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1. Xetic push back the CA forces - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Without Sin 2. CA is now rarely in Empire so? empire is boring Now I become death, the destroyer of worlds
- by Megagame - at 2004.12.16 10:34:00
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2. Xetic push back the CA forces - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Without Sin 2. CA is now rarely in Empire so? empire is boring Now I become death, the destroyer of worlds
- by Megagame - at 2004.12.16 10:34:00
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3. Minmatar and NOT 1400mm - in Ships and Modules [original thread]
I like minmatar ships. They are build for damage and speed and love it :) no normal frigate can beat the rifter :) Stabber, a fast cruiser with alot of firepower when using autocannons, was the destroyer in the old days. typhoon, a good ship to ...
- by Megagame - at 2004.12.08 17:31:00
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4. Minmatar and NOT 1400mm - in Ships and Modules [original thread]
I like minmatar ships. They are build for damage and speed and love it :) no normal frigate can beat the rifter :) Stabber, a fast cruiser with alot of firepower when using autocannons, was the destroyer in the old days. typhoon, a good ship to ...
- by Megagame - at 2004.12.08 17:31:00
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5. The Typhoon, your thoughts? - in Ships and Modules [original thread]
1400mm cannons, it is a long range weapons-platform. you can shoot loong and hit hard. Now I become death, the destroyer of worlds
- by Megagame - at 2004.12.08 17:04:00
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6. The Typhoon, your thoughts? - in Ships and Modules [original thread]
1400mm cannons, it is a long range weapons-platform. you can shoot loong and hit hard. Now I become death, the destroyer of worlds
- by Megagame - at 2004.12.08 17:04:00
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7. So, they actually boosted missiles - in Ships and Modules [original thread]
I cant se how making missile cheaper makes other ships useless.... only the prize has change.... a gunship can still do more damage then a missile ship.... a ship using long-range weapons still has lower cost on ammo... a short-range has never b...
- by Megagame - at 2004.11.27 14:53:00
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8. So, they actually boosted missiles - in Ships and Modules [original thread]
I cant se how making missile cheaper makes other ships useless.... only the prize has change.... a gunship can still do more damage then a missile ship.... a ship using long-range weapons still has lower cost on ammo... a short-range has never b...
- by Megagame - at 2004.11.27 14:53:00
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9. [AUCTION] DEIMOS Blueprint Original ME2 - in Sell Orders [original thread]
funny, all those bpo of tech2 ships that are being sold just befor shiva.... whonder why Now I become death, the destroyer of worlds
- by Megagame - at 2004.11.04 22:52:00
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10. [AUCTION] DEIMOS Blueprint Original ME2 - in Sell Orders [original thread]
funny, all those bpo of tech2 ships that are being sold just befor shiva.... whonder why Now I become death, the destroyer of worlds
- by Megagame - at 2004.11.04 22:52:00
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11. My guns are worthless!! - in Test Server Feedback [original thread]
it is becouse they want ppl to use lasers on amarr ships, but now projectile are not long range anymore.... the idear that projectile was long rang and low damnge, and lasers was low range, high damage and hybrid was the midlte was looking like t...
- by Megagame - at 2004.06.19 12:47:00
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12. WeÆre planning to release 1.10.1408 to TQ tomorrow - in Test Server Feedback [original thread]
I dont think that even whit tech5 powercore upgrads or supermega elite frigets it coudt take a 1400mm on it and use it :) Now I become death, the destroyer of worlds
- by Megagame - at 2004.03.17 11:21:00
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13. WTS Homeless - in Market Discussions [original thread]
slavers Now I become death, the destroyer of worlds
- by Megagame - at 2004.02.28 21:21:00
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14. WTS Science Grades - in Market Discussions [original thread]
slavers Now I become death, the destroyer of worlds
- by Megagame - at 2004.02.28 21:20:00
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15. Implants, installing/uninstalling, will it be in the game? - in Test Server Feedback [original thread]
like the "take implant from body as loot" Now I become death, the destroyer of worlds
- by Megagame - at 2004.02.26 09:26:00
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16. Missing T1 BPs (still - 13/02/2004) - in Test Server Feedback [original thread]
yes a few tech1 bps com from agents, then players sell them on market. Now I become death, the destroyer of worlds
- by Megagame - at 2004.02.16 13:52:00
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17. Missile firing pirates still REALLY need balancing - in Test Server Feedback [original thread]
cool whit tech5 we get kill by npc befor we drop out of warp some npc pireste are ok to be harder. but also low lvl npc frigets? giv the new players a chance also to get ingame and they skills up. They cant use tech2 items, even some of the tec...
- by Megagame - at 2004.02.11 11:33:00
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18. After 1389 char went back in time - in Test Server Feedback [original thread]
Now I become death, the destroyer of worlds
- by Megagame - at 2004.02.09 20:29:00
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19. BPs on the Market - in Test Server Feedback [original thread]
you never hav don that. thise only show info about the bp, not build info. Now I become death, the destroyer of worlds
- by Megagame - at 2004.02.09 20:28:00
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20. Gunnery and Willpower? - in Test Server Feedback [original thread]
(PA + SA/2)*(1 + LS) = number of points you train in 60 seconds. PA=primary attribute SA=secondary attribute LS=your bonus from learning skill (ie, 0, 0.02, 0.04, 0.06, 0.08 or 0.1) taking what I say befor. whit learning lvl 0.(then the(1+LS) d...
- by Megagame - at 2004.02.03 07:44:00
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