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CCP Garthagk

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Posted - 2007.04.25 23:02:00 -
[1]
Due to an incident earlier this evening that caused some load on Tranquility that we weren't very happy about, I've had to disable the character sheet (XML export) functionality on MyEVE.
This means that EVEMon and other third party tools are not updating right now.
A fix is in the works, but will not be in place until tomorrow. You can expect full functionality to be restored by 1700 GMT tomorrow (Thursday). I'm sorry for the inconvenience I know this causes.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Anders Chydenius
Phoenix Industries
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Posted - 2007.04.25 23:07:00 -
[2]
Additionally, the EVEMon team is working as fast as we can to get a new version out that uses a friendlier method to get your data. It will be out when it is finished - we have 2 or 3 outstanding issues to resolve, and then we will get it out just as soon as its ready, but we would rather have a little gap in everyone's ability to use EVEMon than release a critically flawed version. ------ {o,o} (__(| -"-"- EVEMon - The open source Jamaican wiseman. |

Garan Tormas
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Posted - 2007.04.26 02:26:00 -
[3]
Once again, thank you *very* much for the update Garthagk!
I noticed it wasn't working, logged into the forums, and there is information right in front of me telling me what's wrong and when it can be fixed. That's all I ask. The time when I and others get annoyed is when no information is forthcoming. I hope CCP appreciate your skills in customer management :-)
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Trilori
Caldari Shrugged Atlases Interstellar Starbase Syndicate
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Posted - 2007.04.26 04:40:00 -
[4]
Edited by: Trilori on 26/04/2007 04:37:38 well this is HORSECRAP!
evemon has never worked since CCP took the XML pages down and it STILL didn't work during the "ramp up" phase and it didn't work EVEN AFTER that so why bother?!
I only got to download my XML file that one time but haven't since because I expected evemon to get it for me and it doesn't update often enough as it used to.
I think this is a buttload of crap, get the CLIENT to download the file then let evemon read the hard data there.
And btw, I have tried getting help from evemon and I wouldn't go back there again! Most of their forum posts are so old it needs to have the MOLD scrapped off!
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WhitePhantom
Gallente Edenists
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Posted - 2007.04.26 05:16:00 -
[5]
Originally by: Trilori Edited by: Trilori on 26/04/2007 04:49:58 Edited by: Trilori on 26/04/2007 04:37:38 well this is horsecrap,
evemon has never worked since CCP took the XML pages down and it STILL didn't work during the "ramp up" phase and it didn't work EVEN AFTER that.
I only got to download my XML file that one time but haven't since because I expected evemon to get it for me and it doesn't update often enough as it used to.
BTW I did try getting help from evemon, help from them was beyond reach.
Big freaking deal, they changed how often your characters xml file updates, its better then getting rid of the feature don't you think?
Get upset over something more serious then a freaking additional and optional feature they are trying to improve upon.
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Nvali
Inactive Hardeners
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Posted - 2007.04.26 05:17:00 -
[6]
I hope CCP understands that at this point I'm not willing to play the game without Evemon. I probably spend more time planning skill swaps than I do in the game, and any load that puts on the server has to be less than the load of me actually logging in, so it's a net win for them. ---
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Mal Plox
Gallente Aliastra
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Posted - 2007.04.26 05:27:00 -
[7]
I'd like to take this opportunity to express my gratitude to both EVE Dev team and EVEMon developers for giving us two wonderful products to play with and for speedily addressing issues that do, and will, inevitably arise.
Keep up the good work :)
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Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2007.04.26 05:31:00 -
[8]
Edited by: Akita T on 26/04/2007 05:28:15
Well, appreciate the update. Not nice, but meh, can survive.
[nitpick mode]
Of course, EVE-Mon wouldn't be next to mandatory if we had some form of skill queueing or skill dual training as promised since $DEITY knows when...
And of course, there's no logical reason why the XML export machine should overload the TQ cluster as long as it has a 6-hour delay between data fetches from the TQ skill database for any single character... unless somehow today is opposite day or something like that, and "logical" means something else. _ MySkills | Module/Rig stacknerfing explained |

Lee Hyori
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Posted - 2007.04.26 06:07:00 -
[9]
Wow, as I read every post, I find myself agreeing wholeheartedly with each, in spite of the mixed feedback. I do very much appreciate the heads up on all this, but the new system is quite frustrating, as I'm running numerous skills under 6 hours on multiple characters.
I'm sure it doesn't need repeating, but EVEmon is as much a part of the game for me and many others as actual space combat. A few months back, EVE stopped pulling data for a week or so and I stopped playing entirely. It's just not the same game without EVEmon.
I'm not going to be a drama queen and say that I'll quit if you don't do what I want, but I hope CCP recognizes how important an aspect of the game EVEmon is and what the impact of these sub-optimal skill pulls is. Can anyone (CCP, EVEmon, or community) explain if there are plans to improve the current system, what those plans are, and generally when they can be expected.
I know I'm asking for a lot, but that's what customers do. Annoy the hell out of the company they patronize. :)
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Frug
Zenithal Harvest
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Posted - 2007.04.26 06:37:00 -
[10]
Move speedy G, move! ******s whip*
- - - - - - - - - - Do not use dotted lines - - - - - - - - ISD will never find me... In my signature! |

Zee Zen
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Posted - 2007.04.26 06:38:00 -
[11]
Isn't anyone curious what the 'incident' was? It must have been fairly serious - more than just everyone using evemon again. I blame the haxorz.
Sincere thanks to ccp and the evemon team for putting so much effort into something arguably ancillary to the game. It's pretty cool that you guys are working together.
Suggestion for people with multiple chars: use Google calendar or a tool that will email you at scheduled times. Or a post-it on your monitor. There is nothing magical about evemon, it just takes slightly more effort now.
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2007.04.26 07:27:00 -
[12]
Can we expect another nice math forumula to do cool stuff with?! Keep it up G!
Help me help you. |
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Vactet
Immortalis Silens
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Posted - 2007.04.26 07:29:00 -
[13]
If i was CCP..id work very closely with the Evemon folks into finding out some way to FULLY INTEGRATE Evemon's abilities into the game. As it stands, EVemon is REQUIRED (Not by some rule but by its own usefulness and capabilities) to train smart. I dont see why they cant integrate evemon into the game in some fashion so that it still has its out of game abilities. And hey..maybe then they could get this xml thing worked out better.
This all seems like the bookmark thing again to me. "Oh..uh its causing lag! Yep lag. So here..let us try to fix (Read: BREAK) it"
CCP...heres a quote for you "If it aint broke dont fix it"
And i know i am going to be immediately flamed by folks saying "oh there was some big problem that blah blah" You..can sit and rotate. Fix the problem, once and for all and then LEAVE..IT..ALONE. Yeesh.
Sometimes the world needs to be kicked in the face to stop drooling on itself like an ignorant child. ::Im paid to talk, not to be civil.
Originally by: CCP Sharkbait we are screwed.
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Arimus Darkhart
Caldari Sane Industries Inc.
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Posted - 2007.04.26 07:36:00 -
[14]
I think people are forgetting if you correctly configure evemon to take into account your clone abilities at least you can get an idea of how long skills will take to train - just use the plan functionality rather than 'live'.
I'm sorry, I love Evemon and use it extensively, but if people can not keep track of dates without a complex bit of software (does the word diary ring any bells?) then .....
I know for short skills you'll end up with a lot to keep track of but as short skills are best trained while logged in then that's not so much of an issue... -- Users are like a virus - each causing a thousand tiny crises until the host finally dies. |

Xaroth Brook
Minmatar Doomcraft Mech Ops Syndicate
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Posted - 2007.04.26 07:53:00 -
[15]
Originally by: Nvali I hope CCP understands that at this point I'm not willing to play the game without Evemon. I probably spend more time planning skill swaps than I do in the game, and any load that puts on the server has to be less than the load of me actually logging in, so it's a net win for them.
wait, so you're not actually PLAYING the game?
can i have your stuff? -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Xaroth Brook [Datacore - Quantum Physics] x 40
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Inquisitor Berthez
Arcana Imperii Ltd. The Cartel.
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Posted - 2007.04.26 09:41:00 -
[16]
*Sigh* not again...
Why is that all happening just when I have a lot of shorts skills to train. It's a b!tch to keep track.
Well, I can forgive it IF you don't start with that ramping BS again.
Oh yeah, feed the damn hamster for once . Ö |

Basileus
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Posted - 2007.04.26 10:03:00 -
[17]
Isn't this a post for the Information Portal? Maybe it would be a good idea to keep all threads relating to server status, outages, etc. etc. in that Portal?
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Tortilla Smasher
The Stain Project The Cartel.
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Posted - 2007.04.26 12:12:00 -
[18]
I like general more, thanks. --
This is a signature. Un-hijacked since forever *emo-tear |

Scilent Enigma
Minmatar Venture X
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Posted - 2007.04.26 12:19:00 -
[19]
Although this is a bit inconvenient I am happy that you take decisive action in this regard, the stability of TQ is more important.
Thanks for the update and keep up the good work.
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Barbaro55a
Caldari Os Lobos Ethereal Dawn
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Posted - 2007.04.26 12:44:00 -
[20]
Guess i'll have to get stuck into RL again now.
I think the boss can notice the diff when Evemon is down, i get more work done.
Cheers for the update, keep up the work..... .......................................... We come in Peace, FIRE AT WILL---Blog |
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CCP Garthagk

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Posted - 2007.04.26 18:12:00 -
[21]
EVEMon versions 1.0.x and 1.1.x have been disabled. Until they release a new version with some updates to their algorithm, EVEMon will no longer function. I have been working with them to get them everything they need and they are getting close to a solution - but it's not ready just yet.
Until a new version of this tool is released, you can still go to the My Character portion of MyEVE and export your XML manually for EVEMon. Again, I'm sorry for the inconvenience.
I have a devblog due out next week. At that point I'll elaborate on why this has "suddenly" started breaking and why the choice was made to abandon the existing versions of EVEMon. I will also talk about the APIs going forward and ways we are going to make this sort of problem a non-issue.
-------------- Garthagk - CCP Web Cell
To err is human to really ***** up takes admins. -Hellmar |
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Ubiquitous Photon
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Posted - 2007.04.26 18:45:00 -
[22]
Fair enough.
I remember the exact same problems happening with Character Manager before it, and it will obviously be quite a load on the servers, which is a bad thing(tm). I think its all fine so long as it actually gets fixed permanently this time, but then I presume thats what this is about.
I, for one, welcome our new Web Cell overlords.
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SamuraiJack
Caldari Celestial Horizon Corp. Valainaloce
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Posted - 2007.04.26 19:46:00 -
[23]
info is much appriciated.
relayed to our boards.
Keep up the good work.
SJ. CLS Co-CEO and Standings Director =-
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MellaRinn
Exit 13 Anarchy Empire
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Posted - 2007.04.26 20:48:00 -
[24]
thanks for the update 8)
Click |

Tonto Auri
Center for Advanced Studies
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Posted - 2007.04.26 22:23:00 -
[25]
Originally by: CCP Garthagk EVEMon versions 1.0.x and 1.1.x have been disabled. Until they release a new version with some updates to their algorithm, EVEMon will no longer function. I have been working with them to get them everything they need and they are getting close to a solution - but it's not ready just yet.
Until a new version of this tool is released, you can still go to the My Character portion of MyEVE and export your XML manually for EVEMon. Again, I'm sorry for the inconvenience.
I have a devblog due out next week. At that point I'll elaborate on why this has "suddenly" started breaking and why the choice was made to abandon the existing versions of EVEMon. I will also talk about the APIs going forward and ways we are going to make this sort of problem a non-issue.
I know that frequent pestering to game database from webserver can cause real issues.. But are You never thinking about caching of requests at webserver side? I know that so many requests always ask for more or less but enough stable data. You can save about 80% of interserver exchange if You implement that type of caching.
And of course You can save more traffic and braincells by removing all that useless page-building javascript from webpages and enable server-side page compression. -- . |

Lebowske
M. Corp M. PIRE
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Posted - 2007.04.26 22:38:00 -
[26]
Yes, it's a good move. Temporary move. Again - why is the game network sharing resources/network with the web & services as the character data?
At some stage the problem will reappear again, when you reach a new critical mass? Wouldnt it be wiser to separate the game network from the other services? But again - thats an action that requires a lot more consideration and planning. I hope thats part of your plans ;)
Still - all in all - good information flow during the service change. Keep up the good work ;) --------------------
- It's better to keep your mouth shut and let people believe you're an idiot, rather than opening it and removing all doubt.
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.04.27 01:48:00 -
[27]
Originally by: ToxicFire
Originally by: WhitePhantom
Originally by: ToxicFire I once again state, if it ain't broke don't fix it, the character sheet has been fine until someone tried to change it even if was a little demanding of tq it was stable.
Clearly it was NOT working, because they had to change it, and they just waited till they had a SOLUTION!
It was working fine for months until they started changing things with the patch the previous week, no one ever complained people were able to check there skills, evemon the original eve character manager were both developed around that deployment of the character sheet and both worked fine. Im not talking about the short term screw ups that have happend again since they apparently fixed what they broke before.
You are correct in asserting that as far as the players could tell it was working fine. But you are naively assuming that that is all that matters.
The correct definition of "working" for something like Evemon is that it "provides the information the players want in a way that doesn't adversely affect the server".
From everything that's been said by the devs I think it should be abundantly obvious that due to some artifact of how the info is produced by the servers it does adversely affect the servers and that is what they are attempting rectify.
Would you change your tone any if Garthagk said the online character sheet was never intended to be used like this so it was never implemented in a robust way and as a result a fairly large portion of the server lag recently has been caused by the ever increasing Evemon usage? Because that's where it looks like this is going.
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Pilk
Axiom Empire
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Posted - 2007.04.27 04:08:00 -
[28]
Originally by: Tonto Auri I know that frequent pestering to game database from webserver can cause real issues.. But are You never thinking about caching of requests at webserver side?
They do. Examine the "timeInCache" attribute:
<character timeInCache="10438" timeLeftInCache="3589562" name="xxxx" characterID="xxxx">
Originally by: Tonto Auri I know that so many requests always ask for more or less but enough stable data. You can save about 80% of interserver exchange if You implement that type of caching.
I'm not sure what static caching would solve. If you're training BS V, but some time during the hour that the data is cached, you spend 10 minutes getting Drones to I (yeah, you were slacking), when the server queries, no amount of caching is going to avoid the fact that you now have to re-fetch all the character sheet data.
Now, if the problem is the DB load, you can extrapolate some information and put more intelligence in the character sheet. For example, you can work out the current rate of SP/hour. Then you only have to fetch the current number of SP for the last-known-to-be-training skill. If it's off by more than some small delta, you re-fetch everything, otherwise, you can stop there. Now, this won't catch the case where you are training at (for simplicity's sake) 600 SP/hour, plug in some implants, train something else for 5 minutes, clonejump (or get podded) to a no-implant clone, and it all lines up perfectly such that you're training at 600 SP/hour again and have the same amount of SP in your currently-training skill that you'd have had if nothing happened. As such, once a day (perhaps during DT?), you'd have to re-fetch the whole sheet. I'm sure there are other caching mechanisms that would work, too, this is just the one off the top of my head.
Originally by: Tonto Auri And of course You can save more traffic and braincells by removing all that useless page-building javascript from webpages and enable server-side page compression.
JavaScript is entirely client-side; it causes no load on the server, barring dynamic generation. And server-side page compression only helps if the problem is Internet network bandwidth (which I doubt). It's almost certainly either DB load, interconnect network load, or MyEve CPU load.
--P
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WhitePhantom
Gallente Edenists
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Posted - 2007.04.27 04:40:00 -
[29]
Edited by: WhitePhantom on 27/04/2007 04:40:15
Originally by: ToxicFire
Originally by: WhitePhantom
Originally by: ToxicFire I once again state, if it ain't broke don't fix it, the character sheet has been fine until someone tried to change it even if was a little demanding of tq it was stable.
Clearly it was NOT working, because they had to change it, and they just waited till they had a SOLUTION!
It was working fine for months until they started changing things with the patch the previous week, no one ever complained people were able to check there skills, evemon the original eve character manager were both developed around that deployment of the character sheet and both worked fine. Im not talking about the short term screw ups that have happend again since they apparently fixed what they broke before.
I again will say the following:
Clearly it was not working for them, and there is more about the situtation we don't know, just because they waited to disable doesn't mean something wasn't wrong.
Just because there isn't threads saying it wasn't working, doesn't mean there were not other issues, "working" can describe a balanced load on the server. Like I said clearly they waited till they had a solution, otherwise we might have had to wait longer then 5 days last week.
Of course I am thinking like a programmer, where you don't just rush in a break support for a program like they did before the character sheet. Sometimes you have to break support if the program itself is broken, which I support fully as a programmer myself.
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Summer River
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Posted - 2007.04.27 07:24:00 -
[30]
Am I the first to suspect that this has something to to with the exploit mentioned in the the Player News Centre?
Linkage
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Cosy
Porandor
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Posted - 2007.04.27 13:25:00 -
[31]
Edited by: Cosy on 27/04/2007 13:21:09 need some clue
after this evemon only can download the XML at every 6 h ? *snip* - not a appropriate link - hutch hutch is a pet :P |

Rikeka
Amarr Eye of God X-PACT
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Posted - 2007.04.27 13:29:00 -
[32]
Just me or we can`t export the XML Data? I right click on it, and I get no ¿Save as¿ thigie...
I can open it, yeah. I can see it. But I can`t do this...
/me is probably asking something stupid, but needs to know... Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo Etoophie ([email protected]) What? No! ATTICA! ATTICA! -Rikeka |

General Xerxes
Delta Omega Iota Inc. Breidablik
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Posted - 2007.04.27 15:24:00 -
[33]
Originally by: Rikeka Just me or we can`t export the XML Data? I right click on it, and I get no ¿Save as¿ thigie...
I can open it, yeah. I can see it. But I can`t do this...
/me is probably asking something stupid, but needs to know...
Use File>Save Page As (might be different wording if you aren't using firefox) and save it as a .xml file
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Kw4h
Dragon's Rage Intrepid Crossing
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Posted - 2007.04.27 17:45:00 -
[34]
please sticky this _ Planet Sight Wallpaper - EvE map |

Akita T
Caldari Caldari Navy Volunteer Task Force
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Posted - 2007.04.27 17:51:00 -
[35]
Who unstickied this and why ? _ MySkills | Module/Rig stacknerfing explained |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.04.27 17:52:00 -
[36]
Originally by: Summer River Am I the first to suspect that this has something to to with the exploit mentioned in the the Player News Centre?
Linkage
I'm about sure it is linked. -----
History is made by whinners
Originally by: DB Preacher (...) Ignore what the coalition muppets are saying on their forums (...)
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Kw4h
Dragon's Rage Intrepid Crossing
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Posted - 2007.04.27 17:53:00 -
[37]
Originally by: Akita T Who unstickied this and why ?
Got no clue. But the second it jumped to page2 new xml threads started popping up :/ _ Planet Sight Wallpaper - EvE map |

Jimer Lins
Gallente Sanctuary
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Posted - 2007.04.27 18:35:00 -
[38]
This should be restickied; it's possible someone thought this was related to the first round of issues with EVEmon.
Sanctions, embargoes and blockades- discuss PVP with ISK! |

MellaRinn
Exit 13 Anarchy Empire
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Posted - 2007.04.28 00:27:00 -
[39]
>bumpage for t3h ISD guardians of the GlueBottle<
Click |

MellaRinn
Exit 13 Anarchy Empire
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Posted - 2007.04.28 00:59:00 -
[40]
EVEMon Beta works for me currently 8)
Click |

Doboz Janos
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Posted - 2007.04.28 03:35:00 -
[41]
From what I read what they cooking up it's something a couple of us suggested on a dev blog like 2 years ago. We even offered to do it for free, could've saved the pain but it's easier to be reactionary I guess. Sad.
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John Butterhill
Butterhill Industries
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Posted - 2007.04.28 20:37:00 -
[42]
This should be stickied so we have one place to look for updates.
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Lee Hyori
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Posted - 2007.04.28 21:26:00 -
[43]
Dear Evemon and CCP,
I'm heading down to San Diego for the night and I'll be back sometime tomorrow. Make sure to have all this crap sorted out by the time I get back. Much appreciated.
Yours Truly, Lee Hyori
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Vactet
Immortalis Silens
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Posted - 2007.04.28 21:31:00 -
[44]
First...sticky this thread..it really does need to be stickied. Second...just try to get it all ironed out, thats all i care.
Originally by: CCP Sharkbait we are screwed.
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Miss Anthropy
School of Applied Knowledge
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Posted - 2007.04.28 21:32:00 -
[45]
Originally by: Lee Hyori Dear Evemon and CCP,
I'm heading down to San Diego for the night and I'll be back sometime tomorrow. Make sure to have all this crap sorted out by the time I get back. Much appreciated.
Yours Truly, Lee Hyori
As much as I hate being inconvenienced by the frequent mishaps that happen to online games I do believe that the developers deserve time off occasionally. It is the weekend you know?
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F2C MaDMaXX
The Arrow Project
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Posted - 2007.04.28 21:57:00 -
[46]
Latest beta evemon works a treat. ______________________________________ Natural Selection Developer
Sound FX
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Miusho
PLAYBOYS FREGE Alliance
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Posted - 2007.04.28 22:52:00 -
[47]
1.1.8.571, the latest one on the website? i have 1.1.9.167 or something dont know where i got it but it doesnt work?
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Hexman
Cryo Crypt inc. FREGE Alliance
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Posted - 2007.04.28 22:56:00 -
[48]
Originally by: Nvali I hope CCP understands that at this point I'm not willing to play the game without Evemon. I probably spend more time planning skill swaps than I do in the game, and any load that puts on the server has to be less than the load of me actually logging in, so it's a net win for them.
Yeah!! They should also fix quickfit since I spend MORE time using it than playing the game! /sarcasm

Originally by: CCP Oveur
If you don't like it there, there are about 5000 other solar systems which you can go for.[/quot
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Tonto Auri
Center for Advanced Studies
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Posted - 2007.04.29 01:38:00 -
[49]
I have two characters monitored on the same account. And after first character updated, second character get "You are trying too fast" error. As far as we may have only one character per account that training a skill, how about to have only per-account "skillTraining" feed rather than per-character? -- . |

MellaRinn
Exit 13 Anarchy Empire
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Posted - 2007.04.29 02:19:00 -
[50]
Originally by: Miusho 1.1.8.571, the latest one on the website? i have 1.1.9.167 or something dont know where i got it but it doesnt work?
DL the beta version here: Linkage
Click |

Eladrel
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Posted - 2007.05.01 04:12:00 -
[51]
I dl'd the lateste beta and installed overtop and it doesn't work? Do I need to uninstall it proper? Life in the Great Unknown is what YOU make it. |

Fastercart
Gallente X Project Exile X
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Posted - 2007.05.01 16:32:00 -
[52]
Edited by: Fastercart on 01/05/2007 16:29:01
Originally by: Eladrel I dl'd the lateste beta and installed overtop and it doesn't work? Do I need to uninstall it proper?
I, myself, never install evemon over top anything. I just use the binaries manually. But, here is a hint from the evemon boards that helped me get the new beta going.
http://www.battleclinic.com/forum/index.php/topic,10009.msg43034.html#msg43034
Quote: the latest dev build snapshot that weve started producing fixes the training issue.
http://evemon.battleclinic.com/snaps/2007-05-01_rev_756_compiled.zip
NOTE: it doesn't auto-update training skill at the moment - what you need to do is right click the spinner thing (the throbber) and select the "update training skill"option.
Every time you switch skills in game you can repeat that process and get the new training skill showing in evemon immediately - as long as it's not faster than every 15 minutes (if the update option is greyed out, it means that the 15 minute timer is in effect and you need to wait)
When we do a proper release, it will update training skill at startup but for the moment, to ease debugging, it's a manual process.
Hopefully, this will help you too.
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Krash Traxx
Amarr
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Posted - 2007.07.31 11:13:00 -
[53]
pls bring eve mon back! its so an handy programm for people like me who can't calculate so good!
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RaTTuS
BIG
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Posted - 2007.07.31 11:20:00 -
[54]
Necro FTL Evemon is nothing to do with ccp.
and it works fine -- BIG Lottery, BIG Deal, InEve & RaTTuS Home
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Hachun K'ar
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Posted - 2007.07.31 12:40:00 -
[55]
Necro NECRO NECROOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOs
are bad!
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Krash Traxx
Amarr
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Posted - 2007.08.01 12:28:00 -
[56]
I had do do a reinstall... when I add a charackter, I have to click the link to the API code... I copy and paste it and click on 'Charackter'. After a minute or two "please wait while EveMon retrieves Data" I get this message: "get charackter List () Issue: Web Exeption"
friends of mine are having the same problems...
of course that don't stop me playing eve, but evemon was very handy and I got used to it...
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Krash Traxx
Amarr
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Posted - 2007.08.03 07:51:00 -
[57]
no one got an idea?
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Kulmid
New Justice Molotov Coalition
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Posted - 2007.08.03 08:49:00 -
[58]
While I agree Necro is bad, I think your problem is that you are using your username, not the "username" the API code goes with. It give you a so called usename to go with the code.
~~~~~
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Onnawa
Minmatar Alcohol Fueled Brutality X-PACT
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Posted - 2007.08.03 09:14:00 -
[59]
I had the same problem....it had to do with my firewall. If you're running one, go in and manually set access for Evemon....after I did that, it started working just fine.
I know this is a problem with Norton, and I've had others report the same issue with ZoneAlarm and Windows LiveOneCare. It almost looks like Evemon sometimes forgets to query the firewall for access to the internet.
_____________________________________ I'm not a Pirate. I just have anger management issues.......and kleptomania. |

Krash Traxx
Amarr
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Posted - 2007.08.05 15:25:00 -
[60]
Thx for your help...
but nothing helped. Firewall off, antivirus software off, evemaon installed several times... and yes I did insert the right account name. :) I had eve mon working on the same system before (the new version, with the new api key system) and everything was allright...
had to do a reinstalle and now... it simply don't fetch my characterdata from the server (I think)
a friend has the same: on his laptop evemon is working fine... on the desktop after a reinstall he has the same problem...
I think the problem is somewhere outside my area of influence :)
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WhitePhantom
Gallente Edenists
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Posted - 2007.08.05 15:30:00 -
[61]
Edited by: WhitePhantom on 05/08/2007 15:32:02
Originally by: Krash Traxx Thx for your help...
but nothing helped. Firewall off, antivirus software off, evemaon installed several times... and yes I did insert the right account name. :) I had eve mon working on the same system before (the new version, with the new api key system) and everything was allright...
had to do a reinstalle and now... it simply don't fetch my characterdata from the server (I think)
a friend has the same: on his laptop evemon is working fine... on the desktop after a reinstall he has the same problem...
I think the problem is somewhere outside my area of influence :)
Why are you using your account name?
It sounds like you need to use the current version of EVEMon, as there shouldn't be an username being used. EVEMon only uses a hashed series of characters for your key and numbers for your CharacterID, so if your using anything else, thats the problem. You really should post this on the EVEMon website, as thats the proper place for it, this thread has nothing to do with your problem. http://bome.zidev.com/rotate.php?random=789057 |

Krash Traxx
Amarr
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Posted - 2007.08.07 11:19:00 -
[62]
with right account name I mean that what I get from the eve website... I said several times that I allready used the API key system... so I know not to insert my charackter NAME but the paragraphs I get from the eve webside...
And the thread says 'XML closed for third party programs' I could find no thread which fits better for my problem (which is that I get no charackter Info from the server)...
Iff u post me a link to this 'better place to discuss this'... I would use it
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