :P
Negative - can't reply when client not the active one. (I like to have two client running) - echo so not able to detect what is beeing said, if you have to chars in same channel. - how do you adjust your mic volume lvl? i can see a meter when not active voice, but not how to adjust it. If one try to adjust in the [esc] meny if pops back ...
Over all i like and will get it when it comes out for real. BUt may not use it all the time, as i like to be able to answer nomater what window i have active.
HAve fun MonaLisa Overdrive
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Bambi
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Posted - 2007.03.13 14:02:00 -
[113]
Positives
Sound quality is nice. Seems to perform better tha TS when multiple people are talking.
Negatives
Ingame sound effects need to drop substantialy in volume when vivox is active. You cant hear people when you are warping etc. Need to be able to bind a single key as talk, or maybe a toggle on/off. Possible to 'autojoin' audio when a chat channel is topmost. so you could swap to and fro between corp and gang chat without having to join audio every time.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.03.13 17:45:00 -
[114]
Originally by: Jocca Quinn
Originally by: Jocca Quinn Several members of my corp have this enabled. So far we haven't been able to test it much due to the most regular online people having issues, namely
1) Clicking "Join Audio" does nothing, no error, no message, the option does not change to "leave audio" .. zip. This could because this person has a Realtek soundcard .. bug report submitted.
JQ
Solved this one [why can we not update our bug reports?]
Basically I picked my PC up and took it to a friend that has a broadband connection. Fired up Eve, hit join audio and bingo works first time, a little quiet but that seems to be a common problem.
So not a Realtek issue .. a "I've got dial up and it sucks issue".
This affects all voice comms, on TS I can only stay in the channel if the codec is turned right down.
Long story short, Vivox over dial up = not gonna happen
JQ
Yeah, Vivox uses a constant downstream of 10kB/s. If the connection doesnŠt provide this = no vivox
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rockerguy
Red 42 CORE.
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Posted - 2007.03.13 22:10:00 -
[115]
Edited by: rockerguy on 13/03/2007 22:08:17 Edited by: rockerguy on 13/03/2007 22:07:51 Edited by: rockerguy on 13/03/2007 22:07:36 how to make it cool
> Decouple it from the EVE client > Make it its own application > Dont charge for it > Otherwise I can get TeamSpeak slots for $2.50/user/year > 75% less than what CCP charges

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Laron W
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Posted - 2007.03.13 23:51:00 -
[116]
I wouldn't mind there being a voice option ,esp. in the heat of battle when your gang member got a pirate on his tail, or when your hands hurt from typing, but i have a Sound Blaster LIVE LS, so it sound work fine with the voice option right?
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DogzNutz
Gallente Shiva Morsus Mihi
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Posted - 2007.03.14 01:26:00 -
[117]
Dear SharkBait,
Though I apprciate that this application has to be tested in the Singularity Server to insure it's workability for it's users.
I would also appreciate that when you post a news bullitin advising of a test at 15.00 hrs and NOT to patch your client be followed with a Time your test ends.
I for one don't wan't another client on my PC tbh. Would like to get on with my mining :P And I don't expect to just be sitting there awaiting for the server message to change from u need to patch up to OK get online u slacker. Due to that post I couldn't be arsed to play eve today. Bow Wow wow yippy ya yippy ya!!
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KENDO AIRDOG
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Posted - 2007.03.14 06:57:00 -
[118]
VOICE I guess I just don't get it. Try as i might I try using instruction on how to send the info for using voice but I'm missing something. I guess I have no choice but to wait till you get it working for all to use.
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rockerguy
Red 42 CORE.
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Posted - 2007.03.14 14:36:00 -
[119]
Originally by: Helison
Originally by: Jocca Quinn
Originally by: Jocca Quinn Several members of my corp have this enabled. So far we haven't been able to test it much due to the most regular online people having issues, namely
1) Clicking "Join Audio" does nothing, no error, no message, the option does not change to "leave audio" .. zip. This could because this person has a Realtek soundcard .. bug report submitted.
JQ
Have u tried going to your audio settings ... press escape go to audio and click the push to talk button and try fiddling with the outbound settings as well that might help
Solved this one [why can we not update our bug reports?]
Basically I picked my PC up and took it to a friend that has a broadband connection. Fired up Eve, hit join audio and bingo works first time, a little quiet but that seems to be a common problem.
So not a Realtek issue .. a "I've got dial up and it sucks issue".
This affects all voice comms, on TS I can only stay in the channel if the codec is turned right down.
Long story short, Vivox over dial up = not gonna happen
JQ
Yeah, Vivox uses a constant downstream of 10kB/s. If the connection doesnŠt provide this = no vivox
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Tanis.

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Posted - 2007.03.14 16:25:00 -
[120]
Check out this thread. ____________________________ I break things.
GM Voodoo > That plan really straddles the fine line between genius and idiocy. Tanis. > And that differs from everything else I say how?
[Bug Report Here][How to write a good bug report][Test server rules] |
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Az'rah
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Posted - 2007.03.14 22:58:00 -
[121]
What do I like about it? I dont have to use a 3rd party program which enables me to free up resources.
What dont I like about it? The only way I can talk is by pushing the middle mouse button which can be a pain while in battle.
What suggestions?
Allow hands free talk.
What features? Allow options to where I can assign what key to use when wanting to talk as well as the option to use handsfree instead of push-to-talk.
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yaaarrrr
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Posted - 2007.03.15 11:36:00 -
[122]
how about fixing the lag ingame BEFORE adding another service that will make LAG worse.. And dont tell us it is our connection. That is a insult.
Personaly i think adding voice coms ingame is stupid and a total waste If people want to talk to eachother they have a little thing called Team Speak. why implement a ingame lag causeing #$#@@$#$%#@@# etc etc.. Just silly if you ask me.
Nuff said
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Razin
The xDEATHx Squadron
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Posted - 2007.03.15 14:13:00 -
[123]
Originally by: yaaarrrr how about fixing the lag ingame BEFORE adding another service that will make LAG worse.. And dont tell us it is our connection. That is a insult.
Personaly i think adding voice coms ingame is stupid and a total waste If people want to talk to eachother they have a little thing called Team Speak. why implement a ingame lag causeing #$#@@$#$%#@@# etc etc.. Just silly if you ask me.
Nuff said
"Blessed is the man who, having nothing to stay, abstains from giving us worthy evidence of the fact." - George Eliot ...
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Mendibara
The Merchant Marines Miners With Attitude
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Posted - 2007.03.15 17:28:00 -
[124]
I thought I would log on to the test server, help with the tests and see what it was all about. I downloaded the patch and nothing will work. Now I need to completely uninstall and reinstall Eve. Thanks CCP this is exactly how I wanted to spend my day, redownloading something I already had that worked. I think I will stay with TS and save the money from voice. "Had I not already know I was dead, I would have mourned the loss of my life." Oto Dokan |

Baleorg
Gallente Guys of Sarcasm
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Posted - 2007.03.15 17:56:00 -
[125]
Edited by: Baleorg on 15/03/2007 17:56:53 tbh it was your fault NOT reading the text at all
its written ALL OVER the place, in patches, on downloadpages, on the thread.
DO NOT USE THE TQ CLIENT, COPY IT FOR Sisi, NEVER EVER use the TQ client for Sisi
BTW: A GOOD Cache-Cleaner |

Ra Bec
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Posted - 2007.03.15 18:00:00 -
[126]
Voice comms are sweet, its like talking on a telephone for us, if u talk over someone there is no feedback, and its well filtered, no low ground back noise comes thru like on vent or Teamspeak. I love it.
3 issues i have noticed tho, the speak bubbles get bugged and show on people not in audio. Second, Voice output slider resets itself and u cannot raise it. And third u cannot select microphone boost.
Over all sound quality and filtering are better than any comms ive used presently. Just a note to people using voice, u can set talk activation to anything u want by going to shortcuts menu and clicking 0em_3 and selecting whatever key u wish to use for voice activation.
Great work, all my corp members using it love it, initial start up can be tricky but once its up and running its smoothe as glass as far as sound. Ra Bec
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Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.03.15 21:08:00 -
[127]
Initial issue that the Input Audio wasn't identified - still isn't, but works anyway.
Very clear, but very soft. Increasing the Input slider does nothing and, as many have mentioned, doesn't stick in place, which seems to be the issue.
Microphone Boost doesn't work.
Realtek HD Audio - possibly one of the known issues.
Middle-mouse works and now that we know that we can set a key in Shortcuts, this gives other options, but I'd recommend a Key binding option - or even Voice activation as an option.
Switching channels works great.
Personally, I'd put 25c on the subscription and be done with it - make it a part of EVE. But make it something you can turn off, or run seperately as needed.
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RoseSteel
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Posted - 2007.03.16 17:04:00 -
[128]
Hey there Shark bait.
Way back on page one I made some suggestions. As I read through the following 5 pages later, my suspitions are confirmed. You have imersed our self in a very complex and difficult project. 
If this thing is going to work, you have your work cut out for you.
I dont think voice on eve has been released as yet so I'm thinking you still have time to Set the voice com standard in online gaming. And you have plenty of suggestions to play with thanks to the efforts of those who posted.
Good luck.
A.A. :-)
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Barwinius
Ars ex Discordia Curse Alliance
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Posted - 2007.03.19 05:19:00 -
[129]
I can't get it to work... My input device appears as "No Choice" and I cannot set the microphone volume higher than 0. |

Nelix Trist
Caldari Nostromo Industries
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Posted - 2007.03.20 11:16:00 -
[130]
Well, I just thought I would input my input! I logged into the test server and joined, the Vivox channel. Clicked "Join Audio", and what do you know... It worked!
All good guys. Work perfectly! Emm?"Cant touch this" den der der dum, der dum der dum KILLING THE BUG'S, BEFORE THEY KILL YOU Un-nerfing you sig is bad mmmmkay - Xorus RAWRRR!111 - Immy-Poos
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Masu'di
Es and Whizz Hedonistic Imperative
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Posted - 2007.03.20 14:07:00 -
[131]
Edited by: Masu''di on 20/03/2007 14:04:07 - What features would you like to see added to EVE Voice?
If i am the channel admin, I would like an option to disable all audio in that channel for everyone that uses it. Also useful would be being able to restrict who can and can not talk.
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Marcus Tedric
Gallente Tedric Enterprises
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Posted - 2007.03.20 19:15:00 -
[132]
EVE Voice has now been disabled with the Patch today for those of us who have been enabled?
Can someone confirm?
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Nyx Opet
Caldari Thundercats RAZOR Alliance
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Posted - 2007.03.21 22:01:00 -
[133]
i've sent numerous bug reports over the course of the development of vivox and certaqin bugs still avent been fixed, namely the crashing of eve every time i try to log in with vivox enabled. I use windows xp and an audigy 2 ffs... --- What I have shown you is reality. What you remember, that is the illusion. |

Tarish Montrey
Gallente Vindicate and Deliverance The Kano Organisation
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Posted - 2007.03.22 17:23:00 -
[134]
I want to be able to mix music into the channel
I want to be able modify my voice
I want to place a MOTD in voice comms when you enter
I want to enable noises in the background Sig follows- .Join |

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
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Posted - 2007.03.22 22:45:00 -
[135]
From the linux/mac side of the world: We'd like to be able to use it.
Ubuntu 3d-Linux Desktop+EVE |
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