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Dimitrios Bekas
Pandemic Horde Inc. Pandemic Horde
12
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Posted - 2017.03.19 14:39:21 -
[391] - Quote
Arthur Aihaken wrote:Despite the initial surge in new Alpha players, active player numbers on Tranquility are now almost back to where they were prior to Ascension. There is nothing earth shattering on the horizon and CCP has fired all barrels (SKINs, skill extractors/injectors and F2P). To-date Alphas have't really contributed more than reducing mineral prices, serving as cannon fodder in null fleets and continued thread requests for "moar".
Numbers don't lie so it will be interesting to see how CCP spins this (if they even try to spin it). I'm not sure if the free 30-day trial that was originally in-place was any worse than the current F2P model. One advantage of the free trial is that it gave you unlimited access to the game for a month - which was more than enough time to make a determination.
Rather than continuing to gimp the "Alpha experience" CCP should be looking for ways to incentivize players to subscribe and become Omegas. So here are a few suggestions in no particular order (donning my asbestos suit):
* Remove all the current skill and module restrictions from Alphas save one: reduced skill training time. * Limit Alphas to high-sec only. No venturing into low-sec, null-sec or wormhole space. * Move L4 agents, Incursions and ice belts to low-sec. I was vehemently opposed to these ideas originally, but have gradually warmed to the concept (even though it means my own style of play will have to adapt and evolve). In combination with banning the transit and operatipn of supers, this might actually largely fix low-sec. * Extend a Premium Insurance option to Omegas to cover T2, T3 and Faction ship hulls and ease the transition to low-sec. * Introduce a new Implant Extractor for Aurum that can only be utilized by Omega characters (use extracts all implants in a clone or corpse).
Comments welcome - discussion appreciated - even flames tolerated.
****SO MUCH no no no and wrong wrong wrong in that opening text,...
***One advantage of the free trial is that it gave you unlimited access to the game for a month - which was more than enough time to make a determination.*** - Bullshit, you don-¦t know what you are talking about....
***active player numbers on Tranquility are now almost back to where they were prior to Ascension.*** -yeah, that little word ALMOST in this sentence...ALMOST what ? 1000, 2000, 5000 ? Compare to last year, same month... *no words*
***There is nothing earth shattering on the horizon and CCP has fired all barrels (SKINs, skill extractors/injectors and F2P).*** -yes,...so you Sir work at CCP HQ, know that THIS was all they had planned, no barrels left to fire, or did you just asked that crystal globe that tells you everything ? MAYBE this was just the start and CCP does not push it high and fast enough to not overhelm and stress you oldschool "PLEASE H+äLLP CCP NO CHANGES AT ALL Playerbase" ? Bullshit.
***To-date Alphas have't really contributed more than reducing mineral prices, serving as cannon fodder in null fleets and continued thread requests for "moar".*** -yes,..even more Deluxe Bullshit. I am tired, thats why i stop here, don-¦t even want to read anymore or post anymore...too much BullshitGäó ! Really, i mean really ? Go to PH Staging, get on comms, or go to Brave, get into their Defense Fleets...and see how legendaryGäó HeroesGäó are born out of Alphas, that then HAVE A GOOD F************** REASON to subscribe and become OMEGAs.
But yeah,...that was of course possible in 30D before Alphas...well that-¦s what your Crystal Globe of Storytelling and Fortune may have told you, but the FACTS and the REALITY are far far away from what you POST here, dear Sir....Building up the Reputation, getting the feeling of being "valuable" as a Pilot, printing small footsteps into the Sandbox and getting into the social aspects of eve...thats why TRIALS become SUBSCRIBERS....but holy f********************* Jesus Christ...you write "BANN THEM OUT OF LOW AND NULL"....*speechless*
Alpha Idea by CCP was and still is AWESOME...Injectors, AWESOME,...more sexy Skins,...FML awesome if you like the Candy and willing to pay for it...and hell yes, i am so interested for MOARRRR Things to come.
PLEASE CCP shoot at me with your BARRELS of NEW IDEAS and CHANGES !!!!! Raise the RATE OF FIRE of those BARRELLSSSS, because i am tired of that burning feeling in my chest to write my Comments under BullshitGäó (see above)
A NEW EVE...A NEW PLAYERBASE....old EVE needs to die in a lot of parts to attract new and fresh and hopefully more YOUNG Playerbase.
To the thread opener, please don-¦t take it too personally, never ever wanted to offend you, and sure it may sound a bit harsh and aggro how i write it,...but it needed some LOVE. Anyway, hope you will like and ACCEPT more New and fresh Ideas soon. Fly dangerous and risky o7 |
Jonah Gravenstein
Machiavellian Space Bastards
28070
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Posted - 2017.03.19 14:43:46 -
[392] - Quote
Mister Tuggles wrote:The main use I've seen for alphas is for players to create throw away catalyst gank squads. This can be seen with the huge uptick in suicide ganking since the release of the alpha and omega states. If CCP wants to start retaining players they need to start taking a hard line stance against extended bumping (more than 2-3 minutes), significantly reduce the 15 minute conflict timer you get if someone engages you that you don't even lock up in high sec space, and start to pull some of the wealth out of Null/make nullsec more dangerous. Right now it is the rich kid's playground that has almost 0 risk but immense rewards. Despite suicide ganking with alphas requiring multiple ships and resulting in Concord killing the active participants, Concord are killing less people than they have done in the past.
CCP have published graphporn that confirms shows a downward trend in the number of people that Concord kill, graphing current data from Zkill shows the same overall trend. The spikes in Concord activity in both graphs are Burn X events.
In the beginning there was nothing, which exploded.
New Player FAQ
Feyd's Survival Pack
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
632
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Posted - 2017.03.19 14:54:52 -
[393] - Quote
Trasch Taranogas wrote:Eve has so many opportunities and choices except one.
The option to dodge a fight.
PvP in all honor but sometimes being in the wrong place at the wrong time should have an option.
Just give a poor newbie (or oldie) a chance to opt out from a totally unfair combat.
No.
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
632
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Posted - 2017.03.19 14:56:39 -
[394] - Quote
Jonah Gravenstein wrote:Mister Tuggles wrote:The main use I've seen for alphas is for players to create throw away catalyst gank squads. This can be seen with the huge uptick in suicide ganking since the release of the alpha and omega states. If CCP wants to start retaining players they need to start taking a hard line stance against extended bumping (more than 2-3 minutes), significantly reduce the 15 minute conflict timer you get if someone engages you that you don't even lock up in high sec space, and start to pull some of the wealth out of Null/make nullsec more dangerous. Right now it is the rich kid's playground that has almost 0 risk but immense rewards. Despite suicide ganking with alphas requiring multiple ships and resulting in Concord killing the active participants, Concord are killing less people than they have done in the past. Graphing current data from Zkill shows an overall downwards trend. The spikes in Concord activity are Burn X events.
Please, don't confuse them with facts.
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Rroff
Antagonistic Tendencies
1056
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Posted - 2017.03.19 15:28:28 -
[395] - Quote
March rabbit wrote:Rroff wrote:^^ There was a load of ads pushed through facebook at one point which had PVP as one of the marketing points - I think it was based off a reworked version of this video https://www.youtube.com/watch?v=AdfFnTt2UT0 which tends to push a heavy PVP perspective. Even in this video you have: - person peacefully mining rocks (and nobody suicides him) - person quietly exploring (and nobody kills him) - one fleet attacks another (both sides came especially to fight) - 3rd party - yes, here is something "unusual" but again: these guys attack already fighting groups All in all not that 'rampant' PvP. I would say more: this video tells that people do DIFFERENT things, mining, exploring, trading, fighting. Far from what Teckos is trying to say.
I used to get a variant of that video in my facebook feed - due to having a few friends on there who play it with something like "X, Y and Z like Eve Online" and then a video below which was about 90% PVP stuff and then like 2 seconds of market and mining images at the end which made the game seem far more PVP orientated than a lot of the marketing. |
Trasch Taranogas
State War Academy Caldari State
119
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Posted - 2017.03.19 15:40:49 -
[396] - Quote
Ok
As I said, Im a lone wolf so thats why I focus on the small guy.
What if CCP would expand that walking-around-in-stations concept?
Could that attract a whole new batch of players?
El Asso Wuppo.
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Salvos Rhoska
2491
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Posted - 2017.03.19 15:47:02 -
[397] - Quote
Jonah Gravenstein wrote:TL;DR What huge uptick in suicide ganking?
Your stats are valid.
But what about the rest of his post regarding NS?
PvE v PvP
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Old School Exploration
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CODE Licenses
<>
CODE Special Agent
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Salvos Rhoska
2491
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Posted - 2017.03.19 15:48:00 -
[398] - Quote
Trasch Taranogas wrote:Ok
As I said, Im a lone wolf so thats why I focus on the small guy.
What if CCP would expand that walking-around-in-stations concept?
Could that attract a whole new batch of players?
Voi vittu, ny oikeesti.
Now you are just openly trolling.
PvE v PvP
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Old School Exploration
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CODE Licenses
<>
CODE Special Agent
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Yebo Lakatosh
KarmaFleet Goonswarm Federation
114
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Posted - 2017.03.19 15:52:06 -
[399] - Quote
Nicolai Serkanner wrote:No.
I like the way you do debate. Please post more!
They say Alpha clones are only for trying stuff. I say it's just the Hard Mode.
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Trasch Taranogas
State War Academy Caldari State
119
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Posted - 2017.03.19 16:01:28 -
[400] - Quote
Salvos Rhoska wrote:Trasch Taranogas wrote:Ok
As I said, Im a lone wolf so thats why I focus on the small guy.
What if CCP would expand that walking-around-in-stations concept?
Could that attract a whole new batch of players? Voi vittu, ny oikeesti. Now you are just openly trolling.
No, really. Im throwing in all sorts of ideas.
Honestly I dont think Eve is in trouble but this topic keeps coming up. And CCP are seriously trying some moves (Alphas).
El Asso Wuppo.
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Salvos Rhoska
2491
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Posted - 2017.03.19 16:09:38 -
[401] - Quote
Trasch Taranogas wrote:Salvos Rhoska wrote:Trasch Taranogas wrote:Ok
As I said, Im a lone wolf so thats why I focus on the small guy.
What if CCP would expand that walking-around-in-stations concept?
Could that attract a whole new batch of players? Voi vittu, ny oikeesti. Now you are just openly trolling. No, really. Im throwing in all sorts of ideas. Honestly I dont think Eve is in trouble but this topic keeps coming up. And CCP are seriously trying some moves (Alphas).
So WiS would attract more Alphas? How does CCP profit from that?
Or should WiS be only Omega?
Do you think that would offset the millions of dollars and hours in manpower to make WiS happen? Just so you can walk around in a station, rather than flying around in EVE?
PvE v PvP
<>
Old School Exploration
<>
CODE Licenses
<>
CODE Special Agent
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Trasch Taranogas
State War Academy Caldari State
119
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Posted - 2017.03.19 16:13:00 -
[402] - Quote
Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners.
El Asso Wuppo.
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Trasch Taranogas
State War Academy Caldari State
119
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Posted - 2017.03.19 16:14:27 -
[403] - Quote
Salvos Rhoska wrote:Trasch Taranogas wrote:Salvos Rhoska wrote:Trasch Taranogas wrote:Ok
As I said, Im a lone wolf so thats why I focus on the small guy.
What if CCP would expand that walking-around-in-stations concept?
Could that attract a whole new batch of players? Voi vittu, ny oikeesti. Now you are just openly trolling. No, really. Im throwing in all sorts of ideas. Honestly I dont think Eve is in trouble but this topic keeps coming up. And CCP are seriously trying some moves (Alphas). So WiS would attract more Alphas? How does CCP profit from that? Or should WiS be only Omega? Do you think that would offset the millions of dollars and hours in manpower to make WiS happen? Just so you can walk around in a station, rather than flying around in EVE?
A bit of a longshot but I thought more of the social part of the Eve experience. I bet it took many hours to develop the Alpha concept too.
El Asso Wuppo.
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Soel Reit
Dambusters 617 Sq
599
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Posted - 2017.03.19 16:20:15 -
[404] - Quote
Trasch Taranogas wrote: A bit of a longshot but I thought more of the social part of the Eve experience. I bet it took many hours to develop the Alpha concept too.
????????? 1 - a bad idea still remain a bad idea no matter how much time you put in it 2 - not so many hours lol, just watch around, many games had a f2p option. just take it and adapt to eve... need to be a genius for that xD |
Trasch Taranogas
State War Academy Caldari State
119
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Posted - 2017.03.19 16:23:55 -
[405] - Quote
Soel Reit wrote:Trasch Taranogas wrote: A bit of a longshot but I thought more of the social part of the Eve experience. I bet it took many hours to develop the Alpha concept too.
????????? 1 - a bad idea still remain a bad idea no matter how much time you put in it 2 - not so many hours lol, just watch around, many games had a f2p option. just take it and adapt to eve... need to be a genius for that xD
Ok, I get the hint.
I didnt mean fullblown Skyrim, maybe something more than stearing at pictures of career agents and the local chat.
So lets drop the WiS idea.
El Asso Wuppo.
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
633
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Posted - 2017.03.19 17:52:44 -
[406] - Quote
Yebo Lakatosh wrote:Nicolai Serkanner wrote:No.
I like the way you do debate. Please post more! Thanks!
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Nicolai Serkanner
Brave Newbies Inc. Brave Collective
633
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Posted - 2017.03.19 17:53:39 -
[407] - Quote
Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners.
Like, right-click and invite to fleet? |
Bjorn Tyrson
EVE University Ivy League
328
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Posted - 2017.03.19 18:02:20 -
[408] - Quote
Nicolai Serkanner wrote:Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners. Like, right-click and invite to fleet?
This |
Trasch Taranogas
State War Academy Caldari State
119
|
Posted - 2017.03.19 18:02:57 -
[409] - Quote
Nicolai Serkanner wrote:Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners. Like, right-click and invite to fleet?
More instant, like an emergency thing... naah forget it.
Everybody just tank. Forget exploring, mining, drifting, going to the bathroom. Learn to accept losses and live in fear.
If it wasn't for bad luck I would have no luck at all.
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Indahmawar Fazmarai
5675
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Posted - 2017.03.19 18:06:06 -
[410] - Quote
Bjorn Tyrson wrote:Nicolai Serkanner wrote:Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners. Like, right-click and invite to fleet? This
...then it turns that he's a spai and tells his buddies where to meet and pwn your fleet. |
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Bjorn Tyrson
EVE University Ivy League
328
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Posted - 2017.03.19 18:08:01 -
[411] - Quote
Indahmawar Fazmarai wrote:Bjorn Tyrson wrote:Nicolai Serkanner wrote:Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners. Like, right-click and invite to fleet? This ...then it turns that he's a spai and tells his buddies where to meet and pwn your fleet.
Everyone in fleet is already a spai especially the FC. So it doesn't matter |
Teckos Pech
Amok. Goonswarm Federation
6245
|
Posted - 2017.03.19 18:26:11 -
[412] - Quote
March rabbit wrote:Teckos Pech wrote: I did not come in via Reddit, SA or anything else. I came in because I saw an ad somewhere and thought, "Hey cool." I thought that PvP would be rampant, that as soon as I undocked I'd get shot. It was almost disappointing when I did undock. All these ships in space around the station and nobody shooting anyone.
Can i ask what exactly AD you have seen to get this idea about EvE? I'm asking because i never seen AD with 'rampant PvP where people blow as soon as they undock". Most of the time CCP ADs have something about lore, or about exploration, about space but not about 'rampant PvP'. There was one AD about revenge but even then it is not what you described. Maybe you are talking about youtube videos from booster-OGB-solo heroes? In this case you could get this opinion. But it is not "AD". And talking about such videos player expectations can vary heavily depending of what that youtube-hero was doing. Some of these people do only lvl4 missions Edit: personally i don't remember why i downloaded and started to play EvE. I only remember that for me it was the game about space and spaceships. PvP? Didn't think about it. I suspected it is dangerous around and always was careful (i remember my thrill when i first looted NPC ship for like 1 million in some tags and moved it to market to sell.... that was a lot of money and i was scared moving so expensive stuff around). But i didn't came here to have something like Counter-Strike in space. I'm sure about it.
It was over 9 years ago....no idea at this point.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
Amok. Goonswarm Federation
6245
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Posted - 2017.03.19 18:27:41 -
[413] - Quote
Salvos Rhoska wrote:Teckos Pech wrote: I thought that PvP would be rampant, that as soon as I undocked I'd get shot. It was almost disappointing when I did undock. All these ships in space around the station and nobody shooting anyone. Not everyone wants to shoot ships. Furthermore, anyone shooting you would have been suicide by cop on their part. This raises the questions: What disappointed you more? That nobody shot at you, or that you couldn't shoot at anyone without exploding?
Dude...it was my first day in game. Did you know everything about the game the very first time you logged in with your trial account?
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
Amok. Goonswarm Federation
6245
|
Posted - 2017.03.19 18:31:19 -
[414] - Quote
Trasch Taranogas wrote:Eve has so many opportunities and choices except one.
The option to dodge a fight.
PvP in all honor but sometimes being in the wrong place at the wrong time should have an option.
Just give a poor newbie (or oldie) a chance to opt out from a totally unfair combat.
You most certainly can dodge fights...but it takes knowledge. And that knowledge comes via experience. Want to get from point A to point B without a fight and through hostile territory, take a fast aligning ship. Some of the best options are not available right away due to SP, but again SP are there partly for balance issues, IMO. And they are not 100% either. And 100% should rarely be part of the game and when it is it should come with severe limitations.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
Amok. Goonswarm Federation
6245
|
Posted - 2017.03.19 18:34:59 -
[415] - Quote
Jonah Gravenstein wrote:Mister Tuggles wrote:The main use I've seen for alphas is for players to create throw away catalyst gank squads. This can be seen with the huge uptick in suicide ganking since the release of the alpha and omega states. If CCP wants to start retaining players they need to start taking a hard line stance against extended bumping (more than 2-3 minutes), significantly reduce the 15 minute conflict timer you get if someone engages you that you don't even lock up in high sec space, and start to pull some of the wealth out of Null/make nullsec more dangerous. Right now it is the rich kid's playground that has almost 0 risk but immense rewards. Despite suicide ganking with alphas requiring multiple ships and resulting in Concord killing the active participants, Concord are killing less people than they have done in the past. Graphporn of current data from Zkill shows an overall downwards trend. The larger spikes in Concord activity are Burn X events. TL;DR What huge uptick in suicide ganking?
I love it when people present solid and simple data. Well done.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Trasch Taranogas
State War Academy Caldari State
119
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Posted - 2017.03.19 18:39:25 -
[416] - Quote
Next attempt.
Micro-Plex. Its coming. Since all old players are not paying any monthly subscriptions, dont know the ratio but it must be alarming enough to have CCP looking for solutions to get paying customers.
I mentioned P2W. Loading Gold-torpedos for those pesky hard shields. Maybe some timer cloakshield. Invisible cans. Premium ships. Energy drink to temporary "overheat" skills.
Maan, they would double their income in notime.
If it wasn't for bad luck I would have no luck at all.
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Teckos Pech
Amok. Goonswarm Federation
6245
|
Posted - 2017.03.19 18:40:23 -
[417] - Quote
Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners.
People can form fleets whenever they want. Yes more numbers is always good in a fight. So this is there already. Right click whomever you want in your fleet and select 'form fleet with'. After that right click on people and select 'invite to fleet' and then select at which level.
Once in fleet and in the same system they can warp to you or you to them.
As for any other benefit, no. It could be used as a method to avoid fatigue.
Edit: It could also, effectively, add jump capability to ships without jump drives if this "platooning" moves people instantly to wherever the platoon creator is.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Trasch Taranogas
State War Academy Caldari State
119
|
Posted - 2017.03.19 18:45:49 -
[418] - Quote
Teckos Pech wrote:Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners. People can form fleets whenever they want. Yes more numbers is always good in a fight. So this is there already. Right click whomever you want in your fleet and select 'form fleet with'. After that right click on people and select 'invite to fleet' and then select at which level. Once in fleet and in the same system they can warp to you or you to them. As for any other benefit, no. It could be used as a method to avoid fatigue. Edit: It could also, effectively, add jump capability to ships without jump drives if this "platooning" moves people instantly to wherever the platoon creator is.
Kinda different approach, the create fleet option takes way too long to be of any direct use.
If it wasn't for bad luck I would have no luck at all.
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Teckos Pech
Amok. Goonswarm Federation
6245
|
Posted - 2017.03.19 18:47:48 -
[419] - Quote
Trasch Taranogas wrote:Next attempt.
Micro-Plex. Its coming. Since all old players are not paying any monthly subscriptions, dont know the ratio but it must be alarming enough to have CCP looking for solutions to get paying customers.
I mentioned P2W. Loading Gold-torpedos for those pesky hard shields. Maybe some timer cloakshield. Invisible cans. Premium ships. Energy drink to temporary "overheat" skills.
Maan, they would double their income in notime.
Eve players hate gold ammo. To the extent there is P2W in EVE it is extremely limited. Yes you can buy lots of SP and inject them and get high SP in short order. However, even with a 300 million SP character you'll like die like a dog to 3-4 30 million SP characters every time.
And that won't necessarily bring in more players, but will simply monetize the existing player base....which many current EVE players are extremely hostile too. So much so a few years ago players "rioted" in Jita and blew up a monument there. You can still see the wreck of the monument. The incident also prompted this letter from CCP Hilmar, the CEO of CCP. Rumor has it he didn't actually write it, but the point is CCP got the point, micro-transactions that are obviously P2W will not sit well with many if not most players.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
Amok. Goonswarm Federation
6245
|
Posted - 2017.03.19 18:48:41 -
[420] - Quote
Trasch Taranogas wrote:Teckos Pech wrote:Trasch Taranogas wrote:Ok
How about this.
Platooning.
In WoT you can temporarily platoon. You say it already exists as making a team. This could be a faster choice with benefits, like rightclicking somebody who has a mark in Local that tells everybody he is ready for platooning. You invite to platoon and if he (them) accept they would instawarp next to you. Maybe some other perks for platooners. People can form fleets whenever they want. Yes more numbers is always good in a fight. So this is there already. Right click whomever you want in your fleet and select 'form fleet with'. After that right click on people and select 'invite to fleet' and then select at which level. Once in fleet and in the same system they can warp to you or you to them. As for any other benefit, no. It could be used as a method to avoid fatigue. Edit: It could also, effectively, add jump capability to ships without jump drives if this "platooning" moves people instantly to wherever the platoon creator is. Kinda different approach, the create fleet option takes way too long to be of any direct use.
It takes seconds. You can also create an advert and drop it into a chat channel and others can click it. This all should take less that 1-2 minutes.
Edit: In EVE a little bit of preparation can go a loooong way. This is why logistics in a big NS war is so important. The people who can prepare and be ready first have a significant advantage.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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