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Tommy Vercetti
Queens of the Stone Age Anarchy Empire
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Posted - 2007.05.07 13:43:00 -
[211]
Originally by: Kerfira Edited by: Kerfira on 07/05/2007 13:35:04
Originally by: Aramendel More broken record...
I'm sorry you can't accept something to be a challenge, and can't accept that fact that you're lacking in that aspect, and have to invent excuses to avoid facing it....
When the next Titan gets killed (AFTER a remote DD nerf), please make a post about how you were wrong...
If you want to play an easy game, maybe play ***...
Note, not going to reply to you again (broken records...). May you find your level of challenges somewhere...
EDIT: And no, you didn't win, I just got tired of the broken record...
Your one to talk about broken records, all I read is challenge this and challenge that. If you love challenges than bring a titan down. When I see you on top of the km using one of your "sekrit" tactics (with current game mechanics mind you) I'll concede I was wrong. Until then as they famously say, "proof or stfu"
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Goca
KAOS. KA0S Theory
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Posted - 2007.05.07 14:09:00 -
[212]
Originally by: Kerfira
Originally by: Malachon Draco
Originally by: Kerfira My stuff....
Ummm, cynos cannot be opened inside a POS shield? Before you claim any knowledge of how stuff works, perhaps you should educate yourself a little bit better...because I can assure you, that unless they changed it in the last 48 hours, it is very much possible to open a cyno inside a POS shield.
Ok, didn't know that as I've always seen people do them OUTSIDE the POS shield. Horrible 'feature' really....
In other words you don't have a clue and should shut up now and keep whatever respect posting with a noob alt has.
remove remote DD's. make the DD a VERY expensive thing to use, or make it targetable, if the Titan pilot can target 10 ships, then only 10 ships get hit. remove smartbombs killing warp bubbles and make all ships vulnerable to bubbles of all sorts. remove supercapital bumping from POSes.
There should not be an I Win button in a game, if CCP cannot figure that out, then yes Eve will slowly but surely die. grab a brain CCP...
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2007.05.07 14:46:00 -
[213]
Originally by: Kerfira Note, not going to reply to you again (broken records...).
So you are unable to answer the questions of mine which you ignored? Fine by me.
Quote: May you find your level of challenges somewhere...
Found it already. It's something which does not involve the "challenges" of hoping for an enemy error, but real ones. Are you finding playing the lottery a "challenge", too?
Quote: EDIT: And no, you didn't win, I just got tired of the broken record...
Sure you did. In either case your absence will improve this thread greatly.
BTW, you missed your 4th . this time. Using....them....now....and....then....can....be....nice, however using them after every sentence only makes you look silly. Just as advice. Also loved your very mature "go play wow" comment.
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Serendipity007
Caldari GoonFleet GoonSwarm
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Posted - 2007.05.07 14:50:00 -
[214]
Wow, just wow.
Can anyone think of any other game where you had a weapon that could take out 200+ other ships without risk? In WoW, do wizards have spells that wipe out a whole enemy battlefield?
The biggest problem with Doomsday weapons is that you get tons of damage with very little consequences for the Titan. Remember "Risk vs Reward"?
IMHO, Doomsday weapons need to be changed from a "destroy everything" weapon, to a massive AOE debuff. After the initial blast that does 10% of the current DD damage, the blast will leave behind something that will affect any ships inside it, and will last for 15 minutes. Cyno fields can't be activated inside one of these after effects. The effects should differ with race:
Minmatar: 50% reduction in top speed, as well as being unable to warp out while DD is in effect. Should suck in ships warping through DD field.
Amarr: Initial impact should drain all capacitor, and capacitor recharge should be massively debuffed.
Caldari: Massive shield resist debuffs.
Gallente: Massive armor resist debuffs.
This would allow Titan DD to be an extremely powerful weapon, but would require an actual fleet to destroy the affected ships. It would make DD a more tactical weapon, because you would have to suffer the same consequences as your enemy while in the field, to destroy them. ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: TOS
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Necronomicon
Caldari KIA Corp KIA Alliance
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Posted - 2007.05.07 14:58:00 -
[215]
As much as it pains me to agree, the Titans are overpowered with little/no risk (apart from logging off).
A DD should be like seige to a Dread, during its cycle time, it should be just as vulnerable as a dread to attack. You reckon you have the cahounas/epeen to jump in, let's see...
Carlsberg dont make Eve Pilots, but if they did, i wouldnt be one of them.
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The Recharger
Caldari
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Posted - 2007.05.07 15:17:00 -
[216]
I TOTALLY agree with the OP, last year we would see player peaks at weekends of around 37k players on a sunday evening. Now 6 months laters CCP may be happy to get it even over 30k players. Which is about 20-30% difference.
Its about damn time CCP starts to listen to its playerbase.
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Earthan
Gallente The Absolutely Amazing Fire Eaters
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Posted - 2007.05.07 15:19:00 -
[217]
Originally by: DHB WildCat Titans-
The soluion to the major comlaint that all Eve players have.... LAG. However it has created an ever greater problem. Note please that titans do not affect my game play so this is as unbiased opinion as one can produce.
Several players that I have known since I began the game, talk about the old days. Thier cruise missle kessys, duel afterburner crows, and so on. They tell tales of fights with no lag and when the eve population was only around 10,000 players. There have come nerfs, and changes. Ships added like capitals (carriers, and dreads). They tell of how painful pos warfare is, and how they wish it was like the days where you could just shoot an enemies station, and force them to defend it and thus get a good fight, instead of the enemy hiding in a pos shield. But through all this they have stayed with the game, enjoyed playing it and have never really thought ill of EVE.
Until now.
The supercapital class ship.
Imagine if you will a normal day in an alliance players life. You log on thinking of mining for fortune or joining a roaming gang to fulfill your pvp needs. Then your fc says we need to defend a pos, or go take on down. You think okay defending the alliance is good, Im in. 4 hours later sitting on the gate waiting to jump in. Thinking jeez this is boring and Im tired. 2 more hours pass, FC "okay jump." Jump in, begin shooting lag in managable with slight module hesitation. Think ooo the pretty bubbles. Then the enemy fleet warp outs. A cov-ops uncloaks and sets a cyno, the screen goes black / white / whatever. Your entire fleet goes pop. Then everyone on ts goes this sucks.
So after 6 hours of planning and waiting you get 20 seconds of fight followed by your entire fleet going pop, because one dude pressed one button.
Because of this several people I know are leaving the game, it is no longer fun for them, and I do believe that after titans become more popular and this incident becomes more frequent, that thousands will follow, and eve will no longer exist.
Eliminate titans from the game
WildCat
Never experienced it yet but sounds liek really not fun.I would hate it to happen to me.
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Xalorn
Butcherbirds
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Posted - 2007.05.07 15:46:00 -
[218]
Edited by: Xalorn on 07/05/2007 15:43:42 I see a pattern in threads that discuss titans. --A lot of 'mains' in alliances with & without titans will speak of how utterly broken they are.
--The majority of people that will strongly defend the current titan mechanics will be in 'one man corps' or 'will not want to reveal their main character at this moment'.
Very interesting.
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Fubarski
Caldari Centauri Project
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Posted - 2007.05.07 15:49:00 -
[219]
Originally by: The Recharger Its about damn time CCP starts to listen to its playerbase.
They're listening to their playerbase. At least some of them.
Just look at some of the recent changes in the game in toto, and think real long and hard about who it effects, and who ultimately benefits.
It's like watching/reading "Atlas Shrugged" in a futuristic setting.
Good thing I enjoy entropy. At this rate, morbid fascination is the only thing that keeps me subscribing.
Fubarski
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Serenity Frye
Defile. Privateer Alliance
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Posted - 2007.05.07 16:22:00 -
[220]
and people wonder why we like to pvp in empire ...
'Tis better to be a Lion for one day then be a sheep for a hundred years' |

Phoebus Athenian
Gallente KIA Corp KIA Alliance
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Posted - 2007.05.07 16:31:00 -
[221]
/signed
Titans need balancing... make fights interesting again! ---
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Gavriel Angelus
AWE Corporation Intrepid Crossing
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Posted - 2007.05.07 16:53:00 -
[222]
Originally by: Kerfira Edited by: Kerfira on 07/05/2007 13:35:04
Originally by: Aramendel More broken record...
More stuff...
Kerfira, you have brought many valid points about fighting Titans. But the most important question (imho) is: Is fighting Titans fun?
This is just a game after all. :)
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SiJira
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Posted - 2007.05.08 00:24:00 -
[223]
Originally by: Gavriel Angelus
Originally by: Kerfira Edited by: Kerfira on 07/05/2007 13:35:04
Originally by: Aramendel More broken record...
More stuff...
Kerfira, you have brought many valid points about fighting Titans. But the most important question (imho) is: Is fighting Titans fun?
This is just a game after all. :)
i dont think its fun
anyone that gets a titan treats eve like work though so ? ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Dahin
Maza Nostra RAZOR Alliance
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Posted - 2007.05.08 00:31:00 -
[224]
Eve has died for me for over a year now.
I was just in denial that something I loved so much was going down the drain. But after a few months of self-imposed leave I managed to realize it. You guys should try it.
The core reasons are more than obvious and definitely laid down in this thread.
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SiJira
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Posted - 2007.05.08 02:41:00 -
[225]
Edited by: SiJira on 08/05/2007 02:36:59
Originally by: Dahin Eve has died for me for over a year now.
I was just in denial that something I loved so much was going down the drain. But after a few months of self-imposed leave I managed to realize it. You guys should try it.
The core reasons are more than obvious and definitely laid down in this thread.
is the darkside headed to this one ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

CagedRage
The Collective Against ALL Authorities
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Posted - 2007.05.13 02:06:00 -
[226]
Edited by: CagedRage on 13/05/2007 02:10:50 Because of the DDD, people are afraid to even fight fleet vs fleet now. Even if neither side is prepared to use a Titan. It certainly works as an "anti-blob" item... It works so well that there are far fewer fights. Good Job! Instead of developing anti blob device it would be better if the way the server works... Worked better. It needs to be more flexible and able to adapt to quick changes. That means having extra server resources on stand-by that can be assigned to a node *without* having to take the node offline. If you can move resources around then you can have much more on the system that's about to have 400 pilots jump in on 400 other pilots. I'm sure there are a lot of other little things that could be changed as well to reduce lag.
Fleet warfare, without lag... That would be amazing! It's big fights that make EVE cool anyway...
By the way, people who think that the BS pilots "shouldn't make these mistakes"... What are they supposed to do? Hide in the station because there is a person in local who COULD be a cloaked cyno ship ready to jump in a Titan. Well they already are, and it sucks. Fleets are scared that while they are in a bubble, a Titan is going to jump on top of them and wipe them out. They hide in stations and at safe spots. Until you fully understand how the mechanics work (or get poped by one) please don't attemt to say that we are stupid.
I've not yet been blown up by a Titan, but having seen the aftermath of when Titans have landed and seeing that most of the fleets that we could PvP get wasted before we can have the chance to engage them. I'm in a fleet ready to fight and in the end I'm just an extra person to boost the local count AFTER the fight.
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Drakma
Gekidoku Koroshiya Buntai
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Posted - 2007.05.13 07:34:00 -
[227]
There are a lot of greatposts in this topic. Unfortunately, they are mostly drowned out by the static of trolling. Problem #1 wth this game.
While titans should be hard to kill, they should not be impossible to kill. As has been mentioned before, the only way to kill a titan was removed from the game when they allowed ships to stay within a bubble when they log off. One can never rule out human stupidity of course. Problem #2 with this game.
While titans in and of themselves are not a solopwnmobile, they DO fit the ever-so-impressive Doomsday Device. This device can deliver thousands upon thousands of hit points of damage to anything within the range of it's DD with little to no countermeasure to it's effect. Sure, you can fit your hacs/command/bs to tank 1 DD fairly well (at the expense of effective offensive capability), but with the proliferation of titans (and therefore DD) you have almost nil chance of surviving a blast. From the beginning of eve, CCP has said that there will be a countermeasure for every offensive action in the game. When that countermeasure becomes not participating, we have problem #3.
I too have been playing this game for a great deal of time. I had a small one month hiatus while I moved, but in general, I have been here for it all. In all of my time playing this game, I can never remember another time when lag was so atrocious that even a 15v15 battle became near impossible to have lag free. Problem #4.
Extreme Metagaming. Needs no explanation as being Problem #5.
As in everything else in life, Perception IS Reality. Without discussing any past internal issues, many people still have the Perception that CCP is corrupt. Right or wrong, many people still hold this perception and it DOES affect if people will continue to play this game. I really think CCP needs to look at a good PR firm to correct it's public image (right or wrong). Problem #6.
Starbases have been pretty much hated since their inception. From lack of definition from CCP on how/why they should work, to buggy code, to contradictory GM resolutions, POS are in many people's eyes the bane of Eve. When you introduce a game mechanic such as POS to control a very major action of your gaming time (read sovereignty) you NEED to make sure it works without issue 100% of the time and that the rules are the SAME for all parties. Problem #7.
"A game should not be work," seems to be one of the newer excuses. I can't really fault people for this one. If something that is supposed to be fun is no longer fun, then you need to find something else that is fun. And in all fairness, I'm tending to find myself in agreeance with this more and more everyday. I used to be a slacker who lived in his mother's basement playing Quake all day, but now that I am working 16 hour days at least 5 days a week, sometimes I just want to go and PVP. However, when you realize that instead of pvping, you have to refuel 15 POS, or mine, or build, et al, you begin to ask yourself, "Why do i pay for this again?" Problem #8.
I must commend CCP on it's recent 180 degree turnaround with public communication on upcoming changes, however, I believe a lot of people are becoming dismayed with those actual changes. Nobody will ever know what the changes will bring until those changes are actually implemented, but there is an appearance of building your house on a faulty foundation. Stop introducing new "content" to fix old broken "content" Instead, FIX the old broken content before charging forward with great new things. Problem #9.
I'll stop there as I am running out of characters and I hate continuation posts (along with Top 10 lists) but, I think that I may have outlined the Top 9 Reasons Why Eve is Dying. You may not agree with all of them, but I bet most of you agree with at least some of them... at least that's how I see it.
And before you ask: YES, I am a student at the Stephen Colbert College of Metaphorical Studies. |

The Kinetic
Caldari Pie Recon Force
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Posted - 2007.05.13 21:43:00 -
[228]
Sounds like DD is way to powerful imo. Takes a lot of fun out the game having a weapon that powerful able to inst pop half of someones fleet in one go. --------
hi2u |
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