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Aewaytor
Mortis Angelus
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Posted - 2007.07.03 20:55:00 -
[1]
From THE MMO Gamer's interview with Nathan Richardson:
Quote: Populating immense asteroids with an industrial or pirate outpost, joystick-based combat inside asteroid dungeons, hostile environments to build up an industrial base to exploit itæs resources ù anything you can imagine inside space is an opportunity for expansion.
Fighter Squadron's ahoy!
Do it!
(I know the link has been posted already, but proper joystick dog fighting like X-Wing would make me not needing to buy another game again )
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Shiela
Caldari Warrior Nation United SMASH Alliance
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Posted - 2007.07.03 21:11:00 -
[2]
Sounds cool, this is what I thought Eve was when I heard about it... I wasnt expecting point and click combat, but have adjusted.
While I do enjoy targetting mulitple ships and firing turrets off of a Battleship using a mouse... I think manning a fighter craft and laying fire down using a joystick and actual piloting skills would be a breath of fresh air. --------------------------------------------- Need cheap and safe rearch done? Feel free to contact Steve TheWraith in game, or visit: http://warriornation.net/Forum/showthread.php?t=290332 |

Niccolado Starwalker
Shadow Templars
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Posted - 2007.07.03 21:16:00 -
[3]
Originally by: Shiela Sounds cool, this is what I thought Eve was when I heard about it... I wasnt expecting point and click combat, but have adjusted.
While I do enjoy targetting mulitple ships and firing turrets off of a Battleship using a mouse... I think manning a fighter craft and laying fire down using a joystick and actual piloting skills would be a breath of fresh air.
If EVE where to be another Joystick game, I doubt I would stay around for long. I like the strategic planning behind the ship controls. And I hate anything that would breach that. Besides, there are enough FPS games out there as it is. EVE controls are FINE as they are!
Originally by: Eldo Davip PORTRAITS OMFG WOOT. WE R GONIG FOR MROE BREEE!!!!11
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Billy Sastard
Amarr Life. Universe. Everything. Hydra Alliance
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Posted - 2007.07.03 21:18:00 -
[4]
If i can continue to use my mouse/keyboard upon transition to the 'twitch' play, I will be happy. But if I have to break out the HOTAS in order to be competitive, im out ;P
I play flight sims and racing sims, and always I end up playing them infrequently (even tho I love them) because the proper controller takes up too much desk space. I always end up playing them for a little, then putting the HOTAS/Racing Wheel back in the closet because its in the way, then the next time I get the urge to play the sim, I cant be arsed to dig out the controller so go back to playing a mouse/keyboard game. -=^=-
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Derovius Vaden
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Posted - 2007.07.03 21:18:00 -
[5]
Maybe a hybrid of the two, have break-neck joystick matches between frigates/interceptors/Assault Ships in Alliance fleet battles, and still have the autopilot for travel and mining, etc.
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Aewaytor
Mortis Angelus
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Posted - 2007.07.03 21:26:00 -
[6]
Edited by: Aewaytor on 03/07/2007 21:26:13 It would be awesome.
Imagine a fleet fight where you're sitting in the docking bay of your carrier with your corp mates - it jumps into a fleet battle (or gets jumped by one) - the warning klaxons fire and you get launched into space - killing off drones, shooting down torpedeos and killing the players trying to do the same against you, all the while a massive battle rages round with dreads and battleships knocking the hell out of each other.
You could have flights space superiority fighters for taking out other fighter class ships, wings of bombers for taking out fleet support ships, and squads of interception class fighters for shooting down incoming ordnance and other fast moving objects.
Only these fighter classes would be control by joystick, due to the need for reactive controls - all existing ships would be the same I guess.
Screw in-station avatars - do this instead
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Aceoil
Murder-Death-Kill Triumvirate.
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Posted - 2007.07.03 21:30:00 -
[7]
Even though this topic has gone round and round, I will post here with my
/signed
I want to see this ingame as well. I hope this becomes a mega-thread... The only way it will become a mega-thread is if we can discuss it back and forth with a dev from CCP.
Paging devs to the forums
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Dau Imperius
Amarr
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Posted - 2007.07.03 21:45:00 -
[8]
You know when I read this I mentally said 'YES!' inside. This is why I love EVE. Not for stupid PvP, (and certainly not for half of the players on the forums :P) but because it's ever changing, sometimes not the way one plans, but overall, it's free changes, and the scope of the setting changes.
I'm drooling over these planned expansions for the next 2 years, and they've certainly got me hooked for more play.
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Aewaytor
Mortis Angelus
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Posted - 2007.07.03 21:58:00 -
[9]
Edited by: Aewaytor on 03/07/2007 21:58:17 Edited by: Aewaytor on 03/07/2007 21:57:35
Originally by: Niccolado Starwalker If EVE where to be another Joystick game, I doubt I would stay around for long. I like the strategic planning behind the ship controls. And I hate anything that would breach that. Besides, there are enough FPS games out there as it is. EVE controls are FINE as they are!
If you love the tactical grace of battling with Eve's larger ships, think of the tricks you could pull with Teamspeak controlled drones
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Derovius Vaden
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Posted - 2007.07.03 21:59:00 -
[10]
Originally by: Aewaytor
Originally by: Niccolado Starwalker If EVE where to be another Joystick game, I doubt I would stay around for long. I like the strategic planning behind the ship controls. And I hate anything that would breach that. Besides, there are enough FPS games out there as it is. EVE controls are FINE as they are!
If you love the tactical grace of battling with Eve's larger ships, think of the tricks you could do with Teamspeak controlled drones?
"RABBLE RABBLE RABBLE!" <Drones launched>
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Dei
Amarr Khanid Aerospace Group Khanid Provincial Authority
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Posted - 2007.07.03 22:00:00 -
[11]
Problem is whether the pilot actually fires the guns, or whether the guns fire themselves (like now) and all the pilot does is try to dodge missles and navigate around the battlefield.
Either way, the way in which CCP have made ships pod pilotted enables this sort of thing to be implemented without changing any background information. ---
The true master paralyses his opponent, leaving him vulnerable to attack |

Kuseka Adama
Gallente WOLFPACK DELTA
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Posted - 2007.07.03 22:10:00 -
[12]
Reading this i think this could be a very good step.
HOWEVER there is only one real joystick that could accomidate anything above a frigate sized ship.
*digs for mag*
the Saitek x52 Pro
www.saitek.com Lack of force feedback is an issue but with so many hotkeys and its combo setup but small design it would be a joy to pilot. It costs 199 and its probably worth every penny. It would be very awesome if a hybrid control engine could be setup allowing both joystick and keyboard flight and limiting joystick access to small and fast ships that could take advantage of that.
I can assure you that without that speed this joystick would just be a hinderance for most ships. I am not sure how you would limit it or if it could even be done. Which is why it is likely never going to happen. That said /signed as it would be an incredible achievement and make it even more fun for those who decide to not go up the standard route of weight classes and try something different. Speed shouldnt be used for just retreats.
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ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:15:00 -
[13]
NONONONONONONONONO!!!!
I hate this idea more than any whiner.
I don't want to hear (see in local) "HAHAHA, U IZ TEH NUBES, I FRAGGED U LULZ!!!one"
Fps game are aplenty, Eve is not an FPS game, (unless you count the framerate in a fleet operation). ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

Aewaytor
Mortis Angelus
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Posted - 2007.07.03 22:16:00 -
[14]
Originally by: Dei Problem is whether the pilot actually fires the guns, or whether the guns fire themselves (like now) and all the pilot does is try to dodge missles and navigate around the battlefield.
Either way, the way in which CCP have made ships pod pilotted enables this sort of thing to be implemented without changing any background information.
I'd say they'd be fixed turrets - shoot where you point would make it more tactical I think. Attacking a large ship would mean flying directly at it, giving it's computer controlled turrets the tracking time needed to line up a shot.
This might also give smaller, faster tracking frigates / destroyers a more prominent role as anti-fighter platforms.
I think it would definitely open up a huge new array of tactics you could use in the game (not that it's lacking already )
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Shiela
Caldari Warrior Nation United SMASH Alliance
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Posted - 2007.07.03 22:17:00 -
[15]
Originally by: Niccolado Starwalker If EVE were to be another Joystick game, I doubt I would stay around for long. I like the strategic planning behind the ship controls. And I hate anything that would breach that. Besides, there are enough FPS games out there as it is. EVE controls are FINE as they are!
The big ships can remain the same as they are, just a new class of ship will become human piloted by joystick. --------------------------------------------- Need cheap and safe rearch done? Feel free to contact Steve TheWraith in game, or visit: http://warriornation.net/Forum/showthread.php?t=290332 |

JADE DRAG0NESS
Minmatar Night Hawks
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Posted - 2007.07.03 22:20:00 -
[16]
Well honestly how else would they achieve navigation inside asteroids and in plaetry atmospheres.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

Illyria Ambri
Caldari RennTech
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Posted - 2007.07.03 22:21:00 -
[17]
I would love to see some more tactical control over small ships such as with a joystick.
Rahter then AI carrier fighters you could man one yourself. Guns would have to be fixed forward only so you would have to literally aim your ship at another to make it work.
They would do the same damage probably as drones but be able to target mods and heat them up (preferably on an individual basis) so you can individually take out specific mods to either leave your prey defensless w/o weapons or dead in space and adrift cause you had the skills to take out their power mods. (they can take things offline to get power back or to warp out and escape or just self distruct)
/signed.. I want to fly a fighter ------------ This is not War... This is pest control - Dalek Sek
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ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:23:00 -
[18]
It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

JADE DRAG0NESS
Minmatar Night Hawks
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Posted - 2007.07.03 22:28:00 -
[19]
Originally by: ThaMa Gebir Edited by: ThaMa Gebir on 03/07/2007 22:25:41 It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it.
EDIT; P.s. What the hell happened to having to use your damn loaf to fight rather than have somebody with lightning reflexes win? Tactical > > > > Twitch.
Omg, just realized, imagine Eve Devs having to make some kind of anti-bot program to stop all the damn "Flight-bot 200564", "You will never get hit again". **** off.
    

Talk about arogant. Anyway how else would people navigate inside asteroids and on planets hmmm.
"Kill one man, and you are a murderer. Kill millions of men, and you are a conqueror. Kill them all, and you are a god." -- Jean Rostand |

ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:31:00 -
[20]
Originally by: JADE DRAG0NESS
Originally by: ThaMa Gebir Edited by: ThaMa Gebir on 03/07/2007 22:25:41 It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it.
EDIT; P.s. What the hell happened to having to use your damn loaf to fight rather than have somebody with lightning reflexes win? Tactical > > > > Twitch.
Omg, just realized, imagine Eve Devs having to make some kind of anti-bot program to stop all the damn "Flight-bot 200564", "You will never get hit again". **** off.
    

Talk about arogant. Anyway how else would people navigate inside asteroids and on planets hmmm.
Err, excuse me what's wrong with the current system? Also the only time that would be useful is if Eve had Line of sight fire, which it hasn't had since castor or somesuch with missiles only.
----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

Kuseka Adama
Gallente WOLFPACK DELTA
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Posted - 2007.07.03 22:32:00 -
[21]
Originally by: ThaMa Gebir It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it.
*punches in face*
Honestly THINK FOR A SECOND
At best you have Voyage century like ship combat except in 3 dimensions where you at times never even physically see the ships involved! There is no such thing as evasive manuvers you stand there and get hit or you move too fast to even be touched. There is quite frankly NOTHING IN BETWEEN. You cant juke at the last second to avoid a rail gun shot you cant jive at the last second to force a missle to miss there is no gray area and it annoys the hell out of people!
Myself included and trust me i LOVE the RTS perspective these battles tend to give. But i honestly got that out of a mechwarrior game too albeit at a far higher speed. And hell i am not even recommending it on anything above a damned FRIGATE! You can not change course properly during combat in this game without taking serious risks or constant clicking and risking a misclick. You are stuck on a damned ramjet and i KNOW that isnt how the smaller craft are supposed to operate. I frigates flying circles around my larger ships in ratting but also they constantly seem to be able to change their orbits. Now how the heck is that? If not by direct manipulation then by what? Are their computers so powerful their manuvering thrusters so precise that its capable of this?
Let the ships that were designed to outmanuver BE ABLE TO DO IT!
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Shiela
Caldari Warrior Nation United SMASH Alliance
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Posted - 2007.07.03 22:38:00 -
[22]
The system for Carrier pilots now...
Get in a fast frig and i will assign you some fighters from my POS over here, you should be able to take down a few cruisers before you die.
The system for carrier pilots of the future...
You guys get IN some fighters and actually risk something, with the additional bonus of being able to do much more damage than a remote control drone.
--------------------------------------------- Need cheap and safe rearch done? Feel free to contact Steve TheWraith in game, or visit: http://warriornation.net/Forum/showthread.php?t=290332 |

Aewaytor
Mortis Angelus
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Posted - 2007.07.03 22:39:00 -
[23]
Originally by: ThaMa Gebir Edited by: ThaMa Gebir on 03/07/2007 22:25:41 It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it.
EDIT; P.s. What the hell happened to having to use your damn loaf to fight rather than have somebody with lightning reflexes win? Tactical > > > > Twitch.
    
I would guess the devs would balance and playtest it first. If it didn't work, they wouldn't put it in.
If this would encourage more people to join and pay to play the game, then good. I don't see the problem with that.
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ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:40:00 -
[24]
Originally by: Kuseka Adama
Originally by: ThaMa Gebir It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it.
*punches in face*
Honestly THINK FOR A SECOND
At best you have Voyage century like ship combat except in 3 dimensions where you at times never even physically see the ships involved! There is no such thing as evasive manuvers you stand there and get hit or you move too fast to even be touched. There is quite frankly NOTHING IN BETWEEN. You cant juke at the last second to avoid a rail gun shot you cant jive at the last second to force a missle to miss there is no gray area and it annoys the hell out of people!
Myself included and trust me i LOVE the RTS perspective these battles tend to give. But i honestly got that out of a mechwarrior game too albeit at a far higher speed. And hell i am not even recommending it on anything above a damned FRIGATE! You can not change course properly during combat in this game without taking serious risks or constant clicking and risking a misclick. You are stuck on a damned ramjet and i KNOW that isnt how the smaller craft are supposed to operate. I frigates flying circles around my larger ships in ratting but also they constantly seem to be able to change their orbits. Now how the heck is that? If not by direct manipulation then by what? Are their computers so powerful their manuvering thrusters so precise that its capable of this?
Let the ships that were designed to outmanuver BE ABLE TO DO IT!
1, In Eve missile do not "miss". They are fast enough to hit you or you can out run them. I see no problem with that.
2, If you want counterstrike in space then have fun pal because I sure as hell am NOT going to play it. Too many damn "1337 Hax0rs" (/me shudders)
3, *punches in face* That's a bit un called for isn't it?
4, Smaller craft are supposed to be nimble, I will not argue that fact but there have been months if not years of programming and coding, not to mention balancing been done on this game for the devs to throw it all away.
5, The only way I can see this happening is if after joystick control is implemented the devs remove the explosion radius on missiles and up the speed of them, not to mention buffing the tracking to extreme amounts, otherwise no matter what you do you will not hit a jinxing frigate anymore.
Thank you for your time. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:43:00 -
[25]
Originally by: Aewaytor
Originally by: ThaMa Gebir Edited by: ThaMa Gebir on 03/07/2007 22:25:41 It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
I hate it.
EDIT; P.s. What the hell happened to having to use your damn loaf to fight rather than have somebody with lightning reflexes win? Tactical > > > > Twitch.
    
I would guess the devs would balance and playtest it first. If it didn't work, they wouldn't put it in.
If this would encourage more people to join and pay to play the game, then good. I don't see the problem with that.
Don't tell me you want yet more lag added to the game and whiners.
Christ imagine the damn petition queues. Months of work if not years. "WAAH WAHH, he popped my frigate but teh lagz killed it, he shouldn't have hit me"
Bleugh I feel sick just from thinking about it. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

Illyria Ambri
Caldari RennTech
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Posted - 2007.07.03 22:43:00 -
[26]
Originally by: ThaMa Gebir Edited by: ThaMa Gebir on 03/07/2007 22:25:41 It seems my ministrations have fallen on deaf ears.
Too many newer guys coming from other twitch games. The vets are being slowly taken over by twitch petitionists.
New players, fresh (or not so) ideas.. Dev's and the game have to adapt.
This makes it sound more like you are whining cause you dont want to adapt to the possibility of someones reflexes being better then your right clicking their name.. pressing some buttons and waiting.
Cause honestly.. if you are in a frigate in a BS fight.. you pretty much lock on and orbit and press fire.. then sit there waiting for someone to blow you up. There is no adrenaline rush from outmaneuvering an opponent or feeling of satisfaction for knowing you were able to weave in and out of enemy formations while hitting a few choice targets( currently its dbl click in that direction.. shoot.. then quick quick dbl click in the other direction to get away.)
We have plenty of capital ships and super capitals.. time to give small fighters a chance. ------------ This is not War... This is pest control - Dalek Sek
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Winterblink
Body Count Inc. Mercenary Coalition
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Posted - 2007.07.03 22:49:00 -
[27]
I'm going to coin the term now before anyone else can. Lagstick(tm)
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jokerb
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2007.07.03 22:51:00 -
[28]
CCP you should definately explain yourselves instead of speaking in vageries. This kind of stuff is how SOE started to intiate change in SWG.. Remember your big boost of lots of former SWG players? I have a feeling that many would not take kindly to making this a twitch based enterprise. In limited instances it can be welcome but overall would possibly be seen as Eve's NGE.
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ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:54:00 -
[29]
Originally by: Illyria Ambri
Originally by: ThaMa Gebir
This very subject was discussed a long time ago and CCP (IIRC) poo pood the idea themselves.
They said "Eve is not designed to be a twitch game, and never will be".
I cannot find the original now damn.
They appear to have changed their minds and adapted to the masses in order to cash in on that portion of the market.. Umm how dare they try to get more money by enticing new players with a new form of flight model. The nerve..
--------------- The MMO Gamer: What is the future of EVE? Will you keep expanding the game into other regions or are there other ways for you to broaden the game and its reach?
Nathan Richardsson: We have a number of ways to expand EVE, first and foremost is öinwardsô, which is our current strategy. There are so many locations within EVE which you canæt interact fully with yet and thatæs where weære heading first. Weære now building environments inside space stations with corporate offices and headquarters, going into the ships with a CaptainÆs Quarter, player starbases where they could control its defenses and other corporate infrastructure.
Further out, weære seeing planets playing a pivotal role in the future of EVE. The industrial, exploratory and warfare opportunities there, which tie heavily into the economic fabric of EV,E are immense. Itæs all player controlled; thatæs the beauty of it. WeÆre creating tools and a landscape with resources and itæs up to the pilots to utilize that to their advantage and build an empire.
Working with celestial environments is also an area for expansion. Populating immense asteroids with an industrial or pirate outpost, joystick-based combat inside asteroid dungeons, hostile environments to build up an industrial base to exploit itæs resources ù anything you can imagine inside space is an opportunity for expansion.
We also have space itself to work with through outwards expansion. Space is endless and we still donæt know whatæs out there, whatæs on the other side of the EVE gate nor what happened to Earth and itæs civilization. We donæt know what the Jovian race have been up to, closed off in their own section of space. Its outer boundaries unknown to us.
If that is the only place it will stay I will be ok with it, but I sure as hell will not go in there.
I hold my hands up and apologise for my recent outbursts, it seems I have taken it out of context and misunderstood.
But if CCP do turn it into joystick only combat, I am gone, the only thing to expect after that would be rank based skillpoint grinding, and I am outta here if that happens. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |

ThaMa Gebir
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.07.03 22:54:00 -
[30]
Originally by: Winterblink I'm going to coin the term now before anyone else can. Lagstick(tm)
ROFL 
Love it. ----------------------------
Confirmed heaviest member of RDEX........
Hah, no more hijacks here. |
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