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Thread Statistics | Show CCP posts - 1 post(s) |

Marcus Ailichi
Lonely Maple Prospecting Group
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Posted - 2007.07.26 12:28:00 -
[31]
Edited by: Marcus Ailichi on 26/07/2007 12:29:56 Damnit you totally stole idea of this thread from my mind 
Anyway people please, don't turn this into another megathread by starting to argue about some minor point. Also /signed messages are kinda useless, if you agree don't say it, if you don't do. Issues posted here should ofcourse be ones that most of the community agrees on so pleeaase don't post things that are widely argued. Also OP should add every new issue to original post for ease of reading. It's your responsibilty now, be prepared to do it :)
EDIT: Oh lol it's "Concise Drone Summary, for Dev Analysis" :D How about changing topic to include ALL issues in EVE and list them in original post. That would be very useful for devs and even for us normal people I bet :)
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J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.07.26 12:47:00 -
[32]
Originally by: Marcus Ailichi Edited by: Marcus Ailichi on 26/07/2007 12:29:56 Damnit you totally stole idea of this thread from my mind 
Anyway people please, don't turn this into another megathread by starting to argue about some minor point. Also /signed messages are kinda useless, if you agree don't say it, if you don't do. Issues posted here should ofcourse be ones that most of the community agrees on so pleeaase don't post things that are widely argued. Also OP should add every new issue to original post for ease of reading. It's your responsibilty now, be prepared to do it :)
EDIT: Oh lol it's "Concise Drone Summary, for Dev Analysis" :D How about changing topic to include ALL issues in EVE and list them in original post. That would be very useful for devs and even for us normal people I bet :)
I'm running out of characters to update with new things as it is (and if you'd check, you'd have seen that I have been ) I totally forgot to reserve the next one.
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Althea Nar'agh
Gallente
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Posted - 2007.07.26 13:01:00 -
[33]
I do agree more or less with the OP.
One thing, drones forgetting stuff after a long travel is not a bug but a feature... No, am serious, it _is_ a feature... it's for the case where the npc would mwd away and your drones going after it but not fast enough to actually catch it... you would get your drones at stupid distances out unable to control them and unable to catch them... so to avoid this, they made that if drones can not engage after a while they'll just "forget about it"... yeh i know it sux, but that's the intended functionality... -------------------------- War. War never changes EvE Training Monitor - A Google Gadget Now with wallet data. |

OneSock
Silentia Mortalis Curse Alliance
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Posted - 2007.07.26 13:43:00 -
[34]
What I would like would be the following drone commands:
1. Attack Weakest 2. Attack Closest 3. Attack Strongest.
This actually covers a lot of bases. Nothing worse than a drone deciding to go attack a BS 50km away when there is a Cruiser less than 5km away.
I don't fully agree with the drones operating as a single group. I do like it when 5 heavy drones each select a different frigate to pop. Saves me some time giving them directions. But if you could creat your own grouping then fair enough.
It would also be nice to assign drone priority to your active targets.
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OneSock
Silentia Mortalis Curse Alliance
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Posted - 2007.07.26 13:45:00 -
[35]
Originally by: Althea Nar'agh I do agree more or less with the OP.
One thing, drones forgetting stuff after a long travel is not a bug but a feature... No, am serious, it _is_ a feature... it's for the case where the npc would mwd away and your drones going after it but not fast enough to actually catch it... you would get your drones at stupid distances out unable to control them and unable to catch them... so to avoid this, they made that if drones can not engage after a while they'll just "forget about it"... yeh i know it sux, but that's the intended functionality...
Except they have never actually admitted this "fact".
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J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.07.26 14:15:00 -
[36]
Originally by: Althea Nar'agh I do agree more or less with the OP.
One thing, drones forgetting stuff after a long travel is not a bug but a feature... No, am serious, it _is_ a feature... it's for the case where the npc would mwd away and your drones going after it but not fast enough to actually catch it... you would get your drones at stupid distances out unable to control them and unable to catch them... so to avoid this, they made that if drones can not engage after a while they'll just "forget about it"... yeh i know it sux, but that's the intended functionality...
I don't quite know what it is you are agreeing with - agreeing with empirical observations? Seems a bit silly . But thanks anyway.
Now that you mention it, I have read this. But to be quite frank, if this is a feature, then why haven't they implemented more of drone AI? Cause that's what this is, the drones behaving on their own accord given certain rules. Either don't do it at all and let the pilot deal with it (which it pretty much is at present) or go the whole hog and give them full proper AI.
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Murphy McMillakin
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Posted - 2007.07.26 14:29:00 -
[37]
/signed
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Althea Nar'agh
Gallente
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Posted - 2007.07.26 14:29:00 -
[38]
Yep I agree with you...
there, did it again :p
-------------------------- War. War never changes EvE Training Monitor - A Google Gadget Now with wallet data. |

kaeri
Gallente Kaeri Corp
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Posted - 2007.07.26 14:33:00 -
[39]
/signed
4m sp in drones and they do STUPID things all the time......"no go shoot thatship....NO....that....NO THAT ú$$%ú$! Ship.....gahhh I give up..." [Kaeri] |
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CCP Greyscale

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Posted - 2007.07.26 15:42:00 -
[40]
I need to visit Ships and Modules more often
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NoNah
Marzipan Monkeys Distant Star Alliance
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Posted - 2007.07.26 15:53:00 -
[41]
Originally by: CCP Greyscale I need to visit Ships and Modules more often
QFT and celebrations.
Post count: 304951
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J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.07.26 16:15:00 -
[42]
Edited by: J''Mkarr Soban on 26/07/2007 16:20:20
Originally by: CCP Greyscale I need to visit Ships and Modules more often
You rock. First ever proper dev response. Do we win for following your guidelines? :-D
Also, this is a request not to drown the poor man. This is a constructive thread, we're trying to help out. No whining, no sidetracking, and no *****ing please. We might scare away the lesser spotted ccpus devus, which would be a tragedy 
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n0thing
omen.
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Posted - 2007.07.26 16:18:00 -
[43]
/signed so much.
Please look into this. ---
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Garat Mant
Minmatar Moons of Pluto
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Posted - 2007.07.26 16:48:00 -
[44]
Edited by: Garat Mant on 26/07/2007 16:52:58 /signed.
Drone "flyout" window draggable to any corner/edge of the screen. In collapsed mode shows drones in icon mode grouped by any player created groups. Icons show drone action (attack/mine/nothing) and status (circle around icon divided into thirds, armour/shield/hull)
In open mode (by mouseover or click), shows distance from ship and more detail. Possibly other cool actions via various control icons.
Keyboard shortcut for player created drone groups to attack target. Example: 3 light drones in "light" group and 2 medium in "medium" group. select frigate in locked target list and hit one shortcut for light group, then select cruiser and hit shortcut for medium group.
More advanced: Able to give drones "orders": Attack only NPC frigates. Attack only NPCs. Attack only Players. Attack only drones. Return to ship if <50% shield. Give Priority to Nearest ships. Give Priority to webbing/scrambling ships. Suicide-ram current target if < 50% hull.
Edit: Look at Final Fantasy 12's gambit system, you can stack orders, prioritize etc. Make it skill based - Drone Orders, 1 extra drone order per skill level :-)
These more advanced commands could be tied into more player-like NPC behaviour templates. Such as "Attack weakest Player", "Retreat if <50% tank, re-engage when >80%". "Scramble players targeting ship X or Y".
Greyscale, thanks for looking at these threads. I know that the forums are full of BS, flames and immaturity, but there are nuggets of pure gold hidden away. Maybe hire some interns to run through them all! ;-)
-G -- Nothing I say represents my corp. Unless I say otherwise. |

Neramore
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Posted - 2007.07.26 16:55:00 -
[45]
Agree with the OP items. Personally, I wish Logistics drones worked on the controlling ship. The fact that isn't possible really breaks the believability of EVE, in my opinion. I mean, my own drones can't repair my own ship?
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Reecoh Soltar
Exotic Dancer Talent Agency
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Posted - 2007.07.26 16:59:00 -
[46]
Excellent job OP!
One thing I noticed related to the drones changing targets: When the target my drones are attacking pops, if I try to give them a new target before they pick one themselves then they tend to ignore my command. I have to wait until they cycle from fighting to idle to fighting again (i.e pick their own targets)and then I can issue a new order that they will usually follow.
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katz3
Aliastra
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Posted - 2007.07.26 17:12:00 -
[47]
/signed
Have been waiting for drone fixes for over a year now...  ___________________
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Fritty
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Posted - 2007.07.26 17:22:00 -
[48]
I agree with all the above problems, i have experienced all of them. /signed
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RedeyeAce
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Posted - 2007.07.26 18:10:00 -
[49]
Originally by: CCP Greyscale I need to visit Ships and Modules more often
/me rubs eyes
YAY for Greyscale, now lets see if you put your money where your mouth is 
Anychance we can get an update as to whether there is this developer / team of developers working on drones from 6+months ago and if so any ideas on what their fixing and implementation dates.. Pretty Please
Go on, theres a whole crate of Quafe Ultra in it!!!!!
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Sharker2k3
Minmatar Outlaw-Star
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Posted - 2007.07.26 18:17:00 -
[50]
/signed good post.
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Andreus Ixiris
Gallente Luna Rossa Corporation SMASH Alliance
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Posted - 2007.07.26 18:54:00 -
[51]
Originally by: Neramore Agree with the OP items. Personally, I wish Logistics drones worked on the controlling ship. The fact that isn't possible really breaks the believability of EVE, in my opinion. I mean, my own drones can't repair my own ship?
I IMAGINE it's for balance reasons, since how much easier would level 4 missions be if you had five drones tanking for you? BUT it makes absolutely no sense in the greater picture that they can't be used on yourself. So I agree with you.
Either repair drones should be completely removed from the game, or they should work on your own ship.
----- I think it's little enough to ask that every Amarrian roll over and die so I can live in my vision of a perfect world. |

Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
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Posted - 2007.07.26 19:41:00 -
[52]
I agree completely with the OP, all ideas included are also excellent, very good summary.
And OMG is that sum CCP in a drone thread? We need more people like Greyscale working these forums over, keeping us and the devs clued up.
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Vitrael
Stormriders Fimbulwinter
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Posted - 2007.07.26 19:55:00 -
[53]
Originally by: CCP Greyscale I need to visit Ships and Modules more often
Dev response in a drone thread! MADNESS!
Great thoughts by the OP.
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voidvim
Minmatar Genco Interstellar Alcohol Conglomerate
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Posted - 2007.07.26 21:41:00 -
[54]
/signed
I've had most of these problem at one time
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N1fty
Amarr Galactic Shipyards Inc HUZZAH FEDERATION
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Posted - 2007.07.27 09:24:00 -
[55]
Amarr drones do the worst damage, have smallest shields, and as such are rarely used. Ok they are very cheap, but thats because nobody uses them in comparison to the others.
When was the last time you saw a Praetor in combat? Honestly I have never seen them used in all my years of playing.
============================================
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Kaid Tallinu
Gallente SHAPE
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Posted - 2007.07.27 10:36:00 -
[56]
Originally by: Ares Lightfeather Edited by: Ares Lightfeather on 23/07/2007 14:59:42 I'd add a few things I'd like to see...
- "flag target" command for drones. Drones target only the flagged targets.
A little off-topic, I'd like it if we could tag targets without being in a gang... would be handy for marking the triggers in missions. Perhaps we should be able to put a tag on targets that says "don't shoot this". Then, if the drones could look at the tags... would this fit the bill?
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J'Mkarr Soban
Amarr Shadows of the Dead Aftermath Alliance
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Posted - 2007.07.27 10:41:00 -
[57]
Originally by: N1fty Amarr drones do the worst damage, have smallest shields, and as such are rarely used. Ok they are very cheap, but thats because nobody uses them in comparison to the others.
When was the last time you saw a Praetor in combat? Honestly I have never seen them used in all my years of playing.
I think this is more to do with the greater problem of imbalance with EM damage across the board. All drones have the same amount of defence over-all (shield+armour, IIRC) per tier and tech level, so that isn't really a good indication of any other imbalance. That's like saying the Abaddon is rubbish because it has less shields than the Rokh. ----------------------------- "Oh, we're sorry, you had the 'NakedAmarrChicks' bit flagged in your account somehow." "Wait, why was there even a flag for that to begin with?" "..." |

General Apocalypse
Amarr The Merchant Marines
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Posted - 2007.07.27 10:53:00 -
[58]
signed and look twice at the fighters pls they still don't mwd back to me or maybe just gallente fighters do thaqt 
goon = A fool, or someone considered silly |

Jim McGregor
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Posted - 2007.07.27 11:11:00 -
[59]
Originally by: CCP Greyscale I need to visit Ships and Modules more often
Would be good to split this channel up. One for ship setups and one for actually discussing ships and modules not working, being bugged or general flying advice.
---
Originally by: CCP Wrangler You're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, thats what hello kitty online is for.
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LUH 3471
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Posted - 2007.07.27 11:13:00 -
[60]
Originally by: Jim McGregor
Would be good to split this channel up. One for ship setups and one for actually discussing ships and modules not working, being bugged or general flying advice.
/signed
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