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Axhind
Caldari Ex Coelis
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Posted - 2007.06.08 17:10:00 -
[61]
Tell me about it. With a full faction (low CPU) fit it can't fit 3DCUs 1 Shield transfer and the all necessary SB. That is kinda pathetic considering that for the same cash and without low CPU we could fit it with a lot better modules (or instead of spending 1 bil on modules just fit t2 and buy another one).
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dooh
Celtic Anarchy
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Posted - 2007.06.09 15:48:00 -
[62]
I love it how this thread is ignored, but instead we get a dev-blog about shield xfering logistics being too powerful compared to remote armor repping ones, so they get a boost, and use less cap then shield xfers because they have a grand 5 sec delay for the boost.
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Rivek
Sniggerdly
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Posted - 2007.06.09 16:10:00 -
[63]
Reducing the cpu use of all shield transfer modules (all sizes) by about 60% would be a step toward balancing them with remote armor reppers. Yes... 60%... yes it is that out of balance. |

Axhind
Caldari Ex Coelis
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Posted - 2007.06.09 17:37:00 -
[64]
Originally by: dooh I love it how this thread is ignored, but instead we get a dev-blog about shield xfering logistics being too powerful compared to remote armor repping ones, so they get a boost, and use less cap then shield xfers because they have a grand 5 sec delay for the boost.
It is a new way to keep people. First they do caldari ships for missions and than find out that they suck at PvP (and are getting the shaft more and more all the time). So you realise that to do PvP you need to train some other race and presto at least 6-12 months extra subscription time before they get to 0.0 and get WTFOMGPWNed by titans and supercaps. It's genius, genius I say.
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Pilk
Axiom Empire
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Posted - 2007.06.11 00:09:00 -
[65]
The only part of the Chimera that's broken is the capital shield transporter's CPU usage. Dropping capital shield transporter CPU usage to be in line with capital remote armor rep would allow you to fit full-t2 tank and dual remote reps (not sure why you'd want duals, but meh) with CPU to spare.
The capital shield booster CPU usage is fine, as it discourages dual-booster setups. Though, with regards to a different race, something needs to be done if you want the Nidhoggur to shield-tank effectively.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |

Jinmie
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Posted - 2007.06.11 00:32:00 -
[66]
Edited by: Jinmie on 11/06/2007 00:31:12 It's hardly fine when Phoenix's need to use a co-processor too, I don't see them trying to mount a capital remote shield rep yet they still have CPu issues, its clearly a CPU issue for all caldari capitals.
Are you ignoring the obvious issue on purpose or something?
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.06.11 00:42:00 -
[67]
Originally by: Jinmie Edited by: Jinmie on 11/06/2007 00:31:12 It's hardly fine when Phoenix's need to use a co-processor too, I don't see them trying to mount a capital remote shield rep yet they still have CPu issues, its clearly a CPU issue for all caldari capitals.
Yes all of Caldari capitals need to be boosted including the Wyv and Lev also as they have major fitting issues too and they are worth billions. It's sad to see an Archon be able to go full pimped setup with no issues but a Mothership have issues on fitting pimp style.
The chimera was just used as an example since I was flying it at the time, all of the Caldari and Minmatar capitals need a boost to CPU hence the title of the thread and the solution to fix it.
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Espionage
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Posted - 2007.06.27 20:09:00 -
[68]
Agree fully with the OP. Anyone with quickfit can see its all but impossible without better than T2 mods to fit a fairly standard Chimera loadout. I personally wouldnt put tackling gear on a chimera but I still run into issues on quickfit with max fittings trying to get it all crammed in there.
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Celesta Croft
Agony Unleashed Agony Empire
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Posted - 2007.07.16 03:38:00 -
[69]
bump.
There is currently like 3 threads devoted mostly to the same thing. Any chance someone from ISD might consolidate it all and sticky it? =) Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

filthierfem
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Posted - 2007.07.16 05:57:00 -
[70]
And it'd be nice to hear what the balancing team thinks about the issue.
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Lord Loom
Loom Service
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Posted - 2007.07.16 08:48:00 -
[71]
Originally by: filthierfem And it'd be nice to hear what the balancing team thinks about the issue.
if they're about as quick as they were (ahem) with implementing Khanid Mk.II I'd say we can expect a fix to caldari capitals within the next 2 years
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Celesta Croft
Agony Unleashed Agony Empire
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Posted - 2007.07.27 22:41:00 -
[72]
Originally by: Lord Loom
Originally by: filthierfem And it'd be nice to hear what the balancing team thinks about the issue.
if they're about as quick as they were (ahem) with implementing Khanid Mk.II I'd say we can expect a fix to caldari capitals within the next 2 years
sad but true...  Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

KingBobs Dawn
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Posted - 2007.07.28 05:12:00 -
[73]
there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
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KD.Fluffy
The Refugees
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Posted - 2007.07.28 07:28:00 -
[74]
Yes, chimera definatly needs alot more cpu. Trying to fit shield transporters and a tank on this thing is literally impossible. Your talking like 3 cpu mods . I will say this though: an officer fit chimera is quiete possibly the strongest tank in the game even with a cpu mod
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Lord Loom
Loom Service Derek Knows Us
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Posted - 2007.08.09 19:02:00 -
[75]
just out of curiosity, 50 CPU for dread/carrier and 100 for the mom has to be a sick joke, or am I missing something here? ---------- KEEP TRY!!!
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.09 19:29:00 -
[76]
I finally got a Carrier myself and it's impossible to fit a decent tank and 1 capital remote repper without faction mods let alone use the ship in a logistic capacity with several remote reppers which is supposed to be one of the ship's main functions. Why logistic bonuses when it can't fit the mods?
The Chimera needs a serious CPU boost.
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Kaben
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Posted - 2007.08.09 20:01:00 -
[77]
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
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Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.09 22:04:00 -
[78]
Problems with Phoenix:
- Not enough CPU to fit 2x damage mods (as all other dreads can)
- Nature of shield tanking means in lag the shield tank is impossible to manage but a double capital rep can be managed
- Has gimped capacitor compared to other dreadnoughts (as other dreads need capacitor to fire so have higher base capacity), so takes longer to jump
- Citadel torpedoes are slow and phoenix cannot fit Sensor booster due to midslot tank, making its actual DPS (already lowest of the dreads by significant margin) lower (to those not in the know, this is because entering siege clears all locked targets, and locking tower takes 30 seconds)
Comparing the skillpoints needed to train for tech 2 tank on capitals of shield vs. armor, armor uses approx half the skillpoints, yet is superiour "in the field". Phoenix's description of tanking more over a short period is partly correct - it tanks over short period but minimal difference between shield and armor tanks.
Also, Armor amount (slave) implants work on dreadnoughts, but shield booster (crystal set) does not.
Thats about it :)
Good things about Phoenix -
- Good cargo hold
- Torps are effective on Battleships that are webbed/painted
- Adequate drone bay
-------------------------------------- What are you looking at? -------------------------------------- |

Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.09 22:12:00 -
[79]
Originally by: Kaben
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
Phoenix Chimera can't fit 2nd booster in the way that armor tankers can fit 2nd repper.
For this reason, caldari caps fit a t2 shield boost amplifier. With maxed skills, there is less than a 1% difference in boost amount over time compared these 2 methods.
In fact, a triple rep capital out-tanks a 2x shield boost amp caldari capital over time due to stacking penalty, although this is also at 30% less capacitor cost.
This is why when comparing tanking on end-game ships, one must have understanding of what the fishticks one is talking about :)
-------------------------------------- What are you looking at? -------------------------------------- |

Kaben
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Posted - 2007.08.09 22:18:00 -
[80]
Originally by: Lady Caeser
Originally by: Kaben
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
Phoenix Chimera can't fit 2nd booster in the way that armor tankers can fit 2nd repper.
For this reason, caldari caps fit a t2 shield boost amplifier. With maxed skills, there is less than a 1% difference in boost amount over time compared these 2 methods.
In fact, a triple rep capital out-tanks a 2x shield boost amp caldari capital over time due to stacking penalty, although this is also at 30% less capacitor cost.
This is why when comparing tanking on end-game ships, one must have understanding of what the fishticks one is talking about :)
obviously you didn't read, a single cap shield booster with a boost amplifier reps the same amount as two cap armor reps
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R3dSh1ft
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.08.09 22:25:00 -
[81]
Edited by: R3dSh1ft on 09/08/2007 22:25:03
DKOD - an awesome synchronised killing machine |

Prydeless
Vengeance of the Fallen Curse Alliance
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Posted - 2007.08.10 02:18:00 -
[82]
I agree with the OP, give the chimera some love 
Disclaimer: I am a God. |

Celesta Croft
Agony Unleashed Agony Empire
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Posted - 2007.08.10 04:02:00 -
[83]
The 50 cpu boost for the chimera is inconsequential, they either need to boost it more or tweak the remote shield transfer array.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Lord Loom
Loom Service Derek Knows Us
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Posted - 2007.08.10 09:21:00 -
[84]
Originally by: Celesta Croft The 50 cpu boost for the chimera is inconsequential, they either need to boost it more or tweak the remote shield transfer array.
a CPU reduction to Capital Shield Booster I and Capital Shield Transporter I would make a lot more sense in light of other shield tanked caps, but apparently we all have to train for armor tankers if we don't want to train every single level 5 skill and/or spend billions on faction mods
50 CPU  ---------- KEEP TRY!!!
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Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.10 10:35:00 -
[85]
Originally by: Kaben Edited by: Kaben on 10/08/2007 05:22:15 Edited by: Kaben on 10/08/2007 05:19:15
Originally by: Lady Caeser
Originally by: Kaben
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers. Not to mention most carrier pilots don't bring a carrier on to the front line, hence the reason they can assign drones from a safespot, so there might be a carrier pilot who will use triple armor boost, I doubt it though.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
Phoenix Chimera can't fit 2nd booster in the way that armor tankers can fit 2nd repper.
For this reason, caldari caps fit a t2 shield boost amplifier. With maxed skills, there is less than a 1% difference in boost amount over time compared these 2 methods.
In fact, a triple rep capital out-tanks a 2x shield boost amp caldari capital over time due to stacking penalty, although this is also at 30% less capacitor cost.
This is why when comparing tanking on end-game ships, one must have understanding of what the fishticks one is talking about :)
obviously you didn't read, a single cap shield booster with a boost amplifier reps the same amount as two cap armor reps. Most carrier pilots usually aren't on the front line, they are usually in safespots assigning drones to players who are in the front lines. So I'm sure some have but I doubt you'd see too many triple armor repped armor tanks.
You didnt read. -------------------------------------- What are you looking at? -------------------------------------- |

Apoc77
Federation of Synthetic Persons YouWhat
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Posted - 2007.08.18 09:39:00 -
[86]
I cant agree more, Xeliya. Even on the Wyvern you get major fitting problems when you wanna fit 2 capital shield transporters. And this is even with officer and faction gear only. All this is just a joke. Fix cpu needs of transporter AND boosters so the phoenix gets some love too. Fitting a cpu upgrade on a capital cant be true.
Apoc
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