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Kate Nexus
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Posted - 2007.05.02 18:31:00 -
[1]
I just got back and there doesnt seem to be any privateer activity. I used to like their wars all over. It brought back skirmish warfare to the universe instead of capital ship zergs. It wasnt like going to 0.0 where you get zerged, with them I could usually find a fair fight, even in t1 ships. So what happened, why doesn't there seem to be any privateer activity? I can't find any in Jita and systems around it. I wanted to do some skirmish with a new stealth bomber build since they usually had some inties out around there. Did something change?
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Michayel Lyon
The Corporation Cruel Intentions
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Posted - 2007.05.02 18:33:00 -
[2]
CONCORD got greedy.
--- Lasiverin Dark > Is everyone here allied? Red Knight > we are allied by our zombie like ability to ***** missions
GM Xamother: "Beeing online is not considered harassment or exploit." |

Aille Pluthrak
Caldari Privateers Privateer Alliance
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Posted - 2007.05.02 18:33:00 -
[3]
This is why:
PLEASE NOTE: Concord war fees have changed to the following, please see this Dev Blog and forum thread for further information and discussion-
* Fees for starting and maintaining wars are directly proportional to either the number of wars your corporation or alliance is engaged in, or the number of wars the victim is engaged in. Previously only the number of wars the victim was engaged in was taken into consideration. * If the victim is involved in wars they did not initiate, those wars are counted towards the number influencing the cost of this war. If the instigator is also involved in wars they initiaged, those wars are also counted.
The higher of the two is used to determine the multiplier to the base cost, for example: if your corporation is involved in two wars your corporation initiated, a third war declaration will cost 3 times as much.
The same criteria applies to continuing wars: War are billed weekly based on the number of active wars at the time of billing. An example:
* Alliance A starts a war with alliance B: 50M. * It then starts a war with with alliance C: 100M. * Then next week it is billed for 200M, 100M for wars with both B and C (two outstanding wars). * If C receives war declarations from two other alliances before the week is over, the bill will be 150M. ---------------------- Boom goes the ship! Squish goes the pilot!
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Jim McGregor
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Posted - 2007.05.02 19:04:00 -
[4]
Edited by: Jim McGregor on 02/05/2007 19:04:15
Privateers made safe space into unsafe space and that wasnt appreciated by most. CCP changed the war dec fees and now empire is like disney again, and people can go back to their mindless grinds... 
Privateers showed how 0.0 would be if it didnt have gate camps, bubbles etc. They logged in for a few hours of casual ganking of everyone they saw fit (in empire). It wasnt honorable and they become hated by a lot of people because they picked on the weak.
--- Eve Wiki | Eve Tribune |

JADE DRAG0NESS
Bright New Dawn Free Trade Coalition
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Posted - 2007.05.02 19:07:00 -
[5]
Originally by: Kate Nexus I just got back and there doesnt seem to be any privateer activity. I used to like their wars all over. It brought back skirmish warfare to the universe instead of capital ship zergs. It wasnt like going to 0.0 where you get zerged, with them I could usually find a fair fight, even in t1 ships. So what happened, why doesn't there seem to be any privateer activity? I can't find any in Jita and systems around it. I wanted to do some skirmish with a new stealth bomber build since they usually had some inties out around there. Did something change?
Hello Propoganda ALT its nice to see the Privateers are still trying to change things back. 
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Ki An
Gallente The Really Awesome Players
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Posted - 2007.05.02 19:18:00 -
[6]
Originally by: Jim McGregor Edited by: Jim McGregor on 02/05/2007 19:06:34
Privateers made safe space into unsafe space and that wasnt appreciated by most. CCP changed the war dec fees and now empire is like disney again, and people can go back to their mindless grinds... 
Privateers showed how 0.0 would be if it didnt have gate camps, bubbles etc. They logged in for a few hours of casual ganking of everyone they saw fit (in empire). It wasnt honorable and they become hated by a lot of people because they picked on the people who had their pvp flag off. 
Anyway, I kind of liked it, but I know its not a popular opinion around here. 
That's probably the best summary of the Privateer "problem" I've heard. 
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |

Sexy Schoolgirl
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Posted - 2007.05.02 19:20:00 -
[7]
PA only succeded in showing how easy the manipulation of game mechanics can be. I praise CCP for taking strides to shut down these lame tactics that have unrealistic counters.
Next steps... the afk cloaker and the nano weeny.
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Kahrek Laume
Gallente Mirage Industries
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Posted - 2007.05.02 19:22:00 -
[8]
Originally by: Jim McGregor Edited by: Jim McGregor on 02/05/2007 19:06:34
Privateers made safe space into unsafe space and that wasnt appreciated by most. CCP changed the war dec fees and now empire is like disney again, and people can go back to their mindless grinds... 
Privateers showed how 0.0 would be if it didnt have gate camps, bubbles etc. They logged in for a few hours of casual ganking of everyone they saw fit (in empire). It wasnt honorable and they become hated by a lot of people because they picked on the people who had their pvp flag off. 
Anyway, I kind of liked it, but I know its not a popular opinion around here. 
Highsec still is not all that safe, there just will not be massive gatecamps catching dozens of easy targets :) you will see more small corp PVP action in empire though as the bloodthirsty dec carebear corps to get their fix.
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Ki An
Gallente The Really Awesome Players
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Posted - 2007.05.02 19:25:00 -
[9]
Originally by: Kahrek Laume Highsec still is not all that safe, there just will not be massive gatecamps catching dozens of easy targets :) you will see more small corp PVP action in empire though as the bloodthirsty dec carebear corps to get their fix.
One can only hope 
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |

Plasticine Perfection
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Posted - 2007.05.02 19:27:00 -
[10]
Originally by: Sexy Schoolgirl PA only succeded in showing how easy the manipulation of game mechanics can be. I praise CCP for taking strides to shut down these lame tactics that have unrealistic counters.
Next steps... the afk cloaker and the nano weeny.
PA showed how easily CCP bend over and placacte those who whine the loudest.
Next steps, well, whatever the forum whiners decide they want to throw their toys out of the pram about next.
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JADE DRAG0NESS
Bright New Dawn Free Trade Coalition
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Posted - 2007.05.02 19:28:00 -
[11]
Originally by: Plasticine Perfection
Originally by: Sexy Schoolgirl PA only succeded in showing how easy the manipulation of game mechanics can be. I praise CCP for taking strides to shut down these lame tactics that have unrealistic counters.
Next steps... the afk cloaker and the nano weeny.
PA showed how easily CCP bend over and placacte those who whine the loudest.
Next steps, well, whatever the forum whiners decide they want to throw their toys out of the pram about next.
Ahh another PA alt.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Ki An
Gallente The Really Awesome Players
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Posted - 2007.05.02 19:32:00 -
[12]
Originally by: JADE DRAG0NESS
Ahh another PA alt.
Yeah, because if anyone disagrees with your position he must be a Priv alt.
Guess I am a Priv alt too...
/Ki
Remember, kids: Beware: I'm a "viscous pirate"! |

SleepingBuddah
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Posted - 2007.05.02 19:34:00 -
[13]
The OP is trolling I think.
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Wendat Huron
Lupus Industries
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Posted - 2007.05.02 19:38:00 -
[14]
Privateers have to begin cycling their declarations to keep cost down, allowing their targets some breathing room, much like they allowed their own members this, them cycling in and out of Privateers at will.
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Portios Smith
DNR
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Posted - 2007.05.02 19:43:00 -
[15]
Originally by: Jim McGregor Edited by: Jim McGregor on 02/05/2007 19:06:34
Privateers made safe space into unsafe space and that wasnt appreciated by most. CCP changed the war dec fees and now empire is like disney again, and people can go back to their mindless grinds... 
Privateers showed how 0.0 would be if it didnt have gate camps, bubbles etc. They logged in for a few hours of casual ganking of everyone they saw fit (in empire). It wasnt honorable and they become hated by a lot of people because they picked on the people who had their pvp flag off. 
Anyway, I kind of liked it, but I know its not a popular opinion around here. 
LMAO.
I wonder how long before the ghaybears cry the game into having a pvp flag
This sig was made for hijack - Timmeh
I am getting tha nerf bat and the mods wont stay out of my sig :( |

Aille Pluthrak
Caldari Privateers Privateer Alliance
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Posted - 2007.05.02 19:45:00 -
[16]
Originally by: Kahrek Laume you will see more small corp PVP action in empire though as the bloodthirsty dec carebear corps to get their fix.
Yeah, this is going to be fun. I love popping eggs in Empire. ---------------------- Boom goes the ship! Squish goes the pilot!
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Kate Nexus
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Posted - 2007.05.02 20:13:00 -
[17]
Edited by: Kate Nexus on 02/05/2007 20:09:46
Originally by: Jim McGregor Edited by: Jim McGregor on 02/05/2007 19:06:34
Privateers made safe space into unsafe space and that wasnt appreciated by most. CCP changed the war dec fees and now empire is like disney again, and people can go back to their mindless grinds... 
Privateers showed how 0.0 would be if it didnt have gate camps, bubbles etc. They logged in for a few hours of casual ganking of everyone they saw fit (in empire). It wasnt honorable and they become hated by a lot of people because they picked on the people who had their pvp flag off. 
Anyway, I kind of liked it, but I know its not a popular opinion around here. 
Meh. I liked it. No cap ships or gatecamps (ok maybe some but no chokepoints). It was some really fun PVP. Empire turned from a boring grind to an exciting lively place fast. I finally had a use for my combat ships. I cant do 0.0 because the cap ship game is way over my head (im not in bob), gate camping is boring, and fleet war is so laggy and lacking any kind of viable tactics/skills, so this is was the only PVP I could really do and it was so fun! I wish I could still fight the privateers now but all their war decs are gone 
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babylonstew
Caldari Caldari Scouting and Intel Group
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Posted - 2007.05.02 20:14:00 -
[18]
Originally by: Sexy Schoolgirl PA only succeded in showing how easy the manipulation of game mechanics can be. I praise CCP for taking strides to shut down these lame tactics that have unrealistic counters.
Next steps... the afk cloaker and the nano weeny.
yup, then no guns, drones and launchers cos they like, you know, hurt stuff
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MrTripps
Gallente
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Posted - 2007.05.02 20:17:00 -
[19]
Seems like there are still plenty of war targets out there to me.
"Life is nothing but a competition to be the criminal rather than the victim." - Bertrand Russell |

Sexy Schoolgirl
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Posted - 2007.05.02 20:28:00 -
[20]
Originally by: babylonstew
Originally by: Sexy Schoolgirl PA only succeded in showing how easy the manipulation of game mechanics can be. I praise CCP for taking strides to shut down these lame tactics that have unrealistic counters.
Next steps... the afk cloaker and the nano weeny.
yup, then no guns, drones and launchers cos they like, you know, hurt stuff
LOL, i thought the other guy who quoted me was lame, but silly me as I read on... you're reply was even lamer! hehe.
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Portios Smith
DNR
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Posted - 2007.05.02 20:35:00 -
[21]
Originally by: Sexy Schoolgirl
Originally by: babylonstew
Originally by: Sexy Schoolgirl PA only succeded in showing how easy the manipulation of game mechanics can be. I praise CCP for taking strides to shut down these lame tactics that have unrealistic counters.
Next steps... the afk cloaker and the nano weeny.
yup, then no guns, drones and launchers cos they like, you know, hurt stuff
LOL, i thought the other guy who quoted me was lame, but silly me as I read on... you're reply was even lamer! hehe.
So far in this thread, no one is lamer than you. By a long way!
This sig was made for hijack - Timmeh
I am getting tha nerf bat and the mods wont stay out of my sig :( |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.05.02 20:36:00 -
[22]
I'm in a post-mortem Privateers thread. -
You keep using that word . . . I do not think it means what you think it means |

Dr Shameless
Skull Soft Valainaloce
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Posted - 2007.05.02 20:40:00 -
[23]
they still can disband the alliance, wardec each other and make it mutual so they dont pay much. But guess fighting against competent targets isn't "fun" so this ain't gonna happen.
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Drunk Driver
Gallente
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Posted - 2007.05.02 20:56:00 -
[24]
Originally by: Kate Nexus I just got back and there doesnt seem to be any privateer activity. I used to like their wars all over. It brought back skirmish warfare to the universe instead of capital ship zergs. It wasnt like going to 0.0 where you get zerged, with them I could usually find a fair fight, even in t1 ships. So what happened, why doesn't there seem to be any privateer activity? I can't find any in Jita and systems around it. I wanted to do some skirmish with a new stealth bomber build since they usually had some inties out around there. Did something change?
Empire is supposed to be "mostly safe". Privateers turned it into "mostly unsafe".
CCP fixed it.
However they can't seem to fix the whine leak. It continues to dribble on.
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Lt Angus
Caldari OctoberSnow Corp
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Posted - 2007.05.02 21:10:00 -
[25]
Originally by: Dr Shameless they still can disband the alliance, wardec each other and make it mutual so they dont pay much. But guess fighting against competent targets isn't "fun" so this ain't gonna happen.
coz like that is so funny they should do that its such a good idea never been propossed before
Shhhh, Im hunting Badgers |

Vactet
Immortalis Silens
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Posted - 2007.05.02 21:42:00 -
[26]
I have never been in PA, never will be in PA. My corp has never been in PA. Just wanted to get that out of the way first before some pansy with no better retort came along with "You're a PA alt". PA Showed what could be done with a little imagination and some money. They also broke many a glass house of those who are too afraid to go out of empire. And dont try to argue it isnt fear. It definately aint money since its better in lowsec/nosec. The folks who stick 100% to empire had this nice little glass house gaurding their glass idea of being totally safe. Its kinda like in life when people go throughout it with the thought that nothing will happen to them because the police will save them. Yeh well i carry twin 1911's in real life because thats the smelliest load of bs ever.
PA shattered their glass houses and their glass ideal's and they whined for it to be fixed. Never asking themselves how to fix it for themselves. When my corp was in an alliance called Ethereal Dawn (Hope i spelt that right, i never do for some reason), the alliance was wardeced by PA. Did we whine/cry/complain? Nope, the resounding phrase on vent was "Sweet, empire targets". Mind you, ED, the allinace, is a 0.0 alliance. We camped many a gate and many a station where we had found a PA member then promptly shot em down. The alliance didnt get alot of kills as only a few people took the nasty trip from 7-K region to Jita area, but we didnt cower.
And that gets me going to my next point. Why is it that everyone is so upset when their normalities are shattered? Why do they go look to daddy (CCP) to do something about it? Too weak yourself? Whose problem is that...not CCP's.
Point is. All this anti PA stuff is annoying because in the grand scheme of things, they performed a much needed service. They got people's heads out of the sand for once, a feat that I dont think will be seen for a while to come again.
-.- Signature got removed. It seems my views are not politically correct enough, oh noes what a travesty...
Originally by: CCP Sharkbait we are screwed.
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Anaalys Fluuterby
Caldari
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Posted - 2007.05.02 22:03:00 -
[27]
Originally by: Vactet
stuff
No, they didn't break the Empire players' little glass houses. What the PA did was basically get a license to go into every 7-11, every grocery store and every library and gun down the people that worked there. Had they stayed with deccing only "the big 0.0 Alliances" like they claim this alteration would never have happened. But having shoot rights on 70k players with 149 wardecs going on is hardly part of the description that CCP has for a wardec. They found a loophole, they got greedy and they got squashed.
Empire dwellers are the ones in Eve that appreciate civilization. They like their little rules and laws. They PREFER to play in "safer" areas or they would be in lowsec or 0.0 shooting back.
CCP obviously felt that there should be "safer" areas also, as depicted in the player's guides and tutorials. Hence they fixed an oversight in the wardec system. The PA can still wardec Southland Corporation and go shoot the 7-11 clerks, but they have to pay more for the privilege if they also want to gank Safeway and the NYC Municipal Library at the same time.
Just because you like to pew pew at everything doesn't mean your average citizen of EvE does. *shrugs* After seeing Privateers camping every gate in HighSec that I have taken any of my characters through in the last 4 months I am glad to see them go and was hardly surprised when the nerf was announced. <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.05.02 22:05:00 -
[28]
Edited by: Crumplecorn on 02/05/2007 22:01:07
Quote: Empire dwellers are the ones in Eve that appreciate civilization.
And the ones in 0.0 building empires don't? -
You keep using that word . . . I do not think it means what you think it means |

Talon Aidian
Skill Level Six Ground Zeero
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Posted - 2007.05.02 22:19:00 -
[29]
Originally by: Vactet
PA Showed what could be done with a little imagination and some money. They also broke many a glass house of those who are too afraid to go out of empire. And dont try to argue it isnt fear. It definately aint money since its better in lowsec/nosec. The folks who stick 100% to empire had this nice little glass house gaurding their glass idea of being totally safe. Its kinda like in life when people go throughout it with the thought that nothing will happen to them because the police will save them. Yeh well i carry twin 1911's in real life because thats the smelliest load of bs ever.
Well, there seems to be alot of whining on both sides of the issue, eh? So, if we can get beyond the 5-year old players and get down to the nuts and bolts, let's do so.
EVE is, like many other multi-player games, two games in one that exist side-by-side. There is the PVP game, and the PVE game. Some players prefer one, while others perfer the other. The games that provide both allow a player to choose which way they will go, and EVE goes even further by allowing both to overlap (PVPs can attack players in Empire by wardecing them, while PVE are somewhat protected in lowsec space by Global Criminal rules), but the seperation of the two is necessary to keep both types of players playing the game.
What the Privateers did was to expose that the seperation between these two sides of the game was faulted, and they were willing to utilize several game mechanics to take advantage of this. CCP looked over the situation and the course warfare was taking across EVE (battles where hundreds of ships involved became the norm and not the exception), and decided this was not how they wanted their game played (and, yes, it is -CCP's- game, not the players).
If they want an area of the game where new players or those wishing not to PVP can play, then they certainly have the right to change the game for that, and the only alternative to a 'soft' solution (one that is player-driven) is the 'hard' solution of jettisoning one or the other player base from the game by either doing away with Empire space, or removing PVP from the game entirely. Both are also their rights, though either would radically change the game, if not kill it altogether.
What it boils down to is that the game changed, and, as the previous poster was so adamantly in favor of, players simply have to change with it. Note that if this solution does not have the desired effect, CCP will likely change it again, possibly even further along this road. As the issue involves hard performace issues with hardware as well as player preferences, the entire situation may change no matter what anyone wants, and we'll have to change again.
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Anaalys Fluuterby
Caldari
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Posted - 2007.05.02 22:21:00 -
[30]
Originally by: Crumplecorn Edited by: Crumplecorn on 02/05/2007 22:01:07
Quote: Empire dwellers are the ones in Eve that appreciate civilization.
And the ones in 0.0 building empires don't?
Do they? Or are they more interested in power and destroying someone else's empire?
Think about your question and tell me exactly how much of the actions of the 0.0 alliances like BoB, LV or Ragoon are actually to "improve", tame and civilize 0.0 for the benefit of all. First thing to do is look at their NBSI policy..... <-----------> Keiron: http://oldforums.eveonline.com/?a=topic&threadID=427556&page=2
PvE and/or PvP is not something that appeals to the entire player base |
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