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CCP Phantom
C C P C C P Alliance
7116

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Posted - 2016.10.07 16:24:55 -
[1] - Quote
Clone states will allow all past and future players to play EVE for free for as long as they want. In this third dev blog about Clone States, we would like to give you answer questions you had.
The CSM, collecting community feedback and raising various concerns, and their most recent CSM summit in Reykjavik, were of great value. What about Alpha accounts doing planetary interaction? Industry? How is the transition being handled from Omega to Alpha, can you still access your PI farms? What about POS management with Alpha accounts?
Learn more about the this in the latest blog Clone States - Post CSM Summit Roundup!
CCP Phantom - Senior Community Developer
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Destoya
Habitual Euthanasia Pandemic Legion
581
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Posted - 2016.10.07 16:41:47 -
[2] - Quote
If you're adding skills to the alpha set, can we also get higher levels of the Warp Drive Activation skill? Warping even moderate distances without the skill trained to 4/5, especially with bad capacitor support skills in t1 frigates, is extremely punishing and makes for some really unfun gameplay sitting in the middle of space waiting for your cap to recharge. |

Obil Que
Star Explorers Reckoning Star Alliance
453
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Posted - 2016.10.07 16:41:50 -
[3] - Quote
+1 gazillion for alphas getting gas harvesting |

Black Pedro
Yammerschooner
2806
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Posted - 2016.10.07 16:44:34 -
[4] - Quote
Sounds good and seems balanced.
Looking forward to November.
The 8 Golden Rules of Eve
Why Do They Gank?
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Welisa Aldent
The Minmatar Yakuza
0
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Posted - 2016.10.07 16:46:28 -
[5] - Quote
Sone i dont se any Point in subing anymore the alpha clones are gona be just fine whit out subing..
They get more and more skill they can do more and more, get acess to more and more of the game.
And we that pay for the game gona get more gankers, more mission item ninja looters, and all i se is a big - on beeing a sub atm.
Atlest they should force all alphas to have green safty on in high sec, |

Altrue
Exploration Frontier inc Tactical-Retreat
2079
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Posted - 2016.10.07 16:49:29 -
[6] - Quote
Everything looks good.
I'm glad you guys agreed on most of these things. Now the only (BIG) point remaining is to ensure that nobody can log multiple EVE accounts if one of them is an Alpha.
Now eagerly waiting for the Industry devblog, the NPE devblog, and please dont forget to announce your brand new plan for buddy invites...
Signature Tanking Best Tanking
[Ex-F] CEO - Eve-guides.fr
Ultimate Citadel Guide - 2016 EVE Career Chart
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Scotsman Howard
The Mjolnir Bloc The Bloc
156
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Posted - 2016.10.07 16:52:27 -
[7] - Quote
Overall, very nice changes. Everything seems to be in good order and good feedback.
Destoya wrote:If you're adding skills to the alpha set, can we also get higher levels of the Warp Drive Activation skill? Warping even moderate distances without the skill trained to 4/5, especially with bad capacitor support skills in t1 frigates, is extremely punishing and makes for some really unfun gameplay sitting in the middle of space waiting for your cap to recharge.
I agree here. I do not believe that skill unlocks anything special, so it would make sense to add the ability to train it to 4 or 5. Normally I would say adding support skills would not be something to do often, but in this case it does make sense. Even in high sec, some warps will cause issues. |

Helene Fidard
CTRL-Q
47
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Posted - 2016.10.07 16:53:08 -
[8] - Quote
Devblog wrote:If you lapse to Alpha, you will keep ownership of your colonies and they will keep running, but you wonGÇÖt be able to collect any resources from them until going back to Omega State. Can you be more specific?
Hey! I don't know about you
but I'm joining CTRL-Q
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Anthar Thebess
1646
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Posted - 2016.10.07 16:58:27 -
[9] - Quote
Overcoming alfa login include : - using multiple PC ? - internet connections ?
What about science industry jobs. Can alfa be blocked to install / deliver jobs for corporation?
For years this is the simple and still working abuse of this system. Create alts, get them to corporation, install long time jobs for corporation and deliver it from other corporate char while while character starting them is unsubscribed for months.
Stop discrimination, help in a fight against terrorists
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Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
287
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Posted - 2016.10.07 17:08:13 -
[10] - Quote
Welisa Aldent wrote:Sone i dont se any Point in subing anymore the alpha clones are gona be just fine whit out subing..
They get more and more skill they can do more and more, get acess to more and more of the game.
And we that pay for the game gona get more gankers, more mission item ninja looters, and all i se is a big - on beeing a sub atm.
Atlest they should force all alphas to have green safty on in high sec,
Just as easy for an anti-ganker make an alpha account to fight them, but I guess that requires doing something other than expecting CCP to save you.
Helene Fidard wrote:Devblog wrote:If you lapse to Alpha, you will keep ownership of your colonies and they will keep running, but you wonGÇÖt be able to collect any resources from them until going back to Omega State. Can you be more specific?
You can't export any of your PI materials until you are a sub. |
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Omnathious Deninard
Novis Initiis
3414
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Posted - 2016.10.07 17:10:41 -
[11] - Quote
Is there truly any further benefit on keeping the drone skill tied to the number of drones you can deploy? At this point in time it would make sense to change the skill to a 2% per level damage increase ( while reducing the base damage to compensate so that they have neither a buff or loss in DPS) and allow for 5 drones from the start.
If you don't follow the rules, neither will I.
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Jenn aSide
Shinigami Miners Test Alliance Please Ignore
14810
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Posted - 2016.10.07 17:16:26 -
[12] - Quote
Well done CCP. |

Basil Vulpine
Blueprint Haus Blades of Grass
75
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Posted - 2016.10.07 17:18:49 -
[13] - Quote
Disallowing Alpha clones from fuelling starbases is a good move but I have to ask how it is being achieved.
Preventing them from having relevant roles is not going to work as you can set POS fuelling permissions to be open to corp or even alliance. I know this is a headache for CCP but I needs flagging up sooner rather than later. |

Tavi Itonula
RIME Holdings Limited
0
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Posted - 2016.10.07 17:31:47 -
[14] - Quote
I'd like to welcome all the SP farmers....seriously. Why limit PI but leave a gaping hole with people having as many SP alts as you care to have?
You can make the argument that SP income would be limited vs PI, but will it? Really? I mean I could have 50 SP alts rotating around and extracting 600M ISK every 8.5 days per account. That's 30 BIL every 8.5 days based on current prices and 2500 sp/hr. The number can be adjusted based on might be allowed, etc. But that amount of "passive" income is tremendous.
Now granted, the skill injector market will absolutely crash and will normalize. Maybe that's what CCP is intending.... |

DaOpa
Static Corp
58
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Posted - 2016.10.07 17:32:50 -
[15] - Quote
I guess I am in the minority, I would rather see people be able to multibox as many alpha accounts as they wish.
I also don't like the change with the industry tax for alphas. I would rather like to see Limits gone for everyone in all industry job tasks. There is already a mechanic for charging more isk for more job installs at stations. If people go crazy the job costs go crazy and they would have to move around. No need for taxes..
If High Sec ganking is a issue, make it so anyone with a certain Negative Sec standings cant not dock anymore in any high sec NPC station. Let Citadel owners have a sec rating option to allow or disallow based on sec rating. If groups of people are ganking and using a citadel, now people have a target to go after instead of gankers hiding in npc stations.
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Winter Archipelago
Autumn Industrial Enterprises
703
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Posted - 2016.10.07 17:59:28 -
[16] - Quote
Tavi Itonula wrote:I'd like to welcome all the SP farmers....seriously. Why limit PI but leave a gaping hole with people having as many SP alts as you care to have?
You can make the argument that SP income would be limited vs PI, but will it? Really? I mean I could have 50 SP alts rotating around and extracting 600M ISK every 8.5 days per account. That's 30 BIL every 8.5 days based on current prices and 2500 sp/hr. The number can be adjusted based on might be allowed, etc. But that amount of "passive" income is tremendous.
Now granted, the skill injector market will absolutely crash and will normalize. Maybe that's what CCP is intending.... Re-read a few of the dev blogs on it. Alpha chars won't be able to extract alpha skills. This means that you'll have to (1) sub to extract alpha skills, (2) sub to train non-alpha skills you can then extract, or (3) extract skills you trained when you had subbed previously.
There's probably going to be a dip in their price, no doubt, when this first goes live, and it'll probably stay down for the first few months, but it's unlikely to crash and even less likely to be permanent.
Remember: alpha's currently will only have ~5 mil SP (even with the bump to Drones V), but you need 5.5 mil at a minimum to extract. You aren't going to be able to train to an extractable level to get a "freebie" in when you sub.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Jasper Sinclair
Blue Republic RvB - BLUE Republic
42
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Posted - 2016.10.07 18:00:14 -
[17] - Quote
Congratulations on a successful summit. The alpha changes all seem reasonable. I still recommend adding Armor Rigging for Minmatar since several of their ships can be armor tanked well enough. Would also like to know what skills the alphas will start with so we can get suitable ships ready for them on day 1.
Acting Blue CEO, Senior Combat Coordinator, admirer of Caracals
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Skia Aumer
Sebiestor Tribe Minmatar Republic
359
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Posted - 2016.10.07 18:04:51 -
[18] - Quote
Quote:restrictions that keep any Alpha account from passing character select if another EVE client is already active But if I first login with Alpha, and then Omega? |

Borat Guereen
Chao3 Chao3 Alliance
71
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Posted - 2016.10.07 18:07:28 -
[19] - Quote
"The CSMGÇÖs number one focus for Clone States matched the biggest concern from general player feedback: simultaneous Alpha clone logon must be limited... There are two reasons to make this kind of restriction. The first and most obvious reason is the potential for abuse and exploitation. The second, which the CSM focused on heavily, is that we donGÇÖt want to create a situation where normal players feel obligated to run Alpha alts."
Why am I not surprised about this outcome from a CSM that strictly represent the high-end players, the PLooNS of the game, with the agenda of protecting their interests, and not the interests of new or more casual players.
let's talk about "the potential for abuse and exploitation". What kind of abuse and exploitation would the multiple login of Alpha brings that multiple login of Omega does not bring?
As for the second point "we donGÇÖt want to create a situation where normal players feel obligated to run Alpha alts."
LOL... I like the use of the term "normal"... Frankly, which player in the CSM is not running more than one account, if not half a dozen or even a dozen? None.
There is no normal player in the CSM, and yet they somehow assume that making normal players feeling obligated to run Alpha alts would be bad. So the nature of the game of alts they are taking full advantage of is being denied to "normal" players, as Alphas won't be able to multibox.
Clearly, this is another succesful attempt from established, long time players to protect their own advantages in-game rather than welcoming the newer or more casual players in the game of alts.
What is more surprising is that CCP is playing along with that...
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TomyLobo
Bros Before Holes The Devils' Rejects
147
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Posted - 2016.10.07 18:08:07 -
[20] - Quote
Tavi Itonula wrote:I'd like to welcome all the SP farmers....seriously. Why limit PI but leave a gaping hole with people having as many SP alts as you care to have?
You can make the argument that SP income would be limited vs PI, but will it? Really? I mean I could have 50 SP alts rotating around and extracting 600M ISK every 8.5 days per account. That's 30 BIL every 8.5 days based on current prices and 2500 sp/hr. The number can be adjusted based on might be allowed, etc. But that amount of "passive" income is tremendous.
Now granted, the skill injector market will absolutely crash and will normalize. Maybe that's what CCP is intending.... PI prices need to go down so that's not really a bad thing.
DaOpa wrote:If High Sec ganking is a issue, make it so anyone with a certain Negative Sec standings cant not dock anymore in any high sec NPC station. Let Citadel owners have a sec rating option to allow or disallow based on sec rating. If groups of people are ganking and using a citadel, now people have a target to go after instead of gankers hiding in npc stations.
This is defnitely going to be an issue. The fact that they are letting it slide on the basis that it will be watched is BS. It will be an issue. Stop it before it gets out of hand. |
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FearlessLittleToaster
GoonWaffe Goonswarm Federation
143
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Posted - 2016.10.07 18:21:35 -
[21] - Quote
Borat Guereen wrote:"The CSMGÇÖs number one focus for Clone States matched the biggest concern from general player f let's talk about "the potential for abuse and exploitation". What kind of abuse and exploitation would the multiple login of Alpha brings that multiple login of Omega does not bring?
Running multiple Omega accounts has a cost. I quad-box, but a lot of my playtime is dedicated to making the Isk to PLEX those accounts. Alternately I could pay $60 a month, but again there is a cost here.
Contrast this with Alpha accounts. I set up 50 of them on the first day and train them into blaster Catalysts. I don't care how long this takes because it's free; I just update skills as required until its done. Then I use them in batches of 15, flying ships that cost less than 1m Isk, to gank haulers. Once their sec status gets too low I stop logging them in and make new ones. I could do the same with mining ventures, and have a low but infinitely scale-able source of income with zero overhead.
The only cost to me is buying their ships and skills, and I can earn enough to set one up in ten minutes without breaking a sweat. Since the cost is so trivial, and since multi-boxing lets me scale the numbers up to compensate for low individual power, there is no real in-game barrier to abuse besides how fast I can tab between windows.
By limiting it to one account at least a group of real humans cooperating is required, which is actually quite hard. Especially getting Eve-playing humans to cooperate... |

Kharamete
Royal Assent
172
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Posted - 2016.10.07 18:26:48 -
[22] - Quote
Quote: Skill Extraction will be allowed for Alphas. This is another one of those areas where we can see potential issues down the line with SP farming, but we also really want returning players to have the option to extract old skills if they like. This could be a good path for many returners to go Omega, or just fund for some startup ships and modules. Of course, we wonGÇÖt allow Alphas to extract skills in the Alpha set, but we may need even further restrictions later. ItGÇÖs an easy one for us to keep an eye on so we will just update later with changes if they are needed.
I was thinking about this section.
I don't know if you plan to keep that four hour 'free play' you have for people with inactive accounts who just want to apply a plex. It's happened to me a couple of times when I've forgot to apply plex before the subscription ran out  
Wouldn't it be a better mechanic to leave that four hour thing to allow upgrades to Omegas from Alphas? That way you could disallow scooping from alphas, but still give inactive Omegas an option to do so if they want to scoop out a Plex? This way there's no ambiguity about scooping - it's only ever an Omega Clone thing.
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Kenneth Feld
Habitual Euthanasia Pandemic Legion
396
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Posted - 2016.10.07 18:41:17 -
[23] - Quote
At my gaming desk, i have 3 computers (2 Macs and a winblows machine)
Can I run an alpha on each computer or is that against the EULA?
What if I am running my typical 12 clients doing whatever I do and my son logs in an Alpha on his computer? Is that a EULA violation?
If I use my Mac and run each client in a "Space" which is a OSX feature which make a virtual machine, can I run as many alphas as I want? I can currently run as many trial accounts as i want for reference... Is this against the EULA?
Mind you, I am asking if it is against the EULA in future tense.... |

Marmaladen Amala
State War Academy Caldari State
0
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Posted - 2016.10.07 18:52:34 -
[24] - Quote
Winter Archipelago wrote:Tavi Itonula wrote:I'd like to welcome all the SP farmers....seriously. ... Now granted, the skill injector market will absolutely crash and will normalize. Maybe that's what CCP is intending.... Re-read a few of the dev blogs on it. Alpha chars won't be able to extract alpha skills. This means that you'll have to (1) sub to extract alpha skills, (2) sub to train non-alpha skills you can then extract, or (3) extract skills you trained when you had subbed previously. There's probably going to be a dip in their price, no doubt, when this first goes live, and it'll probably stay down for the first few months, but it's unlikely to crash and even less likely to be permanent. Remember: alpha's currently will only have ~5 mil SP (even with the bump to Drones V), but you need 5.5 mil at a minimum to extract. You aren't going to be able to train to an extractable level to get a "freebie" in when you sub.
It will crash ...
Have a look at this simple Skill Trader farm ... however you have to rotate your toons, but there is no Alpha account limitation! Currently a Skill trader sells 4 Skill Injectors for more than 1 Plex + 4 Skill extractors With Alpha they will: - Train a new Alpha to 5m SP - Plex the account - Learn 2m SP non-Alpha skills (to 7m) - Extract 2m SP Alpha skills (3m Alpha/2m Omega left) ... 1 Plex to 4 Injectors - Train Alpha again to 5m SP - Plex the account - Learn 2m SP non-Alpha skills (to 9m) - Extract 4m SP Alpha skill (1m Alpha/4m Omega left) ... 1 Plex for 8 Injectors (income doubled!) - Train Alpha again to 5m SP - Plex the account - learn 2m SP non-Alpha skills (to 11m) - Extract 5m SP Alpha skill + 1m Omega skills (5m Omega left) ... 1 Plex for 12 Injectors (income doubled!) - ... repeat However at the end you will have every 5 month 14 Injectors for 1 Plex for each toon ... therefore Skill Injectors will crash in the next year, because this is an easy safe way to get 100th of billions in one year. If your skill farm has 50 toons now ... you have to create 300 toons and rotate them for a regular income in the future. If they do it right now, they will start with no alpha skills in november and can start with the largest number of Skill Extractors early 2017.
The only thing to prevent this from happening is locking the racial skills for every character from skill extraction. If you have chosen to be Caldari, there is no need to remove the Alpha Caldari skills (also with Omega status) ... it is your primary faction you have chosen. Eve has consequences! However this is possibly CCPs intention to push the skill injectors price down to have this more affordable for new players.
It will not ruin the game, it will just ruin the profit to extract any SP from Omega toons. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1997
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Posted - 2016.10.07 18:58:42 -
[25] - Quote
Was there a change in the plan to allow alpha skills themselves to be extracted? I understand from the blog that Alphas can extract skills, but i'm not clear as to whether that's only the disable omega skills or the alpha skills as well. |

Borat Guereen
Chao3 Chao3 Alliance
71
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Posted - 2016.10.07 19:15:09 -
[26] - Quote
FearlessLittleToaster wrote: ...I set up 50 of them on the first day and train them into blaster Catalysts. I don't care how long this takes because it's free; I just update skills as required until its done. Then I use them in batches of 15, flying ships that cost less than 1m Isk, to gank haulers.
Let's keep the issue of ganking separately, as there is an easy way to address that with the security settings.
FearlessLittleToaster wrote: I could do the same with mining ventures, and have a low but infinitely scale-able source of income with zero overhead.
The only cost to me is buying their ships and skills, and I can earn enough to set one up in ten minutes without breaking a sweat. Since the cost is so trivial, and since multi-boxing lets me scale the numbers up to compensate for low individual power, there is no real in-game barrier to abuse besides how fast I can tab between windows.
Yes, there is a in-game barrier: Other players will have a field day with your cheap fleet, and it creates more content.
FearlessLittleToaster wrote: By limiting it to one account at least a group of real humans cooperating is required, which is actually quite hard. Especially getting Eve-playing humans to cooperate...
Not surprising coming from a goon.... Your goal is to have as much meat shields as possible, so a system that funnels player automatically to large alliance is to your strict benefit. I support giving more tools for players to play solo, and not have to have to join larger groups to play the game.
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Vincent Athena
V.I.C.E.
3952
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Posted - 2016.10.07 19:16:59 -
[27] - Quote
Tavi Itonula wrote:I'd like to welcome all the SP farmers....seriously. Why limit PI but leave a gaping hole with people having as many SP alts as you care to have?
You can make the argument that SP income would be limited vs PI, but will it? Really? I mean I could have 50 SP alts rotating around and extracting 600M ISK every 8.5 days per account. That's 30 BIL every 8.5 days based on current prices and 2500 sp/hr. The number can be adjusted based on might be allowed, etc. But that amount of "passive" income is tremendous.
Now granted, the skill injector market will absolutely crash and will normalize. Maybe that's what CCP is intending.... They cannot extract the alpha skills. The only way to get SP that can be extracted is to subscribe.
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Winter Archipelago
Autumn Industrial Enterprises
703
|
Posted - 2016.10.07 19:17:59 -
[28] - Quote
Marmaladen Amala wrote: The only thing to prevent this from happening is locking the racial skills for every character from skill extraction. If you have chosen to be Caldari, there is no need to remove the Alpha Caldari skills (also with Omega status) ... it is your primary faction you have chosen. Eve has consequences!
So far as I've understood it, I've been under the belief that this was already going to be the case (alpha skills couldn't be extracted, either at all, or they could be, but not below their max-level for alpha). I'm in full agreement if that isn't the case, though; it would be heavily abused.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Palanchan
0.0 Massive Dynamic Test Alliance Please Ignore
0
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Posted - 2016.10.07 19:45:21 -
[29] - Quote
so i cant log two clients, alpha + omega ? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1997
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Posted - 2016.10.07 19:51:36 -
[30] - Quote
Borat Guereen wrote:Let's keep the issue of ganking separately, as there is an easy way to address that with the security settings. While an easy solution it's not a good one. The alpha program is aimed at potential paying players and shouldn't have entire areas of activities completely cut off due to fear of current player abuses. It largely defeats the point of allowing alphas in the first place.
Borat Guereen wrote:Not surprising coming from a goon.... Your goal is to have as much meat shields as possible, so a system that funnels player automatically to large alliance is to your strict benefit. I support giving more tools for players to play solo, and not have to have to join larger groups to play the game. And that's somehow a worse solution than massively abusable infinite characters even with poorly conceived gameplay locks? Also there's a very narrow range for solo empowerment that doesn't benefit groups of players who can pool that benefit and exploit it further. Alphas DO NOT fall into that range in any way. |
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IcewaterKat
4
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Posted - 2016.10.07 20:01:20 -
[31] - Quote
Hi-sec ganking will be an issue. Count on it. Why? How many people will create an alpha to make an issue out of this because of how many ruffled feathers there are about it.
Personally I think any skill that is able to go above IV is too much for an alpha. Why again? Drone tactics can be devastating if applied correctly. Looking at what other skills are allowed in drones either can be said to be nerfed for any omega account.
Lets make it fair for alpha clones to be more like omega clones, you say. Who comes up with this wonderful line of thought? No offense to them, but I think that is overly naive. Do you want people to play eve for free or to subscribe? How is this going to hook new players and casual players who don't subscribe? Better yet, how is this going to keep casual players active subscribers?
How hard is it to use anonymous proxy servers, or paid proxy servers? They are easy to use or pretty cheap. Desktop virtualization, even on the windows platform, is simple enough. How many gifted programmers are there that play eve? How hard would it be to create a mutiboxer that uses separate IPs with forged mac addresses for alpha accounts? Very active steps will need to be taken to prevent abuse, which would potentially have an impact upon connectivity and stability, I would guess. How prepared are you to deal with this from the very start? I'm crossing my fingers for you. How big of button do you have to hit when 'stuff' goes south with the alpha clones to turn it off?
I'm excited for the changes within the game and some of the mechanics, but the transition for alphas seems hurried and overbalanced with the attempt to try to get it as close and as tempting as an omega account...to entice new or returning players. Umm, I would think something that gives them a small taste of the primary mechanics of the game would be a place to start, and if need be add in other features if it's not gaining as much interest. Seriously, how much more could you push it with the current plan should that not seem to be enough to gather the desired interest? What more can be added? What sort of impact would further improvements to alpha clones become a further detriment to omega clones?
I really am worried about the future of EVE Online with this move to limited free play with what is offered. I do hope that the expectations you have will be met. Now I have to wait to see if continuing to subscribe will be worth it, or if I can just as much fun without paying....or find a new game to play. :(
Kats loves cheese more than mouses. :p
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Lotus Ambrosia
Mad Men Inc
4
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Posted - 2016.10.07 20:06:54 -
[32] - Quote
What will happen to omega chars that are RP farming (Datacore) when the revert to alpha? What will happen with trade orders when a omega char reversts to alpha? How are taxes apploid to orderst that are put upp by an omega char but are sold during alpha state? |

Vincent Athena
V.I.C.E.
3952
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Posted - 2016.10.07 20:12:32 -
[33] - Quote
CCP, as far a ganking control goes, there is an intermediate step between doing nothing and forcing the safety off red for all alphas:
You can only set the safety to red if your security status is above a minimum value (say, -2).
This allows new players to try ganking. But they cannot make a full time career out of it. They would have to either spend time keeping their sec status up, buy tags, or go Omega.
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Tyberius Franklin
Federal Navy Academy Gallente Federation
1997
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Posted - 2016.10.07 20:14:01 -
[34] - Quote
Lotus Ambrosia wrote:What will happen to omega chars that are RP farming (Datacore) when the revert to alpha? What will happen with trade orders when a omega char reversts to alpha? How are taxes apploid to orderst that are put upp by an omega char but are sold during alpha state? Considering taxes are taken at time of sale IIRC I'd assume they would pay the alpha tax. Datacores I'm interested in the answer to though. I don't recall any explicit statement on that. |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
165
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Posted - 2016.10.07 21:30:00 -
[35] - Quote
FearlessLittleToaster wrote:Then I use them in batches of 15, flying ships that cost less than 1m Isk, to gank haulers. Once their sec status gets too low I stop logging them in and make new ones Firstly, recycling characters to avoid the consequences of negative security status is a TOS breach. Secondly, actual gankers do not care about their security status.
On the topic of increased suicide ganking, lets look at some logical consequences of Alpha clones in that regard:
The goal is to attract a number of new players to Eve. Presumably the distribution of their chosen activities will mirror the current population. This means the raw number of suicide gankers will go up. Likewise, the number of people doing silly things to make themselves a gank target will also go up.
If you do NOT see an increase in suicide ganking rates, it means something is wrong.
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Vald Tegor
Empyrean Guard Tactical Narcotics Team
165
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Posted - 2016.10.07 21:44:53 -
[36] - Quote
IcewaterKat wrote: How hard is it to use anonymous proxy servers, or paid proxy servers? They are easy to use or pretty cheap. Desktop virtualization, even on the windows platform, is simple enough. How many gifted programmers are there that play eve? How hard would it be to create a mutiboxer that uses separate IPs with forged mac addresses for alpha accounts? Very active steps will need to be taken to prevent abuse, which would potentially have an impact upon connectivity and stability, I would guess.
We have a lot of them. And guess what - they can do this today with trial accounts that make better gankers than the alphas will.
What prevents them from doing it? They are also smart enough to realize the fact that you can pause your que for a couple of weeks and make an infinitely more useful, permanent, t2 gank character on an existing omega account. Or get a month of multiple character training. Setting all that up is literally not worth the effort, let alone the consequences if you mess up and get caught. |

Tipa Riot
Federal Navy Academy Gallente Federation
2977
|
Posted - 2016.10.07 21:54:11 -
[37] - Quote
Looks all very good to me ... well prepared ... now let's hope it will (re)vitalize EvE.
I'm my own NPC alt.
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Czaris Faldamourr
Viziam Amarr Empire
0
|
Posted - 2016.10.07 22:36:27 -
[38] - Quote
I'm not a very experienced player, but here are my thoughts on the Alpha from my limited knowledge and how I play( Exploration and mining):
- The T1 industrial ships are unbalanced. Gallante has by far the best T1 industrial ships in my opinion. More specialized hauling ships for ore, minerals, and Planetary Interaction commodities
- The exploration ships are unbalanced. I have no desire to fly around in a Magnate... all the other races ships are much better.
- It would be nice to have a one time race change option for older accounts or at least the T1 exploration and industrial ships not locked to race. I know some will say you can start a new character for free so this doesn't matter. I have 8 mil SP and I have no desire to start over. It takes too long. If I unsubbed there is a good chance I would not play at all, if locked to Amarr ships.
Trolls please stay away
|

Cristl
501
|
Posted - 2016.10.08 01:44:57 -
[39] - Quote
Czaris Faldamourr wrote:I'm not a very experienced player, but here are my thoughts on the Alpha from my limited knowledge and how I play( Exploration and mining):
- The T1 industrial ships are unbalanced. Gallante has by far the best T1 industrial ships in my opinion. More specialized hauling ships for ore, minerals, and Planetary Interaction commodities
- The exploration ships are unbalanced. I have no desire to fly around in a Magnate... all the other races ships are much better.
- It would be nice to have a one time race change option for older accounts or at least the T1 exploration and industrial ships not locked to race. I know some will say you can start a new character for free so this doesn't matter. I have 8 mil SP and I have no desire to start over. It takes too long. If I unsubbed there is a good chance I would not play at all, if locked to Amarr ships.
Trolls please stay away
Most people use an alt for hauling, so they can always just make gallente alt's I suppose.
The magnate should probably have a slot moved to mid, I agree. |

Gerark
5
|
Posted - 2016.10.08 01:51:07 -
[40] - Quote
Czaris Faldamourr wrote:I'm not a very experienced player, but here are my thoughts on the Alpha from my limited knowledge and how I play( Exploration and mining):
- The T1 industrial ships are unbalanced. Gallante has by far the best T1 industrial ships in my opinion. More specialized hauling ships for ore, minerals, and Planetary Interaction commodities
- The exploration ships are unbalanced. I have no desire to fly around in a Magnate... all the other races ships are much better.
- It would be nice to have a one time race change option for older accounts or at least the T1 exploration and industrial ships not locked to race. I know some will say you can start a new character for free so this doesn't matter. I have 8 mil SP and I have no desire to start over. It takes too long. If I unsubbed there is a good chance I would not play at all, if locked to Amarr ships.
Trolls please stay away
I would love it if ex-Omegas turned Alphas could use cross-race ships. Keep the skill limits as they are, but if you train as an omega you get access to a wider, but not deeper set of options. A small perk for having been an Omega at some point. For example: You start as a Caldari Alpha; have fun so you sub to Omega; play for a while and cross-train Amarr; decide you to take a step back and play more casually so you let it lapse into Alpha, you can't train Amarr any more, but you can still fly the ships with the same limitations as an Amarr Alpha would have. |
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Mike Azariah
The Scope Gallente Federation
3563
|
Posted - 2016.10.08 05:51:28 -
[41] - Quote
I am curious what the 'line' will be for too many ganks and push for the locked in green mode. Would it be a thing for carebears to take up ganking for a while to make things safe in the long run or am I just too twisted?
Overall? Looks good and this along with the other posts makes for a fairly solid addition/modification of the game.
November is going to be busy, eh?
m
Mike Azariah Gö¼GöÇGöÇGö¼n++ ¯|(pâä)/¯
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Borat Guereen
Chao3 Chao3 Alliance
71
|
Posted - 2016.10.08 05:59:25 -
[42] - Quote
Tyberius Franklin wrote:Borat Guereen wrote:Let's keep the issue of ganking separately, as there is an easy way to address that with the security settings. While an easy solution it's not a good one. The alpha program is aimed at potential paying players and shouldn't have entire areas of activities completely cut off due to fear of current player abuses. It largely defeats the point of allowing alphas in the first place. Alphas already won't be able to do other entire areas of activities, like lighting cynos or cloaking. I see high sec ganking the same way so I do not have any issues with cutting them off ganking in high sec too. I believe CCP is making a mistake by not restricting security settings of alphas in high sec from the get-go.
Tyberius Franklin wrote:Borat Guereen wrote:Not surprising coming from a goon.... Your goal is to have as much meat shields as possible, so a system that funnels player automatically to large alliance is to your strict benefit. I support giving more tools for players to play solo, and not have to have to join larger groups to play the game. And that's somehow a worse solution than massively abusable infinite characters even with poorly conceived gameplay locks? Also there's a very narrow range for solo empowerment that doesn't benefit groups of players who can pool that benefit and exploit it further. Alphas DO NOT fall into that range in any way.
I do not agree. If hordes of alpha create situations that break the game, then hordes of Omegas create even worse situations. Let's not kid ourselves, here.
Join our Minarchist Revolution!
|

Borat Guereen
Chao3 Chao3 Alliance
71
|
Posted - 2016.10.08 06:07:05 -
[43] - Quote
Kenneth Feld wrote:At my gaming desk, i have 3 computers (2 Macs and a winblows machine)
Can I run an alpha on each computer or is that against the EULA?
What if I am running my typical 12 clients doing whatever I do and my son logs in an Alpha on his computer? Is that a EULA violation?
If I use my Mac and run each client in a "Space" which is a OSX feature which make a virtual machine, can I run as many alphas as I want? I can currently run as many trial accounts as i want for reference... Is this against the EULA?
Mind you, I am asking if it is against the EULA in future tense....
Another reason to not restrict alphas alts artificially as currently planned. Players with large technological assets, and multi computers setup will "abuse" the alphas simply because they have access to those. Sucks to be a one-machine player...
Join our Minarchist Revolution!
|

Vald Tegor
Empyrean Guard Tactical Narcotics Team
165
|
Posted - 2016.10.08 06:27:57 -
[44] - Quote
Mike Azariah wrote:I am curious what the 'line' will be for too many ganks and push for the locked in green mode. Would it be a thing for carebears to take up ganking for a while to make things safe in the long run or am I just too twisted? That depends entirely on your definition of Carebear. A significant portion of CODE. is alts of industrialists, who understand that BOOM makes the market go round.
If, on the other hand, you mean those paranoid of completing the "Loss of a ship" opportunity, I doubt it. They either have too strong feelings of how dirty and dishonorable it is, or lack the motivation. For the ones who try, it will be a good experience. Especially if they continue with the same character once they have to deal with -10 sec status. They will learn many valuable lessons in the process. |

Black Pedro
Yammerschooner
2806
|
Posted - 2016.10.08 06:32:16 -
[45] - Quote
Mike Azariah wrote:I am curious what the 'line' will be for too many ganks and push for the locked in green mode. Would it be a thing for carebears to take up ganking for a while to make things safe in the long run or am I just too twisted? If the carebears can't be bothered to do one of the dozen simple things that make you all-but-immune to ganking, what makes you think they will suddenly put in enough effort to organize themselves into effective gankers?
But it is an interesting question: how much highsec piracy is the correct number? Arguably Eve had more players and was growing faster when ganking was much easier and probably much more commonplace. Most Eve players agree that the correct number is not zero, but after that there is a wide diversity of opinion on how common or difficult it should be, although often these discussions are coloured by the player's natural aversion to losing their stuff, and their misconception of how common or easy it is.
A game where no one can lose their stuff isn't a very interesting one though (or at least it isn't a full-time, PvP sandbox like Eve), so CCP should discount these self-interested opinions, especially from those who have experienced an in-game loss and are not happy about it. I still don't know though what metric is the best one. Probably it should be losses due to crime as some fraction of some economic number like goods produced, transported or average income. If ganking is having a significant effect on the economy, it probably should be reigned in. Again though, I don't know what level it becomes significant.
From CCP Quant's numbers though we know we know even total highsec losses, let alone those just to criminals, are a small fraction of a single percent of all the goods transported in highsec so I think there is a lot of room to go before we get into problem territory.
The 8 Golden Rules of Eve
Why Do They Gank?
|

Borat Guereen
Chao3 Chao3 Alliance
71
|
Posted - 2016.10.08 07:16:02 -
[46] - Quote
Vald Tegor wrote:Borat Guereen wrote: Another reason to not restrict alphas alts artificially as currently planned. Players with large technological assets, and multi computers setup will "abuse" the alphas simply because they have access to those. Sucks to be a one-machine player...
What abuse are you talking about, exactly?
I do not know, people seems to think that unlimited Alphas will lead to "abuses" (note that I did use the "quotes") There are people with massive amount of ISK that can create massive amounts of Omegas, but somehow massive amounts of Omegas seems fine while massive amounts of Alphas is not.. go figure...
Vald Tegor wrote: Hauling things around highsec, that an alt on an existing account with an hour of training will do better? Venture mining for a mil per cargo haul? Last time I made a new mining character I didn't even undock until he could fly a barge. It just wasn't worth the effort. Vexor/Arbitrator ratting for the whopping 10? mil an hour you'll get in null with 5 medium drones and low capped skills? Maybe less if you have to gimp the fit because of bad fitting skills and lack of T2 modules forcing more tank/capacitor over damage.
I do a wide variety of activities with significantly more than one account on one computer. There are a many better ways for me to make use of additional hardware, if I had it, than run a permanent trial account.
Preaching to the choir, brother.
Join our Minarchist Revolution!
|

Mara Rinn
Cosmic Goo Convertor
5902
|
Posted - 2016.10.08 07:57:30 -
[47] - Quote
Skia Aumer wrote:Quote:restrictions that keep any Alpha account from passing character select if another EVE client is already active But if I first login with Alpha, and then Omega?
Do you really have to ask whether a particular way of evading the technical implementation of the rules is legitimate?
Day 0 Advice for New Players
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Lotus Ambrosia
Mad Men Inc
4
|
Posted - 2016.10.08 08:01:54 -
[48] - Quote
I also would like to know what happens if you are using +5 implants on a omega clone that reverts to alpha. Due to missing skills for level 5 cyber, do +5 implants count as 0, +3 or +5? |

voetius
Quiet Days in Clichy
428
|
Posted - 2016.10.08 09:16:24 -
[49] - Quote
@CCP looks like you have done a good job of addressing the major concerns that existing players have about how the alpha status could be abused.
One edge case that I thought of, which may not be all that important. In the past players sometimes created say a character of a particular race, say because they liked the look of that race, e.g. Caldari. They then trained the racial skills of a different race, e.g. Minmatar. So in this situation a returning ex-subscriber could be in the position of having alpha status but no alpha skills.
My personal opinion is that this would be tough cookies and trying to code around it would be a bit of a nightmare but I wanted to bring it to your attention.
Good luck on the implementation; and I hope all goes well for the future of the game.
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Freelancer117
so you want to be a Hero
506
|
Posted - 2016.10.08 09:23:41 -
[50] - Quote
Quote:We agree and so we are planning to implement restrictions that keep any Alpha account from passing character select if another EVE client is already active. This will be true even if the other client is Omega.
Denying customers access to a simultaneous logged in second alt will hurt CCP games in the long run. There has always been an average of 1.5 account per User, meaning there is more Opportunity for revenue. source: http://imgur.com/a/XWvkh
The graphs even show an increasing demand for more then one active (Omega) account per User  CCP games should revert it's decision and give alpha clone accounts an Incentive to pay for Omega status. If you pay for an Omega account you should get the Reward of activating one alpha alt clone simultaneously.
Regards, a Freelancer
Eve online is :
A) mining simulator B) glorified chatroom C) spreadsheets online
D) CCP Games Pay to Win at skill leveling, with instant gratification
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
http://bit.ly/1egr4mF
|
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Freelancer117
so you want to be a Hero
506
|
Posted - 2016.10.08 09:34:51 -
[51] - Quote
Quote:The topic of high-sec ganking was the first thing to follow after simultaneous logon. This subject is pretty complex, and discussion on it during our first session soaked up 45 minutes without any signs of slowing. The general concern is simple: free accounts will make suicide ganking easier and therefore more common, which is bad.
Has both parties, the CSM and CCP, done the math concerning Hisec ganking profitability when it comes to:
- Assigning drones in a fleet by alpha clones to one capsuleer for ganking purposes ? - Assigning free Gnosis cruisers to alpha clones, lowering the cost of their use for ganking purposes ?
Regards, a Freelancer
Eve online is :
A) mining simulator B) glorified chatroom C) spreadsheets online
D) CCP Games Pay to Win at skill leveling, with instant gratification
http://eve-radio.com//images/photos/3419/223/34afa0d7998f0a9a86f737d6.jpg
http://bit.ly/1egr4mF
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Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.08 11:25:31 -
[52] - Quote
I find this whole alpha clone-free-to play thing simply ********. I predict a downfall in the amount of ships killed per month...oh wait thats already happening, the entire galaxy is as of now producing about three times more than it is destroying. So implementing another feature to increase the amount of players login into the game with restricted skills that will innevitably push them towards some sort of job within the chain of production /****** pvp seems like you want the galaxy to become carebear land. This feature as you now present it seems like a head shot to the balance of ships destroyed versus ships made specially in the state that the economy is in right now. Everyone's wallets are fat as hell, the big power blocks are not blowing up big ships and you want to introduce a whole new breed of capsuleers that can basically do two things...either mining or **** pvp ( the kind that does absolutly nothing for the bigger picture) The prices of super capitals keep plummeting on a daily basis. There hasnt been a major war in many months and now this. Apparently CCP is really looking to finally make this game as crappy as every other mmo out there.. ( i should have known when you change the griffin hull from a cool looking ship to the idk-wtf-is-that hull that it is now) But hey ill keep playing with my "Omega" you guys are just providing much easier targets for me to gank. Thank you for that...I look forward to your GM's sending me email about why i shouldn't blow up new players. Everything else i have read on this seems like utter crap and i truly don't know what kind of thinking is behind this whole idea because in all aspects and cross referencing with the current economic numbers that i have independently done points to the quick downfall of the gameplay that made eve epic. Yours truly "The Ceph" |

Dotter Wrex
Primative Button Bashers
0
|
Posted - 2016.10.08 11:28:54 -
[53] - Quote
I think Clone states will be great for the game. The CSM and CCP have made good choices in how to apply the new feature. However, there was no mention of how Alphas will impact Faction warfare space. Plex farmers (i.e non-pvp fitted, warp core stabilized players) will become an even larger problem and potentially destabilize the LP market. The FW mechanics should be adjusted to prevent this scenario. |

Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.08 11:36:40 -
[54] - Quote
I am truly going to love killing all these alpha clones. " Welcome to hello kitty with spaceships...here have a taste of my gankalyst"
-It is called highsec, not safesec. |

Jon Hellguard
X-COM
60
|
Posted - 2016.10.08 11:39:04 -
[55] - Quote
What exites me the most about this blog: - your teamfoto |

Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.08 11:42:18 -
[56] - Quote
Jon Hellguard wrote:What exites me the most about this blog: - your teamfoto
I swear they all look like 9+ toons multiboxing nullsec miners |

Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.08 11:45:25 -
[57] - Quote
I also strongly beleive that this whole thing is specifically aimed at the big mistake they made with extractors/injectors and the ability to run 29 toons in an SP farm :) and not pay jack shiet for any of them ..im sure we will find a way to exploit your alpha clones dear CCP. Which by then you will come up with some other ******** idea. |

JambiEv
Red Cold Chili Banderlogs Academy Banderlogs Alliance
0
|
Posted - 2016.10.08 12:08:04 -
[58] - Quote
Actually it worse than EA's SWTOR free to play, i see 10000 blogs saying same things about CCP. With such limitations you better dont add free to play at all or dont call it free to play, just unlimited trial.
Because i dont see how such drastic skill cap and x2 slower skill training can keep newbies playing, if you say its for new players then why all this so called "free to play" is all about stopping old players from abusing? I dont think new players are all abusers, cheaters and exploiters. |

Moac Tor
Cyber Core Stain Confederation
732
|
Posted - 2016.10.08 13:54:35 -
[59] - Quote
Marmaladen Amala wrote:Winter Archipelago wrote:Tavi Itonula wrote:I'd like to welcome all the SP farmers....seriously. ... Now granted, the skill injector market will absolutely crash and will normalize. Maybe that's what CCP is intending.... Re-read a few of the dev blogs on it. Alpha chars won't be able to extract alpha skills. This means that you'll have to (1) sub to extract alpha skills, (2) sub to train non-alpha skills you can then extract, or (3) extract skills you trained when you had subbed previously. There's probably going to be a dip in their price, no doubt, when this first goes live, and it'll probably stay down for the first few months, but it's unlikely to crash and even less likely to be permanent. Remember: alpha's currently will only have ~5 mil SP (even with the bump to Drones V), but you need 5.5 mil at a minimum to extract. You aren't going to be able to train to an extractable level to get a "freebie" in when you sub. It will crash ... Have a look at this simple Skill Trader farm ... however you have to rotate your toons, but there is no Alpha account limitation! Currently a Skill trader sells 4 Skill Injectors for more than 1 Plex + 4 Skill extractors With Alpha they will: - Train a new Alpha to 5m SP - Plex the account - Learn 2m SP non-Alpha skills (to 7m) - Extract 2m SP Alpha skills (3m Alpha/2m Omega left) ... 1 Plex to 4 Injectors - Train Alpha again to 5m SP - Plex the account - Learn 2m SP non-Alpha skills (to 9m) - Extract 4m SP Alpha skill (1m Alpha/4m Omega left) ... 1 Plex for 8 Injectors (income doubled!) - Train Alpha again to 5m SP - Plex the account - learn 2m SP non-Alpha skills (to 11m) - Extract 5m SP Alpha skill + 1m Omega skills (5m Omega left) ... 1 Plex for 12 Injectors (income doubled!) - ... repeat However at the end you will have every 5 month 14 Injectors for 1 Plex for each toon ... therefore Skill Injectors will crash in the next year, because this is an easy safe way to get 100th of billions in one year. If your skill farm has 50 toons now ... you have to create 300 toons and rotate them for a regular income in the future. If they do it right now, they will start with no alpha skills in november and can start with the largest number of Skill Extractors early 2017. The only thing to prevent this from happening is locking the racial skills for every character from skill extraction. If you have chosen to be Caldari, there is no need to remove the Alpha Caldari skills (also with Omega status) ... it is your primary faction you have chosen. Eve has consequences! However this is possibly CCPs intention to push the skill injectors price down to have this more affordable for new players. It will not ruin the game, it will just ruin the profit to extract any SP from Omega toons. It won't crash the price of skill injectors, but simply stabilise them to the subscription cost in PLEX + extractor give or take depending on market fluctuations.
The fact that Alpha skills are not going to be possible to extract is a very good thing as it means that people won't be able to train up free SP which would have thrown the value of SP into freefall and probably killed the game.
I think CCP have done a good job with Alpha clones, it seems like a lot of the concerns have been addressed.
My main concern is that the fundamental game needs improvement as player retention is going to be poor. Maybe they should have sorted that out first.
Modulated ECM Effects
An Alternative to Skill Trading
|

Demolishar
United Aggression
1167
|
Posted - 2016.10.08 17:23:32 -
[60] - Quote
If a character lapses from Omega to Alpha with, say, 30 days left on an Omega-only skill, will there be a ghost training period (currently 3 days?), will the entire skill finish training, or will training simply stop? |
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Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.09 00:17:01 -
[61] - Quote
Is it possible that this whole idea is just bad, plainly and simply horrible? Im going to kill so many alpha players is not even a number you could comprehend. As a matter of fact it will be my priority for i dont want a bunch of noobs flying around without paying while i had to pay for many years. Salty much? You bet your azz i am, this is completely aimed at bringign in new players...well i tell you. They are not gonna like a game where they can't even undock, the new event called "burn alpha" is on the way :) more content for the vets,we can even combine burn jita with burn alpha and we are good to boost the ammount of ships destroyed versus ships made...not only that, then we go ahead and raise the price of the ships they can fly lets say tenfold, and we got ourself a much bigger farm...."the alpha farm" i hate this whole clone state thing on behalf of the newbies...as an old player im gonna enjoy overpricing their ships and ganking them all and then sell them more overpriced ships...its gonna be great :) |

Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.09 00:24:15 -
[62] - Quote
Welisa Aldent wrote:Sone i dont se any Point in subing anymore the alpha clones are gona be just fine whit out subing..
They get more and more skill they can do more and more, get acess to more and more of the game.
And we that pay for the game gona get more gankers, more mission item ninja looters, and all i se is a big - on beeing a sub atm.
Atlest they should force all alphas to have green safty on in high sec,
It doesnt matter let the alphas come...we just create a new event guys... We can call it "burn the alphas". Either they pay or they get ganked. Watch how long a new player trying to play for free will like a game where he explodes every 2.5 minutes :) |

Nevyn Auscent
Broke Sauce
3643
|
Posted - 2016.10.09 00:48:58 -
[63] - Quote
Yeah.... Lets not talk about deliberately harassing new players shall we...... Kinda a bannable offence. |

Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.09 01:24:58 -
[64] - Quote
The lets not talk about giving away a game ive been paying for years for free |

Winter Archipelago
Autumn Industrial Enterprises
703
|
Posted - 2016.10.09 05:09:59 -
[65] - Quote
Cephalosa Galactica wrote:The lets not talk about giving away a game ive been paying for years for free They aren't getting the game for free. They're getting a time-unlimited trial account, with slightly-looser restrictions.
Alpha skills will let them be okay within a very limited subset of activities, but to actually excel at something or to expand which horizons they can achieve, they'll have to pony up some scratch.
EVE is a big game. There's a lot to learn and a lot to take in which must be done in a very short amount of time. A two- to three-week trial account doesn't cut it. The limitations on Alpha accounts are pretty decent, and are being made specifically to let new players have a real taste of the game (which is impossible to achieve in just a few weeks) without offering them the entire thing.
Right now, you're basically crying because someone got a free bite-sized sample from a grocery kiosk while you're paying for the full box. The goal of the former is to lead to the latter, though presumably without so much whining.
For the Newbies: The 8 Golden Rules - The Magic 14 Skills - Finding the Right Corp - EVE University Wiki
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Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.09 07:01:17 -
[66] - Quote
Winter Archipelago wrote:Cephalosa Galactica wrote:The lets not talk about giving away a game ive been paying for years for free They aren't getting the game for free. They're getting a time-unlimited trial account, with slightly-looser restrictions. Alpha skills will let them be okay within a very limited subset of activities, but to actually excel at something or to expand which horizons they can achieve, they'll have to pony up some scratch. EVE is a big game. There's a lot to learn and a lot to take in which must be done in a very short amount of time. A two- to three-week trial account doesn't cut it. The limitations on Alpha accounts are pretty decent, and are being made specifically to let new players have a real taste of the game (which is impossible to achieve in just a few weeks) without offering them the entire thing. Right now, you're basically crying because someone got a free bite-sized sample from a grocery kiosk while you're paying for the full box. The goal of the former is to lead to the latter, though presumably without so much whining.
Then there shouldnt be a problem when we burn the alphas...while i cry of course, right? and then as i sob, ( from laughter) let the GM mails come in. |

Anthar Thebess
1647
|
Posted - 2016.10.09 12:33:45 -
[67] - Quote
1. EVE is a pvp game. 2. Ships are build to die. 3. You can even die now without undocking - citadels. 4. Alfa clones will die and need to be allowed to kill - stop making them special care group 5. Higsec is no special place where you are untouchable, but a place that have concord that will make you pay for the crimes.
The worst thing CCP can do is to limit PVP for alfa, or against them.
Stop discrimination, help in a fight against terrorists
Show your support to The Cause!
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Moac Tor
Cyber Core Stain Confederation
732
|
Posted - 2016.10.09 12:50:14 -
[68] - Quote
Nevyn Auscent wrote:Yeah.... Lets not talk about deliberately harassing new players shall we...... Kinda a bannable offence. If they come out of the starter systems then I don't see why any special exceptions should be made. Otherwise we turn the game in a theme park full of entitled alpha players.
Modulated ECM Effects
An Alternative to Skill Trading
|

Cephalosa Galactica
BlackWater Liquidations
8
|
Posted - 2016.10.09 15:09:25 -
[69] - Quote
Moac Tor wrote:Nevyn Auscent wrote:Yeah.... Lets not talk about deliberately harassing new players shall we...... Kinda a bannable offence. If they come out of the starter systems then I don't see why any special exceptions should be made. Otherwise we turn the game in a theme park full of entitled alpha players.
SO my position remains the same....our group will be burning every alpha clone that leaves a newb system, we will also make sure that any ship they can fly will be overpriced tenfold... Basically they will have two choices...buy a catalyst for 30 million or go out of newb system and get ganked. :) nice gameplay for them i tell you. |

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1025
|
Posted - 2016.10.09 15:39:49 -
[70] - Quote
I have a question on the skill queue length of alpha accounts. Will it be "unlimited" or the current 24 hour trial account limit?
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
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Nevyn Auscent
Broke Sauce
3644
|
Posted - 2016.10.09 19:46:38 -
[71] - Quote
Moac Tor wrote: If they come out of the starter systems then I don't see why any special exceptions should be made. Otherwise we turn the game in a theme park full of entitled alpha players.
There is a big difference between treating them the same as everyone else (Note that SoE arc also has some degree of protection btw) & organising a deliberate sustained attack on new players. Namely that one of those is an EULA breach.
@Eternus. Based on CSM minutes it's the 24 hour trial limit (With normal long skill overflow) |

Vald Tegor
Empyrean Guard Tactical Narcotics Team
168
|
Posted - 2016.10.09 20:10:06 -
[72] - Quote
Cephalosa Galactica wrote: SO my position remains the same....our group will be burning every alpha clone that leaves a newb system, we will also make sure that any ship they can fly will be overpriced tenfold... Basically they will have two choices...buy a catalyst for 30 million or go out of newb system and get ganked. :) nice gameplay for them i tell you.
Good luck with that. All the more reason for them to leave highsec and join an organization that nurtures new players and provides them with free ships. |

Eternus8lux8lucis
Primus Inc. LEGIO ASTARTES ARCANUM
1026
|
Posted - 2016.10.09 20:21:38 -
[73] - Quote
Nevyn Auscent wrote:Moac Tor wrote: If they come out of the starter systems then I don't see why any special exceptions should be made. Otherwise we turn the game in a theme park full of entitled alpha players.
There is a big difference between treating them the same as everyone else (Note that SoE arc also has some degree of protection btw) & organising a deliberate sustained attack on new players. Namely that one of those is an EULA breach. @Eternus. Based on CSM minutes it's the 24 hour trial limit (With normal long skill overflow)
Thats what I figured itd be. Thanx.
Have you heard anything I've said?
You said it's all circling the drain, the whole universe. Right?
That's right.
Had to end sometime.
|

Moac Tor
Cyber Core Stain Confederation
732
|
Posted - 2016.10.10 00:44:56 -
[74] - Quote
Nevyn Auscent wrote:Moac Tor wrote: If they come out of the starter systems then I don't see why any special exceptions should be made. Otherwise we turn the game in a theme park full of entitled alpha players.
There is a big difference between treating them the same as everyone else (Note that SoE arc also has some degree of protection btw) & organising a deliberate sustained attack on new players. Namely that one of those is an EULA breach. @Eternus. Based on CSM minutes it's the 24 hour trial limit (With normal long skill overflow) Do you understand that being an alpha clone doesn't necessarily mean they are a new player... It just means they aren't paying the subscription.
There is nothing wrong with actively hunting and killing alpha clones if they are not in the starter system considering there are probably going to be thousands of them after November...
Modulated ECM Effects
An Alternative to Skill Trading
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Namaan
Midnight Elites
6
|
Posted - 2016.10.10 04:11:25 -
[75] - Quote
Unless you have their API there is no way to actually know if they are an Alpha or not. |

Black Pedro
Yammerschooner
2807
|
Posted - 2016.10.10 05:26:19 -
[76] - Quote
Namaan wrote:Unless you have their API there is no way to actually know if they are an Alpha or not. Actually, it will be pretty easy to know that they are not an alpha if you see them undock in a ship that is not allowed to their specific races alpha skills.
But people probably should go out of their way to shoot them. From what CCP told us, players that explode early in their Eve career are more likely to stay with the game. Certainly we should all make an effort to engage with them somehow so they don't just spend a few weeks mining in a Venture or running level 1 missions by themselves before quitting out of boredom.
The 8 Golden Rules of Eve
Why Do They Gank?
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CCP Cognac
C C P C C P Alliance
66

|
Posted - 2016.10.10 11:47:59 -
[77] - Quote
Eternus8lux8lucis wrote:I have a question on the skill queue length of alpha accounts. Will it be "unlimited" or the current 24 hour trial account limit?
24 hour. |
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Anthar Thebess
1651
|
Posted - 2016.10.10 14:06:44 -
[78] - Quote
CCP Cognac wrote:Eternus8lux8lucis wrote:I have a question on the skill queue length of alpha accounts. Will it be "unlimited" or the current 24 hour trial account limit? 24 hour. Ur evil. 
Stop discrimination, help in a fight against terrorists
Show your support to The Cause!
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Andrea Cemenotar
Elena Minasse Operations
31
|
Posted - 2016.10.11 09:59:28 -
[79] - Quote
I have one case to aks about here:
assume a player has two omegas and one alpha and would love to be able to do thing on them simultaneusly until alpha gets funds to kick into omega
devblog states alphas being locked on character screen select if there is other instance of eve running but does not claim omegas having same limitation
and her's bunch of questions [if asked and answered, sorry I'm a lil bit busy to search through 9 pages of feedback :/ ] would log in alpha clone and then after havign it launched and logged in logging in on omega clones be possible if yes would it be intended behaviour or falling into that bad exploits and EULA violations? |

Andre Vauban
Aideron Robotics
465
|
Posted - 2016.10.11 11:53:57 -
[80] - Quote
"We agree and so we are planning to implement restrictions that keep any Alpha account from passing character select if another EVE client is already active. This will be true even if the other client is Omega. Bypassing these restrictions will also be a breach of the EULA and may lead to penalties and punishments and all that nasty stuff that our security team does if they catch you being bad."
Can you elaborate on what is considered bypassing the restrictions?
-If I run another Eve client for an alpha in a VM/container, is that against EULA? -If I run another Eve client for an alpha on another PC in my house, is that against EULA? -If I run another Eve client for an alpha on another PC in my house with a different public IP, is that against EULA? -If I run another Eve client for an alpha on another PC in my house and put it in front of my wife while she watches TV, is that against EULA? -If I run another Eve client for an alpha on 5 laptops in my house and put them in front of my wife while she watches TV, is that against EULA?
I don't mean to be annoying, but the ability to have free alpha characters doing things to help somebodies main account(s) is so powerful people are going to game the system right up until whatever line CCP draws in the sand.
.
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March rabbit
Mosquito Squadron The-Culture
1925
|
Posted - 2016.10.11 12:09:19 -
[81] - Quote
Andre Vauban wrote:put it in front of my wife while she watches TV, is that against EULA? I believe unless she makes attempt to leave the room EULA is not breached. But if she does and you find her and repeat your humiliation then that would be harrassing.
The Mittani: "the inappropriate drunked joke"
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Helene Fidard
CTRL-Q
47
|
Posted - 2016.10.11 17:43:19 -
[82] - Quote
Helene Fidard wrote:Devblog wrote:If you lapse to Alpha, you will keep ownership of your colonies and they will keep running, but you wonGÇÖt be able to collect any resources from them until going back to Omega State. Can you be more specific? Still hoping for an official answer to this. "Collect" is ambiguous. Is it only exporting that is not available to alpha clones, or are extraction and importing restricted as well?
Hey! I don't know about you
but I'm joining CTRL-Q
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MECHcore
Phantom Squad The Blood Covenant
71
|
Posted - 2016.10.13 19:39:18 -
[83] - Quote
So an ISD locked my thread in the general section he said i should post it here, so ill do that now. He linked me this topic :')
It was named "CCP with EvE, what have you done ! ( All songs have a end eventually )" The exact copy of my post that got locked =
Hello curious readers !
Apologies for my bad English, but ill try my best.
Myself im playing this game for more then 12years, and i have always been respectfull to other players in pvp or newer players.
What i have to say is that, this game isn't anymore what it always promised to be, the once open world is now crumbling beneath your feet.
The changing of EvE =
-Once upon a time there was this awesome vast world where you had to work hard when you started, like my Ibis mining 3k isk worth of veldspar a hour, and starting from 0 skillpoints. After some years it suddenly changed with people getting 800k skill points to assign when they started.
-Plex arrived a while after, buy the skills with the best implants and buy the biggest ship out there ( imagine 2 alliances fighting eachother, 1 alliance that plays the normal way, and 1 alliance that buys 5k of plexes ) , i must confess that i buyed some aswell but Plex should never have been available in the first place, i had to buy some to keep up with others. ( Good financial move CCP for a while atleast )
-From then on i saw a huge number of oldschoolers dropping the game, it became P2W.
-60k+ online members on the average Sunday once upon a time, then dropped to 40k.
-We also saw Aurum somewhere in between.
-Then the much debated isk for buying skillpoints.
And now soon The Alpha clone, people playing for free, welcome CoD kids, or welcome free scouts, lets make a dozen free chars to scout. ( them getting paid 5m each )
-And omg as last, i do not mind the dissapearance of IGB, nostalgic it was yes, obsolete yes, but i very strongly condemn, and i must repeat condemn that you will rule out very awesome game services like EOH Poker and possibly EvE-Radio. EOH poker and EvE-Radio have been around for like 10 years, i tend to use their service alot, and their not known for meta isk transfers, its a shame if they would have to disappear.
Numbers keep dropping, 40k+ is done for a while 30k+ now, they will go up with a semi free to play version of the game "Alpha clone" ( A trick to show good numbers )
Whats the next step ?
EvE free to play game in the browser ??
My conclusion is that the game over the past years is losing its charm, its turning into a cheap to buy basket game. Where in the past the game had prestige, a quality game that seemed to be exceptional against the others.
It can be turned around, alot of people that left played this game for its quality not quantity and greed.
Closure:
-This post will be locked or ending up somewhere in the trashcan not been taken seriously. -EvE once a power to be withnessed in the mmo world is now turning into a cheap if not free basket game. -Sry for my bad English -If you have money for a monument, you sure have some for the game its future quality wise gameplay, but GJ on the servers and software thats given. -Do not erase my name on the monument after this complaining post. -Il stick around, but when the ingame fun drop to much il leave ( no you cannot have my stuff )
Shouts out to my fellow EvE pilots, lets hope they will hear us ! o\
Make the game great again pls !! |

ACESsiggy
Pandemic Horde Inc.
63
|
Posted - 2016.10.14 04:55:28 -
[84] - Quote
YaY. Sounds like some solid forward thinking =ƒÿü
GÇ£The open-minded see the truth in different things: the narrow-minded see only the differences.GÇ¥
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Alexis Red
Red Corporation
2
|
Posted - 2016.10.24 17:00:24 -
[85] - Quote
Restricting the alpha/omega dual login is a game breaker for me, as a part time PVE player.
Too expensive to play a broken game.
Best wishes to all, but can't see this working out well for the long haul., unless they introduce a low cost 3 day Omega pass for a couple bucks. |

Alstevar Eastern
Caldari State
10
|
Posted - 2016.10.28 05:24:11 -
[86] - Quote
About the Yellow square around ships and items icons.
It's a good idea to show what you can't use with an Alpha clone but why did i have the yellow everywhere on Omega clone too ?
Each time i see yellow i have Tech 2 and Amarr in mind. If you can't remove the square, it can be good to have them with races color on ships and white for the rest.
Your effective personal standings need to be higher to see the player's signature.
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Saffoo
Native Freshfood Minmatar Republic
3
|
Posted - 2016.10.29 20:55:06 -
[87] - Quote
OK i'll copy and pasted to this thread
Greeting all
This may cause huge flames but what the heck here goes :)
OK we have this lovely big ass patch almost upon us with lots of exciting, controversial and game changing stuff, though I only have one real bone in the broth
Alpha's :x
The concept of eve being free to play / unlimited trail play is great though CCP seem to have missed a rather large trick and i'll explain
The current trail system restricts the use of power by the fact that you have to pay, you want the goodies you had pay, this also had the advantage of smoothing the increase and decrease in player numbers and giving stability to the eve universe
OK come November the 15th (yup please make sure this patch works guys :) the handbrake comes off and Alphas will be with us
This is going to be really good for eve in lots of ways, more players trying eve, new player experience (if they get it working), free to play, try and die :D
Now everyone is concerned that come November there will be a huge increase of chars created to do one thing, that being gank the heck out of high sec and your right, high sec will be gank heaven
Now this is where CCP is missing a huge trick, by letting alphas have all this power in high sec they are missing out on risk v reward, IE the Alpha pilot has NO RISK but LARGE reward though ganking
Also CCP will miss out on a revenue stream as these pilots can make as many accounts as they like and put no isk into CCP's wallet, this is bad
The answer is very simple, just lock an alphas safety system to green while they are in high sec, this has several benefits
1 CCP won't have to do any monitoring of the player bases activities to work out if they are going to go gank crazy, be honest CCP you know we will
2 The idea behind Alphas remains truer, ie to get more people playing eve and having a better experience
3 Keep's the gankers under control
4 keeping alphas safety system locked in high sec means that if they want to shoot people in the face they will have to go to low sec, where this sort of action is SUPPOSED to happen, according to eve lore anyway
5 This is the biggie. OK a new player has an alpha clone, like eve but wants to do more things then he's going to be happy to buy a PLEX or sub his account, this gives a much higher player retention and also gets people that want to gank into paying for the game
6 CCP will look like muppets when they have to retroactively apply a brake on alphas due to the massive number of gankers flying around
OK i'll wrap this up in the following way
If you want to trading, mining, building, invention (IE PVE) in highsec (or anywhere else) you HAVE to pay, there is no way around it and at the moment if you want to gank then you dont really have to pay, just make a new account
So CCP, in this patch that i'm really (in most part) looking forward to, keep the alphas safety system locked in high sec and reap the rewards of having more money coming in and also having a better high sec :)
Ganking is a way of life in eve and it's not something that will ever go away, it's a lifestyle that people like though they need to pay for it in the same way that that other people do
Basically whatever lifestyle people choose in eve, they should rightly pay for it
FREE TO PLAY, YES!
FREE TO GANK NO!!
OK that's me typed out :)
Fly safe |

Groza Dallocort
OTs-14
0
|
Posted - 2016.11.05 13:31:28 -
[88] - Quote
So I have second computer and i start an alpha account on that one and I got 3 omegas on my first computer will that be against the EULA.
I'm awere that some people have already been asking that but no clear answear from CCP yet. |

Darkblad
1420
|
Posted - 2016.11.05 14:24:49 -
[89] - Quote
Groza Dallocort wrote:So I have second computer and i start an alpha account on that one and I got 3 omegas on my first computer will that be against the EULA. As shown hereEULA in effect from 08.11.2016 wrote:You may establish more than one (1) Account for each copy of the Software licensed. You are however not allowed to play EVE by using more than one account at the same time, unless you pay a subscription fee for each of the accounts you intend to use for that purpose. You are not allowed to be online with the alpha and one or more of the omegas. You are also not allowed to have one or more omegas online and then log in with the alpha as well.
Able to != allowed.
As your omega accounts turn into alpha each time their account turns inactive, you are allowed to have multiple alphas, yet the EULA defines if and how you can enter the game.
NPE-ISD-Übersetzt!
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Groza Dallocort
OTs-14
0
|
Posted - 2016.11.06 15:56:42 -
[90] - Quote
Hmm thanks for clearing that up for me. |
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Duensch
Ministry of War Amarr Empire
1
|
Posted - 2016.11.08 11:32:02 -
[91] - Quote
Kenneth Feld wrote:At my gaming desk, i have 3 computers (2 Macs and a winblows machine)
Can I run an alpha on each computer or is that against the EULA?
What if I am running my typical 12 clients doing whatever I do and my son logs in an Alpha on his computer? Is that a EULA violation?
If I use my Mac and run each client in a "Space" which is a OSX feature which make a virtual machine, can I run as many alphas as I want? I can currently run as many trial accounts as i want for reference... Is this against the EULA?
Mind you, I am asking if it is against the EULA in future tense.... what he said |

Tyberius Franklin
Federal Navy Academy Gallente Federation
2005
|
Posted - 2016.11.08 19:30:52 -
[92] - Quote
Duensch wrote:Kenneth Feld wrote:At my gaming desk, i have 3 computers (2 Macs and a winblows machine)
Can I run an alpha on each computer or is that against the EULA?
What if I am running my typical 12 clients doing whatever I do and my son logs in an Alpha on his computer? Is that a EULA violation?
If I use my Mac and run each client in a "Space" which is a OSX feature which make a virtual machine, can I run as many alphas as I want? I can currently run as many trial accounts as i want for reference... Is this against the EULA?
Mind you, I am asking if it is against the EULA in future tense.... what he said "You are however not allowed to play EVE by using more than one account at the same time, unless you pay a subscription fee for each of the accounts you intend to use for that purpose."
Notice that "unless using separate machines" is missing. The EULA is an agreement between you and CCP, not your PC and CCP so anything you do on any machine or combination of machines that violates the EULA is still a violation of the EULA. |

Count Szadek
Survey of Bee
16
|
Posted - 2016.11.10 02:41:37 -
[93] - Quote
With Caldari and Minmatar getting Drones to V. Would Amarr and Gallente be able to possibly get Drone Interfacing to IV or higher non-damage drone support skills to even things up.
Also, is there a reason that Gallente is not getting Heavy Drones/Sentry at all? Vexor and N. Vexor both can use them confortably. |

Otto Schultzky
Garoun Investment Bank Gallente Federation
13
|
Posted - 2016.11.22 04:49:53 -
[94] - Quote
Better late the never. I have a "few" questions regarding the Alpha Clone skill list.
So "WHY?" the following:
1GÖª Electronic Warfare and Weapon Disruption are Level 3 across all Races/ Factions (Fun for everyone in ECM Ibis and TD Imerator?)
2GÖª Sensor Linking or Target Painting are Level 1 for their respected Race/ Faction ( Would it have made more sense to have Racial/ Faction E-war skill at Level 3 and exclude E-war of other Races/ Factions, or have it at Level 1?)
3GÖª Minmatar Controlled Bursts 1 Gunnery ??? ( Since when Projectile Weapons use capacitor? )
4GÖª Gallente Shield Rigging 2 ?!
5GÖª Drones Rigging 2 for Minmatar and Caldari ( "...Shirley you can't be serious..." )
6GÖª NO Armor Rigging for Minmatar ( Rupture and a few other are not an armor tanking ships?)
7GÖª NO Light Missiles and /or Rockets for Gallente / Amarr mostly ( Magnate, Dragoon, Arbitrator and Celestis don't have missile hard points? Something basic: Launcher operation 2, Light Missiles 2, Rockets 2, too OP ? )
8GÖª NO Shield Maintenance Bots/ Drones for Minamatar? ( Scythe has a role bonus just like Exequror, or would it be OP having Drone Durability 1-2 and Repair Drone Operation 2 ? Augoror on the other hand doesn't have any Logi drone bonuses and I doubt Arbitrator has bonuses for Logi drones )
9GÖª Heavy Assault Missiles Level 3 (why not Level 4?)
10GÖª Industry 5, isn't that a bit high ( Granted all it does is reduce production time, also it is no longer a prerequisite to to have Industry 5 to fly T1 industrial )
11GÖª Gunnery Level 5 and / or Missile Launcher Operation Level 5 ( Level 4 would have been sufficient )
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