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DrunkenNinja
Caldari Provisions Caldari State
8
|
Posted - 2012.01.07 09:41:00 -
[1] - Quote
Think about it. RNG: Check
Emphasis on RP: Check
Gear/stats > player skill: Check
Content is player generated: Check
I know this may come as a shock, but it's a conspiracy. CCP are actually the biggest dungeon masters ever. Many people who play EVE came straight from D&D. EVE is not an action gameGÇöit is not a strategy game... it is primarily a role playing game. |

DeMichael Crimson
Republic University Minmatar Republic
940
|
Posted - 2012.01.07 09:46:00 -
[2] - Quote
Well, CCP does have a tendency to call NPC sites 'Dungeons'. |

Tore Vest
Vikinghall
132
|
Posted - 2012.01.07 09:46:00 -
[3] - Quote
CCP is working hard now... To be more like WoW  |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1249
|
Posted - 2012.01.07 10:00:00 -
[4] - Quote
activate group of 1400mm guns *rolls D6 1 missed *rolls D6 6 hit rolls D12 12 perfect strike *rolls D6 4 hits *rolls D12 2 hardly scratch it
***** and so on. |

Dr Karsun
Coffee Lovers Brewing Club Care Factor
95
|
Posted - 2012.01.07 10:14:00 -
[5] - Quote
I don't want to live in this galaxy any more?
Nah I'll stay and feed your markets a bit longer. "Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976 |

Winters Chill
Valhalla Legion
42
|
Posted - 2012.01.07 10:41:00 -
[6] - Quote
DrunkenNinja wrote:
Think about it....
I have and you offer absolutely no evidence to support your arguments other than some poorly thought out bullet points.
DrunkenNinja wrote:
Gear/stats > player skill: Check
I don't believe this is entirely true, yes some items give you a clear edge. But there is a reason some players call other players "flying pinyatas".
Eve is an MMORPG. Like all MMORPG's it is partially modelled on it is pen and paper cousins. If this bothers you feel free to send me your stuff as it will go towards my super leet gear (+5 lasers) and my Tower Of Aknobash spell(tm). |

rodyas
Tie Fighters Inc
203
|
Posted - 2012.01.07 11:12:00 -
[7] - Quote
The RNG for your thread has rolled a fail for you. Go ahead and blame your ****** post on RNG. Threads like this generally result in anything positive.
Locked. |

RubyPorto
Profoundly Disturbed RED.Legion
1148
|
Posted - 2012.01.07 11:38:00 -
[8] - Quote
DrunkenNinja wrote:
Emphasis on RP: Check.
Where does D&D have Research Points? |

Nex apparatu5
Dreddit Test Alliance Please Ignore
141
|
Posted - 2012.01.07 11:50:00 -
[9] - Quote
DrunkenNinja wrote: ... it is primarily a role playing game.
So you're saying that Eve is... a multiplayer online role playing game? Maybe even a massive one?
Wait a second.
Massively Multiplayer Online Role Playing Game
MMORPG
OH ****, WE'RE PLAYING AN MMO, STOP THE ******* PRESSES.
|

Hainnz
Imperial Academy Amarr Empire
42
|
Posted - 2012.01.07 12:19:00 -
[10] - Quote
EVE is a harsh mistress? Compared to the way my friends and I played AD&D back when we were sadistic little pre-teen pukes in the late 70s and early 80s, EVE is a coddling, affectionate wet-nurse. :) |

Ghoest
239
|
Posted - 2012.01.07 12:21:00 -
[11] - Quote
I like D@D I play DDO I play EVE
The OP is a clueless noob. Wherever You Went - Here You Are |

RubyPorto
Profoundly Disturbed RED.Legion
1150
|
Posted - 2012.01.07 12:22:00 -
[12] - Quote
Hainnz wrote:EVE is a harsh mistress? Compared to the way my friends and I played AD&D back when we were sadistic little pre-teen pukes in the late 70s and early 80s, EVE is a coddling, affectionate wet-nurse. :)
Tomb of Horrors. |

Mars Theran
EVE Rogues EVE Rogues Alliance
34
|
Posted - 2012.01.07 12:27:00 -
[13] - Quote
RubyPorto wrote:DrunkenNinja wrote:
Emphasis on RP: Check.
Where does D&D have Research Points?
2nd Edition Skills and Options. Not exactly the same thing; but close enough.
I really don't see the relation to D&D however. I haven't played in ~12 years, since they scrapped the above in favor of 3rd edition; but I don't recall it being anything like this. Oh.. wait.. there was that backstabbing **** I had to play with.
Guy had a character that was Tiefling, (half-demon for all intents and purposes), and an Assassin/Thief; while I played a more respectable Solamnic Knight of sorts, turned Fighter/many multi-classes. We were all stuck in the Abyss, somewhere around the 66th layer, and trying to find our way back out of a rather twisted version of the Demonweb pits, after somehow getting transported there from Krynn.
Don't know if any of you have any familiarity, but every layer and domain of the Abyss is different; with warped and twisted deviations of what you might find in the real world. Nothing is really what it seems at face value, and with the GM we had; well, it was a lot worse than usual.
Long story short, we couldn't really die, as we just respawned back in a salt mine somewhere as slaves with nothing but rags and a will to get out of there. Assassin guy was a pain in the neck as he usually was about as trustworthy as the plane itself, and in at least one game I missed; the GM allowed him to assassinate my character.
Without surprise, that was the game in which they all escaped, and I never did end up getting out until much later. I solo palyed after that for awhile and eventually got out; but not without some serious issues with my characters actual condition. Never was sure after that, whether he was actually dead or alive.
He ended up rebuilding Krynn as a quasi-diety after my GM let loose the forces of the Abyss on it and wiped out all semblance of life; leaving it a lava strewn wasteland, with no more than mineral value and base elements to work with. That was some time, (Multiple Plane hops, more than a few worlds-some unknown), and many travels later of course.
I actually came to like the Salt mines and the idea of my character peacably slaving away there. Better than playing with those guys again. It was about 2 years before I picked up where I'd left off that day, and took that character through the rest of his journeys.
Funny I remember that so well.
EVE is a little more static I think, and not nearly as deep as all that. Plus, there's SP, and thankfully no 3rd edition |

DrunkenNinja
Caldari Provisions Caldari State
8
|
Posted - 2012.01.07 12:50:00 -
[14] - Quote
You guys are missing the point. Games like Starcraft are the antithesis of games like EVE and WoW (I used D&D as a hilarious example). This is why EVE isn't that fun imo. |

Jagga Spikes
Spikes Chop Shop
63
|
Posted - 2012.01.07 15:07:00 -
[15] - Quote
DrunkenNinja wrote:You guys are missing the point. Games like Starcraft are the antithesis of games like EVE and WoW (I used D&D as a hilarious example). This is why EVE isn't that fun imo.
what are you some kind of a savior? let us have our badwrongfun. |

Logan LaMort
Black Rebel Rifter Club
1225
|
Posted - 2012.01.07 15:15:00 -
[16] - Quote
Well EVE was initially based on Ultima Online (Which in turn is based on D&D) and Elite... so yeah, just like pretty much every RPG (Including EVE) out there, the routes go all the way back to D&D in some instances. |

Tippia
Sunshine and Lollipops
4295
|
Posted - 2012.01.07 15:23:00 -
[17] - Quote
Jaroslav Unwanted wrote:activate group of 1400mm guns *rolls D6 1 missed *rolls D6 6 hit rolls D12 12 perfect strike *rolls D6 4 hits *rolls D12 2 hardly scratch it That's now how it works, silly. It's much simpler than that. 
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

MadMuppet
Kerguelen Station
71
|
Posted - 2012.01.07 15:36:00 -
[18] - Quote
"Are the drones Ogres? I have a +9 dagger against Ogres! Where's the Mountain Dew? Am I getting drunk yet?"
Yes, I only have a Vigil, I've had a bad bit of luck Ok? |

Rico Minali
Sons Of 0din Fatal Ascension
251
|
Posted - 2012.01.07 15:42:00 -
[19] - Quote
I always fit an Elven Cloak to my stealth bomber, what do you use? Trust me, I almost know what I'm doing. |

Famble
Three's a Crowd
250
|
Posted - 2012.01.07 15:52:00 -
[20] - Quote
Your arguments are poorly made and you are clearly projecting your personal feelings on to all of us.
I'm fairly certain d&d's subscriber base barely exceeded thirteen people. Apparently you were one of them. Gear is important in all games of this nature to be sure but never have I played an mmo that actual player skill factors in such noticeable way.
Long story short, no.
If anyone ever looks at you and says, "Hold my beer, watch this,"-á you're probably going to want to pay attention. |

Xuko Nuki
Submerged Living
12
|
Posted - 2012.01.07 16:02:00 -
[21] - Quote
Rico Minali wrote:I always fit an Elven Cloak to my stealth bomber, what do you use?
As if an elven cloak could fit on a SB   , consult your fitting manual and try again, nerd.
|

Falin Whalen
GoonWaffe Goonswarm Federation
74
|
Posted - 2012.01.07 17:28:00 -
[22] - Quote
All my rifters, are outfitted with girdles of giant strength.  You've got to remember that these are just simple miners. These are people of the land. The common clay of New Eden. You know... morons. |

Tiberius Amzadee
The Omega Sovereign Flux Initiative
5
|
Posted - 2012.01.07 17:37:00 -
[23] - Quote
What a horrible comparison. This is just like comparing a campfire to a nuclear reactor. |

Kessiaan
Greater Order Of Destruction Happy Endings
27
|
Posted - 2012.01.07 17:44:00 -
[24] - Quote
DrunkenNinja wrote: Gear/stats > player skill: Check
This is the seed of a shiny KM. We should provide lots of ISK and encouragement until it's ready for harvest.
EDIT:
Also, I always felt EvE had a lot more in common with Traveler than D&D. My killboard - http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kessiaan |

Cyprus Black
Tears of Redemption NEM3SIS.
120
|
Posted - 2012.01.07 17:58:00 -
[25] - Quote
OP
Do you ever get that nagging voice in the back of your head? The one that says to keep your mouth shut because you're about to say something incredibly stupid and embarrass yourself?
Why didn't you listen to that voice when you made this post? Now you look ********. Like my post? Made you laugh or think? Maybe even offended or nausiated you? Then give a Like. They're free and oh so easy to give. |

Ciar Meara
Virtus Vindice
468
|
Posted - 2012.01.07 21:51:00 -
[26] - Quote
DrunkenNinja wrote:
Gear/stats > player skill: Check
You clearly never play eve. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Elessa Enaka
State War Academy Caldari State
10
|
Posted - 2012.01.07 23:22:00 -
[27] - Quote
Mars Theran wrote:RubyPorto wrote:DrunkenNinja wrote:
Emphasis on RP: Check.
Where does D&D have Research Points? 2nd Edition Skills and Options. Not exactly the same thing; but close enough. I really don't see the relation to D&D however. I haven't played in ~12 years, since they scrapped the above in favor of 3rd edition; but I don't recall it being anything like this. Oh.. wait.. there was that backstabbing **** I had to play with. Guy had a character that was Tiefling, (half-demon for all intents and purposes), and an Assassin/Thief; while I played a more respectable Solamnic Knight of sorts, turned Fighter/many multi-classes. We were all stuck in the Abyss, somewhere around the 66th layer, and trying to find our way back out of a rather twisted version of the Demonweb pits, after somehow getting transported there from Krynn. Don't know if any of you have any familiarity, but every layer and domain of the Abyss is different; with warped and twisted deviations of what you might find in the real world. Nothing is really what it seems at face value, and with the GM we had; well, it was a lot worse than usual. Long story short, we couldn't really die, as we just respawned back in a salt mine somewhere as slaves with nothing but rags and a will to get out of there. Assassin guy was a pain in the neck as he usually was about as trustworthy as the plane itself, and in at least one game I missed; the GM allowed him to assassinate my character. Without surprise, that was the game in which they all escaped, and I never did end up getting out until much later. I solo palyed after that for awhile and eventually got out; but not without some serious issues with my characters actual condition. Never was sure after that, whether he was actually dead or alive. He ended up rebuilding Krynn as a quasi-diety after my GM let loose the forces of the Abyss on it and wiped out all semblance of life; leaving it a lava strewn wasteland, with no more than mineral value and base elements to work with. That was some time, (Multiple Plane hops, more than a few worlds-some unknown), and many travels later of course. I actually came to like the Salt mines and the idea of my character peaceably slaving away there. Better than playing with those guys again. It was about 2 years before I picked up where I'd left off that day, and took that character through the rest of his journeys. Funny I remember that so well. EVE is a little more static I think, and not nearly as deep as all that. Plus, there's SP, and thankfully no 3rd edition lol, Tieflings == win
Also, I have played with people like that as well, sadly it is the reason I don't play anymore
Also, 3.5 is IMHO the best version of D&D released to date, the people who came up with 4th, should however be executed and everything pertaining to 4th should be burned Devour to survive, so it is, so it's always been |

MadMuppet
Kerguelen Station
71
|
Posted - 2012.01.08 01:33:00 -
[28] - Quote
Wait, wuyt? There was a 2nd edition? I like my random dragon tables having % liar on them. Yes, I only have a Vigil, I've had a bad bit of luck Ok? |

Tippia
Sunshine and Lollipops
4298
|
Posted - 2012.01.08 01:46:00 -
[29] - Quote
Pff. Earthdawn > D&D.
Sure, it's a silly class/level based system, but at least they've tried to build a world that incorporates and explains that silliness.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Lorimer
Burning Napalm Northern Coalition.
1
|
Posted - 2012.01.08 01:48:00 -
[30] - Quote
Tomb of Horrors.[/quote]
And you think eve is a cold hard mistress :) |

MadMuppet
Kerguelen Station
71
|
Posted - 2012.01.08 01:55:00 -
[31] - Quote
Really though, EVE is a lot more like Advanced Squad Leader in complexity and learning curve. Yes, I only have a Vigil, I've had a bad bit of luck Ok? |

Dessau
8
|
Posted - 2012.01.08 02:40:00 -
[32] - Quote
Kessiaan wrote:Also, I always felt EvE had a lot more in common with Traveler than D&D. This was one of my first space games. Good fun. Tiny ass manuals, though. |

Tippia
Sunshine and Lollipops
4299
|
Posted - 2012.01.08 02:42:00 -
[33] - Quote
Dessau wrote:Kessiaan wrote:Also, I always felt EvE had a lot more in common with Traveler than D&D. This was one of my first space games. Good fun. Tiny ass manuals, though. Topical. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Dessau
8
|
Posted - 2012.01.08 02:52:00 -
[34] - Quote
Makes no mention of my failure to use a hyphen at all. ;3
Earthdawn was pretty sweet, too. I like the old FASA games. |

Tippia
Sunshine and Lollipops
4299
|
Posted - 2012.01.08 02:53:00 -
[35] - Quote
Dessau wrote:Makes no mention of my failure to use a hyphen at all. ;3 Fair enough. So you first have to correct the post, then move the hyphen.  GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

RubyPorto
Profoundly Disturbed RED.Legion
1152
|
Posted - 2012.01.08 20:36:00 -
[36] - Quote
MadMuppet wrote:"Are the drones Ogres? I have a +9 dagger against Ogres! Where's the Mountain Dew? Am I getting drunk yet?"
If there are any girls there, I wanna DO them! |

Ranger 1
Ranger Corp
840
|
Posted - 2012.01.08 21:48:00 -
[37] - Quote
Well, at the 20 thousand foot level, EVE does have some elements in common with classic AD&D...
... if there was no DM ... if there were no classes ... if the only combat that took place was with mountain leveling weaponry/magic ... if there were no other playable races with unique special abilities
Yeah, I liked Traveler... I was also rather fond of The Morrow Project.
Revenge should not stop at the ship!
It's not so much a mission statement,-áit's more like a family motto. |

Rodj Blake
PIE Inc.
659
|
Posted - 2012.01.09 11:54:00 -
[38] - Quote
Eve owes far more to Traveller than to D&D.
And that's a good thing. Dulce et decorum est pro imperium mori. |

Skydell
Space Mermaids
90
|
Posted - 2012.01.09 12:01:00 -
[39] - Quote
I see why you can come to this comparison, OP.
in the spirit of the forum though I must now call you a useless noob who knows nothing about EVE, Then start talking about my cat and how a mailbox exploded in Germany. |

Jowen Datloran
Science and Trade Institute Caldari State
263
|
Posted - 2012.01.09 12:32:00 -
[40] - Quote
Your alignment is 'true idiot'.
Could happen. Mr. Science & Trade Institute, EVE Online Lorebook-á |

Jenshae Chiroptera
409
|
Posted - 2012.01.09 14:08:00 -
[41] - Quote
DrunkenNinja wrote:You guys are missing the point. Games like Starcraft are the antithesis of games like EVE and WoW (I used D&D as a hilarious example). This is why EVE isn't that fun imo.
If you are looking for a real antithesis then try Go I find the programming and attempts to make an AI to beat human world champions interesting.
Edit: Although it is tenuous, OP has some merit to what they are saying, many games are based off others or subsequent ones from them. Ideas and stuff EVE - the game of sand castles, either building them or kicking them down. |

Malcanis
Vanishing Point. The Initiative.
2566
|
Posted - 2012.01.09 14:15:00 -
[42] - Quote
RubyPorto wrote:Hainnz wrote:EVE is a harsh mistress? Compared to the way my friends and I played AD&D back when we were sadistic little pre-teen pukes in the late 70s and early 80s, EVE is a coddling, affectionate wet-nurse. :) Tomb of Horrors.
Grimtooth's Traps. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
62
|
Posted - 2012.01.09 14:32:00 -
[43] - Quote
Tippia wrote:Jaroslav Unwanted wrote:activate group of 1400mm guns *rolls D6 1 missed *rolls D6 6 hit rolls D12 12 perfect strike *rolls D6 4 hits *rolls D12 2 hardly scratch it That's now how it works, silly. It's much simpler than that. 
Indeed D&D future has a starship combat and you roll:
Quote:1d20 + gunnerGÇÖs ranged attack bonus + range penalty + starshipGÇÖs size modifier + targeting systemGÇÖs equipment bonus A beam weapon has a maximum range of 10 increments. A projectile weapon has an unlimited range, since projectiles donGÇÖt lose inertia in space. StarshipGÇÖs Size Modifier: Starships are Huge, Gargantuan, or Colossal in size. Table: Starship Sizes notes the size modifiers for ships of different sizes. Targeting SystemGÇÖs Equipment Bonus: Most starships have computerized targeting systems to help gunners train weapons on targets. A standard targeting system provides an equipment bonus on the gunnerGÇÖs attack roll depending on the shipGÇÖs size: Huge +1, Gargantuan +2, Colossal +3. Improved targeting systems (see Starship Sensors) grant higher bonuses. Table: Starship Sizes summarizes the targeting system equipment bonuses for ships of different sizes. More bout D&D modern rules at http://www.d20resources.com/future.d20.srd/starships/combat/combat.statistics/attack.roll.php |

Mal Mandrake
Procellum Militis Veneratio
9
|
Posted - 2012.01.09 14:46:00 -
[44] - Quote
DrunkenNinja wrote:Think about it.
RNG: Check
Emphasis on RP: Check
Gear/stats > player skill: Check
Content is player generated: Check
I know this may come as a shock, but it's a conspiracy. CCP are actually the biggest dungeon masters ever. Many people who play EVE came straight from D&D. EVE is not an action gameGÇöit is not a strategy game... it is primarily a role playing game.
Emphasis on RP = Don't know about you, but most of my 2.0 game was at best RP-lite.. generally it is just about players vs GM killing **** and getting treasure!
Gear/stats > player skill = Only if your GM sucks, creativity was by far the most prevalent skill
Content is player generated = Guess you never played in any of the campaign settings? Forgotten Realms is still bigger than all content created for Skyrim, Oblivion, and WoW combined. Besides CCP can only build the playground, it is up to you to figure out how to play in it.
The concept or deciding the outcome of events through some form of randomization has been around much longer than games you play.
Also 2.0 is still revered by many (but not all) as the best incarnation of D&D, so to compare something good with something good is really a complement. |

RubyPorto
Profoundly Disturbed RED.Legion
1159
|
Posted - 2012.01.09 15:35:00 -
[45] - Quote
Elessa Enaka wrote: Also, 3.5 is IMHO the best version of D&D released to date, the people who came up with 4th, should however be executed and everything pertaining to 4th should be burned
4th is the most balanced edition to date, and turned that achievement into an object lesson that with balance comes boredom. The fact that it fixed the quadratic wizards, linear fighters problem pretty much means that no other D&D edition can touch it for balance.
3E and 3.5 are the editions I started on, and I like spending time on the mechanics of a character concept, so the customization it offers is perfect for me. Though balance is pretty laughable. (Clerics and Druids are by far and away the best melee fighters, etc)
Pathfinder, the ~3.75 that Paizo is currently putting out is where I'm at for a game that says "Look, casters are going to be more powerful than fighters at high level, nothing we can do about that, but we can make sure that fighting classes have interesting abilities and no dead levels, so they can be fun to play without worrying about 'balance'" |

Herzog Wolfhammer
Sigma Special Tactics Group
1072
|
Posted - 2012.01.09 15:53:00 -
[46] - Quote
I think it's more along the lines of the Ravenloft set.
Fear checks Horror checks
|

Misina Arlath
Sinister Elite
0
|
Posted - 2012.01.09 15:55:00 -
[47] - Quote
I once warped into a Dread Gazebo.
Nomatter how hard I tried I could only hit with a natural 20 since he had at least AC50 and damage reduction.
In the end he just shrugged off my projectile rounds and proceeded to devour my ship.
:( :(
|

War Kitten
Panda McLegion
501
|
Posted - 2012.01.09 17:23:00 -
[48] - Quote
PC: I cast web with my +3 Rapier on that Merlin with the magic-missiles.
GM: The Merlin summons a Drake army from the gates of Hek and it destroys your Rapier.
Yep, just like D&D. This is my signature.-á There are many others like it, but this one is mine. |

Kulmid
SniggWaffe EVE Corporation 123566322353
25
|
Posted - 2012.01.09 17:29:00 -
[49] - Quote
Try going 10 jumps out of the noob starting system and out of highsec  |

Mars Theran
EVE Rogues EVE Rogues Alliance
43
|
Posted - 2012.01.09 18:30:00 -
[50] - Quote
RubyPorto wrote:Elessa Enaka wrote: Also, 3.5 is IMHO the best version of D&D released to date, the people who came up with 4th, should however be executed and everything pertaining to 4th should be burned
4th is the most balanced edition to date, and turned that achievement into an object lesson that with balance comes boredom. The fact that it fixed the quadratic wizards, linear fighters problem pretty much means that no other D&D edition can touch it for balance. 3E and 3.5 are the editions I started on, and I like spending time on the mechanics of a character concept, so the customization it offers is perfect for me. Though balance is pretty laughable. (Clerics and Druids are by far and away the best melee fighters, etc) Pathfinder, the ~3.75 that Paizo is currently putting out is where I'm at for a game that says "Look, casters are going to be more powerful than fighters at high level, nothing we can do about that, but we can make sure that fighting classes have interesting abilities and no dead levels, so they can be fun to play without worrying about 'balance'"
You realize this means I probably have 10-15 years on you. :ouch:
I actually spent good money on 3rd edition when it came out, and found it so diluted as to be nearly unplayable. The game had devolved into silly mechanics of power systems(Feats), crap skills with no depth, even crappier items with stacking bonuses, and character stucture that resembled stacked magic or pokemon card decks.
All the RP elements of the game were wiped with the introduction of 3rd, the worlds became plastic models with no real content, and the planes devolved to a basic notion that there was something out there.
Dieties, magic, clerical abilities all got reworked, while items, spells, and abilities disappeared; and playing became subject to rediculous challende rating mechanics and rewards that made advancement initially accelerated, but eventually limited to an unbelievably slow grind, where even defeating opponents that were Ad Nauseum, was worth absolutely nothing.
I suppose if you started there, it might not seem so bad; but the wealth of content that went with 2nd edition and Skills and Powers rulesets, as well as infinitely developed worlds and crafting systems... unbelievable.
The saddest part, is crafting a magical item now requires an appropriate feat and a few basic materials; where the knowledge of how to do so, has been completely lost. You don't even need spells, because the mechanics of the spell and magic system don't allow for it.
Same goes for the rest of the crafting system.
D&D died with 3rd edition.
If I have any regrets, it's that I didn't quit sooner. It really is a waste of time better spent elsewhere either way; the only good thing that came with 3rd editon, is my realization of that. The fact that most players are pot-smoking, narcisistic idiots wasn't enough by itself; as I always figured I could find a good group. I never did.
Now it holds no appeal for me; or very little. |

Tippia
Sunshine and Lollipops
4312
|
Posted - 2012.01.09 18:38:00 -
[51] - Quote
Malcanis wrote:RubyPorto wrote:Hainnz wrote:EVE is a harsh mistress? Compared to the way my friends and I played AD&D back when we were sadistic little pre-teen pukes in the late 70s and early 80s, EVE is a coddling, affectionate wet-nurse. :) Tomb of Horrors. Grimtooth's Traps. GǪthe final proof that if the GM wants you dead, there is no saving throw, all without even resorting to all the D&D Gǣevery part of the room is trying to eat youGǥ (category #2) line-up of monsters.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Maxpie
Metaphysical Utopian Society Explorations
39
|
Posted - 2012.01.09 18:49:00 -
[52] - Quote
And here I was thinking Eve was a ripoff of Boot Hill |

Tippia
Sunshine and Lollipops
4312
|
Posted - 2012.01.09 19:02:00 -
[53] - Quote
Nah, if anything, EVE is Chill GÇö a game with an odd truncated-level skill system, an unhealthy fondness for tables, a basic premise that you're screwed, and being decidedly different from its GÇ£big brotherGÇ¥ (CoC). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
62
|
Posted - 2012.01.09 19:05:00 -
[54] - Quote
RubyPorto wrote: 4th is the most balanced edition to date, and turned that achievement into an object lesson that with balance comes boredom. The fact that it fixed the quadratic wizards, linear fighters problem pretty much means that no other D&D edition can touch it for balance.
4th editon has a balance, sort of, in which each new character option book made core character classes obsolete and it's awesomely boring because it offers no other character advancement but a more powerful attack with monsters that are equally as powerful as your new attacks meaning it doesn't matter what tier you play or progress through it's still the same hack and slash on a grid board. Never mind also the fact of minions that as a mechanic just doesn't work unless their meant for grinding lvl's just like in wow ... and that wizards has absolutely no use as a class unless GM throws in a huge array of minions to grind some fast xp, oh wait  I could go on and on about what went wrong with 4th edition but I'll just mention that they also threw modularity of 3.x edition out of the window with the 4th. |

Knug LiDi
N00bFleeT Numquam Ambulare Solus
33
|
Posted - 2012.01.09 20:17:00 -
[55] - Quote
Quote:Don't know if any of you have any familiarity, but every layer and domain of the Abyss is different;
I've been to London.
If only we could fall into a woman's arms
without falling into her hands |

Knug LiDi
N00bFleeT Numquam Ambulare Solus
33
|
Posted - 2012.01.09 20:20:00 -
[56] - Quote
D&D died with 3rd edition.
If I have any regrets, it's that I didn't quit sooner. It really is a waste of time better spent elsewhere either way; the only good thing that came with 3rd editon, is my realization of that. The fact that most players are pot-smoking, narcisistic idiots wasn't enough by itself; as I always figured I could find a good group. I never did.
Now it holds no appeal for me; or very little. ---
D&D peaked with AD&D. That GM's guide was the highpoint. Everything else was downhill.
My first experience was "keep on the borderlands" or some such.
When role play meant something
If only we could fall into a woman's arms
without falling into her hands |

RubyPorto
Profoundly Disturbed RED.Legion
1162
|
Posted - 2012.01.09 21:17:00 -
[57] - Quote
Mars Theran wrote: You realize this means I probably have 10-15 years on you. :ouch:
Good for you, I guess. With age comes Senility, as the old saying goes (maybe I'm getting that one wrong, , I forget)
Quote: I actually spent good money on 3rd edition when it came out, and found it so diluted as to be nearly unplayable. The game had devolved into silly mechanics of power systems(Feats), crap skills with no depth, even crappier items with stacking bonuses, and character stucture that resembled stacked magic or pokemon card decks.
All the RP elements of the game were wiped with the introduction of 3rd, the worlds became plastic models with no real content, and the planes devolved to a basic notion that there was something out there.
If you were getting your RP material from the books and not a good GM and group of players, I don't know what to say.
I played 2E a bit, and while I *Adore* the fluff (and used it to inform my games more than I used 3E fluff), the mechanics of 2E detracted from my gameplay experience. Mostly because a lot of the mechanical detail doesn't add much to to the fun to compensate for the extra work.
Quote: The saddest part, is crafting a magical item now requires an appropriate feat and a few basic materials; where the knowledge of how to do so, has been completely lost. You don't even need spells, because the mechanics of the spell and magic system don't allow for it.
I'll grant the crafting system is pretty boring in 3E and could use revamping, but just like 2E, 3E invites house rules. Over the course of a few years, some friends and I turned 3.5/Pathfinder into a ridiculous Space Opera ruleset with mechanics for all sorts of crazyness. We had nearly as much fun trying to keep it in some marginally sane balance as we had actually playing the equally ridiculous campaigns it spawned.
Quote: If I have any regrets, it's that I didn't quit sooner. It really is a waste of time better spent elsewhere either way; the only good thing that came with 3rd editon, is my realization of that. The fact that most players are pot-smoking, narcisistic idiots wasn't enough by itself; as I always figured I could find a good group. I never did.
Now it holds no appeal for me; or very little.
The inability to find a good group is why I don't play atm. I don't call that problem an Editional problem, I call it a problem of moving around and being busy.
I had fun in the last 4E game I played, though I didn't get the same pleasure from monkeying with my character as I did in 3E. I had fun in the last 2E game I played, but I spent quite a while struggling with the overly complex rules. 3E/3.5 represents a middle ground between Balanced(but simple) and Complex(but broken[Hi 2E Psions]). |

Flakey Foont
Republic University Minmatar Republic
96
|
Posted - 2012.01.09 21:21:00 -
[58] - Quote
DrunkenNinja wrote:You guys are missing the point. Games like Starcraft are the antithesis of games like EVE and WoW (I used D&D as a hilarious example). This is why EVE isn't that fun imo.
So you are leaving? |

Wolf Kruol
Capsuleer Legions Of New Eden GREATER ITAMO MAFIA
3
|
Posted - 2012.01.09 22:17:00 -
[59] - Quote
I've played First edition Dungeons and Dragons.. Ok for its time. Second Edition AD&D was my favorit. 3rd Edition is tollerable... 4th edition sucks balls. I won't touch that nonsense..
Eve.. best of them all.. Rules. 
No other game needed to satify my lust for god hood... Eve Quenches my thirst.
Most games today are in some form or other born from table top RPGs.
But then I'm old school... i haven't played AD&D in 18 years so.. I'm kinda rusty..  |

MadMuppet
Kerguelen Station
73
|
Posted - 2012.01.09 22:25:00 -
[60] - Quote
DM - "You turn the corner and find yourself face to face with a rust monster"
PC - "A Rifter or a Hurricane?" Yes, I only have a Vigil, I've had a bad bit of luck Ok? |

IGNATIUS HOOD
Zephyr Corp
256
|
Posted - 2012.01.09 23:21:00 -
[61] - Quote
Hainnz wrote:EVE is a harsh mistress? Compared to the way my friends and I played AD&D back when we were sadistic little pre-teen pukes in the late 70s and early 80s, EVE is a coddling, affectionate wet-nurse. :)
You must have run similar 'free range' campaigns to me. The DMs I played with made me always want to have a couple extra characters ready to go. Guaranteed in one 8 hour session you were going die horribly once or twice.
EVE is not necessarily a harsh mistress but she is more than content to watch you die repeatedly at the hands of your enemies. Kinda like a mother in law. Harsh? nah, cruel? sadistic? yes, but its more from the lack of ease in play then from any actual intent on her part. N00bs are guppies dropped into a fish tank with cannabilistic piranas. All that goes without saying and if you survive the darwinian death march that is the first 3 months then you will be hooked for life IMO.
D&D could be My Little Pony or Death Race 2000 on horses, it all depends on the DM. 
If I could talk to any n00b I would say...
well just look at my sig... nuff said. 'perfer et obdura; dolor hic tibi proderit olim'
Be patient and tough; some day this pain will be useful to you. |

RubyPorto
Profoundly Disturbed RED.Legion
1164
|
Posted - 2012.01.10 01:49:00 -
[62] - Quote
IGNATIUS HOOD wrote: EVE is not necessarily a harsh mistress
Negligent Mistress maybe?
The harshness is probably from the absolute lack of accurate documentation. |

Jada Maroo
Mysterium Astrometrics
568
|
Posted - 2012.01.10 01:56:00 -
[63] - Quote
As complex as Eve is, it will never be as needlessly complex as 2nd edition.
And the true skill of DnD is being able to RPly justify your ridiculously CHA-based Hexblade/Blackguard/Thrall of Malcanthet and former Heartwarder.  |

Mars Theran
EVE Rogues EVE Rogues Alliance
47
|
Posted - 2012.01.10 02:54:00 -
[64] - Quote
2nd edition isn't really all that complex if you're familiar with it.
Attack; Roll D20; compare to THAC0; adjust for AC; Roll Damage
Cast Spell; Roll D20 Save if applicable; Compare to appropriate Saving Throw; Apply effect or roll damage.
I don't see what's complicated about that; and I haven't played in 17 years. |

Tippia
Sunshine and Lollipops
4316
|
Posted - 2012.01.10 03:03:00 -
[65] - Quote
Mars Theran wrote:2nd edition isn't really all that complex if you're familiar with it.
Attack; Roll D20; compare to THAC0; adjust for AC; Roll Damage
Cast Spell; Roll D20 Save if applicable; Compare to appropriate Saving Throw; Apply effect or roll damage.
I don't see what's complicated about that; and I haven't played in 17 years. The complication comes when you start piling on all the expanded rules in the bajillion source-booksGǪ
Granted, that doesn't make the system itself complicated GÇö it just means that it didn't have quite the same GÇ£common interfaceGÇ¥ extensibility as the D20 system.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

RubyPorto
Profoundly Disturbed RED.Legion
1164
|
Posted - 2012.01.10 03:22:00 -
[66] - Quote
Mars Theran wrote:2nd edition isn't really all that complex if you're familiar with it.
Attack; Roll D20; compare to THAC0; adjust for AC; Roll Damage
Cast Spell; Roll D20 Save if applicable; Compare to appropriate Saving Throw; Apply effect or roll damage.
I don't see what's complicated about that; and I haven't played in 17 years.
So, when I have a Bludgeoning/Piercing attack, do I adjust it with your Bludgeoning AC or Piercing AC?
The general plan's not hard, it's the little details that make it worthy of Xantos |

Ai Shun
State War Academy Caldari State
118
|
Posted - 2012.01.10 03:30:00 -
[67] - Quote
Tippia wrote:The complication comes when you start piling on all the expanded rules in the bajillion source-booksGǪ
Granted, that doesn't make the system itself complicated GÇö it just means that it didn't have quite the same GÇ£common interfaceGÇ¥ extensibility as the D20 system.
True. Once you delved into the Skills & Powers type supplements you could spend days in character generation. It made all the min/maxers have wet dreams. But D20 - I don't know. Never could get into it in the same way that 3D6 did it for me. THAC0 was a beautiful thing. |

RubyPorto
Profoundly Disturbed RED.Legion
1164
|
Posted - 2012.01.10 03:38:00 -
[68] - Quote
Ai Shun wrote:Tippia wrote:The complication comes when you start piling on all the expanded rules in the bajillion source-booksGǪ
Granted, that doesn't make the system itself complicated GÇö it just means that it didn't have quite the same GÇ£common interfaceGÇ¥ extensibility as the D20 system.
True. Once you delved into the Skills & Powers type supplements you could spend days in character generation. It made all the min/maxers have wet dreams. But D20 - I don't know. Never could get into it in the same way that 3D6 did it for me. THAC0 was a beautiful thing.
Isn't Attack bonus roughly Equivalent to THAC0? And aren't attacks in 2E done with d20 |

Ai Shun
State War Academy Caldari State
118
|
Posted - 2012.01.10 03:48:00 -
[69] - Quote
RubyPorto wrote:And aren't attacks in 2E done with d20
They are. I say 3D6 for attributes, that's all.
|

RubyPorto
Profoundly Disturbed RED.Legion
1164
|
Posted - 2012.01.10 03:53:00 -
[70] - Quote
Ai Shun wrote:RubyPorto wrote:And aren't attacks in 2E done with d20 They are. I say 3D6 for attributes, that's all.
3D6 is still supported in 3E, and wasn't 4d6 was a pretty commonly used option in 2E games?
I did on occasion torture my players with having them do 3d6 in order for character generation. Oh, the whining. And then really fun campaigns. |

Tippia
Sunshine and Lollipops
4316
|
Posted - 2012.01.10 04:09:00 -
[71] - Quote
Ai Shun wrote:RubyPorto wrote:And aren't attacks in 2E done with d20 They are. I say 3D6 for attributes, that's all. Just to clarify: what I meant was the D20 system that became the basis for 3.0 and a bunch other games, as opposed to the AD&D system.
One thing they actually did right with D20 was that, from the very beginning, it came with a reference document on how to extend and expand the system to, not just add new classes or abilities or the like, but in order to adapt it to completely different settings and still keep the system coherent. This was pretty much explicitly done to avoid (or at least mitigate) the splatbook/supplement/house-rule grab bag problem that had plaguedGǪ wellGǪ pretty much all well-expanded games up until that point.
GǪhell, even something as relatively simple as Shadowrun could require upwards of 6GÇô7 books to cover all the bases for a new character up until its 4th edition (and even then, all 4th ed did was to bring many of the basics that had usually been left to the splat books into the core rulebook and the stuff in the supplements wasn't needed until you had a fair amount of Karma and -Ñ to spend). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

RubyPorto
Profoundly Disturbed RED.Legion
1164
|
Posted - 2012.01.10 04:30:00 -
[72] - Quote
Tippia wrote:Ai Shun wrote:RubyPorto wrote:And aren't attacks in 2E done with d20 They are. I say 3D6 for attributes, that's all. Just to clarify: what I meant was the D20 system that became the basis for 3.0 and a bunch other games, as opposed to the AD&D system. One thing they actually did right with D20 was that, from the very beginning, it came with a reference document on how to extend and expand the system to, not just add new classes or abilities or the like, but in order to adapt it to completely different settings and still keep the system coherent. This was pretty much explicitly done to avoid (or at least mitigate) the splatbook/supplement/house-rule grab bag problem that had plaguedGǪ wellGǪ pretty much all well-expanded games up until that point. GǪhell, even something as relatively simple as Shadowrun could require upwards of 6GÇô7 books to cover all the bases for a new character up until its 4th edition (and even then, all 4th ed did was to bring many of the basics that had usually been left to the splat books into the core rulebook and the stuff in the supplements wasn't needed until you had a fair amount of Karma and -Ñ to spend).
Oh the d20SRD project. Such a sexy idea that turned out incredible. Just gotta avoid having Mind*layers in your d20 product though. |

Herping yourDerp
Federal Navy Academy Gallente Federation
368
|
Posted - 2012.01.10 05:45:00 -
[73] - Quote
emphasis on role play? no... most people don't role play now if they are a pirate they will say yarr or other stupid stuff, or spout slavematar nonsense but i doubt many people really role play.
|

Ai Shun
State War Academy Caldari State
119
|
Posted - 2012.01.10 07:02:00 -
[74] - Quote
Tippia wrote:One thing they actually did right with D20 was that, from the very beginning, it came with a reference document on how to extend and expand the system to, not just add new classes or abilities or the like, but in order to adapt it to completely different settings and still keep the system coherent.
True, D20 is a very open system. I can't argue that. My nostalgia just has me hankering for my old, convoluted system. Nowadays, when I have the chance, I'll run a campaign using the White Wolf system. It's just a cleaner representation for me of reality and with automatic successes (Yes, you can take 10 / 20 in DnD) it helps the story along more with fewer dice rolls.
|

Mars Theran
EVE Rogues EVE Rogues Alliance
47
|
Posted - 2012.01.10 07:08:00 -
[75] - Quote
RubyPorto wrote:Mars Theran wrote:2nd edition isn't really all that complex if you're familiar with it.
Attack; Roll D20; compare to THAC0; adjust for AC; Roll Damage
Cast Spell; Roll D20 Save if applicable; Compare to appropriate Saving Throw; Apply effect or roll damage.
I don't see what's complicated about that; and I haven't played in 17 years. So, when I have a Bludgeoning/Piercing attack, do I adjust it with your Bludgeoning AC or Piercing AC? The general plan's not hard, it's the little details that make it worthy of Xantos
Slashing/Bludgeoning/Piercing damage is optional, and didn't really come till later in 2nd Edition if I recall. Really, the system is as complicated as you want to make it. I don't remember the specifics of that myself; though the basic idea is clear.
Most of the people I played with were 1st Ed. players who still used parts of that system; and the others just didn't want to learn more than the basics. I left it alone as it wasn't that important to me. Really, the difference between hitting an Orc with a hammer or and axe is mostly irrelevent.
We did use the Critical hit system out of 1st Ed. originally. That was relevent to damage type as I recall.
I later adopted Combat & Tactics, Skills and Powers, and following that, High-Level Options. Level 10 Spells, (True Dweomers), were something to design and/or use; and I played around with Time travel and some other stuff with them.
Really, I liked the Forgottent Realms crafting system, and made use of books like Volo's Guide to All Things Magical, and Aurora's Whole Realms Catalog.
Other favorites were Pirates of the Fallen Stars, Elminster's Ecologies, Drow of the Underdark, and the Draconomicon; in addition to Menzoberranzan and Undermountain Boxed sets.
Also liked Planescape and picked up a lot of that resource material. Spell Jammer too.
I think I mostly just liked figuring everything out, while reading about the history, settings, and features. Can't really say for sure; but I rarely enjoyed playing it as much as studying it. Like I said before though; a lot of that was the people I knew who played. |

RubyPorto
Profoundly Disturbed RED.Legion
1165
|
Posted - 2012.01.10 07:09:00 -
[76] - Quote
Ai Shun wrote:Tippia wrote:One thing they actually did right with D20 was that, from the very beginning, it came with a reference document on how to extend and expand the system to, not just add new classes or abilities or the like, but in order to adapt it to completely different settings and still keep the system coherent. True, D20 is a very open system. I can't argue that. My nostalgia just has me hankering for my old, convoluted system. Nowadays, when I have the chance, I'll run a campaign using the White Wolf system. It's just a cleaner representation for me of reality and with automatic successes (Yes, you can take 10 / 20 in DnD) it helps the story along more with fewer dice rolls.
I enjoy the Stoyteller system. Exalted especially plays to my taste for over the top ridiculousness. The Sideral martial arts especially. "I punch him. He takes no damage, but he is and always has been a bunny"
Only God can Help you if you like it's spinoff, Scion... automatic success Dex dice on attacks my aching.... |

Tippia
Sunshine and Lollipops
4320
|
Posted - 2012.01.10 07:12:00 -
[77] - Quote
Ai Shun wrote:True, D20 is a very open system. I can't argue that. My nostalgia just has me hankering for my old, convoluted system. Nowadays, when I have the chance, I'll run a campaign using the White Wolf system. It's just a cleaner representation for me of reality and with automatic successes (Yes, you can take 10 / 20 in DnD) it helps the story along more with fewer dice rolls.
Yeah, but that's cheating. 
The whole point of the Storyteller / Storytelling system was to be the GÇ£not-a-systemGÇ¥ that got out of the way and let you RP to your heart's content. I've always been a sucker for the Chaosium Basic systems GÇö you just can't make probability any easier and clearer than a D100 and %-based skills.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

Ai Shun
State War Academy Caldari State
119
|
Posted - 2012.01.10 07:53:00 -
[78] - Quote
Tippia wrote:Rolemaster / MERP?
Oh please please no. Not when you need the paper equivalent of Encylopedia Britannica in terms of tables and cross references. If I wanted to be a librarian ... 
|

RubyPorto
Profoundly Disturbed RED.Legion
1165
|
Posted - 2012.01.10 07:56:00 -
[79] - Quote
Mars Theran wrote: Really, I liked the Forgottent Realms crafting system, and made use of books like Volo's Guide to All Things Magical, and Aurora's Whole Realms Catalog.
Other favorites were Pirates of the Fallen Stars, Elminster's Ecologies, Drow of the Underdark, and the Draconomicon; in addition to Menzoberranzan and Undermountain Boxed sets.
Also liked Planescape and picked up a lot of that resource material. Spell Jammer too.
I still remember the first time I got a hold of Volo's guide. Read it cover to cover. Later converted several items for use in my campaign at the time.
The Grey Box is almost cheating when I say it's a favorite.
Never had a chance to play Planescape or Spelljammer. Always wanted to. There's an officially sanctioned 3E Spelljammer fan project, which is really cool, but at the same time disappointing because it means WotC has no intention of ever going back
Like I said. I started with 3E(unless you count Baldurs Gate), but I backtracked for the fluff.
Quote: I think I mostly just liked figuring everything out, while reading about the history, settings, and features. Can't really say for sure; but I rarely enjoyed playing it as much as studying it. Like I said before though; a lot of that was the people I knew who played.
I have a copy of just about every Forgotten Realms novel out. I was that nerd in HS. Like I said, 3E fluff can't hold a candle to the breadth, depth, and insanity of 2E fluff. But oh the fun you can have munchkining up builds in 3E. Pun-Pun anyone (a Greater Deity with arbitrary stats and every ability by level 6)? Or the counter build to Pun-Pun, who drowns himself to greatness at level 3. |

Vyl Vit
Cambio Enterprises
202
|
Posted - 2012.01.10 08:00:00 -
[80] - Quote
DrunkenNinja wrote:Think about it.
RNG: Check
Emphasis on RP: Check
Gear/stats > player skill: Check
Content is player generated: Check
I know this may come as a shock, but it's a conspiracy. CCP are actually the biggest dungeon masters ever. Many people who play EVE came straight from D&D. EVE is not an action gameGÇöit is not a strategy game... it is primarily a role playing game.
CCP IS...not ARE...CCP IS a company...singular...one company...not two...not three...ONE.
CCP IS. Geez.
"If you can't say what you mean, how can you mean what you say?" -some guy-
To her it doesn't matter much.-á It's chasms have been leapt, and she leans upon the skepticism of her chosen fate. |

RubyPorto
Profoundly Disturbed RED.Legion
1165
|
Posted - 2012.01.10 08:04:00 -
[81] - Quote
Tippia wrote:Of course, it you want convoluted (at least in terms of die rolls), there's once again Earthdawn: GÇ£hey, I know, let's have ability scores that determine the dice to roll through the rule of GÇÿhow can I get the same number by adding together the statistical averages (rounded up) of as few dice as possibleGÇ¥ (?!) An ability score of 9? Well, that's 5 + 4, so obviously you roll D8+D6. 13? That's a D12+D10, duh! 
The Serenity RPG did something similar, though it just had your stats be dice. Your str is a d8 and your dex a d4? Than your Str+Dex roll is a d8+d4. Big Damn Heroes indeed. |

RubyPorto
Profoundly Disturbed RED.Legion
1165
|
Posted - 2012.01.10 08:30:00 -
[82] - Quote
This thread is now a D&D 5E Thread.
Yes, already. Give it a Google, it's still a few months too early for April Fools. |

Baneken
Hyvat Pahat ja Eric The Polaris Syndicate
66
|
Posted - 2012.01.10 08:48:00 -
[83] - Quote
oh nice my post got eaten ...
well for short check google for : unknown armies critical hit and fumble decks from paizo for D20 dawning star campaign setting for d20 future
 
thanks CCP ! |
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