| Pages: 1 [2] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Dahak2150
Chaos Monkeys
|
Posted - 2007.05.03 01:24:00 -
[31]
So much stupid in this thread.
-Brutix is not a battleship. -Myrmidon only has 6 turrets, not 7. -Buttloads of T2 setups. -So on and so forth. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |

Krulla
Minmatar Queens of the Stone Age Anarchy Empire
|
Posted - 2007.05.03 01:41:00 -
[32]
Edited by: Krulla on 03/05/2007 01:38:04 The brutix does not suck. It gets a bit overshadowed by the Myrmidon, sure, but it's still awesome.
Try fitting it with a pure neutron and ion gank setup, and and you'll see what I mean.
I find the shock factor of a gank brutix doing 700 DPS catches people off guard often enough to score you some easy kills. 
------------------------- Sigs are for noobs. |

DiuxDium
Free Mercenaries Union FATAL Alliance
|
Posted - 2007.05.03 02:32:00 -
[33]
Edited by: DiuxDium on 03/05/2007 02:30:28
Originally by: Krulla Edited by: Krulla on 03/05/2007 01:38:04 The brutix does not suck. It gets a bit overshadowed by the Myrmidon, sure, but it's still awesome.
Try fitting it with a pure neutron and ion gank setup, and and you'll see what I mean.
I find the shock factor of a gank brutix doing 700 DPS catches people off guard often enough to score you some easy kills. 
Pictures like that make me wet my self. Thanks .
p.s Was your DCU off? If so, hardcore.
e; 3ions/4neut setup? -------------
|

Vincent Almasy
Gallente The Underground
|
Posted - 2007.05.03 03:43:00 -
[34]
Pure T1: High: 6x Electron 1x Ion Med: 10MN MWD Web 20k jamm Med Inject Low: MAR 800mm plate Damage control Energized Adaptive Nano Membrane Magnetic stablizer
use antimatter
|

RiotRick
Black-Sun Insomnia.
|
Posted - 2007.05.03 08:23:00 -
[35]
Edited by: RiotRick on 03/05/2007 08:24:52 Edited by: RiotRick on 03/05/2007 08:21:37
Originally by: ForeverKnight the sad truth is that anything a brutix can do, the myrmidon can do better.
I do not agree with that. Myrmidon is a great ship, but so is the brutix. Fitted up with a full rack of t2 blasters and some magstabs the brutix packs quite a punch. You can easily get it way over 500dps, which will mostly take down a hunter battleship in less than 30 seconds. And it's cheap :) You do however need some skills to effectively use the ship.
|

Laboratus
Gallente BGG League of Abnormal Gentlemen
|
Posted - 2007.05.03 08:55:00 -
[36]
Brutix is a great ship. And quite inexpensive compared to battleships... A thorax can go to about 500dps, more with several mag stabs, but with the 2 extra turret slots and an extra low slot, you can squeeze decent battleship class dps out of the brutix. We are talking 700+... Considering that kind of damage from a ~50M fit, it is quite cost effective. It has some serious issues though. With a mandatory MWD, you are gonna be toast if you keep it running, since you will be receiving good hits from BS sized guns and MAR II rep will not be able to handle that for very long... But, with some luck, you can get your orbit at 500-1000m and if you live the mwd cycle, you will have a pretty good position and dps :) ___ P.S. Post with your main. Mind control and tin hats |

murder one
Gallente Death of Virtue Vigilance.
|
Posted - 2007.05.03 10:08:00 -
[37]
The Brutix is obsolete and here's why:
It simply runs out of cap if it's fighting anything larger than a cruiser. Put a few Nos on it and it's dead. Fit a few nos on it and it can't do much DPS (relative to other BCs). Fit it for gank and it literally has no tank, and it'll be dead very quick, while the HP buff in Revelations and the ammo damage nerf (again, in Rev1) really hurt it's killing speed.
Blaster ships such as the Brutix depend on massive DPS in order to kill the target fast enough before it either A) runs out of cap, or B) runs out of tank. Due to the changes in Rev1 it can do neither. Myrmidons and Hurricanes eat it for lunch. Against a properly set up Drake it's just a joke. The Harbinger will shred it as well. I've never liked the Ferox or Prophecy or Cyclone (Cyclone and Ferox are just too ugly to fly, and the Proph- lasers are bleh), but the Brutix just doesn't have the punch it once did.
If you really want to fly a blaster BC, train up for an Astarte. After flying one of those, you'll be spoiled for anything else. Just don't run into a nos ship. 
Because I said so...
|

n0thing
Northern Intelligence Artificial Intelligence.
|
Posted - 2007.05.03 11:34:00 -
[38]
Heres my pvp Brutix mainly with named/T2 since my amount of skills is close to OP`s.
7x Modal Electrons w/ AM
1x Named MWD, 1x 20k Disruptor, 1x Named web, 1x Medium Electrochemical cap booster with 800s
2x Med Rep II, 1x Named DCU, 1x Explosive hardener, 1x EANM.
5x Valkirie drones or 10 lights.
Does job fairly well against smaller targets and maybe even same size but not very expirienced or skilled.
If you say your drone SP is bigger then gunnery, you should try Myrmidon out, they are little less durable(you can loose drones in fight), but certainly can be prowerful for you if you got enough drone SP. ---
|

Cyhawk
|
Posted - 2007.05.03 11:36:00 -
[39]
Actually the Brutix isn't that bad.
I fly L2/L3 missions in one just for kicks. Course, Im also Insane. But it works pretty well. Now, I use alot of T2 stuff, so i fired up Quickfit for you and can give you the stats for T1 fit compared to T2 fit for the same ship.
One thing I've noticed over the years is, the Brutix, no matter what, has a massive cap problem. I, personally haven't been able to bypass this. (its a great rush and blow up ship though for PvP).
This is my PvE Shield Tank Setup. Its funky as hell, Fun, and totally unexpected. It works, almost as good as my Ferox. Also for the purpose of this thread, I modified relavant skills to 4, instead of my personal 5. (it would take months to get them all to 5.. so im trying to help out)
Tech 1: (I also used base guns, non-named for this)
--- Highs --- 3x 720 Artillery I 4x 250 Artillery I
--- Mediums --- 4x Large Shield Extender I
--- Lows --- 5x Shield Power Relay I
--- Drones --- 5x Medium Drones of Choice/Damage (I like Kin/Thermal)
Raw QuickFit Stats: 13,687 shields and 327/total regen == 104.43 shield/second at Optimal
Thats not bad. Most of your damage will be done via Drones, the Arty is there for Backup/Range/Arggo/Close Range Frigs/ie Cleanup. This doesnt take many skills to fly, you could do it within 1.5mill SPs. And of course all T1 fittings. I have sucessfuly flown L2/L3 missions in it, and some low sec belt ratting. Just don't get nosed =) It doesnt take many additional skills to make this useful. All you need are the base Shield and Arty skills (maybe a week at most?)
Now for T2 (you'll see a huge improvement, with a minimal of additional skills, cost goes through the roof though)
--- Tech 2 Fitting ---
--- High --- 2x 720mm Artillery II 5x 250mm Artillery II --- Mediums --- 4x Large Shield Extender II --- Lows --- 5x Shield Power Relay II --- Rigs --- 3x Core Defense Field Purger I --- Drones --- 5x Tech 2 Medium Drones of Choice (Also 5x T2 Scouts works, depending on situation I'll use scouts)
-- Tank WITH Rigs --- 17287 Shields / 129 Regen ------------------------- 332.91 Regen/Second at Optimal
-- Tank WITHOUT Rigs --- 17287 Shields / 259 Regen/total ------------------------- 170.45 Regen/Second at Optimal
Now thats what I'm talking about baby! 332.91 Regen/Second at Optimal. Who needs resists when you regen that much? Seriously, i was doing a L3 Angel Extrav mission eariler with this, arrgoed 1/2 the second room, got a call, we out for an hour, came back, and was still sitting at 40% shields. (I knew I should of let the drones out... ugh)
Now for PVP, I still say a Nano, Untanked, Blastix with Mag stabs and an MWD + antimatter is good, then again I fly in fleets, so Im never called a target in a Brutix. Inertia Damps might be useful too since it turns like a Slug in a salt mine... moves like one to..
Yeah so? It has bonuses to Armor Tank and Hybrids? And? Who says you have to fly that? This works, and Works well.
|

lyrenna
Caldari
|
Posted - 2007.05.03 11:50:00 -
[40]
Edited by: lyrenna on 03/05/2007 11:47:03 no its realy a great ship and its fun to fly:)
but just its shadowed by myrmidon's cookie cutter nos (tm) setups:)
its great with blasters for pvp
but better to swicth of with rails for pve
============================
when you armor tank a raven god kills a kitten.
Technica impendi Caldari generis. Pax Caldaria!!! "sig hijack!"
============================ |

Laboratus
Gallente BGG League of Abnormal Gentlemen
|
Posted - 2007.05.03 12:04:00 -
[41]
Originally by: murder one
Blaster ships such as the Brutix depend on massive DPS in order to kill the target fast enough before it either A) runs out of cap, or B) runs out of tank. Due to the changes in Rev1 it can do neither. Myrmidons and Hurricanes eat it for lunch. Against a properly set up Drake it's just a joke. The Harbinger will shred it as well. I've never liked the Ferox or Prophecy or Cyclone (Cyclone and Ferox are just too ugly to fly, and the Proph- lasers are bleh), but the Brutix just doesn't have the punch it once did.
If you really want to fly a blaster BC, train up for an Astarte. After flying one of those, you'll be spoiled for anything else. Just don't run into a nos ship. 
 
 
Last time I played with my blaster brutix in EC-, I entertained 3 nos domis. When we all run out of drones and I could not get past their tanks (collective repping b******s) I just MWDd out. \o/ for cap booster 800s, I say. It just needs the boosters... ___ P.S. Post with your main. Mind control and tin hats |

Donathan Slade
Kay Korporation Knights Of the Southerncross
|
Posted - 2007.05.03 13:45:00 -
[42]
Edited by: Donathan Slade on 03/05/2007 13:42:00
Originally by: murder one
If you really want to fly a blaster BC, train up for an Astarte. After flying one of those, you'll be spoiled for anything else. Just don't run into a nos ship. 
LOL, yeah.. an Astarte is like 250 Mill!! lol, rather fly a mega or a hyper at that rate (unless its gang rat/mission running).
But I get the point of what you said... Its not worth it unless your expecting to loose your ship and want to keep isk looses to a minimum. On the other hand, fly a myrm or something more and have less hance of even loosing the ship.
Edit: Why does everybody say to use cap injectors? they just take a TON of money and cargo space?
|

lyrenna
Caldari
|
Posted - 2007.05.03 13:57:00 -
[43]
no cap=no pewpew+no repair+no mwd/ab renderly useless
so cap injector is realy realy a must in pvp
they are cheap then blowing up anyway ============================
when you armor tank a raven god kills a kitten.
Technica impendi Caldari generis. Pax Caldaria!!! "sig hijack!"
============================ |

Dread Phantom
Caldari Project-Chaos
|
Posted - 2007.05.03 14:17:00 -
[44]
Originally by: Donathan Slade Edited by: Donathan Slade on 03/05/2007 13:42:00
Originally by: murder one
If you really want to fly a blaster BC, train up for an Astarte. After flying one of those, you'll be spoiled for anything else. Just don't run into a nos ship. 
LOL, yeah.. an Astarte is like 250 Mill!! lol, rather fly a mega or a hyper at that rate (unless its gang rat/mission running).
But I get the point of what you said... Its not worth it unless your expecting to loose your ship and want to keep isk looses to a minimum. On the other hand, fly a myrm or something more and have less hance of even loosing the ship.
Edit: Why does everybody say to use cap injectors? they just take a TON of money and cargo space?
250 mill for an astarte and tech2 guns are cheaper then tech1, and cap injectors take a ton of money? can you even afford a brutix or is this thread hypothetical
|

n0thing
Northern Intelligence Artificial Intelligence.
|
Posted - 2007.05.03 14:46:00 -
[45]
Injectors rather take a ton of time, if your pvping in no-sec then after 3-4 fights your fresh out and need to go rearm....again.
I wish they introduce ammo bay like drone bay but make stuff from cargo movable to ammo bay tho only within 2-3 mins of holdup and no warp/jump/dock during that. ---
|

Janu Hull
Caldari Order of Z Industries
|
Posted - 2007.05.03 15:24:00 -
[46]
Originally by: n0thing Injectors rather take a ton of time, if your pvping in no-sec then after 3-4 fights your fresh out and need to go rearm....again.
I wish they introduce ammo bay like drone bay but make stuff from cargo movable to ammo bay tho only within 2-3 mins of holdup and no warp/jump/dock during that.
I finally started carrying small cargo containers for extra ammo storage. Keep enough in the open hold for a reasonably long fight, and pull the new stuff out when its needed.
This is my sig, there are many others just like it. With me, my sig is worthless. Without (or with even) my sig, I am worthless... |

Mithrantir Ob'lontra
Gallente Ixion Defence Systems The Cyrene Initiative
|
Posted - 2007.05.03 16:47:00 -
[47]
Originally by: DiuxDium
How do you fit 7 guns on a ship with 6 turret slots?
I would like to introduce you to The Brutix.
Brutix is a fine ship but has some inherent difficulties like Thorax. It needs a good load of sp to really show it's full capabilities. It's a blaster/rail boat with whatever pros and cons each case has on a tier1 Battlecruiser. Especially in the blaster setup it needs a cap injector to stay alive and a NOS or 2 to help things running. You have to understand that is typical of the philosophy CCP has for Galente ships, get in close and deal damage. The tank part and how to get close is something you have to think it out for yourself and how you like flying a ship.
------- Nobody can be exactly like me. Even I have trouble doing it. |

Donathan Slade
Kay Korporation Knights Of the Southerncross
|
Posted - 2007.05.03 16:48:00 -
[48]
Originally by: Dread Phantom
250 mill for an astarte and tech2 guns are cheaper then tech1, and cap injectors take a ton of money? can you even afford a brutix or is this thread hypothetical
No, its not "hypothetical" and yes, I can afford one. Its skills that limit me from flying BS's and being able to afford to loose one. The reason I was to fly a BC, is because its cheep and could pack a punch, and I want something more than a Thorax for PvP/group ratting.
Eventually,(week from now) I'm just going to get a Dommy for solo ratting or mission running.
|

AegriSomnia
Caldari Aegis Incorporated
|
Posted - 2007.05.03 16:55:00 -
[49]
NERF AMARR!!
|

BootStrap
Veiled Justice
|
Posted - 2007.05.03 17:24:00 -
[50]
Originally by: DiuxDium
Originally by: BootStrap Edited by: BootStrap on 02/05/2007 22:19:29
Originally by: DiuxDium
Originally by: Ala
The Brutix is an awesome ship. I can't use T2 med hybrids but I am pretty sure that it outdamages my T2 Harbinger (tier 2 Amarrian BC). It's tank is also quite nice due to the armor rep amount bonus. I think you need to get your skills a little higher.
Negative. A top end brutix + t2 drones. running 7x Neut and 3x MFS II, will top out at something like 700dps. I use this back in my priv days to camp stations. It has no tank, but boy ohh boy does it dish out pain. Harbinger I think tops out at what? like 770dps? I'm not sure, word is it's the highest DPS BC out there though.
Sorry to slightly de-rail the thread but ...
Myrm with 7 Ion II, 2 MFS II, and 5 Ogre IIs will do 910 DPS with void ammo and my skills (BC 5, DI 5, Gal drone spec 4, Heavy Blaster spec 4, surgical strike 4, 5% medium hybrid damage implant). It has very little tank and is vulnerable to heavy nos or losing its drones but it does put out high damage. Its also quite a tight fit.
However, the Brutix is a very nice ship and I do still like flying it.
[EDIT] With the same skills a Brutix with 7 Neutron IIs, void ammo, 3 MFS II and 5 Hammerhead IIs gives me 869 DPS [/EDIT]
How do you fit 7 guns on a ship with 6 turret slots?
Sorry, it was late, 6 guns with void and 5 ogre IIs gives me 873 DPS
|

Gaius Sejanus
Gallente Federal Navy Academy
|
Posted - 2007.05.03 17:24:00 -
[51]
Quote: Na, not yet. I also just realized that my Weapon Upgrades rank is only 2, and thats some savings there if I just get it to 3 or 4. But are there any other CPU skills?
You'll actually want to get Weapon Upgrades to 5, because that's the pre-req for Advanced Weapon Upgrades...and AWU is hard to live without.
Unfortunately, Weapon Upgrades 4 --> 5 is somewhat soul-destroying.
|

Donathan Slade
Kay Korporation Knights Of the Southerncross
|
Posted - 2007.05.03 17:48:00 -
[52]
Ah, there is the skill I was wondering about lol.. Advanced .... wow, suck
|

RiotRick
Black-Sun Insomnia.
|
Posted - 2007.05.04 08:21:00 -
[53]
Originally by: AegriSomnia NERF AMARR!!
Nice signature dude ;)
|

Cybrex
|
Posted - 2007.05.04 08:59:00 -
[54]
Originally by: BootStrap
Originally by: DiuxDium
Originally by: BootStrap Edited by: BootStrap on 02/05/2007 22:19:29
Originally by: DiuxDium
Originally by: Ala
The Brutix is an awesome ship. I can't use T2 med hybrids but I am pretty sure that it outdamages my T2 Harbinger (tier 2 Amarrian BC). It's tank is also quite nice due to the armor rep amount bonus. I think you need to get your skills a little higher.
Negative. A top end brutix + t2 drones. running 7x Neut and 3x MFS II, will top out at something like 700dps. I use this back in my priv days to camp stations. It has no tank, but boy ohh boy does it dish out pain. Harbinger I think tops out at what? like 770dps? I'm not sure, word is it's the highest DPS BC out there though.
Sorry to slightly de-rail the thread but ...
Myrm with 7 Ion II, 2 MFS II, and 5 Ogre IIs will do 910 DPS with void ammo and my skills (BC 5, DI 5, Gal drone spec 4, Heavy Blaster spec 4, surgical strike 4, 5% medium hybrid damage implant). It has very little tank and is vulnerable to heavy nos or losing its drones but it does put out high damage. Its also quite a tight fit.
However, the Brutix is a very nice ship and I do still like flying it.
[EDIT] With the same skills a Brutix with 7 Neutron IIs, void ammo, 3 MFS II and 5 Hammerhead IIs gives me 869 DPS [/EDIT]
How do you fit 7 guns on a ship with 6 turret slots?
Sorry, it was late, 6 guns with void and 5 ogre IIs gives me 873 DPS
u cant get such a DPS from myrm without gimping tank also ...
|

Spaced Skunk
D00M. Triumvirate.
|
Posted - 2007.05.04 09:46:00 -
[55]
Originally by: Cybrex
Originally by: BootStrap
Originally by: DiuxDium
Originally by: BootStrap Edited by: BootStrap on 02/05/2007 22:19:29
Originally by: DiuxDium
Originally by: Ala
The Brutix is an awesome ship. I can't use T2 med hybrids but I am pretty sure that it outdamages my T2 Harbinger (tier 2 Amarrian BC). It's tank is also quite nice due to the armor rep amount bonus. I think you need to get your skills a little higher.
Negative. A top end brutix + t2 drones. running 7x Neut and 3x MFS II, will top out at something like 700dps. I use this back in my priv days to camp stations. It has no tank, but boy ohh boy does it dish out pain. Harbinger I think tops out at what? like 770dps? I'm not sure, word is it's the highest DPS BC out there though.
Sorry to slightly de-rail the thread but ...
Myrm with 7 Ion II, 2 MFS II, and 5 Ogre IIs will do 910 DPS with void ammo and my skills (BC 5, DI 5, Gal drone spec 4, Heavy Blaster spec 4, surgical strike 4, 5% medium hybrid damage implant). It has very little tank and is vulnerable to heavy nos or losing its drones but it does put out high damage. Its also quite a tight fit.
However, the Brutix is a very nice ship and I do still like flying it.
[EDIT] With the same skills a Brutix with 7 Neutron IIs, void ammo, 3 MFS II and 5 Hammerhead IIs gives me 869 DPS [/EDIT]
How do you fit 7 guns on a ship with 6 turret slots?
Sorry, it was late, 6 guns with void and 5 ogre IIs gives me 873 DPS
u cant get such a DPS from myrm without gimping tank also ...
Not really, 4 lows for tanking is more than enough compared to the damage output you'll have.
On the note of the brutix, I would always go with at least ions, neutrons would be my favourite.
Gank it, dont tank it 
I dub thee... Fan no.1. -Lordharold |

kill0rbunny
Alpha-Hirogen The Pentagram
|
Posted - 2007.05.04 10:28:00 -
[56]
Edited by: kill0rbunny on 04/05/2007 10:24:21 I prefer using a templar, an amarr fighter drone launched by carriers.
|

madaluap
Gallente Mercenary Forces Exquisite Malevolence
|
Posted - 2007.05.04 12:10:00 -
[57]
Originally by: Mithrantir Ob'lontra
Originally by: DiuxDium
How do you fit 7 guns on a ship with 6 turret slots?
I would like to introduce you to The Brutix.
Brutix is a fine ship but has some inherent difficulties like Thorax. It needs a good load of sp to really show it's full capabilities. It's a blaster/rail boat with whatever pros and cons each case has on a tier1 Battlecruiser. Especially in the blaster setup it needs a cap injector to stay alive and a NOS or 2 to help things running. You have to understand that is typical of the philosophy CCP has for Galente ships, get in close and deal damage. The tank part and how to get close is something you have to think it out for yourself and how you like flying a ship.
lrn to read plz. btw that smilly--> should be banned from the forums. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Jehovah Cooper
Convergent Firmus Ixion
|
Posted - 2007.05.05 04:48:00 -
[58]
The Brutix doesn't suck, if anything it is overpowered. Look everyone is comparing it to the Myrmidon or Harbinger or sometimes Hurricane. Those are all tier2 BC and they cost a lot more than the Brutix. The Brutix simply mops the floor with Ferox, Cyclone or Prophecy. With an injector cap is not really any issue. I use the ship with rails a lot but only because in big gangs its a little slow getting to the targets before they are popped - with rails I'm often top damage dealers against BS even when we have close-range BS on the KM with me. But with low skills I think rails are too tough to fit - they are tough even with good skills. And blasters do a lot more dps ofc once you are on the target so they are better in many situations (solo, ratting, small gang etc.)
I think others have said it but what I recommend is 7 electron blasters, 10mn mwd, web, scram and cap injector, lows MAR, DC, explosive hardner and 2mfs. 5x Valkery drones to mix-up your damage type (also they are fast and do well against frigs). One other tip spend a little money on named mods especially your guns. The named ones do a lot more damage! Yes of course T2 is better and thats what I do but I'm trying to stay on topic.
|

DiuxDium
Free Mercenaries Union FATAL Alliance
|
Posted - 2007.05.05 06:45:00 -
[59]
Originally by: Mithrantir Ob'lontra
Originally by: DiuxDium
How do you fit 7 guns on a ship with 6 turret slots?
I would like to introduce you to The Brutix.
The person I quoted was talking about fitting a myrm... -------------
|
| |
|
| Pages: 1 [2] :: one page |
| First page | Previous page | Next page | Last page |