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Zaleen
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Posted - 2007.06.28 01:29:00 -
[1]
I was considering purchasing a Ferox because of the split betwwen turret and launcher hardpoints although i realize it is alittle weaker than the drake in the armor and shield dept.
Would this be a mistake? Is the Ferox as useless as some ppl say?
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Marcus Quo
Axe Gang
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Posted - 2007.06.28 01:37:00 -
[2]
It's not useless. It's just useless when compared to a Drake.
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Zaleen
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Posted - 2007.06.28 01:43:00 -
[3]
why is that? Can u fit turrets on a drake?
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Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.28 01:45:00 -
[4]
Originally by: Zaleen why is that? Can u fit turrets on a drake?
No, but if you fit turrets to a ferox, you're likely to just get laughed at.
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Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.06.28 01:48:00 -
[5]
The Ferox is an excellent ship for making Command Ships. ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |

Foxtrot986
Amarr
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Posted - 2007.06.28 03:19:00 -
[6]
Originally by: Elmicker
Originally by: Zaleen why is that? Can u fit turrets on a drake?
No, but if you fit turrets to a ferox, you're likely to just get laughed at.
I take it you've never heard of a railox, a ferox fitted with only turrets. Lots of people do it, or shall I say, used to do it before the drake. The drake is a better tank and has 8 missile launcher hardpoints. The good thing about the ferox, however is that it is about 10 mil cheaper with a pretty decent tank. I used to fly a ferox for lvl 3 missions, although admittedly, I never used rails on her. 
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Kern Hotha
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Posted - 2007.06.28 03:32:00 -
[7]
If it had either a damage or tracking bonus it would be more exciting, but it lacks either. I used it back before the Drake existed but never got good results with turrets on it in missions. |

Drazin DawnTreader
The Elear
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Posted - 2007.06.28 03:35:00 -
[8]
Not to split hairs here, but the drake only has 7 launcher slots and 1 utility slot. Like many have said, the Ferox is still a nice ship. You can just field a better Tank and spew more missiles with a drake, or field a better tank and shoot guns / use drones with a Myrmidon.
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Ecky X
The Aforementioned
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Posted - 2007.06.28 03:43:00 -
[9]
Difference? Drake has:
+2 missile points +Missile bonus +1 highslot +1 midslot
Ferox has a bit more powergrid, but that doesn't nearly make up the difference. -----
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Sobriquet Cognomen
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Posted - 2007.06.28 04:35:00 -
[10]
I don't think you can tank level 4s in a ferox without faction gear. I haven't tried because my drake can do it without dropping below 50% shield.
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Shereza
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Posted - 2007.06.28 05:32:00 -
[11]
The ferox is by no means a useless ship or a bad ship.
These days, however, it has been eclipsed by the drake for two simple reasons.
#1 The drake performs much better in missions and can, even post-downgrade, tank many L4 missions.
#2 The drake has managed to **** off a lot of pirates/gankers by dint of the fact that when you completely passively tank it then hitting it with vampires does nothing, and if it's a complete passive tank they won't get much grid from you at all as well.
The ferox can do both of those but nowhere near as well. With my skills and implants the ferox, at best, can regen roughly 150 hp/sec at peak regen. My drake can do 200-210.
The drake is, however, a good learning ship as it lets you use rails and missiles and figure out which you like better and it's cheap enough that losing one won't kill you.
Also, based on what I've heard over the 11 months that I've been playing guns are usually better for PvP than missiles and that might help the ferox come close to breaking even in the PvP arena.
And you can always hope that the Devs will someday fix defender missiles so that slapping a pair of rocket launchers with defenders on a ferox might actually become a good thing instead of just really dumb.
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Anaalys Fluuterby
Caldari
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Posted - 2007.06.28 06:05:00 -
[12]
The Ferox is a great ship to "learn" on flying a BC because it is very cheap and a lot tougher than a cruiser for mission running. Its missile setup allows you to use heavy missiles well, even if it gets no bonuses, so you can be very effective on level 2-3 missions immediately.
Once you decide you can tolerate how slow and sluggish a Caldari BC is then you buy a Drake and the Ferox gets loaned to new corp-mates deciding whether to buy a BC; you will never fly it again as the drake completely exceeds its capabilities in every way 
PS - Rails suck on missions. You won't hit those pesky frigates sitting 2 km away from you and without damage bonuses you can't drop the cruisers/BCs in level 3s fast enough. Range bonuses mean nothing in missions as most of them drop you right in the middle of the enemy and you can't dictate range. You wind up relying more on your drones against smaller ships than your guns. You are better to just fit a strong passive tank and use heavy missile racks, with maybe 2 rails to fill out the highs, especially since the Rox doesn't have enough grid to mount a full rack of 250mm guns unless you have very high skills <-----------> Factional Warfare:
The LowSec wars which never happened. |

KD.Fluffy
The Refugees
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Posted - 2007.06.28 06:26:00 -
[13]
Quote: No, but if you fit turrets to a ferox, you're likely to just get laughed at.
Quite the contrary, if you fit missles to a ferox your going to get laughed at. The only thing its good at is an anti tackler sniper. It can pretty effectivly make inties and dictors attempting a tackle to warp off on approach, but thats about it.
Also, rail ferox can effectivly pve, I used to do it all the time before the drake came out. range bonuses are GREAT for missions, I daresay a rail ferox can easily compete with a rail brutix for missions, though is no match for the drake.
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Zhaymus Hockhold
Deep Core Mining Inc.
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Posted - 2007.06.28 07:07:00 -
[14]
Originally by: KD.Fluffy
Quote: No, but if you fit turrets to a ferox, you're likely to just get laughed at.
Quite the contrary, if you fit missles to a ferox your going to get laughed at. The only thing its good at is an anti tackler sniper. It can pretty effectivly make inties and dictors attempting a tackle to warp off on approach, but thats about it.
Also, rail ferox can effectivly pve, I used to do it all the time before the drake came out. range bonuses are GREAT for missions, I daresay a rail ferox can easily compete with a rail brutix for missions, though is no match for the drake.
QFT. A missile loaded ferox is just a failed drake, yet a decent mission runner. A Railox however with little tank, mag stabs, and and a gang mod in the highs = fleetacular
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Rinaldo Titano
Caldari Domus Fatalis FREGE Alliance
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Posted - 2007.06.28 08:05:00 -
[15]
i dont think that ferox is so bad. It can put out around 400dps with weapons(without drones) and have decent tank. A HAM fitted drake can make just around 480dps(dont count kinetik extra damage, because u would just in very few cases use kin). So in gang could be used good as cheap damage dealer http://img230.imageshack.us/img230/9741/rinaldo2ir8.jpg |

Seamus O'Malley
Elite Storm Enterprises Storm Armada
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Posted - 2007.06.28 10:34:00 -
[16]
Cheap sniper if fitted with T2 meds.
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Chrysalis D'lilth
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Posted - 2007.06.28 11:35:00 -
[17]
Put yourself out of misery if you want a BC with turrets.
Train gallente cruiser 3, jump in a brutix and laugh at ferox pilots who have 2 less turret slots than you and barely more than half your dps.
Otherwise, buy a drake.
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Neferidian
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Posted - 2007.06.28 11:43:00 -
[18]
bah, i much perfered my rail ferox for level3 missions , although i wouldnt do level 4.
the key is how you use it.
with a rail ferox all you gota do is , fly away from the enemy soon as you get in with an AB turned on.
target the frigs first, yes first, and with a bit of range they insta pop in one or 2 vollys.
on the + side as well , with the range comes the fact most npc's cant hit you,.
my current level 3 running ship when im not in 0.0 is now a t2 rail ferox :)
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Rinaldo Titano
Caldari Domus Fatalis FREGE Alliance
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Posted - 2007.06.28 11:45:00 -
[19]
Originally by: Chrysalis D'lilth Put yourself out of misery if you want a BC with turrets.
Train gallente cruiser 3, jump in a brutix and laugh at ferox pilots who have 2 less turret slots than you and barely more than half your dps.
Otherwise, buy a drake.
The brutix is a very very good BC, but dont tell things what not true. If u fit the brutix on max skills(BC 5 and all gunnery 5) with 1 damage mod(u have left just 4 slot for tanking) and with 1 damage rig u can have around 580DPS with the highest damage t2 ammo. With same skills the ferox would do over 400DPS and have better tank than a brutix(on bigger range) http://img230.imageshack.us/img230/9741/rinaldo2ir8.jpg |

kill0rbunny
Alpha-Hirogen Phoenix Allianz
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Posted - 2007.06.28 12:32:00 -
[20]
The ferox can do this:
Armored Warfare Link - Passive Defense Siege Warfare Link - Shield Harmonizing Dual 150mm Railgun II [160xSpike M] Dual 150mm Railgun II [160xSpike M] Dual 150mm Railgun II [160xSpike M] Dual 150mm Railgun II [160xSpike M] Dual 150mm Railgun II [160xSpike M]
Large Shield Extender II Large Shield Extender II Command Processor I Sensor Booster II Sensor Booster II
Magnetic Field Stabilizer II Magnetic Field Stabilizer II Tracking Enhancer II Tracking Enhancer II
Which is not bad costwise.
I pew therefore I am.
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Buzzmong
5punkorp Betrayal Under Mayhem
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Posted - 2007.06.28 12:51:00 -
[21]
*Sniff*
I remember when the Ferox used to be the darling of the BC class.
I'm getting old.
The ferox IS a good ship, but with turrets it's rather low damage, and...lots of people who fly it havn't learned to use turrets correctly due to it being a caldari vessel and they've gone down the missile route.
Which isn't a bad thing except that it's a quite a poor turret vessel unless it's either full out blaster gank vessel for pvp or sniper (which can be used in pve rather effectively, but it's not an afk boat, you've got to know how to use transversal and distance properly). And then it's still not a good turret ship compaired to any other tier 1 bc.
Everyone and their mum fits it with missiles for PVE, I do when I use it, but the Drake simply eclipses it as a missile boat.
The Ferox could do with an extra turret slot imo as it's just an average boat right now, although it does passive tank nicely on the cheap. --------------------------------- Go Web! Go! |

welsh wizard
0utbreak
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Posted - 2007.06.28 13:41:00 -
[22]
5x 250mm II, 2x whatever 2x TC II, 2x sensor booster II, 1x whatever 3x MFS II, 1x pdu II/TE II
Does one thing and one thing only, kill support at range, just aswell as the Eagle. Infact, exactly the same as the Eagle.
Other than this very specific role get a Drake or a Gallente gunboat.
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Agent Li
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Posted - 2007.06.28 13:44:00 -
[23]
Originally by: KD.Fluffy
Quote: No, but if you fit turrets to a ferox, you're likely to just get laughed at.
Quite the contrary, if you fit missles to a ferox your going to get laughed at. The only thing its good at is an anti tackler sniper. It can pretty effectivly make inties and dictors attempting a tackle to warp off on approach, but thats about it.
Also, rail ferox can effectivly pve, I used to do it all the time before the drake came out. range bonuses are GREAT for missions, I daresay a rail ferox can easily compete with a rail brutix for missions, though is no match for the drake.
I have a Ferox specifically built with killing inties and dictors and assault frigates in mind. It's fitted with rails, and mods to increase tracking and ROF.
Yes, it's no match for a Drake, or for a ship heavier than it is, but it rips up smaller ships without having to use a webber. ------------------
"Don't be afraid to take advantage of your enemy's weaknesses. Becasuse winning is everything after all." |

Depp Knight
Evolution Band of Brothers
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Posted - 2007.06.28 14:08:00 -
[24]
Depends on your sp, the drake is really nice though, never flown one but I hate fighting against one. Good dmg Awesome tank that provides you to do little. Infact its a easy ship to fly. Ferox is not a small gang ship, its tank is above avg and its a fairly cheap ship as well. Thing is a t1 ferox isnt very good at all when it comes to pvp. Once you can use t2 guns. You can snipe at 150km + and thats when the ferox is better than the drake.
Infact if you fly caladri and want to fly the cerb may as well fly the drake. It has a far more superior tank and does more dmg. Downside, slower and less range. Who cares, your a missile ship that can tank like not many ships can.
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Igualmentedos
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Posted - 2007.06.28 15:16:00 -
[25]
The ferox sucks. Period. Compare it to any other tier 1 bc and you start to see why.
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6Bagheera9
Shadows of the Dead Aftermath Alliance
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Posted - 2007.06.28 15:53:00 -
[26]
When fitted with T2 250mm rails, the Ferox is the best non-BS fleet ship available. Dirt cheap, decent tank, and can hit out to 150km. The damage is kinda meh(a 6th turret would do wonders), but its sufficient to deal with frigs/cruiser and adds up over time.
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Ashturi Nagano
Mantigen Quanta Ultio Animi Causa
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Posted - 2007.06.28 15:57:00 -
[27]
Originally by: Neferidian bah, i much perfered my rail ferox for level3 missions , although i wouldnt do level 4.
the key is how you use it.
with a rail ferox all you gota do is , fly away from the enemy soon as you get in with an AB turned on.
target the frigs first, yes first, and with a bit of range they insta pop in one or 2 vollys.
on the + side as well , with the range comes the fact most npc's cant hit you,.
my current level 3 running ship when im not in 0.0 is now a t2 rail ferox :)
I haven't trained for BC, but I've wondered why you couldn't just put a couple of standard missile launchers on those two non-turret spots to deal with the close-in frigs.
And why is anyone using a BC for Lvl 3 when you can easily do them in cruisers? It takes a LITTLE longer, but not enormously. I use my Caracal for Level 3s, and there's only been one mission I couldn't do because I didn't have enough tank...and that was Rogue Slave Trader Pt. 2.
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ImmortaL ZoorZ
kleptomaniacs
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Posted - 2007.06.28 17:14:00 -
[28]
its **** buy a drake |

Shereza
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Posted - 2007.06.28 17:37:00 -
[29]
You really should use assault launchers over standard launchers for anti-frigate work. They cost a bit more in terms of fitting and cash but the ferox can easily support that and they do more DPS.
While I have yet to fly a prophecy or a cyclone (I'll be playing around with them sooner or later) the fact that one of the prophecy's bonuses is just to reduce laser cap cost and that the cyclone's tank bonus is just an HP repair booster I don't really like either ship. The fact that they're both ugly doesn't help matters either.
I did try a brutix once and it wasn't as good for me as the ferox was. Probably because it's not as starter-friendly and requires more training to properly fly than the ferox.
Bottom line is some people love the drake, some people hate it, and the rest simply don't care. Buy one, fly one, see which person you are. 20m is such a small drop in the bucket in the grand scheme of things that it's a worthwhile investment.
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Dahak2150
Chaos Monkeys
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Posted - 2007.06.28 17:55:00 -
[30]
There really isn't a point to the Ferox. It's outdone as a hybrid boat by the Brutix and as a missile boat by the Drake. ----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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Slayton Ford
Vindicate and Deliverance ASGARDIAN EMPIRE
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Posted - 2007.06.28 18:58:00 -
[31]
If the ferox was given one more turret slot, then it would become a good sniper boat. until then its just a great throwaway ship. I bought one recently for 17m. Added in some t2 blasters, nos, and a active tank (w/ cap booster) and used it in small gangs. Yea, its not a Brutix but I can't fly a brutix either. And with blasters, it allows you to use short range ammo at longer ranges. --------------- This sig has been censored in fear of recieving the ban hammer... |

Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.28 19:09:00 -
[32]
Edited by: Elmicker on 28/06/2007 19:08:44
Originally by: 6Bagheera9 When fitted with T2 250mm rails, the Ferox is the best non-BS fleet ship available. Dirt cheap, decent tank, and can hit out to 150km. The damage is kinda meh(a 6th turret would do wonders), but its sufficient to deal with frigs/cruiser and adds up over time.
Bring a blackbird. similar damage output, and its ecm is far more useful than the 200dps or whatever your ferox will be providing @ 150km.
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Kwint Sommer
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Posted - 2007.06.28 19:34:00 -
[33]
Useless? No, hell I even flew one back in the days before Drakes Vastly inferior to a Drake? Yes
Why would you want to split between turrets and launchers? I honestly can't answer that one
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KD.Fluffy
The Refugees
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Posted - 2007.06.28 19:50:00 -
[34]
Quote: Bring a blackbird. similar damage output, and its ecm is far more useful than the 200dps or whatever your ferox will be providing @ 150km.
Though I agree with you that a blackbird is generally a better addition to a gang, a sniper ferox damage isnt thaaaaat low cmon now :) How about a blackbird and a ferox together 150km away :) that makes good support right there. Jam recons and force em to warp away while your tacklers do the dirty work 
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Liang Nuren
The Refugees
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Posted - 2007.06.28 19:55:00 -
[35]
Originally by: KD.Fluffy
Quote: Bring a blackbird. similar damage output, and its ecm is far more useful than the 200dps or whatever your ferox will be providing @ 150km.
Though I agree with you that a blackbird is generally a better addition to a gang, a sniper ferox damage isnt thaaaaat low cmon now :) How about a blackbird and a ferox together 150km away :) that makes good support right there. Jam recons and force em to warp away while your tacklers do the dirty work 
As much as I hate to say, it Fluffy knows what he's talking about as far as rails go. =/ I've seen him put a Ferox to great use... and the post with 2 gang mods and rails is .
I recently started looking into gang mods on my ships, and found that the Drake simply *DOES NOT* have enough power grid to do anything and mount 2 gang mods. The Ferox, on the other hand, can.
With the advent of the Drake, I'm 100% behind an effort to give +2 turret slots to the Ferox.
Liang
Originally by: Dianabolic, of BOB, referring to MSN
the fact that many of us speak to the devs / gm's / employees of CCP on a regular basis as friends is already common knoweldge?
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KD.Fluffy
The Refugees
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Posted - 2007.06.28 20:06:00 -
[36]
yeah, if they did give +2 turret slots to the ferox, you'd actually see me piloting them instead of the brutix. I spent months training up a t2 kit for it to finally switch to the brutix out of sheer frustration with the horrible dual weapon layout. Perhaps it should havea missle velocity bonus instead of a tank bonus so its missles can reach the same range as its guns. I'd be ok with that or a damabe bonus instead. AS it stands now, if you want a tanking battle cruisers, the drake is what you want, not the ferox. If your snipning, your not ognna have a tank anyways so that tanking bonus i dare say is almost useless 
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Meeko Gloom
The Collective Against ALL Authorities
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Posted - 2007.06.28 21:19:00 -
[37]
Try a Blaster Ferox.. Its like a baby Rokh --------------------------
Guns dont Kill People Drones Do |

James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.28 22:15:00 -
[38]
Originally by: Kwint Sommer
Useless? No, hell I even flew one back in the days before Drakes Vastly inferior to a Drake? Yes
Why would you want to split between turrets and launchers? I honestly can't answer that one
Personally, I'd go with vastly inferior to any other battlecruiser.
It used to be used, as a 5x missile launcher platform, for doing missions. No seriously. There were whole swathes out there, who'd disregard the 'hybrid' bonus, and just fit some launchers, because they were easier to fit, more useful, and often did more damage too.
Ferox is an 'ok' ship. What it could really use is one or two more turret slots. That would take it from being a 'just about acceptable, if you're short on isks' to a worthy addition to the caldari railboat arsenal.
Of course, this is somewhat leaving aside the fact that cruiser sized snipers, tend to be competing in the same arena as battleships, only with less slots, less damage, and less range. There's a few tradeoffs though (mobility, pricetag, tracking) which make it vaguely worth considering.
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KD.Fluffy
The Refugees
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Posted - 2007.06.29 01:53:00 -
[39]
I tend to think of eagles and vultures and ferox's good at stoping tacklers from closing on your fleet.
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FarScape III
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Posted - 2007.06.29 02:26:00 -
[40]
A Ferox is cool because you got different choices for different occasions.
I could use two missile launchers to finish off what the drones were killing and the rails are good at all ranges and good damage
Sometimes it seems those missiles on the Drake don't do enough damage in L4's and they should.
I suggest buy ten of them and PvP too :)
You will not be afraid to loose your ship so much
A Minmater City... Cool! My Skills |
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Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.29 02:44:00 -
[41]
Originally by: KD.Fluffy I tend to think of eagles and vultures and ferox's good at stoping tacklers from closing on your fleet.
Eagles, maybe, as they can engage with the battleships, vultures also serve a secondary, more important role.
Feroxes.. not really. A single ferox can maybe take out 1-2 tacklers every 10 seconds, dependent on pilot skills and tracking. Even then, it'll only get 1-2, as it can only engage at 80-90km or so, and the tacklers will be on top of it before it can blink. A blackbird, on the other hand, can jam from silly ranges with a week or two of training, and permajam 5-6 tacklers, or 2-3 BSs while still maintaining the ability to deal damage within a 50km range. The blackbird is a much better addition to a fleet for a low-mid SP char than a ferox. The ferox's role is just too limited.
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Milton Keynes
Minmatar Republic Military School
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Posted - 2007.06.29 03:22:00 -
[42]
I'm (well my alt) messing around with a Ferox as I had a spare in the hangar
What do you think of this fit for roaming gang 0.0 pvp?
HI: 5xdual-150 rails, 2xmed nos MID : LSB, MCB+800 charges, TD, RSD, MWD LOW: 3xMFS, 1xDC
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Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.06.29 03:39:00 -
[43]
Originally by: welsh wizard 5x 250mm II, 2x whatever 2x TC II, 2x sensor booster II, 1x whatever 3x MFS II, 1x pdu II/TE II
Does one thing and one thing only, kill support at range, just aswell as the Eagle. Infact, exactly the same as the Eagle.
Other than this very specific role get a Drake or a Gallente gunboat.
Eagle has a lot more range, and much better resist
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KD.Fluffy
The Refugees
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Posted - 2007.06.29 05:58:00 -
[44]
Another thing that rocks about the eagle is it can reach sniping range with t1 ammo, in fact match the ferox range with iriduim for example. You may scoff at this, and the eagle pilot should be able to fit t2 guns, but the t1 ammo has no tracking penalty which makes a BIG deal when trying to snipe inties
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Corwain
Gallente Zero Team
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Posted - 2007.06.29 05:59:00 -
[45]
Fit a Ferox with 6x Ion IIs, 2 Med nos, and 3x Magstab IIs and web the brutix at 7-9km. He'll cap out, and you won't even be taking much of his damage at all. With your range bonus you'll be doing full damage.
Some ships need intelligent pilots to shine.
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.06.29 06:43:00 -
[46]
Originally by: Corwain Fit a Ferox with 6x Ion IIs, 2 Med nos, and 3x Magstab IIs and web the brutix at 7-9km. He'll cap out, and you won't even be taking much of his damage at all. With your range bonus you'll be doing full damage.
Some ships need intelligent pilots to shine.
WTB 6 turret ferox :)
Although assuming that's a typo, yes, you can take advantage of your superior range, going 1v1 against a specific ship. In fact, if you're looking for specific setups to counter specific other setups, then... well the ferox can be set up specifically to achieve this.
At the same time though, you're presumably talking in terms of running the 'key three' - MWD, web, disruptor. Which means your shield tanker is now running on 3 'tank' slots. Maybe even dual webs? I mean, I can't think why a blaster-brutix pilot wouldn't be fitting one themselves, and will start off a little bit faster, and thus able to close, albeit slowly.
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Corcha TiDaghain
Bulgarian Mafia Squad
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Posted - 2007.06.29 06:44:00 -
[47]
Originally by: Corwain Fit a Ferox with 6x Ion IIs, ...
Some ships need intelligent pilots to shine.
Is this a proposal or you fit it this way?
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KD.Fluffy
The Refugees
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Posted - 2007.06.29 08:14:00 -
[48]
don't forget the web will cause the brutix to slow to a stop off his mwd, he'll still effectivly get you inside his range easily, and kapoof, no more ferox.
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Dahak2150
Chaos Monkeys
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Posted - 2007.06.30 05:06:00 -
[49]
Originally by: Corwain Fit a Ferox with 6x Ion IIs, 2 Med nos, and 3x Magstab IIs and web the brutix at 7-9km. He'll cap out, and you won't even be taking much of his damage at all. With your range bonus you'll be doing full damage.
Some ships need intelligent pilots to shine.
I believe the irony of the fitting and intelligent pilots comment has already been pointed out.
Furthermore, how do you propose to keep the brutix at that range? The brutix is faster, masses less, and will have a web as well. Therefore, even when you're both webbed, he's still faster. And no blaster pilot who can avoid it will undock without cap booster, so your hopes of capping him out are pretty much in vain.
If you are running the same 4 midslots that he is, then you're down to a one slot shield tank, or a 4 slot armor tank that is far inferior to what he is mounting. ----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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Minerva Moore
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Posted - 2007.07.01 11:43:00 -
[50]
Originally by: Zaleen I was considering purchasing a Ferox because of the split betwwen turret and launcher hardpoints although i realize it is alittle weaker than the drake in the armor and shield dept.
Would this be a mistake? Is the Ferox as useless as some ppl say?
Every single post so far seem to assumes two things: 1) that the only reason to have a ship at all is to do pewpewpew and 2) that everyone has high skills and unlimited funds.
In the real world the Ferox is an excellent ship for a noob player getting his/her first bc. Here is why:
1) The Ferox is versatile, the drake isn't. The drake is an excellent mission runner and mediocre pvp ship. It does nothing else. Period. 2) The Ferox makes a good noob miner since it can fit lasers. 3) It's an excellent salvage ship 4) It's a totally decent mission runner, even though it's not as good as a drake. It blasts through lvl 2 missions like no destroyer can.
My point is this: for an old player the ferox might have little use but for new players about to buy their first bc the Ferox is superior to the drake simply because it can do more things. That matters none if you can afford and can fly a ship for every role, it matters plenty if you have still have to do a bit of everything with your main ship.
I use a drake for missions but i still have the ferox as a dedicated salvager. Laugh all you want, the ferox is a kickass salvager if you fit it right.
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FHPhantom
Caldari State War Academy
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Posted - 2007.07.01 11:47:00 -
[51]
Originally by: Zaleen I was considering purchasing a Ferox because of the split betwwen turret and launcher hardpoints although i realize it is alittle weaker than the drake in the armor and shield dept.
Would this be a mistake? Is the Ferox as useless as some ppl say?
Only good ferox is a nighthawk 
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.07.01 11:57:00 -
[52]
Just keep telling yourself that Ferox is utterly useless, cheaper ships for me. :)
PS: It has some issues though. :( Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Incantare
Caldari Darkness Inc.
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Posted - 2007.07.01 11:58:00 -
[53]
Edited by: Incantare on 01/07/2007 11:57:34
My first BC was a Drake. I never regretted it.
Compared to a Ferox it has better tank, better gank, more slots, and while it's not great in PvP it's not quite as bad as the Ferox. It also gets through missions faster.
But if for some reason you would still like to get a Ferox, there's nothing stopping you, it'll run missions fine.
Also lol at Minerva Moore. If you like a Ferox good for you but in the end the Drake is a better PvE and PvP ship, anything else is detail. If you want to mine get an Osprey. 
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Minerva Moore
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Posted - 2007.07.01 12:11:00 -
[54]
Originally by: Incantare Edited by: Incantare on 01/07/2007 11:57:34 Also lol at Minerva Moore. If you like a Ferox good for you but in the end the Drake is a better PvE and PvP ship, anything else is detail. If you want to mine get an Osprey. 
Lol right back at ya.
Ferox is a better miner than an osprey, in m3 per cycle. It also does better for low sec corp ops due to its way superior tanking ability (compared to osprey). Again you assume that a player getting a first bc can just get and outfit an extra osprey. Yeah it's just a couple of mils, but plenty for a noob. BTW, how would you know? You got a drake for your first bc cause everyone told you it was much more pwnage :P
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Incantare
Caldari Darkness Inc.
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Posted - 2007.07.01 12:55:00 -
[55]
I didn't know the Ferox was a better miner, not that I've ever asked myself the question. I should've said get a Hulk .
And no, the reason I picked the Drake is because of its looks, I didn't bother asking for anyone's opinion and I didn't care how good it was because I liked it.
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Pinky Denmark
The Cursed Navy
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Posted - 2007.07.01 13:57:00 -
[56]
You need to squeeze some mining upgrades on the thing then, because an osprey with cruiser 5 counts as having 6 miners...
Pinky - I'm a nice guy!! and OMG I love Team Tuxford for the speedbalancing... |

Dahak2150
Chaos Monkeys
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Posted - 2007.07.01 14:21:00 -
[57]
Osprey with Cruiser III is 96% of the yield of a Ferox. Cruiser IV is 108% Cruiser V 120%
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Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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