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Gutsani
Chaos Reborn
|
Posted - 2007.05.27 13:14:00 -
[1]
Since whining is the way to get things changed in this game, i bring you this whine thread about the local chat channel.
I want the local chat channel changed so you dont appear in it unless you talk, removal is an option but i think that would make it to difficult to communicate in eve.
Why?
- With the upcomming cloak changes listed in some other thread, small gangs once again got nerfed.
- They nerfed speed setups already, another nerf for the small gangs
- Removing local will make it more difficult to fight small groups with a blob, forces em to use tactics rather then numbers.
- Removing local will make it easyer to kill people in small groups, cause they have to use the scanner to search for you rather then log off once you enter local.
- Removing local will make it easyer to bust big/small camps cause they will have it alot more difficult scouting.
- You dont need good arguments, just alot of people replying to your thread to get it changed
Its time they finally listen to us and stop making this game about bringing 400 people to fight. So bring it on people/pvpers/pirates, reply so they nerf local  ------------------------ Stop reading my siggy! |

SasRipper
DIE WITH HONOUR
|
Posted - 2007.05.27 13:19:00 -
[2]
NERF LOCAL GIVE US CONSTA!
*snip* Sas has spoken this tread shall be locked. |

Callenthia Mirago
TAOSP Band of Brothers
|
Posted - 2007.05.27 13:22:00 -
[3]
Falhofnir fails.
That is all.
|

Raketenkaese
|
Posted - 2007.05.27 13:22:00 -
[4]
It s not as simple as to just remove local or make it talk nshow - there needs to be some other means to detect a presence in a system, but means deployed by the player and integrated into game play rather than just a 'local' channel chowing everyone in system.
Promote Immersion!
|

Falhofnir
Evolution
|
Posted - 2007.05.27 13:24:00 -
[5]
Leave me alone !
|

Gutsani
Chaos Reborn
|
Posted - 2007.05.27 13:24:00 -
[6]
Originally by: Raketenkaese It s not as simple as to just remove local or make it talk nshow - there needs to be some other means to detect a presence in a system, but means deployed by the player and integrated into game play rather than just a 'local' channel chowing everyone in system.
Promote Immersion!
a probe? a ship scanner? we already have those, now its time to remove local. ------------------------ Stop reading my siggy! |

Shiguni Jhi
|
Posted - 2007.05.27 13:28:00 -
[7]
It's a ridiculous argument - removing local only screws the newbies and benefits the pirates/gankers. Would love to make it easier for you to cause chaos but honestly, we don't need the aggrevation.
|

Peter Armstrong
Caldari 5punkorp Betrayal Under Mayhem
|
Posted - 2007.05.27 13:31:00 -
[8]
Removing Local bad idea ok? change the local chat like Alliance chat. You show up when you talk and that will do. A lso make it easyer for us to hunt farmers in 0.0 because i know alot of people getting sick of thise farmers loging off soon you show in local.
Just hide local and once tou say something your in there! until you change system. Then 0.0 will be a true dangrous place to be.
------------------------------------ It's all part of the Experiance!
"IAC: Our wrecks will blot out the sun. BUM: Then we will loot in the shade." :) |

Gutsani
Chaos Reborn
|
Posted - 2007.05.27 13:43:00 -
[9]
Originally by: Shiguni Jhi It's a ridiculous argument - removing local only screws the newbies and benefits the pirates/gankers. Would love to make it easier for you to cause chaos but honestly, we don't need the aggrevation.
nerfing speed ships only benefits blobs and nerfs pirates/gankers nerfing cloaking ships only benefits blobs and nerfs pirates/gankers nerfing probing (of mission runners) only benefits noobs and nerfs pirates/gankers
and then i'm not even talking about the ecm and other ewar nerfs. we also have the upcomming nos nerf, but that will only **** over the amarr recon ships .. we have seen worse. oh and afaik, they also plan to nerf logoffski, then small gangs are completely screwed when they get blobbed.
its time that they all learn to adapt for a change, its time WE get a buff rather then a nerf. i said in the nerf cloaking thread that if they considered nerfing cloaking i would make a whine thread about local. here i am. ------------------------ Stop reading my siggy! |

Raketenkaese
|
Posted - 2007.05.27 14:20:00 -
[10]
Originally by: Gutsani a probe? a ship scanner? we already have those, now its time to remove local.
aye, as well as the 'pilots docked', 'pilots in space', 'jumps in the last hour', 'ships destroyed' etc etc map filters that can reveal 'for free' any presence in a particular system.
An alliance or corp should have some means of deploying territorial control equipment such as stealthed scan probes at gates n such, parts of larger surveilance network, put in place by players, maintained by players, all of which can be scanned for and destroyed by an enemy, albeit giving them away as gaps in the security perimeter would be evident to an operator watching the grid.
It would also serve as a means to staging false attacks, leading a target to assemble forces in a sector and then attack and breach anoterh section of the targets security grid borders.
Just some random thoughts on what I think should be instead of a boring local
|

Jayson Lee
Minmatar Universal Exports Namtz'aar k'in
|
Posted - 2007.05.27 14:22:00 -
[11]
If you remove local then you need to add new and improved radar/sonor/probes to compensate. The current ship scanner is archaic and makes WWII radar look jovain by comparrison. Why ships cant have radar that run all the time is beyond me.
Also, I think if you remove local a whole new class of deployables should be developed. I would like one that I can drop off at each gate and when a gate is activated I get a signal sent to my ship of what just came thru the gate.
Another deployable device would be a radar becon. This becon would have a much stronger dectection radius and signal strength compared to any ship scanner but would also be very easy to dectect. Kinda like a large search lite. It helps me see you but makes it much easier to find me.
In conjuction with a radar becon I think a device that reduces my sig would be cool. A type of radar dampner that could help make my ship much more difficult to find.
Couple those ideas with a ship radar that is not only active all the time, not requiring me to mash a button every 3 seconds, but also can give better info on ship speed, direction and other information of that nature.
Do all of this and remove static belts and I think you will have a much more enjoyable game. More cat and mouse than we have today. It would also encourage smaller ships that can arrive at the target before the scanners have time to pick them up.
|

Gutsani
Chaos Reborn
|
Posted - 2007.05.27 14:52:00 -
[12]
i agree that tools should be developed to compensate, however just so ccp doesnt reads it wrong
NO MULTI-SYSTEM SCANNERS AS POS EQUIPMENT, hence that would solve nothing. ------------------------ Stop reading my siggy! |

Sophal
|
Posted - 2007.05.27 15:15:00 -
[13]
Edited by: Sophal on 27/05/2007 15:14:31 /signed
It might actually force them to use the scanner.
|

Digital Anarchist
|
Posted - 2007.05.27 15:30:00 -
[14]
/signed ---------------- Nerf government! |

Sheriff Jones
Amarr Space Perverts and Forum Warriors United Cult of War
|
Posted - 2007.05.27 15:33:00 -
[15]
Don't be so harsh on Local, he's done nothing wrong.
Maybe he just needs some stacking penalty like the nanos did 
Ok fine...*walks away, head hanging*
|

Masheine
|
Posted - 2007.05.27 16:05:00 -
[16]
/signed
We've got the scanner. We've got probes. We're getting POS scanners that will do **** knows what. Cloaked ships are being made scannable. And fixed location belts are being change to random locations.
Remove local.
|

T'Laar Bok
m3 Corp
|
Posted - 2007.05.27 16:43:00 -
[17]
If you remove local there'll be even less people in low sec regardless of anything introduced to compensate for the removal of local.
I don't understand why people cant see what is so obvious, well, to me anyway. |

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.27 16:46:00 -
[18]
No, this idea only benefits random gankers. Anyone else, especially alliances rely on local for defense. I don't think 90% of the people in 0.0 should have to keep spamming their directional scan every 5-10 seconds so that they can tell if anybody is coming, to make your job easier.
PVP doesn't necessarily mean your style of pvp. It doent necessarily have to be a gatecamp, or a ganksquad, but can also be market competition, or competition over resources. I do pvp everyday, its called the market, you should try it sometime
Make Mining Better |

T'Laar Bok
m3 Corp
|
Posted - 2007.05.27 17:01:00 -
[19]
Originally by: ghosttr I do pvp everyday, its called the market, you should try it sometime
"T'Laar's Veldspar sell order does 1.3isk damage to ghosttr's Veldspar sell order."
Take that! |

Le Skunk
Low Sec Liberators
|
Posted - 2007.05.27 17:09:00 -
[20]
Originally by: Gutsani
You dont need good arguments, just alot of people replying to your thread to get it changed

You know it
SKUNK
|

Roue
Rush Industries
|
Posted - 2007.05.27 17:11:00 -
[21]
/signed
for 1,320,205th time
|

Leonardo Sabrioski
Caldari Aydin Tech
|
Posted - 2007.05.27 17:12:00 -
[22]
We need better scanners in order to compensate for the lack of local. Atleast can we have bleep bleeps & a rotating line. Is it too much to ask for?  ----------------------------------------------
|

Achaiah
Black Bag Ops
|
Posted - 2007.05.27 17:13:00 -
[23]
/signed
|

War Bear
Sharks With Frickin' Laser Beams Mercenary Coalition
|
Posted - 2007.05.27 17:41:00 -
[24]
Originally by: Gutsani
Originally by: Shiguni Jhi It's a ridiculous argument - removing local only screws the newbies and benefits the pirates/gankers. Would love to make it easier for you to cause chaos but honestly, we don't need the aggrevation.
nerfing speed ships only benefits blobs and nerfs pirates/gankers nerfing cloaking ships only benefits blobs and nerfs pirates/gankers nerfing probing (of mission runners) only benefits noobs and nerfs pirates/gankers
and then i'm not even talking about the ecm and other ewar nerfs. we also have the upcomming nos nerf, but that will only **** over the amarr recon ships .. we have seen worse. oh and afaik, they also plan to nerf logoffski, then small gangs are completely screwed when they get blobbed.
its time that they all learn to adapt for a change, its time WE get a buff rather then a nerf. i said in the nerf cloaking thread that if they considered nerfing cloaking i would make a whine thread about local. here i am.
Christ, where to start with all this drivel.
- Speed ships (Nanophoons, Domis etc) got a nerf because battleships were going as fast or faster than interceptors. If you honestly think an untackleable BS is fine then I would love to have some of what you are smoking.
- Nerfing cloaking doesn't nerf any one side or another. Frankly pirates should love this as cloaked NPC'ers will be able to get tracked down now. If you're in a cloaking gate camp gang you'll have to adjust just like the rest of us. NO ship in game, cloaked or uncloaked should have immunity. It's called balance, look it up.
- haven't read up on the mission running thing so I can't comment on it yet.
- ECM was the "I WIN" button in Eve. It got to the point that every ship was being fitted with it and instead of having fights you had ewar contests. Who could lock who faster and get them jammed. I don't know about you but I prefer to shoot my targets with rounds. ECM still works, its just not godly the way it used to be.
- NOS nerf? Got link?
Oh and if you are seriously complaining about the logoffski getting a nerf then your mentality towards metagaming is the problem. I bet your the first guy to ***** when a target of yours logs off on you too right? Do the rest of the universe a favor and emorage-quit now while you're ahead.
Oh and to your original point. Local has a purpose. While it would be nice to have the element of surprise there's also a serious down side to removing it. Fun. Having to send scouts to every system in and around your path and scan down any possible hostiles over and over as you repeat the jump, scan, drop probe cycle slows down gameplay to a stupidly boring level. Instead of being able to travel a region looking for a fight you have to double or triple the amount of time to do the same thing. If you want a slower paced game then by all means keep ranting. I for one think Eve is slow paced enough without having to go through the paces of scanning each and every system along my route for possible targets. But what do I know. I mean pirates and gankers should have the rule of the roost.
Everything is funny with the Benny Hill theme song |

Saori Rei
Gallente Arcana Imperii Ltd. The Cartel.
|
Posted - 2007.05.27 17:50:00 -
[25]
No local will scare even more people away from low sec. While the scanner is a very powerful tool, general human paranoia means that people will be reluctant to go where they can not immediately perceive any threats.
|

Raketenkaese
|
Posted - 2007.05.27 18:22:00 -
[26]
It s really simple.
People with grave paranoia fearing a low sec without local either will quit or wont go there anymore. Those who quit will eventually be replaced by those who accept an averyday life in lowsec without a local.
It s called rotating the customer base.
|

Lecram Xores
FinFleet
|
Posted - 2007.05.27 18:41:00 -
[27]
Nerf local, you know it doesn't belong there!
|

smashsmash
|
Posted - 2007.05.27 19:01:00 -
[28]
this topic is new and interesting
|

Kage Psychodin
Caldari The Empire Nation Knights Of Syndicate
|
Posted - 2007.05.27 20:35:00 -
[29]
When scanners scan systemwide, automatically and can be read easier (so floating unmanned ships don't conflict) then we'll have something. if the solarsystem map becomes easier to read, doesn't lag, and you can query ON the moment, then Maybe, just MAYBE we could remove local. If we could see local in "classic" mode while in stations (since those could link up with Gates,) I could see that as entirely manageable then. But anything else just favors gankers and pirates beyond what is tolerable for defensive. Grouping up for defense is not simply the same, especially if when one is mining, one can't see local and defend oneself well enough to have friends defend and haul, and for others without POS capability yet or Sov, to defend ones system.
It's not that some magical fix exists,. Not even all of us combined could come up with a perfect fix and even then we're not the ones who get to make the call in the firstplace. Another one bites the dust. |

Frug
Zenithal Harvest
|
Posted - 2007.05.27 23:00:00 -
[30]
Originally by: Raketenkaese It s really simple.
People with grave paranoia fearing a low sec without local either will quit or wont go there anymore. Those who quit will eventually be replaced by those who accept an averyday life in lowsec without a local.
It s called rotating the customer base.
I would call it darwinism.
NERF LOCAL PLEASE. SIGNED FOR THE 50th TIME.
- - - - - - - - - Do not use dotted lines - - - - - - - If you think I'm awesome, say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Hey, my marbles |

Tecknoblaze
Mercenary Forces Exquisite Malevolence
|
Posted - 2007.05.27 23:03:00 -
[31]
I say we nerf all channels but local. That way there will be no more privacy and everyone will know what everyone else says to each other.
|

Jesters Knight
Eclipse Enterprises Empire Research
|
Posted - 2007.05.27 23:03:00 -
[32]
Originally by: Gutsani
- You dont need good arguments, just alot of people replying to your thread to get it changed
yay, one more reply (becasue the bigger the thread...) Highsec POS labs with no risk of scamming
|

chiefyuk
Amarr Mercenary Forces Exquisite Malevolence
|
Posted - 2007.05.27 23:04:00 -
[33]
Originally by: Tecknoblaze I say we nerf all channels but local. That way there will be no more privacy and everyone will know what everyone else says to each other.
/Signed ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |

Ghost Baron
The Camarilla Exchange
|
Posted - 2007.05.27 23:05:00 -
[34]
Originally by: Tecknoblaze I say we nerf all channels but local. That way there will be no more privacy and everyone will know what everyone else says to each other.
/signed
|

Naomi Wildfire
Amarr Stardust Heavy Industries Dusk and Dawn
|
Posted - 2007.05.27 23:16:00 -
[35]
/signed Signature Your signature exceeds the 24000 byte limit on the forums. -Darth Patches |

Gutsani
Chaos Reborn
|
Posted - 2007.05.28 20:27:00 -
[36]
whine whine
bumpwhine
whine whine ------------------------ Stop reading my siggy! |

Nanobotter Mk2
|
Posted - 2007.05.28 21:26:00 -
[37]
The game was designed too poorly to allow the nerfing or removal of local. There is no defense in eve for people doing anything that isnt pvp, systems are far to smallthe average systme has what maybe 8 places people might be and thanks to warping people drop right on top of you instantly. Local is the only warning systme in the game atm, and it is badly needed.
|

Gutsani
Chaos Reborn
|
Posted - 2007.05.29 14:41:00 -
[38]
Originally by: Gutsani whine whine
bumpwhine
whine whine
------------------------ Stop reading my siggy! |

VinceNoir
Amarr Pyrrhus Sicarii Aftermath Alliance
|
Posted - 2007.05.29 14:57:00 -
[39]
Originally by: War Bear
Originally by: Gutsani
Originally by: Shiguni Jhi It's a ridiculous argument - removing local only screws the newbies and benefits the pirates/gankers. Would love to make it easier for you to cause chaos but honestly, we don't need the aggrevation.
nerfing speed ships only benefits blobs and nerfs pirates/gankers nerfing cloaking ships only benefits blobs and nerfs pirates/gankers nerfing probing (of mission runners) only benefits noobs and nerfs pirates/gankers
and then i'm not even talking about the ecm and other ewar nerfs. we also have the upcomming nos nerf, but that will only **** over the amarr recon ships .. we have seen worse. oh and afaik, they also plan to nerf logoffski, then small gangs are completely screwed when they get blobbed.
its time that they all learn to adapt for a change, its time WE get a buff rather then a nerf. i said in the nerf cloaking thread that if they considered nerfing cloaking i would make a whine thread about local. here i am.
Christ, where to start with all this drivel.
- Speed ships (Nanophoons, Domis etc) got a nerf because battleships were going as fast or faster than interceptors. If you honestly think an untackleable BS is fine then I would love to have some of what you are smoking.
- Nerfing cloaking doesn't nerf any one side or another. Frankly pirates should love this as cloaked NPC'ers will be able to get tracked down now. If you're in a cloaking gate camp gang you'll have to adjust just like the rest of us. NO ship in game, cloaked or uncloaked should have immunity. It's called balance, look it up.
- haven't read up on the mission running thing so I can't comment on it yet.
- ECM was the "I WIN" button in Eve. It got to the point that every ship was being fitted with it and instead of having fights you had ewar contests. Who could lock who faster and get them jammed. I don't know about you but I prefer to shoot my targets with rounds. ECM still works, its just not godly the way it used to be.
- NOS nerf? Got link?
Oh and if you are seriously complaining about the logoffski getting a nerf then your mentality towards metagaming is the problem. I bet your the first guy to ***** when a target of yours logs off on you too right? Do the rest of the universe a favor and emorage-quit now while you're ahead.
Oh and to your original point. Local has a purpose. While it would be nice to have the element of surprise there's also a serious down side to removing it. Fun. Having to send scouts to every system in and around your path and scan down any possible hostiles over and over as you repeat the jump, scan, drop probe cycle slows down gameplay to a stupidly boring level. Instead of being able to travel a region looking for a fight you have to double or triple the amount of time to do the same thing. If you want a slower paced game then by all means keep ranting. I for one think Eve is slow paced enough without having to go through the paces of scanning each and every system along my route for possible targets. But what do I know. I mean pirates and gankers should have the rule of the roost.
This. Local is fine.
Originally by: "Shanda Captison" Vince, you can't even spell ECM m8
|

sesanti
Minmatar Universal Exports Namtz'aar k'in
|
Posted - 2007.05.29 15:03:00 -
[40]
/signed.
I for once would welcome this change in open arms. It would be one of the best changes in EVE ever! 
_______________________________________________ The ShadowMaster -
<I am a guy... don't mind the portrait> |

Meepie
|
Posted - 2007.05.29 15:09:00 -
[41]
Nerfing local would be a bad move for all in EVE.
It will backfire on the yarring pirates that can't think 5 minutes ahead of themselves and realise even less people will go into low sec if it happened.
|

annoing
Amarr MisFunk Inc. Frontline.
|
Posted - 2007.05.29 15:59:00 -
[42]
Originally by: Gutsani Since whining is the way to get things changed in this game
Want cheese with that whine? -----------------------------------------------
----------------------------------------------- |

SiJira
|
Posted - 2007.05.29 16:39:00 -
[43]
Originally by: Shiguni Jhi It's a ridiculous argument - removing local only screws the newbies and benefits the pirates/gankers. Would love to make it easier for you to cause chaos but honestly, we don't need the aggrevation.
sorry 6month old+ carebears do not count as newbies ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |

Princess Jodi
Vendetta Underground Rule of Three
|
Posted - 2007.05.29 17:01:00 -
[44]
Do not nerf local in any way.
When the recent change came to show blue plus signs and red minus signs on local members, I thought it was the greatest invention since sliced bread. Prior to that, I had to look up each new member and add them to my address book to show who was freindly and who was hostile. This also meant, of course, that I actually had no 'Buddy' list...it was all enemies. A lot of people did the same thing so that we could identify people.
Those who want local nerfed seem to be Pirates only. I know of no Industralist or Miner that wants this. All PVP'rs count hostiles on local. Regardless of whether I'm attacking or defending, I want to know numbers in system.
Since there would be some way to scan local if they did indeed nerf it, I literally don't see the point. For example, if it is made so that you can use a scanner, probe, etc to check local then what is the point in nerfing it to begin with? You just want me to push more buttons? And then you want me to die if I don't push those buttons every few min? That would just be stupid.
Nerfing local is a whine started by Piewrat Griefers cuz they want easy kills. Do not nerf local!
|

BlackHorizon
Caldari Dark Knights of Deneb
|
Posted - 2007.05.29 17:10:00 -
[45]
Edited by: BlackHorizon on 29/05/2007 17:11:29 /signed NERF LOCAL!
Remove local totally, or make it delayed updating.
And people need to stop repeating this drivel and UTTER NONSENSE that it will make low-sec/0.0 devoid of targets. Yes it will make low-sec/0.0 more dangerous for prey, but so what?
Eve's economy is player driven -- eventually the reward to risk ratio will balance itself after the local nerf so that GREED WILL drive carebears/prey back into 0.0/low-sec.
NERF LOCAL!
|

Piotr Anatolev
Gallente The Geriatrics
|
Posted - 2007.05.29 17:10:00 -
[46]
Ever since that day way back, in augost '04, I ve never quite come to understnad why the need for a local have not been worked around by ccp.
As I understand, and have heard it from some old timers, local were never meant to stay originaly.
I say pick up that notion again CCP!
|

Drunk Driver
Gallente
|
Posted - 2007.05.29 17:12:00 -
[47]
/signed
Remove local. It'll make space bigger. |

Raketefrau
Caldari Di-Tron Heavy Industries Sparta Alliance
|
Posted - 2007.05.29 17:15:00 -
[48]
No, you shouldn't don't please not remove it.
|

Uuve Savisaalo
Rage and Terror
|
Posted - 2007.05.29 17:20:00 -
[49]
its more of a question of when rather than how. and perhaps what will come to replace it a means of intelligence-gathering and situational awareness.
|

elchief
Dark Knights of Deneb
|
Posted - 2007.05.29 17:29:00 -
[50]
yup do away with local...
|

OneSock
Silentia Mortalis Curse Alliance
|
Posted - 2007.05.29 17:36:00 -
[51]
/me undocks to find himself in clone bay as the hostile gang camped outside station has just blown me away because I had no clue they were there. (no local).
If local was nerfed to show only people who chat, then you really need some in station scanner to tell you who's outside. Or maybe with "walking in stations" they could put in some windows so you can have a quick look before you undock 
|

Gutsani
Chaos Reborn
|
Posted - 2007.05.29 17:57:00 -
[52]
Originally by: OneSock /me undocks to find himself in clone bay as the hostile gang camped outside station has just blown me away because I had no clue they were there. (no local).
If local was nerfed to show only people who chat, then you really need some in station scanner to tell you who's outside. Or maybe with "walking in stations" they could put in some windows so you can have a quick look before you undock 
- you undock seeing alot and redock - you ask your 3500 alliance mates to check whats outside the station - you undock all together and wtfpwn em - you use an instaundock
really, keep bringing excuses; but the only valid one is that the current scanning system sucks... ------------------------ Stop reading my siggy! |

StuckAtTheLock
|
Posted - 2007.05.29 18:05:00 -
[53]
Remove Local! Stick consti in it's place. Oveur said local should be a method to chat, not a tactical tool. Intel is all local is about nowadays, I actually can't recall the last time somebody really "chatted" in 0.0 local.
|

BlackHorizon
Caldari Dark Knights of Deneb
|
Posted - 2007.05.29 20:09:00 -
[54]
The constellation "local" is idea is far worse than the current local as it would give people several-jump warnings to incoming predators.
Remove local entirely or make it delayed by 5-10 minutes+, but please, no, constellation chat/local.
|

Sebastien LeReparteur
Minmatar SpaceTravelers Freelance Corp TALIONIS ALLIANCE
|
Posted - 2007.05.29 20:12:00 -
[55]
nerf local
we have system scanners and probe already ----------- It is by will alone I set my mind in motion. It is by the juice of sapho that thoughts acquire speed, the lips acquire stains, the stains become a warning. It is by will alone... |

Judas Lonestar
Ganja Labs Hydra Alliance
|
Posted - 2007.05.29 20:14:00 -
[56]
My ship has a built in scanner??

|

TrulyKosh
Solo for UNCLE Hydra Alliance
|
Posted - 2007.05.29 23:47:00 -
[57]
agreed, nerf local! only those who have sov in a system should be able to see who is coming and going. let the neutrals and pirates go blind ... it is their wish, after all I only invest in businesses that even a fool can run. Because some day a fool will. (Warren Buffett) |

Chelone
|
Posted - 2007.05.30 00:10:00 -
[58]
Nerf everything equally! Equal nerfs for equal smurfs!
|

ghosttr
Amarr ARK-CORP FREGE Alliance
|
Posted - 2007.05.30 00:20:00 -
[59]
Edited by: ghosttr on 30/05/2007 00:19:00
Originally by: TrulyKosh agreed, nerf local! only those who have sov in a system should be able to see who is coming and going. let the neutrals and pirates go blind ... it is their wish, after all
Good idea, my alliance owns the system and therefore the access to local chat. They don't want local so take it way from them I bet that after a week they would be whining to bring local back.
Make Mining Better |

Snake Jankins
Minmatar Cult of War
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Posted - 2007.05.30 00:53:00 -
[60]
Edited by: Snake Jankins on 30/05/2007 00:52:09 /signed
I'd like the idea of a passive and active scanner and the other ideas in this post: If we nerf local ___________ 'Only ships can be assembled, this is a Frigate.' |

flaming phantom
Minmatar Tyrell Corp INTERDICTION
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Posted - 2007.05.30 01:42:00 -
[61]
i say no
just no
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Odet
Endgame.
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Posted - 2007.05.30 02:14:00 -
[62]
The way things are now 0.0 might aswell be 1.0
So yes i agree with removing local completely and make 0.0 dangerous again. force people to actually travel in groups, make intel usefull.
_______I podded a Dev and all I got was this lousy Implant_______ This podding has been brought to you by Odet, the only way to fry |

Ragnar Anchor
Minmatar Dragon's Rage Intrepid Crossing
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Posted - 2007.05.30 02:20:00 -
[63]
Removing local only benefits gankers...Mining crews only defense is the local chat channel. If there are no such things as mining shields then hulks and macks will be chewed alive without any though to the isk cost vs. the cost to destroy said isk...
I think this is a terrible request personally.
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.05.30 02:23:00 -
[64]
Originally by: Odet The way things are now 0.0 might aswell be 1.0
So yes i agree with removing local completely and make 0.0 dangerous again. force people to actually travel in groups, make intel usefull.
[sarcasm] yes, lets make even more reasons for blobs, I mean CCP has been saying for awhile now that there aren't enough blobs, and that we eve need more blobs. [/sarcasm]
Make Mining Better |

Gutsani
Chaos Reborn
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Posted - 2007.05.30 12:03:00 -
[65]
Originally by: ghosttr
Originally by: Odet The way things are now 0.0 might aswell be 1.0
So yes i agree with removing local completely and make 0.0 dangerous again. force people to actually travel in groups, make intel usefull.
[sarcasm] yes, lets make even more reasons for blobs, I mean CCP has been saying for awhile now that there aren't enough blobs, and that we eve need more blobs. [/sarcasm]
and a member of frege has alot of experience in this..
removing local is a way to fight the blob .. really, if you havnt figured that out, i advice you to use that brain you have.
bump by the way.
new scanner (use signature radius or something, range/strength bonus to covert ops etc)! nerf local! ------------------------ Stop reading my siggy! |

Tom Gunn
Caldari North Eastern Swat Pandemic Legion
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Posted - 2007.05.30 12:13:00 -
[66]
/signed
In 0.0 only.
Change local so that you only show up once you've spoken.
Add a means that soverignty holders can reveal pilots in local - e.g. If I travel to BoB space, if BoB has an early warning station/module in space, then i'm revealed (to BoB members), when i enter local.
It would provide a tactical bonus for soverign holders and also a first strike target for people wanted to shut down the opponents radar, etc...
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Drizit
Amarr
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Posted - 2007.05.30 12:19:00 -
[67]
Oh screw it, just nerf Eve, it will be easier and over with in one quick patch. The Eve.exe will just be an uninstall program.
A simple fix, no more whines.
--
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Sythelis
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Posted - 2007.05.30 14:56:00 -
[68]
ok this is all about nerfing local but lets look on the industrial side of things, which runs all of YOU!!
Mining gang in local - hostile fleet jumps in, oh dear god everyone dies, cause they dont know.
I pvp and mine and rat, and local is a nice tool when im mining.
If you were to nerf local, then a few things came to my mind...
ill take thoughts from things like starwars, spaceballs and others...
have a low slot mod that is passive, has a large cpu that fits on barges like strip miners, and have it show local to you, and everyone in it.
have alliance modules that could be deployed in soverinty (dunno how to spell it :D)systems that branch out say 5 or 6 systems, that allows anyone that is in the alliance and in the sol system say up to 6 jumps out, see anyone in local.
if oyu have a pos in the sol sys, you should have your ship systems linked to it, so with a pos sensor then shouldnt your corp be able to see all of local?
if in a gang, be able to combine sensor strength to reach the entire system, say 5 people can boost enough to see the entire system, but 3 people can only see a little over half way.
also the cloak scannabilty? wtf... this should have to take a while...
a:| if im cloaked in say an arazu just watching a system... i dont want some joe shmo to be able to scan me out with out waiting for it... cloaking is a very complex system so it should have to take complex probes to do so... like take atleast (max skills) 2 minutes to scan a cloaked ship (just the first scan, i dont mean scan him down to the meter).
b:| nerfing cloaking only benefits people that gate camp and hostiles in systems that ratters run from and cloak... its ********. but so was nerfing ewar, it didnt always work... only reason it worked so well is because people would attack solo ratters or pvper's and the solo guy would have 6 modules on him instead of 1 on each of 6 hostiles.
c:| its invisible to the naked eye... maybe create some sort of module that would allow the ship its equipped on to see the exhaust from the engines? or see it if its moving? to basically say, no ships can cloak in a vicinity is madness and ********. you would destroy the reason to have a recon ship. you might as well nerf dictors and inties, making them easier to hit with dread weapons and slowing theyre speeds.
there is a reason for all ships and that is what people are forgetting, this isnt wow where a lvl 30 can kill a lvl 40... you must have team skills and work together... quit nerfing stuff that doesnt need it, especially cloaks, mainly cause there is no reason too.
inties are to fast to bother with and they dont deal dmg, but they lock people down real quick and then a fleet comes in and pop... why not nerf those too! theyre worse than cloaking ships, or even better yet!! nerf the silly vaga! why not **** the pvpers off to instead of just the industrialists!
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Nicholas Barker
MASS
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Posted - 2007.05.30 15:03:00 -
[69]
cough, remove local and make constilation chat instead. ---
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Koi Yokuma
Praetorian BlackGuard
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Posted - 2007.05.30 15:16:00 -
[70]
Originally by: Gutsani Since whining is the way to get things changed in this game, i bring you this whine....
I completely disagree, but I enjoy reading about all the bellyaching in the forums. It makes my time at work seem to go by faster. Keep up the good work! 
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Nero Scuro
Jejaikaro Corporation
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Posted - 2007.05.30 15:20:00 -
[71]
I endorse this thread's message and would support it in some kind of rally.
But only if we got little flags to wave. --------- CLICK HERE to see how to keep an idiot busy |

Arachnidragon
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Posted - 2007.05.30 15:41:00 -
[72]
Hey here's an idea. Let's get rid of all chat channels. Hey and while we're at it, let's replace the entire game with EQ2. Infact, hey, let's all quit and go play EQ2! I know, let's nerf EQ2 as well! Oh even better, let's all sit around demanding that every time we enter a system, laserbeams shoot out of our butts and flying pigs dance around the little dwarf-shaped spaceships with candycane guns! Oh even ebtter yet, let's all scream and holler until we get our way because we're so lazy that all we do is sit around wishing we could kill something, due entirely to the fact that we're sick of being real because reality sucks, and we can all go live in a happy empty void where everything goes our way and we all get everything wen want!
Don't nerf anything else, the game is already falling apart at the seams, CCP needs its damned head examined.
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