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Funky Monkey
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Posted - 2004.01.13 03:49:00 -
[1]
Just curious... does anyone else feel that PvP should be in 0.0 Space only?. Secure space reserved for NPC adversaries only. Up to BS spawns in 0.1 sec space. PK'ers are far to efficient at what they do and running agent missions is damn near impossible when you have a group gate camping.
CCP seems unwilling or unable to do anything about it. Griefers are running around shooting up NoObs to get their jollies, gate campers are hanging by gates to make life a misery for anyone below .5 sec space.
I guess my question is.. do we as a PAYING customer base accept this? I had been under the impression when I first joined that PvP would be in 0.0 space only... 0.0 for advanced players, campers, PieRats, people that get wood in causing grief to others can have their way out ther to their hearts content.
Put the good minerals out there in quantity, make it attractive to head out to get rich quick... with the provisio that you take your clone in your own hands to get the money... but for pity's sake, why subject those who want to try different things WITHOUT having to deal with Gate buttwads and general mayhem peckers to these same idiots.
Well, rant over.. this will be flamed .. ignored.. perhaps even a few good suggestions will come of it.. but actual notice from CCP and positive action OR at least an explination as to WHY they let PK'ers run around in empire space?.. LOL.. not bloody likely......  |

Funky Monkey
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Posted - 2004.01.13 03:50:00 -
[2]
now that was bloody weird.. .double topic post.. heh.. ah well... huzzah for great internet connectivity.. :p |

Slagg
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Posted - 2004.01.13 03:55:00 -
[3]
*snip*
-Jehova
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Asharee Intrefer
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Posted - 2004.01.13 04:05:00 -
[4]
I'm a month or so old here, but I think the PvP areas are fairly balanced, with fair security at gates and stations in 0.1-0.4 allowing for relatively safe travel unless you venture out into belts and so.
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Ly'sol
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Posted - 2004.01.13 04:27:00 -
[5]
No one can hear you scream in space. Besides...paranoia keeps the adrinaline pumping and keeps the average player on thier toes.
But hey this is comeing from someone who attacks sentry guns for the sole purpose of attacking them. Just wait and see...I will destroy them one of these days. -------------------------- Vist the Jericho Fraction Forums
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Pojo
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Posted - 2004.01.13 04:27:00 -
[6]
Wont be missied thats for sure... 
"Caldari capacity for good is only exceeded by our capacity for evil"
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Havocide
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Posted - 2004.01.13 04:34:00 -
[7]
i just picked the words "pvp in 0.0 space only" outa what you wrote, if thats what your saying then you sir are an idiot
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Jacko Kaid
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Posted - 2004.01.13 04:41:00 -
[8]
Crime still happens in the good part of town. But then, I guess I can say that without malice because I've never been attacked by a player in 1.0 space yet.
----------------------------------------------- Rampant Stupidity / Rank 1 / SP: 8000 of 45255 Join Eve-Tools today! |

Bexxly
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Posted - 2004.01.13 04:43:00 -
[9]
Edited by: Bexxly on 13/01/2004 04:45:19
Quote: Just curious... does anyone else feel that PvP should be in 0.0 Space only?. Secure space reserved for NPC adversaries only. Up to BS spawns in 0.1 sec space. PK'ers are far to efficient at what they do and running agent missions is damn near impossible when you have a group gate camping.
CCP seems unwilling or unable to do anything about it. Griefers are running around shooting up NoObs to get their jollies, gate campers are hanging by gates to make life a misery for anyone below .5 sec space.
I guess my question is.. do we as a PAYING customer base accept this? I had been under the impression when I first joined that PvP would be in 0.0 space only... 0.0 for advanced players, campers, PieRats, people that get wood in causing grief to others can have their way out ther to their hearts content.
Put the good minerals out there in quantity, make it attractive to head out to get rich quick... with the provisio that you take your clone in your own hands to get the money... but for pity's sake, why subject those who want to try different things WITHOUT having to deal with Gate buttwads and general mayhem peckers to these same idiots.
Well, rant over.. this will be flamed .. ignored.. perhaps even a few good suggestions will come of it.. but actual notice from CCP and positive action OR at least an explination as to WHY they let PK'ers run around in empire space?.. LOL.. not bloody likely...... 
*coughdumbasscough*
c'ya looooooooooooooooooooooooooooooooooooooser
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Cao Cao
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Posted - 2004.01.13 04:51:00 -
[10]
http://www.geocities.com/ahsudbury/funmove.gif
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Ayar Cachi
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Posted - 2004.01.13 04:53:00 -
[11]
I'd like to *thank* CCP for fixing the silly situation with respect to PvP danger in Empire space.
0.4-0.0 in Empire space is now actually dangerous and interesting to travel through as I run missions, sell my trade goods, and such.
I've even lost a BS in 0.1 empire space and it was a great thing--totally unexpected by me and I sure wasn't 'quipped for it (not that it would have helped anyway, I'm not much of PVP er :)
I was getting worried before Patch that CCP was listening too much to the whiners/c4r3rbe4rs or whatever they are called.
I didn't sign up to play "against" an AI. Nor to travel around space without a little danger. I can do that in other games.
Anyway, thanks CCP. The game is *way* more interesting for me now. More entertaining.
Keep up the increasing numbers on the weekend, that's really great to see more and more people active at once.
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cball
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Posted - 2004.01.13 04:57:00 -
[12]
Quote:
Get a life, Funky Moneky. You'd only say the samething if it was as you say. Then you'd say, no pk at all. Admit that you're a poor player and press F12
don't troll, it's gets nowhere fast...
PvP is there, it is fine, the sec stat recovery needs work. I think paying a huge fine in isk or skill points would counter the negitive security ratings not regenerating. ...fear the evil monkey in your hanger...
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Zen Later
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Posted - 2004.01.13 05:00:00 -
[13]
Welcome to the wonderful universe that is Eve!
PvP in only 0.0? Eee-rrr. That warning window when you jumped into a .4 system you should have read a little better.
Also, contrary to how it may seem, those who you demonize are not in every single low sec system. There are several low sec systems with little or even no activity other than rock sucking and low end NPC killing.
Get rich quick? Been here since near the release and haven't seen that yet though there are get rich in-not-so-much-time ways.
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Funky Monkey
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Posted - 2004.01.13 05:11:00 -
[14]
Like I said.. *more Flame Trolls* than anything else.. but such is life, yep... looser I must be to want a thriving game universe where EVERYONE.. (even the UberKnobs who live to make life crappy for everyone else) can find some fun and interesting things to do. C'est la vie... it is to be expcted.. 
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Atea
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Posted - 2004.01.13 06:14:00 -
[15]
begone!
seriously, there¦s little enough opportunity for PvP in empire space as it is, with all the sentry guns everywhere.
without PvP this game would have become stale long ago, PvP is one of the supporting pillars of EvE.
if anything, I would like to see more opportunities for PvP in below .4 space... makes hauling stuff MUCH more interesting. what¦s life worth if you don¦t get shot occasionally?
if you don¦t like PvP at all then you¦re probably better off with another MMOG, there¦s a lot of good games with no, or only consensual PvP.
xxx Atea. |

Baldour Ngarr
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Posted - 2004.01.13 06:17:00 -
[16]
Quote: ...without PvP this game would have become stale long ago, PvP is one of the supporting pillars of EvE.
To you. Not to him.
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |

McWatt
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Posted - 2004.01.13 06:31:00 -
[17]
Quote: Just curious... does anyone else feel that PvP should be in 0.0 Space only?.
um, no???
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Ris Dnalor
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Posted - 2004.01.13 06:44:00 -
[18]
My feelings are that if anything space is in general, already too safe. A little risk makes things interesting. I'd hate to see concord get any stronger. -- Jump Drive Operation / Rank 5 / SP: 1280000 of 1280000
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Lola
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Posted - 2004.01.13 07:03:00 -
[19]
Worst idea ever.  ----------------------------------------- Sig rented by Drethen Nerevitas. |

Kunming
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Posted - 2004.01.13 07:35:00 -
[20]
The main problem before the patch was lag camping, where u couldnt even C ur ship before it gets blown up, but it has been fixed. The sec stats of sysems are k but I find it a bit violent when CONCORD BSs show up in 0.5 space maybe only their cruisers should first come...
Anyway if u want a single player game with low risk try "Freelancer" its pretty much like EVE in the atmosphere...
I'd rather have only 1 active player on the server, than 5000 whining players.
Intercepting since BETA |
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DREAMWORKS
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Posted - 2004.01.13 08:21:00 -
[21]
How can you camp in 0.4 space, don't the sentries respond? __________________________
http://www.nin.com/visuals/thtf_hi.html |

Arthur Guinness
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Posted - 2004.01.13 10:47:00 -
[22]
with radio L or Iron L or with whatever proj L ammo you like. pretty easy.
just gank everything you see .... and be happy that it doesn't shot back, else it could actually be a challenge. |

GALAGA
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Posted - 2004.01.13 11:05:00 -
[23]
Dreamworks it is easy,
You sit out 65+ km from the sentry guns and use long range weapons and pop them before they even have a chance to load.
It hasn't been fixed. Havent you come to a gate, after patch, that has 8-10 Concord sitting there and seen how long it takes you to load before your MWD's and abs kickin?
What funky is experiencing is campers with drones and cans causing even a longer lag, and not having any time at all to respond because it still hasn't been fixed.
These wellskilled lads know this and love the great challenge that this "style" of "fighting".
Heck, I know a planet with 12 rats that i can warp in and pick off with 1 maybe 2 shots from 70km. Nice for checking my new loadout, but boring and not much skill is involved.
----------------------------------------------- "The Light shineth in the darkness, and the darkness comprehended it not." |

Junko Willsso
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Posted - 2004.01.13 11:07:00 -
[24]
Sorry this is absurd.
PVP is a part of eve. Saying anyone who PVP's is a griefer is naive and is excluding a large part of the player base.
At the moment it is a good balance, there are parts of space safe, .6 and above and places not so safe .4 and below.
Even in 0.4 - some 0.0 there are sentry guns and travel is still fairly safe.
You are saying that as "PAYING" customers we should not accept PVP in a huge part of the galaxy. (er the PVPers also pay!)
What would that leave us ?!?! A huge galaxy made up of carebear land and dangerous land. What would be the point in sec ratings ?
Its fine as it is. For people like you who want no risk you can stay in .6+ space, which is a huge expanse. And for those who want a little more risk without having to fight NPC bships we have lower sec systems.
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drunkenmaster
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Posted - 2004.01.13 11:27:00 -
[25]
Worst. Thread. Ever.
Get a calculator, put in 250, then +, then just keep pressing the + key.
LOOK!! THAT'S ISK YOU'RE MAKING!!
No risk.
Fantastic.
E.Y. .
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Etoile Chercheur
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Posted - 2004.01.13 11:30:00 -
[26]
Edited by: Etoile Chercheur on 13/01/2004 11:32:36 i think it's fine the way it is, but i do think that certain issues concerning pkers being able to get away with pod-killing in 1.0 space need to be addressed asap.
it's great that the Lame Ducks have this whole rping thing going, and yes they do frequently loose ships to Concord, fine. but they've admitted to being able to fire missiles at Gallente ships approaching the gates in Luminaire and being able to destroy them, all with Concord just sitting there.
i got targeted, and webified a mere 2700m from the gate, and i'd be willing to bet that those missiles were on their way towards my itty bitty Gallente shuttle. you can imagine how stressful those last 200 meters were to cover, going slower and slower. only lasted a couple seconds, but i made it.
if my shuttle *had* been blown, i would have lost weeks of work. i was carrying a couple of really expensive expanders in the hold, and i'd have been ****ed as hell if they'd just been floating out there for anyone to take. (they claim not to take loot themselves.) not only that, but i'm carrying all five implants in my head. how terrible would a podding have been?
i traveled through Luminaire because it was *safe*. this must be some strange, new meaning to the word "safe" that i wasn't previously aware of...
Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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Qual
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Posted - 2004.01.13 12:25:00 -
[27]
The fact that you can be assasinated even in 1.0 space is what makes this game interesting.
Now we just need to make it so that you cant totally avoid loosing skill points when you die. You should always loose between 1-5% every time you die.
But thats just me...
Head of Xanadu Elite Ships Department |

Falbala
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Posted - 2004.01.13 12:38:00 -
[28]
In most games you decide if you want PvP or not either by choosing a server or a PvP mode for your character. In eve you don't. It works with the Security Level. This is fine with me.
If it is not fine with you, either because you want no PvP at all or you want it everywhere, then you will force CCP to change rules, maybe by setting a PvP mode, and you will end seeing people mining in 0.0 that you can't attack or allowing PvP everywhere and you will see people killing newbies in beacons...
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Ulendar
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Posted - 2004.01.13 12:40:00 -
[29]
Edited by: Ulendar on 13/01/2004 12:46:41 Want some cheese with your whine?
Ive heard this rave a thousand times and its not good for the game. Games arent always supposed to be EASY, ok. It takes the fun out of them entirely...
Back when EVE first started there were no sentries anywhere. People were even getting killed in 1.0 sometimes and 0.4 and below were dangerous hellholes.
And you know what? I never got bored once when things were like that. Then CCP changed it and i got bored out of my mind because everything was perfectly safe!
Give yourself a couple months of gametime. then tell me again that you want all empire space sealed off.
I'm not going to call you 'that' word yet but you definitly have the potential...so be CAREfull ;)
EDIT: nevermind =/
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Maud Dib
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Posted - 2004.01.13 13:22:00 -
[30]
There is a reason why low security space is called that. If all Empire space was secure from PvP then we would really only have two security types 1.0 and 0.0 and that would make no sense at all.
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Falbala
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Posted - 2004.01.13 13:30:00 -
[31]
The no Pvpers don't want Pvp in 0.0 and the Pvpers want Pvp even in 1.0, stick with the 0.4 and less for Pvp and let the other alone in 0.5+. There is no need to change anything it works perfectly well like that.
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Kacper
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Posted - 2004.01.13 13:40:00 -
[32]
This is a horrible idea. Space is already too safe if anything. I have never been pk'd running agent missions in .4 space in a frigate. You just have to be carefull.
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Tano
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Posted - 2004.01.13 13:48:00 -
[33]
It strikes me as a business opportunity. Some corps want to be bounty/pirate hunters. They should get their names known so next time there is a camp near the highway someone contacts them and they can get involved. This is supposed to be multi player.
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Asharee Intrefer
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Posted - 2004.01.13 14:01:00 -
[34]
There's some corp protecting the gate to Orvolle (0.4) in Luminaire. At least they warn players at the Luminaire side when someone's camping at the other side... I'm not sure if they interfer more than that. Seems a reasonable thing to do at a 1.0>0.4 gate... unless you're a pirate. 
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Crias Taylor
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Posted - 2004.01.13 14:23:00 -
[35]
If I had been blown out of the water by a pirate actually interested in piracy it would have been cool. Yet, the gate campers are not interested in piracy. They are interested in podding people 65 KM out and blowing them up and when anyone shows up to take care of the griefer (Not a pirate if they don't practice the priacy after blowing you up) the griefer just logs.
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Junko Willsso
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Posted - 2004.01.13 14:35:00 -
[36]
Quote: The fact that you can be assasinated even in 1.0 space is what makes this game interesting.
Now we just need to make it so that you cant totally avoid loosing skill points when you die. You should always loose between 1-5% every time you die.
But thats just me...
I think the guy above was talking of an exploit.
Being able to kill in 1.0 is fine, but to be able to do so without consequence is not.
If you are in a bship you can easily kill ships in 1.0 but Concord should turn up pretty quick.
Getting away is the challenge!
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drunkenmaster
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Posted - 2004.01.13 14:58:00 -
[37]
Quote:
Quote: The fact that you can be assasinated even in 1.0 space is what makes this game interesting.
Now we just need to make it so that you cant totally avoid loosing skill points when you die. You should always loose between 1-5% every time you die.
But thats just me...
I think the guy above was talking of an exploit.
Being able to kill in 1.0 is fine, but to be able to do so without consequence is not.
If you are in a bship you can easily kill ships in 1.0 but Concord should turn up pretty quick.
Getting away is the challenge!
Sadly not.
Getting away is the exploit.
In a 0.8+ system, if you initiate agression, and don't lose your ship to concord, you are exploiting the system. .
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Ulendar
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Posted - 2004.01.13 15:09:00 -
[38]
Quote: If I had been blown out of the water by a pirate actually interested in piracy it would have been cool. Yet, the gate campers are not interested in piracy. They are interested in podding people 65 KM out and blowing them up and when anyone shows up to take care of the griefer (Not a pirate if they don't practice the priacy after blowing you up) the griefer just logs.
Clueless to say the least 
The reason why pirating or tolling is not possible in empire space are the sentry guns. Sertain modules which are needed for tolling such as webbifiers and scramblers/disruptors DO NOT work at 65km, they work at 10km! If you activate one of these modules at 10km from a person then you are in range of the sentry guns and the sentry guns destroy you.
Are you starting to get it? No?
Some examples from personal expirience....
I try to toll people. I do this by locking them and pounding them, then while firing i iniate convo and tell them to pay me to stop firing. Most of the times people are so panicky at that point that they are just screaming stop stop blahblah.
I stopped firing once to allow a person to catch his breath and pay me to pass in piece...
Guiss what happened? The person warped away from the gate and DID NOT pay me. I now pod this person every time i see him/her.
To keep a long story short. Its impossible to toll in empire space without killing people. If you dont kill them then they just warp away and bragg about getting away in local 
The way we make money in empire space by camping is simply this..
you kill someone, then you pick up whatever they drop. There thats it. there is no other option to make any money in empire space for a pirate other than that.
On a sidenote. I am really tired of people whining about this. People need to learn that players adapt to their inviroment. There will always be pirates in empire space. If all of these pirates are killing you on sight without mercy then that means that there simply is no other way.
Btw: no traffic in 0.0 so dont use that excuse cause it doesn't fly either.
Note: i never warp away from an equal fight. If a bunch of pk hunters jump or warp in with a clear intent to kill me and with a clear advantage over me i will flee...im not stupid nor suicidal...mkay?
Originally by: cashman It's time for Eris to get a clue. CCP should make a statement about this.
It's the exact same things as what Zombie did, you may not attack in "safe-areas" (empire/within sentry range) without loosing your ship.
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Crias Taylor
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Posted - 2004.01.13 15:33:00 -
[39]
No, that is just pointless.
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Mikelangelo
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Posted - 2004.01.13 16:21:00 -
[40]
If you don't like that area that you are in, because Griefer_02 and Corp_BAD is usually sitting at system XXX ganking everything in sight, I have a piece of advice for you.
MOVE your behind and your operations out of the area. Space is BIG ! There are thousands of systems, many clusters, dozens of constellations.
That's what I did. I got tired of various shady types that hung out in certain systems, that were always blockated for whatever reason. But you know what? I didn't really mind. Thats their deal, if they wanna do that, that's fine. So, I moved out of the area.
Now I'm in a new area (I actually hang out in 0.4 space and mine with my cruiser, its not perfect but it works), where I can do my mining, run my missions, do some good cruiser hunting, and I'm making MORE money then before (I just got my second cruiser for fun).
All it takes is a little imagination, a little scouting, and a little common sense. It's not that hard to find a good spot to have fun and do your thing in. Open the map, and look at it, and use it. It's not hard.
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drunkenmaster
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Posted - 2004.01.13 16:47:00 -
[41]
Quote: No, that is just pointless.
I thought you quit? .
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Ooke
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Posted - 2004.01.13 19:57:00 -
[42]
reminds me of rome, how they cannot keep the rabble out...
I'm still undecided on this as the layout is pretty shaky with lower sec systems placed haphazardly, and some agents are bent on killing you regardless of where they are...
of course if only 0.0 was more lucrative, but people can do just fine in high sec empire space and be happy. That must **** off those who cannot be so easily entertained.
Ooke: May Contain Nuts |

CLONE 9
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Posted - 2004.01.13 19:58:00 -
[43]
Quote: I guess my question is.. do we as a PAYING customer base accept this?
I was prepared to listen until I got to the "I pay my ú$ú$ú$ you will do as I say" pish.
Actually - that was a lie - I wasn't listening.
You want to live below 0.5 - you better learn to defend yourself .. if not, get back to the Ammold play pen.
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Xelios
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Posted - 2004.01.13 20:03:00 -
[44]
Edited by: Xelios on 13/01/2004 20:05:10 "of course if only 0.0 was more lucrative, but people can do just fine in high sec empire space and be happy. That must **** off those who cannot be so easily entertained."
0.0 CAN be as lucrative as empire space. There's 1 mil bounty pirates out there now, tons and tons of chances to get good named modules which are always in high demand on the trade channel. There's bistot and ark to mine, and with mega selling at over 15k a piece theres a load of money to be made in it.
As a side note, lots of pirates seem to be whining about being unable to get into empire space and make money. It's not our fault the pirates don't want to work for their money, all this whining about "Oh we have nothing to shoot here" "Oh we can't pirate here and make easy money because there's not many people in 0.0". I mean honestly, you can't sit at a gate and kill 100 people an hour, boo hoo, go chain some npc's or mine some ore, that's the 'high life' of Empire space you're all so intent on experiencing.
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Ishkur
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Posted - 2004.01.13 20:22:00 -
[45]
No, PvP should not be limited to 0.0 space.
But PvP should be damn painful in 1.0 space.
I am sick of the Luminaire/Yulai crap. CCP you need to fix this stuff now. CONCORD not responding, or responding poorly, it is stupid.
Here's a constructive solution to how this might be repaired.
First, security loss should be dependent on the security status of the sector. You should lose status depending on your location, as well as what you do. Examples:
Attack ship in 0.5 space = lose -1.0 status Podkill in 0.5 space = lose -2.5 status
And then grade it up and down from there, thus:
Attack ship in 0.6 space = lose -1.5 status Attack ship in 0.7 space = lose -2.0 status Attack ship in 0.8 space = lose -3.5 status Attack ship in 0.9 space = lose -4.0 status Attack ship in 1.0 space = lose -5.0 status
And so on. I'd also suggest making it so that there would be a "rapid response" mechanism, wherein a player would temporarily lose a lot of security status for a few hours, and would then revert to those numbers above (or some variant on the theme) after a day or so.
So say if you kill someone in Empire space, you might be KOS for a day, and after that you get your "permanent" security rating.
Why?
This would allow players to actually role play their beliefs. Right now, it is bizarre that people claim to be role-playing Caldari terrorists and Gallente cannot fight back. That's bad mechanics and should be repaired. The Gallente Federation certainly would not condemn somebody for defending someone else, even if they *themselves* were not the target of an attack.
Since we have only a quantitative system for this stuff, and not a qualitative one (in RL, you'd go before a judge, have prosecutors and such deciding on your punishment, if any, or letting you off the hook entirely, etc), we should have some ability to quickly respond to these threats.
To be honest, I am sick of having to avoid Luminaire and Yulai when I'm shipping stuff in my indy (and the mechanics again work against me, as it is very hard to avoid those systems) because of these children using exploits to grief people in 1.0 space.
1.0 Space should be EXTREMELY SECURE. If CONCORD is broken and cannot respond, then they should allow players to regulate this stuff for them.
It is inexcusible that people can continue to make these systems dangerous without any response.
Fix it, please.
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Kutt
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Posted - 2004.01.13 20:45:00 -
[46]
Haven't been here that long. Played tons of RPG's. I know this. Conflict is necessary for fun to occur in these games. The fun comes, when conflict is resolved in your favor. This success can occur with PvE, but is usually more compelling when it is PvP. I was killed outright my second day in game. I have tasted the frustration.
Perspective is everything. If you insist on playing in a rigid inflexible manner, you are setting yourself up for frustration. The fact that you are a paying customer is irrelevant. There is no way any game can cater to everyoneÆs particular play style, because the definitions of fun are too varied. Convincing someone that they donÆt understand what fun is a pointless exercise. Eve has two things going for it. There is lots of space, and there are repercussions for your actions.
Eve may not be perfect, but it does offer many more choices than any other MMORPG out there at the moment. If none of the choices appeal to you, you should move on to something you will like better. If you want to stay, take some time to try doing a few things different. There are more systems than pilots logged in most of the time. There are a ton of options.
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Dalaq
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Posted - 2004.01.13 20:51:00 -
[47]
It's not PvP in empire space that is the problem, it's all the people sitting in their "hard earned" BS out of sentry gun range blasting anything that comes through the gate.
This quite understandably upsets people especially if they are new and running missions for a lvl 1 agent in 1.0 space.
This is not PvP it's just causing grief.
Perhaps the problem lies in the fact you can jump from say a 0.8 system into a 0.4 system without the (perhaps sensible) safety barrier of going through 0.7, 0.6, 0.5 on the way. It just seems odd that the system sec rating s don't progress smoothly.
Ah well, just my 2 cents :)
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Kutt
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Posted - 2004.01.13 21:47:00 -
[48]
On those points I do agree. The progression of sec ratings in systems, from a noobs perspective, seems erratic to say the least. Maybe it makes more sense the more you play.
I must admit setting the autopilot feels a lot like playing a slot machine right now to see how hairy the flight may get.
Also, agree with BS comment if it is happening the way it was stated. Basically someone having the ability to attack with out fear of retaliation. Freedom to do that is fine just so long as there is a risk for the people dishing it out.
I think the original post was no PVP unless it was in 0.0 space. Which is exactly like every single other game out there. I think that would make Eve incredibly dull.
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Jash Illian
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Posted - 2004.01.13 22:00:00 -
[49]
Quote: On those points I do agree. The progression of sec ratings in systems, from a noobs perspective, seems erratic to say the least. Maybe it makes more sense the more you play.
I must admit setting the autopilot feels a lot like playing a slot machine right now to see how hairy the flight may get.
Also, agree with BS comment if it is happening the way it was stated. Basically someone having the ability to attack with out fear of retaliation. Freedom to do that is fine just so long as there is a risk for the people dishing it out.
I think the original post was no PVP unless it was in 0.0 space. Which is exactly like every single other game out there. I think that would make Eve incredibly dull.
Yes...Yes I am going to tell you:
I TOLD YOU SO
Not you specifically, Kutt. But it was easy to predict with the changes to the JIP. But people said it wasn't important.
Guess things become important when a round of EMP L rips through their ship and they can't even see where the shot came from without zooming the camera out 70km. 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Tos' Lavoch
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Posted - 2004.01.13 22:53:00 -
[50]
If it were up to me I'd redraw the galactic map, empire space should be totally safe from other players, but NPC pirates get stronger and more hostile the lower the system security rating. Once in 0.0 space....anything goes
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Jash Illian
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Posted - 2004.01.13 22:57:00 -
[51]
Quote: If it were up to me I'd redraw the galactic map, empire space should be totally safe from other players, but NPC pirates get stronger and more hostile the lower the system security rating. Once in 0.0 space....anything goes
If it were up to me I'd redraw the map so empire space was on one side, pirate space was on the other side and a huge neutral area in the middle.
Then make people earn their way into either side through their actions 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |
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