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Mr Popov
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Posted - 2004.01.20 03:46:00 -
[1]
Edited by: Mr Popov on 20/01/2004 03:46:50 I know this came from just a chat, and is not concrete, but since the idea is in conception stage, it needs to be addressed: Do NOT Globalize the Market! What am I talking about?
Look here
Quote: We are also considering dropping regional requirements on the normal market so that it would become truly global
This is an extremely bad idea. The highway systems were bad enough, this will just exagerate that even further. Please post comments below. 
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IZON
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Posted - 2004.01.20 03:48:00 -
[2]
kneejerk
"...master! there's a guy in the south village called IZON, he is a Ninja!" |

Jash Illian
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Posted - 2004.01.20 04:07:00 -
[3]
Quote: kneejerk
I'd agree...cept I can't figure why that knee is jerking. I don't remember anyone demanding they completely destroy all regional pricing recently. 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Viceroy
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Posted - 2004.01.20 04:10:00 -
[4]
Maybe its because some whining lying carebear decided to tell TomB a story about how hard it was to use regional markets and how people were quitting the game because of it. I mean, thats usually how these kinds of stupid changes come to be  -
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Relentless
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Posted - 2004.01.20 04:21:00 -
[5]
That's strange. Like the left hand doesn't know what the right hand is doing.
I always thought that regional market distinction was intended, and that ways were being considered to create more separation. Not blend it into a uniform global market. 
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Dracule
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Posted - 2004.01.20 04:25:00 -
[6]
Doesnt matter to me either way, but after all its logical since we have almost every region with in few minutes away (damn those bastards that wanted the super highway)
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Lansfear
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Posted - 2004.01.20 05:32:00 -
[7]
This kind of crap makes me glad I went the path of guns and explosions. The highways killed any interest i had in playing the market, but this takes the cake.
Burn the highways!
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Archemedes
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Posted - 2004.01.20 05:44:00 -
[8]
Considering that the EVE universe has instant galaxy-wide communications, limiting market searches to one region never made any sense anyway. If I am in Pator and want to know what Tachyon Beam Lasers sell for in Tash-Murkon Prime, there is NO valid storyline reason why I shouldn't be able to find out by walking over to the station's commerce terminal and hitting a few buttons...
Besides, global market views would NOT destroy regional markets. If something is cheaper 20 jumps away, people will have a decision to make: pay more and get it NOW, or fly halfway across the universe to save a few ISK. I've personally bought many an item at inflated prices because it was present at my current station and I didn't feel like wasting 20 minutes to go get it 10 jumps away and come back! Taking popular items to places 15 jumps away from a highway system and putting them on the market for a 10-20% markup WILL still make you money... especially if any of the alliances ever open their borders and allow non-members to buy and sell there. With Tech 2 about to end the ability for a corp to be self-sufficient we need a better market system... Once there are only a few manufacturers of any given item there will be plenty of profit in reselling that item places no one makes it, even WITH global market views. After all, deep space alliances and megacorps have tens of BILLIONS of ISK to throw around... they'll pay extra to buy close to home.
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pooti
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Posted - 2004.01.20 05:46:00 -
[9]
i see no reason why we shouldn't have access to prices etc. for all regions..it should just be harder to transport goods far, far away. so if ccp really implements highway tolls and stuff i think all is well.
granted i didnt read whatever was linked and half the posts in the thread, but.
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Jash Illian
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Posted - 2004.01.20 05:48:00 -
[10]
Quote: Considering that the EVE universe has instant galaxy-wide communications, limiting market searches to one region never made any sense anyway. If I am in Pator and want to know what Tachyon Beam Lasers sell for in Tash-Murkon Prime, there is NO valid storyline reason why I shouldn't be able to find out by walking over to the station's commerce terminal and hitting a few buttons...
Besides, global market views would NOT destroy regional markets. If something is cheaper 20 jumps away, people will have a decision to make: pay more and get it NOW, or fly halfway across the universe to save a few ISK. I've personally bought many an item at inflated prices because it was present at my current station and I didn't feel like wasting 20 minutes to go get it 10 jumps away and come back! Taking popular items to places 15 jumps away from a highway system and putting them on the market for a 10-20% markup WILL still make you money... especially if any of the alliances ever open their borders and allow non-members to buy and sell there. With Tech 2 about to end the ability for a corp to be self-sufficient we need a better market system... Once there are only a few manufacturers of any given item there will be plenty of profit in reselling that item places no one makes it, even WITH global market views. After all, deep space alliances and megacorps have tens of BILLIONS of ISK to throw around... they'll pay extra to buy close to home.
Works in theory. In the practice of Eve's universe?
People see Miner IIs selling for 1.4m isk in Heimatar and reprice the ones in Gehi -600k isk within hours to match.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

SYCO
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Posted - 2004.01.20 05:55:00 -
[11]
burn de market
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CT BadIronTree
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Posted - 2004.01.20 06:24:00 -
[12]
they sell miners 2 for 90k to 110k they rip you off ============================================ Colossus Technologies The first and oldest corp in eve! BadIronTree Head of Production
CSM Chat Log September 25, 2003: Fuhry> Some things we simply cannot test, and therefore we just put it on Tranq. cross our fingers and then get into panic mode. --------------------------------------- playing (or beta testing)since Sat, 2 Nov 2002 16:06 (beta 5) ---------------------------------------
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Occam
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Posted - 2004.01.20 07:13:00 -
[13]
Quote: Considering that the EVE universe has instant galaxy-wide communications, limiting market searches to one region never made any sense anyway. If I am in Pator and want to know what Tachyon Beam Lasers sell for in Tash-Murkon Prime, there is NO valid storyline reason why I shouldn't be able to find out by walking over to the station's commerce terminal and hitting a few buttons...
Besides, global market views would NOT destroy regional markets. If something is cheaper 20 jumps away, people will have a decision to make: pay more and get it NOW, or fly halfway across the universe to save a few ISK. I've personally bought many an item at inflated prices because it was present at my current station and I didn't feel like wasting 20 minutes to go get it 10 jumps away and come back! Taking popular items to places 15 jumps away from a highway system and putting them on the market for a 10-20% markup WILL still make you money... especially if any of the alliances ever open their borders and allow non-members to buy and sell there. With Tech 2 about to end the ability for a corp to be self-sufficient we need a better market system... Once there are only a few manufacturers of any given item there will be plenty of profit in reselling that item places no one makes it, even WITH global market views. After all, deep space alliances and megacorps have tens of BILLIONS of ISK to throw around... they'll pay extra to buy close to home.
What he said 
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Snaad Gnabbsvindel
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Posted - 2004.01.20 09:10:00 -
[14]
I make most of my money just by buying stuff at market price and selling stuff at inflated prices where people want it, so yes it works.
The Irrational is never wrong!! |

Eduard
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Posted - 2004.01.20 09:33:00 -
[15]
Edited by: Eduard on 20/01/2004 09:34:32 Hehe. I'm against your complains.
I rise both my hands for Global market. It's pain now for people to find goods to buy. It's pain to avoid griefers who does like import things from one region to another region and put things at top price.
Don't forget that buyer still need to travel long distance if he decide to buy cheapest thing. So people who weight their time will buy even above lowest price simply because they can't travel 70 jumps.
So I say YES to global market idea. It will sort a lot of trading problems. Yes I'm ship producer count till today I have on market over 40 types of ships. Come to Uphallant 8-2 Douvolle Labs station and check market here. Some ships are above average or lovest price for Placid region and I still sell them. So really global market will help a lot, may be you need hide your crazy prices but not me :)
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reef
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Posted - 2004.01.20 09:47:00 -
[16]
I'm not really sure this is good or bad idea.
There are whole regional markets that are unused and others with ridiculous competition.
This would definately liven the market up a bit though, and make it a bit more realistic...
Some people don't like change. I do. Go for it CCP! 
_____________________________________________ For all your BS needs, buy XiiX Technologies.
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Ertai Vodalion
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Posted - 2004.01.20 10:06:00 -
[17]
Edited by: Ertai Vodalion on 20/01/2004 10:07:58 global market has to come with highway tolls
if no highway toll is set with a global market the Mega corps can produce in their HQs like hell - ship the goods afk-indy style to each region and sell on all markets for terribly low prices. (if no highway toll comes with the global market please allow PC-Pirates to camp highway gates - there must be some risk/cost to haul stuff through the whole galaxy - time is no factor here because afk piloting does a well job while you are getting drunk in the pub ...
but all in all Global Market is a good thing (concerning the before mentioned realistic aspect of a well communicative Galaxy) - just don¦t make it much more easy for the afk-empire hero-carebears
edit: or just remove the highway systems completely - I¦m still not sure if they were a good addition to gameplay....
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IZON
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Posted - 2004.01.20 10:17:00 -
[18]
The global market should have been there from the start. However CCP were banking on far more than 5000 pilots by now (which is obviously not enough to promulgate a healthy player driven economy).
Forcing traders to 'poke and hope' in the dark about where the best markets are was another CCP faux pas. If a galaxy wide market system is implemented (and it should be) traders and buyers will have something to aim for. For the first time they'll be able to take calculated risks about making trade runs. 20 or 30 percent profits 30 jumps away will spice things up for 'everybody'.
In addition I'd like to see a variable market split in NPC/player demand items. Say 60/40 in favour of players to begin with. If player demand is weak then the variable kicks in and the market becomes an NPC one. I don't know how the formula would work, but it could be based on a threshold number of player trades in a 24 hour period. The whole idea is simply to ensure the market remains boyant.
"...master! there's a guy in the south village called IZON, he is a Ninja!" |

Zarquon Beeblebrox
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Posted - 2004.01.20 10:44:00 -
[19]
Quote: Considering that the EVE universe has instant galaxy-wide communications, limiting market searches to one region never made any sense anyway. If I am in Pator and want to know what Tachyon Beam Lasers sell for in Tash-Murkon Prime, there is NO valid storyline reason why I shouldn't be able to find out by walking over to the station's commerce terminal and hitting a few buttons...
Of cource there are .... The station you are in dont want to advertice compeating corps prices in there shops. You are not using a market computer in your ship, you are using the stations market.
I have never went into a big shop to be meet with big billboards with prices of the compeating shop next corner..
-- Lady Beeblebrox
Teddybears movies
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Nemesis I
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Posted - 2004.01.20 11:09:00 -
[20]
If anyone is going to quit over this can I have their stuff?
Seriously though, IÆm against it, trading is hard enough as it is, this would make it even harder to scratch a living from it.
Nem
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Cell Satimo
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Posted - 2004.01.20 11:32:00 -
[21]
I'm for no global market combined with highways. It should be one or the other, but not both.
The reasons for not having both are: - It will create a 'perfect market' (you see all prices, and have relatively instant connection) will mean that supply and demand will meet at a relatively fixed point - It will destroy the trade occupation - It will remove one of the active intellectual aspects of the game. - It will remove one of the Meta-play aspects of the game (regional market control of any item/minerals), exploring markets etc. - Server CPU cycles could be better put to reducing lag rather than searching the entire market - If I was the Amarr faction, damned if I'll share information with the Minmatar.
So it should be either Superhighway or Global Markets, but not both. | Join eve-webring.com to promote your site. |

Cell Satimo
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Posted - 2004.01.20 11:33:00 -
[22]
I'm for no global market combined with highways. It should be one or the other, but not both.
The reasons for not having both are: - It will create a 'perfect market' (you see all prices, and have relatively instant connection) will mean that supply and demand will meet at a relatively fixed point - It will destroy the trade occupation - It will remove one of the active intellectual aspects of the game. - It will remove one of the Meta-play aspects of the game (regional market control of any item/minerals), exploring markets etc. - Server CPU cycles could be better put to reducing lag rather than searching the entire market - If I was the Amarr faction, damned if I'll share information with the Minmatar.
So it should be either Superhighway or Global Markets, but not both. | Join eve-webring.com to promote your site. |

Dukath
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Posted - 2004.01.20 11:38:00 -
[23]
global market view yes! remote buy orders? please remove them.
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WhiteDwarf
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Posted - 2004.01.20 11:58:00 -
[24]
The market never worked as intended, because it seems like it was designed for 10's of thousands of players... Uhmm... we will never see that.
So I think it's a good idea. Maybe stuff like this should come about with market skills, so the people who don't want it, don't train the f'ing skills, the people who want to view other regions' markets, train the skills... 
"Trust No One" |

Athule Snanm
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Posted - 2004.01.20 12:14:00 -
[25]
This would be the final nail in the coffin for trading using NPC commodities.
It would also homogenise the general market. Would I go 20 jumps to save a significant amount of cash? Er...yes I would and prices will react accordingly, especially for big ticket items like ships and (probably) tech 2 items. As a result this will kill the PC trading market too. Currently I'll buy whatever is the best price in the region I'm in (maybe adjacent regions if I'm near a border) - given access to global information there's little chance I'd do that most of the time.
Does it logically make sense to have global information given global channels, etc? Yes. Will it be good for the game? No, IMHO.
_______________________________
Doomheim - EVE's only hygiene! |

Omniwar
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Posted - 2004.01.20 12:20:00 -
[26]
Has anyone stopped to think what it will be to search all the regions and every single station for an item???
And we think the game has LAG problems now
Dont get me wrong, I dont care about the market one bit but I care if galaxy wide market will LAG the game even more.
Think it through. Spawn of the Devil
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s0cks
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Posted - 2004.01.20 12:26:00 -
[27]
I'm all for it as long as it doesn't course lag. Its a pain the ECM jammers don't have BP's, so they are only sold in certain regions, by certain NPC stations. Its a pain having to travel everywhere in search of them.
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Snaad Gnabbsvindel
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Posted - 2004.01.20 12:40:00 -
[28]
Where do you want them sold?  The Irrational is never wrong!! |

Malus NalJa'ka
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Posted - 2004.01.20 13:01:00 -
[29]
Bad BAD idea
This will KILL the trader job and either inflate prices or get prices down to RIDICULOUS levels.
Beware, I am not a trader, but I can see where this is leading. Traders made it their profession to run from region to region to buy/sell stuff, buy cheap sell high in other region. They've learned wher people needed most stuff and where to find that stuff. And now all that will go *flush* because someone can just put something up for the whole galaxy to see and buy. And anyone seeing they are underpriced will *poof* put his item on lower, and another one will do the same, and another one ... . The vicious cycle will be started and prices are going to go down, ridiculously down, until no one makes them anymore as there is no profit. Will eventually kill the manufacturers, and when items will stop being there, BAM, prices will go sky high again because so few people kept building, people will start building again and underpricing each other galaxy wide and the cycle will have started again... .
This will kill the trader I tell you, perhaps the hauler will get reborn, but I doubt it. Only things left will be Manufacturers( but ... ), combat people and miners.
I tell ya CCP, bad BAD idea. 
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Baldour Ngarr
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Posted - 2004.01.20 13:28:00 -
[30]
Quote: ... . The vicious cycle will be started and prices are going to go down, ridiculously down, until no one makes them anymore as there is no profit. Will eventually kill the manufacturers, and when items will stop being there, BAM, prices will go sky high again because so few people kept building, people will start building again and underpricing each other galaxy wide and the cycle will have started again... .
Yes, that's how a free market works. EVE is supposed to be a free market. What's the complaint?
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
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