| Pages: 1 2 3 4 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 2 post(s) |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 00:01:00 -
[1]
Edited by: FooB2 on 19/05/2007 23:59:31 Recently i've found myself drawn to boredom whilst i am away from college for a week. I have been doing (very) amateur screwing about in image software just to see what im capable of doing teaching myself, without using guides (i would much rather do it this way, i've always been like this).
So, i was browsing through the on-site item database looking at all the icons thinking it would be cool if some of them were animated, so i decided to try my hand at them. since i have started i've done enough now that i think i can post them on here to see what people think.
Please bear in mind, although the animation is my work these GIFs were all based on the original .PNG icons found on this site. i did not originally ask CCPs permission to alter these images so should they request, i will take them down. All images are property of CCP inc blah blah blah.
i will post the images here (despite forum rules) because they are very small (64x64) and should not cause any harm to slow connections, other to my own webspace where these are hosted. if the mods disagree with the images being linked then theres nothing i can do about it. sorry.
A Blinking Siege Module
A Mining Laser
An Afterburner
An Artillery Cannon
An Autocannon
A Mega Pulse Laser (Gamma Crystal)
A Cloak
Of course, i am nowhere near finished. there are a few i would like to touch up and there are a few i have yet to complete (i.e. blasters and railguns, yes i am aware they are missing). All suggestions are welcome on which items i can animate and how i should do them. i would've never thought of doing a cloak until someone asked me to do it.
|

mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2007.05.20 00:05:00 -
[2]
awesome icons :woop:
Demon Womb 0.0 NPCing corp. 0.0 access for 20% corp tax! Join now!
when in doubt, |

QwaarJet
Gallente hirr Morsus Mihi
|
Posted - 2007.05.20 00:06:00 -
[3]
Fantastic work.
"Hobbes, she stepped into the Perimeter Of Wisdom.Run!" |

Nm'Me
Amarr Firmus Ixion
|
Posted - 2007.05.20 00:10:00 -
[4]

Great work. _______________________ *snip* please keep sigs EVE-related. Contact [email protected] if you have any further questions - Karass Sayfo |

Gariuys
Evil Strangers Inc.
|
Posted - 2007.05.20 00:15:00 -
[5]
They're nice, but the autocannon one will get a bit tiresome on the eyese though. It's too fast. And the artillery one would be even coooler if the barrels moved instead of the turret. IMHO you could lose the turret shake altogether and it would be better. And the cloak is absolutely brilliant.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 00:19:00 -
[6]
Edited by: FooB2 on 20/05/2007 00:19:18 someone else has already made a moving barrel artillery one after seeing mine and i'm simply waiting for him to get wind of this thread to post it, as its not fair to him if i post it.
the autocannon one is simple yes, but it needs not be any more complicated. The way i see it, thats what autocannons are "meant" to do, and just have odd cycles ingame due to the way the game works.
anyway, i will be touching them up as i go along, once ive finished more. i plan on adding better muzzle flashes, more accurate movements and maybe variations for different things (i.e. one colour for each crystal in lasers)
edit - as for the cloak, that one was a quite hard to do actually. the animation itself was pretty easy, but the original .PNG has half the ship cloaked by default so i had to go in at 1600% and build it up pixel by pixel. it was also the longest (74 frames) until i made the afterburner one (80-something frames).
|

Dark Shikari
Caldari Imperium Technologies Firmus Ixion
|
Posted - 2007.05.20 00:21:00 -
[7]
Edited by: Dark Shikari on 20/05/2007 00:18:55 Lose the turret shake and make the autocannon less "blinky"; otherwise awesome.
Lens flares are a bit unnecessary too IMO.
--23 Member--
Listen to EVE-Trance Radio! |

The Pointless
Gallente Lacks a Point Ltd
|
Posted - 2007.05.20 00:21:00 -
[8]

Holy sh...
That's classic.  I think some of the guns would benefit from larger image sizes, not for the guns themselves, but the show off the weaponsfire better, if you know what I mean. 
-----------------------------------------------
"And I scream in a thousand voices!" |

Lei Marginale
Ex Coelis
|
Posted - 2007.05.20 00:21:00 -
[9]
I love them!
/me Right-click, Save as, waits patiently for the next batch...
|

Trevedian
Amarr KR0M The Red Skull
|
Posted - 2007.05.20 00:35:00 -
[10]
The FooBster does it again.. U rock m8

Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
|

Dave White
coracao ardente Triumvirate.
|
Posted - 2007.05.20 00:39:00 -
[11]
Edited by: Dave White on 20/05/2007 00:37:20 Nice
CORA. Killboard Personal Killboard |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 00:51:00 -
[12]
I wont be stretching any images simply because i would like them to stay true to the icons they came from. they are the same size as the icons currently used in the EVE item DB.
|

The Pointless
Gallente Lacks a Point Ltd
|
Posted - 2007.05.20 00:54:00 -
[13]
Originally by: FooB2 I wont be stretching any images simply because i would like them to stay true to the icons they came from. they are the same size as the icons currently used in the EVE item DB.
X.x Not what I meant at all.
I mean use a bigger 'canvas' - keep the guns the same size and use the extra image space to work on those gunfire flashes.
-----------------------------------------------
"And I scream in a thousand voices!" |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 01:13:00 -
[14]
added Neutron Blaster.
nearly 2am here now. will work on 425mm railgun tomorrow (although i dont have the foggiest what im gonna do for it.)
|

General Apocalypse
Amarr Dark-Rising Fallen Souls
|
Posted - 2007.05.20 01:17:00 -
[15]
Edited by: General Apocalypse on 20/05/2007 01:15:32 Holy fuk !!!   
Awsome Awsome Awsome 
CAnwe have all the icons in EVE do that . This is something i'd put on the web page , i dunno how it woud fit in the EVE market but it woud still be awsome if implemented corectly
Garthagk where are you 
Thank You SkyFlyer |

Dahak2150
Chaos Monkeys
|
Posted - 2007.05.20 01:48:00 -
[16]
Foob = win. ----------------
If you're on IE, pretend this is transparent while you get a browser that supports .png. |

Cypherous
Minmatar Liberty Rogues
|
Posted - 2007.05.20 01:53:00 -
[17]
Wow all i can say is great work foob some very nice icons there :) ---------
|

Wulinshu
|
Posted - 2007.05.20 01:59:00 -
[18]
A Blinking Siege Module
It's the RFT it's found us.
|

Fabrice Enchante
Gallente Active Measures
|
Posted - 2007.05.20 02:14:00 -
[19]
Very cool! ================<ACTME>======================= Solutions to problems require Active Measures. |

Kylania
Gallente Phoenix Industries
|
Posted - 2007.05.20 04:10:00 -
[20]
Exceedingly cool!! Well done!  -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |

Torvyr
|
Posted - 2007.05.20 04:59:00 -
[21]
nice work
|

Sgt Blade
Save Yourself Inc.
|
Posted - 2007.05.20 05:15:00 -
[22]
very nice 
Hypnotic Pelvic Thrusting Level 5 |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 09:16:00 -
[23]
im gonna need some more ideas. after i (start) finish the 425mm rail im literally right out of ideas of which icons its possible to animate.
|

General Apocalypse
Amarr Dark-Rising Fallen Souls
|
Posted - 2007.05.20 09:18:00 -
[24]
Try armor rep , the capital guns and the launchers
Thank You SkyFlyer |

SumDum
AirHawk Alliance
|
Posted - 2007.05.20 09:29:00 -
[25]
Nice work man, really cool stuff.
AHE wants YOU! |

Major Stormer
Caldari Infinitus Odium
|
Posted - 2007.05.20 09:36:00 -
[26]
Just as good here as SHC ;) Sexy :D
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 09:53:00 -
[27]
added 425mm railgun and updated megapulse to have a cooldown.
will work on the 1400 after work to give it some proper moving turret effects.
|

000Hunter000
Gallente Magners Marauders
|
Posted - 2007.05.20 10:12:00 -
[28]
Edited by: 000Hunter000 on 20/05/2007 10:13:01 damn!!! thats cool, hm.. anyone know if there is any way to use these are desktop icons? now that would be kewl!!!
Actually an EVE based desktop in general would be the kewl!!! 
EDIT: hm how bout a shieldbooster or shieldhardner? they get that fogbubble thingy when activated in space.
Tractorbeam?  CCP, let us pay the online shop with Direct Debit!!!
|

Veran Nijoba
Amarr Ihatalo Internal Security Ihatalo Cartel
|
Posted - 2007.05.20 10:17:00 -
[29]
Keep up the good work. ____________________________________ -Proud Member of the Ihatalo Cartel- Signature Your signature exceeds the 24000 byte limit. -Darth Patches |

Daniella Althera
|
Posted - 2007.05.20 10:33:00 -
[30]
Lose the rings from those lens flares and replace them with anisotropic strikes (or whatever they're called in your proggie).
|

Erim Solfara
Amarr Tarlos INC
|
Posted - 2007.05.20 10:39:00 -
[31]
I think the quiver on the megapulse should be removed tbh, although it's debatable whether or not there would be any recoil from a laser that size (photons are massless, but they can have momentum of sorts at high energy levels, like in stars), it'd be better if the different segments of the laser contracted in, like the neutron blaster, but with more stages, if you can see what I mean from the icon.
Otherwise very good 
New ship class |

duffmantt
Caldari Galactic Shipyards Inc HUZZAH FEDERATION
|
Posted - 2007.05.20 11:33:00 -
[32]
nice work m8 really cool.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 15:26:00 -
[33]
maybe later but right now i'll be working on the 1400 animation properly.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 16:34:00 -
[34]
updated 1400 Artillery Cannon with movnig barrel, and improved uzzle flash/lighting.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 16:53:00 -
[35]
updated autocannon like, with tons of stuff.
|

Death Kill
Caldari direkte
|
Posted - 2007.05.20 16:56:00 -
[36]
Oh man the pulse laser is THE sexyness
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 19:04:00 -
[37]
added a (crappy) armour repairer.
NEED MORE ICON IDEAS
|

Fester Addams
Minmatar
|
Posted - 2007.05.20 19:16:00 -
[38]
Originally by: FooB2 added a (crappy) armour repairer.
NEED MORE ICON IDEAS
Well for one you could have the energy upgrade atom icon have electrons trace the three circling lines, possibly even make ythe nucleus pulse slightly, I would sugest the nucleus pulsing in a different colour for each different module using the icon.
Also shield transporters and other modules with the arrows pointing, make the shield pulse slightly and have the arows move...
Probably not new ideas but...
|

Piccolo Lupo
|
Posted - 2007.05.20 19:37:00 -
[39]
Edited by: Piccolo Lupo on 20/05/2007 19:35:23 But where are the missiles!? Absolutely fantastic, I'd love to see more animated eve stuff..
|

Godar Marak
Amarr Return Of Red Dawn
|
Posted - 2007.05.20 20:06:00 -
[40]
Doomsday device is needed 
and
-skill book -starbase stuff -implants and boosters
Oh and drones!
-------------------- '\0/\0/\0/\0/\0/' Cant we all just get along?
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 20:28:00 -
[41]
how exactly do you think i could animate a book? er..
anyway, Missiles are a very big gray area at the minute. Missile launchers would obviously need to launch the missiles they are tied with, and the icons/missiles simply dont fit. it would take a hell of a lot of bastardizing to get something anywhere near "decent" and even then i have idea on how to animate in such a way that it wouldn't look god awful
|

Eucalypta
Infinitus Odium
|
Posted - 2007.05.20 20:34:00 -
[42]
These icons are GREAT. I've put them on our killboard and it looks fantastic.
Some ideas about items to animate are shieldboosters/hardeners (glowy effect), overdrives, shieldboost amps, tractor beams, cap transfer, nos, cap injectors, maybe smartbombs and probably much more. Keep up the good work.
Euca
|

The Pointless
Gallente Lacks a Point Ltd
|
Posted - 2007.05.20 20:34:00 -
[43]
Originally by: FooB2 how exactly do you think i could animate a book? er..
I'm not up on the story behind the whole skill-training system, but maybe show a 'datastream' coming out of it? 
-----------------------------------------------
"And I scream in a thousand voices!" |

Adaris
Dark and Light inc.
|
Posted - 2007.05.20 21:18:00 -
[44]
oh good golly.
Nice job. Although you have too much time on your hands my friend, you spend it doing very good things. * * * http://www.youtube.com/watch?v=euZ0j7vtKEQ
|

nardaq
Infinity Enterprises Interstellar Alcohol Conglomerate
|
Posted - 2007.05.20 22:37:00 -
[45]
they are awsome!!
but how badass the client will respond if its added t o the client UI? _______________________________________________ I'll will alway whining to CCP until EVE is working proper =] (will it ever be?) |

Adam C
0utbreak
|
Posted - 2007.05.20 22:56:00 -
[46]
really nice
|

Wardog 1
Infinitus Odium
|
Posted - 2007.05.20 23:34:00 -
[47]
If you had an insane amount of freetime and patience you could try to get the three rings of a pdu to spin round each other.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.20 23:41:00 -
[48]
probably not possible at my skill level but ill probably try it anyway.
tomorrow anyway. at the minute i plan to take a ***** at a shield booster, MAYBE a hardner (i can forsee it looking nothing but crap) and a gas cloud harvester (which i think will also look crap).
also, possibly ammo-cycling gifs, whatever i can find in trade goods and turning Oveur/Wranglers character avatar into something strange. (probably anime-style). although character avatars wont be animated unless i randomly stumble across some way of doing it.
|
|

CCP kieron

|
Posted - 2007.05.22 22:33:00 -
[49]
Excellent work all the way around, especially the cloak module. I'm forwarding the thread to the Art department so they can take a look.
Ideas and comments, I envisioned a pulse laser was something along the lines of the Death Star beam in RotJ, but the version you have is excellent.
Smartbomb (tactical view), the circle expands and contracts from a focii, something enters the AoE and explodes.
kieron Community Manager, EVE Online, CCP Games Email/Netfang Look Ma, I'm in a Dev thread! Oh wait... |
|

Bistot Kid
The First Thing You'll Ever See
|
Posted - 2007.05.22 22:45:00 -
[50]
Edited by: Bistot Kid on 22/05/2007 22:49:51 There are some excellent icons there.
Not a criticism, but have you seen how battleship guns fire? They retract then disperse some of the energy by dropping the barrel by a few feet, before it gently returns to horizontal and fully extended again. Pretty cool looking effect, and would differentiate your artillery icon from the laser and railgun a bit more.
I managed to find a battleship firing it's 16" guns on YouTube if you're interested: http://www.youtube.com/watch?v=nsNlmiLJGIw
Edit: I let my Tempest crew make a video too. 
------------------------------------- Hold my calls and sack my cook ------------------------------------- |

ry ry
StateCorp
|
Posted - 2007.05.22 22:45:00 -
[51]
Edited by: ry ry on 22/05/2007 22:48:39 EDIT: double post oddness.
i'd like to see some gyros where the recycled symbol moved, and they were assembled from old coca-cola cans before our very eyes.
|

ry ry
StateCorp
|
Posted - 2007.05.22 22:47:00 -
[52]
they're really good.
EXCEPT the autocannon! not because it's not good or anything, it's very well done, but in my mind ACs barrels don't fully retract. but that's just me being weird i guess.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.22 23:12:00 -
[53]
thanks for the comments.
Since i posted this thread, i thought it had died down into the depths of page 5 and onwards, and i actually evolved the project into "Pimp My Killboard".
as much as crossposting is disallowed, i would like to request that this thread continue in the current thread in the Crime and Punishment forum, which is more up to date with the website, containing a lot more icons in different formats, up for download.
find the thread Here.
|

CaptainSeafort
Gallente Through the Looking Glass
|
Posted - 2007.05.22 23:30:00 -
[54]
Originally by: CCP kieron Smartbomb (tactical view), the circle expands and contracts from a focii, something enters the AoE and explodes.
surely something enters the AoE and shrugs [/political]
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |
|

CCP Eris Discordia

|
Posted - 2007.05.22 23:44:00 -
[55]
I love it, very hypnotising 
Ever thought of doing the target painters?
Pink Dread has been hijacked
|
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.22 23:55:00 -
[56]
actually, yes. they're half done. its just taking a lot of screwing about with the image like i had to do with the cloak. i had to rebuild the half of the ship that was default cloaked in the cloak .png so i could re-cloak it, and i have to remove the ship from the target painters gif so i can covert it into an object, then move it around.
|

Frug
Zenithal Harvest
|
Posted - 2007.05.23 01:17:00 -
[57]
I like the oldschool look of em, pretty cool. Don't like the lense flare on the blaster though.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Aversin
Gallente Order of the Holy Crustulum
|
Posted - 2007.05.23 01:25:00 -
[58]
Originally by: CCP kieron Excellent work all the way around, especially the cloak module. I'm forwarding the thread to the Art department so they can take a look.
Ideas and comments, I envisioned a pulse laser was something along the lines of the Death Star beam in RotJ, but the version you have is excellent.
Smartbomb (tactical view), the circle expands and contracts from a focii, something enters the AoE and explodes.
Please offer this man a job and put these ingame.
Originally by: Razner Cerizo They will never quit. The beatings will continue until morale improves.
|

smashsmash
|
Posted - 2007.05.23 01:56:00 -
[59]
i don't think there is a single icon that i don't like.
|

Russell Simmons
|
Posted - 2007.05.23 02:03:00 -
[60]
The projectiles make me want to go do a chick.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 10:14:00 -
[61]
er, what now?
anyway target painter is nearly done. im also going to update the site with all the first frames taken from every GIF for use as the static images on rollover (see killboard thread linked a few posts up) and host that as well. when i finish the TP ill post it individually here but i wont place it on the site till i get a batch of new animations/updates done.
|

Sokratesz
Paradox v2.0 1 Shot 1 Kill
|
Posted - 2007.05.23 10:22:00 -
[62]
Awesomeness.
the length of my replies is directly linear with the amount of intelligence in the OP |

Jorak Falconstar
Amarr
|
Posted - 2007.05.23 10:25:00 -
[63]
Marvellous effort that..
any plans to do the XL Turrets or are they already a work in progress?
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 10:32:00 -
[64]
i would like to, but i dont think i will.
The problem with XL Turrets is, they are so large in "RP" terms, that they have to be cramped a bit to be shoved into a 64x64 image. as a result the images are cluttered and its hard for me to alter specific parts to eb able to animate themthe only one i could probably do off the bat are the giga lasers which dont really require any moving parts. i will however probably give them a ***** at some point, and maybe just a cheap little animation if moving parts arent possible.
|

sorilin
Amarr Setenta Corp Xelas Alliance
|
Posted - 2007.05.23 10:42:00 -
[65]
Originally by: FooB2 how exactly do you think i could animate a book? er..
anyway, Missiles are a very big gray area at the minute. Missile launchers would obviously need to launch the missiles they are tied with, and the icons/missiles simply dont fit. it would take a hell of a lot of bastardizing to get something anywhere near "decent" and even then i have idea on how to animate in such a way that it wouldn't look god awful
animate a book... let it open :) with some glow behind. I am the borg! |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 11:06:00 -
[66]
a lot harder than it sounds/looks.
anyway, as per request. the Target Painter.
|

babylonstew
Caldari DNR Anarchy Empire
|
Posted - 2007.05.23 11:27:00 -
[67]
Originally by: FooB2 a lot harder than it sounds/looks.
anyway, as per request. the Target Painter.
that is awsome  makes me want to actually fit one
|

Shianeer Salvan
Macrohard Foundation
|
Posted - 2007.05.23 11:46:00 -
[68]
Please CPP, if you make this an ingame feature, make it optional. I don't want them to hinder the usabilty of the interface. Remember the age of web pages full with animated gifs?
|

Faye Valerii
|
Posted - 2007.05.23 11:54:00 -
[69]
That's some very nice work. Here's to hoping CCP will work this into the game !
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 11:56:00 -
[70]
hah. if these ever make it ingame ill be incredibly astonished in the first place, but if they ever did im fairly certain they would'nt be dotted around the flight UI, and probably only used in things like mission descriptions or hangars whilst docked, where it should really matter if you lose a few FPS to it.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 13:13:00 -
[71]
site updated, target painter now on the "Misc" page, along with a guide on rollover images by MaZ and a rar of all the intial frames to go with it
|

Sokratesz
Paradox v2.0 1 Shot 1 Kill
|
Posted - 2007.05.23 13:20:00 -
[72]
Originally by: babylonstew
Originally by: FooB2 a lot harder than it sounds/looks.
anyway, as per request. the Target Painter.
that is awsome  makes me want to actually fit one
Shhhh..most underrated module in-game..dont get tempted..
the length of my replies is directly linear with the amount of intelligence in the OP |

Oki Riverson
Amarr Pre-nerfed Tactics
|
Posted - 2007.05.23 13:20:00 -
[73]
Bloody hell Foob...you had a good idea for once xD
Lookin good, keep it up.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 16:25:00 -
[74]
my ideas are always good. they're just misunderstood
|

Abye
Sniggerdly Pandemic Legion
|
Posted - 2007.05.23 17:03:00 -
[75]
Having the barrel recoiling on railguns and autocannons seems wrong to me (personal feeling, the barrel looks too slim)
Maybe add in the look of a dismantling SABOT on the bigger guns (Check the picture on the right): http://en.wikipedia.org/wiki/Sabot ___
Inappropriate signature. Please do not use this signature. Email us for more information -Eldo ([email protected]) |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 17:29:00 -
[76]
a barrel on a railgun would most definatley recoil, given the amount of force to fire a projectile at near the speed of a railgun slug.
Autocannons, fair one. but without a barrel recoil there is little room if any to add in the effect properly. and it looks fine either way.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.23 19:13:00 -
[77]
Originally by: CCP kieron Excellent work all the way around, especially the cloak module. I'm forwarding the thread to the Art department so they can take a look.
Ideas and comments, I envisioned a pulse laser was something along the lines of the Death Star beam in RotJ, but the version you have is excellent.
Smartbomb (tactical view), the circle expands and contracts from a focii, something enters the AoE and explodes.
is this kinda what you had in mind?
|

Diragi
No Quarter. Vae Victis.
|
Posted - 2007.05.23 19:44:00 -
[78]
Originally by: FooB2 a lot harder than it sounds/looks.
anyway, as per request. the Target Painter.
What if the target painter graphic rotated as well?
|

General Apocalypse
Amarr Dark-Rising Fallen Souls
|
Posted - 2007.05.23 20:09:00 -
[79]
Can you do the MWD difent from the AB , I was thinking somethin like the ab but faster and whit the intesnsity of the medium laser , also the warp distruptor can use some more love , you still have injectors (same as ab but red jet), nanofibers fading from a solid box to just a skelet , inertia stabs (wobeling around at high speed) , sensor damps (proly emiting the bule circle as they do ingame), cargo expanders (got no ideeas here maybe go from very small growin in about 3 sec to normal size and then emiting red like shield hardeners).
Anyway great work , Remind me to send you some isk 
Thank You SkyFlyer |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.24 00:42:00 -
[80]
SEND ME SOME ISK.
there we go.
|

JADE DRAG0NESS
Bright New Dawn Free Trade Coalition
|
Posted - 2007.05.24 02:15:00 -
[81]
Nice stuff i will just say tho that railguns dont have a recoile due to how they work.
To put it simply the railgun doesant move but the projectile does as its accelerated out of the barrel by the rings of magnets.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
|
Posted - 2007.05.24 02:34:00 -
[82]
^Conservation of momentum my friend.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.05.24 08:55:00 -
[83]
it used to be, but the effect didnt look anywhere near as good when tilted so i left it like that.
|

Erim Solfara
Amarr Tarlos INC
|
Posted - 2007.06.01 18:31:00 -
[84]
Considered updating the pulse laser yet?
New ship class |

Dal Thrax
Caldari Multiverse Corporation The Core Collective
|
Posted - 2007.06.01 18:56:00 -
[85]
Originally by: Aversin
Originally by: CCP kieron Excellent work all the way around, especially the cloak module. I'm forwarding the thread to the Art department so they can take a look.
Ideas and comments, I envisioned a pulse laser was something along the lines of the Death Star beam in RotJ, but the version you have is excellent.
Smartbomb (tactical view), the circle expands and contracts from a focii, something enters the AoE and explodes.
Please offer this man a job and put these ingame.
/signed
Dal Things I learned playing PnP RPGs:
1)Always assume that the players will bring the maximum available firepower against a peaceful objective.
|

Patch86
Di-Tron Heavy Industries Sparta Alliance
|
Posted - 2007.06.01 18:58:00 -
[86]
Very awesome. Not sure I like the rail gun though- the recoil is slow enough that it looks like you can see each frame.
Still, excellent work mate. Keep it up! --------
|

DarknessInc
Minmatar Legion of Corpses Federation Of united Corps
|
Posted - 2007.06.01 19:00:00 -
[87]
Originally by: FooB2 a lot harder than it sounds/looks.
anyway, as per request. the Target Painter.
with the TP I see something a bit different.
Instead of the marker waving around, what if instead the three dots are focused on the ship with a yellow color (similar to the 'locking' box we get), and each corner of the triangle slides in one at a time, settling inplace. They would ALL be yellow (like its taking time to lock the target ship) and once the third and final triangle tip comes in place, the three dots and triangles will fade to red (symbolizing a full lock).
Maybe a clockwise rotation at a slow speed would work too.
|

Dal Thrax
Caldari Multiverse Corporation The Core Collective
|
Posted - 2007.06.01 19:00:00 -
[88]
Originally by: FooB2 a lot harder than it sounds/looks.
anyway, as per request. the Target Painter.
Well I like it but it kinda feels like it's locking then loosing lock with the way that it cycles. Um maybe cause the locked graphic to last a bit longer?
Dal Things I learned playing PnP RPGs:
1)Always assume that the players will bring the maximum available firepower against a peaceful objective.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.05 21:37:00 -
[89]
because i made it while i was watching "Predator"
|

Edgars Sults
LFC FATAL Alliance
|
Posted - 2007.06.05 21:56:00 -
[90]
Where are the missile launchers?! 
|

Miriyana
Gallente Galactic Savings and Investments
|
Posted - 2007.06.05 22:13:00 -
[91]
Edited by: Miriyana on 05/06/2007 22:12:20
Originally by: FooB2 a barrel on a railgun would most definatley recoil, given the amount of force to fire a projectile at near the speed of a railgun slug.
Is there though? surely a railgun should have no moving parts? http://en.wikipedia.org/wiki/Railgun
Then again without it it would look gai
- - - - - - Change just leads to more problems |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.05 22:32:00 -
[92]
I LIKE RECOILING RAILGUNS K?
besides, without recoil there would be very little room for an effect and it would look far worse than it does now. and given how bad they currently look. this is something i'd quite like to avoid.
|

Patch86
Di-Tron Heavy Industries Sparta Alliance
|
Posted - 2007.06.05 22:35:00 -
[93]
Originally by: FooB2 I LIKE RECOILING RAILGUNS K?
besides, without recoil there would be very little room for an effect and it would look far worse than it does now. and given how bad they currently look. this is something i'd quite like to avoid.
The large railgun's recoil doesn't look very smooth. It seems to stand out as the only one where you can see the animation frames. --------
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.05 22:39:00 -
[94]
it suffers from the same frame-time bug the medium blaster does.
i haven't had time to fix anything as of recent.
|

Patch86
Di-Tron Heavy Industries Sparta Alliance
|
Posted - 2007.06.05 22:42:00 -
[95]
Originally by: FooB2 it suffers from the same frame-time bug the medium blaster does.
i haven't had time to fix anything as of recent.
Fair be. It all is quite a large quantity of awesome tbh, so it makes up for it  --------
|

James Lyrus
Lyrus Associates Betrayal Under Mayhem
|
Posted - 2007.06.05 23:12:00 -
[96]
Missile launchers might need a rack of missiles 'loaded' and then pop out one after another.
Erm.. well, guns are fairly obvious. Skillbooks, perhaps have the skillbooks open and 'flick' pages?
Drones, perhaps have the drone 'fly off' one side, and come back the other (as if they were circling the observer)
Shield hardeners, perhaps have them show the 'activation' effect - e.g. boosters 'flash' like a ship does when they're activated, and hardeners fade in the white swirlything (and out again). Perhaps extenders could 'sparkle'?
Sensor boosters, again, could steal the ship graphic, and have concentric circles coming 'out'
Noses/neuts look kinda like a 'wand' which could have soemthing similar to the 'doing stuff' animation that they normally use, coming out of the top of it.
All just suggestions, I'm really loving those icons. Specially the railgun. The ones on my ship need to do that. I like the 'alternating barrels' thing. I'm not entirely sure if the artillery would look better doing that, or remaining as is. (ditto the autocannon, that's a double barrel isn't it?)
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.05 23:22:00 -
[97]
Edited by: FooB2 on 05/06/2007 23:21:01 i get the feeling you arent aware of the other thread and thus the site with the complete collection on linked in the OP. So here it is
as for things like skillbooks/missile launcher suggestions, yeah. i'd love to do them. but i work to the style of modifying the original content, not adding new ones. i dont have the talent to draw the inside of the book, or the individual pages, or a rack loading missiles into anywhere. i simply modify parts of the existing images and add my own effects such as lighting, muzzle flashes and whatnot.
and YES. I WILL EVENTUALLY ANIMATE A NOS ICON. the amount of people begging for a NOS icon is unbelievable and i AM currently in the process of doing it. most of my energies are currently focused on trying to get my redirect provider to be not-faggy and un-suspend my account. and if that fails i have to find another redirect without ads or find someone kind enough to loan me one off thier domains.
|

Treher
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
|
Posted - 2007.06.06 00:37:00 -
[98]
Now that've you learned gifs, switch to Flash. That laser icon is over 112KB, I bet you could do it flash for a lot less weight.
______________________________________________________ I forget which station container has my memory implants. |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.06 11:32:00 -
[99]
maybe, but flash requires :effort: and :learning:
also, im fairly certain it would be a lot harder for people to embed tons of tiny little flash anims into thier KBs than just rescaled .GIFs
if anyone wants to convert them all into flash or teach me how to use flash, then be my guest. its an open project. go nuts. just tell me first.
|

Sleepkevert
Amarr
|
Posted - 2007.06.06 11:42:00 -
[100]
lol, just imagine the warp core stab carebear flashing at a killboard :p
Great work, some very nice icons indeed :)
|

Larshus Magrus
Elite Storm Enterprises Storm Armada
|
Posted - 2007.06.06 12:38:00 -
[101]
CCP should hire you :)
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.06 14:09:00 -
[102]
maybe. but not as an animator/art department dude. im fairly certain the art department have caught a look at these by now and thought "christ this guy can't animate". which is true. in the grand scheme of things im crap.
i think id be better suited for a job on the set of EVE TV, shouting offensive slurs at spiraljunkie in a typical drunken geordie manner, just for moral support.
|

Patch86
Di-Tron Heavy Industries Sparta Alliance
|
Posted - 2007.06.06 14:11:00 -
[103]
Originally by: FooB2 maybe. but not as an animator/art department dude. im fairly certain the art department have caught a look at these by now and thought "christ this guy can't animate". which is true. in the grand scheme of things im crap.
i think id be better suited for a job on the set of EVE TV, shouting offensive slurs at spiraljunkie in a typical drunken geordie manner, just for moral support.
1) Don't sell yourself short, they look awesome.
2) I would pay good money to see that. --------
|

Ethaet
Gallente
|
Posted - 2007.06.06 14:19:00 -
[104]
Those are great! 
What software are you using?
|

Emsigma
Contraband Inc. Mercenary Coalition
|
Posted - 2007.06.06 14:42:00 -
[105]
Super sweet work to be honest. The only critique I have is to the autocannon which recoils to much (actually more than the 1400mm howie :) ) but apart from that I find them really damn sweet! ---
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.06 16:31:00 -
[106]
you can do these in whatever program you like. its all put together as a .GIF in animation shop 3, which comes bundled with paint shop pro.
as for the autocannon, this project was started on a certain well-known minmatar forum/fansite and as a result, it was honed down to thier autocannon-loving needs. if i changed it i would get royally *****ed at endlessly.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.06 17:50:00 -
[107]
added a few more to the op
|

MotherMoon
|
Posted - 2007.06.06 20:21:00 -
[108]
they look great
|

Joe Monso
BoB Radio Corp
|
Posted - 2007.06.07 09:58:00 -
[109]
#eve-o approved.
Great work man, keep us updated in the channel. --- BoB Radio (Website) Radio Quicklink
"Breaking Stuff by Joe" Wednesdays 3-6 EVE Time |

Gutsani
Chaos Reborn
|
Posted - 2007.06.07 09:58:00 -
[110]
support the "FooB needs FooD"-plan! donate your iskies to this great guy so he can make us alot more of these 
or not .. then this is considered a (B|H|D)umP!
our killboard has these and yours dont, nanananana! ------------------------ Stop reading my siggy! |

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.07 17:26:00 -
[111]
i consider it as a hump.
|

Laah T'Sin
|
Posted - 2007.06.07 17:39:00 -
[112]
sexy! great work... when will we be seeing this on TQ? ;)
|

Tasuric Orka
Antares Fleet Yards SMASH Alliance
|
Posted - 2007.06.07 18:10:00 -
[113]
I like them but i believe the autocannon shouldnt have that recoil animation, it's fully depressed at the first shot, then just sits there untill the last shot is fired and it comes back out, it makes little sense TBH.
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.07 18:42:00 -
[114]
given the time between shots is roughly a few milliseconds, there isnt really much time for it to return anywhere before getting recoiled back again.
|

VinceNoir
Amarr Pyrrhus Sicarii Aftermath Alliance
|
Posted - 2007.06.07 18:44:00 -
[115]
Ac's are sex. GG to you sir.
Originally by: "Shanda Captison" Vince, you can't even spell ECM m8
|

Excesse
Chaos Reborn
|
Posted - 2007.06.07 18:45:00 -
[116]
Still awesome as I said before - but could you double up the muzzle flash on the medium autocannon? It kinda looks like only the top barrel is firing at the moment. Much love xx [.CR.]
|

FooB2
Caldari Chaos Reborn
|
Posted - 2007.06.11 17:36:00 -
[117]
due to me cancelling my accounts because of recent events, i will no longer be able to communicate with the eve community on the expansion of this project.
i will however, maintin it the best i can and leave it up for people that still choose to play this game.
maybe it will get back into full swing if i ever return. Your signature image exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo |

Patch86
Di-Tron Heavy Industries Sparta Alliance
|
Posted - 2007.06.11 17:42:00 -
[118]
Originally by: FooB2 due to me cancelling my accounts because of recent events, i will no longer be able to communicate with the eve community on the expansion of this project.
i will however, maintin it the best i can and leave it up for people that still choose to play this game.
maybe it will get back into full swing if i ever return.
 --------
|

Krezeb
Caldari The Renegade Order Interstellar Alcohol Conglomerate
|
Posted - 2007.06.11 23:15:00 -
[119]
The DD icon rawks 
----- Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo
Better? |
| |
|
| Pages: 1 2 3 4 :: [one page] |