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Shereza
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Posted - 2007.06.29 21:22:00 -
[31]
I run 4xmega modal, 4x tachyon modal beam lasers, and 2 T2 heat sinks on my abaddon and even with multifrequency crystals in all of them and a medium armor repair I can run them non-stop with l4 in energy management, sys op, and controlled bursts if I use 2 T2 cap rechargers in the mid slots and 4 T2 cap power relays in the low slots.
If I had the grid to fit 4 more tachyon beams I'm sure I'd need to swap out the armor repair for another CPR2 and put in a CCC rig to handle it all.
FWIW, there is a rig (line) that has a 15% (20% T2) reduction to cap cost, though the +10% grid per gun is evil.
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Cyan Nuevo
The Blackguard Wolves
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Posted - 2007.06.29 21:23:00 -
[32]
Ignore Thor, DHP suck and I can run a full rack of Mega Pulses indefinitely on my Aabaddon.
Anyway, I'll be the first to admit Amarr suck in PvP, but they aren't half-bad in PvE. Guys, you have to understand that the Abaddon is supposed to be a cap-hungry beast, it makes up for its amazing tank and damage output. Stop trying to make the ship something it isn't. Even with its cap troubles no (non-faction) ship can take out Sansha/Blood rats faster than an Abaddon. --- Proud Amarr pilot.
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Shereza
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Posted - 2007.06.29 22:10:00 -
[33]
Pretty much, yeah. All the abaddon needs to have a tank strong enough to handle L5 missions and run a ton of big heavy guns is one large energy transfer and 4-5 remote armor repair units.
I only say 4-5 because I used a large armor repair on the test subject and that might not be necessary if all repair is from external sources.
The abaddon is like many, if not all, tier 3 battleships. It's a good ship on its own but it shines brighter than a dozen cruisers blowing up at once when it's got friends.
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Hait
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Posted - 2007.06.29 22:18:00 -
[34]
I run an Abaddon with 8 megabeam (won't fit without a rig or as use, a Dark Blood pds) 3 heatsinks, 3 cap rigs, 4 cpr2's and can just about run nonstop with pulsing the LAR.
Amarr got cap issues ... hey, that should be on a T-Shirt. |

K Raz
Danish Trade and Mining Inc. Intergalactic Freelance Corporations
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Posted - 2007.06.30 00:22:00 -
[35]
Laser ships with no cap reduction bonus - no beam gankage (for prolonged periods of time) Blaster ships with no tracking bonus = no blaster gankage Arty ships with no damage bonus - No gank Drone ships with no drone damage bonus - not an uber drone boat Missile ships with no RoF bonus - low damage Autocannon setups with no fall-off bonus - no fun
All weapon systems need at least one ship bonus to make them truly shine, and the new tier 3 BS's are a bit more specialized than the other BS's. If i was you i would get a geddon with megapulses instead. Geddon for gank, Apoc for tank, Abaddon for fleet.
I'm not saying people shouldn't think outside the box, just that some setups are bound to fail, or can be done better in another ship. No-one would use a Nos/drone megathron...
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Niffetin
Gallente
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Posted - 2007.06.30 00:24:00 -
[36]
If you say Abaddon sucks, I can tell you one thing.
The only BS I would hesitate to engage with my Vindicator is an Abaddon because I know how much they can tank and even a solo Abaddon could slowly kill me.
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K Raz
Danish Trade and Mining Inc. Intergalactic Freelance Corporations
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Posted - 2007.06.30 02:25:00 -
[37]
Not saying it sucks, by far - just that some ships are more suited to some roles. or tried to. whatever, i'm drunk
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Dantae Montoya
Forsaken Resistance
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Posted - 2007.06.30 15:05:00 -
[38]
Originally by: Kolwrath
Originally by: Dantae Montoya Just do what I do. Put artillery on an abbadon. 
but then you negate the whole +5% dmg to large energy weps. Might as well fly a tempest.
I had to adapt to the corp's missions I was getting. way to many missions where I could yell pew pew pew at the monitor and do more damage. The artillery gives me the option of kinetic damage. Plus swaping in 2 gyroscope II's negates any penalty. Or i can go with my super cap setup and run 2 armor II reppers with 85% resists to my mission, using no cap for weapons allows me to do this.
And yes I know, im going to hell for putting projectiles on an amarr ship. but the bigger issue is Im caldari flying an amarr ship. 
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Atius Tirawa
Minmatar Wreckless Abandon Triumvirate.
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Posted - 2007.06.30 15:24:00 -
[39]
You do realize that Multi crystals use more cap ya? Xray instead.
Any other point I would have made has been made previously.
And Arti on an Abby is stupid. . .
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Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.06.30 15:48:00 -
[40]
Originally by: Cyan Nuevo Ignore Thor, DHP suck and I can run a full rack of Mega Pulses indefinitely on my Aabaddon.
Is that a PvP or a PvE Abaddon?
Quote: Anyway, I'll be the first to admit Amarr suck in PvP, but they aren't half-bad in PvE. Guys, you have to understand that the Abaddon is supposed to be a cap-hungry beast, it makes up for its amazing tank and damage output. Stop trying to make the ship something it isn't. Even with its cap troubles no (non-faction) ship can take out Sansha/Blood rats faster than an Abaddon.
The Amarr problem in PvP is the proliferation of NOS...yet no real cap advantage. Capacitor goes from being the Amarr strength to the Amarr weakness. The whole EANM thing doesnt kill Amarr in PvP as much as people seem to think. ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |
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Ryysa
Caldari
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Posted - 2007.06.30 15:50:00 -
[41]
PvP abaddon goes something like this:
5x megapulse, 3x heavy nos mwd, scram, injector, web dualrep tank :P
EW Guide - KB Tool - PVP Event |

Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.06.30 15:53:00 -
[42]
Originally by: Ryysa PvP abaddon goes something like this:
5x megapulse, 3x heavy nos mwd, scram, injector, web dualrep tank :P
I'd rather have the DHPs :p ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |

Ryysa
Caldari
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Posted - 2007.06.30 15:54:00 -
[43]
Originally by: Thor Xian
Originally by: Ryysa PvP abaddon goes something like this:
5x megapulse, 3x heavy nos mwd, scram, injector, web dualrep tank :P
I'd rather have the DHPs :p
Your DHP setup would die to this every time, as would most other setups. Nos is all that matters when both ships can tank eachother's damage as long as they have cap.
EW Guide - KB Tool - PVP Event |

Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.06.30 16:01:00 -
[44]
Originally by: Ryysa
Originally by: Thor Xian
Originally by: Ryysa PvP abaddon goes something like this:
5x megapulse, 3x heavy nos mwd, scram, injector, web dualrep tank :P
I'd rather have the DHPs :p
Your DHP setup would die to this every time, as would most other setups. Nos is all that matters when both ships can tank eachother's damage as long as they have cap.
I had a setup like that on an Armageddon (5x Pulse, 3x Hvy Nos, 2x LAR, heavy armor tank, not sure if I had the dual injectors or not on that one, probably not considering the nos) once, it took a nanophoon and a bunch of t2 ships to kill it...maybe I should keep going with that design theory...:p ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |

Ryysa
Caldari
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Posted - 2007.06.30 17:31:00 -
[45]
Edited by: Ryysa on 30/06/2007 17:30:41 clearly, because nos = win atm.
I do wonder how you would have grid to fit it though, considering it barely fits on the abaddon. That old geddon setup used dhp's.
EW Guide - KB Tool - PVP Event |

Fresh Prinz
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Posted - 2007.06.30 17:38:00 -
[46]
Originally by: Ryysa Edited by: Ryysa on 30/06/2007 17:30:41 clearly, because nos = win atm.
I do wonder how you would have grid to fit it though, considering it barely fits on the abaddon. That old geddon setup used dhp's.
the abaddon doesn't have cap issues.
using the highest power long range weapons in the game with + damage bonus does have cap issues.
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Stephar
The High Priest
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Posted - 2007.06.30 17:56:00 -
[47]
Edited by: Stephar on 30/06/2007 17:56:30 Use Modulated Tachyons. That'll cut your cap use by about 30%, and your DPS by 2-10% (depending on your specialization level).
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Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.06.30 21:16:00 -
[48]
Originally by: Ryysa Edited by: Ryysa on 30/06/2007 17:30:41 clearly, because nos = win atm.
I do wonder how you would have grid to fit it though, considering it barely fits on the abaddon. That old geddon setup used dhp's.
It was a very tight fit on the Geddon, yes, DHP was abut my only option.
Perhaps the Abaddon will reveal an affinity for it.
Though tbh, I think I should just break down and buy that friggin Bhaalgorn. ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |

Cyan Nuevo
The Blackguard Wolves
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Posted - 2007.07.02 04:28:00 -
[49]
Thor, I was talking about PvE since that's what this thread is about. I don't know why you and Ryysa have gone off-topic into PvP. --- Proud Amarr pilot.
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MouseOnMars
The Scope
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Posted - 2007.07.02 05:04:00 -
[50]
This has to be THE most common complaint about the new battleships.
This argument seems to revolve around how all races weapons with the exception of Amarr use ammo that doesn't use cap. Lasers however use cap.
In my opinion, Amarr ships should have a different cap system, where instead of drawing power from the main capacitor, they have a little capacitor for each high slot that activates when a laser is mounted. That way you even out the ammo vs cap imbalance.
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Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.07.02 06:15:00 -
[51]
Tier 1 ships should have three bonuses. Till they do Amarr will always be slightly outclassed.
One Utility Bonus, then two other bonuses. Like all Amarr ships receive -50% Laser Cap Use innately, Gallente should receive Hybrid Tracking innately, Caldari Hybrid Optimal...etc. ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |

DroppedAschild
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Posted - 2007.07.02 15:49:00 -
[52]
Ask your friend to fly a guardian instead, can feed you 160 cap / sec indef + tank you a whole lot. Guardian + abaddon = sex
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BillyBong2
Amarr Eternity INC. Mercenary Coalition
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Posted - 2007.07.02 15:56:00 -
[53]
I use an Abaddon without any CCC rigs or any rigs for that matter, just haven't wanted to plug them in.
I use:
7xNamed Tachs, 1xSalvager 1x100mn II AB, 3xCR IIs 1xLAR II, 2xN-type specific hardener, 1xDB hardener, 1x CPR, 1xNamed PDS and a HS II.
I use gammas and ultra violet crystals, only use the multis on triple 1.85 million spawns.
Also, use T2 Medium drones.
Do I have cap issues, sure do. However, I manage the cap with my crystals and make sure I have my drones on the target I am hitting. Abaddon is a PvE thinking person's ship, in my opinion.
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SasRipper
DIE WITH HONOUR
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Posted - 2007.07.02 16:24:00 -
[54]
Originally by: DroppedAschild Guardian + just about anything = sex
fixed
*snip* Sas has spoken this tread shall be locked. |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.02 16:59:00 -
[55]
For a long timei stopped using repairers on my armor tanked ship. Started tonotice a few plates give overall better survivability on anything bigger tahn 1 v1.
Didnt made teh calcualtiosn but IF i am notmistaken you can fit 3 Plates passive resistance 8 guns and feed teh gun with cap booster(s). With 3 trimark and a LG slave set and you take ages to die.
Also Ammar BS do not suck, I look at our KB and on most BS kills the top damagers are ammar BS. They are just much inferior when engaging smaller ships
If brute force doesn't solve your problem... you are not using enough |

Almarez
Setenta Corp
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Posted - 2007.07.02 17:32:00 -
[56]
In all honesty the Raven is the uber ratting ship. I fought training for one for a long time as I swore I would never fly a non-Amarrian BS but they just can't cut it for some rats.
Let's assume you don't want to do that, this is what I would do.
Forget the "accom" rep and get an LAR II Put on Megapulse. Forget your range, the rats will come to you. If you really need beams then use Megabeams and lose the Tachs, those are PVP guns. This will free up one low slot. Use just two heat sinks, you don't gain much in the way of extra DPS with the third an you just lose more cap on a cap hungry ship. This frees up another low slot.
So here is the setup I would use. Highs: 8 megapulse II
Meds: 3 cap rech II tracking comp II - if you are that worried about range, otherwise just put another cap rech II
Lows: LAR II, 2 HS (either t2 or faction) This leaves four empty low slots. Go either 2 active hardeners of each damage type the rats do or 2 active of the primary and 1 active of the secondary damage types and put an EANM/DCU/CPR/RCU in the last low slot depending on what you need.
Now for the rigs I would use 1 cap usage for laser rig and 2 cap rigs.
You should be able to run this just fine if you have maxed out skills and the rats won't hurt you too bad. New outpost-30 bil isk, Items to save up for cap ships-700 mil isk, Going to bed early now that you don't have to work for that and realizing how much poontang you were missing-PRICELESS |

Cyan Nuevo
The Blackguard Wolves
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Posted - 2007.07.02 17:46:00 -
[57]
Originally by: "Almarez" In all honesty the Raven is the uber ratting ship.
Although I agree with just about everything else you said, this is wrong. The Abaddon gets much faster kill times and tanks better than the Raven against Sansha and Blood rats. --- Proud Amarr pilot.
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Xoduse
Gallente Beasts of Burden YouWhat
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Posted - 2007.07.02 18:48:00 -
[58]
Originally by: Keitaro Baka
...You do realise those Tachyon II's are the types of lasers the average deathstar has to run a charge cycle for right?...
Thank you for the laugh lol. Visions of the deathstar blowing up the homeland of a Princess came to me.
Anyways - drop a heatsink to loosen up the ROF, drop the rep so you dont need the RCU, and you now have 3 free slots. If you can't fit the 8th tach even w/o the rep use a PDS II not an RCU. Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Fuhshizzle
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Posted - 2007.07.02 19:20:00 -
[59]
why are people saying damage mods is ruining his cap? Is it that his increased rof is causing him to use more cap?
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Thor Xian
EarthForce E.A.R.T.H. Federation
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Posted - 2007.07.02 19:22:00 -
[60]
Originally by: Fuh****zle why are people saying damage mods is ruining his cap? Is it that his increased rof is causing him to use more cap?
Ya think? ________________________________________ ~Fleet Admiral Thor Xian, Strategic Commander
Meet the Overlord |
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