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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.05.31 17:14:00 -
[1]
Currently in EVE I see the following "occupations" (plese add to my list if you care to point out more that I am missing):
Explorer/Scout Military (destroying things -> broad category) Transport (hauling things) Miner Management Construction Archaeology (under-developed) Hacking (under-developed)
What other occupations/classes could be possible in the world of EVE? I have suggested Space Whaler and I will re-iterate it here:
Space Whales are NPC's that spawn throughout EVE and come in a WIDE ARRAY of sizes (mass). The bigger the whale -> the more it is worth. In order to hunt space whales you must have a specialized ship with a specific module(s) for hunting the whales.
Before I go into modules and ship stats and crap like that let me lay out the purpose of Space Whales. These entities are rare, spread out all over EVE, and should be difficult to take down. But why? Originally when I put this idea up I suggested that we had to harvest space whales for components in certain boosters (illegal of course). Would have been interesting to harvest a space whale spleen to get my +5% to cap recharge but none the less, a purpose must be established. I was thinking that the booster idea would still be possible but you could also put up research requirements that need space whale components or maybe agent mission requirements.
Or maybe something new all together that requires space whale organs.
Also you should get a form of "Hunting Kill Mail" when you take down a space whale. There can be a in-game killboard for space whalers saying who's the best whaler, who got "the big one" and how many people have been murdered by space whales in the past week etc.
How do you catch a space whale? We need a specialized non-combat based ship (of course you could try to fit it up as a bait ship like some people do with mining barges but that is not the point). It should be able to equip a harpoon-like weapon with varying abilities depending on which type of harpoon you use. Maybe a X-type harpoon has a 70% chance of immobilizing the space whale but only yields about 25% - 40% usable material (it ravages the whale).
If you engage a space whale it will of course attack you. Maybe it rams you maybe it shoots space whale lasers at you I don't know. Either way it attacks you and it can hurt. In fact -> space whales pod kill. They eat your pod. In fact they should bite your ship. Yeah that's how they should damage you, by biting your ship. In order to prevent people from being out of range we can make space whaling ships slow and harpoons with short ranges.
How do you find a space whale? Specialized module that only fits on space whaling boats of course. If you allow this module to fit on other ships it may just lead to people scouting out space whales constantly, even though they are already rare, and then just screaming to people when they find one (or switching ships). This makes it so if you want to be a space whaler, you have to be a space whaler. No space whaling in a dominix. No space whaling in a dreadnaught. You space whale in the space whale ship. Kind of like fishing...you don't fish on a lake in a corvette. Corvette sinks and the fish eat you. Nuff said.
What does this occupation provide to EVE? I feel this would cater to the solo wandering nomads of EVE. All those people who want to live by their own rules and don't want to be a pirate (as I feel that is one of the only real sub-occupations in eve that can be nomad-like). This is like a mini-game in EVE that is highly specialized if you actually want to participate in it. The real objective that needs to be overcome with this occupation is what does it provide when you get the space whale? That is the part that needs to be refined! ---
Put in space whales!
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.05.31 17:14:00 -
[2]
(reserved for more rabble rabble later on) ---
Put in space whales!
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cpu939
Gallente Asguard Security Service Rule of Three
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Posted - 2007.05.31 17:24:00 -
[3]
thats a great idea i 2nd this one 
I'm a nice guy I would not hurt a fly, thank god there are no flys in eve any post made by myself are from my own point of view and do not reflect that of my corp or alliance
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Ensidious
Minmatar Vendetta Underground
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Posted - 2007.05.31 17:31:00 -
[4]
I think it is a great idea, but damage should also be done by a kinetic form of tail slapping or hitting the ship with massive flipper-like appendages. Maybe it could have a sonic attack as well that does em or heat damage.
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Erim Solfara
Amarr Tarlos INC
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Posted - 2007.05.31 18:57:00 -
[5]
What about salvager as a profession? (under-developed) (See link in my sig).
New ship class |

Suzii
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Posted - 2007.06.01 01:46:00 -
[6]
why dont dread guristas drop anything but ammo 90% of the time
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Reggie Stoneloader
Teikoku Trade Conglomerate
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Posted - 2007.06.01 05:02:00 -
[7]
But if you whale too much, the Gallente Whale Rights Activists blow up your ship and pod you again and again, while shouting, "How does it feel to be murdered, murderer! Space Whales are people too!"
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Azirapheal
Amarr Ore Mongers R0ADKILL
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Posted - 2007.06.01 06:49:00 -
[8]
Originally by: Reggie Stoneloader But if you whale too much, the Gallente Whale Rights Activists blow up your ship and pod you again and again, while shouting, "How does it feel to be murdered, murderer! Space Whales are people too!"
and they in turn are eaten by moby **** in a space suit#
/signed OP
Originally by: CCP Wrangler you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for.
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Trovax
Amarr
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Posted - 2007.06.01 15:53:00 -
[9]
Edited by: Trovax on 01/06/2007 15:53:06 Heres some more trades,
Trade Route Runner/Salesman Inventor Real Estate Rentals (Puttin up POS and renting it out) Surveillance/Intel/couter-intel(or CovOps hunters) Customs/Police Bounty Hunters Mission Runners
Combat Sub Categories :
Support (weapons) Support (logistics) Support (E.W. to include Warp Bubbles, NOS'in and Jammin') Artillary (BC's) Surgical Strike/Covert Ops Front Line/Infantry (frigs, inties, and dessy's) Long range Support (BS and above)
"I know that you believe that you understood what you think I said, but I am not sure you realize that what you heard is not what I meant" |

Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.06.01 16:28:00 -
[10]
Yeah please don't go into combat sub-categories because there are too many of them.
Does anyone have anything to add/question in regards to the actual occupation of space whaling (mechanics etc.)? I seriously think space whaling would be one of the best things in the game.
NOTE - Someone asked me "Why do they have to be whales?" and in all honesty they don't really have to be whales but whales are something people are familiar with. It would give that seven-seas-fisherman-after-the-evil-super-fish that took my leg and family story. ---
Put in space whales!
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Kaganis Warmonkey
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.02 00:01:00 -
[11]
Hmmm... I'm not sure I'm convinced, but how about a slight spin on it?
You harvest them for organic components, which are used in the construction of Jovian ships (which have some form of bio-tech aspect to their construction?).
OK, it's going to be a long time before we see Jovian ships, but it could tie in nicely there.
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.06.02 00:13:00 -
[12]
Originally by: Kaganis Warmonkey Hmmm... I'm not sure I'm convinced, but how about a slight spin on it?
You harvest them for organic components, which are used in the construction of Jovian ships (which have some form of bio-tech aspect to their construction?).
OK, it's going to be a long time before we see Jovian ships, but it could tie in nicely there.
Indeed. Originally as I stated previously I suggested that we harvest the organs of whales for the production of boosters, but alas...they went ahead and made it gas cloud stuff (or something like that...all I know is there aren't any whales).
The difficult part to this idea is the requirement factor. I still think it would be possible to adapt whale parts to the production of certain drugs, but there could be many other possibilities.
On another note I don't think we will ever be able to have or fly jovian ships as players.
At the very least we could just have whale parts required for NPC requests (such as agent offers, NPC buy orders, etc.). Space whales are the future. My next idea is space farmer which I have to flesh out. ---
Put in space whales!
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Ramashek
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Posted - 2007.06.02 01:07:00 -
[13]
i actually like the idea, i mean, obviously space whales would look nothing like whales >.< atleast id imagine...
what about pods? i mean, the whales id have though would travel in small groups, like whales maybe? or they could have a whole family or alpha male type deal like actual animals, and dependant on what force u bring to get the whales defines how they react, whether they attack, or some flee or whatever...
and how about a cloak? like the cov ops cloak (obviously you'd have to be careful to make sure that it can't be used in preference to recons/co ops) but a whaler would want to stalk his prey id imagine, and it would help to keep out of players eyes or the eyes of the law where it's illegal...
definitely a fun idea though, and eve needs some good little mini games >.<
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45thtiger011
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Posted - 2007.06.02 03:56:00 -
[14]
how about a whale scanner to see whale stats, etc...
or how about whales collecting mods from ships they 'eat' and each time they 'eat' a ship they increase in size... |

Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.06.02 07:04:00 -
[15]
Whales travelling in groups -> This is a possibility. Instead of it being a lone whale (I was thinking of the super-hunter occupation...stalking that single prey that you never know if it will be there). But if the space whales traveled in "schools" like fish do then you could adapt the idea in another way. I am focusing on the hunt + trophy rather than just tossing a net in and grabbing a bunch, but it is still feasible path to take the idea.
Whale scanner -> Yeah this is what I was thinking. But I was thinking more along the lines of an organic scan probe, to detect organic life. I would seriously not want any ship not designed to hunt whales to be capable of using the "whale scanner" (regardless of what form it takes).
Whaler Cloak -> No. I don't believe this should be necessary. Space whales are incapable of warp speeds so I do not believe they would be able to out run you even if they saw you. That is unless Space Whales in EVE are similar to the living ships in Farscape...in that case we're definitely going to need whaling cloaks. But I do not believe space whalers should be able to fit cloaks on their ship (and if they can, at least seriously gimp the ship by doing so through fitting issues). ---
Put in space whales!
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Reggie Stoneloader
Teikoku Trade Conglomerate
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Posted - 2007.06.02 14:37:00 -
[16]
To my knowledge, there isn't a single spacefaring alien race in EvE. Even the terrestrial sub-human animals and plants may well be the result of terraforming and genetic engineering done while the EvE Gate was open. Jovians are Earth-descended, and I've never heard it claimed that Talocans et al weren't.
This would be the first "alien" in EvE, and that's such a fiction-shaking change to the game world that I think it should be avoided on principle.
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.06.02 15:36:00 -
[17]
Edited by: Lisento Slaven on 02/06/2007 15:36:02
Originally by: Reggie Stoneloader To my knowledge, there isn't a single spacefaring alien race in EvE. Even the terrestrial sub-human animals and plants may well be the result of terraforming and genetic engineering done while the EvE Gate was open. Jovians are Earth-descended, and I've never heard it claimed that Talocans et al weren't.
This would be the first "alien" in EvE, and that's such a fiction-shaking change to the game world that I think it should be avoided on principle.
This is also true from a RP perspective, but as you've stated many of the animals and plant life in EVE have never been claimed to be alien or of "home-brew" variety. I think it would be much safer to implement non-sentient alien lifeforms in EVE (such as animals, like the fedo which I don't think ever came from earth) than sentient life-forms.
I believe it would be safer and one of those things that would be "Oh yeah...there are these whales in space btw" type of things in a random chronicle.
To ruin a perfectly good quote from one of the Firefly episodes -> "Psychic? That sounds like something straight out of science fiction!" - "Honey, you live on a space ship." - "Yeah, so?"
Edit: Fedo's are an alien species albeit not a space-faring one. Direct quote from the first passage in the Fedo chronicle: "A Fedo is a fairly small (ca. 30-50 cm long, 20-40 cm high) animal originating in underground caves on the planet Palpis. The planet was settled by the Amarrians long ago, and the Fedo has spread with Amarr vessels throughout the galaxy cluster ever since." ---
Put in space whales!
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.06.02 16:54:00 -
[18]
I think this is so cool.
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Truthbringer
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Posted - 2007.06.02 20:36:00 -
[19]
If we killed too many, would giant cylinder ships invade the galaxy to investigate? (Star Trek 4) |

Saki Tind
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Posted - 2007.06.05 17:02:00 -
[20]
this is excellent! We have to have this in eve!
<3 to space whales. will link in my siggy :P
- Seimor
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Seimor Jeneet
monkeys with ak47s
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Posted - 2007.06.05 17:04:00 -
[21]
this is excellent! We have to have this in eve!
<3 to space whales. will link in my siggy :P
- Seimor LET THE SPACE WHALES LOOSE IN EVE! |

R Ramjet
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Posted - 2007.06.06 02:25:00 -
[22]
Awesome suggestion, well explained
/sign
waiting with 'baited' breath I would like to see rare, named whales that very infequently occur and would take a decent gang of whalers to take down ie. Nessie
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45thtiger011
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Posted - 2007.06.06 05:47:00 -
[23]
Originally by: Truthbringer If we killed too many, would giant cylinder ships invade the galaxy to investigate? (Star Trek 4)
space greenpeace FTW! lol |

Shiner BockBeer
Go Go Gadget ForumPostingAlt
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Posted - 2007.06.10 15:49:00 -
[24]
Awesome.
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Atnika
Caldari C-T Underground
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Posted - 2007.06.10 18:13:00 -
[25]
Originally by: Lisento Slaven But if an HP system is required, whales must be able to heal when they are not being engaged. [/quote
How about a symbiotic critter? Barnacles attach to Terran whales and feed off their dead skin (effectively cleaning them), so small critters that heal the SW would be pretty cool.
I think either attach them to the whale (barnacles) and they would act like sub-systems (well it's on the drawing board, so why not?) OR Make them act like drones, and they fly around the whale healing it (Shoot an anti-bacterial liquid at it?), this method would be less coding for the devs too.
Also it gives the opportunity for newbies to join the hunt and actually be of use :D
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Kazuo Ishiguro
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Posted - 2007.06.10 19:24:00 -
[26]
Hmm - I wonder what ambergris from space whales would be like?
Also, if we can hunt them, why not farm them, too? I see it as some sort of 'Whale farm' POS module or perhaps one of these outpost upgrades we've been promised for Rev. 2? ------ Spreadsheets: Top speed calculation - Halo Implant tanking |

Khozhlov Zhadov
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Posted - 2007.06.10 21:56:00 -
[27]
/ Sighned
This idea rocks. Have you read raft by stephen baxter by the way?
That had space whales.
And so did polystom by adam roberts, they fed on giant fields of space plankton 
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Lisento Slaven
Amarr Vendetta Underground Rule of Three
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Posted - 2007.06.14 16:22:00 -
[28]
Originally by: Khozhlov Zhadov / Sighned
This idea rocks. Have you read raft by stephen baxter by the way?
That had space whales.
And so did polystom by adam roberts, they fed on giant fields of space plankton 
No I have not read that but I may look it up.
On the issue of farming whales -> This is something you could consider in the long run btu it detracts from the whole "game" idea of going out and hunting the whales (while risking yourself). I was aiming for the hunt, but if you really want to farm wildlife/plantation then a seperate idea is definitely required. I certainly wouldn't mind being a farmer in EVE.
On the issue of barnacles -> If you wanted to explain the HP recovery on RP terms then your idea is perfectly capable of doing so. Although I think it would be cool if they were drones flying around the whale I don't think we really need to implement visuals for it...not that visuals aren't cool =P ---
Put in space whales!
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Phillip McCrevice
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Posted - 2007.06.16 11:08:00 -
[29]
Originally by: Kazuo Ishiguro why not farm them, too? I see it as some sort of 'Whale farm' POS module or perhaps one of these outpost upgrades we've been promised for Rev. 2?
i think that to farm them you should have to pull them back (transport them) back to a special pos that caters for that sort of thing,
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Seimor Jeneet
Black Wolves
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Posted - 2007.06.19 08:19:00 -
[30]
We really need this implemented :P LET THE SPACE WHALES LOOSE IN EVE! |
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