Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

FraXy
0utbreak
|
Posted - 2007.03.19 18:09:00 -
[61]
Originally by: Deathbarrage
Originally by: MOS DEF Flying the navy mega myself. I love the looks and prefer it over the vindi for that reason. Considering faction BS make no sense in general allready it doesn't even matter anymore. If you are just out for best performance i'd say get the vindi. The agility bonus and the additional cap over the navy mega is really nice.
Allthough as i keep telling Fraxy: The Navy mega is black! 
does that make up for the lack of last low slot? (which is not neccesarily worse then a med slot imho since you already have 4 which is the basic need and it's hard to throw out any hardcore EW with 1 slot)
I think it does yes. The Extra mid can be utilised for second scrambler, EW (requires dedication) or SB which is very nice on a BS.
The Mwd bonus is just pure sex along with agility and in my case it definitely makes up for lack of a low-slot.
|

Durethia
Momentum. Dusk and Dawn
|
Posted - 2007.03.19 19:38:00 -
[62]
Originally by: FraXy Navy Mega: 7x Electron II, TS/DB Medium Neut Gist Mwd, Domi Web, Domi 30k, TS/DB Injector 2x Centus X Reps, 3x Centus X Hardeners, 2x Corpum EANM, IFFA I/DCU II
3x Auxiliary Nano Pump I`s
This does tank a small fleet. 
Note this setup. This setup has been tried and tested, and I serve as witness.
|

ElCoCo
KIA Corp KIA Alliance
|
Posted - 2007.03.19 19:46:00 -
[63]
Vindicator has a cooler name, so it's a clear winner. 
|

Eamz
Endgame.
|
Posted - 2007.03.20 17:38:00 -
[64]
Im feeling the navy mega atm.
If you got ISK to spend, get a LG/HG slave set and fit the following:
7x Ion Blaster Cannon II 1x "Strigoi" Medium Nosferatu
1x Gist MWD 1x Domi Web 1x Domi Disruptor 1x Heavy Cap Injector II
1x Centus X-Type Large Armour Repairer (whichever 1260) 1x 1600mm reinforced rolled tungsten armour plating 1x Centum A-Type EANM(28%) 3x 64% Hardeners 2x SS MFS
fits with 3% cpu implant.
3x Trimark Armour Pump Rig II
Whatever drone combo you want, Ogre II's are always a safe bet imo.
30588 armour without slaves 40986 armour with LG slaves 46992 armour with HG slaves
That is how i would personally fit it, suitable gank, little bit of tank.
|

FraXy
0utbreak
|
Posted - 2007.03.20 18:15:00 -
[65]
Always fit a Damage Control on either ship. No ifs or buts, just do it.
15% non-stacked resists on top of hardeners/eanms and the 14k structure with 58/60% resist as fail-safe is just ace.
|

Eamz
Endgame.
|
Posted - 2007.03.20 18:42:00 -
[66]
Edited by: Eamz on 20/03/2007 18:39:26 no, not really. i would get more armour resist from a third EANM and since the bulk of my hp is armour, a DCU is certainly not worth it. I dont want to sacrifice damage to fit a third EANM and so i definitely dont want to sacrifice damage to fit a DCU.
edit: i understand what you mean btw, and i fit DCU on everything, but i wouldnt with that setup.
|

FraXy
0utbreak
|
Posted - 2007.03.20 19:12:00 -
[67]
Edited by: FraXy on 20/03/2007 19:11:01 Navy Mega:
9961 Armor base 12451.25 With Mechanics 5
12451.25 x (1.2)^3 = 21515.76 HP
Rough resists with your hardeners: 73.5 78.5 84.3 84.3 ---- 77.6 Averaged
21515.76 / 0.224 = 96052.5 Effective HP
With 1600mm RT;
(9961 + 4200) x 1.25 x (1.2)^3 = 30587.76 HP / 0.224 = 136552.5 Effective HP
With Damage Control II; 77.4 81.7 86.6 86.6 ---- 83
9961 x 1.25 x (1.2)^3 = 21515.76 HP / 0.17 = 126563.3 Effective HP
Summary: (3x Centus X Hardeners + Corpum A-Type EANM +)
Nothing - 96052.5 Effective HP 1600mm RT - 136552.5 Effective HP (42.164% over 'Nothing') DCU II - 126563.3 Effective HP ( 31.765% over 'Nothing'
Now, as you can see the DCU does not fall far behind along with increasing DPS tankable from 500 DPS averaged to 658.8 DPS averaged giving a 31.7647% increase in repairer tank while having a 10.4% less Buffer tank.
Second summary:
Take off 1600mm plate and fit a Damage Control II.

Edit:
This is without Implants, but same procentage will stand with whatever Pirate Implants / Hardwirings you plug in.
|

Eamz
Endgame.
|
Posted - 2007.03.20 20:18:00 -
[68]
Edited by: Eamz on 20/03/2007 20:25:36 yer i think i would have noticed that if i bothered to do any calculations, i always forget that a % increase in resistance doesnt represent a % increase in tankability, cos of the 1/ factor. In that case i would prolly go with DCU over the plate.
edit: thought something didnt add up, your average resistance on my setup is screwed, which results in there being 60% more hp over "nothing".
|

FraXy
0utbreak
|
Posted - 2007.03.20 21:09:00 -
[69]
Originally by: Eamz Edited by: Eamz on 20/03/2007 20:25:36 yer i think i would have noticed that if i bothered to do any calculations, i always forget that a % increase in resistance doesnt represent a % increase in tankability, cos of the 1/ factor. In that case i would prolly go with DCU over the plate.
edit: thought something didnt add up, your average resistance on my setup is screwed, which results in there being 60% more hp over "nothing".
Might actually help to spend 1 minute pointing out or correcting what`s wrong.
Only tried to show that a DCU II is a much better way to go then 1600 plate.
If we take structure into addition which gets 60% resist over 0 that is 14125 Effective Structure vs 35312.5 Effective Structure.
Do as you feel best, but no DCU on a Mega is just a waste.
|

Deathbarrage
|
Posted - 2007.03.20 21:22:00 -
[70]
Originally by: FraXy Edited by: FraXy on 20/03/2007 19:11:01 Navy Mega:
9961 Armor base 12451.25 With Mechanics 5
12451.25 x (1.2)^3 = 21515.76 HP
Rough resists with your hardeners: 73.5 78.5 84.3 84.3 ---- 77.6 Averaged
21515.76 / 0.224 = 96052.5 Effective HP
With 1600mm RT;
(9961 + 4200) x 1.25 x (1.2)^3 = 30587.76 HP / 0.224 = 136552.5 Effective HP
With Damage Control II; 77.4 81.7 86.6 86.6 ---- 83
9961 x 1.25 x (1.2)^3 = 21515.76 HP / 0.17 = 126563.3 Effective HP
Summary: (3x Centus X Hardeners + Corpum A-Type EANM +)
Nothing - 96052.5 Effective HP 1600mm RT - 136552.5 Effective HP (42.164% over 'Nothing') DCU II - 126563.3 Effective HP ( 31.765% over 'Nothing'
Now, as you can see the DCU does not fall far behind along with increasing DPS tankable from 500 DPS averaged to 658.8 DPS averaged giving a 31.7647% increase in repairer tank while having a 10.4% less Buffer tank.
Second summary:
Take off 1600mm plate and fit a Damage Control II.

Edit:
This is without Implants, but same procentage will stand with whatever Pirate Implants / Hardwirings you plug in.
can you explain the *(1.2)^3 plz?
|
|

FraXy
0utbreak
|
Posted - 2007.03.20 21:29:00 -
[71]
3x T2 Trimark Pumps.
1.2 = 20% increase
1.2 x 1.2 x 1.2 = (1.2)^3 = 1.728 = 72.8% increase in Armor HP
|

Eamz
Endgame.
|
Posted - 2007.03.20 21:40:00 -
[72]
Edited by: Eamz on 20/03/2007 21:42:55 Edited by: Eamz on 20/03/2007 21:42:28
Originally by: FraXy
Rough resists with your hardeners: 73.5 78.5 84.3 84.3 ---- 77.6 Averaged
is what is wrong, which is what i said before. 80.15% Averaged is the actual figure which results in 154095.5 Effective HP which is 60.4% over "Nothing", which equates to 21.75% more buffer on armour or roughly 36600 as a value.
And i never said it was a waste, i actually said i would probably use on instead of the plate despite your error because of the structure resistances playing a role etc.
edit: and it also means that your % more effective repped amount goes down to 16.8% over my setup.
|

bobek1
|
Posted - 2007.03.20 23:13:00 -
[73]
Originally by: Eamz Im feeling the navy mega atm.
If you got ISK to spend, get a LG/HG slave set and fit the following:
7x Ion Blaster Cannon II 1x "Strigoi" Medium Nosferatu
1x Gist MWD 1x Domi Web 1x Domi Disruptor 1x Heavy Cap Injector II
1x Centus X-Type Large Armour Repairer (whichever 1260) 1x 1600mm reinforced rolled tungsten armour plating 1x Centum A-Type EANM(28%) 3x 64% Hardeners 2x SS MFS
fits with 3% cpu implant.
3x Trimark Armour Pump Rig II
Whatever drone combo you want, Ogre II's are always a safe bet imo.
30588 armour without slaves 40986 armour with LG slaves 46992 armour with HG slaves
That is how i would personally fit it, suitable gank, little bit of tank.
Interesting setup, only downside is speed:( I can fly about 1,8km/s with snakes on vindi/mega With slave imps and those rigs speed will drop to 1,1km/s+- but dps around 1000 with drones sounds nice plus you dont have to worry so much about cap. and 40k+ armor is enought to kill 1-2 bs in row. Problem is to get those rigs. What to choose what to choose too many posibilities:)
|

Kartock Maar
Harbingers of Sarrow Yarrbear Equity and Trade Industries
|
Posted - 2007.11.28 04:12:00 -
[74]
I use Mega Modal Neutrons with caldari/fed navy antimatter. Better fitting and no tracking/range nerf and awesome falloff range. Can be used pretty effectively at 15km. I also tend to use medium ecm drones or webbing drones which will effectively free up a mid slot if you just need it for something else. Also use a cpu implant and you are good with good weapons upgrade skill. This is all on the Navy mega btw as I am purely Gal speced. With about 10 mil sp in gunnery all blasters and rails. Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo |

Kenneth McCoy
Vale Heavy Industries Molotov Coalition
|
Posted - 2007.11.28 06:34:00 -
[75]
I believe my fit for my Navy Mega at the moment is...
7x Ion Blaster Cannon II's (Fed AM/Null) Best named Remote LAR
Faction AB TS Heavy Injector X5 Web Faint Warp Scram
Faction kin/therm/expl hardners DCU II 2x Amarr Navy LARs 2x Shadow Serp Magstabs
2 nanopump and 1 accelerator rig.
4 Ogre IIs/5 Warrior IIs
Total cost is well under a billion, puts out damn near if not 1000dps, and tanks like a sonufagon.
The remote rep (for those that will inevitably go 'wtf') is because I fly the Navythron with my buddies Vindi and we remote rep each other.
Vindi/Navythron tag team is pretty badass :p
My opinions and views are not the official views of my Corp. |
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |