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1. PI Extractors and Deposit Lifetime - in Science and Industry [original thread]
Part of your problem is that you're conflating two different, yet related, concepts. The productivity of your extractor is determined by two things - the local abundance of the resource, and the selected "deposit". Don't think of the deposit as s...
- by AvatarADV - at 2010.06.06 09:26:00
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2. [Insurance] When will the Base Price Update? - in Science and Industry [original thread]
I can see why CCP wouldn't want to take their thumb off of the update. If people know that the updates are automatic, they can theoretically back-trace the inputs (or at least a good guess at the inputs) from a few update cycles, and then some yob...
- by AvatarADV - at 2010.05.31 05:35:00
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3. PI Clickfest -- relief in sight - in Science and Industry [original thread]
Neat setup, Akita T. (Though I might want to have a command center linked in case I wanted to pick up stuff and the customs office was being camped by a war target... then again, that's probably not a high-probability event.)
- by AvatarADV - at 2010.05.31 05:22:00
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4. No profit.? - in Science and Industry [original thread]
You may want to give it a few days to shake out. The loot tables have changed and a lot of mission loot will now drop a lot less often (if at all). A lot of this stuff was just reprocessed, but some of it was sold to other people who actually wan...
- by AvatarADV - at 2010.05.27 22:59:00
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5. Why are corporations valuable to join? - in Corporation, Alliance and Organization Discussions [original thread]
A lot depends on the particular corp. Some corps may be perfectly happy to have you move up there, pew pew the rats, run anomalies, mine in the corner, and otherwise not interact with anyone whatsoever. Most corps will expect at least a minimal ...
- by AvatarADV - at 2010.05.24 23:18:00
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6. Simply Put: LowSec Sucks - in EVE General Discussion [original thread]
Sure, you can deal with low-sec in a well-organized corporation. Or... you can take the same well-organized corp out to 0.0, sign on with one of the alliances, and grab some actual space. Requires more of a logistics effort, but on the other hand...
- by AvatarADV - at 2010.05.24 19:34:00
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7. How to solve jita, low sec and 0.0 [ + how to prevent world peace] - in EVE General Discussion [original thread]
Even if you DID implement said changes, people won't want to buy ship hulls in low-sec or null-sec. Ship hulls don't come fitted. If you hop in your brand-new ship and don't fit it out, you're a sitting duck. Sitting ducks in 0.0 don't do so well...
- by AvatarADV - at 2010.05.19 09:21:00
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8. tyrannis PI and you - in Market Discussions [original thread]
At the end of the day, very few people will have their own totally-complete infrastructure, producing finished goods from self-extracted resources with no leftovers or extra needs. (Well, maybe if you need a ton of nanite paste...) One thing that...
- by AvatarADV - at 2010.05.12 21:01:00
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9. Who's excited about imminent deflation? - in Market Discussions [original thread]
CCP has a much better idea of how much insurance fraud is taking place, since they can see the people self-destructing battleships they just built/purchased, heh heh. Clearly THEY think there's a problem, else why fix it? The real question isn't ...
- by AvatarADV - at 2010.05.12 18:39:00
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10. The most detailed Dominion market analysis so far ( BIG ! ) - in Market Discussions [original thread]
Well, we can certainly expect an interesting bunch of consequences for Tyrannis... -The insurance shift from fixed values to market price will be interesting, but slow. Most T1 ships are running around their insurance payout value as it is, so we...
- by AvatarADV - at 2010.05.11 07:44:00
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11. PI and Me or Heads up - your mom's in a pickle - in Science and Industry [original thread]
It's mining of material from planets, then refining that material into various stages of processed stuff. End-stage products useful in EVE will include nanite paste and, apparently, POS structures. You'll need a (small) number of new skills. Fly...
- by AvatarADV - at 2010.05.04 20:43:00
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12. ship construction - in Science and Industry [original thread]
Indeed, we can expect a massive upcoming market dislocation. All the vanilla loot items will be going away in the expansion. Sure, an awful lot of them were reprocessed for minerals, but they were also artificially depressing the prices of those i...
- by AvatarADV - at 2010.04.30 20:57:00
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13. Planetary Interaction land grab? - in Science and Industry [original thread]
The question is more like, just how complicated is the path from "basic planetgoo" to "mobile lab" or "x-large rail battery" or whatever? There will doubtless be a lot of competition for the "good" planets in empire, though again, you'd expect st...
- by AvatarADV - at 2010.04.29 17:17:00
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14. Organizational and Logistical Strategies - in Warfare & Tactics [original thread]
It goes further than that. There ARE sources of corp income that don't amount to "tax the carebears". You can profit by taking advantage of efficiencies of scale, and recovering some of the advantage to the corporation. The micro level of this w...
- by AvatarADV - at 2010.04.29 04:39:00
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15. Organizational and Logistical Tactics: Discipline-Punishment (pt. 2) - in Warfare & Tactics [original thread]
Originally by: Farworth I challenge you to find a military structure where sergeants and officers are not responsible for the actions of their men and women. It is the nature of the professional navy to accept responsibility, not to shirk ...
- by AvatarADV - at 2010.04.22 23:41:00
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16. Organizational and Logistical Tactics: Discipline-Punishment (pt. 2) - in Warfare & Tactics [original thread]
You're forgetting that the biggest problem with "punishment" is that if you materially affect the pilot's incentive to remain part of your corporation, he'll simply leave it and go fly with someone else. (Of course, if you overdo it, then not only...
- by AvatarADV - at 2010.04.22 21:49:00
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17. Adding conditions to the "paying out" of insurance. - in EVE General Discussion [original thread]
The comment thread on the dev blog actually had a dev suggest removing insurance payouts for Concorded players. ("Not in this release, but we might want to...) I doubt that they'll go for more complicated insurance, however. As it is, they're mor...
- by AvatarADV - at 2010.04.01 03:39:00
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18. Piwate tears! - in EVE General Discussion [original thread]
Originally by: Barakkus Originally by: Boltorano Originally by: Barakkus It's not going to affect suiciding. I'm sure I'm not the only one that buys a bpc then makes the gank ship(s), which gets me free money, since I don't...
- by AvatarADV - at 2010.03.30 23:54:00
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19. Piwate tears! - in EVE General Discussion [original thread]
The thing is... The insurance price floor was also, in effect, a -ship- price floor. The equilibrium price of ships could never drop below the expected insurance payout value (because if it did, people would buy ships and blow them up until the p...
- by AvatarADV - at 2010.03.30 21:57:00
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20. EVE Onilne on BBC News - in EVE General Discussion [original thread]
Real-world economics makes a number of assumptions about the behavior of markets because people are persistently weird and want different things. These usually make sense in theory, but get futzed up when you transition to the real world, because ...
- by AvatarADV - at 2010.03.07 09:32:00
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