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market scout3
Gallente
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Posted - 2007.06.29 13:06:00 -
[1]
thats: every 0.0 npc have 1 point scramble strength at least.
when hunter jump into,farmers cant warp away imm and will give hunter enough time for location. this will give more pvp fun for 0.0 too.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.06.29 13:10:00 -
[2]
They'd just fit stabs.
23 Member
EVE Video makers: save EVE-files bandwidth! Use the H.264 AutoEncoder! |

Major Stormer
Caldari Infinitus Odium
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Posted - 2007.06.29 13:13:00 -
[3]
Originally by: Dark Shikari They'd just fit stabs.
They do anyway.
--------- Its just a game. Get over yourselfs. www.eve-tribune.com Dont get too excited now.
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Caios
Caldari Unified Refining Federation Interstellar Alcohol Conglomerate
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Posted - 2007.06.29 13:17:00 -
[4]
Godamnit these threads are out of control. Something like this could easily have gone into page 5 of the 5 other threads on this topic.
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ItsALion GetInTheCar
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Posted - 2007.06.29 13:19:00 -
[5]
Originally by: Caios Godamnit these threads are out of control. Something like this could easily have gone into page 5 of the 5 other threads on this topic.
How ironic that IAC finds these threads annoying 
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market scout3
Gallente
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Posted - 2007.06.29 13:22:00 -
[6]
dont worry stabs. there 4-5 npc in belt at least. but raven just can fit 1-2 stabs max, if fit too much stabs,they will lost lock range and become very low efficiency. so when hunter jump in ,they have 60-80% chance for find out location of raven.
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Le Bon
Gallente Reikoku Band of Brothers
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Posted - 2007.06.29 13:23:00 -
[7]
In such cases they will just logoffski. The only people whome will get hurt by this "feature" would be your average run of the day player who rats occasionally. Bad idea imho.
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Caios
Caldari Unified Refining Federation Interstellar Alcohol Conglomerate
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Posted - 2007.06.29 13:24:00 -
[8]
Originally by: ItsALion GetInTheCar
Originally by: Caios Godamnit these threads are out of control. Something like this could easily have gone into page 5 of the 5 other threads on this topic.
How ironic that IAC finds these threads annoying 
Christ, I can't post my personal opinions on something because some higher up I've only ever seen in chat is pulling some **** I haven't ever seen?
Instead of stereotyping people, maybe you should actually listen to what they have to say.
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Le Bon
Gallente Reikoku Band of Brothers
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Posted - 2007.06.29 13:26:00 -
[9]
The only "effective" method to combating these sort of farmers would be to monitor who rats over a 6 period with a few "breaks".
Even then the people could just use multiple chars.. simply.. you cant stop it.
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market scout3
Gallente
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Posted - 2007.06.29 13:31:00 -
[10]
why farmer be afraid this topic?coz they know my ways can give them hurt...a big loss. coz i fight farmer very long time. so i know what they are afraid.I know they how to fit their raven even.if they cant get 200m per days at lowest,they will back empire.but if npc all can scamble,they lost 1 raven=3-4 hour waste and 1-2 hour for get a new raven.thats very hurt to them.
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market scout3
Gallente
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Posted - 2007.06.29 13:36:00 -
[11]
Originally by: Le Bon In such cases they will just logoffski. The only people whome will get hurt by this "feature" would be your average run of the day player who rats occasionally. Bad idea imho.
I dont think you know how danger if you logoff when you fight a 0.0 npc spawn with scramble. you will get big chance became a pod when you relog.
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Snake Jankins
Minmatar German Cyberdome Corp Cult of War
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Posted - 2007.06.29 13:36:00 -
[12]
Edited by: Snake Jankins on 29/06/2007 13:37:42
Originally by: market scout3 dont worry stabs. there 4-5 npc in belt at least. but raven just can fit 1-2 stabs max, if fit too much stabs,they will lost lock range and become very low efficiency. so when hunter jump in ,they have 60-80% chance for find out location of raven.
They can bring npc strength back to old level, like it was after the missile patch in cold war. At that time the npcs dealt a lot of damage, a multiple BS angel spawn was for me untankable in a Typhoon for example (ok I had less skillpoints) and sometimes I had to warp out in my Raven. Every npc frig that (re-)spawned was either a webber or a scrambler, 50/50-chance, so it was a bit harder, but like I said I had less skillpoints.
I've been ratting in the drone regions a bit with my raven in the beginning of this year and I didn't need a full tank at all. I rarely used my shield booster. I had two tech-2 sensorboosters in my fitting to compensate the penalty of the cloak and stab I had fitted. ___________ I've never been so serious as I am now. No, really. |

Shameless Avenger
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Posted - 2007.06.29 13:43:00 -
[13]
Originally by: Caios Godamnit these threads are out of control. Something like this could easily have gone into page 5 of the 5 other threads on this topic.
It's summer. Teenagers have nothing else to do. They all want to look 'smart' on the forums by finding a 'solution' to an unsolvable problem. More than that, the fact that the problem it's unsolvable makes it more attractive.
They can't accept the fact that nothing can be done ATM. It's very simple, as long as there are isk buyers, there will be isk sellers. But they refuse to accept it.
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Callente Riveara
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.06.29 13:48:00 -
[14]
do the ISK farmers use real accounts or trials?
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Cornucopian
Gallente Dutch Omega
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Posted - 2007.06.29 13:49:00 -
[15]
uhm...
I know how to fix isk macro mining sweatshop boys.
make mining untrainable on trial accounts, and give indusrty/mining chars more higher rank mining skills (such as processing etc.), which they will be able to use after purchasing an account and training mining lvl 1
hurrah, problem solved.
so you won't be able to sell eve on the mining experience.... so WHAT.
It'll clear up ALL those macro miners named jshdgsksjh with trial accounts. ----------------------------------------------- "CCP can't reply to Lag issues; our offices are currently experienceing desynch/lag issues. we are working on the problem." |

Callente Riveara
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.06.29 13:52:00 -
[16]
Edited by: Callente Riveara on 29/06/2007 13:52:26 well if they are using trial accounts to macro mine..
why not just limit the amount of money a trial account can transfer to another account per transaction? EDIT* In fact, why limit the money, what about doing away with the ability to transfer ISK from a trial account entirely? They might already have this feature in the game. If so, how do the ISK farmers get their ISK to the buyer?
Sure they would just transfer the ISK in smaller amounts, over, and over again, but this would be easy to spot.
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Ava Luvlidai
Thetawave Industrial
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Posted - 2007.06.29 13:57:00 -
[17]
Trials are unable to transfer ISK to another account.
Plus 0.0 farmers are invariably in battleships and the like so that they're able to make a decent profit, which would be a tough ask for any trial account to achieve successfully before the 14 days are up.
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Toria Nynys
Minmatar
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Posted - 2007.06.29 14:01:00 -
[18]
There are already limitations on direct trading, contract usage and ISK transfer from trial accounts. Or were six months ago.
This doesn't stop the transfer via sales of 6 million ISK shuttles, tritanium, PDU Is, etc.
Nor does it stop 'oops I keep being scammed on contracts' transfer of ISK to buyers.
CCP is doing the right things with the ISK for GTC secure trade program, education of people as to the eebils of macros/h4xors/spammers and dedicating an obscene amount of GM time to handling these issues.
Sweatshop farmers are pretty smart, in aggregate. Cutting off their ability to make ISK would make trials utterly unplayable, and thusly not grow the playerbase.
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Domitianvs
Amarr Virginia Mining Institute
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Posted - 2007.06.29 14:01:00 -
[19]
If you look around in the ice belts at all the macrominers they are not on trial accounts. These guys have been around for months without a single thing being done by CCP.
Its a really bad joke. Gee, maybe CCP should start "reminding" people about Eula violations on the log in screen again.... 
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Callente Riveara
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.06.29 14:03:00 -
[20]
Originally by: Ava Luvlidai Trials are unable to transfer ISK to another account.
Plus 0.0 farmers are invariably in battleships and the like so that they're able to make a decent profit, which would be a tough ask for any trial account to achieve successfully before the 14 days are up.
Thats what i was thinking, I figured my solution was waaaay to easy 
So how do the ISK farmers work exactly? I assume they buy a legitamate account to be able to get BS?
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Kindakrof
Caldari Cruor Frater Coalition of Carebear Killers
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Posted - 2007.06.29 14:03:00 -
[21]
Worst idea ever. DIE --- --- ---
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Joshua Foiritain
Gallente Coreli Corporation Corelum Syndicate
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Posted - 2007.06.29 14:04:00 -
[22]
Nerf cloaks. -----
[Coreli Corporation Mainframe] |

Galk
Gallente Autumn Tactics All the things she said
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Posted - 2007.06.29 14:41:00 -
[23]
Originally by: Toria Nynys
CCP is doing the right things with the ISK for GTC secure trade program, education of people as to the eebils of macros/h4xors/spammers and dedicating an obscene amount of GM time to handling these issues.
Sorry but the evil is the culture of 'buying isk'
While their programme is obviously aimed at cutting the farmer/isk sellers out the equation for our benefit(in relation to the game), and their benefit.. to corner the rmt conversion for themselfs, it does nothing but promote the dirty culture that plagues online persistant worlds.
______
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Imperator Jora'h
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Posted - 2007.06.29 14:54:00 -
[24]
CCP said they are moving deadspace plexes to exploration. That should help some although they stil threw a bone to the 0.0 crowd by severely limiting how far you have to search (IIRC they said they would just move them around within a constellation).
Also make the things not respawn anything. They should have whatever they are set to have (which may include multiple spawns) and then that should be it. For the places that need keys to get through gates make the gates permanently unlocked once someone uses it so hunters can chase people down in one.
Maybe not THE answer but should limit farmers effectiveness some.
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gfldex
Evolution Band of Brothers
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Posted - 2007.06.29 15:40:00 -
[25]
Originally by: Caios
Christ, I can't post my personal opinions on something because some higher up I've only ever seen in chat is pulling some **** I haven't ever seen?
Here you go. --
There are countless games in the world. There are at least as many ppl that dont like one or more rules of said games. That never stopped smart game designers from creating good games.
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Trebor Notlimah
Gallente Gunfleet Logistics Rogue Method Alliance
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Posted - 2007.06.29 18:53:00 -
[26]
I'm having a hard time understanding this thread. If a gang is in 0.0 contolling territory and farming rats, why is that bad? Isn't that what 0.0 is for? Its frigging 0.0, gather some friends and go a ganka them. Its alot more fun than spamming nerf nerf nerf nerf in the forums.
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voogru
Gallente Massive Damage
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Posted - 2007.06.29 19:01:00 -
[27]
Originally by: gfldex
Originally by: Caios
Christ, I can't post my personal opinions on something because some higher up I've only ever seen in chat is pulling some **** I haven't ever seen?
Here you go.
IAC is paid 1 billion ISK a week from that corp.
Farming ISK for purpose of sale is okay as long as the local alliance gets their share of free isk.
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Daenethx
Gallente Fallen Angel's Blade.
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Posted - 2007.06.29 19:19:00 -
[28]
Originally by: gfldex
Originally by: Caios
Christ, I can't post my personal opinions on something because some higher up I've only ever seen in chat is pulling some **** I haven't ever seen?
Here you go.
I think 80% of the cloaking isk farmers in delve are this corp. Maybe a macro corp to build IAC's wallets?
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Lungorthin
Black Eclipse Corp Band of Brothers
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Posted - 2007.06.30 10:51:00 -
[29]
The symptoms are know to us all I guess.
You enter a sys and the isk farmer who was npcing there IMMEDIATELY warps off, cloaks and logs off. It is absolutely impossible to catch them.
When you in that sys a while they log on, see you, and immediately log off again.
Now it is in CCPs interest to do something against that, after all CCP is against isk selling and so forth. Right CCP?
I suggest CCP implements some more PvP features tailored to tackle such kind of npcing isk farmers.
***
Allow me to brainstorm along a bit: Some ideas might be bad, still this is only a brainstorm.
- How about CCP implementing an extended log off timer for all systems with sovereignity, this way we can at least probe em down and kill em. This would apply to all non-alliance members for example.
- How about CCP allowing Alliances to hire npc police corps, kinda like Concord, and set them out on specific chars (like a contract on a char). This particular police will only attack at belts for example. This would cost the alliance some money and would impede the isk farmers.
- How about implementing sovereign systems sentry guns so they can kill the isk farmers. (Although I am aware that it is possible to tank sentry guns) Maybe some sentry guns that can be placed at belts (?) and which will not be attacked by npcs.
My idea: Give us players some PvP tools to help handle this problem!
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Jennai
The Silent Rage R0ADKILL
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Posted - 2007.06.30 11:08:00 -
[30]
Originally by: LUH 3471 and make it so u cant just make your char vanish by logging in with an alt on the same account
I thought they fixed that several patches ago
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