Pages: 1 2 3 [4] 5 6 7 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
benzss
Circular Destiny Lupus Caerulus
|
Posted - 2007.04.21 16:55:00 -
[91]
Edited by: benzss on 21/04/2007 16:55:03 Edited by: benzss on 21/04/2007 16:51:48 Just been reading about Drake > Hurricane > Myrmidon. I'd swap Hurricane and Myrmidon around, personally. I've never had trouble fighting hurricanes but drakes are tough nuts to cra.ck.
Regards Gallente being overpowered... all I'd say is that gallente seems to be the most balanced race. Some races are more equal than others, apparently ;)
|
Wrayeth
Shiva Morsus Mihi
|
Posted - 2007.04.21 18:22:00 -
[92]
Originally by: Hannobaal
What about the Caracal? Name me one Gallente tech 1 cruiser that already with basic tech 1 equipment and mediocre skills can snipe at 70 km.
First off, the caracal cannot snipe. Sniping is something that can only be done by turrets, which hit instantly. If you fire heavy missiles at another player 70km away, he'll just warp out before they arrive. Also, please note that the caracal's DPS isn't exactly what I'd call "uber" - especially if you switch damage types from kinetic to something else, when it loses 25% of its damage output.
The caracal has its place, but it's never been high on the list of major threats in PvP. The rare exception to this is the damp caracal, but at that point I just tank it (easily) and MWD up close enough to lock, then blow it away in under ten seconds. -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |
Hannobaal
Gallente Utopian Frontier
|
Posted - 2007.04.21 19:33:00 -
[93]
Originally by: Wrayeth
Originally by: Hannobaal
What about the Caracal? Name me one Gallente tech 1 cruiser that already with basic tech 1 equipment and mediocre skills can snipe at 70 km.
First off, the caracal cannot snipe. Sniping is something that can only be done by turrets, which hit instantly. If you fire heavy missiles at another player 70km away, he'll just warp out before they arrive. Also, please note that the caracal's DPS isn't exactly what I'd call "uber" - especially if you switch damage types from kinetic to something else, when it loses 25% of its damage output.
The caracal has its place, but it's never been high on the list of major threats in PvP. The rare exception to this is the damp caracal, but at that point I just tank it (easily) and MWD up close enough to lock, then blow it away in under ten seconds.
Semantics. Call it what you will, but it hits accurately on anything from point blank range out to (with tech 1 equipment and my current skills, which is 3 in all the relevant ones) 83 km. I can imagine with better skills it's 100km and more, and with tech 2 ammo beyond that. Absolutely no tech 1 Gallente cruiser can do this.
Yes, dps is low, but fit a Thorax with (tech 1) railguns to hit at 40 km and they won't be better dps wise. They will just have smaller range and it won't hit much of anything that gets close to it except with its drones (which can be killed).
And as far as warping out before the missiles hit, not in a fleet battle they won't.
------------------ "If you ever need anything, please don't Hesitate to ask someone else first." |
Morgaine Legray
|
Posted - 2007.04.21 20:13:00 -
[94]
yep, your right caldari have better range. But the game is built around close range engagements primarily, so long range ships are near useless.
|
Hannobaal
Gallente Utopian Frontier
|
Posted - 2007.04.21 20:26:00 -
[95]
Originally by: Morgaine Legray yep, your right caldari have better range. But the game is built around close range engagements primarily, so long range ships are near useless.
Have you ever fought in large-scale fleet battles in 0.0?
------------------ "If you ever need anything, please don't Hesitate to ask someone else first." |
Hanse Davion
Gallente Renegades of a New Horizon Brotherhood Of Steel
|
Posted - 2007.04.21 20:46:00 -
[96]
Hmmm? Well it's about time Gall got something!!
Let's see I started 2 days after launch, for the next 6 months the ships went Probe, Osprey, Thorax, Arma, Apoc. Back then drones, missles, and projectiles sucked so EVERYONE trained Amarr up. Then the next Uber thing was Ravens and Scorpians, not long after that someone figured out how EW works and Blackbirds were big.
I personally can fly every single T1 ship. 8 out of 10 times BS I fly Apoc, BC I fly Prophecy, C I used to fly Thorax till the nerfed the drone bay, now I don't fly cruisers at all. Now when the situation doesn't warrant tanking and I'm going in without worrying PvE DPS, then yea give me a Domi and I'll sit back and let drones kill everything.
Right now drones kick butt compared to where they were when I stopped playing Eve about 18months ago. That will change, it always does, and someone will be here yelling about the next uber toy. Hey does anyone still have a pic of Tomb's Nerf Bat Of Abandon? 2005.01.21 05:09:06combatYour Tachyon Beam Laser I perfectly strikes Blood Priest, wrecking for 533.1 damage. |
Wrayeth
Shiva Morsus Mihi
|
Posted - 2007.04.21 21:51:00 -
[97]
Originally by: Hannobaal Have you ever fought in large-scale fleet battles in 0.0?
Cruisers don't have the range for that. 80km? Just...lol Add 100km to that and you have the range of a 0.0 fleet fight. -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |
Wrayeth
Shiva Morsus Mihi
|
Posted - 2007.04.21 22:02:00 -
[98]
Edited by: Wrayeth on 21/04/2007 22:03:15
Originally by: Hannobaal
Semantics. Call it what you will, but it hits accurately on anything from point blank range out to (with tech 1 equipment and my current skills, which is 3 in all the relevant ones) 83 km. I can imagine with better skills it's 100km and more, and with tech 2 ammo beyond that.
Again, what's your point? The target will warp out before the missiles arrive.
EDIT: I forgot to mention that missiles do not always hit accurately. Hell, there are times they don't hit at all. A ship moving sufficiently fast takes reduced damage from missiles, as does a ship with a signature radius smaller than the explosion radius of the missile. Furthermore, if your ship is sufficiently fast, you can outrun the missile entirely.
Quote: Absolutely no tech 1 Gallente cruiser can do this.
So? The caracal can't, either. As I stated above, you can't KILL anything at that range unless it's an NPC (i.e. NPCs are too stupid to warp out).
Quote: Yes, dps is low, but fit a Thorax with (tech 1) railguns to hit at 40 km and they won't be better dps wise. They will just have smaller range and it won't hit much of anything that gets close to it except with its drones (which can be killed).
Again, your point is? At any range at which the ships in question can prevent the target from warping out the thorax will win. Thorax MWDs up to the caracal from 20km, opens fire with blasters, kills caracal.
Quote: And as far as warping out before the missiles hit, not in a fleet battle they won't.
Come again? In a fleet battle, the target will be DEAD before your caracal's missiles arrive (assuming they even had the range to hit in the first place, which they don't) because of all of your sniping battleship friends and focused fire. This is the same reason you don't bring a raven to a fleet battle - your missiles will never hit because the target will either be dead or have warped out long before the missiles arrive.
Moreover, why you think being in a fleet battle prevents the target from warping out is beyond me. The range will be around 160km, which is further out than even an arazu can scramble. Some of your interceptors may get into tackle range of the enemy fleet, but the enemy fleet has its own anti-frig ships to deal with them. There is nothing special about a fleet fight that prevents targets from warping - it's like any other PvP. If you can get your target tackled and/or bubbled, he isn't going anywhere (assuming he doesn kill the tacklers or smartbomb the 'dictor bubble).
And, again, your target will either be dead or have warped out by the time the missiles arrive. -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |
DarkElf
Veto. Veto Corp
|
Posted - 2007.04.21 22:19:00 -
[99]
Originally by: Morgaine Legray Anyone else frustrated like me? Does gallante seem to have the best in every ship class? best ew... ecm? best industrial... who cares best t1 cruisers... questionably minmatar best t2 cruisers... no way u can possibly say that best dread... phoenix is much better in areas best carrier... not really. tank is often more important best mothership... best battlecruisers..... nearly 2000 dps passive tank anyone?
Seems gallante trump all the other ships in almost every ship class. Discuss! no this isn't flame bait, im being serious.
Topic says it all, casts your votes and I will tally them.
i put my opinions above
DE
|
Caldari Online
|
Posted - 2007.04.21 22:46:00 -
[100]
webbers are too powerfull and help galante lots
a blasterthron can hit a webed crusier and destroyer, sometimes even frigs
introduce 3 sized webbers, a BS sized webber that webs BS 90% crusiers only 50% and frigs 25%. a crusier sized webber that webs crusiers 90%, webs BS 50% and frigs 50% a frig sized webber that webs frigs 90%, webs crusiers 50% and BS 25%
|
|
Skyan Kendragon
|
Posted - 2007.04.21 23:04:00 -
[101]
ya know, i don't know if anyone has noticed this, but drone + smartbomb == no drones. name another race who can have their primary DPS taken out by one weapon fired 2 to 3 times? add to this that drones seem to tend towards increasing stupidity with added numbers (think a group of mentally handicapped children with ADD... you get kinda close to the headache that drones can be sometimes) add to *this* that those of you who are saying gallente are overpowered must keep getting into fights and letting the gallente ship dictate how the fight is going to go, why? you see a gallente ship. you know we tend to fly with blasters and drones. okay, you don't have a smartbomb on your ship, so you might have problems with the drones, but, you know that the average engagement distance for blasters is what, 5-10km? ...stay outside that range. trying to stand close to a race and outdamage them at short range when it's wellknown that that is one of the things they do best is nothing short of idiocy.
|
Wrayeth
Shiva Morsus Mihi
|
Posted - 2007.04.22 01:19:00 -
[102]
You ever tried smartbombing a dominix's drones? It doesn't work all that well - if you only have one smartbomb, you'll have to do around 8 cycles, by which point you'll probably be long dead. Moreover, that's more than enough time for the domi to recall his drones and redeploy.
And, even if the dominix's drones, by some freak of happenstance, get destroyed, it always has another flight or two.
In reality, it's very rare that you will see all of a fully-skilled dominix pilot's drones getting destroyed. -Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |
Arkon Havok
|
Posted - 2007.04.22 01:25:00 -
[103]
Originally by: Hannobaal
Originally by: Wrayeth I'll have to disagree with you on this one. The raven is fine as-is, and it's the only Caldari missile boat I can say that of.
What about the Caracal? Name me one Gallente tech 1 cruiser that already with basic tech 1 equipment and mediocre skills can snipe at 70 km.
Missiles are worthless at long range. Either you are A. Solo, and the target warps or B. in a gang that kills the target before your missiles get there
However I will admit that a pure raven gang with some dictors tackling can lay down serious hurt at range, but unless your whole gang revolves around that tactic you are of little use in a sniper missile-boat.
Also the only reason the caracal can reach out that far is that one of its bonus' is used up on range, which is the same reason a moa can snipe at that range (and do crap dps like almost all caldari ships). If another race had a cruiser with a range bonus it too would be able to out-"snipe" the caracal.
|
Wrayeth
Shiva Morsus Mihi
|
Posted - 2007.04.22 01:26:00 -
[104]
Originally by: Caldari Online webbers are too powerfull and help galante lots a blasterthron can hit a webed crusier and destroyer, sometimes even frigs
introduce 3 sized webbers, a BS sized webber that webs BS 90% crusiers only 50% and frigs 25%. a crusier sized webber that webs crusiers 90%, webs BS 50% and frigs 50% a frig sized webber that webs frigs 90%, webs crusiers 50% and BS 25%
So what you're saying is that the larger, more expensive ships should have no defense against the little stuff and should just roll over and die, correct?
Sorry, but the whole point of larger, more powerful ships is to trump the smaller stuff. The counterbalance to this is, of course, the cost.
-Wrayeth "Look, pa! I just contributed absolutely nothing to this thread!"
Might As well Train Another Race |
Goumindong
Amarr Merch Industrial We Are Nice Guys
|
Posted - 2007.04.22 02:17:00 -
[105]
Originally by: Wrayeth
Originally by: Caldari Online webbers are too powerfull and help galante lots a blasterthron can hit a webed crusier and destroyer, sometimes even frigs
introduce 3 sized webbers, a BS sized webber that webs BS 90% crusiers only 50% and frigs 25%. a crusier sized webber that webs crusiers 90%, webs BS 50% and frigs 50% a frig sized webber that webs frigs 90%, webs crusiers 50% and BS 25%
So what you're saying is that the larger, more expensive ships should have no defense against the little stuff and should just roll over and die, correct?
Sorry, but the whole point of larger, more powerful ships is to trump the smaller stuff. The counterbalance to this is, of course, the cost.
What? No. At least, CCP doesnt think so.
A battleship with a best named web ought to have a very hard time hitting a frigate, no matter the propulsion mod the firgate is using. ---------------------------------------- Thou Shalt "Pew Pew" |
Morgaine Legray
|
Posted - 2007.04.22 02:23:00 -
[106]
i'd be ok with dicating range with longer range ships, but unfortunatly the long range ships also happen to be the slowest
|
Urzza
|
Posted - 2007.04.22 02:29:00 -
[107]
Well, Gallante DOES have the best rookie ship... BIG Games! Come on pod boy, try your luck! |
xHalcyonx
Amarr EmpiresMod
|
Posted - 2007.04.22 02:31:00 -
[108]
Originally by: Urzza Well, Gallante DOES have the best rookie ship...
You kidding me?! Everyone knows that the Ibis of Doom is wayyyy better! Nerf Caldari!
|
Arkon Havok
|
Posted - 2007.04.22 02:55:00 -
[109]
Originally by: Goumindong
A battleship with a best named web ought to have a very hard time hitting a frigate, no matter the propulsion mod the firgate is using.
I would be more inclined to agree with you if that frigate had a very hard time preventing the battleship's escape.
|
Father Weebles
North Face Force Anarchy Empire
|
Posted - 2007.04.22 03:46:00 -
[110]
Myrmidon needs some sort of tank nerf but other than that gallente is fine as is.
"Welcome to EVE, where inflation is out of control."
|
|
Goumindong
Amarr Merch Industrial We Are Nice Guys
|
Posted - 2007.04.22 06:46:00 -
[111]
Originally by: Arkon Havok
Originally by: Goumindong
A battleship with a best named web ought to have a very hard time hitting a frigate, no matter the propulsion mod the firgate is using.
I would be more inclined to agree with you if that frigate had a very hard time preventing the battleship's escape.
Why? it takes less time for a frigate or destroyer to warp to the battleship and dispatch the frigate than it does for a larger ship to warp to the battleship and dispatch the battleship.
A frigate cannot break the tank on a battleship, and the battleship cannot hit the frigate.
Seems fairly balanced.
Not to mention that the battleship can field light drones[which can hit the frigate]. But if the battleships main guns can track a frigate when its webbed then something is wrong, because the DPS they apply will pretty much always be too much for the frigate to handle. And battleships shouldnt trump frigates, just like frigates shouldnt trump battleships.
---------------------------------------- Thou Shalt "Pew Pew" |
Tista
|
Posted - 2007.04.22 09:04:00 -
[112]
myrm needs to lose a mid slot, since it already has a 125 drone bay which is more than enough. -------------------- My sig was stolen from some website.. leet!
The true Industrial capital ship! |
Jim McGregor
|
Posted - 2007.04.22 10:37:00 -
[113]
Originally by: Tista myrm needs to lose a mid slot, since it already has a 125 drone bay which is more than enough.
No it needs buffing since it can still lose sometimes if you're flying it when drunk.
--- Eve Wiki | Eve Tribune |
Fswd
|
Posted - 2007.04.22 11:08:00 -
[114]
It can also mean that your PvP/PvE skills/opinions basically suck. --- So I flame and troll when the occasion calls for it. So what are you gonna do about it? |
Arkon Havok
|
Posted - 2007.04.22 13:17:00 -
[115]
Originally by: Goumindong But if the battleships main guns can track a frigate when its webbed then something is wrong, because the DPS they apply will pretty much always be too much for the frigate to handle. And battleships shouldnt trump frigates, just like frigates shouldnt trump battleships.
But if BS can't kill frigs even when they are webbed down, then frigs DO trump battleships since they can attack the BS but the BS cant hit them in return.
I think you are underestimating the DPS of some of the T2 frigs. If a BS had no chance of fending off frigates then it could die to a couple of gank-fit taranis' or AFs, and if thats all it took to kill a short range fit BS then what is the point of flying one?
As it is now frigates can avoid death by staying out of web range and fufill their role by putting a point on their target. Frigs should not be able to close to point blank range and unload high dps short-range weapons into the BS without fear of getting webbed and destroyed.
|
Lance Hawke
The Scope
|
Posted - 2007.04.22 13:21:00 -
[116]
Boost Gallente.
|
major lulz
|
Posted - 2007.04.22 14:41:00 -
[117]
As usual, Wrayeth is the only one making sense.
As usual, the only one who makes sense may as well be pouring holy water into an ocean of ****.
First it was Amarr, then it was Caldari, now, although undeniably to a lesser extent, it's Gallente. The circle of fail continues. You can reason with it all you like but it will keep going and maybe, just maybe, one day the Minmatar will have their day.
(j/k about the minmatar lol)
|
mama guru
Gallente Friendship 7 Corporation YouWhat
|
Posted - 2007.04.22 15:04:00 -
[118]
Edited by: mama guru on 22/04/2007 15:02:10 No, its the concept of gallente favoured setups thats overpowerd, do not gimp our ships anymore.
We still have serious cap issues and CPU problems when fitting t2 on our ships. cap is ofcourse not such an issue on nos domis etc. Our ships that needs to rely on speed to get in range are not really suited for that stat wise.
In general i think that gallente is pretty fine as it is, except for the cpu gimped ships that are heavily reliant on the t2 modules, like my megathron for instance. And dont even think of brining amarr into this debate, amarr is gimped even worse and deserves a serious workover. You do not solve problems by nerfing that which is precived as overpowerd, when it isn't. The Nano nerf was however really necessary if you ask me, as battleships are not supposed to be speedtanked.
Its not "nerf gallente" or "nerf amarr" or "nerf caldari" its "nerf the effectiveness of NOS or make cap boosters easier to fit and more powerful"
-YOU ARE NOW READING MY SIGNATURE-
EVE is like the "Fisherman's Friend" of MMOs. If it's too hard, you are too weak. |
Aggressive Salesman
Caldari
|
Posted - 2007.04.22 15:06:00 -
[119]
Originally by: Jim McGregor
Originally by: Tista myrm needs to lose a mid slot, since it already has a 125 drone bay which is more than enough.
No it needs buffing since it can still lose sometimes if you're flying it when drunk.
lol nice one |
Tommy Vercetti
Queens of the Stone Age Anarchy Empire
|
Posted - 2007.04.22 16:39:00 -
[120]
Originally by: Hannobaal
Originally by: Morgaine Legray Have you ever fought in large-scale fleet battles in 0.0?
I'd be willing to bet you haven't fought in one with a sniping caracal @ 180km.
Originally by: Pestillence
It's a game where we fly around in eggs with tubes up our arses. If I want reality I'll go outside.
|
|
|
|
|
Pages: 1 2 3 [4] 5 6 7 8 9 :: one page |
First page | Previous page | Next page | Last page |