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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.05.25 19:59:00 -
[1]
Edited by: Xeliya on 25/05/2007 20:00:42
Anyone who knows anything about Capitals, knows Caldari is very handicapped when it comes to fitting. This screen shot will give you a good idea why and it will also show you how tight a fit the Chimera is with the lowest CPU mods are with max skills.
http://dl.eve-files.com/media/0705/cap-stuff.jpg
You will see the Capital shield mods require 4x more CPU where armor mods have 2x PG on average. Now you will see a normal Armour tanking carrier the Thanatos has 2x more PG but the Chimera only has a slight boost in CPU.
There are 2 options here; Option 1) Reduce the Capital Shield Mods CPU by 50%. Option 2) Greatly increase the CPU on all Caldari Caps. (20% atleast)
Just a further note the Phoenix, Wyvern and Leviathan even need to fit CPU mods to fit with freedom or fit in a similar fashion as the Chimera in the SS with very low CPU mods. Not one other race has issues like this. Hell they can even fit high CPU/PG Officer mods with freedom.
Please give Caldari caps some love!
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Trass
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Posted - 2007.05.25 20:27:00 -
[2]
Edited by: Trass on 25/05/2007 20:30:03 Edited by: Trass on 25/05/2007 20:28:25
Originally by: Xeliya
There are 2 options here; Option 1) Reduce the Capital Shield Mods CPU by 50%. Option 2) Greatly increase the CPU on all Caldari Caps. (20% atleast)
Option 3) Drop that 3 Power Diagnostic System, and put Co-Procesor's on one of 4 low slots (you have med slot tank).
BTW Chimera have one slot more for tank (than thanatos for example), and you have great resists bonus to tank. And you want more? Nothing for free mate.
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.05.25 20:40:00 -
[3]
Edited by: Xeliya on 25/05/2007 20:44:19
Originally by: Trass Edited by: Trass on 25/05/2007 20:28:25 Option 3) Put Co-Procesor on one of 4 low slots (you have med slot tank).
BTW Chimera have one slot more for tank (than thanatos for example), and you have great resists bonus to tank. And you want more?
How do we get another spot? Dual sensor booster is a must or you are useless (not to mention you don't have the CPU). Thus we are down to 5 spots and if we want to fit a scram down to 4 spots (oh wait we can't as we don't have the CPU). Thanatos does not need to use his mids to fit any upgrades they go towards sensor boosters, cap recharger's (massively important) and a sram so it can actually hold something form warping.
Fitting a Co-Proc nukes my tank just as much as removing a hardener as I have less cap/cap recharge/shield/shield recharge or less resistances.
Next tanking bonus cannot be brought into this as the Thanatos gets a Damage bonus. And I am only using the Thantos as an example.
On a further note I am not talking about tanks I am talking about fitting properly. I don't see an Archon having to fit a PG upgrade or needing to go 100% low PG faction mods that give the same bonus as T2 but cost 100x more.
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Trass
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Posted - 2007.05.25 20:59:00 -
[4]
Edited by: Trass on 25/05/2007 21:02:24 If u want to have on board dual sensor booster, web, scrambl, why u choose caldari capitals?
Answer is on your screenshots. U want med slots for toys? Then you need armor tanked carrier (Achron or Thanatos). Sorry mate, caldari isn't a drone race (np fighter dmg bonus), and armor tanked race (shield tank).
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Haffrage
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2007.05.25 23:57:00 -
[5]
You hear the man! You need to be flying the Correct CarrierÖ  -----
Tech 2 Tier 2 Battlecruisers |

Neuromandis
Novastorm Inc Interstellar Alcohol Conglomerate
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Posted - 2007.05.26 00:19:00 -
[6]
Edited by: Neuromandis on 26/05/2007 00:18:31
Originally by: Trass Edited by: Trass on 25/05/2007 21:02:24 If u want to have on board dual sensor booster, web, scrambl, why u choose caldari capitals?
Answer is on your screenshots. U want med slots for toys? Then you need armor tanked carrier (Achron or Thanatos). Sorry mate, caldari isn't a drone race (np fighter dmg bonus), and armor tanked race (shield tank).
I have no clue about capital particulars. Not one. Not even a show info. I only know what they are supposed to do in combat.
That said, if YOU have a clue about them and what you say is correct, I am convinced the OP is correct as well.
Because, if a carrier is not about fighters, what the bloody, bloody hell is it about???
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Chronus26
Gallente Team Laser Explosion Molotov Coalition
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Posted - 2007.05.26 00:54:00 -
[7]
Originally by: Trass Edited by: Trass on 25/05/2007 21:02:24 If u want to have on board dual sensor booster, web, scrambl, why u choose caldari capitals?
Answer is on your screenshots. U want med slots for toys? Then you need armor tanked carrier (Achron or Thanatos). Sorry mate, caldari isn't a drone race (np fighter dmg bonus), and armor tanked race (shield tank).
And this means they shouldn't be able to fit there ships? Right enough that makes sense.
Not meaning to cause offence or anything, but you've shown you don't at all comprehend the issue here. When you look at fitting the other Carriers, then look at the Chimera you realize that there is a big problem.
I agree with the OP. Just hope sombody at CCP agrees too. -----
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Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2007.05.26 01:31:00 -
[8]
Edited by: Reatu Krentor on 26/05/2007 01:30:17 It's not just the Chimera that has issues with the cpu requirements of capital shield boosters, Nidhoggur has issues too. I know you're thinking that it armor tanks but that's not entirely correct, it can tank both ways(and I've found the shield tank to be slightly better then similar armor tank). The nid is easier to fit with armor tank however only because the cpu need of the capital shield booster appears to be imbalanced. So I vote option 1, reduce the cpu requirement of capital shield modules.
Please give Nidhoggur some love (too)! Crystal-Slave, that way?
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Icome4u
Caldari Caldari Provisions
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Posted - 2007.05.26 02:01:00 -
[9]
Boost Chimera CPU... cant properly fit it EVEN with max skills... wtf
Kill its pg... we have to much of it anyway... ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.05.26 04:46:00 -
[10]
Originally by: Reatu Krentor Edited by: Reatu Krentor on 26/05/2007 01:30:17 It's not just the Chimera that has issues with the cpu requirements of capital shield boosters, Nidhoggur has issues too. I know you're thinking that it armor tanks but that's not entirely correct, it can tank both ways(and I've found the shield tank to be slightly better then similar armor tank). The nid is easier to fit with armor tank however only because the cpu need of the capital shield booster appears to be imbalanced. So I vote option 1, reduce the cpu requirement of capital shield modules.
Please give Nidhoggur some love (too)!
QFT I think option one is the only way to fix it TBH. Also niddy should get a cap reduction bonus for remote reps as that would make it one hell of a fleet ship. But that is for another thread 
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Tony Unrau
Caldari Shiva Morsus Mihi
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Posted - 2007.05.26 04:56:00 -
[11]
Simply put, Couldn't Agree More.
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Auron Shadowbane
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Posted - 2007.05.26 08:53:00 -
[12]
flying gally caps and looking at capital's slots I think NO capital should have fitting issues with PG and CPU in any form.
so whatz the heck give every carrier 1500 cpu or what so they are happy. as long as you cant touch the 10 000cpu mark that makes things like covops & strip miners *****ble its cool
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Niah Kent
Dark-Rising Fallen Souls
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Posted - 2007.05.26 21:59:00 -
[13]
Couldn't agree more. Caldari needs some love indeed.
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Kramer Verone
Amarr TeamMX
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Posted - 2007.05.27 01:59:00 -
[14]
Edited by: Kramer Verone on 27/05/2007 02:03:29 Edited by: Kramer Verone on 27/05/2007 01:59:43
Originally by: Xeliya
How do we get another spot? Dual sensor booster is a must or you are useless (not to mention you don't have the CPU). Thus we are down to 5 spots and if we want to fit a scram down to 4 spots (oh wait we can't as we don't have the CPU).
that's the whole problem, you're using your capitals as a capital gank blob. Support is nearby, but never needed.
No, I say you should be using support to remote sensor boost capital ships, and support should be the ones warp scrambling.
The capital ships aren't broken, you are not using them as intended.
MC have a reputation for having the best logistics, nerfing the capital blob will ensure no one else can out blob you. Your skills would make you the most formidable alliance, even more formidable than an alliance with larger pockets and cap ship pilots.
CCP, end the CAPITAL BLOB and the SOLO I-WIN BUTTONS. Make it so that capital ships become useless without support enhancing their attributes.
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.05.27 02:15:00 -
[15]
Edited by: Xeliya on 27/05/2007 02:21:16
Originally by: Kramer Verone that's the whole problem, you're using your capitals as a capital gank blob. Support is nearby, but never needed.
No, I say you should be using support to remote sensor boost capital ships, and support should be the ones warp scrambling.
The capital ships aren't broken, you are not using them as intended.
MC have a reputation for having the best logistics, nerfing the capital blob will ensure no one else can out blob you. Your skills would make you the most formidable alliance, even more formidable than an alliance with larger pockets and cap ship pilots.
CCP, end the CAPITAL BLOB and the SOLO I-WIN BUTTONS. Make it so that capital ships become useless without support enhancing their attributes.
You don't see the whole point of this post as it is not just about the Chimera or balances or about tanking, it's about Caldari fitting issue that no other race has or should have on capitals. Also as mentioned I can't fit anything in those 2 slots anyways without a CPU upgrade, thus nerfing my tank to boost my tank.
Just a reminder of what this thread is for is to fix Caldari caps so they can be fitted like the rest of the capitals. aka not spending 2 days trying to think of the best fitting so you don't need to waste a spot on a CPU, having the ability to change setups with easy and not have to spend an arm and a leg on mods that are the same as T2 just alot less CPU. Why should I spend billions of isk and months of training when all of our capitals are Gimped because CCP overlooked the CPU issues.
Since you changed your post up; if you have an issue with capital blobs come up with a solution and post it in it's own thread by all means but please don't hijack my thread which is not about that.
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Chronus26
Gallente Team Laser Explosion Molotov Coalition
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Posted - 2007.05.27 02:24:00 -
[16]
Originally by: Kramer Verone Edited by: Kramer Verone on 27/05/2007 02:06:27
Originally by: Xeliya
---
that's the whole problem, you're using your capitals as a capital gank blob. Support is nearby, but never needed.
No, I say you should be using support to remote sensor boost capital ships, and support should be the ones warp scrambling.
The capital ships aren't broken, you are not using them as intended.
MC have a reputation for having the best logistics, nerfing the capital blob will ensure no one else can out blob you. Your skills would make you the most formidable alliance, even more formidable than an alliance with larger pockets and cap ship pilots.
CCP, end the CAPITAL BLOB and the SOLO I-WIN BUTTONS. Make it so that capital ships become useless without support enhancing their attributes. Nerf the rest of the capitals to be in line with the caldari ones 
This is the only way to close the gap between high skill point pilots and newcomers who are forced to BUY ISK to buy an older character.
You overlook the fact that even if you don't attempt to fit Sensor Boosters and Warp Scramblers, you still cannot fill all your slots without 1-2 Co-Processors.
There is no denying there is an issue here, let me explain simply:
Chimera CPU with Electronics 5: 968.75 TF
2x Capital Shield Transporters: 350 CPU 3x Drone Control Units: 225 CPU
1x Capital Shield Booster: 300 CPU
Grand total: 875 CPU / 968.75 CPU - 93.75 CPU to fit 6 Mids and 4 Lows.
A single T2 Hardener alone takes up 44 CPU. Still think theres no problem here?
-----
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Kramer Verone
Amarr TeamMX
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Posted - 2007.05.27 02:36:00 -
[17]
Edited by: Kramer Verone on 27/05/2007 02:36:59 I don't agree at all.
You're trying to do everything with your carrier instead of specializing in one or two tasks. It's either shield transporting and providing a swarm of fighters, but not also tanking.
Like i said, the Caldari caps were done right, the others need to be nerfed. Nerfing is never pleasant, and you will resist, but right now, blob warfare in the capital age is still rewarded over superior logistical management.
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Chronus26
Gallente Team Laser Explosion Molotov Coalition
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Posted - 2007.05.27 02:49:00 -
[18]
Originally by: Kramer Verone Edited by: Kramer Verone on 27/05/2007 02:36:59 I don't agree at all.
You're trying to do everything with your carrier instead of specializing in one or two tasks. It's either shield transporting and providing a swarm of fighters, but not also tanking.
Like i said, the Caldari caps were done right, the others need to be nerfed. Nerfing is never pleasant, and you will resist, but right now, blob warfare in the capital age is still rewarded over superior logistical management.
If what you say is the truth then just about every ship in the game needs a 'nerf'. Starting with the Raven. -----
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.05.27 02:49:00 -
[19]
Edited by: Xeliya on 27/05/2007 02:52:41
Originally by: Kramer Verone I don't agree at all.
You're trying to do everything with your carrier instead of specializing in one or two tasks. It's either shield transporting and providing a swarm of fighters, but not also tanking.
If I were to "specialize" (devote all my slots to 2 things) I can't tank and put 5 Drone Control Unit's on. (not enough CPU) I can't tank and put 5 remote reps on (God that would drain my cap fast). (not enough CPU or cap)
Remind me how I am to specialize and why would I?
Why would people spend a good year of training pointless skills (most don't help you till you can fly a cap ship), billions of ISK for a ship and books that would be the same as a damage dealing BS or Logistic ship just to have extra HP and you cannot go though stargates.
Unless you have flown a cap or been to a cap fight which by the age of your character says you haven't how can you know how "easy" capitals are. To be used effectively you need very good logistics (fuel, cynos, replacing fighters), a lot of ISK (skill books, mods, fighters, fuel, etc) and knowing every time you bring it out you stand to lose a good 2-3b if the enemy is prepared. It's not like going out and getting a Vaga (worth like 200m fitted) and hunting for people to gank and warping to a SS if it gets to hot and flying straight up with a MWD on.
Also you are still forgetting I am also talking about Dreads and other Cap Ships. So a Dread should only Tank or Shoot stuff?
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Kramer Verone
Amarr TeamMX
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Posted - 2007.05.27 03:03:00 -
[20]
Edited by: Kramer Verone on 27/05/2007 03:09:23 Edited by: Kramer Verone on 27/05/2007 03:08:03
I can certainly appreciate your stance, and to answer your two questions.
Remind me how I am to specialize As I said, that would require a re-balancing of capital ships. This is a game in development if you didn't know, training for anything is a risk, plenty of people have had their favorite ships nerfed and their training wasted, but as combat now makes it mandatory to have capital ships, I dont't for a second that nerfing capital ships would render them useless.
and why would I? My opinion on caldari carrier boosting wasn't a suggestion for you to consider. It's an idea I threw out there, if a dev takes interest, then you're stance really doesn't matter.
Look at the game and where's pos warfare is heading. CCP went the wrong way with the current system and the next system promises to be a capital blob system where all other ships are limited to the most boring part of eve, pos warfare. Even a goon will be able to manage to take down pos defenses in this new system. Warfare isn't challenging enough.
I hope I don't come off as too arrogant, my intentions are to discuss the issue, not sidestep it or ignore you. From my point of view, you stand to gain considerably in the long run.
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Chronus26
Gallente Team Laser Explosion Molotov Coalition
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Posted - 2007.05.27 03:15:00 -
[21]
Edited by: Chronus26 on 27/05/2007 03:14:17 Just to veer off-popic for a sec, i'm not sure where this 'Capitals are mandatory for PVP' is coming from. Granted I am a Capital pilot, but I don't fly my Carrier all the time, and still manage to find plenty of fights that don't involve Capitals at all. I try only to use my Carrier when I feel it is neccisary, maybe elsewhere things are different. -----
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Kramer Verone
Amarr TeamMX
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Posted - 2007.05.27 03:27:00 -
[22]
Originally by: Chronus26 maybe elsewhere things are different.
they are.
of course other ships will still be used, but they can't be used to conquer territory from a large alliance like we used to be able to do with battleships alone.
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Terradoct
Gallente shock-WAVE corp. Legion of xXDEATHXx
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Posted - 2007.05.27 07:23:00 -
[23]
I think guys we should just ignor him.
On the topic, I sing this. All shield trasportes not only capital need to be cut on cpu fitting req. Chimera can't use 2 cap trasportes even if put same tank in med slot. This is not an issue for Archon or Thanatos.
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Kramer Verone
Amarr TeamMX
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Posted - 2007.05.27 12:39:00 -
[24]
Originally by: Terradoct I think guys we should just ignor him.
On the topic, I sing this. All shield trasportes not only capital need to be cut on cpu fitting req. Chimera can't use 2 cap trasportes even if put same tank in med slot. This is not an issue for Archon or Thanatos.
that's why the archon and thanatos need to be nerfed in my opinion 
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Axhind
Caldari Ex Coelis
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Posted - 2007.05.27 23:13:00 -
[25]
O great. Figures I found about CPU issue now. Oh well time to switch to a capital ship that can actually be used on the front. Is it me or does CCP really think that Caldari should not be used for PvP (with few exceptions)? CPU is always a problem, no tackling or ewar if you want any kind of tank...
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.05.29 00:43:00 -
[26]
Capital shield modules needs to be cut in the amount of CPU they require...
Also please boost fighters (they REALLY need some loving).
Fix Drone AI bugs (that also affects some other drones). 2 biggest problem is them not MWD back to the carrier/MS AND them not shooting when ordered to shoot.
TY ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Arcadia1701
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2007.05.29 02:52:00 -
[27]
I to have serious fitting issues on the phoenix and chimera, yet my 2nd account has no problem fitting nearly any kind of setup i want on the moro / thantos. The capital shild boosters uses way to much cpu and needs reduceing. My sig>
Post with your main, or don't post at all. |

N0ob21
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Posted - 2007.05.29 08:49:00 -
[28]
Urf, hopefully i dont make a complete noob of myself as i dont have any real experience with capital ships...but i like/want to express my thoughts on it and maybe a viable solution/setup for you. For fun and like.
Capacitor power relays, if i remember correct the Shield boost penalty doesn't affect the Shield transporters(right? ). Can't check with my main right now, but thats what i recall.
So, instead of shield boosting it, you rely more on Shield transporters from your gang members and instead use those slots for upping the shield resistance. I guess its a bit of a risk taking especially if you get primary and when there is also lag involved. The reaction time will suffer and it might become the big bottleneck of it all and the destruction of the ship and the endurance. But you will have more shield transporters to put on those in need and help out.
Anyway, how about this: High: 2/3xCapital Shield Transporters(not sure if 3 fits, probably not/maybe), 2x of those Drone Control Units(CPU use?) that you have. Mid: Act. EM/T/K hardners and 2 Invu or more DG Invu,s :S , 2x Sensor Booster II,s/F-90(8 instead of 10). Low: DC, 3 CPR,s.
Not sure if that all fits and all, being lazy and busy.
But sh*t, comparing to the smaller/minor versions of the mods, the Capital Shield booster gives almost 3x of the cap you inject compared to the minor ones(T2) that gives almost 2x.But the shield transporters ain't even near that. Unless they put T2 versions of it in and it reflects about the same stats as the Small/M/Large one. Funky sh*t, minmatar getting shield transport bonus when caldari got their support ship and got those x/2 slot layout ships where *ST fits well in and make a viable/functional setup. Funky indeed.
Thats my take on it. I hope i dont get BBQ'd viciously 
// No21 |

Will Stronghold
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Posted - 2007.05.29 09:50:00 -
[29]
I am currently training for Caldari cap ships. I have played eve for half a year and don't really know if i'm knowledgeable enough to comment this.
Well here goes. I totally agree that the CPU requirements for shield mods put the Caldari carriers at a disadvantage so it would be nice if that was adjusted. The CPU requirements reduction or giving some extra cpu for caldari cap ships as trade off for the PG might be the easiest way to fix this. Another way might be to introduce another cap ship skill that reduces cap shield mods cpu need like 10% per level or so. Or could add a ship bonus to caldari cap ships that reduces the shield mods cpu usage by a percentage per caldari carrier skill level.
Some of those suggestions might influence the game balance so might not be the best ideas but as I see there are plenty of ways to fix this without influencing the the games balance. If the problem also is with Minmatar cap ships, then the same adjustments could be applied there. I do hope CCP will look at this and find a good solution.
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.05.30 01:35:00 -
[30]
CCP needs to:
#1 Reduce CPU need from Capital Shield modules #1 Fix Support Carrier Cap (Triage Module = Death in 2-3 mins) #1 Fix Fighters/Drones
Will they do it? Yeah... in 1-2 years ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Yakia TovilToba
Halliburton Inc.
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Posted - 2007.05.30 10:28:00 -
[31]
Originally by: Trass Edited by: Trass on 25/05/2007 20:30:03 Edited by: Trass on 25/05/2007 20:28:25
Originally by: Xeliya
There are 2 options here; Option 1) Reduce the Capital Shield Mods CPU by 50%. Option 2) Greatly increase the CPU on all Caldari Caps. (20% atleast)
Option 3) Drop that 3 Power Diagnostic System, and put Co-Procesor's on one of 4 low slots (you have med slot tank).
BTW Chimera have one slot more for tank (than thanatos for example), and you have great resists bonus to tank. And you want more? Nothing for free mate.
Stupid suggestion to be honest. Chimera does NOT have more slots than the thanatos (6/5 vs 4/7) and that resistances are the counterpart for damagebonus on the Thanatos, so there's no advantage. Moreover actually the Thanatos has more slots, because cap rechargers > power diagnostics. Only cap power relays beat the rechargers ... but wait ... they have a shieldboost malus. So why the heck should the Chimera waste even more lowslots only to have the option to fit decent modules, makes no sense. I think if "nothing is for free" as you say the thanatos should get a serious powergrid issue, to keep things in line.
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FCDP
Dark-Rising Fallen Souls
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Posted - 2007.05.31 02:37:00 -
[32]
Originally by: Chronus26 Grand total: 875 CPU / 968.75 CPU - 93.75 CPU to fit 6 Mids and 4 Lows.
A single T2 Hardener alone takes up 44 CPU. Still think theres no problem here?
It's quite clear that the idea of having to use fitting mods such as CPU upgrades on a Capital is quite ridiculas. It would appear Capitals like the Chimera require some re-tuning of their fitting support, seeing as their power-grid isn't nearly close to being fully used in comparison to their CPU support.
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Chewan Mesa
coracao ardente Triumvirate.
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Posted - 2007.05.31 06:43:00 -
[33]
Originally by: Chronus26
You overlook the fact that even if you don't attempt to fit Sensor Boosters and Warp Scramblers, you still cannot fill all your slots without 1-2 Co-Processors.
There is no denying there is an issue here, let me explain simply:
Chimera CPU with Electronics 5: 968.75 TF
2x Capital Shield Transporters: 350 CPU 3x Drone Control Units: 225 CPU
1x Capital Shield Booster: 300 CPU
Grand total: 875 CPU / 968.75 CPU - 93.75 CPU to fit 6 Mids and 4 Lows.
A single T2 Hardener alone takes up 44 CPU. Still think theres no problem here?
That sums it up pretty well. Thank god I'm not flying a Chimera.
I would rather have the chimera boosted in CPU than the mods get a cpu-reduction though, would be more inline with the other carriers.
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.31 10:07:00 -
[34]
Edited by: Sokratesz on 31/05/2007 10:07:38
I am about to fly a chimera and while its tight, i dont forsee much problems provided you get faction invu fields. More on that when i get the skill to use capital shield boosters, though.
If CCP reduced the CPU usage of capital remote shield transporters by like 50%, it'd be awhole lot better.
Quote: ItĆs not every day an MMO declares war on a huge segment of their own community. Then again, Eve is pretty damn hardcore
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.05.31 13:54:00 -
[35]
Originally by: Chewan Mesa I would rather have the chimera boosted in CPU than the mods get a cpu-reduction though, would be more inline with the other carriers.
Problem is then the rest of the Caldari ships need more CPU too along with Minmatar have the choice to shield tank but not near enough CPU. Where if you just reduce the Capital SHield mods CPU by 50% that is another 150-200+ CPU opened up.
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.01 01:06:00 -
[36]
Originally by: Sokratesz Edited by: Sokratesz on 31/05/2007 10:07:38
I am about to fly a chimera and while its tight, i dont forsee much problems provided you get faction invu fields. More on that when i get the skill to use capital shield boosters, though.
If CCP reduced the CPU usage of capital remote shield transporters by like 50%, it'd be awhole lot better.
Fly one and u will see how TIGHT the cpu is.
Having to spend a extra couple hundred million isk to do the same job as t2 = not fun/normal. ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Damned Force
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Posted - 2007.06.01 10:49:00 -
[37]
Why are u surprised on the CPU problem of caldari capitals? Caldari ships are the worst in the game except of PVE. They have CPU problems. They cant fit EW if want have decent tank, They have poor DPS mostly, They have crappy bonuses(+kin damage), The top implant set dont work on they capitals, They are hited worst by anti EW modules(eccm is more powerfull as the others), the cap=life hits caldari the worst(all other races can fit cap rech or cap booster what have just + without nerfing they tank, a caldai needs loose max cap so loose buffer or loose shield boost, or tank if he want more cap), even all last new features are worst for caldari as for other races(armor rep rig add +rep ammount for same cap, shield boost rig redyuce cycle on ships which can hard without this permatank, or the overload have the same work). The lag hits shield tankers mostly too( if u run a dual repper in lag u have chance that 1 would be disabled and the secund tank some after this too, by a shieldbooster if it shut down u a out). Just the most pvp pilots flying gallente and dont want any race to equal. And devs are too blind to see what they do, they going just after nerf whinning.
So u can ask what u want, u would not get. Just make as i did or all others too, better train for another race for pvp(in cap ships too)
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Axhind
Caldari Ex Coelis
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Posted - 2007.06.01 11:20:00 -
[38]
I would agree that Caldari ships suck for PvP. Drake (that everyone is whining about) can tank and that's it. It's totally useless in PvP except for tanking and that works only if the opposing FC is stupid and falls for "oh shinny" thing.
I guess that they really are for us empire dwellers. Great for missions and suck at everything else (with few specialised exceptions).
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stoneyharrie2
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Posted - 2007.06.01 12:03:00 -
[39]
caldari are never ment to do pvp, 1 scrambler or webber and some nosses
but they deal hard dmg, like ravens do if you want to pvp get an armor tanker
i have no problem using 3 missiles, siege, capital booster and t2 tank,, 1 cpu, 1 bcu and 1 dmg control,, all seems to fit :)
if you fit it with faction/deadspace a dread wouldnt need cpu too..
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Damned Force
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Posted - 2007.06.01 12:17:00 -
[40]
U right, the raven can have good damage, but nothing special. U can fit a lot of BCU, t2 siege launchers and painters, webbers and u get around 800DPS and u have a full gank BS with poor tank. Oh wait the same can do the Blastethorn or a Gankeddon, just with +30-40% DPS. and u sux ahgain in a caldari ship :) And yes u can armortank and fit EW, but see on the armor tank of a caldari ship and an other race, the diff is big, and than u have even less DPS
As u sad caldari is not for PVP, but what kind of negative discrimination is this? I go to Koppenhaag :P
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.06.01 19:05:00 -
[41]
Originally by: stoneyharrie2 i have no problem using 3 missiles, siege, capital booster and t2 tank,, 1 cpu, 1 bcu and 1 dmg control,, all seems to fit :)
if you fit it with faction/deadspace a dread wouldnt need cpu too..
It's not the point that it fits with a CPU or expensive faction gear that is just as good as T2 just less CPU. It's the point no other race's capital needs a CPU upgrade or RCU which in terms is a wasted slot.
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Ozstar
Naughty 40
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Posted - 2007.06.01 21:52:00 -
[42]
Can the muppets who are spouting crap about Caldari being inferior and "train another race" please just gtfo.
Back on topic, i agree with the OP - the CPU requirements for the shield modules are way too high and need looking at.
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Incantare
Caldari Darkness Inc.
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Posted - 2007.06.02 00:26:00 -
[43]
Edited by: Incantare on 02/06/2007 00:26:11
Originally by: stoneyharrie2 caldari are never ment to do pvp
If Caldari capital ships aren't meant to PvP what are they for? Upcoming level 5 missions? No thanks.
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Alexi Borizkova
Caldari New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.06.02 01:27:00 -
[44]
Originally by: Xeliya if you just reduce the Capital SHield mods CPU by 50% that is another 150-200+ CPU opened up.
You are aware that would make it use significgantly less cpu than the x-large II, right? THe fitting on that thing is just ridiculous.
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.02 01:58:00 -
[45]
Errr noobs we are talking about caldari capital ships. WTF does ewar have anything to do in this? If you fit your dread/carrier for ewar then just quit eve tbh.
CAPITAL shield modules (aka booster, transporter) need a CPU reduction because they use to much of it. ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Axhind
Caldari Ex Coelis
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Posted - 2007.06.02 02:31:00 -
[46]
We are talking about Caps true but it seems that caldari are gimped for PvP end of story. The capital fits that have problems are PvP ones. I'm sure that caldari caps will be ok for missions but it's not the way I would like to use my capital ship.
Especially considering that CCP is always whining about lack of PvP and than gimp one race (the most used one at that) to basically PvE and not much more (with few exceptions).
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.06.02 02:35:00 -
[47]
Edited by: Xeliya on 02/06/2007 02:35:53
Originally by: Alexi Borizkova
Originally by: Xeliya if you just reduce the Capital SHield mods CPU by 50% that is another 150-200+ CPU opened up.
You are aware that would make it use significgantly less cpu than the x-large II, right? THe fitting on that thing is just ridiculous.
You are also aware the Raven only has 75 less CPU then the Chimera? So what if it is less then the X-L it still can't fit on anything thats not a Cap due to PG req's.
The only other option would be to go in and bump all Caldari caps and Minmatar caps CPU up. Caldari by about 50% and Mini by about 25% which is more work then just cutting 2 mods CPU in half.
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Erfnam
Time Cube Syndicate Ghosts Syndicate
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Posted - 2007.06.02 15:49:00 -
[48]
Originally by: Trass Edited by: Trass on 25/05/2007 21:02:24 If u want to have on board dual sensor booster, web, scrambl, why u choose caldari capitals?
Answer is on your screenshots. U want med slots for toys? Then you need armor tanked carrier (Achron or Thanatos). Sorry mate, caldari isn't a drone race (np fighter dmg bonus), and armor tanked race (shield tank).
You are correct and wrong in the same statement. Gallente are the drone race. Drone being an unmanned weapon controlled by the ship. Caldari on the other hand are the fighter race. They were the first to use fighters (manned ships) to match the gallente's use of drones. It's all stated very clearly in the backstory. For RP reasons, the thanatos should lose its damage boost and get a tanking one and the chimera should get a boost to its fighters. Sales: Capital Ships | Covetors Delivered - Bulk/Package/BYOM |

Alexi Borizkova
Caldari New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.06.02 18:23:00 -
[49]
Originally by: Xeliya Edited by: Xeliya on 02/06/2007 02:35:53
Originally by: Alexi Borizkova
Originally by: Xeliya if you just reduce the Capital SHield mods CPU by 50% that is another 150-200+ CPU opened up.
You are aware that would make it use significgantly less cpu than the x-large II, right? THe fitting on that thing is just ridiculous.
You are also aware the Raven only has 75 less CPU then the Chimera? So what if it is less then the X-L it still can't fit on anything thats not a Cap due to PG req's.
The only other option would be to go in and bump all Caldari caps and Minmatar caps CPU up. Caldari by about 50% and Mini by about 25% which is more work then just cutting 2 mods CPU in half.
It takes officer RCUs, but you can get a cap shield booster on a maelstrom.
However, I only mentioned it for consistency's sake, as you said the tiny little battleship has 75 less cpu than the carrier, that would make more sense to address. Especially since changing the stats is an easy fix, whether it is one module or four ships.
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violator2k5
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.06.02 19:00:00 -
[50]
i didnt read all the posts just the first few.... the cpu / pwr grid use for the shield tank isnt a issue as you can see by your own fitting that you can still get everything on there you want. my main concern about the chimera is the new nickname ive heard it being called lately.
chimera = pocket carrier
when compared to the other carriers its a midget and does not really stand out, couldnt it be possible to increase its size at all so it fits in a bit more. i dont really like the idea of piloting something so expensive yet its still rather small. when comparing it to the rokh its barely no bigger then that ---------------------------- BOB 4 LIFE NOT JUST 4 A DAY ----------------------------
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B Glorious
Imperial Academy
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Posted - 2007.06.02 19:02:00 -
[51]
I wouldn't be opposed to a slight CPU need reduction on capital shield boosters.
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Ozstar
Naughty 40
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Posted - 2007.06.02 20:40:00 -
[52]
Edited by: Ozstar on 02/06/2007 20:39:50
Originally by: violator2k5 i didnt read all the posts just the first few.... the cpu / pwr grid use for the shield tank isnt a issue as you can see by your own fitting that you can still get everything on there you want. my main concern about the chimera is the new nickname ive heard it being called lately.
chimera = pocket carrier
when compared to the other carriers its a midget and does not really stand out, couldnt it be possible to increase its size at all so it fits in a bit more. i dont really like the idea of piloting something so expensive yet its still rather small. when comparing it to the rokh its barely no bigger then that
This is an old, old issue - Happy Reading
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Malitest
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Posted - 2007.06.02 23:13:00 -
[53]
Edited by: Malitest on 02/06/2007 23:13:01 Upps
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Malitest
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Posted - 2007.06.02 23:15:00 -
[54]
Originally by: violator2k5 i didnt read all the posts just the first few.... the cpu / pwr grid use for the shield tank isnt a issue as you can see by your own fitting that you can still get everything on there you want. my main concern about the chimera is the new nickname ive heard it being called lately.
chimera = pocket carrier
when compared to the other carriers its a midget and does not really stand out, couldnt it be possible to increase its size at all so it fits in a bit more. i dont really like the idea of piloting something so expensive yet its still rather small. when comparing it to the rokh its barely no bigger then that
Point is still that for chimera you need faction gear to be able to fit everything while armour tanking versions can fit everything with no need for faction gear.
On the size thing I fully agree but as said that is old thing and I doubt that CCP cares enough. After all Caldari are PvE race and who cares how the ships look like...
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Alexi Borizkova
Caldari New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.06.02 23:37:00 -
[55]
I believe it is much larger on singularity currently, or so I've heard. I might be mistaken, but that's what I've heard.
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.06.03 01:23:00 -
[56]
Yes the size is fixed on SiSi so come Kali 2 it will be the big carrier with a little CPU 
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Icome4u
Caldari Dark and Light inc. D-L
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Posted - 2007.06.03 02:16:00 -
[57]
Originally by: violator2k5 i didnt read all the posts just the first few.... the cpu / pwr grid use for the shield tank isnt a issue as you can see by your own fitting that you can still get everything on there you want. my main concern about the chimera is the new nickname ive heard it being called lately.
chimera = pocket carrier
when compared to the other carriers its a midget and does not really stand out, couldnt it be possible to increase its size at all so it fits in a bit more. i dont really like the idea of piloting something so expensive yet its still rather small. when comparing it to the rokh its barely no bigger then that
\o/ Chimera size bug is fix and live on SISI. ______
Originally by: Vyger If I lose connection while walking around a station will my avatar run off in a random direction and go hide in a corner? 
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Axhind
Caldari Ex Coelis
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Posted - 2007.06.03 12:43:00 -
[58]
Originally by: Xeliya Yes the size is fixed on SiSi so come Kali 2 it will be the big carrier with a little CPU 
Yea I could kinda live with the size if the fitting possibilities would match other carriers. Getting a big ship without being able to fit it is kinda hollow victory :(
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Drazhar Kain
Alpha Production Technologies Interstellar Alcohol Conglomerate
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Posted - 2007.06.03 20:25:00 -
[59]
With max skills, a full faction tank, and PDU II's on the lows.... Fitting a TS Smartbomb, Drone control unit, Shield and energy transfer, you have no CPU for the 5th slot.
Full faction tank! We're talking at least 50-60cpu lower than a t2 tank. If you even try to fit a t2 tank, you might as well leave your highs empty, or at least, don't fit any remote transfers.... pointless, without CPU Mods.
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Kern Walzky
Caldari Tenacious Danes Ka-Tet
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Posted - 2007.06.07 09:53:00 -
[60]
Its a sad thing the Chimera...cant fit anything real good 
buff the CPU abit...we only want it to be more balanced compared to other carriers !
Please CCP Kern Walzky "Freedom is part of life" |
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Axhind
Caldari Ex Coelis
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Posted - 2007.06.08 17:10:00 -
[61]
Tell me about it. With a full faction (low CPU) fit it can't fit 3DCUs 1 Shield transfer and the all necessary SB. That is kinda pathetic considering that for the same cash and without low CPU we could fit it with a lot better modules (or instead of spending 1 bil on modules just fit t2 and buy another one).
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dooh
Celtic Anarchy
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Posted - 2007.06.09 15:48:00 -
[62]
I love it how this thread is ignored, but instead we get a dev-blog about shield xfering logistics being too powerful compared to remote armor repping ones, so they get a boost, and use less cap then shield xfers because they have a grand 5 sec delay for the boost.
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Rivek
Sniggerdly
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Posted - 2007.06.09 16:10:00 -
[63]
Reducing the cpu use of all shield transfer modules (all sizes) by about 60% would be a step toward balancing them with remote armor reppers. Yes... 60%... yes it is that out of balance. |

Axhind
Caldari Ex Coelis
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Posted - 2007.06.09 17:37:00 -
[64]
Originally by: dooh I love it how this thread is ignored, but instead we get a dev-blog about shield xfering logistics being too powerful compared to remote armor repping ones, so they get a boost, and use less cap then shield xfers because they have a grand 5 sec delay for the boost.
It is a new way to keep people. First they do caldari ships for missions and than find out that they suck at PvP (and are getting the shaft more and more all the time). So you realise that to do PvP you need to train some other race and presto at least 6-12 months extra subscription time before they get to 0.0 and get WTFOMGPWNed by titans and supercaps. It's genius, genius I say.
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Pilk
Axiom Empire
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Posted - 2007.06.11 00:09:00 -
[65]
The only part of the Chimera that's broken is the capital shield transporter's CPU usage. Dropping capital shield transporter CPU usage to be in line with capital remote armor rep would allow you to fit full-t2 tank and dual remote reps (not sure why you'd want duals, but meh) with CPU to spare.
The capital shield booster CPU usage is fine, as it discourages dual-booster setups. Though, with regards to a different race, something needs to be done if you want the Nidhoggur to shield-tank effectively.
--P
Kosh: The avalanche has already started. It is too late for the pebbles to vote. |

Jinmie
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Posted - 2007.06.11 00:32:00 -
[66]
Edited by: Jinmie on 11/06/2007 00:31:12 It's hardly fine when Phoenix's need to use a co-processor too, I don't see them trying to mount a capital remote shield rep yet they still have CPu issues, its clearly a CPU issue for all caldari capitals.
Are you ignoring the obvious issue on purpose or something?
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Xeliya
Eternity INC. Mercenary Coalition
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Posted - 2007.06.11 00:42:00 -
[67]
Originally by: Jinmie Edited by: Jinmie on 11/06/2007 00:31:12 It's hardly fine when Phoenix's need to use a co-processor too, I don't see them trying to mount a capital remote shield rep yet they still have CPu issues, its clearly a CPU issue for all caldari capitals.
Yes all of Caldari capitals need to be boosted including the Wyv and Lev also as they have major fitting issues too and they are worth billions. It's sad to see an Archon be able to go full pimped setup with no issues but a Mothership have issues on fitting pimp style.
The chimera was just used as an example since I was flying it at the time, all of the Caldari and Minmatar capitals need a boost to CPU hence the title of the thread and the solution to fix it.
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Espionage
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Posted - 2007.06.27 20:09:00 -
[68]
Agree fully with the OP. Anyone with quickfit can see its all but impossible without better than T2 mods to fit a fairly standard Chimera loadout. I personally wouldnt put tackling gear on a chimera but I still run into issues on quickfit with max fittings trying to get it all crammed in there.
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Celesta Croft
Agony Unleashed Agony Empire
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Posted - 2007.07.16 03:38:00 -
[69]
bump.
There is currently like 3 threads devoted mostly to the same thing. Any chance someone from ISD might consolidate it all and sticky it? =) Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

filthierfem
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Posted - 2007.07.16 05:57:00 -
[70]
And it'd be nice to hear what the balancing team thinks about the issue.
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Lord Loom
Loom Service
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Posted - 2007.07.16 08:48:00 -
[71]
Originally by: filthierfem And it'd be nice to hear what the balancing team thinks about the issue.
if they're about as quick as they were (ahem) with implementing Khanid Mk.II I'd say we can expect a fix to caldari capitals within the next 2 years
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Celesta Croft
Agony Unleashed Agony Empire
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Posted - 2007.07.27 22:41:00 -
[72]
Originally by: Lord Loom
Originally by: filthierfem And it'd be nice to hear what the balancing team thinks about the issue.
if they're about as quick as they were (ahem) with implementing Khanid Mk.II I'd say we can expect a fix to caldari capitals within the next 2 years
sad but true...  Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

KingBobs Dawn
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Posted - 2007.07.28 05:12:00 -
[73]
there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
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KD.Fluffy
The Refugees
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Posted - 2007.07.28 07:28:00 -
[74]
Yes, chimera definatly needs alot more cpu. Trying to fit shield transporters and a tank on this thing is literally impossible. Your talking like 3 cpu mods . I will say this though: an officer fit chimera is quiete possibly the strongest tank in the game even with a cpu mod
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Lord Loom
Loom Service Derek Knows Us
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Posted - 2007.08.09 19:02:00 -
[75]
just out of curiosity, 50 CPU for dread/carrier and 100 for the mom has to be a sick joke, or am I missing something here? ---------- KEEP TRY!!!
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Kwint Sommer
Incoherent Inc Otaku Invasion
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Posted - 2007.08.09 19:29:00 -
[76]
I finally got a Carrier myself and it's impossible to fit a decent tank and 1 capital remote repper without faction mods let alone use the ship in a logistic capacity with several remote reppers which is supposed to be one of the ship's main functions. Why logistic bonuses when it can't fit the mods?
The Chimera needs a serious CPU boost.
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Kaben
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Posted - 2007.08.09 20:01:00 -
[77]
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
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Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.09 22:04:00 -
[78]
Problems with Phoenix:
- Not enough CPU to fit 2x damage mods (as all other dreads can)
- Nature of shield tanking means in lag the shield tank is impossible to manage but a double capital rep can be managed
- Has gimped capacitor compared to other dreadnoughts (as other dreads need capacitor to fire so have higher base capacity), so takes longer to jump
- Citadel torpedoes are slow and phoenix cannot fit Sensor booster due to midslot tank, making its actual DPS (already lowest of the dreads by significant margin) lower (to those not in the know, this is because entering siege clears all locked targets, and locking tower takes 30 seconds)
Comparing the skillpoints needed to train for tech 2 tank on capitals of shield vs. armor, armor uses approx half the skillpoints, yet is superiour "in the field". Phoenix's description of tanking more over a short period is partly correct - it tanks over short period but minimal difference between shield and armor tanks.
Also, Armor amount (slave) implants work on dreadnoughts, but shield booster (crystal set) does not.
Thats about it :)
Good things about Phoenix -
- Good cargo hold
- Torps are effective on Battleships that are webbed/painted
- Adequate drone bay
-------------------------------------- What are you looking at? -------------------------------------- |

Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.09 22:12:00 -
[79]
Originally by: Kaben
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
Phoenix Chimera can't fit 2nd booster in the way that armor tankers can fit 2nd repper.
For this reason, caldari caps fit a t2 shield boost amplifier. With maxed skills, there is less than a 1% difference in boost amount over time compared these 2 methods.
In fact, a triple rep capital out-tanks a 2x shield boost amp caldari capital over time due to stacking penalty, although this is also at 30% less capacitor cost.
This is why when comparing tanking on end-game ships, one must have understanding of what the fishticks one is talking about :)
-------------------------------------- What are you looking at? -------------------------------------- |

Kaben
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Posted - 2007.08.09 22:18:00 -
[80]
Originally by: Lady Caeser
Originally by: Kaben
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
Phoenix Chimera can't fit 2nd booster in the way that armor tankers can fit 2nd repper.
For this reason, caldari caps fit a t2 shield boost amplifier. With maxed skills, there is less than a 1% difference in boost amount over time compared these 2 methods.
In fact, a triple rep capital out-tanks a 2x shield boost amp caldari capital over time due to stacking penalty, although this is also at 30% less capacitor cost.
This is why when comparing tanking on end-game ships, one must have understanding of what the fishticks one is talking about :)
obviously you didn't read, a single cap shield booster with a boost amplifier reps the same amount as two cap armor reps
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R3dSh1ft
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.08.09 22:25:00 -
[81]
Edited by: R3dSh1ft on 09/08/2007 22:25:03
DKOD - an awesome synchronised killing machine |

Prydeless
Vengeance of the Fallen Curse Alliance
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Posted - 2007.08.10 02:18:00 -
[82]
I agree with the OP, give the chimera some love 
Disclaimer: I am a God. |

Celesta Croft
Agony Unleashed Agony Empire
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Posted - 2007.08.10 04:02:00 -
[83]
The 50 cpu boost for the chimera is inconsequential, they either need to boost it more or tweak the remote shield transfer array.
Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Lord Loom
Loom Service Derek Knows Us
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Posted - 2007.08.10 09:21:00 -
[84]
Originally by: Celesta Croft The 50 cpu boost for the chimera is inconsequential, they either need to boost it more or tweak the remote shield transfer array.
a CPU reduction to Capital Shield Booster I and Capital Shield Transporter I would make a lot more sense in light of other shield tanked caps, but apparently we all have to train for armor tankers if we don't want to train every single level 5 skill and/or spend billions on faction mods
50 CPU  ---------- KEEP TRY!!!
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Lady Caeser
Open Fist of Castallus
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Posted - 2007.08.10 10:35:00 -
[85]
Originally by: Kaben Edited by: Kaben on 10/08/2007 05:22:15 Edited by: Kaben on 10/08/2007 05:19:15
Originally by: Lady Caeser
Originally by: Kaben
Originally by: KingBobs Dawn there is no problem with caldarie caps the problem is only the cpu usage of this Capital shield booster
the cpu usage of this Capital Shield booster should 50% reduced
I can't really see too much of a prob here, I'm not a capitol pilot but I can still run numbers. Not to mention most carrier pilots don't bring a carrier on to the front line, hence the reason they can assign drones from a safespot, so there might be a carrier pilot who will use triple armor boost, I doubt it though.
The stats in the pic are correct but don't show the attributes. i.e. the fact that a cap shield boost boosts every 10s and cap armor rep does 30. Now saying that said cap armor rep pilot has rank 4 in skill this drops it to 24s. So the shield booster can boost 2.4 times in the time it takes for armor rep. Shield hp boost will be 15360 hp that's with equation of 6400 x 2.4 (this is without shield boost amp). the armor pilot in this time will rep 9600 hp. Now most of the armor tanked pilots I have talked to use 2 cap armor reps.
Now considering both pilots (shield/armor) will probably have a dcu, hence the armor tank instantly sacs one tank slot while the caldari/minnie pilot doesn't sac a tank slot + the armor pilot sacs two tank slots for cap armor reps to get a little better rep compared to single repped shield tank (note, this is without shield boost amp).
Now comparing this. 2x Cap armor reps: 150cpu/250,000pg 1x Cap Shield Boost: 300cpu/75,000pg
Now the tank looks like this, chimera has 6 mid slots to play with and 3x lows. The thantos has 3 lows and 5 mids. Now take away 2 slots for sensor boost. this leaves 4 mids for shield tanking on chimera and 3 mids/3lows on thantos. I'm not seeing too much of a prob here. As seen an armor tank with the cap armor reps will be using slightly more then 3x the grid of the shield tank but only 1/2 the cpu.
Though I could be wrong as I don't fly capitols, there might be a issue with the shield maintentance x-fers, idk, but I don't see an issue with the capitol reps themselves.
Phoenix Chimera can't fit 2nd booster in the way that armor tankers can fit 2nd repper.
For this reason, caldari caps fit a t2 shield boost amplifier. With maxed skills, there is less than a 1% difference in boost amount over time compared these 2 methods.
In fact, a triple rep capital out-tanks a 2x shield boost amp caldari capital over time due to stacking penalty, although this is also at 30% less capacitor cost.
This is why when comparing tanking on end-game ships, one must have understanding of what the fishticks one is talking about :)
obviously you didn't read, a single cap shield booster with a boost amplifier reps the same amount as two cap armor reps. Most carrier pilots usually aren't on the front line, they are usually in safespots assigning drones to players who are in the front lines. So I'm sure some have but I doubt you'd see too many triple armor repped armor tanks.
You didnt read. -------------------------------------- What are you looking at? -------------------------------------- |

Apoc77
Federation of Synthetic Persons YouWhat
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Posted - 2007.08.18 09:39:00 -
[86]
I cant agree more, Xeliya. Even on the Wyvern you get major fitting problems when you wanna fit 2 capital shield transporters. And this is even with officer and faction gear only. All this is just a joke. Fix cpu needs of transporter AND boosters so the phoenix gets some love too. Fitting a cpu upgrade on a capital cant be true.
Apoc
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