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Soel Reit
Dambusters 617 Sq
502
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Posted - 2017.03.11 20:36:32 -
[151] - Quote
Cherry Sulphate wrote:played eve on and off for 11 years or so. so much hand-wringing these days. buy some moisturiser, kids.
i will! thanks mom |
Teckos Pech
The Executives Executive Outcomes
6149
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Posted - 2017.03.11 20:37:03 -
[152] - Quote
Hakawai wrote:
Pretending it comes down to one or two minor factors is equivalent to suggesting EVE is a simple game ("Farmville in Space" perhaps?).
Actually, my contention is that you and those like you want to turn the game into farmville in space. Which will not be good.
Further, you and those like you grossly misunderstand things like risk and game mechanics. You assume the latter is what causes the former, and completely remove the player element. All this nonsense about "fun vampires".
Here is what is wrong with your arguments: You are basically arguing that coming here and playing the game "wrong" should be fun. It is like saying playing monopoly as if it were checkers should be fun. If you come to this game and play in an imprudent and foolish manner you are probably not going to have much fun. And trying to change the game for that tiny fraction of players is just dumb.
Edit: And this claim about rookies being the primary target of wardecs is just errant nonsense. The players in war dec corps will go after any target that shows up and they think they can take. Will they blow up a rookie? Probably, are they out hunting rookies specifically or are wardecs a bane to rookies? There is no evidence of that. In fact, killing rookies actually enhances retention of those rookie players. For that there is actual evidence and it has been presented to you a number of times.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Hakawai
State War Academy Caldari State
94
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Posted - 2017.03.11 20:59:25 -
[153] - Quote
Teckos Pech wrote:Hakawai wrote:
Pretending it comes down to one or two minor factors is equivalent to suggesting EVE is a simple game ("Farmville in Space" perhaps?).
Actually, my contention is that you and those like you want to turn the game into farmville in space. Which will not be good. Further, you and those like you grossly misunderstand things like risk and game mechanics. You assume the latter is what causes the former, and completely remove the player element. All this nonsense about "fun vampires". [...] I'm used to people here making stuff up to support crazy claims (like your earlier post I replied to), but this is unusual ... you're making stuff up to demonstrate that you have no idea what you're trying to say.
For next time, here's a more efficient solution: https://en.wikipedia.org/wiki/Lorem_ipsum
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Sitting Bull Lakota
SBL Co
263
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Posted - 2017.03.11 21:04:15 -
[154] - Quote
Austin Blythe wrote:EVE's had its heyday. There will be no significant growth. The PCU has already been as good as it can get. The game can't be changed significantly... But it has changed significantly. It's not just coincidence that the average population has decreased over the past decade as the game has gotten safer. Here's some examples of CCP approved safety measures that have been added since I've started:- Ore Holds
- Mining Barge hp buffs
- Native hull resists
- Orca= Best highsec solo miner
- Jump ships can't project
- Greatly increased wardec costs
- Removal of locator agents via removal of watch list
- The whole crimewatch and safety settings system
The list just keeps going.
EvE players, clearly, don't want safety. They've been leaving and new players aren't coming in to replace them. It's not because the current generation coming into online games has too short of an attention span to get into it. EvE is marketed as the cold, dark dystopian game where choices matter and you're never safe once you undock. That has become more false over the last 10 years. Compared to 2007 EvE, this game is bland and safe.
Let's try something different!- Remove native hull resists
- Bring back the "cancer" of capital projection
- Ditch entosis links and let raw numbers rule sov again
- Remove specialized cargo holds
- Lock everyones safety to at least yellow, or remove the safety system
- Change wardec costs a flat 20m/week fee
- Finally, make all NPC corps, including Starters, vulnerable to wardecs
Reversing "The Safening" will steer the game back towards its ideals. I firmly believe that a more dangerous EvE will see an increase in active players. |
Teckos Pech
The Executives Executive Outcomes
6149
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Posted - 2017.03.12 00:19:42 -
[155] - Quote
Hakawai wrote:Teckos Pech wrote:Hakawai wrote:
Pretending it comes down to one or two minor factors is equivalent to suggesting EVE is a simple game ("Farmville in Space" perhaps?).
Actually, my contention is that you and those like you want to turn the game into farmville in space. Which will not be good. Further, you and those like you grossly misunderstand things like risk and game mechanics. You assume the latter is what causes the former, and completely remove the player element. All this nonsense about "fun vampires". [...] I'm used to people here making stuff up to support crazy claims (like your earlier post I replied to), but this is unusual ... you're making stuff up to demonstrate that you have no idea what you're trying to say. For next time, here's a more efficient solution: https://en.wikipedia.org/wiki/Lorem_ipsum
I am making up nothing, when it comes to risk in game you are an ignoramus.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Alexander Maxim
The Panopticon
0
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Posted - 2017.03.12 02:22:09 -
[156] - Quote
Server reset. And I say this as someone who has 10 years into this game. I know many friends who like the new mechanics, but won't play because of the powers that be.
Burn it all. Start from scratch.
I bet that subs would be off the charts. |
Tanuki Kittybeta
Ripperoni in Pepperoni Trigger Warnings
121
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Posted - 2017.03.12 02:29:16 -
[157] - Quote
dunno if this has been said already but the spike in numbers were most likely from players that were interested in a niche game but their mom got scared and was sent to live with their aunty and uncle in bel air. |
Rroff
Antagonistic Tendencies
1053
|
Posted - 2017.03.12 02:36:36 -
[158] - Quote
Alexander Maxim wrote:Server reset. And I say this as someone who has 10 years into this game. I know many friends who like the new mechanics, but won't play because of the powers that be.
Burn it all. Start from scratch.
I bet that subs would be off the charts.
I doubt it - most people get attached to what they have built ingame and planning to build - many many people would leave and never come back - it is something CCP seems to consistently try to ignore with changes. I don't think new player uptake or returnees, etc. would offset the difference and you'd then lose many people who are the ones into this kind of game who help to keep it alive.
The biggest issue I've had when trying to get people I know IRL into the game is (a) them getting ganked not once but multiple times before they've even learnt to walk in the game let alone run (b) lack of "raid" like content which seems to be the in thing at the moment.
On a related note when alphas went live I along with some other veteran players who like myself had been away from the game for a long time found our ships had been moved back to one of the starter stations and we spent quite a bit of time in local chat trying to help newer players but one thing that really stuck out and was commented on by a few was the lack of ways to really engage with a new player in the game (other than ganking them) i.e. there was no easy way to fleet up and start a mission arc or something that offered something to both the new player and a way for the veteran player to get involved.
I know eve is dying is banded around a lot but if current trends progress based on what I've seen with other games player numbers will drop to a critical point in around 2.5-3 years and once it drops to that level the drop in numbers will escalate based on increasingly less ingame activity. |
Arthur Aihaken
CODE.d
6008
|
Posted - 2017.03.12 02:59:03 -
[159] - Quote
Alexander Maxim wrote:Burn it all. Start from scratch.
I am currently away, traveling through time and will be returning last week.
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Shae Tadaruwa
Science and Trade Institute Caldari State
1561
|
Posted - 2017.03.12 03:08:36 -
[160] - Quote
Hakawai wrote:I'm used to people here making stuff up to support crazy claims ... I guess at least making stuff up to support a crazy claim is a step up from others, who just make crazy claims without any supporting material whatsoever.
Cough...Hakawai posts...cough
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Infinity Ziona
Sebiestor Tribe Minmatar Republic
2575
|
Posted - 2017.03.12 03:40:27 -
[161] - Quote
What we have here, is a failure to communicate. Some people you just can't reach. As I have clearly demonstrated all this has happened before and if CCP wants to wring out the last bit of life from EvE it must happen again.
Highsec must be made relatively safe again so that carebears can enjoy their game and pay their sub's because carebears are the monetary heart of MMOs.
If you lack the skill / imagination to engage in PvP in the thousands of null / low and wormhole space or can't hack the complexity of fighting in high through war decs go play premades in WoW.
I have been here since 2003, have pirated, missioned, war decced, solo camped null alliances, ninja run combat sites, suicide ganked, joined two null alliances, created my own high sec war alliance, mine, extorted wh corps, multi-boxed SB and few other things.
Im neither a carebear, griefer, null or high or WH fanboi. One thing I am is sure that we need carebears to fund this game and that means having a Relatively Safe Place they can play without fuckheads causing them to quit and stop paying sub.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Teckos Pech
The Executives Executive Outcomes
6149
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Posted - 2017.03.12 04:49:28 -
[162] - Quote
Infinity Ziona wrote:What we have here, is a failure to communicate. Some people you just can't reach. As I have clearly demonstrated all this has happened before and if CCP wants to wring out the last bit of life from EvE it must happen again.
Highsec must be made relatively safe again so that carebears can enjoy their game and pay their sub's because carebears are the monetary heart of MMOs.
If you lack the skill / imagination to engage in PvP in the thousands of null / low and wormhole space or can't hack the complexity of fighting in high through war decs go play premades in WoW.
I have been here since 2003, have pirated, missioned, war decced, solo camped null alliances, ninja run combat sites, suicide ganked, joined two null alliances, created my own high sec war alliance, mine, extorted wh corps, multi-boxed SB and few other things.
Im neither a carebear, griefer, null or high or WH fanboi. One thing I am is sure that we need carebears to fund this game and that means having a Relatively Safe Place they can play without fuckheads causing them to quit and stop paying sub.
HS is relatively safe. It is not safe if you want to be a complete idiot.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Shae Tadaruwa
Science and Trade Institute Caldari State
1562
|
Posted - 2017.03.12 05:07:33 -
[163] - Quote
'relatively' is a subjective term.
What one person sees as safe, another sees as dangerous, based on the reference they use to measure 'relative' against.
Thus we have the eternal divide between pvpers that compare safety across systems in the game; and Carebears that compare in game to RL and see devils everywhere they look.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
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Infinity Ziona
Sebiestor Tribe Minmatar Republic
2575
|
Posted - 2017.03.12 07:05:42 -
[164] - Quote
Teckos Pech wrote:Infinity Ziona wrote:What we have here, is a failure to communicate. Some people you just can't reach. As I have clearly demonstrated all this has happened before and if CCP wants to wring out the last bit of life from EvE it must happen again.
Highsec must be made relatively safe again so that carebears can enjoy their game and pay their sub's because carebears are the monetary heart of MMOs.
If you lack the skill / imagination to engage in PvP in the thousands of null / low and wormhole space or can't hack the complexity of fighting in high through war decs go play premades in WoW.
I have been here since 2003, have pirated, missioned, war decced, solo camped null alliances, ninja run combat sites, suicide ganked, joined two null alliances, created my own high sec war alliance, mine, extorted wh corps, multi-boxed SB and few other things.
Im neither a carebear, griefer, null or high or WH fanboi. One thing I am is sure that we need carebears to fund this game and that means having a Relatively Safe Place they can play without fuckheads causing them to quit and stop paying sub.
HS is relatively safe. It is not safe if you want to be a complete idiot. That's incorrect. Oveur said it should be difficult to pirate in high sec. It is not. Its so easy people destroy empty freighters when they're bored. Compared to the past piracy in highsec is at its easiest. There are people multiboxing freighter kills. Ganking is cheap, easy and profitable.
You can blow smoke and obfuscate but you're only fooling yourself.
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Teckos Pech
The Executives Executive Outcomes
6150
|
Posted - 2017.03.12 07:13:05 -
[165] - Quote
Shae Tadaruwa wrote:'relatively' is a subjective term.
What one person sees as safe, another sees as dangerous, based on the reference they use to measure 'relative' against.
Thus we have the eternal divide between pvpers that compare safety across systems in the game; and Carebears that compare in game to RL and see devils everywhere they look.
That is true. Relative to perfect security/safety HS is not safe, in fact it is quite dangerous.
But the fact remains, when it comes to HS, the most dangerous thing a player can do is put too much cargo value into one's freighter. Mining in a procuror or skiff is totally safe. You can go AFK for hours in either ship so long as your tank is turned on.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Teckos Pech
The Executives Executive Outcomes
6150
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Posted - 2017.03.12 07:22:07 -
[166] - Quote
Infinity Ziona wrote: That's incorrect. Oveur said it should be difficult to pirate in high sec. It is not. Its so easy people destroy empty freighters when they're bored. Compared to the past piracy in highsec is at its easiest. There are people multiboxing freighter kills. Ganking is cheap, easy and profitable.
You can blow smoke and obfuscate but you're only fooling yourself.
Yes it is. Now to pirate in HS you need an organization like Miniluv, CODE. or the like. A goddamn alliance including SRP, comms, logistics, FCs, and so forth.
This claim it is "easy" is a lie. A blatant bald faced lie.
The problem here is what people see vs. what they don't see. They see 50 catalysts burning down a freighter and conclude, "Oh that is easy."
Sure. Once you have done the logistics, got the fleet up and with people in it. Got the target bumped...and that presumes you have the target identified and followed from it's point of origin.
All this stuff had to happen before the suicide gank.
You are horrible. You are horrible because you only see what is right in front of you. You cannot see what is in front of you and extrapolate back to that which is unseen like in the article by Frederic Bastiat. Of course, I'm giving you the benefit of the doubt here. That you just can't see it. The alternative is you do see it and because of your agenda pretend like you don't see it and deliberately spew nonsense and lies.
There is also the possibility that this point is far too subtle for you.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Keno Skir
1366
|
Posted - 2017.03.12 07:38:56 -
[167] - Quote
Infinity Ziona wrote:Compared to the past piracy in highsec is at its easiest..
Nope sorry mate i think that's incorrect. Just because ganking is in the limelight right now doesn't mean by any stretch hisec is more dangerous now than in the past. Can mechanics were changed to support new players and limit piracy, neutral logistics was nerfed with suspect timers, everyone got a nice green safety button to prevent them getting into fights and all the publicity surrounding ganking in recent days means anyone who still gets ganked is either extremely unlucky or acting foolishly. Piracy is catagorically harder in hisec now than it used to be and less common. It is in fact perfectly safe enough for the average hisec PvE player to grind away billions of ISK mostly hassle free. I don't see your point aside from "some people in hisec are still able to be pee vee pee'd without their consent" which is the point of the game
<Gùï> 250,000 Bonus SP when you start an Alpha Clone HERE <Gùï>
<Gùï> Contact me regarding my trusted Alliance Creation Service <Gùï>
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Hakawai
State War Academy Caldari State
94
|
Posted - 2017.03.12 07:41:28 -
[168] - Quote
Shae Tadaruwa wrote:Hakawai wrote:I'm used to people here making stuff up to support crazy claims ... I guess at least making stuff up to support a crazy claim is a step up from others, who just make crazy claims without any supporting material whatsoever. Cough...Hakawai posts...cough Find one then. Any post you like except an obvious "slap" in response to some unusually stupid or dishonest post.
I don't doubt you'll find plenty of material you don't agree with or don't like - but that's to be expected in your case.
OTOH I never lie in forums. This doesn't mean I never make mistakes of course - but I don't "spin" what I'm saying, and I never just make stuff up and present it as evidence.
BTW even when I have to "slap" someone I don't make anything up, but I've never found "fisking" to be useful, so such posts are accurate, but usually incomplete. |
Liafcipe9000
ShekelSquad Interhole Revenue Service
37577
|
Posted - 2017.03.12 07:48:29 -
[169] - Quote
I hear dreddit is recruiting. |
Keno Skir
1367
|
Posted - 2017.03.12 07:50:47 -
[170] - Quote
Hakawai wrote:Shae Tadaruwa wrote:Hakawai wrote:I'm used to people here making stuff up to support crazy claims ... I guess at least making stuff up to support a crazy claim is a step up from others, who just make crazy claims without any supporting material whatsoever. Cough...Hakawai posts...cough Find one then. Any post you like except an obvious "slap" in response to some unusually stupid or dishonest post. I don't doubt you'll find plenty of material you don't agree with or don't like - but that's to be expected in your case. OTOH I never lie in forums. This doesn't mean I never make mistakes of course - but I don't "spin" what I'm saying, and I never just make stuff up and present it as evidence. BTW:
- Even when I have to "slap" someone I don't make anything up, but I've never found "fisking" to be useful, so such posts are accurate, but usually incomplete.
- As far as I'm concerned, taking a few words out of context is no different to simply making stuff up on the spot. Obviously I don't have to go back and check I haven't been lying, but I will check the context of anything you present.
I'm pretty sure you're one of those "trolls" i've been hearing so much about. I could be wrong but i have seen you ignore some pretty decent supporting evidence in favour of continued opposition at any cost..
<Gùï> 250,000 Bonus SP when you start an Alpha Clone HERE <Gùï>
<Gùï> Contact me regarding my trusted Alliance Creation Service <Gùï>
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Infinity Ziona
Sebiestor Tribe Minmatar Republic
2576
|
Posted - 2017.03.12 08:05:30 -
[171] - Quote
Keno Skir wrote:Infinity Ziona wrote:Compared to the past piracy in highsec is at its easiest.. Nope sorry mate i think that's incorrect. Just because ganking is in the limelight right now doesn't mean by any stretch hisec is more dangerous now than in the past. Can mechanics were changed to support new players and limit piracy, neutral logistics was nerfed with suspect timers, everyone got a nice green safety button to prevent them getting into fights and all the publicity surrounding ganking in recent days means anyone who still gets ganked is either extremely unlucky or acting foolishly. Piracy is catagorically harder in hisec now than it used to be and less common. It is in fact perfectly safe enough for the average hisec PvE player to grind away billions of ISK mostly hassle free. I don't see your point aside from "some people in hisec are still able to be pee vee pee'd without their consent" which is the point of the game Its not incorrect it is correct. Its never been easier to pirate anywhere in EvE as it currently is in High Security.
Piracy in high sec has not been nerfed its been buffed.
When Infinity Ziona was a young pilot around the end of 2003 she went to low sat on a gate and killed people until she was -9. She then had to join Stain Alliance and spend 3 weeks grinding sec before she could go back to high sec.
If I did the same thing with her today I could be back in high the same day.
That's only one aspect of the difficulty reduction. Other things like 2003 battleship DPS coming out of cheap frigs like cats and SB are also significant factors as are accelerated ISK faucets making easily replaceable suicide fleets possible.
Ganking in high in the early years was not easy which is why you had corps like Zombie getting banned for exploiting grids to do what happens on a daily basis today in Niarja Udaema
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Herzog Wolfhammer
Sigma Special Tactics Group
8245
|
Posted - 2017.03.12 08:23:22 -
[172] - Quote
Teckos Pech wrote:
Eve has always been niche.
So are players like you.
Bring back DEEEEP Space!
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Salvos Rhoska
2403
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Posted - 2017.03.12 08:33:58 -
[173] - Quote
Consider the following:
What if CCP setup a PvE server where no non-consensual PvP would be possible.
There. Now you have a completely safe EVE experience.
An endless farming environment where prices on everything invariably drop to near zero, everyone is trillionaires, markets groan under untold accumulating stockpiles and everyone can produce everything they want.
HS/LS would be entirely empty, as everyone would live in NS, farming their little hearts out. And whomever owns NS would own it forever, as there is no way to fight them for it.
Nobody will buy PLEX, so you will all have to sub.
Is that what you want?
If so/or not, please explain why.
PvE v PvP
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Old School Exploration
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CODE Licenses
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CODE Special Agent
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Teckos Pech
The Executives Executive Outcomes
6150
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Posted - 2017.03.12 08:34:23 -
[174] - Quote
Infinity Ziona wrote: Its not incorrect it is correct. Its never been easier to pirate anywhere in EvE as it currently is in High Security.
Piracy in high sec has not been nerfed its been buffed.
Really? What buffs?
Quote:When Infinity Ziona was a young pilot around the end of 2003 she went to low sat on a gate and killed people until she was -9. She then had to join Stain Alliance and spend 3 weeks grinding sec before she could go back to high sec.
If I did the same thing with her today I could be back in high the same day.
And how much do those tags cost?
Quote:That's only one aspect of the difficulty reduction. Other things like 2003 battleship DPS coming out of cheap frigs like cats and SB are also significant factors as are accelerated ISK faucets making easily replaceable suicide fleets possible.
Ganking in high in the early years was not easy which is why you had corps like Zombie getting banned for exploiting grids to do what happens on a daily basis today in Niarja Udaema
First off a catalyst does not put out the same DPS if you fit it the same. That is a gank cat will crap out about 684 DPS, a megathron fit similarly will crap out 1,419 DPS.
Further, using a megathron to gank with back in the day you'd get insurance. So in that respect ganking was easier.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Salvos Rhoska
2403
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Posted - 2017.03.12 08:40:07 -
[175] - Quote
Teckos Pech wrote:back in the day you'd get insurance. So in that respect ganking was easier.
You gotta admit though, that insurance payout for a CONCORD destroyed ship was stupid.
Sure it constituted a nerf of sorts, but this change shouldnt have come as a surprise to anyone.
PvE v PvP
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Old School Exploration
<>
CODE Licenses
<>
CODE Special Agent
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Teckos Pech
The Executives Executive Outcomes
6150
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Posted - 2017.03.12 08:50:38 -
[176] - Quote
Salvos Rhoska wrote:Teckos Pech wrote:back in the day you'd get insurance. So in that respect ganking was easier. You gotta admit though, that insurance payout for a CONCORD destroyed ship was stupid. Sure it constituted a nerf of sorts, but this change shouldnt have come as a surprise to anyone.
No doubt it was stupid, and IIRC an isk source too. Back then the insurance payout was based on a calculus unrelated to the actual hull value, as such it often paid to build a bunch of BS then self-destruct them on the undock. Using them to also gank was even better. Your insurance payout more than covered your ship loss and you got the gank loot as well.
The idea that suicide ganking has been buffed is simply laughable.
Edit: To be clear, the removal of insurance for suicide ganking was absolutely a nerf to suicide ganking. Yes, it made sense and I am not opposed to it, but to claim there have been buffs that surpass or even match this nerf is moronic in the extreme....oh wait, yeah I forgot I'm essentially responding to an Infinity Ziona post....moronic in the extreme is standard.
"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek
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Hakawai
State War Academy Caldari State
95
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Posted - 2017.03.12 10:32:51 -
[177] - Quote
Keno Skir wrote: I'm pretty sure you're one of those "trolls" i've been hearing so much about. I could be wrong but i have seen you ignore some pretty decent supporting evidence in favour of continued opposition at any cost..
No you haven't.
But I certainly don't always respond to posts where the fiction/fact balance is too skewed towards fiction, and it isn't a suitable starting point for something I want to say anyway.
I don't necessarily react to traps either, even if they might be accidental - the rule is "if it looks like a trap is it one" (movie reference there for you (your occasional posts in your "grunting neanderthal" persona don't fool me into thinking you are one :)) |
Infinity Ziona
Sebiestor Tribe Minmatar Republic
2580
|
Posted - 2017.03.12 11:21:46 -
[178] - Quote
Teckos Pech wrote:Infinity Ziona wrote: Its not incorrect it is correct. Its never been easier to pirate anywhere in EvE as it currently is in High Security.
Piracy in high sec has not been nerfed its been buffed.
Really? What buffs? Quote:When Infinity Ziona was a young pilot around the end of 2003 she went to low sat on a gate and killed people until she was -9. She then had to join Stain Alliance and spend 3 weeks grinding sec before she could go back to high sec.
If I did the same thing with her today I could be back in high the same day. And how much do those tags cost? Quote:That's only one aspect of the difficulty reduction. Other things like 2003 battleship DPS coming out of cheap frigs like cats and SB are also significant factors as are accelerated ISK faucets making easily replaceable suicide fleets possible.
Ganking in high in the early years was not easy which is why you had corps like Zombie getting banned for exploiting grids to do what happens on a daily basis today in Niarja Udaema First off a catalyst does not put out the same DPS if you fit it the same. That is a gank cat will crap out about 684 DPS, a megathron fit similarly will crap out 1,419 DPS. Further, using a megathron to gank with back in the day you'd get insurance. So in that respect ganking was easier. Spoken like a true noob:
I clearly described the major buffs. Reduction in sec loss, addition in sec gains from PvE, sec gaining items, the isk faucets of anoms, moons, incursions easily offsets tag prices, buffing of wrecks so they can't be popped.
As stated already having to spend 3 weeks in null to grind up made ganking much much harder. That was the only way to raise it reliably and it was slow as ****.
Your comments about catalysts not being able to do what megas can do demonstrates why I generally laugh at your posts. Any EvE veteran knows cats do old mega damage. Or do you think we were undocking back then in 2016 megathrons?
CCP Fozzie GǣWe can see how much money people are making in nullsec and it is, a gigantic amount, a shit-tonGǪ in null sec anomalies. Gǣ*
Kaalrus pwned..... :)
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Keno Skir
1369
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Posted - 2017.03.12 11:26:35 -
[179] - Quote
Infinity Ziona wrote:Keno Skir wrote:Infinity Ziona wrote:Compared to the past piracy in highsec is at its easiest.. Nope sorry mate i think that's incorrect. Just because ganking is in the limelight right now doesn't mean by any stretch hisec is more dangerous now than in the past. Can mechanics were changed to support new players and limit piracy, neutral logistics was nerfed with suspect timers, everyone got a nice green safety button to prevent them getting into fights and all the publicity surrounding ganking in recent days means anyone who still gets ganked is either extremely unlucky or acting foolishly. Piracy is catagorically harder in hisec now than it used to be and less common. It is in fact perfectly safe enough for the average hisec PvE player to grind away billions of ISK mostly hassle free. I don't see your point aside from "some people in hisec are still able to be pee vee pee'd without their consent" which is the point of the game Its not incorrect it is correct. Its never been easier to pirate anywhere in EvE as it currently is in High Security. Piracy in high sec has not been nerfed its been buffed. When Infinity Ziona was a young pilot around the end of 2003 she went to low sat on a gate and killed people until she was -9. She then had to join Stain Alliance and spend 3 weeks grinding sec before she could go back to high sec. If I did the same thing with her today I could be back in high the same day. That's only one aspect of the difficulty reduction. Other things like 2003 battleship DPS coming out of cheap frigs like cats and SB are also significant factors as are accelerated ISK faucets making easily replaceable suicide fleets possible. Ganking in high in the early years was not easy which is why you had corps like Zombie getting banned for exploiting grids to do what happens on a daily basis today in Niarja Udaema
Those are both strangely ganking specific (although you made out it was a lowsec thing). I can only assume you really just hate ganking and are using "piracy" as an alias for ganking specifically.
Infinity Ziona wrote:Spoken like a true noob
This makes you sound like a total dweeb
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Tuttomenui II
Aliastra Gallente Federation
509
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Posted - 2017.03.12 11:35:09 -
[180] - Quote
A few pages ago in this thread there was a dead horse. Now all I see is a heavily trafficked blood smear where it used to lay. |
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