Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
|
kieron
|
Posted - 2007.03.21 21:14:00 -
[1]
As reported on the EVE Online home page, CCP Games has partnered with Vivox to bring EVE Voice, an integrated voice chat system, to the EVE Community.
CCP is currently offering a full year of unlimited EVE Voice access for the promotional price of $9.95. EVE subscribers are eligible to receive a free, 30-day trial of the service. CLICK HERE to activate your free EVE Voice trial. (Service requires an active EVE Online account. Game subscription reactivation fees may apply.)
kieron Community Manager, EVE Online |
|
Albanon Krell
|
Posted - 2007.03.21 22:10:00 -
[2]
ok, now how about some details on how its effects in game will be felt, i activated my free trial, but can seem to find no one talking anywhere at all. Im not sure how it works, i've found little or no source reading, except how to hook up a mic.....and like most people, i already knew how to do that.
Can i use it like a comms system between ships? like any strager i meet, can i "hail" them via the eve chat? is it gang specific? perhaps corp specific? will the local channel be filled with chatter now? details man, i need details.
|
Grath Telkin
|
Posted - 2007.03.21 22:11:00 -
[3]
Originally by: Albanon Krell ok, now how about some details on how its effects in game will be felt, i activated my free trial, but can seem to find no one talking anywhere at all. Im not sure how it works, i've found little or no source reading, except how to hook up a mic.....and like most people, i already knew how to do that.
Can i use it like a comms system between ships? like any strager i meet, can i "hail" them via the eve chat? is it gang specific? perhaps corp specific? will the local channel be filled with chatter now? details man, i need details.
yea, because as im sure you all know, the help channel provides anything BUT help....so few answers are forthcoming from players you find
|
Valator Uel
Caldari Pax Minor Asylum Confederation of Independent Corporations
|
Posted - 2007.03.21 22:45:00 -
[4]
I remember somewhere someone said something about only needing a single VIVOX account to use EVE Voice on all our accounts. Now it seems we need one VIVOX account for each account. I didn't see anything mentioned on the website, so I may as well ask here: Do we need one EVE Voice account per EVE account?
My second question is whether we can change (either now or in the near future) the port VIVOX uses, as my University doesn't want to open the VIVOX port ?
Thanks.
-----------------------------------------------------
|
Eewec Ourbyni
Caldari
|
Posted - 2007.03.21 23:12:00 -
[5]
Edited by: Eewec Ourbyni on 21/03/2007 23:09:05 Until such time as Vivox uses a port other than 5060 for the incoming info or allows it to be reconfigured, this is something I can't use.
Ditto for anyone with a VoIP enabled router (where you plug your phone headset into the router).
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
laylord
Gallente Di-Tron Heavy Industries Freelancer Alliance
|
Posted - 2007.03.22 00:19:00 -
[6]
Screw eve voice, i haven't been able to login after enabling it and no reply to my petition yet. Can some F***ing ccp support solve this mess plz? [gold]Your SIG is to big please reduce it to fit these limits
The size limits for signature graphics are as follows: Maximum height: 120 pixels Max |
Xornicon Altair
Black Watch Syndicate
|
Posted - 2007.03.22 00:21:00 -
[7]
Excellent! This is great news!
Now, can we get some sort of manual? I want to map one of my mouse buttons (Mouse 5, to be specific) to activate the voice function. I want to know how to do this.
Anyone?
|
Crumplecorn
Gallente Eve Cluster Explorations
|
Posted - 2007.03.22 00:23:00 -
[8]
Edited by: Crumplecorn on 22/03/2007 00:21:54
Originally by: Xornicon Altair Excellent! This is great news!
Now, can we get some sort of manual? I want to map one of my mouse buttons (Mouse 5, to be specific) to activate the voice function. I want to know how to do this.
Anyone?
The same way you map *all the other buttons*.
And the settings for voice are where *all the other audio settings are*.
And the options for joining or leaving voice in a chat channel is where *all the other channel options are*. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |
Fanjita
|
Posted - 2007.03.22 01:59:00 -
[9]
Originally by: Crumplecorn Edited by: Crumplecorn on 22/03/2007 00:21:54
Originally by: Xornicon Altair Excellent! This is great news!
Now, can we get some sort of manual? I want to map one of my mouse buttons (Mouse 5, to be specific) to activate the voice function. I want to know how to do this.
Anyone?
The same way you map *all the other buttons*.
And the settings for voice are where *all the other audio settings are*.
And the options for joining or leaving voice in a chat channel is where *all the other channel options are*.
And it doesnt work its crap. thank god ts works and is FREE!
|
Jezala
Mom 'n' Pop Ammo Shoppe X-PACT
|
Posted - 2007.03.22 04:05:00 -
[10]
2 questions,
1. Where's the manual?
2. Where's the feedback thread/forum?
...and yes, we do sell and deliver ammo. 425 Express Delivery is available upon request, please see Hans Gates and Marcus Grisbius regarding this option. |
|
Gigi Barbagrigia
Latent Appliance Fetishists
|
Posted - 2007.03.22 06:52:00 -
[11]
Originally by: kieron Service requires an active EVE Online account
, Win XP, patience, favorable network environment and modest expectations.
|
Callthetruth
Caldari Logical Logtistics New Eve Order
|
Posted - 2007.03.22 07:01:00 -
[12]
teamspeak is a superior product, sorry CCP good luck in attrating users
|
Imogen Alfa
Core Agency
|
Posted - 2007.03.22 07:44:00 -
[13]
How do I change the port number it uses? The default one is unusable for me.
|
Eewec Ourbyni
Caldari
|
Posted - 2007.03.22 08:16:00 -
[14]
Originally by: Imogen Alfa How do I change the port number it uses? The default one is unusable for me.
let me guess, router with hardware VoIP? 'Fraid to say currently it's not changeable, which blows chunks.
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Felicia Stone
Obsidian Inc. KIA Alliance
|
Posted - 2007.03.22 09:15:00 -
[15]
Well, if I don't put voiceEnabled=0 in my prefs.ini then my router crashes whenever I log into Eve. Needless to say that I won't be paying extra for this 'feature'.
Flic
|
Asuo
Elite United Corp Antigo Dominion
|
Posted - 2007.03.22 09:16:00 -
[16]
Well me and some alliance frends had a play around with it last night, what we found
- its not bad quality - Having a display in game of whos talking is nice Problems found - It screws over people who can't run sound cos of the whole realtex problem and needing to allow a port with your firewall. - When we switched to a fleet suddnly some people who could hear us in alliance could no longer hear us in a fleet, no matter when they were placed. - There seems to be no support at all for the fleet structure, as was I belive one of the points of bringing it in.
So in conclusion, could we please have a manual to tell us A) what the hell it does and B) how is it ment to work around the gang structure. At the moment I can't see any reason top use this over TS/Vent. ----------------------------------------------- EECC recuitment thread.
|
M4g3ll4n
Circle of Shadows System of Dawn
|
Posted - 2007.03.22 09:16:00 -
[17]
Edited by: M4g3ll4n on 22/03/2007 09:14:32 I think, if EVE Voice should be accepted by the players. It must offer at least all advantages of Teamspeak2 or Ventrilo. Or it must have other stronger advantages like "Voice Chat in the local channel". So you can talk to people that have normally no access to your TS server :)
And Asuro: For TS there is a tool called "Voice Overlay", that already shows you ingame who is speaking atm and if you want who is in TS or Ventrilo. ---------------------------------------------
|
Del ReyII
Caldari
|
Posted - 2007.03.22 10:04:00 -
[18]
* Eve voice will not work with dial up or satellite connections. Thats me out on both counts.
Eve voice data rate is just too high for dial up to cope unfortunately, so I will just have to stick with Vent/TS.
|
Asuo
Elite United Corp Antigo Dominion
|
Posted - 2007.03.22 10:09:00 -
[19]
Yea I know about the voice overlay, I also know it dosent work for every one as we tried it out. ----------------------------------------------- EECC recuitment thread.
|
Hoshi
Blackguard Brigade
|
Posted - 2007.03.22 11:02:00 -
[20]
Cool ad screen, did you commission Winterblink to draw it? ---------------------------------------- A Guide to Scan Probing in Revelations |
|
Harisdrop
Gallente
|
Posted - 2007.03.22 12:26:00 -
[21]
VIVOX revolution will occur. Welcome to the doom of TS/Vent. AS all the nah sayers might look at the default it today, I say look at EVE 4 years ago. Tell me if you where there and how you felt about it.
Tell me you do not except the changes that will come to both EVE and VIVOX in the next few month. Tell me if you think CCP will say ohh well it was a cool thought a few forum dudes thought TS/Vent is the only way. I forecast VIVOX/CCP will be the greatest step in MMO evelution. It will rank up there next to a single server game.
These are things that CCP does not have to say they know thier player base needs no manuals. There none for anything else and look at 30k online constantly. There will be those that leave cause they cant spy any longer.
|
Big Al
The Aftermath
|
Posted - 2007.03.22 12:44:00 -
[22]
Will there be refunds when this flops?
TS/vent usable for any game > higher cost eve-specific alternative.
|
Avid Amari
|
Posted - 2007.03.22 12:47:00 -
[23]
Hey hey guys, chill.
Its the first time something like this has been attempted. Give it some time geez.
TS and Vent werent perfect first day they were unveiled. This needs testing like any major massive online thing does. Look at it in the long run, everything CCP has done with this game we love, right.
I love the idea of integrating this as ships comms system. Its avesome tbh. Just think of clicking on someone and opening voice radio to him, he gets a little warning of incomming voice and he accepts or not. Simple and lifelike.
Wait a month and then give it a review after they iron out all the issues.
|
Your Grace
|
Posted - 2007.03.22 12:47:00 -
[24]
CAN YOU FIX THE ******* SOUND ALREADY?!
|
Pharos Dei
Amarr
|
Posted - 2007.03.22 12:58:00 -
[25]
first of all kudos for ccp/vivox for intergrating this system
personally i see great potential in this.
i do realise that is has some bugs/imperfections sofar but im sure they will be overcome.
personally the biggest issue i currently see with eve voice is the poor sound quality, to my disaapointment the sound doesnt even closeslly match the quality of vent.
however as soon as this has been adjusted (and im really hoping it will be soon) eve voice will gain the popularity the idea behind it deserves. Your signature exceeds the maximum allowed filesize of 24000 bytes -Hango ([email protected]) |
xJohnnyDx
Caldari
|
Posted - 2007.03.22 13:01:00 -
[26]
Edited by: xJohnnyDx on 22/03/2007 13:01:01 Sorry if this has come up already, but have any devs acknowledged and/or commented on the fact that Ventrilo and Teamspeak both have huge advantages over this software, most importantly the fact that this service, even with small corps with 15 or so members, will be paying more than they would for a TS or Vent server (if they're paying at all)? Another very big plus is that TS and Vent can both be used outside of game, whereas this program cannot (if I've read the descriptions correctly.) A lot of corps have become groups of friends, that may still talk and hang out, even if not in game. Many corps have members that play other games as well, I'm sure, that they use their voice programs for.
I'm sure there are a bunch of other minor reasons, but those are the big ones that I'd like to see an official response on.
Edit - I'm also seeing some people talking about some sort of functionality for fleets and wings. These features, although named differently (channel, sub channel, and channel commander) are readily available and very easy to use in Teamspeak.
And just to clarify, I'm not trying to bash this new program. On the contrary, I'd love to see it become the preferred voice chat program for Eve. Unfortunately, I just don't see it happening with the problems I've listed above. PLACE SIGNATURE HERE |
Tarish Montrey
Gallente Vindicate and Deliverance The Kano Organisation
|
Posted - 2007.03.22 13:24:00 -
[27]
John does Vent/TS show you on the map soo the FC can see where you are? When you speak seeing qty in last 30min Sig follows- .Join |
Asuo
Elite United Corp Antigo Dominion
|
Posted - 2007.03.22 13:38:00 -
[28]
I myself am Looking forward to bug things from Vivox but at the moment we have little details about how it works or what it can do.
If some one could write up some details I'm sure a lot of people would be happyer. The one thing I was looking forward to was the fleet commanders voice drowning out those below him, but no show ----------------------------------------------- EECC recuitment thread.
|
xJohnnyDx
Caldari
|
Posted - 2007.03.22 13:39:00 -
[29]
Originally by: Tarish Montrey John does Vent/TS show you on the map soo the FC can see where you are? When you speak seeing qty in last 30min
The feature of showing where a person is speaking from is nice, although I wouldn't view it as something that would be a gigantic help. As an FC, you don't want to hear your individual pilots, you want your WC's to be the only voice in your ears. Therefore, a simple, "Wing 1 in X-YZ12" does the same job, it's just not as pretty as a dot on the map. I have not, however, seen this function firsthand, so perhaps it's a little more detailed than that.
Regarding the second sentence in your post, I apologize, but I'm having a little bit of trouble with your translation, so I am unable to respond. PLACE SIGNATURE HERE |
Revolution Rising
Minmatar Venture Research and Resources
|
Posted - 2007.03.22 13:54:00 -
[30]
As an aussie user and computer scientist I can honestly say this sux.
The time between when you hit the button and when you can actually speak is horrendous for people who are in Australia (sydney). I certainly hope you will localise settings for this to the local vivox office for routing of the voice traffic.
I won't pay for it until this is done.
RR.
CEO Venture Research and Resources. VRR Homepage |
|
Eewec Ourbyni
Caldari
|
Posted - 2007.03.22 14:13:00 -
[31]
/me blinks having been staring at the new launcher pic.
WTF. Get it working FIRST before you start insulting your user base for not using it! Still, don't be surprised if that little bit of fun and games comes round and bites you in the wallet.
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |
Valandriana
|
Posted - 2007.03.22 14:25:00 -
[32]
Our corp helped to test however, we came in at the end of it. From what we had experianced it was nice.
The pro's ability to control it in game and not have to run windowed mode or window out to mute or leave a conversation.
Con's I had realtek card and the only issue I had with it was lagging up my game play some. That doesnt mean that our whole corp was able to use it. Out of all our members only four of us were able to get it to work. Some feedback even on headsets kinda was anoying. Voice delay echoing also became annoying.
We did like the control ` feature to leave the mic open and turning it off. Hated the mouse wheel also deactivating it.
All in all good program, like Skype better. If it wouldn't lag game play.. I would not mind paying the extra to have it. Just my two isk worth.
|
Gigi Barbagrigia
Latent Appliance Fetishists
|
Posted - 2007.03.22 14:31:00 -
[33]
Originally by: Avid Amari Its the first time something like this has been attempted.
new to online gaming?
|
Avid Amari
|
Posted - 2007.03.22 14:42:00 -
[34]
Edited by: Avid Amari on 22/03/2007 14:40:24 Yea? Well show me comperative game with such integration.
Since this is only single computer-farm datacenter located in one location, its natural you (AUSIES) have lag (you suppose to be a computer scientist and all). LOL No lag here in EU.
And yes it has more bugs than there are on my porch in summer time.
Concider this an ALPHA or BETA release if it makes you feel better. Its free for 30 days to test it, soo you have nothing to complain about.
Test the damn thing, let them know what needs fixing. Its 2007 ffs, everything is doable in this day and age.
|
Razin
The xDEATHx Squadron
|
Posted - 2007.03.22 15:03:00 -
[35]
Originally by: Xornicon Altair Excellent! This is great news!
Now, can we get some sort of manual? I want to map one of my mouse buttons (Mouse 5, to be specific) to activate the voice function. I want to know how to do this.
Anyone?
Me too (mouse 4 in my case). ...
|
jatkot
Caldari S-44 Tre Kroner
|
Posted - 2007.03.22 16:12:00 -
[36]
Just a privacyquestion! How do I Know that CCP aint gonna jump into my privat/corp/foo chat? since one knows that staff can read every mail one sends etc...
Whats your standing about that?
I just wanna know since we all dont want any unwanted listeners.
Its a very good implementation and nice program you just pulled in. The features one needs later on in fleet-ops etc I hope you will get it working!
/J *snip* - English only on the forums please. -Ivan K |
Rangar
Gallente The X-Trading Company Dusk and Dawn
|
Posted - 2007.03.22 16:25:00 -
[37]
Well, with this feature CCP answered a question nobody had asked. I for myself would prefer, if the GMs would answer my petition, which is open for more than 3 weeks now without a single word!
|
John McDuff
Caldari Jovian Labs The Foundation.
|
Posted - 2007.03.22 16:30:00 -
[38]
Originally by: Razin
Originally by: Xornicon Altair Excellent! This is great news!
Now, can we get some sort of manual? I want to map one of my mouse buttons (Mouse 5, to be specific) to activate the voice function. I want to know how to do this.
Anyone?
Me too (mouse 4 in my case).
Map your mouse5 button to a key on your keyboard, like control for instance (EVE can use ctrl. + nothing methinks). Most mouses come with software that will allow this, otherwise there's a good chance it will work with generic logitech software. Then in EVE bind vivox to the key bound to mouse5. Presto, mouse5 vivox.
The thing that this can't be done yet in EVE is one of the many issues that should have been solved before release imo. As it is the program will probably not hit the playerbase at large, meaning there's not much use to register for it unless your group/corp/alliance does not have a 3rd party server available. I for one won't reg after the trial if it has not been patched to par with current 3rd party alternatives and/or it has other added value like being used by a large part of the playerbase.
|
Corowin Nightbringer
Damage Unlimited Inc
|
Posted - 2007.03.22 16:31:00 -
[39]
Edited by: Corowin Nightbringer on 22/03/2007 16:30:32 I will most defiantly not be subscribing to this. I think it is ridiculous that we have to pay for EvE voice. I donÆt see why we should pay for something we can get in other places for free. Also, before anyone says that $9.95 is so cheap that it is worth getting even if it is rubbish, it says promotional price. So after the year you pay for, it will cost even more. No thanks CCP...
|
Keuria
|
Posted - 2007.03.22 16:33:00 -
[40]
Edited by: Keuria on 22/03/2007 16:30:08 Ummmm.....
Turned it on... Did an echo test.....
Umm.. uhh.... Now, how the hell do i use it?
|
|
Latex Sandals
|
Posted - 2007.03.22 16:57:00 -
[41]
How do I disable the "feature" where the two people in the entire alliance who chat on this thing keep popping to the top of the chat window?
|
Matrix Aran
Fortuna Nova Freelancing
|
Posted - 2007.03.22 16:58:00 -
[42]
Originally by: Corowin Nightbringer Edited by: Corowin Nightbringer on 22/03/2007 16:30:32 I will most defiantly not be subscribing to this. I think it is ridiculous that we have to pay for EvE voice. I donÆt see why we should pay for something we can get in other places for free. Also, before anyone says that $9.95 is so cheap that it is worth getting even if it is rubbish, it says promotional price. So after the year you pay for, it will cost even more. No thanks CCP...
10 euros for a year of serive works out to about 3 cents a day for voice, in pretty much any channel in Eve. That equates to 80 cents a month whereas the maintanence cost on a 100 person ts server can be astronomical by comparison. Even if this is a promotional price they could easily double it per year and it would still cost less than hosting an equivalent TS server, and the cost would be spread fairly rather than as in most cases 2 or 3 people out of an entire corp footing the bill. ----
|
Gerome Doutrande
4S Corporation Morsus Mihi
|
Posted - 2007.03.22 17:43:00 -
[43]
Please elaborate on plans for not having to pay per enabled account. Please elaborate on whether you plan a light client that can be used without the Eve client.
|
khaydarin Kane
Kane Enterprises Incorporated
|
Posted - 2007.03.22 19:43:00 -
[44]
Quote: 10 euros for a year of serive works out to about 3 cents a day for voice, in pretty much any channel in Eve. That equates to 80 cents a month whereas the maintanence cost on a 100 person ts server can be astronomical by comparison. Even if this is a promotional price they could easily double it per year and it would still cost less than hosting an equivalent TS server, and the cost would be spread fairly rather than as in most cases 2 or 3 people out of an entire corp footing the bill.
Has there been an instance where 100 people have been in one particular channel in the new eve-voice system? If so, how was the performance? |
Razin
The xDEATHx Squadron
|
Posted - 2007.03.22 20:00:00 -
[45]
God forbid anyone from CCP actually posts something useful here. It's much better to let your player base second guess you and get aggravated over non-issues. ...
|
Timotheus Siberius
Gallente
|
Posted - 2007.03.22 20:34:00 -
[46]
Originally by: kieron As reported on the EVE Online home page, CCP Games has partnered with Vivox to bring EVE Voice, an integrated voice chat system, to the EVE Community.
CCP is currently offering a full year of unlimited EVE Voice access for the promotional price of $9.95. EVE subscribers are eligible to receive a free, 30-day trial of the service. CLICK HERE to activate your free EVE Voice trial. (Service requires an active EVE Online account. Game subscription reactivation fees may apply.)
Nice feature (in theory), but way too complicated to set up. If it takes me longer than 30 minutes to figure out how to make it run then I'm no longer interested. And I did read the FAQ, play a bit with router settings and even ran the testyourvoip.com test (which said its 4 - good). I however can't seem to complete an echo test (I only hear other people when running that test) and I didn't figure out how to bind talk and gang talk to my mouse buttons.
I was interested in buying into this service, but now after over an hour I am disgruntled. Teamspeak just works. Maybe I will reconsider once you make it more easy to install. Gather player-written installation success stories and then maybe more people will actually pay for it. Improve the setup and it might be more of a success.
* See you in space! |
Nyx Opet
Caldari Thundercats RAZOR Alliance
|
Posted - 2007.03.22 20:41:00 -
[47]
maybe itll be good when it doesnt crash eve. as of now, its completely useless for me to use. --- What I have shown you is reality. What you remember, that is the illusion. |
jbob2000
Gallente KIA Corp KIA Alliance
|
Posted - 2007.03.22 20:46:00 -
[48]
I thought this was supposed to bring enhanced features to voice communication? As it stands, it is a watered down, more confusing, less functional version of Teamspeak. I had hoped for channel commanders, hoped to be able to see who was talking with an icon/dot in space, hoped it would be easy to setup, hoped it wouldn't lag so much, etc.
Teamspeak is more stable. How can you expect us to use this in fleets when we can't even run the game? How are fleet commanders supposed to get through to the fleet when the game lags? With TS, if Eve is lagging, TS doesn't.
TS IS cheap, for 100 people, it would cost $230 dollars (Linkage) which is $800 dollars cheaper then having those 100 people pay $10 each. If a single person doesn't want to pay for all of it, you get everyone to donate some spare change. It's not that people can't afford to pay for Vivox, but why should we pay for something when we get an alternative that is much better? ________________________________ KIA Recruitment
|
Ansol
Gallente Mass Effect
|
Posted - 2007.03.22 21:29:00 -
[49]
Originally by: jbob2000 but why should we pay for something when we get an alternative that is much better?
Because this is endorsed by the company that produces the game that it is run on. EVE-V has been out for a few days (ish) and is bound to be buggy. Patience, understanding, and support are the best ways to help it onto it's feet.
One of the main advantages of having an integrated voice-system is that the features for that voice system will be specific to EVE, which means down the road they can toy with this feature however they please, adding to it and removing from it.
This is advantageous to you because the system is for EVE, and not for any other game, which means EVE-specific features will come with time.
The best we can do as players is to take their free-trial, test it out, report bugs, and let them do what they get paid to do--which should not include getting smarmy comments from players about how much it sucks and is a bad idea. No one complains about how bad of an idea it is until they can't figure it out themselves. ---------------------------------------The dead remember our silence, the dead remember our indifference. |
Orcat
Amarr Necron Academy
|
Posted - 2007.03.22 21:30:00 -
[50]
so there is not any preferences about Voice, in Audio section. How to see it?
|
|
Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
|
Posted - 2007.03.22 22:34:00 -
[51]
Originally by: laylord Screw eve voice, i haven't been able to login after enabling it and no reply to my petition yet. Can some F***ing ccp support solve this mess plz?
+1 without petition yet. If a single sp of my char is lost due to not being able to switch skills, I'll don't buy Evevoice. -----
History is made by whinners |
Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.03.22 22:42:00 -
[52]
From the linux side:
Enabled voice......locks up wine. cedega works, but local/corp windows vanish. using voiceenabled=0 in prefs.ini fixes the issue. So for the "we want to support multiple platforms", this is a complete no-go. This also applies to mac users. Funny, on linux, I have native teamspeak, and ventrilo works via wine just fine (with a tweak or two), yet the INTEGRATED voice client requires winxp sp2 or win2k sp4 ONLY. This is most likely due to VIVOX only coding for certain things (but I'm guessing there).
Funny, voice over IP works brilliantly via skype on linux/mac clients as well as...wait for it......Vista. yet a voip client built into eve (which works on ALL of the above systems...doesn't.
I'll be sticking with vent/TS thanks.
Oh, the free 30 day trial is very simple to activate via the account page...where oh WHERE is the "deactivate voice" choice?? hmmmmm???
Ubuntu 3d-Linux Desktop+EVE |
Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
|
Posted - 2007.03.22 22:55:00 -
[53]
Originally by: Kweel Nakashyn
Originally by: laylord Screw eve voice, i haven't been able to login after enabling it and no reply to my petition yet. Can some F***ing ccp support solve this mess plz?
+1 without petition yet. If a single sp of my char is lost due to not being able to switch skills, I'll don't buy Evevoice.
Apparently, it's a firewall problem. I could log on.
The problem is I couldn't control tab the game with my firewall asking me to open the port. I hope it's the same problem for the op. -----
History is made by whinners |
Phoenix Lord
The Arrow Project The ARR0W Project
|
Posted - 2007.03.23 00:40:00 -
[54]
Originally by: John McDuff
Originally by: Razin
Originally by: Xornicon Altair Excellent! This is great news!
Now, can we get some sort of manual? I want to map one of my mouse buttons (Mouse 5, to be specific) to activate the voice function. I want to know how to do this.
Anyone?
Me too (mouse 4 in my case).
Map your mouse5 button to a key on your keyboard, like control for instance (EVE can use ctrl. + nothing methinks). Most mouses come with software that will allow this, otherwise there's a good chance it will work with generic logitech software. Then in EVE bind vivox to the key bound to mouse5. Presto, mouse5 vivox.
The thing that this can't be done yet in EVE is one of the many issues that should have been solved before release imo. As it is the program will probably not hit the playerbase at large, meaning there's not much use to register for it unless your group/corp/alliance does not have a 3rd party server available. I for one won't reg after the trial if it has not been patched to par with current 3rd party alternatives and/or it has other added value like being used by a large part of the playerbase.
I have the same issue with the mouse. I could just remap it to some other button, but i really dont want to. As it is now, as a generic button, it controls forward and backwards in browsers and in explorer (windows, not internet).
Also, vivox is WAY too quiet...
Arrow Capital Ship Sales |
Takayoru
Caldari
|
Posted - 2007.03.23 03:15:00 -
[55]
Maybe this is a stupid question. But just how much upload bandwidth does the voice client use? I noticed that if I do not allow server status to the voice client, the game won't load. Now, I have no problem with shared servers, but my cable provider might. If the upload bandwidth is "too much" they will throttle back my connection, basicly considering it a bandwidth hog.
Anyone know?
|
DirtyHarry
Caldari Forsaken Empire The Forsaken Empire
|
Posted - 2007.03.23 04:23:00 -
[56]
I tested it with the free 30 day trial, the voice quality is dire (people sound muffled and as if they have a cold) compared to TS/Vent, the comms kept breaking up and the guy I was testing it with broadcasting stuck and couldnt stop the audio and was forced to relog lol.
O and my mic was really quiet according to my mate, even though i turned the boost to max and the input to max, and at the same time was perfect on TS.
Not even close to worth the money (even though its really cheap) in its current state, id rather spend the 50 pence on a bag of crisps , however if you enable it in local id pay the money if only to smack ppl via voice
So I don't sound all doom and gloom, "its early days, and im sure ccp will sort it and it'll turn out to be super duper".
Havocide - DirtyHarryF-E Homepage F-E Killboard |
dunston thorbald
|
Posted - 2007.03.23 07:53:00 -
[57]
Ummmmm No middle mouse button, now what?
|
RiotRick
Black-Sun Insomnia.
|
Posted - 2007.03.23 08:57:00 -
[58]
Edited by: RiotRick on 23/03/2007 08:54:44 With my current headset I can't get output to a reasonable level. Even with input on max en boost on high my output is still way to quiet for anyone to hear. In the windows mixer my mic is on max volume and mic boost is turned on.
In TS / Ventrillo I also havo to boost my mic, but at least there I can get it to an acceptable level.
I do find the in-game voice chat a nice addition though. If I can get it working right I probably subscribe to it. Just the fact you can join any chat channel with voice is really nice.
|
Wren
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2007.03.23 16:05:00 -
[59]
I'd like to turn off the voice enable.
How is that done? -----------------------------------
Wren says: "Chirpy Chirp Chirp.... DAMNIT!" |
Frygok
Minmatar Black Lance Against ALL Authorities
|
Posted - 2007.03.23 16:19:00 -
[60]
Quote: EVE Voice is a premium feature and it will cost xtra to use it, we'd rather do it that way than raise the subscription fee for everyone. But the upside is, if you don't like it, you don't have to use it.
Quoted from another post, Wrangler I think.
Does CCP plan on in the future bringing more "premium features" that require people to upgrade their accounts financially? I find it a little bit disturbing, not the 1 buck or whatever, but the fact that CCP is introducing "premium features" which is based on real life economy. Is it a step towards paying for special services, like was seen in Everquest, where there were premium servers with more GM's and thus better service? It is a good initiative with EVE Voice, but can become a dangerous line of thinking
|
|
Nizar
Foundation R0ADKILL
|
Posted - 2007.03.23 16:31:00 -
[61]
sry mr. kieron, not interested. plz go partner with someone who can maybe help you reduce ingame lag and make it more playable. ty
-------------- Nizar -------------- BARON VON NEINLEDERHOSEN
|
Esurnir
Amarr Bears Inc FREGE Alliance
|
Posted - 2007.03.23 16:48:00 -
[62]
[copy and paste from a locked thread] Ok so...
First after discussing with some fc, they found that teamspeak and ventrilo lack of the capability of hearing multiple channel at the same time, typical example is when you got a scout channel or an intel where you want to hear some scout report while staying in the main fleet channel, without having to have every single scout set a bind to talk to the fc directly... which make them unable sometime to speak to their fellow scout at the same time...
Create a channel for a scout in a fleet would be good, this channel would get automatically the fleet commander and the fleet boss (which are the both prefered place for the real fc) in it so that they can access intel, and or join the audio chat with the scout.
A bind system have for sure to be set up, it have to be able to : Talk to another player created channel without having to join it.
Talk to a specific guy in a channel without having to open a private convo (which is a time consuming and lag creating process). Oh and if you do so, put a different "light" when they speak so that you can know if they are talking to you or to the channel in general.
Putting the people who speak on top of the channel list is good, but if you develop those kind of bind system and fleet oriented stuff. Having a specific ui with the name of the people who are speaking (and which way they use to speak to you, private bind, to the channel, from another channel, etc.) is even better.
The middle mouse bind only option have obviously to be changed, It's good, but some people (like myself) use other bind on their mouse, like on a logitech G7 there is a big button just inder my thumb that is ideally suited for voice com, for the directinput system I think it's the 4th button of the mouse.
If you got any comment on this suggestion or other suggestion to do, please do so./ ----
Quote: Thou shall pew pew.
Book of Revelation 12, 51 |
Marogian
eXceed Inc. INVICTUS.
|
Posted - 2007.03.23 17:03:00 -
[63]
Eve Voice won't be used by alliances unless everyone uses it to some extent, everyone has to be able to hear orders during fleet operations.
A construction suggestion: Make it free to listen, but pay for the ability to be able to talk.
This way alliances will be inclined to use it because everyone can hear orders and allainces don't have to pay for TS servers.
The majority of people who currently talk on TS/Vent will purchase it as they would want to continue to be able to talk.
As it is, I don't know anyone who's going to bother buying it because alliances aren't going to use it as they can't guarantee everyone being able to hear instruction. I think if it was free to listen the position of alliances would change. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |
Tipz NexAstrum
Celestial Horizon Corp. Valainaloce
|
Posted - 2007.03.23 17:42:00 -
[64]
I'm hoping the sound guys at CCP are making good progress on fixing the excessive client overhead that currently exists with sound turned on. The sooner I can turn sound on and not get a 15 fps hit, the sooner I'll be happy to pay $10 to use Vivox.
My understanding is the free trial offer will expire and the price will increase at some later time. I hope I'm wrong about one of these points or CCP works with Vivox to make the offer again once the fixed sound system is released.
-------------------------------------------
|
Harisdrop
Gallente
|
Posted - 2007.03.23 18:27:00 -
[65]
Edited by: Harisdrop on 23/03/2007 18:24:00 When you are in a fleet in space I would hope that comms would switch to your overview. If you are not in a fleet it only goes to channel.
Being in a fleet would make VIVOX wonderful thru the overview instead of the channel.
Scouts would have access to wing command and fleet command.
FC could just click and make orders only that wing/squad would hear
WC could talk to all the squad under them.
IF you are in station you would have wing/squad thru channel chat.
|
Marcus Barbatus
Solar Wind Interstellar Alcohol Conglomerate
|
Posted - 2007.03.23 23:15:00 -
[66]
For those who are using Us robotics modems (I use usr 9108 wireless ADSL) I have a slotution if you can't manage to activate void ports although you open 5060 port on your modem's firewall.
Use telnet from command promt and login to your routers IP (192.168.x.x)and type
siproxd disable
Only after that I'm able to let my router works on 5060 port and both I have passed in testyourvoip.com and also in enable voip in EVE
|
xJohnnyDx
Caldari
|
Posted - 2007.03.24 11:25:00 -
[67]
Originally by: Esurnir [copy and paste from a locked thread] Ok so...
First after discussing with some fc, they found that teamspeak and ventrilo lack of the capability of hearing multiple channel at the same time, typical example is when you got a scout channel or an intel where you want to hear some scout report while staying in the main fleet channel, without having to have every single scout set a bind to talk to the fc directly... which make them unable sometime to speak to their fellow scout at the same time...
Create a channel for a scout in a fleet would be good, this channel would get automatically the fleet commander and the fleet boss (which are the both prefered place for the real fc) in it so that they can access intel, and or join the audio chat with the scout.
A bind system have for sure to be set up, it have to be able to : Talk to another player created channel without having to join it.
Talk to a specific guy in a channel without having to open a private convo (which is a time consuming and lag creating process). Oh and if you do so, put a different "light" when they speak so that you can know if they are talking to you or to the channel in general.
Putting the people who speak on top of the channel list is good, but if you develop those kind of bind system and fleet oriented stuff. Having a specific ui with the name of the people who are speaking (and which way they use to speak to you, private bind, to the channel, from another channel, etc.) is even better.
The middle mouse bind only option have obviously to be changed, It's good, but some people (like myself) use other bind on their mouse, like on a logitech G7 there is a big button just inder my thumb that is ideally suited for voice com, for the directinput system I think it's the 4th button of the mouse.
If you got any comment on this suggestion or other suggestion to do, please do so./
I don't understand what the big deal is here. This is a setup that I've used for various situations:
Just a simple example, FC, 3 wings, 3 scouts. FC is in the channel with the scouts. Each scout has 1 whisper key set to the wing he's scouting for, and otherwise speaks directly to the FC. Each WC is in the channel with their wing, and a whisper key to the FC/Scout channel. The FC has a whisper key set that whispers to his own channel, and each WC. Nobody requires more than one whisper key set, and the most you'll ever need is 2, which is really very little.
Any problems with that setup? As I said before, I haven't used Eve-V, so I might be missing something, but that's my thoughts to the best of my knowledge.
As brought up a few posts up, you're going to have trouble getting a gigantic fleet all into Eve-V as it is now anyway. Even if it's not hardware, some people are just flat out not going to pay for it (including me.) So might as well stick with something you can get for free or cheaper, with more incentives. Unless there are a whole ****load of new features introduced, I forsee this program being a flop. PLACE SIGNATURE HERE |
Bekka Jae
Gallente Eve University Ivy League
|
Posted - 2007.03.25 17:37:00 -
[68]
From my blog, "Just a Girl and her Battlecruiser" (http://justagirlandherthorax.blogspot.com):
I think the idea of a built-in voice chat is a great idea, however, the way this has been offered to players frankly ****es me off. I've already invested over $150 in this game this year, and frankly, I think asking me and other players who make that level of investment in this game to then shell out even more for Eve Voice is not only unfair to players, but will ensure its failure.
After all, why should anyone shell out extra money for this when TeamSpeak is already in use in every alliance and once the server is paid for, is completely free to use? Where's the benefit here? Where's the incentive to switch? I wish someone would clue me in because right now I don't see any point in signing up for even a free trial of a voice chat system that few, if any, at least of those I've spoken with or read their thoughts in the forums on, have any intention of using.
The only way Eve Voice can possibly be successful is if everyone uses it, otherwise, no one will use it. In a nutshell, CCP is asking players to give up a free service that almost every corp or alliance which currently uses voice chat relies on, and instead take on a new, untried system that everyone will have to pay extra for. This thing is dead on arrival unless and until CCP realizes that most of the serious players of this game, the ones who continue to play (and pay) month after month and year after year, just aren't going to willingly shell out more money to replace a system that's not only already universally used in the game, but is free. Again, where's the incentive to switch, or even bother with a 30-day trial of a voice chat system most of their fellow players aren't going to be using when they go into battle because they've already got their TS servers up and running with easy and free access for every single member of their fleet? It just makes no sense for anyone who's really serious about this game to even bother with Eve Voice right now.
Eve Voice should be free, at minimum, to any player with six months or more paid time in the game (not actual chronological time playing, but paid up to that point or later). It's the only way it's even going to be seriously considered by any alliance now using TS or Ventrilio. No alliance leader with half a brain is going to risk using a new and relatively untested voice chat system in battle, especially one that requires players to pay extra for it. What would they do if some of their pilots flying ships critical to their fleets decide, for whatever reason, that they can't or don't want to pay for it? They'd be ****** and they know it, so they're just not going to risk it and will stick with the tried and true. That's just common sense and good leadership, and I'm frankly amazed that CCP apparently doesn't see that.
For myself and other players at my level, Eve Voice would serve no useful purpose other to facilitate casual voice chat at this point and that's just not a good enough reason to bother with it. I spend more than enough time behind a microphone in RL, thank you, and unless I've got a damn good reason, I'm probably not going to bother with in-game voice chat at all. Right now, I just don't see one. I'll save my 30-day free trial for when and if people actually start using this thing.
For a company that has invested such a high level of planning and forethought into this game, CCP certainly doesn't seem to have given Eve Voice and its impact on the game and its players anywhere near the same level of consideration, and that's really a pity.
|
xJohnnyDx
Caldari
|
Posted - 2007.03.25 22:18:00 -
[69]
So many of us are on the exact same page here. A dev response, or at least someone with some type of authority, would be nice. PLACE SIGNATURE HERE |
Dreamstar2
Blueprint Haus Hydra Alliance
|
Posted - 2007.03.25 22:52:00 -
[70]
Edited by: Dreamstar2 on 25/03/2007 22:51:42 Useless feature, no benefits whatsoever. Why use a 'feature', actually pay for it when you can have it for free?
When my client crashes due to lag, voice is gone too...
Nice try, move along... nothing to see here...
|
|
Valator Uel
Caldari Pax Minor Asylum Confederation of Independent Corporations
|
Posted - 2007.03.26 03:52:00 -
[71]
So is CCP planning on shutting up and not supporting their "feature"? I would like to use EVE-V, but if CCP can't answer simple questions days (soon to be a week) later then I have no faith this product will ever get much attention.
*sigh* it's really disapointing CCP, a simple yes, no, maybe, we don't know, etc answer would be nice. -----------------------------------------------------
|
Harisdrop
Gallente
|
Posted - 2007.03.26 17:09:00 -
[72]
I hope to fill you in. This is from 4 years Exp with CCP.
First the DEV are reading the forums.
Secondly they take what players say and talk about it.
Finally they never give up on anything they put in the game. I agree they have removed stuff but the stuff they remove comes in later as different. So it never truely goes away.
I think they are right on tract with EVE voice. They are probally busting thier rears to get us the best client ever. You and I should have faith in CCP.
|
Marcusi
|
Posted - 2007.03.26 17:10:00 -
[73]
Originally by: Ansol
The best we can do as players is to take their free-trial, test it out, report bugs, and let them do what they get paid to do--which should not include getting smarmy comments from players about how much it sucks and is a bad idea. No one complains about how bad of an idea it is until they can't figure it out themselves.
Considering the amount of bugs that have been in the game for over a year, and just how beta the quality of eve-voice is, I have very little faith in CCP doing anything to fix it.
I tested it on Singularity. Our corp tested it on Tranquility before release. None of the critical issues have been fixed for this release. It's honestly a joke right now.
|
Ket Halpak
ANZAC ALLIANCE Southern Cross Alliance
|
Posted - 2007.03.27 05:20:00 -
[74]
well, as an aussie, and it being IMPOSSIBLE for me to use anything other than dialup, I am screwed. I just dont see why dialup users cant use this, but I can hear ts/vent perfectly.
I belive that a little tweaking of this system is required, or atleast give us an option to reduce audio quality for lag issues.
____________________________________Any views expressed in the above post are my own and not those of my corp unless otherwise stated as such. If you are reading the above post, the |
xJohnnyDx
Caldari
|
Posted - 2007.03.27 11:59:00 -
[75]
Originally by: Harisdrop I hope to fill you in. This is from 4 years Exp with CCP.
First the DEV are reading the forums.
Secondly they take what players say and talk about it.
Finally they never give up on anything they put in the game. I agree they have removed stuff but the stuff they remove comes in later as different. So it never truely goes away.
I think they are right on tract with EVE voice. They are probally busting thier rears to get us the best client ever. You and I should have faith in CCP.
Regarding your first two lines, I certainly hope they're true.
As for the rest, I'm not on a crusade to destroy Eve-V. I'm not out to bust the balls of CCP, I just want to put out on the table everything wrong, make sure they know about it, and make some drastic changes to improve it. I'd like to see a program like this take off, but in order to do so, it 1) needs to have a lot of additional features that TS and Vent don't offer (including being able to use it outside of the game), and 2) it needs to be less buggy (which will slowly but surely change as time goes on.) If those two conditions are met, I see no reason why this program shouldn't take off, and take the place of it's major voice program competetors. PLACE SIGNATURE HERE |
pulsarite
Gallente Point-Zero Ratel Alliance
|
Posted - 2007.03.31 14:12:00 -
[76]
I'm wondering why should players BUY a voice chat that (from what i've seen) dosent work very well, as opposed to teamspeak which is free, and works well.
If you have noticed this notice then you will notice that this notice should not be noticed.
Alex Karp > "You are a maniac puls." |
Dzil
|
Posted - 2007.04.02 22:01:00 -
[77]
I don't think this will amount to anything unless it's offered up as free. I'm sure CCP will disagree with me and continue charging for it, but my guess is people will continue to use their free voice chats they have set up now, and EVE voice will be so unused that it will be pointless to have. The ten dollar buy in isn't really much at all, but the problem is if half the server isn't using it, it's worthless in any kind of large group setting.
I would see giving the functionality away as a plug for what a great game you have (even World of Warcraft doesn't boast its own voice chat) as a much better move marketing and financially than trying to nickel and dime the existing player base. But hey, I'm obviously a bit biased on this. Just my 2cents.
|
Timotheus Siberius
Gallente
|
Posted - 2007.04.03 19:02:00 -
[78]
After the recent patch, it seems to work much better now. Going to give it another chance.
* See you in space! |
|
|
|
Pages: 1 2 3 :: [one page] |