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Thread Statistics | Show CCP posts - 2 post(s) |

Kular
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Posted - 2004.01.28 21:51:00 -
[1]
I have never complained much about a patch, even castor was great (i din't die in 0.0) I think this little update is great also! Except for one thing. Willpower my primary attribute, me being the fighter I am is now worthless to me. I don't understand why they changed them around in the first place! Many people might not notice this change at all, but with there being 10 point difference between my Willpower 22 and perception 12 I have gained weeks worth of total extra time.
Maybe this is just a personal problem, but I am wanting to know what everyones oppinoin is. Home of Ubiqua Seraph Eve's only all Sarum loyal corporation. |

Majin Buu
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Posted - 2004.01.28 22:24:00 -
[2]
i am in the same boat as you :(
BoB KillBoard |

Saper
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Posted - 2004.01.28 22:24:00 -
[3]
Edited by: Saper on 28/01/2004 22:27:51 Edited by: Saper on 28/01/2004 22:25:28 yeah ill have to agree on that :( i think it was a dumb move.. changing something that can only be affected by character creation is bad, real bad
i feel like the nerfed the amarr race... i know loads of ppl with 20+ willpower and like 6-7 perc.. what do they do now? there are not many skill with willpower has primary... leadership only i think..
i think its very bad.. i could do if they reduced my willpower by 2 and added to to perc but for now willpower amarr char are mainly screwed... -----------------------------------------------
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Cao Cao
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Posted - 2004.01.28 23:47:00 -
[4]
Gives meaning to the old saying "don't put all your eggs in one basket"
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Raquel DeBaro
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Posted - 2004.01.29 00:15:00 -
[5]
p00r amarr...
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Watson
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Posted - 2004.01.29 00:37:00 -
[6]
Wasn't perception always the primary attribute for the different guns? |

IZON
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Posted - 2004.01.29 01:22:00 -
[7]
I gained 
"...master! there's a guy in the south village called IZON, he is a Ninja!" |

Jim Raynor
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Posted - 2004.01.29 01:48:00 -
[8]
This doesn't effect me much, as my perception and willpower are 18 and 19 respectively, but still, I don't like this change, because willpower quite frankly, is a trash stat, it's about as useful as charisma now, and that's pretty useless.
Spaceship Command skills, should be willpower based, if you ask me.. ------
ROBBLE ROBBLE |

Kular
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Posted - 2004.01.29 02:23:00 -
[9]
Jim has a good point if they make gunnery perception based, as its already prime of spaceship command skills where does that leave willpower? I would rather see it back as gunnery prime than have spaceship command made willpower based, but what can we do? besides start a really big petition!!!! Home of Ubiqua Seraph Eve's only all Sarum loyal corporation. |

RedElite
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Posted - 2004.01.29 04:28:00 -
[10]
Edited by: RedElite on 29/01/2004 04:31:09 Lets see here.... Perception primary, willpower secondary 1. gunnery 2. ship command 3. missle launcher op Willpower primary, perception secondary :silence: GG NERFING MINMATAR TO HELL CCP: Lets all play the Race choosing game! Red: I choose minmatar CCP: Good choice! *6 months later* CCP: You lose stupid!
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Ronin Hybonashi
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Posted - 2004.01.29 04:35:00 -
[11]
Perception was always meant as primary for guns as far as I can remember and willpower was meant for primary of ships.
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Serenity Justice
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Posted - 2004.01.29 06:36:00 -
[12]
Willpower is primary for the new Interceptor skill. |

Galban Hunter
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Posted - 2004.01.29 07:57:00 -
[13]
Which isn't out...
Kinda smart! -------------------------------------------- [2005.02.08 13:58:16] Your Mega Beam Laser II perfectly strikes Sansha's Beast, wrecking for 709.6 damage.
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Falhofnir
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Posted - 2004.01.29 08:37:00 -
[14]
this is indeed annoying. willpower was already less useful than perception, it's now almost useless. fix it of put leadership skills in at least.
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Cao Cao
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Posted - 2004.01.29 08:48:00 -
[15]
leadership skills ought to be willpower primary and charisma secondary 
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Nimrodel
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Posted - 2004.01.29 11:46:00 -
[16]
I do feel there should be some skills that have willpower as a primary attribute also Weapon upgrades is a funny skill sat in gunnery! Guys its best to have a well rounded char then you can sit on each wave of nerfing and Boosting
I made the mistake of training medium projectiles 5 Back when they where 'super Uber' But for Large lasers I learnt my lesson, only training them to 4 and training other weapon trpes to 4 ready for there eventual spanking with the nerft bat
This game has never been ballanced, (I dont think CCP have the resources, there dev's work very hard but never seem to get it right! *so few of them in such a complex game*)
Sorry for you guys who are currently loosing training time because of willpower (me included) you just have to ride it out then one day Willpower will be Primary on lots of things!
--------------------------------------------- Nimrodel Dark Force User Joint Espionage & Defence Industries --------------------------------------------- Your Medium YF-12a Smartbomb hits Rusty Cloud, doing 0.0 damage. |

Walraffe Ak'Bar
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Posted - 2004.01.29 17:49:00 -
[17]
I can always hope for some kind of "re-roll" I guess. |Bapt Uia!| |

toaster
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Posted - 2004.01.29 18:23:00 -
[18]
yea, i'm kinda hosed too. Perception already ruled gunnery and now rules even more. My perception happened to be about the lowest of all attribs I had. For those of us coming in as newbies not knowing what kinda char to create, it hurts pretty bad. 5.6M skill points later, can't change now. Ahh well. ------------------------------------------------
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Kyndoku
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Posted - 2004.02.01 04:28:00 -
[19]
Anyone heard anything from CCP on this? Seems to be a hell of a lot of people affected, my only guess is at some point we're going to get new willpower specific skills, but when?
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CassandraRiordan
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Posted - 2004.02.01 20:56:00 -
[20]
Edited by: CassandraRiordan on 01/02/2004 20:58:06 Edited by: CassandraRiordan on 01/02/2004 20:57:23 Well I personally don't understand much. If you want a combat character you train both perception and willpower as much as you can. Mine are currently 17 Perception and 14 Willpower. I made my character around combat. If ya didn't try to min/max for every role then you wouldn't lose time when they change something. Specializing in stats is the key. Willpower and Perception will always be conbat stats just like Memory and Intelligence will always be trade skill stats. If you want a combat character.. then well.. Put every freaking point you have into willpower and perception in creation instead of min/maxing. :P
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Falhofnir
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Posted - 2004.02.01 23:19:00 -
[21]
if you built your character with balanced attribs or not isn't the point. the point is that now, willpower is 1st and far ahead in the most useless attrib contest.
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CubePusher
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Posted - 2004.02.02 08:44:00 -
[22]
Quote: Edited by: CassandraRiordan on 01/02/2004 20:58:06 Edited by: CassandraRiordan on 01/02/2004 20:57:23 Well I personally don't understand much. If you want a combat character you train both perception and willpower as much as you can. Mine are currently 17 Perception and 14 Willpower. I made my character around combat. If ya didn't try to min/max for every role then you wouldn't lose time when they change something. Specializing in stats is the key. Willpower and Perception will always be conbat stats just like Memory and Intelligence will always be trade skill stats. If you want a combat character.. then well.. Put every freaking point you have into willpower and perception in creation instead of min/maxing. :P
When you make your first character you dont know exactly how the game works, you've never heard of the nerf bat and you have the feeling that no matter what attributes you pick they've got to be useful for something, like they should be. You assume that everything is relevent, as it should be. Most people when they get to the attributes bit they see 5 catagorys and think (like i did) its the same kind of deal with most other mmorpg's, they'll think its the same as when you sort out stuff like strengh, speed, agility, stamina and magic and whatever you do it'll benefit you in some way, but its not, it should be, but its not. Instead it works like:
Intelligence : will save you alot of time training skills, used in almost everything. Memory : will save a good bit of time Perception : worth having because it will save you time eventually Will power : hmmmm, whats this used for again? Charisma : who?
If certain attributes are not relevant then why the hell are they there?
Lastly. Nerfing people is just bull****, period. You can nerf our guns our ships our mods, switch them, boost themàà.whatever, ships and mods are replaceable. Our characters and our time are not. Just add more skills to balance out the attributes and next time you get the itch to do some **** like this just switch your pc off and go slap yourself till you calm down.
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McWatt
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Posted - 2004.02.02 10:26:00 -
[23]
it s all part of the lottery!
have fun!
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Megagame
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Posted - 2004.02.02 12:26:00 -
[24]
can anyone tells me how many hours it matters if will is prima and per is sec? and the other way around.
if will is 12. and pre is 15. and you need 10k SP?
Now I become death, the destroyer of worlds |

fras
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Posted - 2004.02.02 16:39:00 -
[25]
I wonder if char creation has been changed? I tried to choose a fighter when I started, followed the char creation hints and ended up with higher willpower than any other. Now i'm just a mindless jibbering fool who can barely anchor a can. oh wait...
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McWatt
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Posted - 2004.02.02 19:37:00 -
[26]
Quote: Now i'm just a mindless jibbering fool who can barely anchor a can. oh wait...
great.
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Joshua Calvert
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Posted - 2004.02.02 21:37:00 -
[27]
Intel: 17 Perception: 15 Charisma: 9 Willpower: 18 Memory: 14
Decent stats for Electronics, Engineering, Mechanic, Learning, and Navigation now.
I'm glad I got all gunnery to level 4 at least before Castor.
I hope to God the advanced skills rely on intel/memory rather than perception.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Megagame
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Posted - 2004.02.03 07:44:00 -
[28]
(PA + SA/2)*(1 + LS) = number of points you train in 60 seconds.
PA=primary attribute SA=secondary attribute LS=your bonus from learning skill (ie, 0, 0.02, 0.04, 0.06, 0.08 or 0.1)
taking what I say befor. whit learning lvl 0.(then the(1+LS) dont matter)
(12+15/2)=19,5 (15+12/2)=21
Now I become death, the destroyer of worlds |

Busko Moonwalker
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Posted - 2004.02.03 08:04:00 -
[29]
Well i think that perception is primary is good for gunner.
As perception is eye to had cordination. And willpower is more concentration
U cant hit something if u dont see it no mather how hard u concentrate :D
Well thats my opion. Just wondering wasent perception primary before on gunner ?
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Thesiuss
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Posted - 2004.02.03 15:21:00 -
[30]
You know I asked this same thing last night to my corp!
I was getting ready to train a new skill and noticed that my pilot skills where now all primarily dependant on PRECEPTION and not willpower.
I made my character to be a fighter and thus came out with a higher willpower than anything else!
Now I'm screwed with no way of really correcting the problem.
CCP should at least have way for people to tweak their stats, especially after a nerf like this and yes it is a nerf! 
Now that my highest attribute is useless from what it was supposed to do, IÆm nerfed in the rate that I learn in every single category!
Thank god that IÆve learned most of the piloting and gunnery skills. But now I can look forward to a up hill battle as I learn projectiles gunnery and minmatar ship skills. And if through character creation, people are still ending up with a high willpower because they chose a career as a fighter or pilot then double shame on CCP for not correcting that in the creation setup.
Oberon Inc Website--------------Oberon Sales Page
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