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Thread Statistics | Show CCP posts - 3 post(s) |

Voin
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Posted - 2007.06.02 19:01:00 -
[31]
Originally by: Malena
"..diplomacy and connections skill flew in a fake and lost time of those mission's?" WTH?
Man, I get that English is not everyone's first language, but usually you can tell that right away...this started out okay, but then.. wow.
And what do carrier skills have to do with the standings?
Dear Malena, sorry for my English, could be much better you'll understand Russian, but... anyway, I'll try to re-translate my own voinenglish...
If 5 lvl Agent mission: all or most of it's against Faction for me (Caldari) against Mimatar or Gallente - If i'll do it then in a cpouple of sucessfull mission acomplish I gonna loose standing against those 2 faction's very fast and very very down... Very Very down mean, doesn't matter what I have 5 lvl Diplomacy and 5 lvl Connections - both 'll not safe me to be loosy to them... thats mean time i spent to learn it's was a waste time...
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William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.02 19:20:00 -
[32]
^Not necisarily.
With those skills your standings shouldn't drop below -5.0
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Ren Melchior
Euphoria Foundation
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Posted - 2007.06.02 22:09:00 -
[33]
Originally by: Helison
Originally by: Ren Melchior
Originally by: Ikkajo What happens to the existing loyalty points as of just before the patch? Will all the agents have their existing LPs rounded up and placed into the corp bucket, only the biggest lot from one agent, or is everything lost?
This guy sums it up for me. Tell us more about the loyalty point store. How does it work, will I lose hundreds of thousands of loyalty points before the patch?
Plus, am I to be understanding that sisi currently doesn't have the loyalty point store? If it's on there.... where the heck is it?
Anyone response to help clear up my confusion would be greatly appreciated.
1. LPs: All LPs from all agents of a corporation should be added. On Sisi you can¦t see your LPs from TQ, because normally LPs are NOT mirrored from TQ to Sisi (@Devs: Please copy all LPs in the next mirror from TQ and check if your procedures for conversion to corp-LPs are working!)
2. LP-store: It is in (in patch 32844), but it is still bugged (very difficult to access) and it is apparently not seeded yet. If you really want to check it: Look for a NPC-station, which has no player-offices on Sisi and you¦ll find a button in the offices-tab in station. If there are player-offices, the button will/may be hidden by the player-offices. I accessed the LP-store for Intaki Space Police (where I had about 4500LPs) and no offers were available. There are several filters for searching for offers available, so it will still work, if there are very many offers available.
Ahhhh, sweet. Thank ya. Yeah, I ended up running a mission to get some fresh loyalty points, but I still couldn't find the LP stores. I think I can wait until they seed more stores though.
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Chruker
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Posted - 2007.06.02 22:35:00 -
[34]
Originally by: Voin If 5 lvl Agent mission: all or most of it's against Faction for me (Caldari) against Mimatar or Gallente - If i'll do it then in a cpouple of sucessfull mission acomplish I gonna loose standing against those 2 faction's very fast and very very down... Very Very down mean, doesn't matter what I have 5 lvl Diplomacy and 5 lvl Connections - both 'll not safe me to be loosy to them... thats mean time i spent to learn it's was a waste time...
I think you are talking about the same thing which is an issue with regular storyline missions. If you want to be able to travel freely in all of empire, you will need to make sure to balance your missions.
Having run a lot of missions for a Gallente corp. I found myself having a bad standing to caldari. So in order to fix it I'm currently running Caldari missions.
Anyway. I would hope that CCP doesn't make it impossible to keep your standing balanced, and by that I mean that the standing gain you get should at least be bigger than the derived loss + standing loss from ship kills.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |

Voin
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Posted - 2007.06.03 01:20:00 -
[35]
Originally by: Chruker ..... Anyway. I would hope that CCP doesn't make it impossible to keep your standing balanced, and by that I mean that the standing gain you get should at least be bigger than the derived loss + standing loss from ship kills.
Briliant word's, almost, I forgot that fact, and wish my standing for regular (not story line) mission's 'll gain the same quantity as it drop if you gonna make regular mission (Enemies Abudand or INTERSEPT THE SABOTEURS).
Right now i cann't balance that way you was talking about, cause I try to collect to Caldari 9.8 standing to get those 2 BPC...
And also, I like your sig, there can be the 5-th wish: before CCP do anything new the old bug's\lag's have to be fixed.
Thanks for patient to understand me...
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Deros
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.06.03 16:21:00 -
[36]
When are lvl 5 agents for pirate factions going to be added?
D
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.04 15:57:00 -
[37]
Short notice on the LP-store: The bug about the hidden button is now solved. But the store isn¦t seeded yet, as far as I managed to check (only checked two corps). Btw: You can also access the LP-store of corporations, where you already have LP¦s.
Wishes for CCP: 1) Make it possible to check, if we have LP¦s for a corp (without having to travel to a station of this corp). 2) Add a rightklick-link to each agent for the LP-store of the corporation of the agent.
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Moonaru Izu
Caldari I.Z.U Syndicate
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Posted - 2007.06.04 16:11:00 -
[38]
Originally by: Helison Short notice on the LP-store: The bug about the hidden button is now solved. But the store isn¦t seeded yet, as far as I managed to check (only checked two corps). Btw: You can also access the LP-store of corporations, where you already have LP¦s.
Wishes for CCP: 1) Make it possible to check, if we have LP¦s for a corp (without having to travel to a station of this corp). 2) Add a rightklick-link to each agent for the LP-store of the corporation of the agent.
/signed ...both 1 and 2
The offices tab is IMHO not the most intuitive place for it..
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Manfred Rickenbocker
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Posted - 2007.06.04 20:35:00 -
[39]
Originally by: Moonaru Izu
Originally by: Helison Short notice on the LP-store: The bug about the hidden button is now solved. But the store isn¦t seeded yet, as far as I managed to check (only checked two corps). Btw: You can also access the LP-store of corporations, where you already have LP¦s.
Wishes for CCP: 1) Make it possible to check, if we have LP¦s for a corp (without having to travel to a station of this corp). 2) Add a rightklick-link to each agent for the LP-store of the corporation of the agent.
/signed ...both 1 and 2
The offices tab is IMHO not the most intuitive place for it..
/signed x2
Having an entry into the wallet or the journal that lists all corps you have done missions for and their current LP status would be extremely useful.
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Chruker
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Posted - 2007.06.04 22:18:00 -
[40]
Perhaps in addition to the 'My agents' option to color stars by, we could get a 'My loyalti points'
However what is really needed is a new section to the character sheet where all the loyalti points are listed. Just like standing is today.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.06 18:24:00 -
[41]
The last patch (33024) changed the position of the button for the LP-store again, it¦s now a button like "insurance" or "repairshop". But this button will still be hidden, if you don¦t have any LP¦s for the owner-corp of the station.
Btw: There is currently a bug, when you finish the first mission for a corporation. An exception window appears and the mission stays in the mission journal until you ask for a new mission. BR was sent 2 days ago.
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.06.06 18:56:00 -
[42]
hey hey
LP store could be really cool.
Q. Will all your agents be combined into total LP A. Looks like its Corp based only : Brutor Tribe (all agents) etc.
Q. Can the LP Store Be accessed remotly from another station eg. Six Kin Station/Brutot LP's A. Couldnt access the LP store from a non NPC corp station but was able to access the Lp store from a different SAME NPC corp although my agent wasnt located in it. EG Rens Brutor agents/Abudban Brutor station had active LP store
Q. Will each Corp have specific offers ? No idea but not sure what would happen tbh. I work for a mining corp that gives out kill missions and thankfully i dont get mining offers much :) but from a PVE/RP perspective IF missions reflected the agents then i would totally understand if the LP store for a mining corp only offered mining products. Will see what CCP dream up.
Q. will each race have specific offers ? most probably only from a faction perspective like it is now. but again would be up to CCP.
/signed for this feature. something i am actually now looking forward too.
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BOldMan
Reikoku Band of Brothers
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Posted - 2007.06.07 07:37:00 -
[43]
Made yesterday one lev 5 mission in low sec for ammar agent and with 2 carriers and 2 bs was easy but long time. The reward was nothing, LP was joke. 4 neutralizer towers and 4 sentry 3 + 12-16 tempests + a huge spawn of bc/cruisers and assault frigs. No way to make solo in bs, a good chance to make solo in carrier, but respawning kill the fighters too often and micromanagment of drones in such lag is almost improbable. Finnaly we destroy every piece of npc/building and the mission is not closing. I think the missions are not yet fully finished.
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.06.07 07:46:00 -
[44]
Originally by: BOldMan Made yesterday one lev 5 mission in low sec for ammar agent and with 2 carriers and 2 bs was easy but long time. The reward was nothing, LP was joke. 4 neutralizer towers and 4 sentry 3 + 12-16 tempests + a huge spawn of bc/cruisers and assault frigs. No way to make solo in bs, a good chance to make solo in carrier, but respawning kill the fighters too often and micromanagment of drones in such lag is almost improbable. Finnaly we destroy every piece of npc/building and the mission is not closing. I think the missions are not yet fully finished.
the LP and rewards wont truly reflect the tq system, because its based on missions completed then entered into a database. just as TQ does with the early new missions it will eventually settle down IF people actually do the new L5's As to solo in a BS.. . Try the old system of 100km+ range and an AB it worked exceptionally well with the carrier mission :(
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.08 05:13:00 -
[45]
things will balance out LP once the missions are run often
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Venkul Mul
Gallente
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Posted - 2007.06.08 12:06:00 -
[46]
Originally by: Callthetruth things will balance out LP once the missions are run often
That is an interesting point:
usually mission rewards and time start pre-nerfed, to be increased by the results of multiple missions. But these mission will be run sporadically (at least initially, and I suspect even later in most systems), so how much missions are required to generate an average?
And another point:
in level 5+ missions the location has a big impact, running them in a claimed area of 0.0 is very different than running them in a low sec system with a serious pirate presence.
How will that be accounted for in the reward balancing system?
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Jesters Knight
Eclipse Enterprises Empire Research
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Posted - 2007.06.08 14:45:00 -
[47]
so is there a list yet about where they are going to be when finished?
i would like to get into position before they are put in and would like to try and make sure i have the correct standings for them.
Highsec POS's Skip the wait and research in the fast lane
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Active1313
Caldari Cruoris Seraphim
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Posted - 2007.06.08 17:20:00 -
[48]
Edited by: Active1313 on 08/06/2007 17:22:45 plz remove
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Rukio
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Posted - 2007.06.08 17:24:00 -
[49]
OK, so I have been digging around and looking into Level 5 Agents, and seem to have found an issue. It's bad enough that Blood Raider mission runners got the shaft with running missions in the first, (I.E. less agents and overall lack of high quality agents) However now EVERY OTHER FACTION EXCEPT BLOOD RAIDERS has at least 1 if not more level 5 agents. Please tell me and every other Blood Raider mission runner that was just a "slight" oversight and that we will be getting the new higher level agents as well.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.08 22:50:00 -
[50]
Originally by: Rukio OK, so I have been digging around and looking into Level 5 Agents, and seem to have found an issue. It's bad enough that Blood Raider mission runners got the shaft with running missions in the first, (I.E. less agents and overall lack of high quality agents) However now EVERY OTHER FACTION EXCEPT BLOOD RAIDERS has at least 1 if not more level 5 agents. Please tell me and every other Blood Raider mission runner that was just a "slight" oversight and that we will be getting the new higher level agents as well.
I¦m pretty sure, that the current lvl5 agents on Sisi are NOT final, but only placeholder for testing lvl5 missions.
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Morpheus Solo
Minmatar Koshaku Interstellar Starbase Syndicate
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Posted - 2007.06.13 01:08:00 -
[51]
What happened to lvl 6 missions. The dev blog was mentioning both lvl 5 and 6, where 6 was supposed to be in 0.0 and be suited for groups of cap ships.
Is lvl 6 scratched for now, or are they still to be relased in Rav 2.0
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.13 12:40:00 -
[52]
Originally by: Morpheus Solo What happened to lvl 6 missions. The dev blog was mentioning both lvl 5 and 6, where 6 was supposed to be in 0.0 and be suited for groups of cap ships.
Is lvl 6 scratched for now, or are they still to be relased in Rav 2.0
Lvl 6 was scratched for Rev 2.0. Let¦s see if they will come in Rev 3.0.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.14 23:17:00 -
[53]
From patch-notes:
Quote: Ten Level 5 agents for each Empire (nine for Caldari. Why nine? Don't ask us, ask the Jovians!) have been placed in selected low-security systems.
Arghhh, so all players in 0.0 are left out. Great improvement. 
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Keira Fordring
Caldari State War Academy
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Posted - 2007.06.15 04:20:00 -
[54]
Originally by: Helison From patch-notes:
Quote: Ten Level 5 agents for each Empire (nine for Caldari. Why nine? Don't ask us, ask the Jovians!) have been placed in selected low-security systems.
Arghhh, so all players in 0.0 are left out. Great improvement. 
Don't feel bad, us "carebears" are left out too.
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Viashivan
Amarr FM Corp Insomnia.
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Posted - 2007.06.15 05:57:00 -
[55]
Originally by: Helison From patch-notes:
Quote: Ten Level 5 agents for each Empire (nine for Caldari. Why nine? Don't ask us, ask the Jovians!) have been placed in selected low-security systems.
Arghhh, so all players in 0.0 are left out. Great improvement. 
Yes, I'm really disappointed about that one. I do really not understand why they did that. But its is not like Pirate-faction mission-runners have been in the focus of the dev love ever. It is sad but Pirate-faction running is really only a niche profession for a minority of players. 
So let them fix the initial bugs and maybe we get lvl 5's once they ruled these out. 
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Dal Rath
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Posted - 2007.06.16 20:17:00 -
[56]
How does the important mission counter work in Revelations II?
Previously you could expect an important (faction standing gain) mission every 16 sucessful regular missions, more or less. The counter was per character and I believe per NPC corp or maybe per agent.
Anyhow, does the counter still exist? Is it now per NPC corp, like LPs, to facilitate moving between agents? How is it incremented if you are part of a gang? +1 per sucessful mission still, or +1/N where N is the gang size? If you do an important mission in a gang do all members get the faction standing gain?
Is it an exploit to join a gang just before mission completion in order to benefit from the counter increment and/or standing gain? |

Redwolf
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.06.18 16:39:00 -
[57]
I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
---- It's great being Amarr, ain't it? |

Parallax Error
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.06.18 17:53:00 -
[58]
Originally by: Redwolf I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
It is a bit of a mystery.
4 In Aridia
2 in Khanid
1 in Genesis on the Syndicate side.
2 in Derelik
1 in The Bleak Lands.
So, off the top of my head thats Domain, Tash Murkon, Kor Azor, Kador and Devoid without any.
Spread them about a bit?
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Mickey Knox
Caldari Interstellar eXodus R0ADKILL
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Posted - 2007.06.19 02:41:00 -
[59]
Originally by: Parallax Error
Originally by: Redwolf I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
It is a bit of a mystery.
4 In Aridia
2 in Khanid
1 in Genesis on the Syndicate side.
2 in Derelik
1 in The Bleak Lands.
So, off the top of my head thats Domain, Tash Murkon, Kor Azor, Kador and Devoid without any.
Spread them about a bit?
I am pretty sure spreading them out was the plan 
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VeniVici
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Posted - 2007.06.19 05:15:00 -
[60]
Edited by: VeniVici on 19/06/2007 05:16:11 Just something I noticed trying to see what certain level 4's are still available.
When I canceled 2 level 5 missions, my corp standing when from 9.89 to 9.13. When after this I canceled 2 level 4's my standing went from 9.13 to...8.13. This seems to indicate a rather skewed view of what a level 5 means as the drop should be greater at higher levels. Just thought I'd point it out.
As to the people complaining about 0.0 getting ignored, come on! A total revamp of alliance warfare, you get 100 cap/s sentries, you get to keep your complexes (i.e. increased probability of their appearing in your space when they should be completely evenly randomized...but nothing like favoritism to make a change look benevolent), on top of all that pretty much every change in Rev II targets enhancing 0.0 or alliance life (benefits or fun, take your pick). The only exception is the LP store which will simply destroy the market for goods offered from there.
Level 5's themselves serve no one but those able to lock down a system....alliances with multiple caps. Caldari Navy (the carebear's corp of choice) will be especially problematic as both level 5's are in neighboring systems which are easily camped. No carebear is going to run those unless they're hop in a shuttle and hope the level 5 is in a high sec sys.
Only those with resources to lock down systems will run them. And you know, I'm sure there's something in Level 5's worth having, isn't the tags (i.e. bounties) or the mission rewards.
Little down time rant, but yes please rebut me I like when I'm proven wrong, it means I learn something.
Oh and for those of you interested, it appears GE and WC level 4 are still level 4's. I'm too lazy to run them 1 week before Tranq. is stable, but they're there. Now at 6.61 standing, thankfully that's the only standings hit I'll need to take on test
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