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INkog
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Posted - 2003.12.21 06:54:00 -
[1]
Edited by: INkog on 21/12/2003 07:26:50 I've seen a few screenies, but I'm guessing these are from Chaos. Are the new frigates now ingame on TQ?
/* Edit I just noticed the new frigs will require a new skill trained to lvl 4-5 + frigate 4-5. My guess is that the new skills will have a rank of 4-5 so I guess were talking many weeks before we'll see anyone on TQ skilled enough to fly them  */
Please share any info regarding the new frigates here. Which ones do you like or dislike and why? How would you deck them out?
Personaly the Hawk is looking mighty nice to me +1 high +2 mid +2 low! Allthough no extra hard points now 100m3 drone space! I just hope they can be had for under the cost of a cruiser...
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Cadman Weyland
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Posted - 2003.12.21 23:31:00 -
[2]
i wanna see these things too. Ive no interest in joining the Battle Ship rush ( though castors nerfed that :) )
So any info would be nice ...please.
Director of Empire Ops and Chief Carebear |

Gaius Kador
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Posted - 2003.12.22 15:28:00 -
[3]
Check out Eve DB as they have details and info on the Elite Frigs :) ----------------------------------------------
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Cadman Weyland
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Posted - 2003.12.22 19:07:00 -
[4]
Ta mate, ive looked at that b4. I was wondering about what the skills requirements gonna be, what Races will i need etc.
Seriously, i have no intention of getting a BS, so im real interested in these. Also id love a specific mining ship. Not because im solely a miner, but because im fed up of BS mining, just aint right.
Director of Empire Ops and Chief Carebear |

Lentia
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Posted - 2003.12.22 19:44:00 -
[5]
There is some info on eve-db about the Kirshan, a Gallente Elite Frigate which reduces DCM cpu need by 90%. The site lists gall frig 5 and dcm 5 (a rank 6) as prereqs
Lentia Military Officer http://www.staf.online-guild.com/ |

Fausto
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Posted - 2003.12.22 20:42:00 -
[6]
Yea great, I want to train 3 months just to fly it?!? I'm afraid to think about shiva then!!!!!!!!!!!!!! ______
<brainpodder> |

Shevar
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Posted - 2003.12.22 23:52:00 -
[7]
All the prereqs are silly actually if you ask me... The lowest prereq still needs a new rank2 lvl4 skill to use it, will make the market for them really really small :( and means i gotta keep on doing missions with my stabber/vigil since i cant afford to train those skills needed... Kinda a shame -------- -The only real drug problem is scoring real good drugs
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Lagar
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Posted - 2003.12.23 11:42:00 -
[8]
like a medusa Class Frigate (tech 2 Merlin)
it need's Caldari Frigate lvl 5 and Gunship lvl 5
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wordy
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Posted - 2003.12.23 22:51:00 -
[9]
I gotta agree the required skills and skill levels seem a bit severe, what are they going to be for tl 3/4/5 ships I wonder?
But on the other hand it seems like the skills will be trained by ppl who are interested in becoming Frigate specialists, so if thats what you want to do I suppose you won't be put off by the extend training times
"Hey, I am cool. My mum said so!" - Milhouse Van Houten
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Cao Cao
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Posted - 2003.12.24 02:22:00 -
[10]
They are damn ELITE frigates. If you are putting your eggs into the frigate basket, then you will train it. Otherwise, cry more noob. This is called specialization and without it everyone in the damn game IS AND CAN DO THE SAME GODDAMN THING.
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ZeaL dRaGoN
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Posted - 2003.12.24 03:45:00 -
[11]
nuff said
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Foomanshoe
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Posted - 2003.12.24 05:02:00 -
[12]
Medusa Req arent that bad, i feel sorry for gal pilots, who wants a bloody mining elite frig? 
Another reason why Caldari are so superior _______________________________________________
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INkog
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Posted - 2003.12.24 08:38:00 -
[13]
Quote: Medusa Req arent that bad, i feel sorry for gal pilots, who wants a bloody mining elite frig? 
Another reason why Caldari are so superior
Going by the EVE DB, it looks like all races have DCM Elite Frigs.
I for one will be specializing in both Gunships and Bombers as long as the prices for the ships are reasonable, or I get my paws on some BPs. 
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Cadman Weyland
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Posted - 2003.12.24 09:14:00 -
[14]
Gunships and Bombers??????
Oh tell me more 
Director of Empire Ops and Chief Carebear |

Darsk'hul
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Posted - 2003.12.24 09:17:00 -
[15]
Sorry for my ignorance, but, which EVE-DB ? TTI's one ? __________
No more CEO of Placid Partners Inc. Contact for this corp is now Yilo.
Freelancer at Lost Order |

INkog
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Posted - 2003.12.24 09:34:00 -
[16]
EVE DB
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INkog
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Posted - 2003.12.24 09:37:00 -
[17]
Name Medusa Group Elite Frigate Race Caldari Description Hull: Merlin Class Developer: Lai Dai Corporation Role: Assault Frigate Special: 90% less cpu need for Modules requiring Advanced Gunnery Base Price 1297904 Structure hp 315 Capacity m3 Drone Capacity 0 m3 Mass 2810000 kg Volume 28100 m3 Signature Radius 27 Max Velocity 255 m/s Armor Armor 320 hp Armor Em Damage Resistance 60% Armor Explosive Damage Resistance 9% Armor Kinetic Damage Resistance 44% Armor Thermal Damage Resistance 44% Shield Shield HP 265 hp Shield Recharge Time 500.00s Shield Em Damage Resistance 0% Shield Explosive Damage Resistance 60% Shield Kinetic Damage Resistance 50% Shield Thermal Damage Resistance 30% Capacitor Capacitor Capacity 200 Recharge time 150 s Targeting Maximum Targeting Range 30000 m Max Locked Targets 6 Scan Speed 2.00 s Scan Resolution LADAR Sensor Strength points Magnetometric Sensor Strength points RADAR Sensor Strength points Gravimetric Sensor Strength 11 points Fitting CPU 175 tf Powergrid 40 MW LowSlots 5 MedSlots 4 HiSlots 5 Turret hardpoints 2 Launcher hardpoints 3 Required Skills Primary Skill required Caldari Frigate Level 5 Secondary Skill required Gunships Level 5
Name Manticore Group Elite Frigate Race Caldari Description Hull: Kestrel Class Developer: Lai Dai
Lai Dai ships favor a balanced mix of ship systems making them very versatile but also making them less powerful in specific tactics.
Role: Bomber
15% X Bomber skill level bonus to light missile amd rocket ranges per bomber level Base Price 940640 Structure hp 315 Capacity m3 Drone Capacity 0 m3 Mass 2810000 kg Volume 28100 m3 Signature Radius 30 Max Velocity 255 m/s Armor Armor 320 hp Armor Em Damage Resistance 60% Armor Explosive Damage Resistance 9% Armor Kinetic Damage Resistance 44% Armor Thermal Damage Resistance 44% Shield Shield HP 265 hp Shield Recharge Time 500.00s Shield Em Damage Resistance 9% Shield Explosive Damage Resistance 60% Shield Kinetic Damage Resistance 50% Shield Thermal Damage Resistance 30% Capacitor Capacitor Capacity 200 Recharge time 150 s Targeting Maximum Targeting Range 30000 m Max Locked Targets 6 Scan Speed 2.00 s Scan Resolution LADAR Sensor Strength 11 points Magnetometric Sensor Strength points RADAR Sensor Strength points Gravimetric Sensor Strength points Fitting CPU 175 tf Powergrid 35 MW LowSlots 3 MedSlots 4 HiSlots 5 Turret hardpoints Launcher hardpoints 5 Required Skills Primary Skill required Caldari Frigate Level 5 Secondary Skill required Bombers Level 5
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fras
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Posted - 2003.12.24 09:43:00 -
[18]
The targeting range is a bit sucky. The Bomber has 22k less range than a kestrel.
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INkog
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Posted - 2003.12.24 09:49:00 -
[19]
Edited by: INkog on 24/12/2003 09:56:07
Quote: The targeting range is a bit sucky. The Bomber has 22k less range than a kestrel.
Actually I think its only 10k from base range of 40k, but with another launcher, better shields, and more slots ( for range mods) it makes up for it IMO.
Edit Dont forget this: 
Role: Bomber
15% X Bomber skill level bonus to light missile amd rocket ranges per bomber level
that's an automatic 75% missile range increase automaticly! (I know not targeting Range, but still!)
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Bane Sellante
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Posted - 2003.12.24 10:18:00 -
[20]
Quote: Medusa Req arent that bad, i feel sorry for gal pilots, who wants a bloody mining elite frig? 
I do  ----------------------- Cold Fusion Inc. Website |

fras
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Posted - 2003.12.24 10:55:00 -
[21]
Quote:
Actually I think its only 10k from base range of 40k, but with another launcher, better shields, and more slots ( for range mods) it makes up for it IMO.
Edit Dont forget this: 
Role: Bomber
15% X Bomber skill level bonus to light missile amd rocket ranges per bomber level
that's an automatic 75% missile range increase automaticly! (I know not targeting Range, but still!)
I think i'm losing it, I could have sworn kestrel range was 52k 
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Cadman Weyland
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Posted - 2003.12.24 12:49:00 -
[22]
Base Price 1297904 
Oh bugger thats expensive, i was kinda expecting around low end cruiser prices 
Director of Empire Ops and Chief Carebear |

Kovak
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Posted - 2003.12.24 12:52:00 -
[23]
unless I'm misreading that number they are 1.2mil each? that seems pretty reasonable :)
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INkog
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Posted - 2003.12.24 13:26:00 -
[24]
Since they will probably NOT be available from NPC's, I guess they will be 2-3x that much for a while. Just my guess though...
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Cadman Weyland
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Posted - 2003.12.24 14:09:00 -
[25]
ok, maybe im just thick, thought it saod 12million.
1.2m is not a problem
Director of Empire Ops and Chief Carebear |

Foomanshoe
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Posted - 2003.12.24 18:21:00 -
[26]
Are these the ships we are getting from Ship Engineering Research? or will these only come after Shiva patch? _______________________________________________
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Shevar
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Posted - 2003.12.24 20:24:00 -
[27]
Well i guess that these are the ones coming from ship engineering yes...
But it is unknown when -------- -The only real drug problem is scoring real good drugs
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Jarjar
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Posted - 2003.12.24 20:57:00 -
[28]
Like I'm gonna train Caldari frig to 5 and "bombers", whatever rank that is, to level 5, to use it with ROCKETS and light missiles... 
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Zyrla Bladestorm
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Posted - 2003.12.24 21:06:00 -
[29]
a dev recently said "ships dont have tech levels"
Basically we have the ships we have - sort of a base item then if we're lucky we get more ships, but they wont be tech 2 per se - just different or specialized, elite frigates are coming because the normal frigates just dont have enough slots/equip to be usefull as near as I can tell ... so theyre adding better ones in (minmater ones for example on EVE-DB having 6 weapons mostly)
. ----- Apologys for any rambling that may have just occurred.
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j0sephine
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Posted - 2003.12.24 21:29:00 -
[30]
Edited by: j0sephine on 24/12/2003 21:35:58
"Name Manticore
15% X Bomber skill level bonus to light missile amd rocket ranges per bomber level
Maximum Targeting Range 30000 m"
... Wasn't going to bring the subject up until we actually see these ships in game, but... those stats are probably placeholders, because they make absolutely no sense.
In a nutshell, the 'elite bomber' frigate receives bonus which results in being able to fire light missiles that fly for ~20 seconds longer, which translates to ~55 km missile range.
... except the targetting range of the frigate in question is just 30 km, meaning it's unable to actually make any use of that bonus. :s
(and that's less than half of effective targetting range of the Kestrel, which is supposed to be inferior after all)
Not to mention no one in their right mind is going to ever use light missiles when heavy missiles offer longer range without any bonus, and 3 times as much damage per missile... and then there's cruise missiles which further double the range and the dealt damage per missile. Further making the ship bonus completely useless...
On the other hand, the ship herself is pretty nice -- more sturdy Kestrel with extra launcher, plus one more middle and low slot. Would be fun to fly.
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Zyrla Bladestorm
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Posted - 2003.12.24 21:49:00 -
[31]
Edited by: Zyrla Bladestorm on 24/12/2003 21:50:45 I have to agree to an extent jo, the stats look like theyre most of the way there now, but most of them have parts that would mean it didn't quite work yet .. on the other hand theyre further along than the cruiser variants (try broadsword or glaive in an eve-db search for examples) which still look to have beta placeholder stats (ie 150 structure :P)
edit: then again a dev also said "they wont be on tq for a while" talking about the elite frigs :) . ----- Apologys for any rambling that may have just occurred.
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j0sephine
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Posted - 2003.12.24 22:01:00 -
[32]
"(try broadsword or glaive in an eve-db search for examples)"
Whoa, now that's something new there...
Role: Battlecruiser
yumm. :s
(wonder why the requirements of Repair Systems skill to fly these, though...)
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DarK
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Posted - 2003.12.25 02:09:00 -
[33]
try: eagle, vulture, falcon.
Caldari ships are easy to find..just use bird names.
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Jacen Solo
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Posted - 2003.12.28 23:05:00 -
[34]
I prefer a Raptor-class frigate: NameRaptor GroupElite Frigate RaceCaldari DescriptionHull: Condor Class Role: Interceptor Frigate Developer: Lai Dai
Lai Dai ships favor a balanced mix of ship systems making them very versatile but also making them less powerful in specific tactics.
Race Bonus: 30% Small Hybrid turret range bonus Role Bonus: 10% Reduced signature Radius Per Interceptor Skill Level Base Price192590 Structure hp180 Capacitym3 Drone Capacity0 m3 Mass1680000 kg Volume18000 m3 Signature Radius21 Max Velocity330 m/s Armor Armor220 hp Armor Em Damage Resistance60% Armor Explosive Damage Resistance9% Armor Kinetic Damage Resistance44% Armor Thermal Damage Resistance44% Shield Shield HP265 hp Shield Recharge Time500.00s Shield Em Damage Resistance0% Shield Explosive Damage Resistance60% Shield Kinetic Damage Resistance50% Shield Thermal Damage Resistance30% Capacitor Capacitor Capacity125 Recharge time93 s Targeting Maximum Targeting Range35000 m Max Locked Targets4 Scan Speed3.00 s Scan Resolution LADAR Sensor Strengthpoints Magnetometric Sensor Strengthpoints RADAR Sensor Strengthpoints Gravimetric Sensor Strength9 points Fitting CPU100 tf Powergrid25 MW LowSlots4 MedSlots3 HiSlots4 Turret hardpoints2 Launcher hardpoints2 Required Skills Primary Skill requiredCaldari Frigate Level 5 Secondary Skill requiredInterceptors Level 4
or a Crow-class: NameCrow GroupElite Frigate RaceCaldari DescriptionHull: Condor Class Role: Interceptor Developer: Kaalakiota Corp
As befits the one of the largest weapon manufacturer in the known world Kaalakiota ships are very combat focused. Favoring the Caldarian traditional long range combat strategy they are designed around a substantial number of weapon systems especialy missile launchers. However they are generaly rather lightly defended and ill suited for extended battles.
Race Bonus: 30% Small Hybrid turret range bonus Role Bonus: 10% Reduced signature Radius Per Interceptor Skill Level Base Price197790 Structure hp180 Capacitym3 Drone Capacity0 m3 Mass1680000 kg Volume18000 m3 Signature Radius21 Max Velocity330 m/s Armor Armor220 hp Armor Em Damage Resistance70% Armor Explosive Damage Resistance9% Armor Kinetic Damage Resistance35% Armor Thermal Damage Resistance44% Shield Shield HP265 hp Shield Recharge Time500.00s Shield Em Damage Resistance9% Shield Explosive Damage Resistance60% Shield Kinetic Damage Resistance40% Shield Thermal Damage Resistance30% Capacitor Capacitor Capacity125 Recharge time93 s Targeting Maximum Targeting Range35000 m Max Locked Targets4 Scan Speed3.00 s Scan Resolution LADAR Sensor Strengthpoints Magnetometric Sensor Strengthpoints RADAR Sensor Strengthpoints Gravimetric Sensor Strength9 points Fitting CPU100 tf Powergrid25 MW LowSlots3 MedSlots2 HiSlots5 Turret hardpoints2 Launcher hardpoints3 Required Skills Primary Skill requiredCaldari Frigate Level 5 Secondary Skill requiredInterceptors Level 5
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Shayden
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Posted - 2003.12.29 17:39:00 -
[35]
Edited by: Shayden on 29/12/2003 17:48:15 damn tough luck they didnt make any elite frigates out of my favorites. The heron, breacher, inquisitor is not among the elite ones apparently 
And why does the Rifter pop up in every race section? an error or is a caldari ship fitted with rifter class looks?
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j0sephine
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Posted - 2003.12.29 21:36:00 -
[36]
"damn tough luck they didnt make any elite frigates out of my favorites. The heron, breacher, inquisitor is not among the elite ones apparently 
And why does the Rifter pop up in every race section? an error or is a caldari ship fitted with rifter class looks?"
... At least half of those elite frigates isn't defined yet; so i suppose you will see your favourites included, eventually... and the Rifter appearing everywhere is just a result of quick 'copy and paste' operation when those ships were created (much like nearly all advanced Spaceship Command skills are a 'copy and paste' of Amarr Frigate skill)
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Pod Me
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Posted - 2003.12.30 09:13:00 -
[37]
Edited by: Pod Me on 30/12/2003 09:15:32
Quote: There is some info on eve-db about the Kirshan, a Gallente Elite Frigate which reduces DCM cpu need by 90%. The site lists gall frig 5 and dcm 5 (a rank 6) as prereqs
Hmmm. That's... silly.
DCM has memory + intelligence as attributes, Gallente Frigate has perception + willpower.
So any halfway specialised character is going to take over a month to train one of the two of these to lvl5, probably more like two months.
/emote Hopes not to get a Kirshan BP from her Tech 2 research :)
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Zyrla Bladestorm
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Posted - 2003.12.30 15:48:00 -
[38]
Edited by: Zyrla Bladestorm on 30/12/2003 15:49:59 funny thing is, two weeks ago the second pre-requisite on the industrial frigs (kirshan, hyena etc) was industry V .. they've only changed it to DCM V since then so that was probably a conscious decision 
of course while we're on the topic of the industrial frigs they can fit two DCM lasers in but dont even have half the capacitor needed to run one of them so they still have quite a bit of work to do there . ----- Apologys for any rambling that may have just occurred.
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