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Oblom
Minmatar Sebiestor tribe
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Posted - 2007.03.24 17:26:00 -
[1]
I remember people used to use instant bookmarks to warp directly to the gates. Then jump manualy and warp on top of the next gate instantly.
Looks like things changed. Now you can warp directly to the gate, so you don't need bookmarks, then jump and then ... sit there for a long time frozen.
Is there any way to travel fast, or CCP fixed it for good?
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An Cat
Gallente
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Posted - 2007.03.24 18:03:00 -
[2]
I'm not sure what you mean...
If you wtz, you can jump and wtz again, the same way it was possible with BM's
Scotty, the docking manager estimates 11 seconds left. |

Oblom
Minmatar Sebiestor tribe
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Posted - 2007.03.24 19:10:00 -
[3]
I played last time in 2005. It used to le like this: If you warp to a gate manually, you stop something like 12km away from it. Like autopilot does now. So you need to approach the gate on slow speed. It's where must people got ganked. So to bypass this, people used to make so called "instant bookmarks". These are positions 12km behind the target gates. So when you warp to this bookmark, you go out warp right on top of the gate. Then you jump the gate and warp to next BM right away, and so on. Besides being safer, this was relatively fast way to travel.
Now I noticed that when you warp to the gate, you stop right on top of it and can jump instantly. So no Instant BM needed. HOWEVER, when you jump the gate, you sit there frozen for rather long time before you can warp to the next gate. It semms when you are on autopilot, you wait less time. But then you warp to the same position 12km away from the next gate, so you waste time there approching the gate.
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Kumu Honua
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Posted - 2007.03.24 19:25:00 -
[4]
You are not frozen on the other side. I don't know what your problem is.
I warp, jump, warp, jump, warp, jump just fine.
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Cruachan Argylle
The Scope
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Posted - 2007.03.24 19:41:00 -
[5]
The 30 sec cloak on jumping has been there forever.
It doesn't stop you warping.
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Oblom
Minmatar Sebiestor tribe
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Posted - 2007.03.24 20:56:00 -
[6]
Originally by: Cruachan Argylle The 30 sec cloak on jumping has been there forever.
It doesn't stop you warping.
But I don't see next gate in Overview while cloaked. Actually I see nothing there. What am I doing wrong?
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AvatarADV
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Posted - 2007.03.24 23:15:00 -
[7]
You're playing in a really laggy system. ;p NORMALLY you can jump as soon as your PC resolves in the new system.
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Emylissan
Gallente Wolf Pack Samurai
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Posted - 2007.03.25 02:04:00 -
[8]
When the destination target is surrounded by many ships and other object, it takes a few seconds till the all that informations are sended to your computer, well and at a slow connection or computer it may take a bit longer. But thats no delay from the game, you can target and warp to the next gate right after you jumped into the system.
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Oriella Trikassi
Trikassi Enterprises
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Posted - 2007.03.25 14:12:00 -
[9]
The quickest way to gate is: Set up your route on the map. Select the gate. It will be conveniently highlighted yellow. Manually warp to it, which is now 'warp to zero'. While you are warping, switch on the autopilot. As soon as you are out of warp your computer will say "jumping". Disengage autopilot as you jump. Repeat.
Jump lag is caused by a new feature whereby ships trying to enter a seriously lagged system are queued. This can happen whilst attempting to undock as well. I haven't experienced it post patch yet but it may be that there is some load balancing to do, this is not unusual.
--- Trikassi Enterprises, oiling the jumpgates of commerce since 2004 |

Tunajuice
Convergent Firmus Ixion
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Posted - 2007.03.25 19:22:00 -
[10]
Must be your PC or the system, no lag.. like 2 secs to change systems
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Oblom
Minmatar Sebiestor tribe
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Posted - 2007.03.25 19:49:00 -
[11]
It is server lag. Now I am absolutely sure about it. I first tried it around Jita. I did have long delays when switching from one area to another. And it's when I posted my first message here. And I never had such delays 2 years ago. BTW, I have better PC (actually very good) and broadband Internet now. So it's not PC or Internet.
Actually it makes sense. Server must update and send all the information on dynamic objects before client can display it. And if it's busy with many clents at the same time, it can take time.
Well, I after reading replies here, I went to one ofe the "dead end" systems with no activity, and everyything was fine. Then I came back to Jita and I had same problem again.
You may ask why not everyone is affected if it's the same server? I guess it's because of their clustered server architecture with multiple processors each serving activity in separate segment of EVE universe. Some may be more busy then others.
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