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LordKain
The Scope
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Posted - 2007.06.25 12:37:00 -
[1]
Edited by: LordKain on 25/06/2007 12:36:38 1. heavy destroyer (vs destroyer) - 20% armor or/and 20% shield - better shield or/and armor resistance - some special bonus like remote cloak (nice escort ship) - more slots (3-4med/ 3-4 low)
2. heavy assault destroyer (vs destroyer) - more speed/agility (50%?) - better guns/missle features - better resistance - better armor/shield - more slots (4-5 med/ 4-5 low)
any more suggestion?
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Erim Solfara
Amarr House of Solfara
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Posted - 2007.06.25 13:34:00 -
[2]
A tier 2 destroyer would be nice, just have it a little slower, a fair big tougher, less ganky?
What I'd really like to see is a MAD, a T2 destroyer that slots in between an AF and a HAC.
By heavy destroyers did you mean a separate class? Or simply a tier 2 and tier 3 destroyer in the same class?
A new tool in the fight for balance? |
Eleana Tomelac
Gallente Defcon One Phalanx Alliance
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Posted - 2007.06.25 14:14:00 -
[3]
Considering the difference between tier 1 and tier 2 BCs, a tier 2 destroyer would already be fine by me. Few more slots and different set of bonuses.
PS : I don't think the gallente one should be drone based, destroyers are gunboats, just to say I don't want a smaller version of the myrmidon or vexor, it would just be useless. -- Pocket drone carriers (tm) enthousiast ! The Vexor Navy Issue is much more fun than the Myrmidon ! [orange]signature removed (max dimensions 120px * 400px) - please email us if you want to know |
EadTaes
Minmatar Native Freshfood
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Posted - 2007.06.25 16:04:00 -
[4]
Heavy assault destroyer ( MAD ): /Signed Teir2: /Signed
Giving destroyers medium weapons: Not signed
Giving Gallente a a drone destroyer and Caldary a Missile destroyer: /Signed 0.0 Policing, Econnomic Control & NPC Agents |
TimMc
Phoenix Inc
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Posted - 2007.06.25 16:13:00 -
[5]
No destroyers are gunboats and should stay as such.
Tier 2 Destroyer /signed
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Mighty Baz
HUSARIA Curatores Veritatis Alliance
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Posted - 2007.06.26 08:32:00 -
[6]
wow, lets consider some new features/bonuses for all races
both signed ______________________________________________
based on legendary XVII century Polish winged cavalry |
Syekuda
Caldari Guys With Strippers
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Posted - 2007.06.26 18:32:00 -
[7]
tier 2 destroyer signed
note: only ship I think they look good. others look ***
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Yamichi Wiggin
Caldari Rising Knights SMASH Alliance
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Posted - 2007.06.26 19:42:00 -
[8]
Not a fan of the particulars. But a HUGE fan of a tier 2 destroyer. And a T2 destroyer that isn't a one-trick pony.
Destroyers need some good lovin.
/signed ------ Pain is weakness leaving the body.
There is no love in fear |
Pavlinka
Minmatar
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Posted - 2007.06.26 20:10:00 -
[9]
tier 2 destroyer ... /signed
Pavlinka & Pavlinecka
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Bein Glorious
GoonFleet GoonSwarm
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Posted - 2007.06.26 20:35:00 -
[10]
Sounds to me like you're suggesting a ship that fills roles already occupied by many other already existing ships, and honestly, they sound really pretty unbalanced.
Destroyers have a niche that's not very needed most of the time, but the proper thing to do isn't to add in more ships we don't need, its to make minor adjustments elsewhere. |
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insidion
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Posted - 2007.06.26 23:54:00 -
[11]
I'm all over expanding upon destroyers, but your proposal is both vague and as already mentioned treads a little on existing turf. Seems you want the benefits of HAC's and cruisers in general, but ultimately the idea is definitely worth pursuing.
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Divideby0
Gallente Amalgamated Industries
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Posted - 2007.06.27 00:25:00 -
[12]
/signed
It could exist right along interdictors but be more of a direct compat role. Many of the other T2 ships pairs are vastly different from one another.
I would prefer to see a T2 mining and EW frigates first though.
Who is the bigger carebear: The miner who braves low-sec on his own...or the chump who attacks an unarmed ship? |
Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2007.06.27 06:54:00 -
[13]
Though everyone thinks that the ships should be gun boats, really the current tier1's are gun ships and snipers at that so we don't need to make tier2 pure gun ships. What I would love to see is a tier 2 that is a little more mixed, a small drone bay for each and a non range bonus as the big thing, perhaps instead of the 50% optimal -25% rof, we could have a ewar bonus there with no negative. Still they should have 8 high slots to keep their destroyer status.
I still don't know why interdictors turn the tier1 ships from snipers to high speed tacklers, it fails to comprehend.
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Valharu
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Posted - 2007.06.27 08:47:00 -
[14]
For a heavy attack version just give them a tad more armor/shield and get rid of the -25% RoF pen and add two slots and 10% grid and power and they would be nice.
Make Defender Missiles worth while and you might even have a great Escort Destroyer role that is not filled in the game yet.
Give them a duel mode of operation.
If Defender missils could be left on passively with a constant small energy cost and able to attack missiles not in your group. It would get a real role in EVE.
Offensively give them a strike of 10 and with their speed and range, they could really go after Interceptors.
The short range of a Destroyer will limit their lock on range to prevent them from being some crazy low damage sniper but it would allow a Defender missile once locked on to follow a interceptor at great range till it hits it or the the exstreams ones out run it.
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2007.06.27 10:51:00 -
[15]
Originally by: Valharu For a heavy attack version just give them a tad more armor/shield and get rid of the -25% RoF pen and add two slots and 10% grid and power and they would be nice.
Make Defender Missiles worth while and you might even have a great Escort Destroyer role that is not filled in the game yet.
Give them a duel mode of operation.
If Defender missils could be left on passively with a constant small energy cost and able to attack missiles not in your group. It would get a real role in EVE.
Offensively give them a strike of 10 and with their speed and range, they could really go after Interceptors.
The short range of a Destroyer will limit their lock on range to prevent them from being some crazy low damage sniper but it would allow a Defender missile once locked on to follow a interceptor at great range till it hits it or the the exstreams ones out run it.
Well what if they didn't have a optimal range bonus but an ewar bonus and a defender missile bonus, then give them a long targeting range and a good amount of missile bays (still keep a good number of turrets).
Once you do that, make the defender missiles active on all targest when you activage the bay. This would allow you to defend against numerous vessels and defend friendlies.
Ofcourse an extra mid or low slot and a little more hp for this tier2 vessel would be nice.
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Mighty Baz
HUSARIA Curatores Veritatis Alliance
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Posted - 2007.06.27 11:07:00 -
[16]
hm..maybe this tier 2/3 destroyer could use stasis webifier sphere launcher as well? This field could reduce the maximum speed of a ship within 20km?
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based on legendary XVII century Polish winged cavalry |
Erim Solfara
Amarr House of Solfara
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Posted - 2007.06.27 11:29:00 -
[17]
I stuck this thread up as a response to this thread
Anyone care to comment?
A new tool in the fight for balance? |
TimMc
The Caldari Confederation
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Posted - 2007.06.27 15:12:00 -
[18]
Originally by: Nian Banks Though everyone thinks that the ships should be gun boats, really the current tier1's are gun ships and snipers at that so we don't need to make tier2 pure gun ships. What I would love to see is a tier 2 that is a little more mixed, a small drone bay for each and a non range bonus as the big thing, perhaps instead of the 50% optimal -25% rof, we could have a ewar bonus there with no negative. Still they should have 8 high slots to keep their destroyer status.
I still don't know why interdictors turn the tier1 ships from snipers to high speed tacklers, it fails to comprehend.
Its a Destroyer, it should be good at destroying stuff. Perhaps you could try to make the tier 2 destroyers better tanks less dps, or more using of races specifics like missiles and drones - but they should be a destructive force not ewar.
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Tarron Sarek
Gallente Cadien Cybernetics
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Posted - 2007.06.27 16:09:00 -
[19]
I honestly don't see the need for an assault destroyer. Destroyers aren't multi purpose ships like frigates or cruisers. It would quite probably make another class redundant.
A tier2 destroyer would be interesting, but it should by any means be different, not better than existing tier 1 destroyers. Perhaps more hitpoints and one more mid/low slot, less firepower and a role that fits the improved defense.
_________________________________ - Balance is power, guard it well.. - |
Eleana Tomelac
Gallente Defcon One Phalanx Alliance
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Posted - 2007.06.27 16:25:00 -
[20]
Stealth gunboat?
Much like the stealth bombers, but they would mount large guns with rof/10, shoot the target, flee. It could be a nice addition to the covert ops equipement we already have : -the corvert ops frigate for recon -The stealth bomber for fast attack with missiles -The force recon ship to infiltrate and bring friends and that is a powerful EW platform And add: -The stealth gunner for fast attack with guns
Why would it be a destroyer? Because the destroyer is THE small gunboar og the game and that this class pushes further in its original bonuses adding more capability, a very specific role that differs a bit from the stealth bomber allowing real "fire and forget" but being gimped by its bigger signature, limited sensors (compared to a frigate), meaning it still puts itself at risk like a stealth bomber because of the time it takes to lock, fire and recloak. -- Pocket drone carriers (tm) enthousiast ! The Vexor Navy Issue is much more fun than the Myrmidon !
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Mighty Baz
HUSARIA Curatores Veritatis Alliance
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Posted - 2007.06.29 07:30:00 -
[21]
maybe CCP give us some more information on that..?? ______________________________________________
based on legendary XVII century Polish winged cavalry |
John Ahriman
Caldari
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Posted - 2007.06.30 00:13:00 -
[22]
Let's all remember what a destroyer is. It's an escort vessel designed to screen larger vessels against targets that are too small for their large weapons to deal with.
In that sense, a drone-carrying destroyer might be pretty good, if the drones are only good against frigates and interceptors and so forth.
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Sebesto
Minmatar Destination Unknown
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Posted - 2007.06.30 02:10:00 -
[23]
Originally by: EadTaes Heavy assault destroyer ( MAD ): /Signed Teir2: /Signed
Giving destroyers medium weapons: Not signed
Giving Gallente a a drone destroyer and Caldary a Missile destroyer: /Signed
Agree'd with everything ya said m8.
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Santa Anna
Caldari Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.30 03:35:00 -
[24]
Edited by: Santa Anna on 30/06/2007 03:34:03
Originally by: LordKain
- some special bonus like remote cloak (nice escort ship)
I really like the idea of a remote cloak. Not sure exactly how you'd use it or deal with balancing it, but that'd be a cool mod to have.
The mechanics would have to be very different, though, as that's an uber-ewar ship. With one mod you could
-remove drone control (I think) -unlock targets -web -scram -deactivate some active mods -prevent locking
There'd have to be some usage restriction (only on gang members?), otherwise this would be an I-Win button. _____ Heat Warfare |
EadTaes
Minmatar Native Freshfood
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Posted - 2007.06.30 13:01:00 -
[25]
Originally by: John Ahriman Let's all remember what a destroyer is. It's an escort vessel designed to screen larger vessels against targets that are too small for their large weapons to deal with.
In that sense, a drone-carrying destroyer might be pretty good, if the drones are only good against frigates and interceptors and so forth.
that was their first original role when they were first introduced. But they quickly became Jacks of all Trades due to demand and that they had a lot of flexibility that could be exploited. 1) They added more guns so the could do more damage to bigger ships. 2) They became anty-sub hunters, in eve that would be anty-cloak. 3) Anty-mine and mine layers. (that function was taken out of eve but the teir 2 BCs should get it if it is reintroduced.) 4) Anty-air that would be anty-drone, missile, fighter, bomb in eve. 5) And in modern days they are equipped with sophisticated electronic warfare equipments.
In the end destroyers bristled with weapon systems. Often sporting more individual systems then a battle ship. their ain't a role int he navy the destroyer cannot carry out almost. 0.0 Policing, Econnomic Control & NPC Agents |
Jahria Jaeger
Caldari Deep Core Mining Inc.
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Posted - 2007.07.02 06:00:00 -
[26]
Originally by: Mighty Baz Edited by: Mighty Baz on 27/06/2007 11:23:26
hm..maybe this tier 2/3 destroyer could use stasis webifier sphere launcher as well? This field could reduce the maximum speed of a ship within 20km?
nice idea, cool
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Oam Mkoll
Caldari Unseen Academy
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Posted - 2007.07.06 00:15:00 -
[27]
Edited by: Oam Mkoll on 06/07/2007 00:18:19 The ships sound cool. The only problem would be their looks. T2 ships share the model with their T1 cousins and all destroyers look like crap. I would never, ever like to fly the "wing torn from a 747" catalyst again :).
Edit: I like the idea of a defender bonus. An antimissile/antitorp platform sounds like fun.
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xOm3gAx
Caldari Stain of Mind
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Posted - 2007.07.06 02:21:00 -
[28]
<3 love destroyers
/signed =D
More variety in destro's would be killer =) bit more tank for a tier 2 and maybe a second tech 2 with resists and some tank to it +P -----------
"Mercinaries never die, we just go to hell to regroup." -xOm3gAx '99
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CrestoftheStars
Perkone
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Posted - 2007.07.06 02:27:00 -
[29]
Originally by: Erim Solfara A tier 2 destroyer would be nice, just have it a little slower, a fair big tougher, less ganky?
What I'd really like to see is a MAD, a T2 destroyer that slots in between an AF and a HAC.
By heavy destroyers did you mean a separate class? Or simply a tier 2 and tier 3 destroyer in the same class?
dictors ___________________________________________ Humans take everything that is beautiful and sweet and turn it into something horrifying and ugly.
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Erim Solfara
Amarr House of Solfara
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Posted - 2007.07.06 10:38:00 -
[30]
Originally by: CrestoftheStars
Originally by: Erim Solfara A tier 2 destroyer would be nice, just have it a little slower, a fair big tougher, less ganky?
What I'd really like to see is a MAD, a T2 destroyer that slots in between an AF and a HAC.
By heavy destroyers did you mean a separate class? Or simply a tier 2 and tier 3 destroyer in the same class?
dictors
Lol@u?
A new tool in the fight for balance? |
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