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Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Punkturis
C C P C C P Alliance
945

|
Posted - 2012.01.05 10:49:00 -
[1] - Quote
Hi,
there are a few new things from Team BFF in the latest build.
Please play around with them and let us know if you have some issues 
- New agents list, it tells you if you've been offered or if you've accepted a mission from an agent
- Watch list can now have 15 people
- Watch list can now be ordered by dragging and dropping pilots
- Chat member list can be made more compact, right click on chat tab and "Show Compact Member List"
- New icons for online/offline, blocked and voice in member lists
- The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
- Said notificaction can be dragged to chat to info link that pilot and right clicked on
- You can now shift click modules to overload them
- Overload button shows feedback from when it's been clicked until it's activated/deactivated
- You can now filter the skills you see in your character sheet and skill queue to find the skill you want
(Dev blog on all these little things coming soon ) CCP Punkturis | EVE UI Developer |
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Swidgen
Republic University Minmatar Republic
0
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Posted - 2012.01.05 11:16:00 -
[2] - Quote
Logi pilots approve these changes. Nice job and keep 'em coming CCP! |

Bienator II
madmen of the skies
488
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Posted - 2012.01.05 11:18:00 -
[3] - Quote
holy cow! 5 of 5 amarr gods approve those changes. a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Trebor Daehdoow
Dirt Nap Squad Dirt Nap Squad.
1277
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Posted - 2012.01.05 11:31:00 -
[4] - Quote
A simplified overload interface, in my EVE? Surely not!

CSM - because I have not yet plumbed the depths of my inherent masochism! CSM 6 Activities Summary | My CSM blog |

Meissa Anunthiel
Redshift Industrial Rooks and Kings
257
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Posted - 2012.01.05 11:40:00 -
[5] - Quote
Good job Punkturis :-) Member of CSM 2, 3, 4 and 5. Vice-Chairman of CSM 6 |

Killer2
The Arrow Project CORE.
3
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Posted - 2012.01.05 11:44:00 -
[6] - Quote
Excellent work Team BFF!
These are some nice small changes. I can hear the cheers of all logi pilots around the universe! |

Gilbaron
Free-Space-Ranger Ev0ke
65
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Posted - 2012.01.05 11:50:00 -
[7] - Quote
where are all those csm guys and girls coming from ?
we want to see your face more often
starting the sisi launcher now to check the changes
they sound awesome btw ! |

Gilbaron
Free-Space-Ranger Ev0ke
65
|
Posted - 2012.01.05 11:54:00 -
[8] - Quote
Quote:OverflowError: Python int too large to convert to C long Total Runtime: 0h00m03s
:( |

Rixiu
North Star Networks The Kadeshi
64
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Posted - 2012.01.05 12:04:00 -
[9] - Quote
I'm confused, so I will now be able to see when I'm overloading and overload easier? Surely you must be mistaken! |

Jarnis McPieksu
Aliastra Gallente Federation
169
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Posted - 2012.01.05 13:05:00 -
[10] - Quote
Hmm, what is this? UI improvements? Again? So soon? And good ones?
I mean at this rate the UI will be genuinely good in .. oo... another year or two! 
(I wholly approve this as pre-Crucible the ETA for good EVE UI was "when hell freezes over". This is a huge improvement)
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Crazy KSK
Tsunami Cartel Unprovoked Aggression
13
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Posted - 2012.01.05 15:43:00 -
[11] - Quote
Awesome stuff =D <3 |

Sarmatiko
444
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Posted - 2012.01.05 15:59:00 -
[12] - Quote
"Ships" icon is present on Neocom in space without any purpose.
Also there should be option to remove "Chat", "Items" and "Ships" buttons just like any other button.
By default all buttons stick to the last from the bottom. There should be option to turn off sticky for manual button arrangement (for example: I want to place only three buttons in the middle of neocom, not under portrait)
I miss shortcut for "Open container' for ages. If it is not possible to implement this 'feature' then at least please remove empty brackets from button hover description.  |

Slighet
Siempre Muerto
58
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Posted - 2012.01.05 16:04:00 -
[13] - Quote
Easy overheat and visual feedback! BFFs forever. |

Ray Vargo
Viziam Amarr Empire
0
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Posted - 2012.01.05 17:09:00 -
[14] - Quote
CCP Punkturis wrote:
You can now shift click modules to overload them
Overload button shows feedback from when it's been clicked until it's activated/deactivated
This has been overdue for so long, thanks for finally giving us better overload handling. |
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CCP Punkturis
C C P C C P Alliance
956

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Posted - 2012.01.05 17:19:00 -
[15] - Quote
Sarmatiko wrote:"Ships" icon is present on Neocom in space without any purpose. Also there should be option to remove "Chat", "Items" and "Ships" buttons just like any other button. By default all buttons stick to the last from the bottom. There should be option to turn off sticky for manual button arrangement (for example: I want to place only three buttons in the middle of neocom, not under portrait) I miss shortcut for "Open container' for ages. If it is not possible to implement this 'feature' then at least please remove empty brackets from button hover description. 
you should post your concerns about the new neocom in the Pink Zombie Kittens issues thread where it's more likely to be noticed by the fine people that implemented this new awesome neocom  CCP Punkturis | EVE UI Developer |
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Tal'is
Black Lance Controlled Chaos
3
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Posted - 2012.01.05 17:42:00 -
[16] - Quote
Guardian/Scimi pilot approves!!! |

Caellach Marellus
Nephtys Ventures inc
378
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Posted - 2012.01.05 18:17:00 -
[17] - Quote
CCP Punkturis wrote:
You can now shift click modules to overload them
Overload button shows feedback from when it's been clicked until it's activated/deactivated
This could have been a patch on it's own without any other content, and it'd be absolutely amazing.
Great changes overall, but those two are brilliant. |

Abdiel Kavash
Paladin Order Fidelas Constans
285
|
Posted - 2012.01.05 18:43:00 -
[18] - Quote
CCP Punkturis wrote:
- The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
- Said notificaction can be dragged to chat to info link that pilot and right clicked on
Can I just right-click the notification popup itself? I don't see why should I need the extra step of dragging it somewhere and pointlessly spamming some chat window. |

Grideris
Fleet Coordination Command Fleet Coordination Coalition
127
|
Posted - 2012.01.05 19:25:00 -
[19] - Quote
Abdiel Kavash wrote:CCP Punkturis wrote:
- The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
- Said notificaction can be dragged to chat to info link that pilot and right clicked on
Can I just right-click the notification popup itself? I don't see why should I need the extra step of dragging it somewhere and pointlessly spamming some chat window.
I think that's what she meant.
Still, I for one welcome our new and improved Overloading Interface overlords. http://www.dust514.org - the unofficial site for everything DUST 514
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CCP Punkturis
C C P C C P Alliance
959

|
Posted - 2012.01.05 19:40:00 -
[20] - Quote
Abdiel Kavash wrote:CCP Punkturis wrote:
- The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
- Said notificaction can be dragged to chat to info link that pilot and right clicked on
Can I just right-click the notification popup itself? I don't see why should I need the extra step of dragging it somewhere and pointlessly spamming some chat window.
yeah it's two "features"
you can right click it, or drag it to chat CCP Punkturis | EVE UI Developer |
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Salpun
Paramount Commerce Tactical Invader Syndicate
170
|
Posted - 2012.01.05 19:48:00 -
[21] - Quote
Loading corp member list does not complete. Win 7 stuck on loading screen. Only member list F10 clears the stuck state of game. |

Dradius Calvantia
Creative Cookie Procuring Rote Kapelle
213
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Posted - 2012.01.05 20:10:00 -
[22] - Quote
I just came
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Xtover
Macabre Votum Against ALL Authorities
46
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Posted - 2012.01.05 20:20:00 -
[23] - Quote
CCP Punkturis wrote:Hi,
The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
Said notificaction can be dragged to chat to info link that pilot and right clicked on
I'm going to convo every titan pilot and say hello when they log on now 
|

Cryten Jones
Advantage Inc The Matari Consortium
21
|
Posted - 2012.01.05 20:35:00 -
[24] - Quote
OK I know that this is a new idea and nothing to do with the mods in this thread but I figured that:-
a) It's a little thing (I think) b) It's So awesome c) BFF are reading this :-)
can we have a right click option on the Autopilot button that has a the autopilot settings on them? Mainly I want the 'Optimise' option but the 'stop at waypoints yes/no' and ' high / low sec route' options would be cool also.
Just seems a bit clunky to open the whole star map just for the AP options!
Thanks BFF :-)
-CJ
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Nova Fox
Novafox Shipyards
2704
|
Posted - 2012.01.05 20:54:00 -
[25] - Quote
I have one request since you're in the area of the skill queue. Can you try to merge the skill queue page and the skill training page? I always felt having the two sperate was... counter intuitive.
I would perfonally move the bar to the top porition of the window before skills are listed and maybe add a few 'quick' options such as skills to fit in skill queue and skills not yet trained and skills I only know filters.
Maybe a collaspable menu below to show all the skillsin the queue for easier removal and the sort.
Also the bar itself should have similar interation being able to click any higligthed section of the bar should allow same functionality as though you clicked the book in the queue itself.
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Night Epoch
Stimulus Rote Kapelle
51
|
Posted - 2012.01.05 21:06:00 -
[26] - Quote
Screenshots of the New NeoCom
Changes look fantastic. +1 CCP. Careful, if you keep this up you're going to start to impress your fans. |

Ammzi
Imperial Guardians
755
|
Posted - 2012.01.05 21:44:00 -
[27] - Quote
I love you Punktyyy!!!
Is there a possibility of being able to link alliances just like systems, characters and corps at any time? quote CCP Spitfire
"Hello Im Blue,"
|

Salpun
Paramount Commerce Tactical Invader Syndicate
170
|
Posted - 2012.01.05 21:50:00 -
[28] - Quote
Ammzi wrote:I love you Punktyyy!!!
Is there a possibility of being able to link alliances just like systems, characters and corps at any time?
Just tested agent names so some of the code for that is in. Also systems and sov in the new system UI also are drag and drop. |

Solhild
Republic Military School Minmatar Republic
599
|
Posted - 2012.01.05 21:58:00 -
[29] - Quote
CCP Punkturis wrote:Hi, there are a few new things from Team BFF in the latest build. Please play around with them and let us know if you have some issues 
- New agents list, it tells you if you've been offered or if you've accepted a mission from an agent
- Watch list can now have 15 people
- Watch list can now be ordered by dragging and dropping pilots
- Chat member list can be made more compact, right click on chat tab and "Show Compact Member List"
- New icons for online/offline, blocked and voice in member lists
- The online/offline notification which pops up when your buddy/enemy logs in is now has standings icon
- Said notificaction can be dragged to chat to info link that pilot and right clicked on
- You can now shift click modules to overload them
- Overload button shows feedback from when it's been clicked until it's activated/deactivated
- You can now filter the skills you see in your character sheet and skill queue to find the skill you want
(Dev blog on all these little things coming soon  )
lots of cool stuff here, the condensed chat member list is great  |

Nova Fox
Novafox Shipyards
2706
|
Posted - 2012.01.05 23:48:00 -
[30] - Quote
The skill queue bar doesnt exactly correlate with what is on the acutal trainin bar for example a 22day skill only shows a 20% of the bar usage in the neocom.,
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