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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.25 20:56:00 -
[1]
I just tried The Blockade Level 4 with my Gallente Agent (good old Lallencard), and it was against Serpentis. As everyone knows, the Serpentis EW of choice is remote sensor dampening.
I used a Rattlesnake and a Myrmidon (two accounts), both with sensor boosters. The 'snake has a normal locking range of 133km and a sig res of 127 (3 secs for BS, 8 secs for cruisers, etc).
In the Blockade, I killed the first rats you warp in on with no worries, but then the 2nd wave arrived, and after the lag spike cleared up my Rattler had a max locking range of 20km, and a sig res of 24, permenantely until I warped out. Of course Serpentis <3 blasters, but I really tried to have a go, and got wtfpwned by all the dps. Not helping was the locking times of 37 seconds on a BS, and 65 seconds on a cruiser, of which there were many.
The Myrm was ok, but that was just a Myrm.
I petitioned it cause it's unplayable, the GM told me to submit a bugreport, and as usual the bugreporting page gives me a 404.
Has this happened to anyone else and does anyone agree that it needs changing back right now? I know rat EW was boosted to make it more PvP like, but when you meet 12 BS and 15 cruisers, all fitted with a remote sensor damp, it tends to spell the end of your carrier/dread. Let alone a poor Rattlesnake. 
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Andashi
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Posted - 2007.03.25 21:07:00 -
[2]
Edited by: Andashi on 25/03/2007 21:03:28 You need to take at least 2 sensor boosters to maintain a good 50k lock. Also when the 2nd wave comes in I take the cruisers out sharpish before they get in dampening range. Did you warp in get a BM warp out and then come back in sniping range?
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.25 21:14:00 -
[3]
Originally by: Andashi Edited by: Andashi on 25/03/2007 21:03:28 You need to take at least 2 sensor boosters to maintain a good 50k lock. Also when the 2nd wave comes in I take the cruisers out sharpish before they get in dampening range. Did you warp in get a BM warp out and then come back in sniping range?
I don't think a 2nd Sensor Booster is really going to help.
And yes, I did it twice, I was sitting 150km from the warp to zero point. Rats damped me at all ranges.
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.25 21:16:00 -
[4]
I direct your attention to a screenshot.
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Venkul Mul
Gallente
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Posted - 2007.03.25 21:35:00 -
[5]
I have lost a mega to beging damped to 8 km while scrambling frigates spawned at 9 km.
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Leandro Salazar
Bravehearts Xelas Alliance
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Posted - 2007.03.25 21:38:00 -
[6]
CCP increased the quality of NPC EW by a large margin, but neglected to reduce the quantity of NPC ships by the same margin. The result is totally overpowered NPC EW, and some utterly hard and unfun missions.
I sure hope this gets rectified, but I wouldn't bet on it, knowing how mission runners standing with CCP is about -10...  --------- There is no 'n' in turret There is no 'r' in faction There is no 'a' in Kestrel There is no 'e' in Caldari
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Radix Salvilines
Virtual Democracy Ion Core
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Posted - 2007.03.25 22:15:00 -
[7]
this is a mission for domi only :)
U just release heavies and watch. Your fitting should be set up for tanking only. Rats ewar does not work against drones... yes they will randomly pick targets (each one on its own) but if u have a nice bs/drone skills ull eventually finish this mission without warping out and locking on a single rat.
Personally - i love this mission - for a drone master its a really piece of cake thingy :D
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Michayel Lyon
The Corporation
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Posted - 2007.03.25 22:27:00 -
[8]
All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
--- Lasiverin Dark > Is everyone here allied? Red Knight > we are allied by our zombie like ability to ***** missions |

Deva Blackfire
Celestial Apocalypse Insurgency
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Posted - 2007.03.25 22:50:00 -
[9]
Originally by: Michayel Lyon All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
Yeh sure - he forgot to take 2 friends with remote sensor boosters and full set of faction smartbombs.
As for EWar - yeh its screwed up. Tried some small exploration plex today (15 or so frigs + 2 cruisers) in zealot. 5 t1 frigs (corpii seekers iirc) kept tracking rupting me for the WHOLE goddamn time. Range went down from 31km opti (scorch) to abt 4km opti... I managed to kill em by sheer luck + some skill (web + keep transversal to almost zero + standard crystals). But im lucky they werent ceptors - elder corpii seekers would screw me up if they managed to web me...
Wonder how guristas missions look like no... tho i think i dont want to know :S Still have trauma after pre-npcEW nerf black market hub... (the one with guristas - maybe im mistaking mission name).
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gordon861
Minmatar AWE Corporation Intrepid Crossing
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Posted - 2007.03.26 09:29:00 -
[10]
I also wonder if the EWAR actually comes from the ships or is just a background thing from the missions. I often find that after all the ships are killed I still have the 'jammed' bar ticking away at the bottom of the screen.
Originally by: CCP Arkanon I frown on employees being power players to the extent that their gameplay results in any sort of domination over others. I donĘt believe CCP employees should run the EVE universe.
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Alesandra
Caldari CAS Technologies and Logistics The OSS
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Posted - 2007.03.26 10:23:00 -
[11]
Originally by: Michayel Lyon All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
I have to say that I agree with this statement fully. I recently upgrade to a CNR from a Raven and never have a problem doing this mission in either ship WITHOUT a sensor booster...
The trick is knowing which ships NOT to kill to spawn the next wave..... (clue: there is only ONE of them per wave)
With 17k shields my CNR can easily handle the dps from a single wave.
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.26 10:36:00 -
[12]
Originally by: Alesandra
Originally by: Michayel Lyon All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
I have to say that I agree with this statement fully. I recently upgrade to a CNR from a Raven and never have a problem doing this mission in either ship WITHOUT a sensor booster...
The trick is knowing which ships NOT to kill to spawn the next wave..... (clue: there is only ONE of them per wave)
With 17k shields my CNR can easily handle the dps from a single wave.
Well are you fighting Serpentis? I imagine that if you're fighting Angels then it won't be difficult getting taregt painted 'into oblivion'. If you experienced what I did, then you'd just get smacked up and down and die like I nearly did.
I did finish the mission in the end, here's how:
1 x extreme tank Abaddon with 5 x Hardeners, 4 x heavy nos and 4, x smarties.
1 x full-gank Rattlesnake with cruises, mega ions and 3 x heavy armor maint bots.
Abaddon goes in firsts, get agro, grabs a few BS locks before the rats respond and nos's them. Sets off the smarties when anything strays too near. Rattler goes in second and starts killing stuff, unsing maint bots to help the Abaddon's tank when needed. Warps out and back in each wave, to make sure the Abaddon has all the agro.
I finished it without too much trouble after I got that tactic going, but it still shouldn't need 2 x T2 fitted BS to complete.
---
Originally by: [email protected] Trolling
Hi, Marquis Dean
You are receiving this notice in regard to the post below...
So deal with it.  |

Andrue
Amarr
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Posted - 2007.03.26 10:39:00 -
[13]
Actually I've noticed the opposite:Guristas are not jamming me as much as they used to. I did GE the other day and didn't get jammed once. -- (Battle hardened industrialist)
[Brackley, UK]
Please don't read this signature. |

Venkul Mul
Gallente
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Posted - 2007.03.26 10:41:00 -
[14]
Originally by: Alesandra
Originally by: Michayel Lyon All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
I have to say that I agree with this statement fully. I recently upgrade to a CNR from a Raven and never have a problem doing this mission in either ship WITHOUT a sensor booster...
The trick is knowing which ships NOT to kill to spawn the next wave..... (clue: there is only ONE of them per wave)
With 17k shields my CNR can easily handle the dps from a single wave.
Perfect, the solution to all the problem is the right ship: i.e. the DRAKE and the RAVEN (CNR possibly).
The sad part is that it is true. In other missions NOS have been added (without visual effect toos, so you don't know exactly who you need to kill). So te ****ion ismissiles and passive tank. Caldari fot the win.
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Dahak2150
Chaos Monkeys
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Posted - 2007.03.26 10:53:00 -
[15]
Didn't do blockade, but I did do Cargo Delivery L3 yesterday against serps, my drake was damped to about 12km or so lock range, verse the 52km range of my heavies. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |

Terdarius
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Posted - 2007.03.26 10:59:00 -
[16]
I've had the same experiance, luckely there were no scramble frigs in that mission. I have now trained FoF missiles just for the aoccasion, and make damn sure I have a full compliment of the right FoF with me in every mission.
But it is a bit insane if you ask me. My raven was dampened under 10km and all the cruisers stayed at 17km, giving me no chance to kill them. (finally did it by warping out 4-6 times and killing one quickly and warping out again.)
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Guhli
Brotherhood of Wolves Astral Wolves
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Posted - 2007.03.26 11:55:00 -
[17]
Edited by: Guhli on 26/03/2007 11:51:49 I did the L4 Blockade Sansha yesterday in a Megathron. The weapon disruption there was horrible. Got a Weapon range of 12 km with thorium ammo. I managed to kill them (drones ftw) but it took a lifetime. Not worth the effort anymore.
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ArmyOfMe
Exotic Dancers Club Eternal Rapture
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Posted - 2007.03.26 12:04:00 -
[18]
I like the mission as it is now, i love getting the serpentis version even tho the damps can be a little pain sometime
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Alesandra
Caldari CAS Technologies and Logistics The OSS
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Posted - 2007.03.26 12:05:00 -
[19]
Originally by: Marquis Dean
Originally by: Alesandra
Originally by: Michayel Lyon All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
I have to say that I agree with this statement fully. I recently upgrade to a CNR from a Raven and never have a problem doing this mission in either ship WITHOUT a sensor booster...
The trick is knowing which ships NOT to kill to spawn the next wave..... (clue: there is only ONE of them per wave)
With 17k shields my CNR can easily handle the dps from a single wave.
As I said I have to agree with the previous statement fully... YES I am fighting Serpentis scum and I find this mission mega easy, because I KNOW how to deal with it right, i.e. ONLY fighting one spawn at at time....
Well are you fighting Serpentis? I imagine that if you're fighting Angels then it won't be difficult getting taregt painted 'into oblivion'. If you experienced what I did, then you'd just get smacked up and down and die like I nearly did.
I did finish the mission in the end, here's how:
1 x extreme tank Abaddon with 5 x Hardeners, 4 x heavy nos and 4, x smarties.
1 x full-gank Rattlesnake with cruises, mega ions and 3 x heavy armor maint bots.
Abaddon goes in firsts, get agro, grabs a few BS locks before the rats respond and nos's them. Sets off the smarties when anything strays too near. Rattler goes in second and starts killing stuff, unsing maint bots to help the Abaddon's tank when needed. Warps out and back in each wave, to make sure the Abaddon has all the agro.
I finished it without too much trouble after I got that tactic going, but it still shouldn't need 2 x T2 fitted BS to complete.
And u do not need 2 T2 fitted BSs to complete it either..... IF you figure out how to manages the spawns and make sure your tank is setup right. tbh if you cannit do this solo in a Rattlesnake then you are doing something MAJORLY wrong....especially as this mission can be completed in a T2 fitted Cruise Raven (using Arbie launchers due to not having Cruise Spec atm).
HINT: Let them get close then kill em. Do not bother trying to shoot em at range, NOS one of the close range BSs to keep yer cap up (if needed), and MAKE DAMNED SURE to kill the single "individually" named BS till last to avoid prematurly spawning the next wave.... and you should be fine... Also remember to tank the same as you would for Guristas.... (i.e. Kinetic / Thermal)
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Maam
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Posted - 2007.03.26 12:18:00 -
[20]
Edited by: Maam on 26/03/2007 12:14:08
Originally by: Alesandraand MAKE DAMNED SURE to kill the single "individually" named BS till last to avoid prematurly spawning the next wave
Did you leave an important word, ie "not", out of that sentence?
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Thanos Firebringer
Kings of Kill
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Posted - 2007.03.26 14:38:00 -
[21]
Originally by: Guhli Edited by: Guhli on 26/03/2007 11:51:49 I did the L4 Blockade Sansha yesterday in a Megathron. The weapon disruption there was horrible. Got a Weapon range of 12 km with thorium ammo. I managed to kill them (drones ftw) but it took a lifetime. Not worth the effort anymore.
I had a similar problem, but the weapons disruption isn't what got me. I was getting nossed from over 40km by Blood Raiders. Unless all their ships have curse range w/ nos, something isn't right. ----------------------------------------- Pimpin' hoes and slammin' cadillac doors......
ZYDRINE ON MY NECK, ZY-ZYDRINE ON MY NECK..... |

Plymer Ization
Infinitus Odium
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Posted - 2007.03.26 14:47:00 -
[22]
I can only speak from experience of doing the Serpentis version of this mission with dampeners, but this mission is quite a lot of fun and challenging solo. I do all my missions in a Sleipnir, which has a nice tank and some decent damage.
I got two Serp Blockades last night, the first one I did with my standard arty setup, but of course being damped down to a 3.6km locking range with a 30sec lock time on the elite cruisers makes me have to set "approach" while firing arty at them at <1km. I decided to suck it up and switched to ACs, and it cut my mission time in half.
And before anyone suggests that I incorrectly handled the spawns, you are wrong - I've run this mission more than enough times to know which NPCs are the triggers.
Sure, the EWAR is annoying as hell, and it could do to be nerfed, but it's still workable.
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Shameless Avenger
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Posted - 2007.03.26 15:28:00 -
[23]
I'm *trying* to finish "The Assault" - Serpentis - L4. The EW is tottaly insane. I have changed fitting 4 times already. Going with 3 sensor boosters now and still my target range is about 25km. I had to rig CCC to compensate for the Cap Recharges lost to the Sensor Bosters. I leave the mission open during DT to make a second attemp today just to see if I could find the EW ships. But it seems that they are all over the place. It really looks like every friking ship is sensor-dampening me. Thanks God for my uber drone skills and my super-dopper armor tank from hell. The only thing I haven't tried is to fit a smartbombing mega and do a kamikazee aproach. |

Letri Bimmet
Gallente Center for Advanced Studies
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Posted - 2007.03.26 16:49:00 -
[24]
I finished the mission by staying out of their damping range and fitted a t2 sensor booster. (But in the end the sensor booster didn't help at all...ut just made sure I could target the rats from further away.)
Killed the frigs that spawned first with my sentries, And used my hybrids to eat away at the cruisers and bc's before combining hybrids and sentries on the battleships.
I was sure to not kill the specially named ship first....don't wanna be overpowerd by sheer serp numbers.
Tho I still got damped a few times I waited till the damp weared off so i could target again.
The mission just takes alot of time if you find yourself in their damp.
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Veneth
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Posted - 2007.03.27 03:01:00 -
[25]
yeah this is absurd I'm trying to do the assault atm and every single ship in the spawn has sensor damps I can't get a lock on anything at all..
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Karma Coma
The Rising Stars
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Posted - 2007.03.27 05:53:00 -
[26]
I do this mission in my sniping mega... so if its possible for a sniper its not overpowered. They have windows during which you are not damped, simply kill the damping cruisers at this moment and your fine. I don't like how everything even remotely challenging in this game is getting whined over. People do this mission everyday suck it up and learn to adapt. honestly 
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Marquis Dean
The Last Thing You'll Ever See
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Posted - 2007.03.27 13:00:00 -
[27]
Originally by: Karma Coma I do this mission in my sniping mega... so if its possible for a sniper its not overpowered. They have windows during which you are not damped, simply kill the damping cruisers at this moment and your fine. I don't like how everything even remotely challenging in this game is getting whined over. People do this mission everyday suck it up and learn to adapt. honestly 
What?
1- All the NPCs have damps. 2- The damp cycles are nearly continuous. 3- NPCs damp at all ranges, I was damped when the nearest NPC was 175km out. 4- Not everyone can/does use a sniper setup.
--- Please do not discuss moderation in your signature. -ReverendM
Rev that took you ages to pick up on.  |

Alesandra
Caldari CAS Technologies and Logistics The OSS
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Posted - 2007.03.27 13:27:00 -
[28]
Edited by: Alesandra on 27/03/2007 13:23:32 I am sorry to say this Marquis, but as I have already stated if you cannot easily complete this mission in a Rattlesnake then you do not deserve to be flying such an awesome ship...
With the kind of tank you SHOULD have on that beast, if I get 17k shields on a CNR you shold have at lest 19k, you just HAVE to let most the enemy get CLOSE to you while you tank them (EASY work with the correct hardners) then totally SMEG em once they inside yer damped range (which doesn't take that ong to happen). One you have killed the cruisers (which are the ships that spam damning to most) the rest is cake......
Btw I do NOT have a sensor booster on my CNR at all, nor did I on my Raven before, ALL mid slots were dedicated to tanking. This mission is VERY VERY easy once you have the measure of it and should take about 30mins to complete with no need to warp out at all.
I trust that now I have completely given away the tactics for this mission you "should" be able to go out and complete it with ease solo in yer Rattler, if not just give that Rattlesnake to me and I will "show" you how its done.... 
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Jilly Serkov
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Posted - 2007.03.27 13:28:00 -
[29]
I agree with this guy :
Originally by: Michayel Lyon All I can say is, if you have any problems with this mission, it's because you're doing it wrong.
I disagree with this guy :
Originally by: Radix Salvilines this is a mission for domi only :)
Your missile boat is fine. It doesn't matter what you do / do not aggress. Skills, rigs, the correct modules and correct ammo are your friends 
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firepup82
RUSTY NAIL II
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Posted - 2007.03.27 13:39:00 -
[30]
I tried this mission in my Navy Raven...it was unreal that I couldnt lock anything on second wave. I could tank the damage all day long but no npc kills. I opted for a Cerb with 2 X SB 2's and just kept moving away. That worked well for me. At the end I had wrecks spread over 300km. As bad as I thought the mission was I then did the mission "The Assault". Same thing all over.
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