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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.11 13:06:00 -
[91]
Originally by: Kagura Nikon
Originally by: Lord WarATron Edited by: Lord WarATron on 11/07/2007 10:06:56
Originally by: Neon Genesis Em damage/resistance needs a complete overhaul.
I think that perhaps compensation skills need a rehaul - i.e make them effect Active Hardners as well as passive, then the EANM issue would be resolved overnight, since nobody would use EAMN's anymore. The EANM issue never existed before the Compensation skills to be honest.
EXACLTY!!!!
Make the Compensation skill give a minor boost to the active resists (minor, or things might get ridiculows). But people also prefer EANM because of no cap usage. Reduce cap usage of hardeners. Also changes must be made carefully to not screw up shiled tank/armor tank balance
Want a way to buff ammar? Not joking.. Increase Minmatar Explosive damage .. than no one will want to fly EANM setups because of the lower Explosive resist. Or boost explosive damage drones! Anything that make people want use specific hardeners.
I really like Amarr, and I think that the only thing wrong at the moment is the EM damage situation brought about by EANM omni-tanks. CCP have tried to fix this but I dont think they have done quite enough yet. In a dev blog they did say they will be keeping an eye on things, so we will see if CCP think anything has changed, personally I do not.
Couple that with an earlier nerf to heatsink stacking, and en even earlier one to pulse laser damage, and we wind up with Amarr going from the most damaging race to the least. Does anyone remember the 7 heatsink gankageddon? ============================================
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Mrs Doubtfire
Amarr Quam Singulari Anarchy Empire
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Posted - 2007.07.11 13:19:00 -
[92]
<-- Amarr pilot for 3+ years. Can't fly other races T2 ships, can't use any other T2 guns besides Lasers. I love Amarr :) Think at the plus sides!!
Higher tracking than any other race No need for ammo Gank-a-geddon
What we need is more MED SLOTS and perhaps some more drone lovin' -------------------------------------------
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Joshua Mendle
Gallente The Bewlay Bros. Inc
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Posted - 2007.07.11 13:22:00 -
[93]
The Empire could be wiped out by the Jove and be replaced in the game.
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Depp Knight
Evolution Band of Brothers
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Posted - 2007.07.11 13:32:00 -
[94]
Just for the short year and half of me playing, the game has change, making cap so important. Amarr just seems to get bigger and bigger blows to their bonuses. Their AFs are terrible, their bs are limiting, they have the worst hac in the game and probably the worst bc's in the game.
Yeah amarr needs boost, Whats funny is im caldari that trains amarr. Im very very sick.
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.11 13:32:00 -
[95]
Tha gakageddon era was not fun.
Would be enough if specific hardeners were more used or if CCP made something so that people sue more shield tanks. Create a few more USEFUL low slot modules! The nerfing of the speed modules just reduced the usefulness of the extra low slots free on shield tanking ships. Also the fact that On average tehre are much more low slots than mid slots push people into armor tanking. The less armor tankers, teh better for ammar.
Something else viable would be that old idea, of 6 months ago presented in this very forum. Add to target painters an extra capability of reducing the enemy highest resist, or creating a module to do so.
If brute force doesn't solve your problem... you are not using enough |
Valrandir
Gallente Slacker Industries Exuro Mortis
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Posted - 2007.07.11 14:04:00 -
[96]
Originally by: Space Samuri Everyone has given up on amarr as well as me. I've moved to gallente and minmatar and realized amarr is just useless. AND, i dont even remember the last time i saw an amarr ship in space besides the curse i killed with my vaga last night.
JUST LET ALL AMARR PLAYERS CHOSE ANOTHER RACE AND SWITCH ALL THEIR SPEC SKILLS TO THAT RACE --> ex. Amarr battlship lvl 4 switch to gallente/minm/caldari BS lvl 4. And by next patch just delete the amarr race and we won't get anymore complaint threads and what not.
THE PERFECT SOLUTION ^^
no -------------------------------- This has surpassed the Yarrdware specification and has been dubbed Uberware
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Cpt Angus
Sicarri Covenant
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Posted - 2007.07.11 14:24:00 -
[97]
Adapt, simple as that.
Amarr works fine for me. Bones heal and chicks dig scars
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Insidi Us
Amarr Suicidal Mercenaries The Makhai
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Posted - 2007.07.11 16:09:00 -
[98]
They should add a hi-slot module called "Overcharge" or something like that. The module would boost laser damage based on what % your cap is at. So if you're at 75% cap, you get a portion of that as a flat damage bonus. That would bring back the gank part of Amarr, and maybe free up a lowslot by removing a heatsink for more tank or cap mods. -----------
Fight the blob! |
Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.11 16:37:00 -
[99]
Originally by: Insidi Us They should add a hi-slot module called "Overcharge" or something like that. The module would boost laser damage based on what % your cap is at. So if you're at 75% cap, you get a portion of that as a flat damage bonus. That would bring back the gank part of Amarr, and maybe free up a lowslot by removing a heatsink for more tank or cap mods.
CCp don't want fast ganking in game anymore. That is why they also nerfed alpha strike to nothing.
If brute force doesn't solve your problem... you are not using enough |
MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.07.11 16:38:00 -
[100]
Originally by: Kagura Nikon
Originally by: Insidi Us They should add a hi-slot module called "Overcharge" or something like that. The module would boost laser damage based on what % your cap is at. So if you're at 75% cap, you get a portion of that as a flat damage bonus. That would bring back the gank part of Amarr, and maybe free up a lowslot by removing a heatsink for more tank or cap mods.
CCp don't want fast ganking in game anymore. That is why they also nerfed alpha strike to nothing.
but they boosted aphla strike on autocannons to crazy and reduced the Rof
it depends what your flying ----------------------------------- I'm working my way through college target CCP |
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Space Samuri
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Posted - 2007.07.11 17:31:00 -
[101]
hey c'mon now i'm just simply proposing a long needed solution, not whining like all you forum *****s are claiming i am doing. mmmBYAAAAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Kidd Billups
Nirvana. W A S T E L A N D
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Posted - 2007.07.11 17:37:00 -
[102]
Edited by: Kidd Billups on 11/07/2007 17:37:49
Originally by: Mrs Doubtfire <-- Amarr pilot for 3+ years. Can't fly other races T2 ships, can't use any other T2 guns besides Lasers. I love Amarr :) Think at the plus sides!!
Higher tracking than any other race No need for ammo Gank-a-geddon
What we need is more MED SLOTS and perhaps some more drone lovin'
this is true. just sacrifice a hi or med slot on some of the amarr ships and add a med. That or just give a couple of the ships their much needed drone bay. but, if u can't give us any of this atleast let our race wear shades as well. or atleast prescription glasses for a little more intillectual look
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.11 17:44:00 -
[103]
Originally by: MotherMoon
Originally by: Kagura Nikon
Originally by: Insidi Us They should add a hi-slot module called "Overcharge" or something like that. The module would boost laser damage based on what % your cap is at. So if you're at 75% cap, you get a portion of that as a flat damage bonus. That would bring back the gank part of Amarr, and maybe free up a lowslot by removing a heatsink for more tank or cap mods.
CCp don't want fast ganking in game anymore. That is why they also nerfed alpha strike to nothing.
but they boosted aphla strike on autocannons to crazy and reduced the Rof
it depends what your flying
What? Alpha strike on AC? Are you nuts? Alpha Strike is an Artie stufff!! And was nerfed to oblivion with the HP boost.
If brute force doesn't solve your problem... you are not using enough |
000Hunter000
Gallente Magners Marauders
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Posted - 2007.07.11 17:55:00 -
[104]
*remembers the time when Amarr gankageddon pwnz0red all...*
*remembers the time when Caldari ships sux0red and were ridiculed as much as the ammar are now*
*remembers the time when Minmatar ships where 'all but useless' and they were better off as Amarr slaves*
*remembers the time when Gallente ships were a 'waste of time' and u should 'go for the gankageddon'*
*starts humming 'the circle of life' from the lionking*
Gawd i'm getting old...
And no, u cannot have my stuff
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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PWNERIZE
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Posted - 2007.07.11 18:00:00 -
[105]
Yep. Delete Amarr. It's obvious the devs don't give a **** after all the promises of "oomph". Increasing pulse tracking was a good start, reducing the fittings on med beams should've been done long ago. Nerfing EANMs was a joke.
So many good solutions were proposed and they chose this crap.
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Bentula
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Posted - 2007.07.11 18:44:00 -
[106]
Edited by: Bentula on 11/07/2007 18:45:38 So if amarr gets buffed and is finally op again(im firmly believe ccp will overshoot), what race are is going to be whined about next?
Cause, 000Hunter000 is right, there never was a time in eve that was without some emo guys screaming that the sky is falling for a certain race.
Edit: Oh and all those people who specialize in amarr and think they are doing fine apart of a few smaller problems are obviously hallucinating, comes from all the LSD the government puts into the water i guess.
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Xanos Blackpaw
Amarr The Firestorm Elite
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Posted - 2007.07.11 18:50:00 -
[107]
hell no!! amarr got the best looking ships in game! Playing minmatar is "like going down a flight of stairs in a office chair firing an Uzi". |
Hippojack
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Posted - 2007.07.11 19:29:00 -
[108]
Originally by: Dau Imperius Oi, do we need to hold an Amarr pride day celebration or something?
Always been one, always will be, no matter what. The the only thing that needs a nerf bat for Amarr; Our fracking pictures. Why they made us fugly old men I'll never understand...
Other then that: Amarr and proud. Wouldn't want to be any other race. Minmatars reckon wires and rust are all you need in a ship, Caldari couldn't make ships symetrical to save them from being lost in thier own ship, and Gallente ships are as messed up as thier creators are in the head: Indecisive and all over the place.
Amarr: No ammo, symetrical, steady, and eternal. Not keen on it? *shrugs* Whatever.
*raises a glass up to all Amarr.* Struth!
INDECISIVE? WTF??? I'm so gonna drone you to death. With sentries. Or Ogres..? Wasps are faster... but praetors better for your sheilds... but then beserkers are better for armour. Unless you've tanked for it. Ah sod it, I'll use the rails. But if I get closer, maybe blasters...? You are in sooooo much touble when I eventually decide what to do!!!
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Wayward Hooligan
Sniggerdly Pandemic Legion
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Posted - 2007.07.11 20:03:00 -
[109]
Don't delete Amarr.
I like my Geddon and I'll be in a t2 fitted Zealot shortly.
Also Amarr Recons and Command Ships are amazing.
Shamis Orzoz: Cap Boosters are for losers. I don't run out of gas. |
Kim Chee
Caldari
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Posted - 2007.07.11 20:50:00 -
[110]
Originally by: Hyldabrand Edited by: Hyldabrand on 10/07/2007 19:59:55 I know plenty of amarr who wtfpwn
maybe its just you
I think he meant there's a lack of Amarr who wtfpwn anyone but OTHER Amarr.
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Araxmas
The Blue Dagger Mercenery Agency
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Posted - 2007.07.11 21:53:00 -
[111]
Zealots and absolution baby yeah. --------
Robbie Rotten left me |
RuriHoshino
Minmatar The Mission Guys
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Posted - 2007.07.11 23:12:00 -
[112]
I mentioned this in another thread that was not directly Amarr related, but what would people think of the primary damage type on all crystals being switched from EM to thermal? It honestly would make more sense from a physics standpoint, and would help negate the effect of naturally high EM resists on armour which should, again for the sake of physics, be high. Lasers are used to cut and etch metal because they generate tremendous amounts of heat, not really strong EM fields o_O
Also, a module or skill to reduce the cap usage of lasers. When you have to chose between running a rep or firing your guns, you're kinda hosed.
Also, to the OP, I hope that the name "Space Samurai" was already taken, and you didn't just misspell it... _____________________________________
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SiJira
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Posted - 2007.07.12 01:02:00 -
[113]
Originally by: Space Samuri Everyone has given up on amarr as well as me. I've moved to gallente and minmatar and realized amarr is just useless. AND, i dont even remember the last time i saw an amarr ship in space besides the curse i killed with my vaga last night.
JUST LET ALL AMARR PLAYERS CHOSE ANOTHER RACE AND SWITCH ALL THEIR SPEC SKILLS TO THAT RACE --> ex. Amarr battlship lvl 4 switch to gallente/minm/caldari BS lvl 4. And by next patch just delete the amarr race and we won't get anymore complaint threads and what not.
THE PERFECT SOLUTION ^^
dont diss amarr we are the greatest nation ____ __ ________ _sig below_ the jet cans are made so that people that dont mine can get free ore
miners ritually donate the ore to anyone wishing to take some |
StarCommWraith
Gallente GoonFleet GoonSwarm
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Posted - 2007.07.12 01:35:00 -
[114]
Originally by: Tarminic
Originally by: Kidd Billups
Originally by: Battou I love Amarr ships. They are already doing better with the recent increase to pulse tracking, because it actually makes their T2 ammo viable. Heck if Amarr could get a little more drone space and have an advantage at heat (heat sinks should = better thermodynamics), they would probably be considered too powerful again.
you don't know anything you racist confederate
An Amarr criticizing anyone for being racist is hilarious.
.....................
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Satsuki Kakuri
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Posted - 2007.07.12 01:37:00 -
[115]
The Khanid just need to get their rears in gear and invent me some kinetic and explosive crystals to use. =D
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Scav Silver
Amarr Baby Clone Killers
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Posted - 2007.07.12 01:37:00 -
[116]
I think when ppl talk about Amarr, they are talkin' about Lasers.. The amount of low slots and med slots ya need to use for supporting lasers, even if ya amarr, is insane.. Secondly, one of the bonuses towards a ship class is usually cap support for lasers.. By all means thats fine, but make lasers worth their cost.. Decrease enegy usesage by 3, increase demage by 3, and make 'em dead accurate.. That's one way to adress the isue.. I fly Amarr and I WILL NOT fly anything else.. And Yes it takes the most skill (and sometimes luck) to fly amarr.. -------------------------------------------------------------
-=Scav est procul Porta!!=- |
Theoryon
Amarr The Merchant Marines
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Posted - 2007.07.12 01:47:00 -
[117]
Originally by: Scav Silver I think when ppl talk about Amarr, they are talkin' about Lasers.. The amount of low slots and med slots ya need to use for supporting lasers, even if ya amarr, is insane.. Secondly, one of the bonuses towards a ship class is usually cap support for lasers.. By all means thats fine, but make lasers worth their cost.. Decrease enegy usesage by 3, increase demage by 3, and make 'em dead accurate.. That's one way to adress the isue.. I fly Amarr and I WILL NOT fly anything else.. And Yes it takes the most skill (and sometimes luck) to fly amarr..
QFT! \o/
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LaCoHa
The Carebear Stare
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Posted - 2007.07.12 02:06:00 -
[118]
You are silly if you think Amarr can't own you...
Step One: find well skilled Amarr speced pilot
Step Two: let him shoot at you in your raven/mega/whatever for 15 seconds while he is in his pimped out Geddon
Step Three: Check your mail for the death mail that will no doubt be there.
Amarr can own.. just like any race, if speced right. trust me.
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Antikas Sourr
Caldari
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Posted - 2007.07.12 02:27:00 -
[119]
Heh. Given up... aha... here's an idea...
If you dont like the race, keep quiet and move along. Every race is different and requires different skillbooks, skills, and mindsets.
I dont talk about Amarr BS and BC setup's simply because I'm bored. Fankly, I love Amarr over my Caldari race. Are Caldari crap? No... they are boring to me and I dont like their way of fighting. So there, I gave a perfect reason it should not be removed simply because of personal belief and choice.
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Or'Chan
Minmatar
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Posted - 2007.07.12 02:51:00 -
[120]
Amarr aren't designed to solo. There's even a legitimate RP reason, iirc. Besides that, they're fine. stfu, gtfo, troll, etc
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