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Ikasu
Gallente The Durandal Organization The Cyrene Initiative
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Posted - 2007.05.24 19:45:00 -
[1]
Well, i've been staying in low sec a lot lately and i've noticed something...differant. Way back when I first started this game pirates would fly into a system, go belt to belt, find you and kill you usually within an hour of you entering the system. however, now I can't even find a pirate when I TRY, and they all seem to balance themselves at 4.5 sec status so they aren't KOS.
Where did all the cool pirates go? The -10.00 badasses who would pop a stargate if they had the firepower? Did they all go away from Gallente space? Move to 0.0? Did Chuck Norris get to them? I'm not saying they don't exist, but the last week or two they've just been gone. WHY HAVE YOU ABANDONED ME!
Come back ;-; i'll be your target if you'll be mine. Or at least, tell me where you all are? :/ Have you all become weekend warriors? Do I need to get on saturdays more? ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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FT Diomedes
Gallente Vereor Is Inceptum
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Posted - 2007.05.24 19:51:00 -
[2]
I see plenty of them in Egghelende and Decon. ------------------------------------------------ FT Diomedes - That ship looks like one of those centipede things from that game, what's it called? FT Cold - Centipede. FT Diomedes - That's it! |

Ikasu
Gallente The Durandal Organization The Cyrene Initiative
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Posted - 2007.05.24 19:52:00 -
[3]
Originally by: FT Diomedes I see plenty of them in Egghelende and Decon.
I've only seen four in Decon in the last week. Maybe I just haven't been on at the right time. ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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dabster
Minmatar Infinitus Odium
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Posted - 2007.05.24 19:55:00 -
[4]
I hear The Forge has bad people.
 ___________________________ Trust In Rust!
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Tobias Sjodin
Caldari Ore Mongers R0ADKILL
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Posted - 2007.05.24 19:59:00 -
[5]
Many of them went to 0.0, since targets with expensive fits (that are profitable) actually rat in belts there.
Other than that, belt-hunting in low-sec isn't really the best option for pirating. People who rat in low-sec in 99 cases out of 100 have **** fittings and fly **** ships.
Piracy is about profit, and the potential for it. Going to belts to kill someone is just something most do when they're bored and feel like getting some smack entertainment in local from someone who knows BoB and will kill you with a titan.
- Recruitment open again-
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Johnny Gurkha
Infestation.
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Posted - 2007.05.24 20:00:00 -
[6]
We're in Sujarento
/join Nitro Lobby |

Kruel
Save our Souls
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Posted - 2007.05.24 20:52:00 -
[7]
Belt piracy died when miners stopped doing low-sec ops. Pirates used to enter local and ransom miners before even checking the belts. They often paid too, because they were still making a profit. Ore prices have changed since then.
Gate camping died down a lot since the WCS nerf and WTZ. Now there's only a 50% chance to catch that Indy, and 0% chance you'll escape if someone in a covops sneaks up on you as your sniping.
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Christopher Dalran
Gallente Deadly Alliance
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Posted - 2007.05.24 21:28:00 -
[8]
As soon as CCP give people a reason to be in low sec I'm sure the pirate will return shortly after. Right now whatever your doing in low sec can be done better in 0.0 and safer too. ------------------------------- C.D's Formula for success ------------------------------- Credit Card = Game Time Card Gametime Card = ISK Therefore Credit Card = ISK.
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SloBones
Gallente Sicarri Covenant
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Posted - 2007.05.24 21:29:00 -
[9]
It's true I will only go roam from belt to belt when I'm bored or want to go find a few noobs to pop when they venture out of high sec. But like some of the others have said it's not profitable since mostly ratters in low sec have poor setups that won't net us much cash.
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Wild Rho
Amarr GoonFleet
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Posted - 2007.05.24 21:30:00 -
[10]
Long and the short of it was gradual changes to game mechanics killed it off to the point it just wasn't worth the effort of trying to be a belt pirate anymore. I'm sure a few truly dedicated ones still give it a shot but the fact is you get more results just sitting on a gate even if it is a hell of a lot more boring.
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Elspeth Vigneron
Caldari Phoenix Logistics Industries
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Posted - 2007.05.24 21:30:00 -
[11]
Originally by: Kruel Belt piracy died when miners stopped doing low-sec ops. Pirates used to enter local and ransom miners before even checking the belts. They often paid too, because they were still making a profit. Ore prices have changed since then.
Gate camping died down a lot since the WCS nerf and WTZ. Now there's only a 50% chance to catch that Indy, and 0% chance you'll escape if someone in a covops sneaks up on you as your sniping.
QFT. No point in going between 0.1 and 0.4. My main, having been one of those that used to mine in .2 space, and got blown up a few times and podded once, just doesn't see the point of mining there anymore. The ore isn't worth the risk, even for the crap-fitted cruisers used for mining.
What I think CCP should do is move some of the 0.0 ore up to those areas. Not big spawns with huge roids, but smaller spawns. Not too big to destroy balance, but big enough to attract the people who're willing to let greed over-come caution and make that risk/reward thing click in their head. Phoenix Logistics Industries |

Christopher Dalran
Gallente Deadly Alliance
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Posted - 2007.05.24 21:37:00 -
[12]
Originally by: Elspeth Vigneron
Originally by: Kruel Belt piracy died when miners stopped doing low-sec ops. Pirates used to enter local and ransom miners before even checking the belts. They often paid too, because they were still making a profit. Ore prices have changed since then.
Gate camping died down a lot since the WCS nerf and WTZ. Now there's only a 50% chance to catch that Indy, and 0% chance you'll escape if someone in a covops sneaks up on you as your sniping.
QFT. No point in going between 0.1 and 0.4. My main, having been one of those that used to mine in .2 space, and got blown up a few times and podded once, just doesn't see the point of mining there anymore. The ore isn't worth the risk, even for the crap-fitted cruisers used for mining.
What I think CCP should do is move some of the 0.0 ore up to those areas. Not big spawns with huge roids, but smaller spawns. Not too big to destroy balance, but big enough to attract the people who're willing to let greed over-come caution and make that risk/reward thing click in their head.
Dont they plan on removing static belts entirely and making them all exploration sites? If they add some decent spawns in low sec from that people might start mining again. Also lvl 5 missions can be put in low sec and kept away from high sec. ------------------------------- C.D's Formula for success ------------------------------- Credit Card = Game Time Card Gametime Card = ISK Therefore Credit Card = ISK.
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Derovius Vaden
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Posted - 2007.05.24 21:42:00 -
[13]
I think CCP should kick pirates out into 0.0 with the alliance wars, let them make their ISK off alliance miners and see how long they live. 0.1 - > 1.0 should be a no pew pew zone. 
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Valandril
Caldari Reiketsu. Hitchhiker's Alliance
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Posted - 2007.05.24 22:22:00 -
[14]
Edited by: Valandril on 24/05/2007 22:21:46
Originally by: Johnny Gurkha We're in Sujarento
We know :] ---
Cheap paint ftw |

DarkElf
Veto. Veto Corp
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Posted - 2007.05.24 22:36:00 -
[15]
a lot of them have gone to 0.0 where the most targets are i'm afraid but trust me there are still plenty about low sec if u go to busy systems.
trouble is so many blobs about and ppl playing lame ass bait tricks that pirates are a lot more cautious these days.
DE
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SloBones
Gallente Sicarri Covenant
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Posted - 2007.05.24 22:44:00 -
[16]
Originally by: Derovius Vaden
I think CCP should kick pirates out into 0.0 with the alliance wars, let them make their ISK off alliance miners and see how long they live. 0.1 - > 1.0 should be a no pew pew zone. 
I think the game you are needing to play is called WoW. GO check it out. It seems like it would be more of you style of game...
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Blind Man
Kemono.
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Posted - 2007.05.24 22:45:00 -
[17]
nothing to kill in low-sec so no pirates will go there much
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Ikasu
Gallente The Durandal Organization The Cyrene Initiative
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Posted - 2007.05.24 22:52:00 -
[18]
I should be careful what I wish for. Theres a 9 pirate -10.00 gang camping the system i'm in, they've been at it for hours. Sheesh. Also, thanks for all the respectable answers, maybe i'll work up the balls to go to 0.0 sometime. ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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Izo Azlion
Veto. Veto Corp
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Posted - 2007.05.24 22:57:00 -
[19]
We're also around, and we're not afraid of being outlaw. However, low sec isnt very profitable, and alot of ISK lies on the gates, or by fighting other Pirates.
Low sec needs a serious carebear boost - without nerfing piracy, but by encouraging both.
SoonÖ
Izo Azlion.
---
Your signature exceeds the maximum allowed filesize of 24000 bytes -Hango ([email protected]) Thanks to Stubnitz for the Sig. |

INTACTized
Gallente kleptomaniacs
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Posted - 2007.05.24 23:03:00 -
[20]
Originally by: Ikasu I should be careful what I wish for. Theres a 9 pirate -10.00 gang camping the system i'm in, they've been at it for hours. Sheesh. Also, thanks for all the respectable answers, maybe i'll work up the balls to go to 0.0 sometime.
I bet that was us. ---Sig--- Before I put some crap in here I rather write it above. |
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valerydarcy
Pre-nerfed Tactics
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Posted - 2007.05.24 23:03:00 -
[21]
well done for staring another 'check me/my corp' opportunity thread. |

MaxSkywalker
x13 Anarchy Empire
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Posted - 2007.05.25 00:00:00 -
[22]
They are in Akora, popping the killboards deployed at the gates :)
*cough INFOD cough*  -
I live of government cheese!
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Jane Vladmir
Gallente The Scope
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Posted - 2007.05.25 00:23:00 -
[23]
WTZ.
That's what happent.
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DarkElf
Veto. Veto Corp
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Posted - 2007.05.25 01:14:00 -
[24]
Originally by: Jane Vladmir WTZ.
That's what happent.
imo that didn't affect very much. it's the amount of targets that are low not the amount of target u can tackle.
low sec isn't profitable for carebears. you only get a little more isk from ratting in low sec than a .5 and there is a big increase in 0.0 so if most ppl want to take the risk in npc'ing they may as well go to 0.0. it's a lot safer if ur careful than low sec imo.
boost npc bounties in low sec and make some nicer ores for miners and win
DE
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murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.05.25 01:26:00 -
[25]
Originally by: Ikasu Well, i've been staying in low sec a lot lately and i've noticed something...differant. Way back when I first started this game pirates would fly into a system, go belt to belt, find you and kill you usually within an hour of you entering the system. however, now I can't even find a pirate when I TRY, and they all seem to balance themselves at 4.5 sec status so they aren't KOS.
Where did all the cool pirates go? The -10.00 badasses who would pop a stargate if they had the firepower? Did they all go away from Gallente space? Move to 0.0? Did Chuck Norris get to them? I'm not saying they don't exist, but the last week or two they've just been gone. WHY HAVE YOU ABANDONED ME!
Come back ;-; i'll be your target if you'll be mine. Or at least, tell me where you all are? :/ Have you all become weekend warriors? Do I need to get on saturdays more?
Pirates are all around you. You're just too simple to know that they're there.
When morons show up with 20+ man gank squads on the other side of the gate, waiting for a pirate to undock and aggro the lone scout you've sent in to bait the solo pirate, the pirates arn't going to come out and play.
We simply wait for high value targets to make a mistake, and then we kill them.
I've seen two or three Cyrene gank squads in the past few weeks, flying around, hiding on the high sec side of various gates, while their recon/cov ops pilots fly in to scout systems looking for pirates.
The pirates are there. It's just that you're not smart enough to get them to fall for your simple tactics. Most of my corp is -10, at least our mains are. But frankly sec status has little to do with who is/isn't a pirate in my book. It's more a state of mind, and proven by the history of your actions, not your sec status.
All too often anti-pirates don't fight simply because they're worried about losing some tiny bit of sec status, or more often, are worried about not having the gate guns on their side for protection when they're humping the station or gate for protection.
I've yet to meet an antipirate that wasn't a complete *****.
Because I said so...
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Jogvan
The Rat Pack
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Posted - 2007.05.25 01:29:00 -
[26]
Originally by: Jane Vladmir WTZ.
That's what happent.
Only thing WTZ did was make people get to dock faster, although nearly everyone had instadock bm's which were very easy to make. Gates are very profitable though 
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Ikasu
Gallente The Durandal Organization The Cyrene Initiative
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Posted - 2007.05.25 01:39:00 -
[27]
Originally by: murder one
Originally by: Ikasu Well, i've been staying in low sec a lot lately and i've noticed something...differant. Way back when I first started this game pirates would fly into a system, go belt to belt, find you and kill you usually within an hour of you entering the system. however, now I can't even find a pirate when I TRY, and they all seem to balance themselves at 4.5 sec status so they aren't KOS.
Where did all the cool pirates go? The -10.00 badasses who would pop a stargate if they had the firepower? Did they all go away from Gallente space? Move to 0.0? Did Chuck Norris get to them? I'm not saying they don't exist, but the last week or two they've just been gone. WHY HAVE YOU ABANDONED ME!
Come back ;-; i'll be your target if you'll be mine. Or at least, tell me where you all are? :/ Have you all become weekend warriors? Do I need to get on saturdays more?
Pirates are all around you. You're just too simple to know that they're there.
When morons show up with 20+ man gank squads on the other side of the gate, waiting for a pirate to undock and aggro the lone scout you've sent in to bait the solo pirate, the pirates arn't going to come out and play.
We simply wait for high value targets to make a mistake, and then we kill them.
I've seen two or three Cyrene gank squads in the past few weeks, flying around, hiding on the high sec side of various gates, while their recon/cov ops pilots fly in to scout systems looking for pirates.
The pirates are there. It's just that you're not smart enough to get them to fall for your simple tactics. Most of my corp is -10, at least our mains are. But frankly sec status has little to do with who is/isn't a pirate in my book. It's more a state of mind, and proven by the history of your actions, not your sec status.
All too often anti-pirates don't fight simply because they're worried about losing some tiny bit of sec status, or more often, are worried about not having the gate guns on their side for protection when they're humping the station or gate for protection.
I've yet to meet an antipirate that wasn't a complete *****.
I rarely join the fleet patrols, I don't really consider 20 vs 20 lag fights fun. I willa dmit, i've held my fire for the sake of sec status before, but i'd rather be able to stay in 1.0 sec when i'm mission running, right now i'm perfecty balanced at 0.0. As for gate strategies, trust me, i've seen pirates use the same strategies Cyrene does. ------------------------------------------------- Attention Devs, for every isk you send me one member of your family will be returned safely.
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jimmyjam
Turbulent
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Posted - 2007.05.25 01:43:00 -
[28]
Originally by: Ikasu Well, i've been staying in low sec a lot lately and i've noticed something...differant. Way back when I first started this game pirates would fly into a system, go belt to belt, find you and kill you usually within an hour of you entering the system. however, now I can't even find a pirate when I TRY, and they all seem to balance themselves at 4.5 sec status so they aren't KOS.
Where did all the cool pirates go? The -10.00 badasses who would pop a stargate if they had the firepower? Did they all go away from Gallente space? Move to 0.0? Did Chuck Norris get to them? I'm not saying they don't exist, but the last week or two they've just been gone. WHY HAVE YOU ABANDONED ME!
Come back ;-; i'll be your target if you'll be mine. Or at least, tell me where you all are? :/ Have you all become weekend warriors? Do I need to get on saturdays more?
Define real?
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deathforge
The Accursed
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Posted - 2007.05.25 01:56:00 -
[29]
This thread delivers. erm... no, wait, "delivers" wasn't the word I was looking for, what's that other one? ummmm.... oh yeah! Fails. This thread fails. At least it did until murder one posted, he's my hero, you know.
And by the way, I rule you.
----------------------
Jerk + 122k skillpoints + Determination = Rifter of DoomÖ |

murder one
Gallente Death of Virtue Vigilance Infinitas
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Posted - 2007.05.25 01:56:00 -
[30]
Originally by: Ikasu
Originally by: murder one
Originally by: Ikasu Well, i've been staying in low sec a lot lately and i've noticed something...differant. Way back when I first started this game pirates would fly into a system, go belt to belt, find you and kill you usually within an hour of you entering the system. however, now I can't even find a pirate when I TRY, and they all seem to balance themselves at 4.5 sec status so they aren't KOS.
Where did all the cool pirates go? The -10.00 badasses who would pop a stargate if they had the firepower? Did they all go away from Gallente space? Move to 0.0? Did Chuck Norris get to them? I'm not saying they don't exist, but the last week or two they've just been gone. WHY HAVE YOU ABANDONED ME!
Come back ;-; i'll be your target if you'll be mine. Or at least, tell me where you all are? :/ Have you all become weekend warriors? Do I need to get on saturdays more?
Pirates are all around you. You're just too simple to know that they're there.
When morons show up with 20+ man gank squads on the other side of the gate, waiting for a pirate to undock and aggro the lone scout you've sent in to bait the solo pirate, the pirates arn't going to come out and play.
We simply wait for high value targets to make a mistake, and then we kill them.
I've seen two or three Cyrene gank squads in the past few weeks, flying around, hiding on the high sec side of various gates, while their recon/cov ops pilots fly in to scout systems looking for pirates.
The pirates are there. It's just that you're not smart enough to get them to fall for your simple tactics. Most of my corp is -10, at least our mains are. But frankly sec status has little to do with who is/isn't a pirate in my book. It's more a state of mind, and proven by the history of your actions, not your sec status.
All too often anti-pirates don't fight simply because they're worried about losing some tiny bit of sec status, or more often, are worried about not having the gate guns on their side for protection when they're humping the station or gate for protection.
I've yet to meet an antipirate that wasn't a complete *****.
I rarely join the fleet patrols, I don't really consider 20 vs 20 lag fights fun. I willa dmit, i've held my fire for the sake of sec status before, but i'd rather be able to stay in 1.0 sec when i'm mission running, right now i'm perfecty balanced at 0.0. As for gate strategies, trust me, i've seen pirates use the same strategies Cyrene does.
20v20 isn't laggy. 100v100 is laggy. You can go to -1.99 before you're not allowed in 1.0 (if you were a pirate, you'd know these things lol). And as for gate tactics, I never said that pirates didn't use similar tactics.
What I did say is that the pirates are there. You just can't find them to gank them because they see you coming from a mile away. You don't try to take out four pirates with four ships. You try and kill one ship with twenty. (You referring to your alliance).
Killing pirates (or anyone for that matter) requires stealth. Stealth in the form of small, unassuming gangs. Not mini-fleets.
Because I said so...
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