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Slayton Ford
Vindicate and Deliverance ASGARDIAN EMPIRE
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Posted - 2007.06.28 18:58:00 -
[31]
If the ferox was given one more turret slot, then it would become a good sniper boat. until then its just a great throwaway ship. I bought one recently for 17m. Added in some t2 blasters, nos, and a active tank (w/ cap booster) and used it in small gangs. Yea, its not a Brutix but I can't fly a brutix either. And with blasters, it allows you to use short range ammo at longer ranges. --------------- This sig has been censored in fear of recieving the ban hammer... |

Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.28 19:09:00 -
[32]
Edited by: Elmicker on 28/06/2007 19:08:44
Originally by: 6Bagheera9 When fitted with T2 250mm rails, the Ferox is the best non-BS fleet ship available. Dirt cheap, decent tank, and can hit out to 150km. The damage is kinda meh(a 6th turret would do wonders), but its sufficient to deal with frigs/cruiser and adds up over time.
Bring a blackbird. similar damage output, and its ecm is far more useful than the 200dps or whatever your ferox will be providing @ 150km.
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Kwint Sommer
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Posted - 2007.06.28 19:34:00 -
[33]
Useless? No, hell I even flew one back in the days before Drakes Vastly inferior to a Drake? Yes
Why would you want to split between turrets and launchers? I honestly can't answer that one
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KD.Fluffy
The Refugees
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Posted - 2007.06.28 19:50:00 -
[34]
Quote: Bring a blackbird. similar damage output, and its ecm is far more useful than the 200dps or whatever your ferox will be providing @ 150km.
Though I agree with you that a blackbird is generally a better addition to a gang, a sniper ferox damage isnt thaaaaat low cmon now :) How about a blackbird and a ferox together 150km away :) that makes good support right there. Jam recons and force em to warp away while your tacklers do the dirty work 
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Liang Nuren
The Refugees
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Posted - 2007.06.28 19:55:00 -
[35]
Originally by: KD.Fluffy
Quote: Bring a blackbird. similar damage output, and its ecm is far more useful than the 200dps or whatever your ferox will be providing @ 150km.
Though I agree with you that a blackbird is generally a better addition to a gang, a sniper ferox damage isnt thaaaaat low cmon now :) How about a blackbird and a ferox together 150km away :) that makes good support right there. Jam recons and force em to warp away while your tacklers do the dirty work 
As much as I hate to say, it Fluffy knows what he's talking about as far as rails go. =/ I've seen him put a Ferox to great use... and the post with 2 gang mods and rails is .
I recently started looking into gang mods on my ships, and found that the Drake simply *DOES NOT* have enough power grid to do anything and mount 2 gang mods. The Ferox, on the other hand, can.
With the advent of the Drake, I'm 100% behind an effort to give +2 turret slots to the Ferox.
Liang
Originally by: Dianabolic, of BOB, referring to MSN
the fact that many of us speak to the devs / gm's / employees of CCP on a regular basis as friends is already common knoweldge?
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KD.Fluffy
The Refugees
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Posted - 2007.06.28 20:06:00 -
[36]
yeah, if they did give +2 turret slots to the ferox, you'd actually see me piloting them instead of the brutix. I spent months training up a t2 kit for it to finally switch to the brutix out of sheer frustration with the horrible dual weapon layout. Perhaps it should havea missle velocity bonus instead of a tank bonus so its missles can reach the same range as its guns. I'd be ok with that or a damabe bonus instead. AS it stands now, if you want a tanking battle cruisers, the drake is what you want, not the ferox. If your snipning, your not ognna have a tank anyways so that tanking bonus i dare say is almost useless 
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Meeko Gloom
The Collective Against ALL Authorities
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Posted - 2007.06.28 21:19:00 -
[37]
Try a Blaster Ferox.. Its like a baby Rokh --------------------------
Guns dont Kill People Drones Do |

James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.28 22:15:00 -
[38]
Originally by: Kwint Sommer
Useless? No, hell I even flew one back in the days before Drakes Vastly inferior to a Drake? Yes
Why would you want to split between turrets and launchers? I honestly can't answer that one
Personally, I'd go with vastly inferior to any other battlecruiser.
It used to be used, as a 5x missile launcher platform, for doing missions. No seriously. There were whole swathes out there, who'd disregard the 'hybrid' bonus, and just fit some launchers, because they were easier to fit, more useful, and often did more damage too.
Ferox is an 'ok' ship. What it could really use is one or two more turret slots. That would take it from being a 'just about acceptable, if you're short on isks' to a worthy addition to the caldari railboat arsenal.
Of course, this is somewhat leaving aside the fact that cruiser sized snipers, tend to be competing in the same arena as battleships, only with less slots, less damage, and less range. There's a few tradeoffs though (mobility, pricetag, tracking) which make it vaguely worth considering.
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KD.Fluffy
The Refugees
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Posted - 2007.06.29 01:53:00 -
[39]
I tend to think of eagles and vultures and ferox's good at stoping tacklers from closing on your fleet.
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FarScape III
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Posted - 2007.06.29 02:26:00 -
[40]
A Ferox is cool because you got different choices for different occasions.
I could use two missile launchers to finish off what the drones were killing and the rails are good at all ranges and good damage
Sometimes it seems those missiles on the Drake don't do enough damage in L4's and they should.
I suggest buy ten of them and PvP too :)
You will not be afraid to loose your ship so much
A Minmater City... Cool! My Skills |
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Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.29 02:44:00 -
[41]
Originally by: KD.Fluffy I tend to think of eagles and vultures and ferox's good at stoping tacklers from closing on your fleet.
Eagles, maybe, as they can engage with the battleships, vultures also serve a secondary, more important role.
Feroxes.. not really. A single ferox can maybe take out 1-2 tacklers every 10 seconds, dependent on pilot skills and tracking. Even then, it'll only get 1-2, as it can only engage at 80-90km or so, and the tacklers will be on top of it before it can blink. A blackbird, on the other hand, can jam from silly ranges with a week or two of training, and permajam 5-6 tacklers, or 2-3 BSs while still maintaining the ability to deal damage within a 50km range. The blackbird is a much better addition to a fleet for a low-mid SP char than a ferox. The ferox's role is just too limited.
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Milton Keynes
Minmatar Republic Military School
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Posted - 2007.06.29 03:22:00 -
[42]
I'm (well my alt) messing around with a Ferox as I had a spare in the hangar
What do you think of this fit for roaming gang 0.0 pvp?
HI: 5xdual-150 rails, 2xmed nos MID : LSB, MCB+800 charges, TD, RSD, MWD LOW: 3xMFS, 1xDC
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.06.29 03:39:00 -
[43]
Originally by: welsh wizard 5x 250mm II, 2x whatever 2x TC II, 2x sensor booster II, 1x whatever 3x MFS II, 1x pdu II/TE II
Does one thing and one thing only, kill support at range, just aswell as the Eagle. Infact, exactly the same as the Eagle.
Other than this very specific role get a Drake or a Gallente gunboat.
Eagle has a lot more range, and much better resist
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KD.Fluffy
The Refugees
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Posted - 2007.06.29 05:58:00 -
[44]
Another thing that rocks about the eagle is it can reach sniping range with t1 ammo, in fact match the ferox range with iriduim for example. You may scoff at this, and the eagle pilot should be able to fit t2 guns, but the t1 ammo has no tracking penalty which makes a BIG deal when trying to snipe inties
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Corwain
Gallente Zero Team
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Posted - 2007.06.29 05:59:00 -
[45]
Fit a Ferox with 6x Ion IIs, 2 Med nos, and 3x Magstab IIs and web the brutix at 7-9km. He'll cap out, and you won't even be taking much of his damage at all. With your range bonus you'll be doing full damage.
Some ships need intelligent pilots to shine.
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.29 06:43:00 -
[46]
Originally by: Corwain Fit a Ferox with 6x Ion IIs, 2 Med nos, and 3x Magstab IIs and web the brutix at 7-9km. He'll cap out, and you won't even be taking much of his damage at all. With your range bonus you'll be doing full damage.
Some ships need intelligent pilots to shine.
WTB 6 turret ferox :)
Although assuming that's a typo, yes, you can take advantage of your superior range, going 1v1 against a specific ship. In fact, if you're looking for specific setups to counter specific other setups, then... well the ferox can be set up specifically to achieve this.
At the same time though, you're presumably talking in terms of running the 'key three' - MWD, web, disruptor. Which means your shield tanker is now running on 3 'tank' slots. Maybe even dual webs? I mean, I can't think why a blaster-brutix pilot wouldn't be fitting one themselves, and will start off a little bit faster, and thus able to close, albeit slowly.
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Corcha TiDaghain
Bulgarian Mafia Squad
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Posted - 2007.06.29 06:44:00 -
[47]
Originally by: Corwain Fit a Ferox with 6x Ion IIs, ...
Some ships need intelligent pilots to shine.
Is this a proposal or you fit it this way?
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KD.Fluffy
The Refugees
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Posted - 2007.06.29 08:14:00 -
[48]
don't forget the web will cause the brutix to slow to a stop off his mwd, he'll still effectivly get you inside his range easily, and kapoof, no more ferox.
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Dahak2150
Chaos Monkeys
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Posted - 2007.06.30 05:06:00 -
[49]
Originally by: Corwain Fit a Ferox with 6x Ion IIs, 2 Med nos, and 3x Magstab IIs and web the brutix at 7-9km. He'll cap out, and you won't even be taking much of his damage at all. With your range bonus you'll be doing full damage.
Some ships need intelligent pilots to shine.
I believe the irony of the fitting and intelligent pilots comment has already been pointed out.
Furthermore, how do you propose to keep the brutix at that range? The brutix is faster, masses less, and will have a web as well. Therefore, even when you're both webbed, he's still faster. And no blaster pilot who can avoid it will undock without cap booster, so your hopes of capping him out are pretty much in vain.
If you are running the same 4 midslots that he is, then you're down to a one slot shield tank, or a 4 slot armor tank that is far inferior to what he is mounting. ----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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Minerva Moore
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Posted - 2007.07.01 11:43:00 -
[50]
Originally by: Zaleen I was considering purchasing a Ferox because of the split betwwen turret and launcher hardpoints although i realize it is alittle weaker than the drake in the armor and shield dept.
Would this be a mistake? Is the Ferox as useless as some ppl say?
Every single post so far seem to assumes two things: 1) that the only reason to have a ship at all is to do pewpewpew and 2) that everyone has high skills and unlimited funds.
In the real world the Ferox is an excellent ship for a noob player getting his/her first bc. Here is why:
1) The Ferox is versatile, the drake isn't. The drake is an excellent mission runner and mediocre pvp ship. It does nothing else. Period. 2) The Ferox makes a good noob miner since it can fit lasers. 3) It's an excellent salvage ship 4) It's a totally decent mission runner, even though it's not as good as a drake. It blasts through lvl 2 missions like no destroyer can.
My point is this: for an old player the ferox might have little use but for new players about to buy their first bc the Ferox is superior to the drake simply because it can do more things. That matters none if you can afford and can fly a ship for every role, it matters plenty if you have still have to do a bit of everything with your main ship.
I use a drake for missions but i still have the ferox as a dedicated salvager. Laugh all you want, the ferox is a kickass salvager if you fit it right.
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FHPhantom
Caldari State War Academy
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Posted - 2007.07.01 11:47:00 -
[51]
Originally by: Zaleen I was considering purchasing a Ferox because of the split betwwen turret and launcher hardpoints although i realize it is alittle weaker than the drake in the armor and shield dept.
Would this be a mistake? Is the Ferox as useless as some ppl say?
Only good ferox is a nighthawk 
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.07.01 11:57:00 -
[52]
Just keep telling yourself that Ferox is utterly useless, cheaper ships for me. :)
PS: It has some issues though. :( Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Incantare
Caldari Darkness Inc.
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Posted - 2007.07.01 11:58:00 -
[53]
Edited by: Incantare on 01/07/2007 11:57:34
My first BC was a Drake. I never regretted it.
Compared to a Ferox it has better tank, better gank, more slots, and while it's not great in PvP it's not quite as bad as the Ferox. It also gets through missions faster.
But if for some reason you would still like to get a Ferox, there's nothing stopping you, it'll run missions fine.
Also lol at Minerva Moore. If you like a Ferox good for you but in the end the Drake is a better PvE and PvP ship, anything else is detail. If you want to mine get an Osprey. 
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Minerva Moore
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Posted - 2007.07.01 12:11:00 -
[54]
Originally by: Incantare Edited by: Incantare on 01/07/2007 11:57:34 Also lol at Minerva Moore. If you like a Ferox good for you but in the end the Drake is a better PvE and PvP ship, anything else is detail. If you want to mine get an Osprey. 
Lol right back at ya.
Ferox is a better miner than an osprey, in m3 per cycle. It also does better for low sec corp ops due to its way superior tanking ability (compared to osprey). Again you assume that a player getting a first bc can just get and outfit an extra osprey. Yeah it's just a couple of mils, but plenty for a noob. BTW, how would you know? You got a drake for your first bc cause everyone told you it was much more pwnage :P
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Incantare
Caldari Darkness Inc.
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Posted - 2007.07.01 12:55:00 -
[55]
I didn't know the Ferox was a better miner, not that I've ever asked myself the question. I should've said get a Hulk .
And no, the reason I picked the Drake is because of its looks, I didn't bother asking for anyone's opinion and I didn't care how good it was because I liked it.
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Pinky Denmark
The Cursed Navy
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Posted - 2007.07.01 13:57:00 -
[56]
You need to squeeze some mining upgrades on the thing then, because an osprey with cruiser 5 counts as having 6 miners...
Pinky - I'm a nice guy!! and OMG I love Team Tuxford for the speedbalancing... |

Dahak2150
Chaos Monkeys
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Posted - 2007.07.01 14:21:00 -
[57]
Osprey with Cruiser III is 96% of the yield of a Ferox. Cruiser IV is 108% Cruiser V 120%
----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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