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Thread Statistics | Show CCP posts - 1 post(s) |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 09:36:23 -
[1] - Quote
I'm just thinking how much better this game would be if CCP took wars out of highsec.
If you want to pvp join faction warfare or go live in null or brave lowsec.
Highsec should be a hassle free pve area where people can roam around and enjoy the game, and not have to take a week off cause some huge merc corp want some easy ganks on low level players that haven't got the hang of pvp yet or our community of peaceful miners.
So, I call for a change, take wars out of highsec. I know this makes wars redundant, but I don't care, I think they are making people quit the game, and I don't want this game to die slowly, I want to see it grow.
Yea or nay? Anyone got anything to add?
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
4451
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Posted - 2016.10.09 09:43:49 -
[2] - Quote
Removing gameplay doesn't improve the game. |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 09:47:12 -
[3] - Quote
Its detrimental and a useless part of the game, your statement is general and not helpful at all. |
Lan Wang
C.Q.B Snuffed Out
3542
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Posted - 2016.10.09 09:49:04 -
[4] - Quote
Jedi Xenogen wrote:Its detrimental and a useless part of the game, your statement is general and not helpful at all.
its not useless otherwise you wouldnt be complaining to remove them, you are clearly affected by them so why not move yourself somewhere else?
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
4452
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Posted - 2016.10.09 09:50:53 -
[5] - Quote
Jedi Xenogen wrote:Its detrimental and a useless part of the game, your statement is general and not helpful at all. If it was useless people would not be using it and you would not be complaining about it being used.
Your argument is contradicting itself. |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 09:53:55 -
[6] - Quote
Well, there is no where to go except null which isn't much of an option for some people. |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 09:57:52 -
[7] - Quote
I can understand pvp in null because there is territory to capture and defend and thats great, its fun, there is ZERO fun in highsec pvp in my experience and I'm sure ALOT of people agree. |
Lan Wang
C.Q.B Snuffed Out
3542
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Posted - 2016.10.09 09:59:05 -
[8] - Quote
ofcourse, highsec and null is the only 2 places in eve
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 10:01:35 -
[9] - Quote
Name the rest then? Ill give you a special button you can put on your shirt saying "I know everything". I'm sure you will wear it proudly. |
Anasta Tahyan
Republic Military School Minmatar Republic
6
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Posted - 2016.10.09 10:02:35 -
[10] - Quote
Jedi Xenogen wrote:I'm just thinking how much better this game would be if CCP took wars out of highsec.
If you want to pvp join faction warfare or go live in null or brave lowsec.
Highsec should be a hassle free pve area where people can roam around and enjoy the game, and not have to take a week off cause some huge merc corp want some easy ganks on low level players that haven't got the hang of pvp yet or our community of peaceful miners.
So, I call for a change, take wars out of highsec. I know this makes wars redundant, but I don't care, I think they are making people quit the game, and I don't want this game to die slowly, I want to see it grow.
Yea or nay? Anyone got anything to add?
I would recommend relocating your operation if you find your Corp under attack. Contrary to popular belief amongst newbies a new Corp would probably be better of if they stay out of the heavily populated High-Sec areas and instead made a temporary move to a backwater system or perhaps move to Low/Null/Wormhole-space for a while.
Also it could be a good idea to look at what other war targets the agressors have and perhaps make a pact with them to concentrate forces and give them a lesson. Many Corps who declare wars in High-Sec have several wars going on at the same time and they will go after the softer targets first to minimize their own losses. |
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Lan Wang
C.Q.B Snuffed Out
3542
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Posted - 2016.10.09 10:05:58 -
[11] - Quote
Jedi Xenogen wrote:Name the rest then? Ill give you a special button you can put on your shirt saying "I know everything". I'm sure you will wear it proudly.
loswec, nullsec, sov null, npc null, wormholes, thera, you clearly dont even know that basic part of the game
Loyalist to Angel Cartel
Your killboard reads like a "how to get farmed 101" - Noah Reese
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
4452
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Posted - 2016.10.09 10:06:38 -
[12] - Quote
Jedi Xenogen wrote:I can understand pvp in null because there is territory to capture and defend and thats great, its fun, there is ZERO fun in highsec pvp in my experience and I'm sure ALOT of people agree. I imagine the people actually doing the highsec PVP disagree, otherwise they wouldn't be doing it. |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 10:11:59 -
[13] - Quote
You earnt that badge baby, gee you even included thera, the different parts of null, WHs, I mean do you know the different types of WHs even? |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 10:14:06 -
[14] - Quote
Vimsy Vortis wrote:I imagine the people actually doing the highsec PVP disagree, otherwise they wouldn't be doing it.
They are trolls through and through, I don't think they have a nice bone in their body. Maybe it was beaten out of them when they were children. |
Mortlake
Devils Rejects 666
2420
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Posted - 2016.10.09 10:21:16 -
[15] - Quote
Jedi Xenogen wrote:I'm just thinking...
Yea or nay? Anyone got anything to add?
Thinking is bad. Stop it immediately.
Top Pleb. Plebbier than you. Emperor of Plebia.
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Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 10:23:31 -
[16] - Quote
Mortlake wrote:Thinking is bad. Stop it immediately.
Your joking right? |
Wander Prian
Art Of Explosions 404 Hole Not Found
270
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Posted - 2016.10.09 10:25:42 -
[17] - Quote
Jedi Xenogen wrote:I'm just thinking how much better this game would be if CCP took wars out of highsec.
If you want to pvp join faction warfare or go live in null or brave lowsec.
Highsec should be a hassle free pve area where people can roam around and enjoy the game, and not have to take a week off cause some huge merc corp want some easy ganks on low level players that haven't got the hang of pvp yet or our community of peaceful miners.
So, I call for a change, take wars out of highsec. I know this makes wars redundant, but I don't care, I think they are making people quit the game, and I don't want this game to die slowly, I want to see it grow.
Yea or nay? Anyone got anything to add?
I'd like to point you to the 8 golden rules of Eve: https://forums.eveonline.com/default.aspx?g=posts&t=491023&find=unread
"Consent to PvP
* You consent to PvP when you click "undock". * You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea. * In most cases, the only way to be 100% safe from aggression inside the game is to be docked in a station. Being cloaked in a secret safespot could work too. "
Eve is a PVP-game. There is no security rating that is safe, only something that is safer. Removing PVP from highsec would go against the foundations of Eve. This is a cruel world, where you are always fighting with other people over something. Your actions are supposed to have consequences, other people are supposed to be able to affect your game. It's the whole point of a sandbox that is build around the idea of PVP.
Wormholer for life.
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Anasta Tahyan
Republic Military School Minmatar Republic
6
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Posted - 2016.10.09 10:26:37 -
[18] - Quote
Jedi Xenogen wrote:Vimsy Vortis wrote:I imagine the people actually doing the highsec PVP disagree, otherwise they wouldn't be doing it. They are trolls through and through, I don't think they have a nice bone in their body. Maybe it was beaten out of them when they were children.
Since CCP:s own studies shows that players who participate in PvP (voluntarily or not) in their early days of EVE stays in the game one could argue that these 'trolls' actually perform a great service to EVE when looking at player retention.
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baltec1
Bat Country Pandemic Legion
18276
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Posted - 2016.10.09 10:32:25 -
[19] - Quote
Jedi Xenogen wrote:Vimsy Vortis wrote:I imagine the people actually doing the highsec PVP disagree, otherwise they wouldn't be doing it. They are trolls through and through, I don't think they have a nice bone in their body. Maybe it was beaten out of them when they were children.
People who PvP in a game built around PvP are bad people... I guess you also think guns should be banned from all call of duty games too.
The only bad people here are the ones who demand the playstyles and content of others (and themselves) removed from a game for no good reason. |
Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 10:36:59 -
[20] - Quote
baltec1 wrote: People who PvP in a game built around PvP are bad people... I guess you also think guns should be banned from all call of duty games too.
The only bad people here are the ones who demand the playstyles and content of others (and themselves) removed from a game for no good reason.
Hmm, I think your right, maybe I'm just trying to push my point of view. But, I stand by my opinion that the game could be a bit more newbie friendly. |
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Another Posting Alt
Center for Advanced Studies Gallente Federation
183
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Posted - 2016.10.09 10:39:41 -
[21] - Quote
OP should maybe try SISI, where nobody will shoot him in hisec unless he wants them to. |
Mark Marconi
Ministry of War Amarr Empire
10
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Posted - 2016.10.09 10:43:43 -
[22] - Quote
The biggest problem with hi-sec wardecs is that they are not risk vs reward.
They cost more the larger the corp you are war decing. So it is the opposite of risk vs reward.
A large corp deccing a smaller corp and taking less risk pays less.
The fees should be based on the size of your corp vs what you are war decing.
Have a base and then a multiplier effect so if you have 50 in your corp and want to wardec a 10 character corp you pay 5 times as much but if you are in a 10 character corp and want to wardec a 5000 character alliance, its almost free, as you are going to die a lot. |
Scipio Artelius
The Vendunari End of Life
45128
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Posted - 2016.10.09 10:58:49 -
[23] - Quote
Mark Marconi wrote:The biggest problem with hi-sec wardecs is that they are not risk vs reward.
They cost more the larger the corp you are war decing. So it is the opposite of risk vs reward.
A large corp deccing a smaller corp and taking less risk pays less.
The fees should be based on the size of your corp vs what you are war decing.
Have a base and then a multiplier effect so if you have 50 in your corp and want to wardec a 10 character corp you pay 5 times as much but if you are in a 10 character corp and want to wardec a 5000 character alliance, its almost free, as you are going to die a lot. All defenders to a wardec are able to acquire an infinite number of free allies to balance any issue between numbers and competitiveness.
So if a 50 character Corp declares war on a 10 character Corp, by the time aggression starts, they could be facing many times their own size if the defenders are good.
This more than balances the issue of cost.
Come Win At Eve - Join The Vendunari
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Mark Marconi
Ministry of War Amarr Empire
10
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Posted - 2016.10.09 11:46:42 -
[24] - Quote
Scipio Artelius wrote:Mark Marconi wrote:The biggest problem with hi-sec wardecs is that they are not risk vs reward.
They cost more the larger the corp you are war decing. So it is the opposite of risk vs reward.
A large corp deccing a smaller corp and taking less risk pays less.
The fees should be based on the size of your corp vs what you are war decing.
Have a base and then a multiplier effect so if you have 50 in your corp and want to wardec a 10 character corp you pay 5 times as much but if you are in a 10 character corp and want to wardec a 5000 character alliance, its almost free, as you are going to die a lot. All defenders to a wardec are able to acquire an infinite number of free allies to balance any issue between numbers and competitiveness. So if a 50 character Corp declares war on a 10 character Corp, by the time aggression starts, they could be facing many times their own size if the defenders are good. This more than balances the issue of cost. Except in reality that very rarely happens. So the attacker has a very small risk with the small possibility of a greater risk, while the defender has a greater risk.
That is not risk vs reward. That is picking on the little guy, to steal their lunch money. |
Scipio Artelius
The Vendunari End of Life
45129
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Posted - 2016.10.09 11:58:08 -
[25] - Quote
Mark Marconi wrote:Except in reality that very rarely happens. That's not an issue of mechanics though, so it doesn't really need a change in mechanics to manage.
The mechanics clearly provide a very easy to use way to balance the difference in size/competence, which makes it a totally player controlled and player solvable issue.
Come Win At Eve - Join The Vendunari
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
570
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Posted - 2016.10.09 12:10:09 -
[26] - Quote
Jedi Xenogen wrote:baltec1 wrote: People who PvP in a game built around PvP are bad people... I guess you also think guns should be banned from all call of duty games too.
The only bad people here are the ones who demand the playstyles and content of others (and themselves) removed from a game for no good reason.
Hmm, I think your right, maybe I'm just trying to push my point of view. But, I stand by my opinion that the game could be a bit more newbie friendly. https://dementiagaming.files.wordpress.com/2010/08/learning_curve_of_eve.jpg
EVE was never designed to be new-player friendly. It's designed to be a harsh, cold and unforgiving universe that punishes your every mistake.
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
4459
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Posted - 2016.10.09 12:12:33 -
[27] - Quote
Mark Marconi wrote:The biggest problem with hi-sec wardecs is that they are not risk vs reward.
They cost more the larger the corp you are war decing. So it is the opposite of risk vs reward.
A large corp deccing a smaller corp and taking less risk pays less.
The fees should be based on the size of your corp vs what you are war decing.
Have a base and then a multiplier effect so if you have 50 in your corp and want to wardec a 10 character corp you pay 5 times as much but if you are in a 10 character corp and want to wardec a 5000 character alliance, its almost free, as you are going to die a lot. You'll be happy to know that we did a wardec round table thing yesterday and everyone there universally agreed that the current cost scale system is logically unsound, unfairly benefits large groups which don't need extra protection from CONCORD and that a system in which the size of the aggressor is what determines the cost of declaring war, no the size of the defender would be preferable.
Literally everyone agreed that this would be a more fair, more reasonable way for the system to work, even people who whose alliances would be negatively affected by it.
Nobody, be they are carebear miner or a highsec mercenary thinks that it costing more to declare war on a larger group is okay. |
Memphis Baas
2086
|
Posted - 2016.10.09 13:24:16 -
[28] - Quote
First, Mr. OP, nice troll post.
Got a question, though: how exactly do you propose that they disable wars just in high-sec? I mean, if I'm blocked from declaring a war against you in high-sec, I can take a trip to the nearest lowsec system and do it.
So let's say they allow declaring war, but just prevent any kind of shooting players (in high-sec). In effect, your corp could have 50 wars going on, but all your members would be safe, unless they step into lowsec or null or wormhole space or whatever. In effect, you'd be sieged, forced to remain in high-sec, where they can't shoot you.
Of course, without being able to hunt where the target is, all the PVP'ers will be waiting at the entry gates, and they won't really need a wardec to shoot in low or wh or null, so even your neutral alts won't be safe. So, good luck trying to export goods, or import pirate ships, officer loot, and moon materials.
You can just continue mining the low end ores, do the crappy PI, and salvage the low end mats of high sec, while null and WH takes full advantage of the buff to mining ships and the full spread of rich asteroids they have, of the capability to get materials that you can't, and of the ability to lay down citadels and have high-sec-like asset safety. You can live a simple life of no combat experience and being poor, while everyone else enjoys capital ships and whatever new combat ships that CCP introduces.
And when you try to get out and enjoy some of this stuff yourself, you can't, because you're sieged in. And won't have fight experience anyway.
It's a fun gameplay, being sieged in. You can experience it right now, actually, if you ever get camped in a station with an entire fleet of enemies waiting outside. It's a lot of fun. You just sit in station and roleplay, and relax, it's so peaceful. |
Ralph King-Griffin
Devils Rejects 666 The Devil's Warrior Alliance
18498
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Posted - 2016.10.09 13:26:03 -
[29] - Quote
Vimsy Vortis wrote:Mark Marconi wrote:The biggest problem with hi-sec wardecs is that they are not risk vs reward.
They cost more the larger the corp you are war decing. So it is the opposite of risk vs reward.
A large corp deccing a smaller corp and taking less risk pays less.
The fees should be based on the size of your corp vs what you are war decing.
Have a base and then a multiplier effect so if you have 50 in your corp and want to wardec a 10 character corp you pay 5 times as much but if you are in a 10 character corp and want to wardec a 5000 character alliance, its almost free, as you are going to die a lot. You'll be happy to know that we did a wardec round table thing yesterday and everyone there universally agreed that the current cost scale system is logically unsound, unfairly benefits large groups which don't need extra protection from CONCORD and that a system in which the size of the aggressor is what determines the cost of declaring war, no the size of the defender would be preferable. Literally everyone agreed that this would be a more fair, more reasonable way for the system to work, even people who whose alliances would be negatively affected by it. Nobody, be they are carebear miner or a highsec mercenary thinks that it costing more to declare war on a larger group is okay. Confirming , unilateral agreement across all the attendees on this topic.
Praposal:Un-F**k Locator Agants
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Jedi Xenogen
Novacore Industries
0
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Posted - 2016.10.09 14:05:24 -
[30] - Quote
Memphis Baas wrote: So let's say they allow declaring war, but just prevent any kind of shooting players (in high-sec). In effect, your corp could have 50 wars going on, but all your members would be safe, unless they step into lowsec or null or wormhole space or whatever. In effect, you'd be sieged, forced to remain in high-sec, where they can't shoot you.
This is what I would like to have happen.
Memphis Baas wrote: Of course, without being able to hunt where the target is, all the PVP'ers will be waiting at the entry gates, and they won't really need a wardec to shoot in low or wh or null, so even your neutral alts won't be safe. So, good luck trying to export goods, or import pirate ships, officer loot, and moon materials.
Low, null and wh space isn't very safe anyway.
Memphis Baas wrote: You can just continue mining the low end ores, do the crappy PI, and salvage the low end mats of high sec, while null and WH takes full advantage of the buff to mining ships and the full spread of rich asteroids they have, of the capability to get materials that you can't, and of the ability to lay down citadels and have high-sec-like asset safety. You can live a simple life of no combat experience and being poor, while everyone else enjoys capital ships and whatever new combat ships that CCP introduces.
That's my choice.
Memphis Baas wrote: And when you try to get out and enjoy some of this stuff yourself, you can't, because you're sieged in. And won't have fight experience anyway.
I guess you miss out on the combat experience of a highsec war...
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1928
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Posted - 2016.10.09 14:07:07 -
[31] - Quote
Quote:Purpose of highsec wars? In most cases easy kills for people that don't want to leaving high sec to get kills. Mostly one sided. Wardec mechanics are not fixable.
Akrasjel Lanate
Founder and CEO of Naquatech Conglomerate
Executor of Naquatech Syndicate
Citizen of Solitude
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Josef Djugashvilis
3472
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Posted - 2016.10.09 14:12:59 -
[32] - Quote
When the idea that the larger the wardecced corp the more it would cost rather than the other way round, I posted that it must be CCPs idea of an April Fool joke.
CCP does much that is right, but, boy, when they get it wrong, they do so on an epic scale.
This is not a signature.
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Anne Dieu-le-veut
Natl Assn for the Advancement of Criminal People
287
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Posted - 2016.10.09 14:14:09 -
[33] - Quote
Posting in stealth "Please wardec by corp" thread. |
Natural CloneKiller
The Phoenix Rising Vendetta Mercenary Group
196
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Posted - 2016.10.09 14:20:27 -
[34] - Quote
Jedi Xenogen wrote:I'm just thinking how much better this game would be if CCP took wars out of highsec.
If you want to pvp join faction warfare or go live in null or brave lowsec.
Highsec should be a hassle free pve area where people can roam around and enjoy the game, and not have to take a week off cause some huge merc corp want some easy ganks on low level players that haven't got the hang of pvp yet or our community of peaceful miners.
So, I call for a change, take wars out of highsec. I know this makes wars redundant, but I don't care, I think they are making people quit the game, and I don't want this game to die slowly, I want to see it grow.
Yea or nay? Anyone got anything to add?
By making high sec totally safe you would be changing the fundamentals of the game. War decs are fine. If you don't want pvp go play wow.
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Memphis Baas
2086
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Posted - 2016.10.09 14:50:56 -
[35] - Quote
Jedi Xenogen wrote:That's my choice.
Pretty sure CCP won't implement your idea, which is why your troll thread is staying somewhat friendly, and is not exploding to 100 pages of rage.
In any case, your choice is to play the game the way it is, or not play. This is the choice, for pretty much any game. Have you suggested major changes like this to any other MMO's? If no, why EVE? If yes, how did it go?
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ISD Max Trix
isd community communications liaisons
378
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Posted - 2016.10.09 14:53:57 -
[36] - Quote
Quote: 17. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
CCP Falcon has outlined his thoughts on EVE and touched on this issue Here. I would also point out that PVP can not be avoided in eve. In Fact if you review the EVE FAQ its listed at 7.2 "CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
As this issue has been discussed in depth before, I will close this thread.
ISD Max Trix
Lieutenant
Community Communication Liaisons (CCLs)
Interstellar Services Department
I do not respond to Evemails.
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