Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Helmut 314
Amarr J.H.E.N.R Pure.
|
Posted - 2007.03.25 01:31:00 -
[61]
Edited by: Helmut 314 on 25/03/2007 01:31:13
Originally by: Vardemis
Originally by: Helmut 314 [...] That would make Titans the tool to turn the tide in a fleet battle like originally was intended, not a tool thats afk 99% of the time...
Well, they do turn the tide in a fleet battle quite effectivly now.
Actually, they dont. Titans dont turn the tide of battle, they ensure that there wont be a standup fight. Good for the nodes I guess but hardly something that enhances gameplay. Instead of ship thats awesome in power and something to fear when it appears we got a massive smartbomb platform that can sit across the system and kill support ships once an hour.
I think most will agree with me that a Titan is a quite boring ship compared to what everyone expected. The concept of risk vs reward that was once the proud banner of CCP is conspicuosly absent when it comes to Titans. Read the chronicle of the battle of Vak'Athiot, thats what we expect of a titan.
Quote: For hours streams of glaring light lit up the system that night, the nimble Jove frigates diving into the Amarr fleet, their ranged cruisers supporting them with laser-fire over a distance and the titanic Mothership firing blast after blast of its extreme-range weapons; cannons created specifically for this battle. The smaller vessels holding the Jovian line prevented Amarrian squads from coming close enough to fire upon their nemesis, leaving the fleet defenseless against its onslaught.
________________________________
Trying is the first step of failure - Homer J Simpson |
James Duar
Merch Industrial We Are Nice Guys
|
Posted - 2007.03.25 02:01:00 -
[62]
I like the idea of changing the DDD to be a giant beam weapon that one shots deathstars, and then give it a 24 hour cooldown.
Since then it would also make the Titan a capitol and Titan killer. And that would be awesome.
|
Sniser
4S Corporation Morsus Mihi
|
Posted - 2007.03.25 02:56:00 -
[63]
i think the doomsday should work as a single target attack with range but with high damage every 1 or 2 min,maybe 10000 dmg or so. Just like many others space games were the capital ship have one main attack with high damage but will high cooldown.
also as many people said. titan should have high warp strengh but not inmune.
i think would be a lot more cool having a high damage attack with less cooldown rather a super huge damage attack with huge cooldown
It's great being Amarr, ain't it? |
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |