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Tanis.

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Posted - 2007.05.25 13:26:00 -
[1]
Here you can discuss the upcomming feature: Level 5 Agents!
You can find information about this and other new things here.
Please keep posts constructive and on topic. ____________________________ I break things.
GM Voodoo > That plan really straddles the fine line between genius and idiocy. Tanis. > And that differs from everything else I say how?
[Bug Report Here][How to write a good bug report][Test server rules] |
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Pilk
Axiom Empire
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Posted - 2007.05.25 16:20:00 -
[2]
For testing purposes only, what are the chances we can get some uber mission-running setups spawned? CNR with full Pith/Gist-X set, officer PDS, and Crystals, for example, is a far more realistic mission runner than a t2-kitted Raven. Testing this out with only t2 fittings would not be very productive.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |

Borgholio
Minmatar Quantum Industries Prime Orbital Systems
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Posted - 2007.05.25 17:07:00 -
[3]
Is it possible to bring capital ships into level 5 missions? If not, how long until the level 6 and 7 missions are released?
----------------------------------- You will be assimilated...bunghole! |

Voin
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Posted - 2007.05.25 18:43:00 -
[4]
MODERATOR CAN DELETE MY OTHER TOPIC ABOUT THIS...
Yesterday 4 of us done with one mission against Gallente, me myself spoke with other Agent and got another kind of mission against Minmatar... If lvl 5 Agent gonna be the mission against Factions such those both above, I thanks to GOD million time I didnt start learning Carrier skills... Cause diplomacy and connections skill flew in a fake and lost time of those mission's... I care about standing to Gallenete and Minmatar in case, cause nobody know future... So, I'm aside of mission such Enemies Abudand and INTERSEPT THE SABOTEURS, cause of standing reason...
And another thing, lvl 5 for gang is good, but No Bounty and No Loot in Tantos - really no good ha ha ha, cheap trick to attention pilot's to new mission...
Now another problem, I have done mission with Matar's and now when I came back to Agent, she offered only find someone... How the heck I can take my reward and other mission and give this one, i did?????
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Voin
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Posted - 2007.05.26 08:29:00 -
[5]
interesting if anybody exept me and few other pilot's interesting about lvl 5 mission...
Well, since noone checked it out so far I have question to DEV: is that true I guessed what lvl 5 mission gonna be only against Faction as Im Caldari high standing against Gallente and Mimatar for me? and no Guristas, Sansha or Serpentis? Is that true what we will have no bounty for that? Is that true what LP they give now 'll be and in future? And also how many pilots gang u believe have to make mission for 40 min's without carrier, cause mission in high sec space? Hope to see any reply soon...
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Phillipe d'Rothschild
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Posted - 2007.05.26 13:01:00 -
[6]
So for the cap ship & level 5 missions, a few questions:
Have all these missions been moved to lowsec yet? I was trying to get my thanatos to them, but most missions I received were located in highsec.
Any possibility of having missions for cap ships on the test server force the location to be a system with full sisi markets? When testing, it is sometimes hard to find a corp member not located in FD- or on the server for that matter who can open up a cyno for me to move my ship. Running 2 accounts on my laptop forces a reboot in a bout 5 minutes, and the move me channel only is for moves to FD-. I really want to help test these missions, but need a little boost to do so effectively.
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.05.26 13:13:00 -
[7]
Only 1 lvl 5 Agent for Royal Khanid Navy?
Just curious how you went about deciding where to put the new agents. It actually has fairly significant political consequences in my region (Khanid) where these agents are located.
Khaldari
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Ikkajo
Minmatar Illudium Space Products
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Posted - 2007.05.26 16:21:00 -
[8]
Not sure where to post this question, but it is kind of related to the new missioning system.
When this hits, we will now have corporation-wide loyalty point and a LP store. What happens to the existing loyalty points as of just before the patch? Will all the agents have their existing LPs rounded up and placed into the corp bucket, only the biggest lot from one agent, or is everything lost? As I've climbed through the various agents, I've ended up with lots of little buckets of 2-5K per agent that I've never used on anything else. Would be nice if they all end up contributing to the bigger pot. Industrialist Carebear, CEO Illudium Space Products: Where's the KABOOM!? |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.05.26 16:25:00 -
[9]
i was not able to jump my phoenix in.. so probably cap ships are not allowed. what a crap -.-
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Gorek Loc
Dawning Industries
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Posted - 2007.05.26 22:44:00 -
[10]
Edited by: Gorek Loc on 26/05/2007 22:43:20
Originally by: d026 i was not able to jump my phoenix in.. so probably cap ships are not allowed. what a crap -.-
Noooo... I hoped and expected the carrier was able to do level 5 misisons! Otherwise, they are close to worthless... and in low-sec 
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Vicious Phoenix
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Posted - 2007.05.27 19:10:00 -
[11]
Cynos are bugged atm, nobody is jumping anything anywhere.
CFW (Certified Forum Warrior) I kill people ingame too.
Originally by: CCP Tuxford I prefer dew over pepsi. I prefer beer over most things. Damn now I want beer.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.05.28 01:55:00 -
[12]
i bought the dread in the mission system... so no need to cyno him in anywere
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Caldorous
Gallente
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Posted - 2007.05.28 08:41:00 -
[13]
by default, the lvl 5 missions are not meant to do in capital ships, or at least the ones having different pockets as the acceleration gates are not "configured" to handle neither dreads nor carriers nor... shuttles!!! -----------------------------
Originally by: elbenito
Originally by: Nicholas Barker How do you say minmatar correctly?
slave (slāv)
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Nymos
Celtic Anarchy Anarchy Empire
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Posted - 2007.05.28 15:15:00 -
[14]
how's the agent offer table now? should i use up all the LPs now or can i keep them and turn in after the patch with similar reward? --
Every time a carebear dies an angel gets their wings (murder one)
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Voin
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Posted - 2007.05.28 19:10:00 -
[15]
Just done Rogue Spy (1 of 3) mission, was BS's drones in there as Queen's, Matriarch's, Rule's and other... and no wrecks and no bounties, hope that a bug cause reward 230000 ISK u can keep for yourself guys...
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LiBraga
Project Gemini EternalRising
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Posted - 2007.05.28 22:53:00 -
[16]
Just a little bit confused..... According to the blogs lvl5 missions are supposed to be for Capital ships and small gangs. From what I'm hearing capital ships can't be used. But I can't test it because all my Caldari lvl5 agents are in empire space with sec of 0.5 or higher 
Here's the blog http://myeve.eve-online.com/devblog.asp?a=blog&bid=469
--------------- What! Caldari have dps now... noooo Aye, T2 HAMs FTW!!!!! |
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Tanis.

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Posted - 2007.05.29 08:25:00 -
[17]
Originally by: LiBraga Just a little bit confused..... According to the blogs lvl5 missions are supposed to be for Capital ships and small gangs. From what I'm hearing capital ships can't be used. But I can't test it because all my Caldari lvl5 agents are in empire space with sec of 0.5 or higher 
Here's the blog http://myeve.eve-online.com/devblog.asp?a=blog&bid=469
Notice in the blog it says: "These missions are designed for capital ships or small gangs.." only a small portion of the total planned missions are on Sisi at this point. As some of the level 5 missions are meant to be for small groups, not cap ships.. and these are much more familiar to our designers they made those ones first. I have no ETA yet on when the next batch of missions will be ready, but rest assured that in the future there will be more than what you see on Sisi today. ____________________________ I break things.
GM Voodoo > That plan really straddles the fine line between genius and idiocy. Tanis. > And that differs from everything else I say how?
[Bug Report Here][How to write a good bug report][Test server rules] |
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.05.29 09:56:00 -
[18]
It's a confirmed bug that belt rats don't drop any wrecks right now so that might be why you don't get any loot when testing these missions as well.
Signature approved by Eldo |

Hectaire Glade
Forum Jockey
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Posted - 2007.05.29 10:17:00 -
[19]
Originally by: Tanis.
Notice in the blog it says: "These missions are designed for capital ships or small gangs.." only a small portion of the total planned missions are on Sisi at this point. As some of the level 5 missions are meant to be for small groups, not cap ships.. and these are much more familiar to our designers they made those ones first. I have no ETA yet on when the next batch of missions will be ready, but rest assured that in the future there will be more than what you see on Sisi today.
Tanis old chap, one question on your comment, are you effectively saying that caps will only be allowed in a percentage of the level 5s?
If agents are going to be giving out both types of missions, cap pilots are going to be declining a set percentage because they can't get in, this will lead to issues with the decline timer. Currently there are only ship size restrictions on a couple of the level 2 missions, aka WC level 2 you can only take in cruiser or below. This is not so much of a problem right now because the player can decide to either downsize his ship and run the mission, or skip it and ask for another (at the risk of 4 hour lockout if he gets WC again).
With level 5s, you are going to be creating a situation where the player needs to choose to downsize and get a gang, or decline and hope to get a cap ship mission next. Its the getting a gang thats going to be a problem, because unless your corp mates are around, or you have 2-3 alt accounts its not going to be very easy to do. EVE mechanics do not promote ganging with non-corp/alliance members, its very dangerous to gang with people you don't know.
You will end up with a lot more '4 hour sin bin' double decline sit outs if this goes in as I assume you meant, I don't see how thats good for the player or the game. There are alternatives:
1) Have certain agents (security, internal security) offer only Cap and Gang missions, not gang only missions 2) Fix the mission randomizer so you never get 2 gang-only missions back to back (and while you are there, stop the 'same mission twice in a row' please!) 3) Open up all missions for caps and gangs (prefered), but use the mission content to determine which is the most favorable approach, not the gate locks 4) Ignore me, and carry on as planned :)
Of course, if you ahve designed this system so a few of the gang-only missions can be run in 0.5+, then many hugs to you, but i suspect this is not the case :)
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CCP Fear

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Posted - 2007.05.29 13:07:00 -
[20]
Originally by: Dominique Vasilkovsky It's a confirmed bug that belt rats don't drop any wrecks right now so that might be why you don't get any loot when testing these missions as well.
Yes I believe that is bugged on SISI only, it is being looked into however.
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Hectaire Glade
Forum Jockey
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Posted - 2007.05.29 14:42:00 -
[21]
For the Cap ship allowed level 5 missions, can you please try to make sure they spawn in the agents system? A Cyno field is one hell of a pirate gank-me-please beacon in low sec.
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Voin
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Posted - 2007.05.29 20:26:00 -
[22]
U guys worry about Cap pilot and speak about it, but I see u didn't do no one lvl 5 mission yet... Cause if you had done one at least, you'll understand what Cap ship 'll not do anything, unless Desiners of CCP 'll have more Fantasy and 'll take out from each one mission those BLOODY NEITRALIZER CENTRY III, cause you cap (dream) pilot 'll not do much, when your capasitor 'll go off in couple of minutes... On my raven cap goes down for 5-10 sec... Enjoy new style and learn passive tank guys... ^-)
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Kapten Klanning
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Posted - 2007.05.30 14:31:00 -
[23]
Edited by: Kapten Klanning on 30/05/2007 14:43:23 Yesterday I try L5 Done missions 3/3 on 0.0 space. I'm skilled L4 mission pilot on T2 Raven and alt on shield transfer Logistic ship. On first two missions I have to kill 4x Neutralizer III towers, 8x Drone Cruise Towers, 18+ Drone BSs and 8-10 scrambler drones with full agro on me. Mission have time bonus of 40 min (atm hardest L4 missions have 6 hour time bonus) and 5700 LP. I lost 2xT2 Ravens and make 5 jump outs. Biggest problem was neutralizer towers what drains me in 1-2 minutes. Even with passive hardeners, situation was critical all time. This mission can be made with 2 Ravens and 2-3 Logistic ships, but for 5700 LP and 1 mil reward for all gang - there is no worth. Mission LP and bounty system must be revisited.
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Kyoi
Shuttles Dont Tank Well
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Posted - 2007.05.30 17:27:00 -
[24]
Please make these available in 0.0 Outposts, Namely the Gallente one which is supposed to be an administrative one. It encourages more people into 0.0 and to build their empires out there.
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Jo ontherun
Gallente Azure Horizon Coalition Of Empires
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Posted - 2007.05.31 10:45:00 -
[25]
Using one of the web based agent locators updated for the locations of level 5 agents on the test server, there dont appear to be L5 Gallente faction agents in any of the combat orintated agents e.g. : Security, Internal Security, Command and Intelligence. Amarr, Minmatar and Caldari appear to have them.
Is the tool wrong or will this be the final layout?
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Hectaire Glade
Forum Jockey
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Posted - 2007.05.31 11:19:00 -
[26]
tools is probably right, and its not the final lay out, more agents to come, more missions to come, diferent locations for agents to come
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Chruker
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Posted - 2007.05.31 17:23:00 -
[27]
I was thinking if there is going to be level 5+ courier missions?
Could make them very long, with multiple stop, require multiple freighters in order to get there in time and ambushes that pick you out while your convoy warps. ----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |

Malena
Perpetual Dawn
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Posted - 2007.06.01 17:34:00 -
[28]
Edited by: Malena on 01/06/2007 17:42:15
Originally by: Voin
Yesterday 4 of us done with one mission against Gallente, me myself spoke with other Agent and got another kind of mission against Minmatar... If lvl 5 Agent gonna be the mission against Factions such those both above, I thanks to GOD million time I didnt start learning Carrier skills... Cause diplomacy and connections skill flew in a fake and lost time of those mission's... I care about standing to Gallenete and Minmatar in case, cause nobody know future... So, I'm aside of mission such Enemies Abudand and INTERSEPT THE SABOTEURS, cause of standing reason...
And another thing, lvl 5 for gang is good, but No Bounty and No Loot in Tantos - really no good ha ha ha, cheap trick to attention pilot's to new mission...
Now another problem, I have done mission with Matar's and now when I came back to Agent, she offered only find someone... How the heck I can take my reward and other mission and give this one, i did?????
WTH did you just say? I seriously have read your post three times and have only managed to decipher part of this...please clarify some of the problems so I can see if I am having the same ones.
"..diplomacy and connections skill flew in a fake and lost time of those mission's?" WTH?
Man, I get that English is not everyone's first language, but usually you can tell that right away...this started out okay, but then.. wow.
And what do carrier skills have to do with the standings?
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Ren Melchior
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Posted - 2007.06.01 22:56:00 -
[29]
Originally by: Ikkajo What happens to the existing loyalty points as of just before the patch? Will all the agents have their existing LPs rounded up and placed into the corp bucket, only the biggest lot from one agent, or is everything lost?
This guy sums it up for me. Tell us more about the loyalty point store. How does it work, will I lose hundreds of thousands of loyalty points before the patch?
Plus, am I to be understanding that sisi currently doesn't have the loyalty point store? If it's on there.... where the heck is it?
Anyone response to help clear up my confusion would be greatly appreciated.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.02 13:38:00 -
[30]
Originally by: Ren Melchior
Originally by: Ikkajo What happens to the existing loyalty points as of just before the patch? Will all the agents have their existing LPs rounded up and placed into the corp bucket, only the biggest lot from one agent, or is everything lost?
This guy sums it up for me. Tell us more about the loyalty point store. How does it work, will I lose hundreds of thousands of loyalty points before the patch?
Plus, am I to be understanding that sisi currently doesn't have the loyalty point store? If it's on there.... where the heck is it?
Anyone response to help clear up my confusion would be greatly appreciated.
1. LPs: All LPs from all agents of a corporation should be added. On Sisi you canŠt see your LPs from TQ, because normally LPs are NOT mirrored from TQ to Sisi (@Devs: Please copy all LPs in the next mirror from TQ and check if your procedures for conversion to corp-LPs are working!)
2. LP-store: It is in (in patch 32844), but it is still bugged (very difficult to access) and it is apparently not seeded yet. If you really want to check it: Look for a NPC-station, which has no player-offices on Sisi and youŠll find a button in the offices-tab in station. If there are player-offices, the button will/may be hidden by the player-offices. I accessed the LP-store for Intaki Space Police (where I had about 4500LPs) and no offers were available. There are several filters for searching for offers available, so it will still work, if there are very many offers available.
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Voin
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Posted - 2007.06.02 19:01:00 -
[31]
Originally by: Malena
"..diplomacy and connections skill flew in a fake and lost time of those mission's?" WTH?
Man, I get that English is not everyone's first language, but usually you can tell that right away...this started out okay, but then.. wow.
And what do carrier skills have to do with the standings?
Dear Malena, sorry for my English, could be much better you'll understand Russian, but... anyway, I'll try to re-translate my own voinenglish...
If 5 lvl Agent mission: all or most of it's against Faction for me (Caldari) against Mimatar or Gallente - If i'll do it then in a cpouple of sucessfull mission acomplish I gonna loose standing against those 2 faction's very fast and very very down... Very Very down mean, doesn't matter what I have 5 lvl Diplomacy and 5 lvl Connections - both 'll not safe me to be loosy to them... thats mean time i spent to learn it's was a waste time...
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William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.06.02 19:20:00 -
[32]
^Not necisarily.
With those skills your standings shouldn't drop below -5.0
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Ren Melchior
Euphoria Foundation
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Posted - 2007.06.02 22:09:00 -
[33]
Originally by: Helison
Originally by: Ren Melchior
Originally by: Ikkajo What happens to the existing loyalty points as of just before the patch? Will all the agents have their existing LPs rounded up and placed into the corp bucket, only the biggest lot from one agent, or is everything lost?
This guy sums it up for me. Tell us more about the loyalty point store. How does it work, will I lose hundreds of thousands of loyalty points before the patch?
Plus, am I to be understanding that sisi currently doesn't have the loyalty point store? If it's on there.... where the heck is it?
Anyone response to help clear up my confusion would be greatly appreciated.
1. LPs: All LPs from all agents of a corporation should be added. On Sisi you canŠt see your LPs from TQ, because normally LPs are NOT mirrored from TQ to Sisi (@Devs: Please copy all LPs in the next mirror from TQ and check if your procedures for conversion to corp-LPs are working!)
2. LP-store: It is in (in patch 32844), but it is still bugged (very difficult to access) and it is apparently not seeded yet. If you really want to check it: Look for a NPC-station, which has no player-offices on Sisi and youŠll find a button in the offices-tab in station. If there are player-offices, the button will/may be hidden by the player-offices. I accessed the LP-store for Intaki Space Police (where I had about 4500LPs) and no offers were available. There are several filters for searching for offers available, so it will still work, if there are very many offers available.
Ahhhh, sweet. Thank ya. Yeah, I ended up running a mission to get some fresh loyalty points, but I still couldn't find the LP stores. I think I can wait until they seed more stores though.
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Chruker
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Posted - 2007.06.02 22:35:00 -
[34]
Originally by: Voin If 5 lvl Agent mission: all or most of it's against Faction for me (Caldari) against Mimatar or Gallente - If i'll do it then in a cpouple of sucessfull mission acomplish I gonna loose standing against those 2 faction's very fast and very very down... Very Very down mean, doesn't matter what I have 5 lvl Diplomacy and 5 lvl Connections - both 'll not safe me to be loosy to them... thats mean time i spent to learn it's was a waste time...
I think you are talking about the same thing which is an issue with regular storyline missions. If you want to be able to travel freely in all of empire, you will need to make sure to balance your missions.
Having run a lot of missions for a Gallente corp. I found myself having a bad standing to caldari. So in order to fix it I'm currently running Caldari missions.
Anyway. I would hope that CCP doesn't make it impossible to keep your standing balanced, and by that I mean that the standing gain you get should at least be bigger than the derived loss + standing loss from ship kills.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |

Voin
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Posted - 2007.06.03 01:20:00 -
[35]
Originally by: Chruker ..... Anyway. I would hope that CCP doesn't make it impossible to keep your standing balanced, and by that I mean that the standing gain you get should at least be bigger than the derived loss + standing loss from ship kills.
Briliant word's, almost, I forgot that fact, and wish my standing for regular (not story line) mission's 'll gain the same quantity as it drop if you gonna make regular mission (Enemies Abudand or INTERSEPT THE SABOTEURS).
Right now i cann't balance that way you was talking about, cause I try to collect to Caldari 9.8 standing to get those 2 BPC...
And also, I like your sig, there can be the 5-th wish: before CCP do anything new the old bug's\lag's have to be fixed.
Thanks for patient to understand me...
2
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Deros
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.06.03 16:21:00 -
[36]
When are lvl 5 agents for pirate factions going to be added?
D
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.04 15:57:00 -
[37]
Short notice on the LP-store: The bug about the hidden button is now solved. But the store isnŠt seeded yet, as far as I managed to check (only checked two corps). Btw: You can also access the LP-store of corporations, where you already have LPŠs.
Wishes for CCP: 1) Make it possible to check, if we have LPŠs for a corp (without having to travel to a station of this corp). 2) Add a rightklick-link to each agent for the LP-store of the corporation of the agent.
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Moonaru Izu
Caldari I.Z.U Syndicate
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Posted - 2007.06.04 16:11:00 -
[38]
Originally by: Helison Short notice on the LP-store: The bug about the hidden button is now solved. But the store isnŠt seeded yet, as far as I managed to check (only checked two corps). Btw: You can also access the LP-store of corporations, where you already have LPŠs.
Wishes for CCP: 1) Make it possible to check, if we have LPŠs for a corp (without having to travel to a station of this corp). 2) Add a rightklick-link to each agent for the LP-store of the corporation of the agent.
/signed ...both 1 and 2
The offices tab is IMHO not the most intuitive place for it..
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Manfred Rickenbocker
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Posted - 2007.06.04 20:35:00 -
[39]
Originally by: Moonaru Izu
Originally by: Helison Short notice on the LP-store: The bug about the hidden button is now solved. But the store isnŠt seeded yet, as far as I managed to check (only checked two corps). Btw: You can also access the LP-store of corporations, where you already have LPŠs.
Wishes for CCP: 1) Make it possible to check, if we have LPŠs for a corp (without having to travel to a station of this corp). 2) Add a rightklick-link to each agent for the LP-store of the corporation of the agent.
/signed ...both 1 and 2
The offices tab is IMHO not the most intuitive place for it..
/signed x2
Having an entry into the wallet or the journal that lists all corps you have done missions for and their current LP status would be extremely useful.
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Chruker
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Posted - 2007.06.04 22:18:00 -
[40]
Perhaps in addition to the 'My agents' option to color stars by, we could get a 'My loyalti points'
However what is really needed is a new section to the character sheet where all the loyalti points are listed. Just like standing is today.
----- http://games.chruker.dk/eve_online ----- Top wishes: - No daily downtime - Faster training on sisi - Updated data export - Speedup IGB table rendering |

Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.06 18:24:00 -
[41]
The last patch (33024) changed the position of the button for the LP-store again, itŠs now a button like "insurance" or "repairshop". But this button will still be hidden, if you donŠt have any LPŠs for the owner-corp of the station.
Btw: There is currently a bug, when you finish the first mission for a corporation. An exception window appears and the mission stays in the mission journal until you ask for a new mission. BR was sent 2 days ago.
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.06.06 18:56:00 -
[42]
hey hey
LP store could be really cool.
Q. Will all your agents be combined into total LP A. Looks like its Corp based only : Brutor Tribe (all agents) etc.
Q. Can the LP Store Be accessed remotly from another station eg. Six Kin Station/Brutot LP's A. Couldnt access the LP store from a non NPC corp station but was able to access the Lp store from a different SAME NPC corp although my agent wasnt located in it. EG Rens Brutor agents/Abudban Brutor station had active LP store
Q. Will each Corp have specific offers ? No idea but not sure what would happen tbh. I work for a mining corp that gives out kill missions and thankfully i dont get mining offers much :) but from a PVE/RP perspective IF missions reflected the agents then i would totally understand if the LP store for a mining corp only offered mining products. Will see what CCP dream up.
Q. will each race have specific offers ? most probably only from a faction perspective like it is now. but again would be up to CCP.
/signed for this feature. something i am actually now looking forward too.
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BOldMan
Reikoku Band of Brothers
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Posted - 2007.06.07 07:37:00 -
[43]
Made yesterday one lev 5 mission in low sec for ammar agent and with 2 carriers and 2 bs was easy but long time. The reward was nothing, LP was joke. 4 neutralizer towers and 4 sentry 3 + 12-16 tempests + a huge spawn of bc/cruisers and assault frigs. No way to make solo in bs, a good chance to make solo in carrier, but respawning kill the fighters too often and micromanagment of drones in such lag is almost improbable. Finnaly we destroy every piece of npc/building and the mission is not closing. I think the missions are not yet fully finished.
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Mikal Drey
Purgatorial Janitors Inc.
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Posted - 2007.06.07 07:46:00 -
[44]
Originally by: BOldMan Made yesterday one lev 5 mission in low sec for ammar agent and with 2 carriers and 2 bs was easy but long time. The reward was nothing, LP was joke. 4 neutralizer towers and 4 sentry 3 + 12-16 tempests + a huge spawn of bc/cruisers and assault frigs. No way to make solo in bs, a good chance to make solo in carrier, but respawning kill the fighters too often and micromanagment of drones in such lag is almost improbable. Finnaly we destroy every piece of npc/building and the mission is not closing. I think the missions are not yet fully finished.
the LP and rewards wont truly reflect the tq system, because its based on missions completed then entered into a database. just as TQ does with the early new missions it will eventually settle down IF people actually do the new L5's As to solo in a BS.. . Try the old system of 100km+ range and an AB it worked exceptionally well with the carrier mission :(
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.06.08 05:13:00 -
[45]
things will balance out LP once the missions are run often
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Venkul Mul
Gallente
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Posted - 2007.06.08 12:06:00 -
[46]
Originally by: Callthetruth things will balance out LP once the missions are run often
That is an interesting point:
usually mission rewards and time start pre-nerfed, to be increased by the results of multiple missions. But these mission will be run sporadically (at least initially, and I suspect even later in most systems), so how much missions are required to generate an average?
And another point:
in level 5+ missions the location has a big impact, running them in a claimed area of 0.0 is very different than running them in a low sec system with a serious pirate presence.
How will that be accounted for in the reward balancing system?
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Jesters Knight
Eclipse Enterprises Empire Research
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Posted - 2007.06.08 14:45:00 -
[47]
so is there a list yet about where they are going to be when finished?
i would like to get into position before they are put in and would like to try and make sure i have the correct standings for them.
Highsec POS's Skip the wait and research in the fast lane
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Active1313
Caldari Cruoris Seraphim
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Posted - 2007.06.08 17:20:00 -
[48]
Edited by: Active1313 on 08/06/2007 17:22:45 plz remove
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Rukio
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Posted - 2007.06.08 17:24:00 -
[49]
OK, so I have been digging around and looking into Level 5 Agents, and seem to have found an issue. It's bad enough that Blood Raider mission runners got the shaft with running missions in the first, (I.E. less agents and overall lack of high quality agents) However now EVERY OTHER FACTION EXCEPT BLOOD RAIDERS has at least 1 if not more level 5 agents. Please tell me and every other Blood Raider mission runner that was just a "slight" oversight and that we will be getting the new higher level agents as well.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.08 22:50:00 -
[50]
Originally by: Rukio OK, so I have been digging around and looking into Level 5 Agents, and seem to have found an issue. It's bad enough that Blood Raider mission runners got the shaft with running missions in the first, (I.E. less agents and overall lack of high quality agents) However now EVERY OTHER FACTION EXCEPT BLOOD RAIDERS has at least 1 if not more level 5 agents. Please tell me and every other Blood Raider mission runner that was just a "slight" oversight and that we will be getting the new higher level agents as well.
IŠm pretty sure, that the current lvl5 agents on Sisi are NOT final, but only placeholder for testing lvl5 missions.
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Morpheus Solo
Minmatar Koshaku Interstellar Starbase Syndicate
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Posted - 2007.06.13 01:08:00 -
[51]
What happened to lvl 6 missions. The dev blog was mentioning both lvl 5 and 6, where 6 was supposed to be in 0.0 and be suited for groups of cap ships.
Is lvl 6 scratched for now, or are they still to be relased in Rav 2.0
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.13 12:40:00 -
[52]
Originally by: Morpheus Solo What happened to lvl 6 missions. The dev blog was mentioning both lvl 5 and 6, where 6 was supposed to be in 0.0 and be suited for groups of cap ships.
Is lvl 6 scratched for now, or are they still to be relased in Rav 2.0
Lvl 6 was scratched for Rev 2.0. LetŠs see if they will come in Rev 3.0.
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Helison
Gallente Times of Ancar THE R0NIN
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Posted - 2007.06.14 23:17:00 -
[53]
From patch-notes:
Quote: Ten Level 5 agents for each Empire (nine for Caldari. Why nine? Don't ask us, ask the Jovians!) have been placed in selected low-security systems.
Arghhh, so all players in 0.0 are left out. Great improvement. 
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Keira Fordring
Caldari State War Academy
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Posted - 2007.06.15 04:20:00 -
[54]
Originally by: Helison From patch-notes:
Quote: Ten Level 5 agents for each Empire (nine for Caldari. Why nine? Don't ask us, ask the Jovians!) have been placed in selected low-security systems.
Arghhh, so all players in 0.0 are left out. Great improvement. 
Don't feel bad, us "carebears" are left out too.
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Viashivan
Amarr FM Corp Insomnia.
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Posted - 2007.06.15 05:57:00 -
[55]
Originally by: Helison From patch-notes:
Quote: Ten Level 5 agents for each Empire (nine for Caldari. Why nine? Don't ask us, ask the Jovians!) have been placed in selected low-security systems.
Arghhh, so all players in 0.0 are left out. Great improvement. 
Yes, I'm really disappointed about that one. I do really not understand why they did that. But its is not like Pirate-faction mission-runners have been in the focus of the dev love ever. It is sad but Pirate-faction running is really only a niche profession for a minority of players. 
So let them fix the initial bugs and maybe we get lvl 5's once they ruled these out. 
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Dal Rath
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Posted - 2007.06.16 20:17:00 -
[56]
How does the important mission counter work in Revelations II?
Previously you could expect an important (faction standing gain) mission every 16 sucessful regular missions, more or less. The counter was per character and I believe per NPC corp or maybe per agent.
Anyhow, does the counter still exist? Is it now per NPC corp, like LPs, to facilitate moving between agents? How is it incremented if you are part of a gang? +1 per sucessful mission still, or +1/N where N is the gang size? If you do an important mission in a gang do all members get the faction standing gain?
Is it an exploit to join a gang just before mission completion in order to benefit from the counter increment and/or standing gain? |

Redwolf
Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.06.18 16:39:00 -
[57]
I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
---- It's great being Amarr, ain't it? |

Parallax Error
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.06.18 17:53:00 -
[58]
Originally by: Redwolf I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
It is a bit of a mystery.
4 In Aridia
2 in Khanid
1 in Genesis on the Syndicate side.
2 in Derelik
1 in The Bleak Lands.
So, off the top of my head thats Domain, Tash Murkon, Kor Azor, Kador and Devoid without any.
Spread them about a bit?
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Mickey Knox
Caldari Interstellar eXodus R0ADKILL
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Posted - 2007.06.19 02:41:00 -
[59]
Originally by: Parallax Error
Originally by: Redwolf I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
It is a bit of a mystery.
4 In Aridia
2 in Khanid
1 in Genesis on the Syndicate side.
2 in Derelik
1 in The Bleak Lands.
So, off the top of my head thats Domain, Tash Murkon, Kor Azor, Kador and Devoid without any.
Spread them about a bit?
I am pretty sure spreading them out was the plan 
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VeniVici
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Posted - 2007.06.19 05:15:00 -
[60]
Edited by: VeniVici on 19/06/2007 05:16:11 Just something I noticed trying to see what certain level 4's are still available.
When I canceled 2 level 5 missions, my corp standing when from 9.89 to 9.13. When after this I canceled 2 level 4's my standing went from 9.13 to...8.13. This seems to indicate a rather skewed view of what a level 5 means as the drop should be greater at higher levels. Just thought I'd point it out.
As to the people complaining about 0.0 getting ignored, come on! A total revamp of alliance warfare, you get 100 cap/s sentries, you get to keep your complexes (i.e. increased probability of their appearing in your space when they should be completely evenly randomized...but nothing like favoritism to make a change look benevolent), on top of all that pretty much every change in Rev II targets enhancing 0.0 or alliance life (benefits or fun, take your pick). The only exception is the LP store which will simply destroy the market for goods offered from there.
Level 5's themselves serve no one but those able to lock down a system....alliances with multiple caps. Caldari Navy (the carebear's corp of choice) will be especially problematic as both level 5's are in neighboring systems which are easily camped. No carebear is going to run those unless they're hop in a shuttle and hope the level 5 is in a high sec sys.
Only those with resources to lock down systems will run them. And you know, I'm sure there's something in Level 5's worth having, isn't the tags (i.e. bounties) or the mission rewards.
Little down time rant, but yes please rebut me I like when I'm proven wrong, it means I learn something.
Oh and for those of you interested, it appears GE and WC level 4 are still level 4's. I'm too lazy to run them 1 week before Tranq. is stable, but they're there. Now at 6.61 standing, thankfully that's the only standings hit I'll need to take on test
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V4 Vendetta
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Posted - 2007.06.28 15:51:00 -
[61]
I completely agree with Hectaire Glade...there should be a more reliable way to know on level five missions if it is for small gang, or cap ships. I hunted down an agent, even got a mission that says I would need fleet support, and was still not able to get in cap ships. What gives? Is it really going to be a roll of the dice to know when you can use them? Please give us some guidelines here. I was soooo looking foward to cap ships in a mission. I agree with not having the same mission twice in a row on any level as well too. Anyhow, please let us know what gives on the cap ships! 
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HeadWar
Minmatar North Star Networks Cruel Intentions
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Posted - 2007.06.30 01:30:00 -
[62]
Edited by: HeadWar on 30/06/2007 01:30:59 Could someone explain this LP balancing thingy? Is it automatic? How long will it take?
At the moment, getting 400k ISK and 2400 LP for a lvl 5 mission seems, well, wrong. (I can get twice that for a lvl 3...)
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Venkul Mul
Gallente
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Posted - 2007.06.30 09:24:00 -
[63]
Originally by: HeadWar Edited by: HeadWar on 30/06/2007 01:30:59 Could someone explain this LP balancing thingy? Is it automatic? How long will it take?
At the moment, getting 400k ISK and 2400 LP for a lvl 5 mission seems, well, wrong. (I can get twice that for a lvl 3...)
With lower level missions, done by thousand of players, the rebalancing require some day (2-3, a week at most).
Want to hazard a gusee for level 5?
Myne, as the players doing them will be some hundred at most, is about 1 month, if the player keep up doing the missions with the currently low rewards.
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HeadWar
Minmatar North Star Networks Cruel Intentions
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Posted - 2007.06.30 16:27:00 -
[64]
Ok, I guess I missed the most important question. 
What IS this rebalancing thing? HOW does it work?
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Venkul Mul
Gallente
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Posted - 2007.06.30 21:40:00 -
[65]
Edited by: Venkul Mul on 30/06/2007 21:39:42
Originally by: HeadWar Ok, I guess I missed the most important question. 
What IS this rebalancing thing? HOW does it work?
To be honest I have only second hand accounts as even hunting for the original reference from about agust 2006 to today I havent found the original dev blog/post describing it (if it exist).
From all I have learned seeing its effect and the different description there is a program checking the time needed to succesfully complete a mission (it is unclear if it consider the failures, but it seem it don't do that).
This program will adjust the mission reward in isk and LP and the time available for the bonus, basing its evalutations on the average results. Every mission has a minimun bonus time and reward, hardcoded by the Dev, and the mission first rewards are based on those values. The values will increase (to a point) it the mission usually isn't completed in within the bonus time.
One of the big problem of this system is that new mission and old missions that are modified restart from the lowest rewards and bonus time. And those values are very conservative.
To gnerate reasonable rewards he system need that the same mission is run several hundred times.
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HeadWar
Minmatar North Star Networks Cruel Intentions
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Posted - 2007.06.30 22:34:00 -
[66]
So what we all need to do is accept a mission the last thing we do before we go to bed, and then not finish it until the day after, thus messing up the averages. Gotcha. 
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Agif
World Order The Imperial Order
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Posted - 2007.07.01 09:56:00 -
[67]
What a disappointment!!!
So the first mission i get has no jump gate which is kewl and yes the fact there was no bounty's also a disappointment, then there is the situation about the loot or lack of and also the salvage was a disgrace! Then there is the point about the amount of LP i got + the isk reward!
I did it in 20 mins in 2 carriers and a friend along for the ride in a Domi and it was fun but the rewards sucked and now i find out that some of the missions have jump gates? So does this mean no capital ships can get in.... If so then please give us a list of the missions with no gates so at least i don't have to waste my standings on having to turn a mission away due to lack of information in the mission description. ------------------------------
Todays Quote - Before God we are all equally wise - and equally foolish. |

Agif
World Order The Imperial Order
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Posted - 2007.07.01 09:57:00 -
[68]
This acceleration gate is not configured to handle your Capsule. These ship groups are not handled: + Capsule + Dreadnought + Mothership + Titan + Freighter + Carrier
Message from Acceleration gate.
Cheers CCP for my standings loss truly a waste of my time! ------------------------------
Todays Quote - Before God we are all equally wise - and equally foolish. |

Venkul Mul
Gallente
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Posted - 2007.07.01 12:50:00 -
[69]
Originally by: HeadWar So what we all need to do is accept a mission the last thing we do before we go to bed, and then not finish it until the day after, thus messing up the averages. Gotcha. 
That why it use hundred of mission to generate the average. Probably it has even some system to crop out the data too far from the peak point of the curve (people farming the same mission for 1 week for example).
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Agif
World Order The Imperial Order
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Posted - 2007.07.04 04:01:00 -
[70]
Do all the level 5 missions work?
Answer
Yes!
If so are CCP going to change anything ?
Answer
NO!
Dont hold your breath or complain as unless they see fit then they will continue to ignore us. ------------------------------
Todays Quote - Before God we are all equally wise - and equally foolish. |

T Rotula
Gallente WOLFPACK DELTA SCIONS OF SYNERGY
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Posted - 2007.07.08 12:04:00 -
[71]
Just done three differ0nt level 5 missions in a 0.1 system: Convoy attack - doo-able just, with 2 BS and armour tanker - payout 2mill 10,000 LP -fair Honor (spell it correctly CCP) - very tough - Noz batteries etc etc - took 5 BS with armour rep over an hour to complete - payout 2 mill sik and 6000 LP Big Sting - tough - same ships slowly getting through it with an additonal dread (OK over kill but eh wanted in)to take agro! Payout - less than 2mill and 3000 LP
my point? "what's the point CCP?" these missions are a waste of time, we can make more isk doing level 4! Loot is pathetic and there have been no bounties - so I have to share 2mill between 5 of us - we will stop doing them unless they get substanialy better!
PS why, if we have to pop freighters, can we loot (the 25 engineers)using a BS - I thought only freighters can loot freighters. Andy why??? are they using 4 frighters to haul 245 engineeers??
Level 5 missions are rubbish!!
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HeadWar
Minmatar North Star Networks Cruel Intentions
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Posted - 2007.07.16 15:26:00 -
[72]
The ISK is actually decent, but you have to loot everything, that's where the money is. An average lvl 5 mission should bring you 100M or so.
What annoys me is the extremely low LP and standing rewards.
I realize the LP is supposed to balance itself, but from what I can tell, the default value is somewhere around 2k LP, which is just ridiculous. It seems not too many people are doing Minmatar lvl 5, so most missions I come across are still at their default values.
As for the standings, an average mission will give you something like a hit of -0.8%, times 5, against the entire faction that you are attacking. Compare this to the measly 0.4% increase you get towards the corporation you do the mission for...
It would be good with some kind of dev input on this, even if it's just "Quit whining, it's supposed to be hard."
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RedClaws
Amarr Dragon's Rage Intrepid Crossing
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Posted - 2007.07.16 16:02:00 -
[73]
Stupid question here but couldn't find it anywhere:
I've found a lvl 5 distribution agent : does that mean there are lvl 5 hauling missions?
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HeadWar
Minmatar North Star Networks Cruel Intentions
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Posted - 2007.07.17 13:06:00 -
[74]
That would be nice, so you wouldn't have to put up with these enormous standing hits all the time. (Or you could just do drone missions I guess. They're pretty boring though.)
Let us know how it works out. 
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Baline Aegis
Tau Ceti Federation
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Posted - 2007.09.06 14:47:00 -
[75]
"Up". Have the LP/rewards grown, considering what is said about LP/ISK balancing ?
(sorry if there is a more actual Level 5 missions topic)
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Arana Tellen
Gallente The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.09.08 04:55:00 -
[76]
I'll just add that 2BS + logistics get through level Vs quite nicely. ---------------------------------
Core 2 Duo E4300 1.8ghz @ 3ghz, 2GB Gskill DDR2 5400 @ 800mhh 4-4-4-12, Abit fatality mATX F-I90HD @ 334mhz, 8800GTS 320mb 2x250GB 7200.10s Raid 0, Vista 64 Home. |

Jorel
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Posted - 2007.09.09 06:29:00 -
[77]
Hmm... has anyone tried running lvl 5's with just 2 bs's? I have been using a Raven + Scorp setup with two accounts. Raven being the primary damage dealer/tank with the Scorp in a purely support role running remote shield transfers. The Raven of course gets a full load of shield hardeners and a large tech 2 booster, the Scorp can rep just over 2000+ hp every 5 seconds (sustainable forever) so the Raven doesn't really need to shield boost on its own. Maybe its time to get on SiSi and play around, unless someone tried something similar?
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Jmanis Catharg
Caldari DB Ops Wing
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Posted - 2007.09.09 23:28:00 -
[78]
Edited by: Jmanis Catharg on 09/09/2007 23:29:42 Edited by: Jmanis Catharg on 09/09/2007 23:28:04
Quote: Honor (spell it correctly CCP)
It is spelt correctly.
Unless of course you mean this:
hon+our (ŏn'ər) Pronunciation Key n. & v. Chiefly British
Note the bold and italic.
Aaanyway, despite the negative vibes, I'm looking forward to hitting level 5's, even if it's just for the standing hit :)
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Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.09.09 23:45:00 -
[79]
Originally by: Mickey Knox
Originally by: Parallax Error
Originally by: Redwolf I'm quite suprised no one has mentioned the 'odd' distribution of the Amarr level 5's.
It is a bit of a mystery.
4 In Aridia
2 in Khanid
1 in Genesis on the Syndicate side.
2 in Derelik
1 in The Bleak Lands.
So, off the top of my head thats Domain, Tash Murkon, Kor Azor, Kador and Devoid without any.
Spread them about a bit?
I am pretty sure spreading them out was the plan 
and i know there is low sec in domaim, tash murkon, kor azor, kador and derelik. why is there 4 in aridia and 2 in derelik? spread them abit more out.
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HeadWar
Minmatar North Star Networks
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Posted - 2007.09.11 17:15:00 -
[80]
A BS with the right resists and a logistics cruiser can handle most lvl 5s. Gotta be careful with the aggros though...
--- Не поговорите русского. F1, F2, F3... |
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