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Draconyx
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Posted - 2007.05.28 20:12:00 -
[1]
Edited by: Draconyx on 28/05/2007 20:11:50 With all the thread about forcing people back into low-sec and 0.0 And I used to live down there and think about going back now and again.
I started thinking of any reason why should a miner even bother. For that matter a hauler, Mission Runner, Industrialist.
I can't see any reward that would be worth the risk. SO what are the rewards for being in low-sec or 0.0
That are NOT combat related
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Jayson Lee
Minmatar Universal Exports Namtz'aar k'in
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Posted - 2007.05.28 20:19:00 -
[2]
Better rewards for mission running and if you find the right area you can mine easier than some of the high sec areas. Although right now, low sec does lack any real incentive to go there.
Any attempts at population low sec by nerfing high sec have/will result in failure for the most part.
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Megadon
Caldari Deathshead Inc.
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Posted - 2007.05.28 20:33:00 -
[3]
Really not much as it is today.
Better rewards for mission runners.
Better rocks to look at.
Anything else is offset by the Mega-Malls and Easy-Life in Empire.
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Megadon
Caldari Deathshead Inc.
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Posted - 2007.05.28 20:33:00 -
[4]
Really not much as it is today.
Better rewards for mission runners.
Better rocks to look at.
Anything else is offset by the Mega-Malls and Easy-Life in Empire.
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.28 20:34:00 -
[5]
make lots of isk
have fun kicking the crap out of other guys
have even more fun watching others beat the crap out of you
be something else then a carebear
Originally by: Marquis Dean Yeah I know. But I was in the shower.
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.28 20:34:00 -
[6]
make lots of isk
have fun kicking the crap out of other guys
have even more fun watching others beat the crap out of you
be something else then a carebear
Originally by: Marquis Dean Yeah I know. But I was in the shower.
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Talder
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Posted - 2007.05.28 20:37:00 -
[7]
less lag
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Talder
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Posted - 2007.05.28 20:37:00 -
[8]
less lag
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Draconyx
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Posted - 2007.05.28 20:44:00 -
[9]
Originally by: Sokratesz make lots of isk
have fun kicking the crap out of other guys
have even more fun watching others beat the crap out of you
be something else then a carebear
Note I did say non combat I don't ask PvPr's to mine all day so I would ask the same treatment from them in allowing me to mine when I choose. but that is a bit off subject.
Granted the minerals are better BUT YOu can get better by killing drones in drones space so that killed that. AND If you are in a 0.0 Alliance they will by the minerals but not a price that will make you any more money then you can mining Veldspar & Scordite in High Sec.
And a lot of corps use Rat loot and reprocess for there minerals so there need isn't that great anyways.
Try again 
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Draconyx
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Posted - 2007.05.28 20:44:00 -
[10]
Originally by: Sokratesz make lots of isk
have fun kicking the crap out of other guys
have even more fun watching others beat the crap out of you
be something else then a carebear
Note I did say non combat I don't ask PvPr's to mine all day so I would ask the same treatment from them in allowing me to mine when I choose. but that is a bit off subject.
Granted the minerals are better BUT YOu can get better by killing drones in drones space so that killed that. AND If you are in a 0.0 Alliance they will by the minerals but not a price that will make you any more money then you can mining Veldspar & Scordite in High Sec.
And a lot of corps use Rat loot and reprocess for there minerals so there need isn't that great anyways.
Try again 
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Sokratesz
Paradox v2.0 1 Shot 1 Kill
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Posted - 2007.05.28 20:47:00 -
[11]
if you insist on carebearing there is no point in ever leaving empire
Originally by: Marquis Dean Yeah I know. But I was in the shower.
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Derovius Vaden
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Posted - 2007.05.28 20:51:00 -
[12]
There is no real point unless you want to join one of the two major Alliances. I'll be heading into 0.0 sooner or later to drop a POS and see if I can make my billions, but short of this, I find nothing appealing about open-ended gankspank.
I play this game to be constructive and so forth, there is nothing constructive in low sec/0.0.
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Gloria Stitz
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Posted - 2007.05.28 21:10:00 -
[13]
Originally by: Derovius Vaden There is no real point unless you want to join one of the two major Alliances. I'll be heading into 0.0 sooner or later to drop a POS and see if I can make my billions, but short of this, I find nothing appealing about open-ended gankspank.
I play this game to be constructive and so forth, there is nothing constructive in low sec/0.0.
There is a lot of constructive stuff in 0.0, not in low sec though. ------------- 'Don't try to learn Eve all at once, otherwise your brain will explode' - Albert Einstein ------------ |

Karan Hanid
Amarr
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Posted - 2007.05.28 21:10:00 -
[14]
Running Complexes and Ratting in safety (if the territory is firmly claimed by your alliance) is, I think, better than mission running. You can also find faction stuff there, which, I think, you cant doing missions. Although you dont get LP rewards =(( You also have those cosmos agents in 0.0... And if you find a station in 0.0 with a lvl 4 agent, he will pay much more for your missions...
For a trader - bringing stuff to 0.0 outposts and selling them with +50% or +100% price to make an even bigger profit. Buying up the modules from ratters at -30% of the empire price. All this is VERY profitable.
For an industrialise - t2 production without the need of high standings with Empires. Building ships and capital ships and modules for a cause? Building ships and selling them very quickly and at a higher price?
For a miner - mining much more expensive ore?
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Spoon Thumb
Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.05.28 22:21:00 -
[15]
Some carebears like a challenge and/or are masochists.
Moon mining and POS and the lure of shiny ice and minerals, but typically they require just as many non-carebears / pvp'ers to do that stuff as carebears to refuel all those towers
Khaldari
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.28 23:03:00 -
[16]
then theres the constant badgering from the PVP obsessed leadership to kill stuff and industrialsts get dragged into it and then leave because its all PVP which they dont want much of and well u get the idea.
THey shoot themselves in the foot.
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Tar'el
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Posted - 2007.05.28 23:24:00 -
[17]
Going to low-sec, running into a single (or even two) PvP'ers that want to kill you can be fun. It's a contest, your ship and skills vs your opponents. You have a chance at least.
Going to low-sec, getting ganked at a gatecamp by so many opponents you don't have time to count them all before your ship is destroyed and your pod is a finely divided sub-atomic ash is NOT fun!!! 
There is WAY too much of the second and not enough of the first....
Main reason I haven't been out in low-sec for 6 months now.
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chapter13
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Posted - 2007.05.28 23:26:00 -
[18]
Two words......it's just a lot more fun...
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.28 23:26:00 -
[19]
Originally by: Tar'el Going to low-sec, running into a single (or even two) PvP'ers that want to kill you can be fun. It's a contest, your ship and skills vs your opponents. You have a chance at least.
Going to low-sec, getting ganked at a gatecamp by so many opponents you don't have time to count them all before your ship is destroyed and your pod is a finely divided sub-atomic ash is NOT fun!!! 
There is WAY too much of the second and not enough of the first....
Main reason I haven't been out in low-sec for 6 months now.
well revelations 2 will allow the AOE ECM bombs esp with stealth bombers and carriers may make busting gare camps a little bit easier
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Rhaegor Stormborn
Sturmgrenadier Inc R i s e
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Posted - 2007.05.28 23:29:00 -
[20]
The fun in this game for me is found in the player controlled areas and all the drama, politics, and warfare that surrounds it.
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Tananda Vaakaja
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Posted - 2007.05.28 23:34:00 -
[21]
Not sure if there really is much point.. IF you go there and get attacked by BoB you can try to fight back. But all they have to do is get on their "Dev Pipeline" and they use their "I WIN" god mode button.
Sad that it's become pointless to try to fight against a dishonorable foe who will use "any" tactic to win.
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.05.28 23:36:00 -
[22]
For some players 0.0 makes no sense.
For other players it is the only place to live.
One of the things I LOVE about Eve is that folks can play very different games. Low sec and 0.0 vs high sec living is just one of many facits.
0.0 has a spice I like called "danger". However, to live in 0.0, unless you want to live in interceptors, you pretty much need 2 accounts, and the ability to have them both logged in at once, so you can scout for yourself. If you jump blind in 0.0, you will eventually jump into an ambush.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.28 23:40:00 -
[23]
Sirmolle = dev ?
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Draconyx
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Posted - 2007.05.28 23:50:00 -
[24]
Okay things have gotten off topic.
Can I get a few snips here before this thread goes totally out of control.
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.05.29 00:02:00 -
[25]
makes no sense more rewards for the active and networking players in 0.0 but why bother when u can play in high sec, u goto 0.0 youre at the mercy of the dev alliance leaders to
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Kur'Dekaija
Atomic Heroes The OSS
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Posted - 2007.05.29 00:07:00 -
[26]
0.0 = less idiots at most places
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Igus
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Posted - 2007.05.29 00:13:00 -
[27]
While low sec/0.0 maybe more rewarder per instance the chance of getting gankspanked are extreamly high unless your in a heavily controlled area.
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mesirass
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Posted - 2007.05.29 00:24:00 -
[28]
yeah exactly, why bother, 0.0 is a grind the same as empire, as for pvp, well if you actually want to do anything larger than a 20 man, forget it, the ccp wonderful server system will soon lag you enough to rethink that, so why grind in 0.0 when you can do it just as well in empire, seriously, learn to ignore the wannabees who want you to play there way.
if ccp actually thought about the basic playability and the forum trolls actually played there game instead of others, it would be a much brighter place. |

Meyesta
Gallente The Pretty Things
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Posted - 2007.05.29 02:38:00 -
[29]
Actually I have to agree with you. Risk vs Reward is way out of balance.
I use this account to run missions and do science/industry stuff. For well over a year I've been in low sec. But as of about 2 weeks ago I just began moving the volumes of gear I had in low sec out. Last night confirmed it was the right decision.
Every time I undock a different pirate is dropping probes to find the mission runners. You arrive at you mission location, scan, nothing. Enter mission, scan nothing shoot a rat. Fathom Probe out.. jesus.. scoop drones leave mission. Fathom Probe times out.. go make a drink. Rinse repeat.
The double mission reward and double LP's doesn't make up for the fact that it takes 5 times longer to do the mission. Just not worth the hassle. Back to high sec, which is disappointing, I would prefer dodging them at gates or stations and actually have some danger to trying to run missions. But when I do more scanning than anything else, why would I want the hassle, its boring and more than a little annoying, missions arn't that fun as it is, but adding the complication of just sitting there scanning over and over again, doesn't help.
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Ninjja
Minmatar Mortis Angelus
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Posted - 2007.05.29 02:49:00 -
[30]
i love my 0.1 system. no lag, fat missions, big rats, tasty rocks, POSes. and i can kill anyone i want to!
Freedom, baby, freedom! thats whats in low-sec.
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