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HeXxploiT
Little Red X
233
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Posted - 2016.08.25 15:41:15 -
[1] - Quote
I've been thinking for some time about ideas to tempt starving solo pvp pilots like myself into lowsec. Along with poking you guys for some ideas you've had I wanted to run this simple one across.
What if aside from gate guns there was an actual police force that would respond to aggressors in lowsec? Now before you get your knickers in a bind realize I'm not talking concord power but something more along the lines of level 3/4 ratts that provided bounties. I know for myself if this were the case I would have lost 10x as many ships in lowsec because I would fly into low solo much more frequently knowing that at least I had a chance against the 5-10 pilots I'm going to face down alone.
As a solo pilot what ideas have some of you had that would tempt you into actually engaging in pvp in lowsec space?
Flame away... |

Elenahina
agony unleashed Agony Empire
1039
|
Posted - 2016.08.25 16:01:48 -
[2] - Quote
Cookies. I'd go to lowsec more if there were more cookies.
Seriously though, the people who want to go to lowsec already are. Those who do not want to be there aren't. You should be asking what would make people solo more, because that's the real issue - solo PvP is, for all intents and purposes, dead, and it has been for a while.
Why? Because friends is the force multiplier with no stacking penalty (and by friends I also mean alts). It's been that way since the first caveman bashed in his neighbor;s head with a rock, and it will be that way until the end of time.
Instead of trying to attract more people to fly solo in lowsec, you should be asking what would make them willingly forgo the support of a gang and fly solo at all. I will tell you right now, because it's fun is not a motivation. Fun is subjective and they think what they're doing is fun.
I get that there are some honest to goodness solo people out there. And I really feel bad for them - I do, because Eve is not that game anymore. It could be, but there's going to have be some kind of incentive for people to violate their natural instinct to gang up to bash the enemy, even if the enemy is alone.
Eve is like an addiction; you can't quit it until it quits you.
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Soel Reit
Dambusters 617 Sq
130
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Posted - 2016.08.25 16:05:59 -
[3] - Quote
i don't like solo pvp *no flame*
this game is made to evolve the teamwork as further as possible. for this reason i like small, medium gangs and large battles.
i'll leave the aswers to your questions to others. good luck on your roams! |

Big Lynx
7095
|
Posted - 2016.08.25 16:10:48 -
[4] - Quote
HeXxploiT wrote:
As a solo pilot what ideas have some of you had that would tempt you into actually engaging in pvp in lowsec space?
Flame away...
God mode |

oiukhp Muvila
School of Applied Knowledge Caldari State
3
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Posted - 2016.08.25 16:11:07 -
[5] - Quote
More single pilots in lowsec would simply continue to be additions to the locals KBs.
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Solecist Project
32483
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Posted - 2016.08.25 16:18:22 -
[6] - Quote
Yes.... more police. More governance. More whining. More worthless, self entitled workerbees.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Sonya Corvinus
Static-Noise Upholders
486
|
Posted - 2016.08.25 16:26:34 -
[7] - Quote
I have no problem going into lowsec as it is, and don't do a lot of solo, but get rid of OGB so that a solo fight is actually solo |

Elenahina
agony unleashed Agony Empire
1041
|
Posted - 2016.08.25 16:41:55 -
[8] - Quote
Sonya Corvinus wrote:I have no problem going into lowsec as it is, and don't do a lot of solo, but get rid of OGB so that a solo fight is actually solo
That's apparently slated for sometime in November/December timeframe to coincide with the Rorqual and Orca changes. Personally, I expect to see a bunch of link alts put through the Skill extractors and then biomassed.
Eve is like an addiction; you can't quit it until it quits you.
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Toobo
Project Fruit House Solyaris Chtonium
79
|
Posted - 2016.08.25 16:49:42 -
[9] - Quote
I did low-sec solo a lot before, and wouldn't hesitate to do it now although 'it's not what it used to be'.
There is absolutely nothing holding you back from doing solo PvP in low sec. If ISK loss is problem you can fly very cheap ships so it's not an excuse unless you are still in trial period or something.
What hold people back, or put them off, is the idea that they want to fly solo and have 1v1 or fights at reasonable odds but the practical experience tell them they get gang banged by 'blob'.
Once you get into your head that low sec is a place where you can get gang banged, JUST LIKE how we preach high sec bears they should get it into their head they can get ganked any time (duh?), then there is no barrier.
Just like we tell HS bears they can shoot too, you can blob too in low sec.
If you fly solo and get blobbed, you should just lol and gf and get another ship out and try not to fall for the same trap again.
If you EXPECT to fly solo and get the fights you want and dodge the blobs you don't want, you need to work on your ability/local knowledge to meet your expectations.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
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Doc Fury
Furious Enterprises
8627
|
Posted - 2016.08.25 17:00:36 -
[10] - Quote
Solutions looking for a problem thread.
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper: 'Hodor'.
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Dirty Forum Alt
Forum Alts Anonymous
655
|
Posted - 2016.08.25 17:05:38 -
[11] - Quote
HeXxploiT wrote:I've been thinking for some time about ideas to tempt starving solo pvp pilots like myself into lowsec. Along with poking you guys for some ideas you've had I wanted to run this simple one across.
What if aside from gate guns there was an actual police force that would respond to aggressors in lowsec? Now before you get your knickers in a bind realize I'm not talking concord power but something more along the lines of level 3/4 ratts that provided bounties. I know for myself if this were the case I would have lost 10x as many ships in lowsec because I would fly into low solo much more frequently knowing that at least I had a chance against the 5-10 pilots I'm going to face down alone.
As a solo pilot what ideas have some of you had that would tempt you into actually engaging in pvp in lowsec space?
Flame away... There is only 1 even vaguely realistic thing that would make more solo players go to low-sec:
If people already in low-sec gave up their strangle-hold on their home systems and didn't form fleets to gate camp or roam killing targets of opportunity (aka: solo pilots)
In theory this could be voluntary - in practice I suspect it would require a great deal of sustained violence - and you would need to find a large entity (or multiple entities) to perform this violence with no interest or intention in simply moving into the vacated space and taking it for themselves afterwards....
Now if you want unrealistic solutions that involve changing game mechanics:
- Remove all current security + sec status hits. Remove gate guns. but just remove the ability to shoot anybody while on grid with a gate at all (aka: remove gate-camping forcibly)... - Remove jump bridging from the game entirely - make everybody use the gates like everyone else
etc...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

HeXxploiT
Little Red X
233
|
Posted - 2016.08.25 17:07:56 -
[12] - Quote
Toobo wrote:I did low-sec solo a lot before, and wouldn't hesitate to do it now although 'it's not what it used to be'.
There is absolutely nothing holding you back from doing solo PvP in low sec. If ISK loss is problem you can fly very cheap ships so it's not an excuse unless you are still in trial period or something.
What hold people back, or put them off, is the idea that they want to fly solo and have 1v1 or fights at reasonable odds but the practical experience tell them they get gang banged by 'blob'.
Once you get into your head that low sec is a place where you can get gang banged, JUST LIKE how we preach high sec bears they should get it into their head they can get ganked any time (duh?), then there is no barrier.
Just like we tell HS bears they can shoot too, you can blob too in low sec.
If you fly solo and get blobbed, you should just lol and gf and get another ship out and try not to fall for the same trap again.
If you EXPECT to fly solo and get the fights you want and dodge the blobs you don't want, you need to work on your ability/local knowledge to meet your expectations.
Well something you're missing is that if you're pvping in cheap ships there's not much of a reward as you don't have much to lose. I never understood the attraction of pvp when you have nothing to fear. It feels cheap. Flying in an expensive ship is another story. There's nothing like actually risking a $50 space ship and the adrenaline that comes with this risk. However if the risk is So great then why do it at all? This is where lowsec currently stands for the solo pilot. |

baltec1
Bat Country Pandemic Legion
18005
|
Posted - 2016.08.25 17:09:45 -
[13] - Quote
T3 nerfed into balance. |

Bumblefck
Kerensky Initiatives
12888
|
Posted - 2016.08.25 17:14:56 -
[14] - Quote
HeXxploiTs for Bumble
Perfection is a dish best served like wasabi .
Bumble's Space Log
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HeXxploiT
Little Red X
233
|
Posted - 2016.08.25 17:15:05 -
[15] - Quote
baltec1 wrote:T3 nerfed into balance.
Nooooooo! lol |

Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14489
|
Posted - 2016.08.25 17:17:35 -
[16] - Quote
IMO CCP should never make changes with an eye towards getting more people to do something;. CCP should provide a reasonable backdrop and let players figure it out on their own (as an example, CCP DEVs themselves said it was a toss up between "sovless sov and aegis sov, I wish sovless had won).
There is no 'fix' for people ganging up on you other than the fixes people have figured out for themselves, namely: be the kind of player that knows how to fight blobs and win
or
follow the standard rules for a gunfight. |

Dirty Forum Alt
Forum Alts Anonymous
656
|
Posted - 2016.08.25 17:23:04 -
[17] - Quote
I agree blobbing is part of the game and shouldn't be removed - that is why my reasonable solution was violently blobbing them harder until they all leave 
As for "knowing how to fight solo"....sure - but most people don't know how. And even when you do know how to fight outnumber, there is only so much you can counter when every other group has supercapitals waiting to drop on the nearest rookie ship...
As for the standard rules for the gunfight: most people do follow them - that is why *most* solo players no longer bother going to low-sec.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Toobo
Project Fruit House Solyaris Chtonium
81
|
Posted - 2016.08.25 17:25:26 -
[18] - Quote
HeXxploiT wrote: Well something you're missing is that if you're pvping in cheap ships there's not much of a reward as you don't have much to lose. I never understood the attraction of pvp when you have nothing to fear. It feels cheap. Flying in an expensive ship is another story. There's nothing like actually risking a $50 space ship and the adrenaline that comes with this risk. However if the risk is So great then why do it at all? This is where lowsec currently stands for the solo pilot.
I get what you are saying, but I'm not missing anything. Cheap ship example was just to illustrate that if ISK is an issue, people can get around it. Perosnally I only fly T2 or T3, and sometimes pirate faction, with at least one or two faction mods.
I'm addicted to risk & rush, I go head first with brawling solo fits (I'm not too fond of kiting). Yes I do get blobbed from time to time, but that's just how things are. You can't expect to be beating someone up in local gang land without some other thugs turning up for action.
I risk a lot on many things, and I like it when it works out. But when I risked it and lose it, I don't suggest game mechanics change.
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|

Malcanis
Vanishing Point. The Initiative.
17914
|
Posted - 2016.08.25 17:27:34 -
[19] - Quote
baltec1 wrote:T3 nerfed into balance.
Still waiting for that Tengu fit, baltec.
Man we sure see a lot of tengu fleets these day, and no one using Cerbs, so it should be super easy for you to dig out a tengu fit that outranges and outmoves a cerb.
"It is difficult to get a man to understand something, when his ISK/hr depends upon his not understanding it!"
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Lulu Lunette
Savage Moon Society
479
|
Posted - 2016.08.25 17:41:30 -
[20] - Quote
Off grid boosts would have to go away. Then who knows maybe more people would come? I think there needs to be more than just FW maybe make 1 and 2/10 warpable without probing?
@lunettelulu7
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baltec1
Bat Country Pandemic Legion
18006
|
Posted - 2016.08.25 18:17:17 -
[21] - Quote
Malcanis wrote:baltec1 wrote:T3 nerfed into balance. Still waiting for that Tengu fit, baltec. Man we sure see a lot of tengu fleets these day, and no one using Cerbs, so it should be super easy for you to dig out a tengu fit that outranges and outmoves a cerb.
Ok using the soviet Union cerb I get a tengu that wont outrange but comes out a little faster, 100 dps more, 100k more tank and is cap stable while the cerb is not. |

chopper14
Emo Rage Quit
4
|
Posted - 2016.08.25 19:23:55 -
[22] - Quote
Your Idea sounds cool but isn't going to help. Gankers will easily tank and kill you anyway they can even withstand concord long enough to do that now.
The biggest reason stopping people is experience and fairness. You enter the game skill less, 100% nerfed.
get rid of skill points and the playing field will be leveled and then you will see more fights. Right now it's Like asking a preschooler to walk to school in the ghetto at 3 am and if they happen to see the gang that stole their bike tell them to give it back or else! They would have to be completely ignorant to think that was a good plan. You want people to go to low sec then You need to enable them to go there plain and simple.
I have trained for years and can fly everything from every race and I can fly all my favorites at level 5 same for all supporting skills but I would gladly give up my seniority to see more new players stick around. |

Dirty Forum Alt
Forum Alts Anonymous
657
|
Posted - 2016.08.25 19:40:03 -
[23] - Quote
chopper14 wrote:Your Idea sounds cool but isn't going to help. Gankers will easily tank and kill you anyway they can even withstand concord long enough to do that now.
The biggest reason stopping people is experience and fairness. You enter the game skill less, 100% nerfed.
get rid of skill points and the playing field will be leveled and then you will see more fights. Right now it's Like asking a preschooler to walk to school in the ghetto at 3 am and if they happen to see the gang that stole their bike tell them to give it back or else! They would have to be completely ignorant to think that was a good plan. You want people to go to low sec then You need to enable them to go there plain and simple.
I have trained for years and can fly everything from every race and I can fly all my favorites at level 5 same for all supporting skills but I would gladly give up my seniority to see more new players stick around. So then since we have skill-injectors, and it is profitable to farm/sell them - can we expect the new players taking advantage of this to start showing up solo in low-sec soon?
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Toobo
Project Fruit House Solyaris Chtonium
86
|
Posted - 2016.08.25 19:53:20 -
[24] - Quote
Actually the skill injector talk gives me an idea - would be cool if we can extract SP from pod pilots while holding them pointed, some kinda hacking tool that gives you a skill injector. But then again that would kill the aurum based extractor market. I just like the grotesque idea of a helpless pilot sitting there screaming nooooooo! while his SP is being drained (to some limit). :p
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|

Pandora Carrollon
Dawn of a New Horizon The Republic.
604
|
Posted - 2016.08.25 20:04:20 -
[25] - Quote
Toobo wrote:Actually the skill injector talk gives me an idea - would be cool if we can extract SP from pod pilots while holding them pointed, some kinda hacking tool that gives you a skill injector. But then again that would kill the aurum based extractor market. I just like the grotesque idea of a helpless pilot sitting there screaming nooooooo! while his SP is being drained (to some limit). :p
Forgive the pun, but that makes my head hurt...
I mean, c'mon, think about that one for a second. We're on a thread talking about how people can litterally be lords over systems to the point where a newer pilot has NO desire to go there or get utterly pwned, and you want to add SP removal into the mix?
Yeah, that's a stellar attraction to keeping new players in the game. (sarc- just in case you missed it.)
Skill Injectors are marginally unbalancing to start, debatably so, but still possible. Adding fuel to that fire will definitely make it OP.
8 Golden Rules of EVE GÇó EVE is entirely PvP
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Solecist Project
32497
|
Posted - 2016.08.25 20:06:35 -
[26] - Quote
It would help opening the idea of lowsec to more minds ... ... when it would create the proper wild west feeling beforehand.
Like, from tales and such.
Right how lowsec seems to be the redheaded stepchild of eve online ... ... and i know they might argue that that's a good thing.
Couldn't blame them, they seem quite happy...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Dirty Forum Alt
Forum Alts Anonymous
659
|
Posted - 2016.08.25 20:07:36 -
[27] - Quote
Pandora Carrollon wrote:Toobo wrote:Actually the skill injector talk gives me an idea - would be cool if we can extract SP from pod pilots while holding them pointed, some kinda hacking tool that gives you a skill injector. But then again that would kill the aurum based extractor market. I just like the grotesque idea of a helpless pilot sitting there screaming nooooooo! while his SP is being drained (to some limit). :p Forgive the pun, but that makes my head hurt... I mean, c'mon, think about that one for a second. We're on a thread talking about how people can litterally be lords over systems to the point where a newer pilot has NO desire to go there or get utterly pwned, and you want to add SP removal into the mix? Yeah, that's a stellar attraction to keeping new players in the game. (sarc- just in case you missed it.) Skill Injectors are marginally unbalancing to start, debatably so, but still possible. Adding fuel to that fire will definitely make it OP. To be fair, people used to lose SP just getting podded (if they were idiots) - so it isn't *that* far-fetched.
edit: As long as the process was obvious and took at least, say....2-3 minutes? I'd actually be OK with the skill-stealing mechanic.
#1 you shouldn't ever get your pod caught unless you lag or you are inside a bubble in 0.0 - and #2 it would still give the aware player plenty of time to trigger self destruct to save their SP.
However - I think the fact that you can't even lose SP by suicide-podding over and over and over again is probably an indication of how likely CCP is to implement it 
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Toobo
Project Fruit House Solyaris Chtonium
87
|
Posted - 2016.08.25 20:17:29 -
[28] - Quote
Yeah was just a wacky idea lol. But people have been asking for 'salvaging implants from corpse' for many years though, so it fits that hard spirit. But yes, you are right, this is probably off topic as I don't see this could attract people to come to low sec (to get extracted lol).
Toobo is a lucky talisman. Try Toobo's lucky referral link at the awesome iwantisk website and have a great time
http://www.iwantisk.com/?ref=1216023697
Remeber - you win by luck and lose by luck. Don't go crazy. ;)
|

Solecist Project
32497
|
Posted - 2016.08.25 20:18:33 -
[29] - Quote
Toobo wrote:Actually the skill injector talk gives me an idea - would be cool if we can extract SP from pod pilots while holding them pointed, some kinda hacking tool that gives you a skill injector. But then again that would kill the aurum based extractor market. I just like the grotesque idea of a helpless pilot sitting there screaming nooooooo! while his SP is being drained (to some limit). :p Holy ****, that idea is amazing! O: Stealing life-time, literally!
OMFG!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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chopper14
Emo Rage Quit
4
|
Posted - 2016.08.25 20:21:05 -
[30] - Quote
I know it hurts to entertain the thought of having to fight newcomers fairly but after eight years I'm starting to think it's the only way. And no injectors cost to much for the masses it just needs to be instant. It would probably be ok to keep specialization skills around but other than that it's time to man up and stop hiding behind seniority. I don't know if you have noticed but it's not as busy around here as it used to be. |
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Dirty Forum Alt
Forum Alts Anonymous
660
|
Posted - 2016.08.25 20:36:37 -
[31] - Quote
chopper14 wrote:I know it hurts to entertain the thought of having to fight newcomers fairly but after eight years I'm starting to think it's the only way. And no injectors cost to much for the masses it just needs to be instant. It would probably be ok to keep specialization skills around but other than that it's time to man up and stop hiding behind seniority. I don't know if you have noticed but it's not as busy around here as it used to be. SP is overrated, and not the main obstacle to solo players in low-sec...
Actual skill at playing the game is pretty much a requirement for *solo* PvP work - in large part because you need to be able to, at a glance, size up your opposition and either A) Attack them *correctly* to defeat their battle strategy or B) Run the **** away.
You also, and I'm sorry to have to say it, need to have fast reflexes. I didn't used to think this mattered much... But I've been in too many fleets and watched too many other people playing in person or on streams now... And it is physically painful to me to see the "average" reaction time of EVE players... I know much of it is due to short attention spans and getting distracted...but regardless of the reason if you can't react in *less than half a second* to things, you are not going to make it solo.
You can *partially* compensate for failings in these areas by throwing even more money at the problem - getting high-grade implants and maxed out off-grid boosts - but even then it is only *partial* compensation.
Additionally if you want to fight anything much bigger than a T3 destroyer or a faction cruiser (or do much PvP outside of FW complexes in general)... You pretty much need to be in a group like PL so that they are too scared to drop their capital/supercapital fleet on you if you start killing them. It is the sad truth of the modern EVE.
Now again - you can partially compensate for this by *knowing* who is who, and who can field such a trap - or by getting your time down so you can get the kill and still escape/etc... But these are not things one can reasonably expect from a *new* player.
So give them all the SP/equipment in the universe if you like - it isn't going to change the fundamental problems. I highly recommend that new players get out of high-sec and get into PvP ASAP. However I can not in good conscience recommend that the vast majority of them attempt any *solo* PvP of any kind - they should find a good *group* and fly in *fleets*.
There are of course exceptions to this - there will always be those with a natural talent for the game who can still handle solo combat even early in their game experience - but they are an increasingly rare exception, and even they won't be hurt by some time learning the basics of fleet/small gang warfare before they branch off to pursue a glorious solo PvP career.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Pandora Carrollon
Dawn of a New Horizon The Republic.
605
|
Posted - 2016.08.25 20:36:40 -
[32] - Quote
I'm personally starting to drift toward the idea of dumping SP entirely for a different process, perhaps an ISK based one, like the first ship you buy of a given class costs you triple the amount but comes ready to fly. Thereafter you can buy or get contracted ships of the same class without additional cost. The extra ISK just vaporizes in an ISK sink.
However, not married to any idea there at all. SP is an issue that CCP needs to address at some point, while the injectors have some SP sink built into them, they are just another currency system for the game now. It can be removed and put back to ISK.
8 Golden Rules of EVE GÇó EVE is entirely PvP
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Dirty Forum Alt
Forum Alts Anonymous
660
|
Posted - 2016.08.25 21:28:59 -
[33] - Quote
Pandora Carrollon wrote:I'm personally starting to drift toward the idea of dumping SP entirely for a different process, perhaps an ISK based one, like the first ship you buy of a given class costs you triple the amount but comes ready to fly. Thereafter you can buy or get contracted ships of the same class without additional cost. The extra ISK just vaporizes in an ISK sink.
However, not married to any idea there at all. SP is an issue that CCP needs to address at some point, while the injectors have some SP sink built into them, they are just another currency system for the game now. It can be removed and put back to ISK. Not an awful idea if we were designing a new, replacement game - but 13 years in is a bit late to change the fundamental systems upon which the entire game is built. 
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

D3LTTA
Forte.
4
|
Posted - 2016.08.25 22:27:58 -
[34] - Quote
I did a lot of solo stuff in low sec with bc's and Bs and did Some video's when faction warfare was just released into the game. For me this was the golden age for low sec because of the following reasons.
1. No T3 destroyers 2. No blops 3. No carrier/superdrops 4. Boosting alts where far less seen. ( sadly all the alts back then where mainly falcons ) 5. No Bombers, astero's, stratios or recons you can't seen on D scan
I Would love to go back to roaming low sec but Every time I Look up kills on any low sec pocket there is Either Lowsechneya, snuffbox, shadowcartel, or another random group dropping blops on everything bigger then a cruiser.
If you go into the recruitment forums you we will see 9/10 times that Every low sec corp or allaince is looking for blops pilots.
Another big thing is that the people in eve these days have way to much isk. Loosing a battleship or a t2 schip could be quiet a blow to the Wallet for people ack in the dag.These days with incursions and wormholes Getting isk is just to easy.
After the faction warfare release ccp just slowly kept adding and changing stuff that hurted the solo pvpers which Will never be heard by ccp because where such a small group. Hell I really hoped for good stuff when kil2 joined ccp but all They did was bring stuff down even more for solo or small gang pvpers. Classic example in my opinion is the removal of the free high slot on some battleships like the megathron.
In my eyes the only viable option for solo pvp these days is mainly kiting and thats just gets Boring for me at Some point. Done that enough the last years. Thats probably why I am slowly stopping to login finding it hard to adapt to all these changes. |

Valleria Darkmoon
No Salvation Top Belt for Fun
349
|
Posted - 2016.08.25 23:04:07 -
[35] - Quote
Elenahina wrote:Sonya Corvinus wrote:I have no problem going into lowsec as it is, and don't do a lot of solo, but get rid of OGB so that a solo fight is actually solo That's apparently slated for sometime in November/December timeframe to coincide with the Rorqual and Orca changes. Personally, I expect to see a bunch of link alts put through the Skill extractors and then biomassed. What? You think those people will just start honest solo work?
No.
Those link alts will be repurposed to the old falcon on standby. If you need to decloak it you warp off to preserve the "solo" killboard and if not then leet pvp ensues.
If I had to guess those link alts are already training into falcons if this was not their original purpose a long time ago.
Reality has an almost infinite capacity to resist oversimplification.
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.25 23:14:30 -
[36] - Quote
Valleria Darkmoon wrote:Elenahina wrote:Sonya Corvinus wrote:I have no problem going into lowsec as it is, and don't do a lot of solo, but get rid of OGB so that a solo fight is actually solo That's apparently slated for sometime in November/December timeframe to coincide with the Rorqual and Orca changes. Personally, I expect to see a bunch of link alts put through the Skill extractors and then biomassed. What? You think those people will just start honest solo work? No. Those link alts will be repurposed to the old falcon on standby. If you need to decloak it you warp off to preserve the "solo" killboard and if not then leet pvp ensues. If I had to guess those link alts are already training into falcons if this was not their original purpose a long time ago. Or they will just bring the boosts on grid in the form of combat destroyers.
Since many (most?) of them target exclusively small, easy kills anyway (aka: solo pvpers or 2-3 ratters) it isn't like their prey is going to be able to scramble a counter to on-grid boosts.
Removing Off-Grid-Boosts will have a much larger impact in fleet warfare than solo - though it will at least make it more obvious who feels they absolutely need them and who doesn't I guess.
It may also just lead to more of them sitting inside FW plexes, with the booster pre-flown out to a few THOUSAND kilometers off the beacon, since modern grids are ridiculously large, and you can be "on grid" and still be 100% untouchable for all practical intents and purposes.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Piugattuk
Lima beans Corp
432
|
Posted - 2016.08.25 23:33:35 -
[37] - Quote
From a carebear, gate camps, if gates werent camped so much I'd risk going in to search out anoms and WH, gas and stuff but alas I quiver in my rubber rain boots. |

Reinhardt Kreiss
0
|
Posted - 2016.08.25 23:41:21 -
[38] - Quote
This is my in game bio: "The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time", and is effectively the answer to why most people don't PVP in the first place and the ones that do mostly hide in large numbers instead of doing it solo. It's a fear of dying combined with a lack of understanding of specific game mechanics.
Most people don't like being the underdog, they're unwilling to accept the "well you're going to die a few times but you will get kills to make up for it" way of thinking. So people unwilling to PVP solo are no different from people who do pvp but are unwilling to not have a (massive) advantage like camping in their home system, being in a fleet that's way too big for the area they're in, having gang links and whatnot. It's all a result of not actually want to end up in a competition where they might lose.
The best thing you can do to a newbie is to remove the stigma associated with dying by making it into a learning experience and a logical part of combat. Once they accepted that train of thought then they're truly free and you'll see those folks have great fun, even if they lose at times, while others (incapable of acting or risking) stand at the sidelines wondering why they're so bored and where it all went wrong. |

Pandora Carrollon
Dawn of a New Horizon The Republic.
605
|
Posted - 2016.08.25 23:43:10 -
[39] - Quote
Dirty Forum Alt wrote:Not an awful idea if we were designing a new, replacement game - but 13 years in is a bit late to change the fundamental systems upon which the entire game is built. 
Oh, from a traditional perspective it's a horrible idea, entirely agree there.
However, once there was a 'market' price set between ISK and SP, thanks to Skill Injectors, it just has a calculable cost and could be done away with.
If you wanted to do a direct replacement idea... amount per amount, I can do some basic maths here... BASIC mind you but you get the idea:
Full SP injector is (for arguments sake) 1 Billion ISK. 500,000 SP's per Injector. That's 2000 ISK per Skill Point.
So, now apply ISK in that ratio to everything Skill Point based, you can even keep the training system 'curve' for the various levels of training. You just buy the skill.
Also, you get a certain amount of ISK over time that is equal to skill points earned over time.
Thus if a skill costs 10,000 SP to train to Level 2, it would cost 20 Million ISK to train. You buy it, poof, you have it. It's the Matrix "I know Kung Fu" moment. Keep in mind that you'd be getting tons of ISK per day for free.
It would have a large impact on market costs but eventually everything would self level since you can now directly trade for anything and everything.
SP's go away, and welcome to pure ISK-ville. It's possible, but again, a horrible idea for traditions sake.
8 Golden Rules of EVE GÇó EVE is entirely PvP
|

Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
2546
|
Posted - 2016.08.26 00:00:40 -
[40] - Quote
Here is what I wish they would do with low sec. Make it where you make and smuggle booster and maybe other contraband. I started out way back when there was even a "smuggling skill". It never worked and is now gone from the game. Let me set up some sort of structure that is designed just to let you make boosters. Maybe even add some sort of DEA like Concord thing to periodically sweep systems to keep it interesting. The "police" could come by your "drug lab", offline it and confiscate any inventory.
Lets make low sec outlaw space!
The other thing I would add there are comets you could mine that would that would yield moon materials.
|
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 00:04:07 -
[41] - Quote
Reinhardt Kreiss wrote:The best thing you can do to a newbie is to remove the stigma associated with dying by making it into a learning experience and a logical part of combat. Once they accepted that train of thought then they're truly free and you'll see those folks have great fun, even if they lose at times, while others (incapable of acting or risking) stand at the sidelines wondering why they're so bored and where it all went wrong. While I agree 100% with this sentiment, and am living proof that it works....
I do think that many of us underestimate the challenges in the modern EVE universe which didn't face us when we started - and/or we take for granted and under-value other advantages we had in the form of people willing to take time to talk to us about what we were doing right/wrong and help us learn (at least for most of us). If you didn't have that - then presumably you were able to look up guides/etc online for ideas on how to improve.
8 years ago when I started for example: - Even though I was in a mediocre PvE corp, they encouraged weekly corp roams (which all ended terribly because they all sucked at PvP - literally I'm the only competent PvP player to arise from the ashes of that corp) and they *had fun* with it - even though they died constantly and killed almost nothing. When we got war-decced by some of the scariest mercs in the game? We fought back! We even killed a few - it was *great* for morale. - Once I had a taste for PvP - I could roam right into Amamake herself and the surrounding systems and find ratters and other solo PvPers combing the belts that I could fight. Even as a noob, I stood a chance against most of them, and enjoyed even the fights I couldn't win. - I had chats with the people who killed me - they were friendly and happy to share fittings and advice. - etc...
Modern Day EVE: - Good ****ing luck finding a random PvE corp that is willing to engage in weekly roams or fight back in a wardec... - Good ****ing luck finding another solo newb derping around ratting/hunting solo belt ratters anywhere in low-sec without first hitting a gate-camp, roaming fleet, or "serious" PvPer with billions of isk invested in his "solo" setup - Some of the chats are still around, but *most* PvPers I've encountered are sick of explaining things to noobs who don't "get it", and prefer to either ignore them or insult/troll them. - Additionally - Nobody ever teaches these new players how to save their ****ing pods - so they don't live long enough to ask any questions anyway.
Do you see what is missing? The new player in the modern EVE, left primarily to their own devices to learn PvP (rather than joining a PvP group that will encourage *group* oriented PvP rather than *solo*) is left to fumble around being farmed mercilessly - without anybody to explain where they are going wrong or give them useful tips.
They never get a taste for PvP - because all they know is defeat, after defeat, after defeat, after defeat. Unless they are incredibly lucky, they'll never get any kills to start building their sense of confidence or fun - at least not before they give up on PvP as a hopeless cause.
As I say - I 100% encourage getting them into PvP. And I 100% agree with you they need to learn not to fear death.
But barring a miracle - they aren't going to learn the right lessons if they are thrown out there alone - they are *far* better off joining a good new-player-friendly PvP corp, where they can get a taste for PvP farming kills with a fleet.
For the good ones, perhaps this taste for PvP will inspire them to adventure more on their own and figure out how to operate solo, even in the modern EVE... But they have to get that taste for PvP *first*
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 00:07:31 -
[42] - Quote
Oh yes - and good ****ing luck finding a modern up-to-date blog or youtube video showing successful PvP that a *new* player could actually get into in the modern EVE universe.
Seriously, have you tried?
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 00:14:59 -
[43] - Quote
Pandora Carrollon wrote:Dirty Forum Alt wrote:Not an awful idea if we were designing a new, replacement game - but 13 years in is a bit late to change the fundamental systems upon which the entire game is built.  Oh, from a traditional perspective it's a horrible idea, entirely agree there. However, once there was a 'market' price set between ISK and SP, thanks to Skill Injectors, it just has a calculable cost and could be done away with. If you wanted to do a direct replacement idea... amount per amount, I can do some basic maths here... BASIC mind you but you get the idea: Full SP injector is (for arguments sake) 1 Billion ISK. 500,000 SP's per Injector. That's 2000 ISK per Skill Point. So, now apply ISK in that ratio to everything Skill Point based, you can even keep the training system 'curve' for the various levels of training. You just buy the skill. Also, you get a certain amount of ISK over time that is equal to skill points earned over time. Thus if a skill costs 10,000 SP to train to Level 2, it would cost 20 Million ISK to train. You buy it, poof, you have it. It's the Matrix "I know Kung Fu" moment. Keep in mind that you'd be getting tons of ISK per day for free. It would have a large impact on market costs but eventually everything would self level since you can now directly trade for anything and everything. SP's go away, and welcome to pure ISK-ville. It's possible, but again, a horrible idea for traditions sake. Injectors are floating around the 600 million isk mark, and realistically most of them are being injected @ maximum loss for the serious injectors - so call that 150k sp each - that is actually 4,000 isk per SP But sure, 4000, 2000, whatever.
But the main issue with it even as a theoretical exercise, if we ignore the transitional issues - is that all it results in is the same end result as skill injectors, minus the ridiculous profits for CCP....
So yeah... There is that...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Onictus
The Scope Gallente Federation
948
|
Posted - 2016.08.26 00:25:18 -
[44] - Quote
Sonya Corvinus wrote:I have no problem going into lowsec as it is, and don't do a lot of solo, but get rid of OGB so that a solo fight is actually solo
So they will only use their alts in Falcon's instead?
|

Serene Repose
2781
|
Posted - 2016.08.26 00:25:43 -
[45] - Quote
LOL. A not-so-stealth, "We need more victims to kill in low sec" thread. How quaint!
We must accommodate the idiocracy.
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 00:27:03 -
[46] - Quote
Serene Repose wrote:LOL. A not-so-stealth, "We need more victims to kill in low sec" thread. How quaint! They have no-one to blame but themselves for the lack thereof.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Reinhardt Kreiss
0
|
Posted - 2016.08.26 00:35:53 -
[47] - Quote
Dirty Forum Alt wrote:Do you see what is missing?
What is missing is the type of player CCP felt they didn't have to cater for any more years ago, because they would be replaced with more mainstream players who aren't content creators, aren't leaders or people who get stuff done. CCP wanted to attract carebears and mainstream customers. This of course helped by the massive "globalisation" of alliances and coalitions which, also full of carebears, needed warm bodies for their war machine.
The concept of quality over quantity got trampled on through advertising with massive fleet combat, the whole special snowflake stance where mediocrity and shittiness is found to be cool. Resulting in a numbers game and fleet sizes we couldn't have dreamt up 8 years ago.
If you want to go back to basics then all it takes is to do exactly that and accept that doing so will make you look like Don Quichot fighting windmills, and be ok with that. If you want change then start with changing yourself. Go start a corp teaching newbies PVP, be a content creator.
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Serene Repose
2781
|
Posted - 2016.08.26 00:36:51 -
[48] - Quote
Allow me to rephrase. "There's so very few PvP-ers in this game, as in all others, we sit for hours without anybody to fight and we're tired of telling the same jokes to each other (just as tired as fighting each other) and we need someone to force players into low sec or we're going to simply DIE of boredom...having just each other for entertainment."
I know. Have another CCP employee declare in text "This is a PvP game!" Or, didn't that work last time?
We must accommodate the idiocracy.
|

Elenahina
agony unleashed Agony Empire
1044
|
Posted - 2016.08.26 01:40:30 -
[49] - Quote
baltec1 wrote:T3 nerfed into balance.
We need reasonable solutions baltec, not miracles. Sheesh.

Eve is like an addiction; you can't quit it until it quits you.
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Elenahina
agony unleashed Agony Empire
1044
|
Posted - 2016.08.26 01:45:31 -
[50] - Quote
Dirty Forum Alt wrote:Serene Repose wrote:LOL. A not-so-stealth, "We need more victims to kill in low sec" thread. How quaint! They have no-one to blame but themselves for the lack thereof.
I've been saying that for years, and no one cares.
Eve is like an addiction; you can't quit it until it quits you.
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Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 02:36:27 -
[51] - Quote
Reinhardt Kreiss wrote:Dirty Forum Alt wrote:Do you see what is missing? What is missing is the type of player CCP felt they didn't have to cater for any more years ago, because they would be replaced with more mainstream players who aren't content creators, aren't leaders or people who get stuff done. CCP wanted to attract carebears and mainstream customers. This of course helped by the massive "globalisation" of alliances and coalitions which, also full of carebears, needed warm bodies for their war machine. The concept of quality over quantity got trampled on through advertising with massive fleet combat, the whole special snowflake stance where mediocrity and shittiness is found to be cool. Resulting in a numbers game and fleet sizes we couldn't have dreamt up 8 years ago. If you want to go back to basics then all it takes is to do exactly that and accept that doing so will make you look like Don Quichot fighting windmills, and be ok with that. If you want change then start with changing yourself. Go start a corp teaching newbies PVP, be a content creator. Naw, I've recruited/trained new players for years.
I'm unsubscribed now and when my sub ends I'm gone.
I've seen nothing in the past 9 months to make me change that decision.
I may lament the old days. I may even rant about them more than I probably should - but I'm not the one to fix them.
Good Luck o7
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 02:42:59 -
[52] - Quote
Serene Repose wrote:Allow me to rephrase. "There's so very few PvP-ers in this game, as in all others, we sit for hours without anybody to fight and we're tired of telling the same jokes to each other (just as tired as fighting each other) and we need someone to force players into low sec or we're going to simply DIE of boredom...having just each other for entertainment."
I know. Have another CCP employee declare in text "This is a PvP game!" Or, didn't that work last time? They only do that when people complain about being ganked 
Plenty of *those* PvPers left in the game you'll find.
Perhaps they are the ones CCP wants...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

TackyTachy1
Royal Amarr Institute Amarr Empire
98
|
Posted - 2016.08.26 02:57:00 -
[53] - Quote
Don't change a thing! Yes, I've lost ships to gangbangers, bubble gates, gate campers, all that. But then I devised tactics to improve my chances of survival, and quite frankly I'm not looking for PvP. What engages me in this game is sneaking in, do what I came for, then get out alive. If that involves PvP then I do what I've got to do, and most of that is figuring out when to cut and run. The old saying is to know when to hold'em and know when to fold'em and most of my losses came when I failed to cut and run, looking for that last bit of Arkonor, or that last rat Admiral salvage or thinking that two Skiffs can take down a Vexor. They can, actually, but the Vexor had one of those Cyno things and brought in a carrier pretty well on top of my Skiffs and that was the end of all that.
Null-sec is pretty well the badlands, where anybody can do anything and that's the way it should be. If you seek instant gratification then this is not your game. You build then fit your ships, then take them into harms way and if they get you then you figure out a better fit or a better way to do whatever. There is no right and wrong and fair is not a viable concept. And when you lose all your fancy ships then it's back to the grind until you can do it all over again, but maybe tweak this or swap that.
Whether you fly solo, in a group or multibox, there's a zillion different ways to play this game. CCP changes what they feel they should, we as players should simply adapt and roll with the flow.
Forum Rep for a bunch of characters, couple corps
and one seriously Lost In Space multiboxer.
|

Shae Tadaruwa
Science and Trade Institute Caldari State
892
|
Posted - 2016.08.26 03:03:11 -
[54] - Quote
Dirty Forum Alt wrote:They only do that when people complain about being ganked  But that happens everyday and the carebears and carebear apologists form their special support groups to call other players meanies*.
*meanies: replace with sociopath, psycho, rapist, murderer, Hitler, ... based on personal preference
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Khergit Deserters
Crom's Angels
4632
|
Posted - 2016.08.26 03:15:38 -
[55] - Quote
The single change I'd encourage is for flying solo in low sec is eliminating alt accounts. Not going to happen, I know. But here's a typical encounter: -Lonely corner of low sec, tumbleweeds. Solo guy is there, doing FW plexing or something. -One other guy appears in Local. Dscanning happens. -One guy warps to the other in a frig. -Other guy either takes the bait, or ASAP turns his arse and flees before scram. -If he chose to be standup and take the fight, the other guy's shiny alt ship warps in and the frig and shiny kill him.
Bottom line is, to counter it, you need a dual accounts vs. a dual account. If you don't have that, the only sensible thing to do is to vamoose and avoid the fight. That's something a solo PVPer is loathe to do in low sec. Kind of stinks of playing high sec PVP game mechanics games. But that's the way it is. Solo low sec PVPer might be a solo hunter, but it's hard to win unless he has a shipped alt ready.
Anyway, alt account ship combat is never going to go away. Same as alt cyno-JF freighters teams never going to go away. Sad though, because the dual account advantage stuffs the box hard against the average regular joe not yet hardcore player. The ones CCP is trying to recruit and retain.
Start the bubble machine!
-Lawrence Welk
|

Kaybella Hakaari
State War Academy Caldari State
31
|
Posted - 2016.08.26 03:28:47 -
[56] - Quote
Jenn aSide wrote:IMO CCP should never make changes with an eye towards getting more people to do something;. CCP should provide a reasonable backdrop and let players figure it out on their own (as an example, CCP DEVs themselves said it was a toss up between "sovless sov and aegis sov, I wish sovless had won). There is no 'fix' for people ganging up on you other than the fixes people have figured out for themselves, namely: be the kind of player that knows how to fight blobs and win or follow the standard rules for a gunfight. He showed the difference between a combat pilot and bears with battle/cruisers. The guy's seriously good, but he wasn't exactly solo.
Battleship = solo. Battleship + scout and/or links = not solo. |

Kaybella Hakaari
State War Academy Caldari State
31
|
Posted - 2016.08.26 03:31:37 -
[57] - Quote
Dirty Forum Alt wrote:Oh yes - and good ****ing luck finding a modern up-to-date blog or youtube video showing successful PvP that a *new* player could actually get into in the modern EVE universe.
Seriously, have you tried? Maybe. |

Vincent Athena
V.I.C.E.
3908
|
Posted - 2016.08.26 04:41:28 -
[58] - Quote
You want to move PvPers out of high sec into low sec? Simple: Remove PvP from high sec. Remove ganking, remove war decs, except for corps that have in-space assets.
Know a Frozen fan? Check this out
Frozen fanfiction
|

Reinhardt Kreiss
1
|
Posted - 2016.08.26 05:46:19 -
[59] - Quote
Dirty Forum Alt wrote:Reinhardt Kreiss wrote:Dirty Forum Alt wrote:Do you see what is missing? What is missing is the type of player CCP felt they didn't have to cater for any more years ago, because they would be replaced with more mainstream players who aren't content creators, aren't leaders or people who get stuff done. CCP wanted to attract carebears and mainstream customers. This of course helped by the massive "globalisation" of alliances and coalitions which, also full of carebears, needed warm bodies for their war machine. The concept of quality over quantity got trampled on through advertising with massive fleet combat, the whole special snowflake stance where mediocrity and shittiness is found to be cool. Resulting in a numbers game and fleet sizes we couldn't have dreamt up 8 years ago. If you want to go back to basics then all it takes is to do exactly that and accept that doing so will make you look like Don Quichot fighting windmills, and be ok with that. If you want change then start with changing yourself. Go start a corp teaching newbies PVP, be a content creator. Naw, I've recruited/trained new players for years. I'm unsubscribed now and when my sub ends I'm gone. I've seen nothing in the past 9 months to make me change that decision. I may lament the old days. I may even rant about them more than I probably should - but I'm not the one to fix them. Good Luck o7
I'm past that point and just came back, still unsure if I should keep to the "fck it, I'm just going to pay EVE a little bit without being too active" or give it another full go and go back to what I did early on in the game, which is exactly what we're talking about. This specific character is created with a more active role in mind to see if I could/would really do another full-on run.
|

Infinity Ziona
Pandemic Horde Inc. Pandemic Horde
2430
|
Posted - 2016.08.26 05:50:19 -
[60] - Quote
Dirty Forum Alt wrote:Valleria Darkmoon wrote:Elenahina wrote:Sonya Corvinus wrote:I have no problem going into lowsec as it is, and don't do a lot of solo, but get rid of OGB so that a solo fight is actually solo That's apparently slated for sometime in November/December timeframe to coincide with the Rorqual and Orca changes. Personally, I expect to see a bunch of link alts put through the Skill extractors and then biomassed. What? You think those people will just start honest solo work? No. Those link alts will be repurposed to the old falcon on standby. If you need to decloak it you warp off to preserve the "solo" killboard and if not then leet pvp ensues. If I had to guess those link alts are already training into falcons if this was not their original purpose a long time ago. Or they will just bring the boosts on grid in the form of combat destroyers. Since many (most?) of them target exclusively small, easy kills anyway (aka: solo pvpers or 2-3 ratters) it isn't like their prey is going to be able to scramble a counter to on-grid boosts. Removing Off-Grid-Boosts will have a much larger impact in fleet warfare than solo - though it will at least make it more obvious who feels they absolutely need them and who doesn't I guess. It may also just lead to more of them sitting inside FW plexes, with the booster pre-flown out to a few THOUSAND kilometers off the beacon, since modern grids are ridiculously large, and you can be "on grid" and still be 100% untouchable for all practical intents and purposes. Pretty much. Theyll have the alt cycling mjd n 5000km. Be easier to catch for gang but any solo pilot fighting the main likely impossible.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Shae Tadaruwa
Science and Trade Institute Caldari State
892
|
Posted - 2016.08.26 05:55:55 -
[61] - Quote
Vincent Athena wrote:You want to move PvPers out of high sec into low sec? Simple: Remove PvP from high sec. Remove ganking, remove war decs, except for corps that have in-space assets. Then you'd have to remove all missioning, mining, incursions and all POSs too.
POS haven't been in highsec all that long, so that would kind of upset people if that had to happen.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Brokk Witgenstein
Extreme Agony The Wraithguard.
662
|
Posted - 2016.08.26 06:03:57 -
[62] - Quote
Same as for nullsec: give people a reason to be there. Drastically lower rewards in highsec (limit to vanguard incursions, WAY fewer ores, highest mission level is 3, ice only in anomalies); move regular ice belts, worthwhile incursions, missions level 4-5 to lowsec.
Then there would be a good reason to be there, and you may just get a good fight disturbing missions or mining ops.
They won't be solo, but you may be able to isolate a fat kid or straggler.
Too drastic?
Another option would be to have a bounty hunter career option, geared towards solo work across all areas of space; but in this case specifically to isolate one target so that you can engage it without gateguns or concord interference. The issue being that killright does not equal bounty, and instead of getting paid for the kill You have to pay for the right to do your job ... which is backwards.
the day's been too long and the night too short. TL ; DR won't proofread and just hit post- all it it very likely sucks ballz tho. Bummer. |

March rabbit
Mosquito Squadron The-Culture
1878
|
Posted - 2016.08.26 06:13:44 -
[63] - Quote
chopper14 wrote:I know it hurts to entertain the thought of having to fight newcomers fairly but after eight years I'm starting to think it's the only way. And no injectors cost to much for the masses it just needs to be instant. It would probably be ok to keep specialization skills around but other than that it's time to man up and stop hiding behind seniority. I don't know if you have noticed but it's not as busy around here as it used to be. You are seeing only part of the story here.
In EVE we have 2 small barriers: SP and ISK. SP is one time barrier - once you got SP for using stuff you are settled for eternity ISK is a constant barrier - losing stuff you always need ISK to replace it
Fighting SP barrier you are missing ISK barrier which is actually higher.
And having ISK injectors we can remove both barriers easily using RL money.
Let's return to word small now. Actually we have bigger barrier in the game. This is ACTUAL EXPERIENCE. The thing you only get by yourself actually doing stuff and learning. This barrier you cannot remove. Player needs to do stuff and make mistakes to learn. No amount of training and mechanical assisting makes it for him.
Now the question: why you attack SP barrier and ignore all others?
The Mittani: "the inappropriate drunked joke"
|

Serene Repose
2781
|
Posted - 2016.08.26 06:21:07 -
[64] - Quote
So funny. Rework the game so it satisfies ME. You just don't get it. If you were the main cash cow, it would already satisfy you. The reason it doesn't, and probably never will, is your "style" of play isn't the "style" of play the income stream prefers.
Maybe threads like these are a form of digital nailbiting...or...weeping silently to oneself....VERY LOUDLY.
We must accommodate the idiocracy.
|

March rabbit
Mosquito Squadron The-Culture
1878
|
Posted - 2016.08.26 06:22:37 -
[65] - Quote
Brokk Witgenstein wrote:Same as for nullsec: give people a reason to be there. Drastically lower rewards in highsec (limit to vanguard incursions, WAY fewer ores, highest mission level is 3, ice only in anomalies); move regular ice belts, worthwhile incursions, missions level 4-5 to lowsec.
Then there would be a good reason to be there, and you may just get a good fight disturbing missions or mining ops.
They won't be solo, but you may be able to isolate a fat kid or straggler.
Too drastic?
I don't think it would work.
Low-sec is too militarized. People already fight with carriers and supers there. I don't think high-sec industrials have any chances to settle there. Not sure if even high-sec mercs being recruited to protect them will make any difference.
Actually being forced out of high-sec people will get straight to 0.0 renting empires instead. Unless you remove valuables from 0.0 too... 
The Mittani: "the inappropriate drunked joke"
|

Infinity Ziona
Pandemic Horde Inc. Pandemic Horde
2430
|
Posted - 2016.08.26 06:32:37 -
[66] - Quote
Brokk Witgenstein wrote:Same as for nullsec: give people a reason to be there. Drastically lower rewards in highsec (limit to vanguard incursions, WAY fewer ores, highest mission level is 3, ice only in anomalies); move regular ice belts, worthwhile incursions, missions level 4-5 to lowsec.
Then there would be a good reason to be there, and you may just get a good fight disturbing missions or mining ops.
They won't be solo, but you may be able to isolate a fat kid or straggler.
Too drastic?
Another option would be to have a bounty hunter career option, geared towards solo work across all areas of space; but in this case specifically to isolate one target so that you can engage it without gateguns or concord interference. The issue being that killright does not equal bounty, and instead of getting paid for the kill You have to pay for the right to do your job ... which is backwards.
the day's been too long and the night too short. TL ; DR won't proofread and just hit post- all it it very likely sucks ballz tho. Bummer. Null already has insane rewards moreso wormholes. Why try to force people uninterested in pvp to go to null. Been tried and failed repeatedly since 2003. Plenty of room in EvE for both styles. I have no interest in shooting people who cant or dont choose to be fighting.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
|

Jasmine Deer
Perkone Caldari State
32
|
Posted - 2016.08.26 10:16:27 -
[67] - Quote
Single change ?
Increase the number of gates into lowsec from highsec. Make it easier to get into and out of lowsec to eliminate choke points and this should have the effect of increasing mobility, raising the number of people in lowsec overall and the number of solo pilots as well.
Of course , my suggestion will upset about 200,000 players for reasons I can't fathom except that it makes EvE somehow 'too easy' and getting into lowsec should involve scouts , alts, and Cloaky Interceptor Blockade Running V, but you asked and so there you go and now I'll go back to sleep.
|

Reinhardt Kreiss
2
|
Posted - 2016.08.26 10:17:03 -
[68] - Quote
Serene Repose wrote:So funny. Rework the game so it satisfies ME. You just don't get it. If you were the main cash cow, it would already satisfy you. The reason it doesn't, and probably never will, is your "style" of play isn't the "style" of play the income stream prefers.
Maybe threads like these are a form of digital nailbiting...or...weeping silently to oneself....VERY LOUDLY.
You do realise that you just disqualified 90% of your own posts? |

Teinyhr
Ourumur
615
|
Posted - 2016.08.26 10:32:35 -
[69] - Quote
Answer to the title: Not having to fight 20 people alone the moment I jump into a system.
Okay, granted gatecamping isn't really all that prevalent outside of well known chokepoints (like Amamake-Osoggur), at least in places that I frequent, but nevertheless it's silly that you need a scouting alt to move around "solo". Well, you don't REALLY need one, but it helps not get booped in the snoot out of the blue.
In conclusion, this is never going to happen without heavy handed meddling with mechanics from CCP. And they probably won't do that.
In a conclusion to the conclusion, EVE is a terrible game for a solo PVP player. |

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 10:56:52 -
[70] - Quote
Kaybella Hakaari wrote:Dirty Forum Alt wrote:Oh yes - and good ****ing luck finding a modern up-to-date blog or youtube video showing successful PvP that a *new* player could actually get into in the modern EVE universe.
Seriously, have you tried? Maybe. I'll grant you there are a few out there - mostly buried in the more-viewed outdated material.
I'm not saying it is impossible - just much harder than it used to be when there were hundreds of up-to-date guides all over and less camps/blobs/obstacles in low/null facing the new player.... And while a few players may be able to get there solo, as I say the vast majority would be better off just joining up with a PvP group and running fleets to begin with.
Ironically I actually tuned in to Suitonia's twitch stream the other day - he was flying a confessor (alright, t3 destroyers aren't too high end, but it is getting there) - and within 10 minutes I saw him die to a 10-person svipul camp and swear about it.
This is a man who has literally been doing this for over a decade...Still getting pissed off about dieing in an insta-locking gate-camp.
And he has 10,000 kills to *prove* it isn't a big deal.
Now of course, Suitonia fit up a new confessor and continued roaming. He does this for a living. He got over the anger and moved on...
A *new* player who has *never won a fight* before? They don't have the positives to fall back on - they tend to get only that frustration. And if they get it often enough - 99.99% of them are going to simply give up and go become a mission runner or miner in high sec for the rest of their miserable EVE career. They will *say* that "some day" they'll be ready for PvP - but that "some day" tends to be in 20+ years when they've maxed all the skills... AKA: Long after they've quit bothering to play EVE.
So once again, just to be clear - 100% support getting new players into PvP As Soon As Possible. But they should join new-player-friendly PvP corps/alliances - not be told to just figure it out on their own solo. There is a *much* higher success rate in good groups.
Also regarding the OP - I stand by my original post that the only realistic solution if you really wanted this would be to assemble an army large enough to evict all of the current permanent low-sec residents who essentially "own" their territories. You have to use the existing in-game mechanics - you can not and should not rely on CCP to "fix" things for you. The problems are entrenched *players* - they need to be de-entrenched by *players* if you really think this is a "problem" worth solving.
If people don't think it is worth doing, it won't happen. No big deal, life continues as it is now in low-sec. 
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 11:02:57 -
[71] - Quote
Random side note:
Suitonia's videos and fittings are a perfect example of what I meant when I say you *can not* make it as a solo PvPer in EVE if you don't have good *reflexes*
All of his fits tend to be paper-thin with lots of active-tanking and multi-tasking.
If you watch him stream, you'll see him (while casually chatting with the viewers) pop through a gate, decide on his course of action, and start hitting controls in rapid succession without losing a beat. He has *very* fast reflexes - it is one of the main reasons he has been able to enjoy the success he has.
If a player with "average" reflexes attempts to fly his ships/fits the way he does - they are going to be dead and podded before they even realize they've been engaged in combat.
It is just a sad fact of life.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Shae Tadaruwa
Science and Trade Institute Caldari State
893
|
Posted - 2016.08.26 11:05:27 -
[72] - Quote
Dirty Forum Alt wrote:It is just a sad fact of life. Sorry, but I don't see any facts at all. A lot of opinion, which is perfectly fine. But facts? No.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Soel Reit
Dambusters 617 Sq
135
|
Posted - 2016.08.26 11:12:01 -
[73] - Quote
@Dirty Forum Alt really???? ahahahah don't make me cry pls     anyone with the same time spent on the same ships, same experience etc would do the same things.
in eve l33t pvpers don't exist , only people with a lot of experience and that understand the game mechanics.
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 11:29:37 -
[74] - Quote
Shae Tadaruwa wrote:Dirty Forum Alt wrote:It is just a sad fact of life. Sorry, but I don't see any facts at all. A lot of opinion, which is perfectly fine. But facts? No. Suitonia is good, but not unique. I didn't say unique - just rare 
But yeah, of course it is only based on my own observations/experience - so it isn't "proven fact" as far as *how many* people have good reflexes.
It *is* proven fact, however, that the people who for whatever reason can't seem to react to any external stimulus in less than 1-2 full seconds tend to perform very poorly in solo PvP.
If you want proof - go look up one of the streamers who is *bad* at it and still tries 
Maybe I'm also biased based on the fact that in 0.0 gate camps I *always* had to bring the tackle, because *nobody* else would ever pay attention for 2 whole seconds to notice gate flashes in my group...
And I think I'm scarred for life from all the times that I caught the target, killed the target, podded the target, looted the corpse... And *then* heard multiple people excitedly report the gate flash of the hostile entering system...and get ready to "catch him when he decloaks".....
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Dirty Forum Alt
Forum Alts Anonymous
664
|
Posted - 2016.08.26 11:31:16 -
[75] - Quote
Soel Reit wrote:@Dirty Forum Alt really???? ahahahah don't make me cry pls     anyone with the same time spent on the same ships, same experience etc would do the same things. in eve l33t pvpers don't exist , only people with a lot of experience and that understand the game mechanics. Obviously EVE doesn't require twitch-gaming reflexes. But they *do* help in solo PvP.
If you don't think so - get out there and prove me wrong. I'd say I'll wait...but if it takes you longer than 1.5 months I won't 
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Gimme Sake
State War Academy Caldari State
418
|
Posted - 2016.08.26 11:36:26 -
[76] - Quote
Outbidding a market order by .01 isk = solo pvp. Happens all the time. Some players simply avoid it by selling to market orders.
Same behavior occurs in combat pvp; you can not force those players to play the .01 game. Perhaps they do not engage in combat pvp because they do not find it satisfying.
Eve is a sandbox and there are plenty other games focused solely on combat pvp. If you want more people willingly interested in solo combat then prob you should petition ccp to make it more rewarding (don'tknow how or if they're even interested in it); but you can not expect the majority of players who prefer solo play to become active in combat pvp simply because the way of achieving anything in Eve is by making considerable amounts of isk. And solo combat pvp (if you ignore ganking and baiting) is a major isk sink.
By design Eve it is game that favors spread sheets and statistics aka interaction between large groups of players. The larger the group the bigger the chances to win a confrontation/competition... this is the direction the game went in from the start, don't expect it to change.
"Never not blob!" ~ Plato
|

Soel Reit
Dambusters 617 Sq
137
|
Posted - 2016.08.26 11:40:49 -
[77] - Quote
Dirty Forum Alt wrote:Soel Reit wrote:@Dirty Forum Alt really???? ahahahah don't make me cry pls     anyone with the same time spent on the same ships, same experience etc would do the same things. in eve l33t pvpers don't exist , only people with a lot of experience and that understand the game mechanics. Obviously EVE doesn't require twitch-gaming reflexes. But they *do* help in solo PvP. If you don't think so - get out there and prove me wrong. I'd say I'll wait...but if it takes you longer than 1.5 months I won't 
it will take at least 5 years on my plans  gotta go fast  |

Dirty Forum Alt
Forum Alts Anonymous
665
|
Posted - 2016.08.26 11:44:13 -
[78] - Quote
Soel Reit wrote:Dirty Forum Alt wrote:Soel Reit wrote:@Dirty Forum Alt really???? ahahahah don't make me cry pls     anyone with the same time spent on the same ships, same experience etc would do the same things. in eve l33t pvpers don't exist , only people with a lot of experience and that understand the game mechanics. Obviously EVE doesn't require twitch-gaming reflexes. But they *do* help in solo PvP. If you don't think so - get out there and prove me wrong. I'd say I'll wait...but if it takes you longer than 1.5 months I won't  it will take at least 5 years on my plans  gotta go fast  Well I won't be here to see it then - but good luck o7
Also - just for the record - if/when you get there, if you click your controls less than half a second apart and in fact find that you *have* good reflexes - you will just be supporting (not proving technically) *my* point 
To dis-prove my point you would need to spend all those years, get all the experience, and still be incapable of responding to things in less than half a second (which honestly I think is significantly faster than average, in EVE) - and then still be successful with the slow reflexes. 
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Soel Reit
Dambusters 617 Sq
138
|
Posted - 2016.08.26 11:55:51 -
[79] - Quote
it's not a matter of slow reflex. you'll be able to act in less than a second by practising a lot. it's a matter of experience. |

Solecist Project
32523
|
Posted - 2016.08.26 11:57:16 -
[80] - Quote
Soel Reit wrote:it's not a matter of slow reflex. you'll be able to act in less than a second by practising a lot. it's a matter of experience. Uhm... which means faster reflexes from training....
Don't write before you start to think. :P
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|
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Dirty Forum Alt
Forum Alts Anonymous
668
|
Posted - 2016.08.26 12:01:22 -
[81] - Quote
Soel Reit wrote:it's not a matter of slow reflex. you'll be able to act in less than a second by practising a lot. it's a matter of experience. Most studies agree that you *can* improve your reflexes with repetition and practice - they are still reflexes.
The thing with EVE is that so many elements of the game happen so slowly/automatically... Most people don't *need* fast reflexes for what they are doing, so they don't train them, so they atrophy...
Also of course if you are in chat channels/etc people will constantly be doing things to distract you - further slowing your reflexes.
I'm not saying people can't train and build up their reflexes - but it is rare that people *come in* to the game with their reflexes already fast. And as I say there is very little incentive for most of them to train it. (particularly if they just die over and over and over and over and over again with no victories to celebrate as they start, in their most vulnerable state)
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Soel Reit
Dambusters 617 Sq
138
|
Posted - 2016.08.26 12:02:42 -
[82] - Quote
Solecist Project wrote:Soel Reit wrote:it's not a matter of slow reflex. you'll be able to act in less than a second by practising a lot. it's a matter of experience. Uhm... which means faster reflexes from training.... Don't write before you start to think. :P
training in something doesn't mean fast reflex. it means you'll do a lot of fast mechanical moviments without thinking becouse they are subconscionsly already in your memory. it's different!
i always think before write! oh wait.... let's say often  |

Chopper Rollins
Brutor Tribe Minmatar Republic
1517
|
Posted - 2016.08.26 12:13:34 -
[83] - Quote
I don't get these threads where people have a, let's face it, measly idea and try to tie it to either encouraging new players or retaining them. I've lived solo in lowsec on-and-off since i finished the tutorials. I took the time to find out where was busy and where was quiet. Getting to know the locals and what they were about. It's worth it but requires more of you. Solo pvp is stupid and not a consideration.
Goggles. Making me look good. Making you look good.
|

Soel Reit
Dambusters 617 Sq
139
|
Posted - 2016.08.26 12:16:19 -
[84] - Quote
Chopper Rollins wrote:Solo pvp is stupid and not a consideration.
ahahhahaha Shots Fired   
p.s. i think the same thing as you  |

Vincent Athena
V.I.C.E.
3908
|
Posted - 2016.08.26 12:19:03 -
[85] - Quote
Shae Tadaruwa wrote:Vincent Athena wrote:You want to move PvPers out of high sec into low sec? Simple: Remove PvP from high sec. Remove ganking, remove war decs, except for corps that have in-space assets. Then you'd have to remove all missioning, mining, incursions and all POSs too. POS haven't been in highsec all that long, so that would kind of upset people if that had to happen. Nah. PvPers would rather poke their eyes out than mine. It can stay. Same with all other PvE content. And POSes are in-space assets. With these changes, any corp with one will still be a war dec target.
The idea is to make it so anyone who wants their PvP fix has to leave high sec to get it. On the other side, trying to force those who do not like PvP into low sec will just cause them to leave the game, so that's totally useless.
Know a Frozen fan? Check this out
Frozen fanfiction
|

Gimme Sake
State War Academy Caldari State
419
|
Posted - 2016.08.26 12:19:44 -
[86] - Quote
Reflexes and server ticks go hand in hand, Situational awareness and decision making speed are more important. And to be able to make fast a decision requires solid game knowledge (experience with most ship types, weapons and diferent type of fits, combat styles, sec space mechanics etc.).
Even if you inject all the skills required to fly all ships you'll still need actual combat flight experience. Theory does not replace trial and error and that's where experience comes from.
That translates into lots of hours at the keyboard dedicated solely to combat (and an equal amount if not more dedicated to finding a combat situation that permits a complex learning process (being blobed or ganked is a very limited experince that will only train your evasive skills). Not sure how many players have the time, patience or disposition for that.
"Never not blob!" ~ Plato
|

Soel Reit
Dambusters 617 Sq
139
|
Posted - 2016.08.26 12:23:38 -
[87] - Quote
Gimme Sake wrote: Reflexes and server ticks go hand in hand, Situational awareness and decision making speed are more important. And to be able to make fast a decision requires solid game knowledge (experience with most ship types, weapons and diferent type of fits, combat styles, sec space mechanics etc.).
Even if you inject all the skills required to fly all ships you'll still need actual combat flight experience. Theory does not replace trial and error and that's where experience comes from.
That translates into lots of hours at the keyboard dedicated solely to combat (and an equal amount if not more dedicated to finding a combat situation that permits a complex learning process (being blobed or ganked is a very limited experince that will only train your evasive skills). Not sure how many players have the time, patience or disposition for that.
yea dude, you took the exact words out of my mouth, well done  Dirty Forum Alt and Solecist Project are clearly noobs 
Shots Fired  |

Shae Tadaruwa
Science and Trade Institute Caldari State
894
|
Posted - 2016.08.26 12:29:17 -
[88] - Quote
Vincent Athena wrote:Shae Tadaruwa wrote:Vincent Athena wrote:You want to move PvPers out of high sec into low sec? Simple: Remove PvP from high sec. Remove ganking, remove war decs, except for corps that have in-space assets. Then you'd have to remove all missioning, mining, incursions and all POSs too. POS haven't been in highsec all that long, so that would kind of upset people if that had to happen. Nah. PvPers would rather poke their eyes out than mine. It can stay. Same with all other PvE content. And POSes are in-space assets. With these changes, any corp with one will still be a war dec target. The idea is to make it so anyone who wants their PvP fix has to leave high sec to get it. On the other side, trying to force those who do not like PvP into low sec will just cause them to leave the game, so that's totally useless. Remove the risk, remove any reward too.
The economy wouldn't be balanced with a free ISK highsec.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Dirty Forum Alt
Forum Alts Anonymous
669
|
Posted - 2016.08.26 12:32:45 -
[89] - Quote
Soel Reit wrote:Gimme Sake wrote: Reflexes and server ticks go hand in hand, Situational awareness and decision making speed are more important. And to be able to make fast a decision requires solid game knowledge (experience with most ship types, weapons and diferent type of fits, combat styles, sec space mechanics etc.).
Even if you inject all the skills required to fly all ships you'll still need actual combat flight experience. Theory does not replace trial and error and that's where experience comes from.
That translates into lots of hours at the keyboard dedicated solely to combat (and an equal amount if not more dedicated to finding a combat situation that permits a complex learning process (being blobed or ganked is a very limited experince that will only train your evasive skills). Not sure how many players have the time, patience or disposition for that. yea dude, you took the exact words out of my mouth, well done  Dirty Forum Alt and Solecist Project are clearly noobs  Shots Fired  I would argue that mental reflexes are still reflexes - and some people *do* think faster than others. You can improve your mental reflexes (as all others) with practice/training - but at the end of the day some people will still be better at it than others.
And in case anybody missed it - I have been one of the few arguing *against* solo PvP as the career path for new players here 
I think the decision to fly with others or solo should come *after* you've been with a group and gotten a real taste for PvP - and most groups will let you dabble in it without leaving, so you can easily do *both* - it isn't a "one or the other" choice.
Gimme Sake wrote: That translates into lots of hours at the keyboard dedicated solely to combat (and an equal amount if not more dedicated to finding a combat situation that permits a complex learning process (being blobed or ganked is a very limited experince that will only train your evasive skills). Not sure how many players have the time, patience or disposition for that. That right there pretty much sums it up.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Kenrailae
The Scope Gallente Federation
585
|
Posted - 2016.08.26 12:42:52 -
[90] - Quote
All of Eve is just too blobby these days(relative to the engagement size). People who are willing to take a good fight just for the fun of the fight are few and far between. Mostly it's a 'Fight with 100% surety of victory or don't fight' game. Sometimes that attitude is appropriate.... but as a general state of being it's pretty crappy. Low sec isn't anything special, it's afflicted with the same illness.
The Law is a point of View
The NPE IS a big deal
|
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Soel Reit
Dambusters 617 Sq
140
|
Posted - 2016.08.26 12:49:08 -
[91] - Quote
Kenrailae wrote:All of Eve is just too blobby these days(relative to the engagement size). People who are willing to take a good fight just for the fun of the fight are few and far between. Mostly it's a 'Fight with 100% surety of victory or don't fight' game. Sometimes that attitude is appropriate.... but as a general state of being it's pretty crappy. Low sec isn't anything special, it's afflicted with the same illness.
it's only becouse people go around camping gates, etc all stupid stuff at the end of the day. let's call it tactical objectives.
imagine if people would go after r64 moons, super cap array, etc. shiny stuff basically. those strategic objectives are more relevant. people will fight for them.
take for example the Co2 titans drop on PL/NC even outnumbered. was awesome! (props to Co2, big balls there) you'll answer with the "blueball tactic" used by goons. and i'll counter you with: keep chasing them down to delve, put them to a wall (KappaPride) and see if they won't fight. every human beings left with no choice will take the only way possible: to fight or to die. |

Solecist Project
32528
|
Posted - 2016.08.26 12:50:34 -
[92] - Quote
Kenrailae wrote:All of Eve is just too blobby these days(relative to the engagement size). People who are willing to take a good fight just for the fun of the fight are few and far between. Mostly it's a 'Fight with 100% surety of victory or don't fight' game. Sometimes that attitude is appropriate.... but as a general state of being it's pretty crappy. Low sec isn't anything special, it's afflicted with the same illness. I'll be logging in tonight, in approximately four or five hours. Sorry for not being around more.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Gimme Sake
State War Academy Caldari State
420
|
Posted - 2016.08.26 12:50:34 -
[93] - Quote
Sure, the type reflex you are talking about come from mental discipline. That's only available after you experienced the situations listed above and have trained yourself to react accordingly. Otherwise knowing where the f1 or f2 is on your keyboard can also be considered some sort of reflex, in a virtual world the term is rather confusing.
"Never not blob!" ~ Plato
|

Solecist Project
32528
|
Posted - 2016.08.26 12:55:31 -
[94] - Quote
Dirty Forum Alt wrote:Soel Reit wrote:it's not a matter of slow reflex. you'll be able to act in less than a second by practising a lot. it's a matter of experience. Most studies agree that you *can* improve your reflexes with repetition and practice - they are still reflexes. The thing with EVE is that so many elements of the game happen so slowly/automatically... Most people don't *need* fast reflexes for what they are doing, so they don't train them, so they atrophy... Also of course if you are in chat channels/etc people will constantly be doing things to distract you - further slowing your reflexes. I'm not saying people can't train and build up their reflexes - but it is rare that people *come in* to the game with their reflexes already fast. And as I say there is very little incentive for most of them to train it. (particularly if they just die over and over and over and over and over again with no victories to celebrate as they start, in their most vulnerable state) It's funny how that needs studies.
All i needed for that was a tennisball and a wall ... ... shooting it at the wall, always aiming for my face.
And then you try to wait until the last possible moment for evasion.
This really works!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Kenrailae
The Scope Gallente Federation
587
|
Posted - 2016.08.26 12:56:03 -
[95] - Quote
Soel Reit wrote:Kenrailae wrote:All of Eve is just too blobby these days(relative to the engagement size). People who are willing to take a good fight just for the fun of the fight are few and far between. Mostly it's a 'Fight with 100% surety of victory or don't fight' game. Sometimes that attitude is appropriate.... but as a general state of being it's pretty crappy. Low sec isn't anything special, it's afflicted with the same illness. it's only becouse people go around camping gates, etc all stupid stuff at the end of the day. let's call it tactical objectives. imagine if people would go after r64 moons, super cap array, etc. shiny stuff basically. those strategic objectives are more relevant. people will fight for them. take for example the Co2 titans drop on PL/NC even outnumbered. was awesome! (props to Co2, big balls there) you'll answer with the "blueball tactic" used by goons. and i'll counter you with: keep chasing them down to delve, put them to a wall (KappaPride) and see if they won't fight. every human beings left with no choice will take the only way possible: to fight or to die.
I'm reasonably certain you are not familiar with the content you are discussing.
Camping gates isn't a tactical objective, it's usually a time suck.
People DO go after things like R64's, citadels, arrays. It's one of the few ways that has a reasonable chance to get a response. Even then it's not guaranteed.
CO2 should 100% have chosen to not take that fight. That's one of those areas where it would have been better to let the fight go to another day where your odds were better. Now they've only managed to feed a metric crapload of kills to NC./PL. and get the interest of every PL/NC pilot who was not really paying attention before hand. They effectively handed PL the shotgun to shoot them with.
All of that is measured warfare or just burning time though, in which sometimes the best option is in fact, to not fight.
None of that is just roaming around low sec in a few cruisers or BC's, and coming across a similar gang who runs 5 jumps back home to upship to T3's and guardians with cap support instead of just trading a few cruisers and bc's and everyone having a good fight.
The Law is a point of View
The NPE IS a big deal
|

Dirty Forum Alt
Forum Alts Anonymous
669
|
Posted - 2016.08.26 13:04:35 -
[96] - Quote
Gimme Sake wrote:Sure, the type reflex you are talking about come from mental discipline. That's only available after you experienced the situations listed above and have trained yourself to react accordingly. Otherwise knowing where the f1 or f2 is on your keyboard can also be considered some sort of reflex, in a virtual world the term is rather confusing. I'm not disagreeing with you.
I'm just pointing out what you are pointing out - and saying it is why new players (as a *general rule*) shouldn't attempt solo PvP - they should seek a *group* to join and PvP with.
Random Related Story Time:
I watched a man last night... A twitch streamer... a Noob... I don't know if he has any potential or not - but I know he is ****ing awful right now... He jumped into Tama... He (predictably) died... He actually warped his pod out.... Despite the fact that it took him a full 3 seconds after he died... It wasn't a very good camp as camps go... He flew 5 more systems deep into low-sec before he realized he'd actually died... He "thought he got his ship out somehow"... He turned around and flew back... He flew into a smartbomb... He woke up in a station... He *literally* didn't even know what hit him...
This is a fairly typical new-player experience with trying to "Solo PvP" after reading a couple of out-dated guides and receiving no in-game help.
Some people may be stubborn enough to push through and figure it out - most of them will give it up as hopeless after a few tries...because they literally don't even react/take in the situation fast enough to *know how they died* - nor do they know how to find out - so they can't really learn much from it...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Soel Reit
Dambusters 617 Sq
140
|
Posted - 2016.08.26 13:09:46 -
[97] - Quote
Kenrailae wrote:I'm reasonably certain you are not familiar with the content you are discussing. Camping gates isn't a tactical objective, it's usually a time suck. you clearly can't see the big picture! gate camp: it's a tactical ops used in many ways, just to name some: - preventing enemies to stop the entosis link - keep your members safe while they rat in a dead end system - gank logistic ops passing through - and many others ways!
Kenrailae wrote: People DO go after things like R64's, citadels, arrays. It's one of the few ways that has a reasonable chance to get a response. Even then it's not guaranteed. indeed they do
Kenrailae wrote:CO2 should 100% have chosen to not take that fight. That's one of those areas where it would have been better to let the fight go to another day where your odds were better. Now they've only managed to feed a metric crapload of kills to NC./PL. and get the interest of every PL/NC pilot who was not really paying attention before hand. They effectively handed PL the shotgun to shoot them with.
ahahahah are you serious? they tried to defend their assets. Outnumbered and outgunned. It's obviously an action that someone like you can't understand. and probably would have gone even better if Test, PM and Snuff would have dropped their heavy assets.
PL and NC don't need a shotgun, they have already one! feeding kills don't make any difference! they'll keep ruling until someone bigger than them will take their role.
Kenrailae wrote: None of that is just roaming around low sec in a few cruisers or BC's, and coming across a similar gang who runs 5 jumps back home to upship to T3's and guardians with cap support instead of just trading a few cruisers and bc's and everyone having a good fight.
ahahahah good fight ahahhaha people still looking for good fight in 2k16! how many years have you played eve? ahahah good fights??? it's to live or to die.
Fair/good fights don't exist in eve nor in the real world! get real dude, you are so hilarious   |

Kenrailae
The Scope Gallente Federation
587
|
Posted - 2016.08.26 13:12:45 -
[98] - Quote
Soel Reit wrote:ahahahah good fight ahahhaha people still looking for good fight in 2k16! how many years have you played eve? ahahah good fights??? it's to live or to die. Fair/good fights don't exist in eve nor in the real world! get real dude, you are so hilarious  
Thank you for confirming you're part of the problem.
Go troll elsewhere. Bye!
The Law is a point of View
The NPE IS a big deal
|

Solecist Project
32530
|
Posted - 2016.08.26 13:13:58 -
[99] - Quote
Dirty Forum Alt wrote:...so they can't really learn much from it... Unless they ask the aggressor, which is easy thanks to the killmail notification...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Soel Reit
Dambusters 617 Sq
140
|
Posted - 2016.08.26 13:17:07 -
[100] - Quote
Kenrailae wrote:Soel Reit wrote:ahahahah good fight ahahhaha people still looking for good fight in 2k16! how many years have you played eve? ahahah good fights??? it's to live or to die. Fair/good fights don't exist in eve nor in the real world! get real dude, you are so hilarious   Thank you for confirming you're part of the problem. Go troll elsewhere. Bye!
    
the only problem that i can see here it's your "fair world/game" vision. utopia won't be allowed to exist, ever 
no trollerino  |
|

Dirty Forum Alt
Forum Alts Anonymous
670
|
Posted - 2016.08.26 13:20:29 -
[101] - Quote
Solecist Project wrote:Dirty Forum Alt wrote:...so they can't really learn much from it... Unless they ask the aggressor, which is easy thanks to the killmail notification... Sadly enough, even *if* the new player figured out how to open/read that, and asked, and even *if* they were answered the advice would be as follows:
Smartbomber: Don't fly around in a pod. Gate Camper: Don't Fly into Tama From High Sec Noob
Neither of which is much use for progression - though it is one very small step, and *could* be built on by a certain type of player (which is very rare to find these days I believe)
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Solecist Project
32531
|
Posted - 2016.08.26 13:20:38 -
[102] - Quote
Kenrailae wrote:Soel Reit wrote:ahahahah good fight ahahhaha people still looking for good fight in 2k16! how many years have you played eve? ahahah good fights??? it's to live or to die. Fair/good fights don't exist in eve nor in the real world! get real dude, you are so hilarious   Thank you for confirming you're part of the problem. Go troll elsewhere. Bye! Well, he's not wrong.
When you look for a fair fight then you're doing it wrong. Fair fights are for dreamers who want to have fun. They're meaningless, because they're artificial.
If you instead try to have fun by actually achieving something ... ... instead of looking for a romantic idea ... ... things change considerably.
Then it's not about fair fights, but about crushing the enemy.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Kenrailae
The Scope Gallente Federation
588
|
Posted - 2016.08.26 13:25:51 -
[103] - Quote
Solecist Project wrote:Kenrailae wrote:Soel Reit wrote:ahahahah good fight ahahhaha people still looking for good fight in 2k16! how many years have you played eve? ahahah good fights??? it's to live or to die. Fair/good fights don't exist in eve nor in the real world! get real dude, you are so hilarious   Thank you for confirming you're part of the problem. Go troll elsewhere. Bye! Well, he's not wrong. When you look for a fair fight then you're doing it wrong. Fair fights are for dreamers who want to have fun. They're meaningless, because they're artificial. If you instead try to have fun by actually achieving something ... ... instead of looking for a romantic idea ... ... things change considerably. Then it's not about fair fights, but about crushing the enemy.
You're well aware of what I was talking about, and what I meant. You're also well aware I wasn't implying that fights should always be fair and that's the only way it should be. I can ignore a bad who isn't even trolling on his main. I expected better of you though :/
The Law is a point of View
The NPE IS a big deal
|

Solecist Project
32532
|
Posted - 2016.08.26 13:28:35 -
[104] - Quote
Kenrailae wrote: You're well aware of what I was talking about, and what I meant. You're also well aware I wasn't implying that fights should always be fair and that's the only way it should be. I can ignore a bad who isn't even trolling on his main. I expected better of you though :/
hm, maybe i'm missing context... sorry!
And yeah he's a troll, but he's cute and harmless. :)
*pets Soel* good boy!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Soel Reit
Dambusters 617 Sq
140
|
Posted - 2016.08.26 13:31:56 -
[105] - Quote
cmon boizzzzz
this is my main! seriously! 
Quote:he's cute and harmless. :) *blushing* |

Valacus
Streets of Fire
134
|
Posted - 2016.08.26 13:32:14 -
[106] - Quote
Delete T3Ds from the game. That'd go a long ways. |

Dirty Forum Alt
Forum Alts Anonymous
670
|
Posted - 2016.08.26 13:35:25 -
[107] - Quote
Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really.
If anything it would be a step backwards.
T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps.
While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Kenrailae
The Scope Gallente Federation
588
|
Posted - 2016.08.26 13:40:20 -
[108] - Quote
Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP.
I'll invoke Malcanis' Law here.
The Law is a point of View
The NPE IS a big deal
|

Kaybella Hakaari
State War Academy Caldari State
31
|
Posted - 2016.08.26 13:44:03 -
[109] - Quote
Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP. Once the blobs figure it out, they'll use a lot more T3D.
If they aren't already, they're not very bright and/or think the clas is "cheap." |

Dirty Forum Alt
Forum Alts Anonymous
670
|
Posted - 2016.08.26 13:44:42 -
[110] - Quote
Kenrailae wrote:Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP. I'll invoke Malcanis' Law here. Ah, but you'll note I didn't mention *new* players.
I told the *new* players not to fly solo just yet.
But yes I could have worded it better - perhaps rather than "not rich" I should say "does not wish to invest billions into pseudo-solo PvP"... and SP is really fairly irrelevant either way - the numbers are the main thing.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|
|

Dirty Forum Alt
Forum Alts Anonymous
670
|
Posted - 2016.08.26 13:47:22 -
[111] - Quote
Kaybella Hakaari wrote:Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP. Once the blobs figure it out, they'll use a lot more T3D. If they aren't already, they're not very bright and/or think the clas is "cheap." You are right - they will. Indeed they have.
The Svipul is the #1 most flown ship in EVE.
And that helps them out significantly in their battles with other blobs...
But realistically getting caught by 10 svipuls or getting caught by 10 insta-locking hurricanes is much the same to a solo player - instant death.
Whereas the solo player, by flying a T3D, unlocks significantly more power than any other ship they could possibly choose - including instant warping if done right, to avoid those very gate camps.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Kenrailae
The Scope Gallente Federation
588
|
Posted - 2016.08.26 13:50:05 -
[112] - Quote
Dirty Forum Alt wrote:Kenrailae wrote:Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP. I'll invoke Malcanis' Law here. Ah, but you'll note I didn't mention *new* players. I told the *new* players not to fly solo just yet. But yes I could have worded it better - perhaps rather than "not rich" I should say "does not wish to invest billions into pseudo-solo PvP"... and SP is really fairly irrelevant either way - the numbers are the main thing.
You did say lower SP players though. And for discussion sake, Malcanis' Law can be applied to both lower SP/experienced players and Space poor players, with the same effect as if it were being applied to new players.
Before CCP introduced the T3D's, the frigate/destroyer/cruiser inter and intra balance was at one of the best places I can ever remember it being(still some work needed done) but it was close. T3D's came in and made all 3 classes irrelevant on a T1 basis and many of the T2's only borderline useful, or only useful at their role.
The Law is a point of View
The NPE IS a big deal
|

Valacus
Streets of Fire
134
|
Posted - 2016.08.26 13:51:23 -
[113] - Quote
Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP.
Not really. Frigate solo PvP had a good thing going until T3Ds swooped in and wrecked the balance of that entire ship class. They're destroyers that don't act like destroyers. Now frigate solo PvP is garbage. |

Dirty Forum Alt
Forum Alts Anonymous
670
|
Posted - 2016.08.26 13:55:15 -
[114] - Quote
Valacus wrote:Dirty Forum Alt wrote:Valacus wrote:Delete T3Ds from the game. That'd go a long ways. Not really. If anything it would be a step backwards. T3D's are one of the few ship classes that is OP enough to give a lower SP player *who is not rich* enough advantage that he stands a fair chance solo against those who have high SP and billions of isk to throw at their traps. While I do realize that insta-locking svipuls have boosted gate camps/blobs... It is a *much smaller* buff there than to the solo players roaming around in them. So removing them would be a step *backwards* for *Solo* PvP. Not really. Frigate solo PvP had a good thing going until T3Ds swooped in and wrecked the balance of that entire ship class. They're destroyers that don't act like destroyers. Now frigate solo PvP is garbage. So you don't think that snaked/boosted garmurs upset the balance? Or Brick/Neut/Boosted Astero's? Or the buffs to other pirate frigates? (Worm, Succubus, etc)
Solo Frigate PvP still attempts to take place in the novice sites - and last I heard T3Ds were even banished from small sites... But it remains broken.
There are more/bigger issues than just T3Ds.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Roenok Baalnorn
Sadistically Sinister
304
|
Posted - 2016.08.26 14:06:02 -
[115] - Quote
I came to Eve from a game in which i was a very good solo pvper. I learned very quickly that Eve sucks for true solo. I would impressed if we could could just get more people to leave high sec. I really dont understand why people start playing a pvp game and then want to try to hide from pvp. That is kind of silly.
|

Andrea Cemenotar
Elena Minasse Operations
10
|
Posted - 2016.08.26 15:06:53 -
[116] - Quote
Dirty Forum Alt wrote:Valacus wrote:Not really. Frigate solo PvP had a good thing going until T3Ds swooped in and wrecked the balance of that entire ship class. They're destroyers that don't act like destroyers. Now frigate solo PvP is garbage. So you don't think that snaked/boosted garmurs upset the balance? Or Brick/Neut/Boosted Astero's? Or the buffs to other pirate frigates? (Worm, Succubus, etc) Solo Frigate PvP still attempts to take place in the novice sites - and last I heard T3Ds were even banished from small sites... But it remains broken. There are more/bigger issues than just T3Ds.
welp as for my opinion, and at least one other person - the T3D got nerfed out of FW [what else in lowsec uses gated sites? if anything then from this as well] bu locking it into same tier as T2 cruisers
and I have heard already quite a few times, that if I want to run FW I should get myself worm, because people does not even engage it.
as for deleting T3D from a game?
welp yeah sure just lemme keep my jackdaw :P [don't worry I ain't ruining yer precious lowsec balance with it yet, I'm just having some fun flying high sec space exploration in it :P] |

Valacus
Streets of Fire
134
|
Posted - 2016.08.26 15:54:16 -
[117] - Quote
Dirty Forum Alt wrote:Valacus wrote:Not really. Frigate solo PvP had a good thing going until T3Ds swooped in and wrecked the balance of that entire ship class. They're destroyers that don't act like destroyers. Now frigate solo PvP is garbage. So you don't think that snaked/boosted garmurs upset the balance? Or Brick/Neut/Boosted Astero's? Or the buffs to other pirate frigates? (Worm, Succubus, etc) Solo Frigate PvP still attempts to take place in the novice sites - and last I heard T3Ds were even banished from small sites... But it remains broken. There are more/bigger issues than just T3Ds.
Ah yes, the good ol' "IT WAS ALREADY BROKEN SO WHAT HARM CAN BREAKING IT MORE POSSIBLY DO?!" argument.
Yes, there were some obvious issues in frigate solo PvP that had yet to be rectified, but adding T3Ds to the mix did nothing on that front but make things worse. Frigate solo PvP was better without T3Ds, even with all of its flaws. Instead of correcting those flaws, CCP elected to just butcher the concept entirely. |

Solecist Project
32545
|
Posted - 2016.08.26 16:07:32 -
[118] - Quote
If you people acted intelligently you'd make a thread calling out all solo PvPers ... ... sat down together ... ... and thought about your options and how to improve the situation.
Sheesh, where are the thinking adults??
And no, I don't mean another worthless crapfest like this one. No one cares about these irrelevant opinions. They change nothing!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Dirty Forum Alt
Forum Alts Anonymous
671
|
Posted - 2016.08.26 16:10:43 -
[119] - Quote
Valacus wrote:Dirty Forum Alt wrote:Valacus wrote:Not really. Frigate solo PvP had a good thing going until T3Ds swooped in and wrecked the balance of that entire ship class. They're destroyers that don't act like destroyers. Now frigate solo PvP is garbage. So you don't think that snaked/boosted garmurs upset the balance? Or Brick/Neut/Boosted Astero's? Or the buffs to other pirate frigates? (Worm, Succubus, etc) Solo Frigate PvP still attempts to take place in the novice sites - and last I heard T3Ds were even banished from small sites... But it remains broken. There are more/bigger issues than just T3Ds. Ah yes, the good ol' "IT WAS ALREADY BROKEN SO WHAT HARM CAN BREAKING IT MORE POSSIBLY DO?!" argument. Yes, there were some obvious issues in frigate solo PvP that had yet to be rectified, but adding T3Ds to the mix did nothing on that front but make things worse. Frigate solo PvP was better without T3Ds, even with all of its flaws. Instead of correcting those flaws, CCP elected to just butcher the concept entirely. You'll get no argument from me about the fact that CCP butchered solo PvP.
None at all.
See my rant in another thread
But undoing the least-harmful change to solo PvP? Not going to magically fix things.
Deal with it.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Dirty Forum Alt
Forum Alts Anonymous
671
|
Posted - 2016.08.26 16:13:49 -
[120] - Quote
Solecist Project wrote:If you people acted intelligently you'd make a thread calling out all solo PvPers ... ... sat down together ... ... and thought about your options and how to improve the situation.
Sheesh, where are the thinking adults??
And no, I don't mean another worthless crapfest like this one. No one cares about these irrelevant opinions. They change nothing! Bah, they don't call us "solo" without a reason 
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|
|

Taishoku Mayaki
State War Academy Caldari State
1464
|
Posted - 2016.08.26 16:21:37 -
[121] - Quote
I already fly in Lowsec, it's alright. Need people to run away less when being attacked solo, like really. You're in a Hookbill, man up.
Not really ran into many T3D's soon as they pop up on D-Scan I bugger off, don't care for it. But would not count it as a problem. |

Solecist Project
32545
|
Posted - 2016.08.26 16:21:53 -
[122] - Quote
Dirty Forum Alt wrote:Solecist Project wrote:If you people acted intelligently you'd make a thread calling out all solo PvPers ... ... sat down together ... ... and thought about your options and how to improve the situation.
Sheesh, where are the thinking adults??
And no, I don't mean another worthless crapfest like this one. No one cares about these irrelevant opinions. They change nothing! Bah, they don't call us "solo" without a reason  edit: And honestly the situation...is what it is. It has been heading this direction for a long time, I don't think it is "fixable". If you know what you are doing and you put in the time/effort, you can still operate solo in any space you choose. You can't kill "everybody" - but you can find people to kill just fine. If you don't know what you are doing and/or aren't willing to put in the time/effort (and isk) - then don't do solo PvP until you are prepared to change that. It is that simple. That is correct.
Nonetheless can you all get together, sit down and ... ... well, first thing that pops into my head:
Get together and mark out "territories" ... ... so everyone knows where so.o PvP can be found.
If you'd all settle for a region and spread out enough ... ... after a while it will act like a multiplier ... ... bringing in more soloPvPers.
Yes, that would work if people would just being whiny bitches brai washed by the leading classes to never come up with their own solutions!
Sorry for sounding grumpy.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Dirty Forum Alt
Forum Alts Anonymous
672
|
Posted - 2016.08.26 16:58:30 -
[123] - Quote
Solecist Project wrote:Nonetheless can you all get together, sit down and ... ... well, first thing that pops into my head:
Get together and mark out "territories" ... ... so everyone knows where so.o PvP can be found.
If you'd all settle for a region and spread out enough ... ... after a while it will act like a multiplier ... ... bringing in more soloPvPers.
Yes, that would work if people would just being whiny bitches brai washed by the leading classes to never come up with their own solutions!
Sorry for sounding grumpy. There are a few people who have done similar things...but they tend to either operate in NPC 0.0 space where they can roam around picking off easy targets (which can cover a pretty wide area of space) and simply accepting the occasional gate-camp specifically for them because people know they are an easy target - or they tend to use high-sec trade hub undocks were they can use duel mechanics - and they generally rely on good relations with the resident merc corps to pop neutral RR that interferes pretty quickly.
The primary problems that I see with this being:
#1 - There aren't enough *worthwhile* territories like this to mark out for very many Solo PvPers to stake out a claim by roaming widely enough that the blobs can't camp them in consistently. #2 - If you stay in too small of an area and you don't have friends locally (being truly solo), people *will* come and camp you with blobs - because they enjoy easy kills
Realistically - EVE has never particularly rewarded solo PvP. It has always been a bit of a battle against the "encouraged" and "expected" behaviour of the game - that was part of the appeal 
Recent updates have shown a tendency in CCP to take a heavy-handed approach to try to *force* people away from playing solo and into operating as groups...and they've had an effect... Along with the simple fact that big groups are stronger so they keep getting bigger...
Even your suggestion is to form a *group* to carve out an area for *solo* PvP 
Perhaps it is finally time to accept that EVE isn't meant to be played Solo, by anybody? So if we insist on doing it we need to HTFU and just deal with the challenges, whatever they are. Or maybe I'm just a disgruntled bitter-vet 
In either case, I'm still doing just fine solo - and I'm not complaining about mechanics. I HTFU'd a long time ago. I unsubscribed months before I even realized how much the spirit of high-sec dwellers has truly been crushed and realized I'm not getting any "good fights" anymore...and it was back while I was still active on my FW alt happily living the life of a -10 pirate out there while funding myself with high-sec wars. All solo, or in the case of 1 alt in a 3-5 person war-corp (yes, I have essentially crafted a finely developed split-personality-disorder within the game and treat my alts as separate entities)...
I just can't recommend solo PvP for *new* players anymore as a way to start... It wasn't all *that* great compared to the alternatives of joining a supportive organization that PvPed as a group even when I started - which is why my first 3-4 years were in *groups* and I just did some solo work *on the side* for fun.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Solecist Project
32555
|
Posted - 2016.08.26 17:13:44 -
[124] - Quote
Dirty Forum Alt wrote:The primary problems that I see with this being:
#1 - There aren't enough *worthwhile* territories like this to mark out for very many Solo PvPers to stake out a claim by roaming widely enough that the blobs can't camp them in consistently. #2 - If you stay in too small of an area and you don't have friends locally (being truly solo), people *will* come and camp you with blobs - because they enjoy easy kills I dismiss the rest as irrelevant ... ... because it is.
#1 - bullshit What makes it worthwhile? What does that have to do with the reason why people whine about solo PvP?
#2 - bullshit What kind of point is that? It's irrelevant! You can't come up with something that's completely unknown yet and use it as reason to weasel yourself out of your own responsibilities!
All you do is finding excuses not to try it!
I'm not discussing things. Do it, it'll work. Save your opinions for later, when you start trying.
Yes, i know i sound harsh, but wtf?
Stop talking about the problem ... ... start working on a solution!
And when the big boys bully you you can just work together sometimes, you know? Form Voltron or whatever!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Dirty Forum Alt
Forum Alts Anonymous
672
|
Posted - 2016.08.26 17:27:48 -
[125] - Quote
Solecist Project wrote:Stop talking about the problem ... ... start working on a solution!
And when the big boys bully you you can just work together sometimes, you know? Form Voltron or whatever! You are correct, it is (mostly) irrelevant - Just providing some relevant *context* for my own views.
So here are the relevant facts (in relation to *me* doing such a thing):
#1) There *is* no problem with the state of Solo PvP in EVE Online. So any effort taken to "solve" a problem that doesn't exist? Is Futile. #2) Even if there *was* a problem - I quit for other reasons. I'm gone in 1.5 months. So it isn't worth giving up 1.5 months of my solo PvP to try to herd cats.
Case closed.
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

Soel Reit
Dambusters 617 Sq
143
|
Posted - 2016.08.26 17:35:08 -
[126] - Quote
we will change your mind in 1.5 months no doubts on my mind!  |

Solecist Project
32561
|
Posted - 2016.08.26 18:10:51 -
[127] - Quote
Dirty Forum Alt wrote:Solecist Project wrote:Stop talking about the problem ... ... start working on a solution!
And when the big boys bully you you can just work together sometimes, you know? Form Voltron or whatever! You are correct, it is (mostly) irrelevant - Just providing some relevant *context* for my own views. So here are the relevant facts (in relation to *me* doing such a thing): #1) There *is* no problem with the state of Solo PvP in EVE Online. So any effort taken to "solve" a problem that doesn't exist? Is Futile. #2) Even if there *was* a problem - I quit for other reasons. I'm gone in 1.5 months. So it isn't worth giving up 1.5 months of my solo PvP to try to herd cats. Case closed. I'm not letting you go and you know that!
:P:P:P:P:P:P:P:P:P
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Cara Forelli
Meticulously Indifferent
2041
|
Posted - 2016.08.26 18:18:34 -
[128] - Quote
Targeted cyno inhib.
CCP hire me already.
Want to talk? Join my channel in game: House Forelli
Titan's Lament
|

Dracvlad
Taishi Combine Second-Dawn
2314
|
Posted - 2016.08.26 20:43:23 -
[129] - Quote
Turn it into hisec... 
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
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Dirty Forum Alt
Forum Alts Anonymous
674
|
Posted - 2016.08.26 20:58:06 -
[130] - Quote
Dracvlad wrote:Turn it into hisec...  Some of them would probably go for it just to get their supercapitals into high-sec...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|
|

Dracvlad
Taishi Combine Second-Dawn
2314
|
Posted - 2016.08.26 21:27:07 -
[131] - Quote
Dirty Forum Alt wrote:Dracvlad wrote:Turn it into hisec...  Some of them would probably go for it just to get their supercapitals into high-sec...
Actually that would be amusing...
When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.
|

Teckos Pech
The Executives Executive Outcomes
5118
|
Posted - 2016.08.26 22:24:37 -
[132] - Quote
HeXxploiT wrote:I've been thinking for some time about ideas to tempt starving solo pvp pilots like myself into lowsec. Along with poking you guys for some ideas you've had I wanted to run this simple one across.
What if aside from gate guns there was an actual police force that would respond to aggressors in lowsec? Now before you get your knickers in a bind realize I'm not talking concord power but something more along the lines of level 3/4 ratts that provided bounties. I know for myself if this were the case I would have lost 10x as many ships in lowsec because I would fly into low solo much more frequently knowing that at least I had a chance against the 5-10 pilots I'm going to face down alone.
As a solo pilot what ideas have some of you had that would tempt you into actually engaging in pvp in lowsec space?
Flame away...
I fly solo through LS all the time. Honestly it is not nearly as scary as everyone makes it out to be.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
|

Solecist Project
32573
|
Posted - 2016.08.27 00:10:41 -
[133] - Quote
HeXxploiT wrote:I've been thinking for some time about ideas to tempt starving solo pvp pilots like myself into lowsec. Along with poking you guys for some ideas you've had I wanted to run this simple one across.
What if aside from gate guns there was an actual police force that would respond to aggressors in lowsec? Now before you get your knickers in a bind realize I'm not talking concord power but something more along the lines of level 3/4 ratts that provided bounties. I know for myself if this were the case I would have lost 10x as many ships in lowsec because I would fly into low solo much more frequently knowing that at least I had a chance against the 5-10 pilots I'm going to face down alone.
As a solo pilot what ideas have some of you had that would tempt you into actually engaging in pvp in lowsec space?
Flame away... It is my humble opinion that you should try enjoying doing what I once did after realizing that moving from one empty lowsec to the next, to do pve, wasn't a long term option. It made me realize "it's this or i quit". I realized that the best fun is being had by entertaining others. So i turned it around and seeked out resident pirates.
i went out there and started being a pest.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Soel Reit
Dambusters 617 Sq
155
|
Posted - 2016.08.27 00:12:21 -
[134] - Quote
Solecist Project wrote:i went out there and started being a pest.
not surprised at all  "a real scrub lord" - Rhiload |

Solecist Project
32575
|
Posted - 2016.08.27 00:17:13 -
[135] - Quote
Soel Reit wrote:Solecist Project wrote:i went out there and started being a pest. not surprised at all  "a real scrub lord" - Rhiload It's what I do best! And it works! :D
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
|

Soel Reit
Dambusters 617 Sq
155
|
Posted - 2016.08.27 00:19:20 -
[136] - Quote
eheheheh confirmed it works!!!!!!!!!!!!!!  |

Crosi Wesdo
War and Order
2003
|
Posted - 2016.08.27 00:22:47 -
[137] - Quote
Solo is in your mind. Not an actual thing. Its not even that desirable.
As i have to say time and again. Solo is supposed to be hard, its a single shard MP with no limitations on teams after all. The game should have no interest in coddling people who have this goal. They should carve out their own niche. |

FT Cold
R3d Fire Mouth Trumpet Cavalry
67
|
Posted - 2016.08.27 02:01:39 -
[138] - Quote
Solo pvp is challenge which I enjoy and I don't want that to change, but it has gotten a little harder over the years. EVE players have had time to figure out what works and they've got a lot of new tools at their disposal, some of which work much better in a gang or a blob than they ever could solo. Hic points, the prevalence of links, alts, cloaky and d-scan immune ships, and in general I think more players have higher SP, and therefore more access to direct counters.
Links going on grid is going to be very helpful for people that are interested in true solo, but if I were to ask for something, it'd be a soloist module or implant. I think such a feature could probably be balanced fairly, but the last time I brought it up there was some pretty severe resentment towards it, which I understand completely. If it happened, I'd be happy, if not, I'll keep soloing when I want and try not to get salty when I get blobbed, it is all just for fun in any event. |

Shallanna Yassavi
Imperial Academy Amarr Empire
361
|
Posted - 2016.08.27 02:43:05 -
[139] - Quote
I got an escalation into low the other day. There was a confessor poking around looking for me. It launched core scanners, thinking the cosmic signature had a slightly tasty naugoror.
He entered and left the system a couple of times, and another guy went poking around too.
I got back to high without getting shot at by anybody but some Blood Raiders, and had a look at his killboard. He mostly runs in tandem with a guy who can fly a Thanatos, and has dropped said Thanatos on someone before.
Note to self: don't engage that guy unless you want a Thanatos dropped on whatever subcaps you brought with you.
A signature :o
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Teckos Pech
The Executives Executive Outcomes
5121
|
Posted - 2016.08.27 04:09:01 -
[140] - Quote
Let me add I've flown through LS with hundreds of million so ISK in my cargo hold.
Look, it is not a big deal, just figure out the following:
1. Why are you there. 2. What you need to do to reduce your risk. 3. ??? 4. Profit!
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
|
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Teckos Pech
The Executives Executive Outcomes
5122
|
Posted - 2016.08.27 04:11:25 -
[141] - Quote
Of course if I wanted to be sarcastic I'd say, "Go over to your wife's purse, open it up. Take out your balls. Go back to your computer. Jump into LS." 
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
|

Shae Tadaruwa
Science and Trade Institute Caldari State
902
|
Posted - 2016.08.27 04:35:13 -
[142] - Quote
Teckos Pech wrote:Of course if I wanted to be sarcastic I'd say, "Go over to your wife's purse, open it up. Take out your balls. Go back to your computer. Jump into LS."  wife...lol.
sarcastic for sure.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|

Teckos Pech
The Executives Executive Outcomes
5122
|
Posted - 2016.08.27 04:52:29 -
[143] - Quote
Shae Tadaruwa wrote:Teckos Pech wrote:Of course if I wanted to be sarcastic I'd say, "Go over to your wife's purse, open it up. Take out your balls. Go back to your computer. Jump into LS."  wife...lol. sarcastic for sure.
Well, how about "husband's murse"? 
I do not judge. 
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Tiddle Jr
Red Federation RvB - RED Federation
879
|
Posted - 2016.08.27 06:19:09 -
[144] - Quote
Really nothing to do with that. I don't want to lose that feeling i had when i first time jump my Orca into low by mistake. I almost got an heart attack and this was real adrenaline bomb explosion. i was expecting some ass **** but it was empty system anyway
What's stops me to go to low is that i know for sure in most of the cases i'm going to be out numbered, outgunned, outsomething else.
"The message is that there are known knowns. There are things we know that we know. There are known unknowns. That is to say there are things that we now know we don't know. But there are also unknown unknowns. There are things we don't know" - CCP
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Remiel Pollard
Shock Treatment Ministries
7791
|
Posted - 2016.08.27 07:08:20 -
[145] - Quote
I have been PVP'ing solo in lowsec since 2013. I do it in small gangs too, but prefer solo. I'm not convinced that a change is needed in the game to encourage solo PVP in low. I think a change in attitude amongst players is needed, but not the game. Too many people care about killboard stats instead of the fight itself.
Deleting all killboards would be a positive, as well as getting rid of killmails. I would be down for that. We have killmarks now for bragging rights and if you get into a particularly intense fight, there's always Shadowplay (or it's equivalent on alternative softwares) so you can record your glory for YT.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Zappity
Pandemic Horde Inc. Pandemic Horde
2922
|
Posted - 2016.08.27 13:44:55 -
[146] - Quote
I think that the description in the OP is how 0.5 systems should work.
Zappity's Adventures for a taste of lowsec and nullsec.
|

Ayuren Aakiwa
Sudden Death. Exodus.
118
|
Posted - 2016.08.27 16:28:19 -
[147] - Quote
lowsec is fine go away |

Dirty Forum Alt
Forum Alts Anonymous
675
|
Posted - 2016.08.27 16:38:03 -
[148] - Quote
OK well now that we've solved that problem - how do we bring more 0.0 supercapital blobs into low-sec?
I propose that we make it so there is no jump fatigue for jumping a ship into low-sec (leave fatige for bridging other ships though).
But clearly EVE would be a better place if we bring this exciting content to low-sec (and then high sec - but that is a separate plan).
Discuss!
(or not, I think we are beating enough dead horses around here by now, we can probably just leave them alone if you prefer)
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|

HeXxploiT
Little Red X
234
|
Posted - 2016.08.27 18:39:06 -
[149] - Quote
Zappity wrote:I think that the description in the OP is how 0.5 systems should work.
100% agree. Really it is the exact same concept. The root of the problem is that the only real difference between lowsec and nul is the lack of bubbles in low. There needs to be a gradual change from more secure to not secure at all.
Instead of thinking of it as making lowsec more safe lets think of it as making the less secure highsec systems even less secure. Same concept more gradual steps. |

Dirty Forum Alt
Forum Alts Anonymous
676
|
Posted - 2016.08.27 19:06:14 -
[150] - Quote
HeXxploiT wrote:Zappity wrote:I think that the description in the OP is how 0.5 systems should work. 100% agree. Really it is the exact same concept. The root of the problem is that the only real difference between lowsec and nul is the lack of bubbles in low. There needs to be a gradual change from more secure to not secure at all. Instead of thinking of it as making lowsec more safe lets think of it as making the less secure highsec systems even less secure. Same concept more gradual steps. I like how the conversation has shifted from the OP's post about bringing more solo *PvP*ers to low-sec to pushing PvEers out of high-sec 
Now about luring in those supercapitals...
The dead swans lay in the stagnant pool.
They lay. They rotted. They turned
Around occasionally.
Bits of flesh dropped off them from
Time to time.
And sank into the pool's mire.
They also smelt a great deal.
Paula Nancy Millstone Jennings (Sussex)
|
|

Brokk Witgenstein
Extreme Agony The Wraithguard.
665
|
Posted - 2016.08.27 19:17:41 -
[151] - Quote
Well ... you can't force people to play solo, but you can bring in the bears which you might be able to take on solo yourself.
This is for Your enjoyment, not theirs  |
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