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Thread Statistics | Show CCP posts - 3 post(s) |
Audri Fisher
Caldari VentureCorp Imperial Republic Of the North
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Posted - 2007.07.30 00:09:00 -
[31]
ok, last 2 ammar changes changed absolutely NOTHING on any of my ammar setups...
Fitting reqs on beams are still to tight.
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Trind2222
Amarr Celestial Pillagers
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Posted - 2007.07.30 00:11:00 -
[32]
I hope this will be tested on sissi if this cnge is good keep it if this change is bad scrap it. Hope this change is good but i think they will be bad but if any can convince other wise i will think is bad but ofcorse i hope they will be good.
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Telude Arriate
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Posted - 2007.07.30 00:11:00 -
[33]
Changes make me very very happy, other than Damnation and possibly the Sacri needing their bonus to apply to heavies, not just HAMs. While a nano-Sacri would be quite workable, Damnations are less than ideal for fast close-range work and will have difficulty getting to effective HAM range.
Still, I'm not exactly complaining. This was much needed.
PS. 6-8 launcher Torp-bonus Apoc. Do it! You know you want to
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Daelin Blackleaf
No Joy Corp Pride - Honor - Duty
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Posted - 2007.07.30 00:56:00 -
[34]
Khanid ships look great but ummm... what about the AMARR ones!
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Linnth
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Posted - 2007.07.30 00:57:00 -
[35]
Exactly, I thought Amarr was getting a boost, not Khanid!
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Crusix Bargoth
Amarr Meridian Dynamics FREGE Alliance
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Posted - 2007.07.30 01:04:00 -
[36]
I love the changes, it gives Amarr the ability to do all damage types and do something different without cross training.
Also for those who say "OMG now amarr have to train two weapon systems! OMG !!!"
Lets look at this intelligently.
Gallente: Hybrids + Drones (no one is FORCED to train drones like the Gallente are to use several ships) Matari: Projectile + Missiles + Armor Tanking + Shield Tanking (unless you fly one ship forever, you have to train EVERYTHING) Caldari: Missiles + Hybrids + Shield Tanking (again, only have to train the hybrids to use CERTAIN ships
Amarr: Lasers + Armor tanking + Missiles (now we are in LINE with the other races, if we want to use the khanid line, we have to train 2 weapon systems, much like every other race, except for the interdictor class, there are pure laser options that perform the SAME role as the Khanid, it is now just an option to use missiles, one we didn't have previous, and one I am happy to see)
Think before you start screaming OMG LAME! this is a WELCOME change, you want lasers? use the retribution instead of the vengance, use the Crusader instead of the Malediction, use the Zealot instead of the Sac, use the Absolution instead of the Damnation. NO ONE is forcing you to train missiles.
Originally by: Kaathar Rielspar nerf ponies!!1one
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ForumPosterAlt
HERRO KITTY
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Posted - 2007.07.30 01:28:00 -
[37]
Well please fix amarr ships while you're at it. Give amarr ships stronger capacitors, or just must stronger bonuses to laser cap usage. Amarr ships that are designed for lasers should be able to sustain lasers AND a tank.
They're already a horrible damage type to armor tanks, which make up the majority of pvp, let teh laser ships sustain lasers on the same level that gallente sustain hybrids. FFS!
Because posting on the forums is serious business. |
DeadDuck
Amarr Infinite Improbability Inc Mostly Harmless
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Posted - 2007.07.30 01:51:00 -
[38]
Originally by: Daelin Blackleaf Khanid ships look great but ummm... what about the AMARR ones!
What about the amarr ones... what ???? I ONLY fly amarr ships, and to be honest some are crap others are nice, others great and others simply amazing, like ALL the other races must have ships capbale of qualify in any of the above classes ... from crap to amazing. Khanid ships were the ones in need of a revision and they had it.
You want Amarr to fit the biggest weapons with the best tank available, and if we are talking about changes what about a 3rd damage available... isnt it ??? Well sorry but that would not be fair for the other races...
To reach a satisfatory status in all the races CCP only has to deal with 1 subject: The NOS nerf. With that taken care I think we will be done in balance for a long time.
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Valerian Xavier
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.07.30 02:18:00 -
[39]
Originally by: Vandervecken Smith At this point the only other additional thing necessary is to Free Sarmaul!!!111oneone
QFT
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Mr Breakfast
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Posted - 2007.07.30 02:19:00 -
[40]
I can't wait to fly a HAMnation.
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Liang Nuren
The Refugees
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Posted - 2007.07.30 02:22:00 -
[41]
Dude... anyone else think the next wtfpwn machine is going to be the speedy missile sack?
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
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Xequecal
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Posted - 2007.07.30 02:25:00 -
[42]
Originally by: ForumPosterAlt Well please fix amarr ships while you're at it. Give amarr ships stronger capacitors, or just must stronger bonuses to laser cap usage. Amarr ships that are designed for lasers should be able to sustain lasers AND a tank.
They're already a horrible damage type to armor tanks, which make up the majority of pvp, let teh laser ships sustain lasers on the same level that gallente sustain hybrids. FFS!
They also have far, far longer range than their Gallente and Minmatar equivalents.
Well, pulse lasers that is. Beam lasers still suck something awful. But there's nothing wrong with pulses.
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KD.Fluffy
The Refugees
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Posted - 2007.07.30 02:46:00 -
[43]
Quote: Dude... anyone else think the next wtfpwn machine is going to be the speedy missile sack?
Liang
Yeah, I think so... It kinda saddens me that the ammarr will now have better missle ships then caldari I mean does anyone think a cerberus will compete with a sacrilidge at all? If amaar get missle boats with all missle slots, can I get a ferox with all turret slots? Is that too much to ask?
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Lance Fighter
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Posted - 2007.07.30 02:57:00 -
[44]
Originally by: KD.Fluffy
Quote: Dude... anyone else think the next wtfpwn machine is going to be the speedy missile sack?
Liang
Yeah, I think so... It kinda saddens me that the ammarr will now have better missle ships then caldari I mean does anyone think a cerberus will compete with a sacrilidge at all? If amaar get missle boats with all missle slots, can I get a ferox with all turret slots? Is that too much to ask?
ferox is t1... all our missile ships are t2, save the SINGLE frig we get.
Being a Fleet Commander and a Arbitrator pilot are the same thing - The only difference being that the Fleet Commander commands other people, and the people actually listen to him. |
Julius Romanus
Free Space Development Cartel
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Posted - 2007.07.30 03:02:00 -
[45]
Originally by: KD.Fluffy
Quote: Dude... anyone else think the next wtfpwn machine is going to be the speedy missile sack?
Liang
Yeah, I think so... It kinda saddens me that the ammarr will now have better missle ships then caldari I mean does anyone think a cerberus will compete with a sacrilidge at all?
There's a DPS graph made by a poster on the forum. If you look carefully you'll see the large block in which the cerbs dps remains the same, while the sac's comes in at 0.
You'll. Be. Fine.
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.30 03:17:00 -
[46]
The new frigs are just awesome. Already have Amarr frig 5. Can't wait.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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Princess Xenia
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Posted - 2007.07.30 03:30:00 -
[47]
Where can I READ about the changes??? Can u ppl be more descriptive... Thanks
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murder one
Gallente Death of Virtue FreeFall Securities
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Posted - 2007.07.30 03:33:00 -
[48]
Originally by: Princess Xenia
Where can I READ about the changes??? Can u ppl be more descriptive... Thanks
It's like everyone else can find the info except you. Keep trying, maybe one day you'll be smart like the rest of us.
Originally by: Goumindong it is at the point where it is impossible to determine whether or not you are trolling or if you area really out of your freaking mind.
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William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.07.30 03:50:00 -
[49]
Originally by: Princess Xenia
Where can I READ about the changes??? Can u ppl be more descriptive... Thanks
Test server!
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Axel Drayus
Minmatar
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Posted - 2007.07.30 04:06:00 -
[50]
I think the Khanid changes are absolutely great.
For the people that are whining about the Amarr ships and lasers not getting a boost, I'm "speculating" that they will get some changes in the near future, but their focus is on the Khanid ships for now and to be honest, the Khanid ships needed to be looked at and fixed first.
CCP keep a lot of their ship balancing changes secret until they are satisfied that the proposed changes are ready to be known to the public, and there are good reasons for this secrecy, just because they haven't released info on all the Amarr changes to the public, doesn't mean nothing is going to be done about it.
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Darpz
Sniggerdly Pandemic Legion
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Posted - 2007.07.30 04:10:00 -
[51]
changes are in the right direction, but why take away the flexability of the ships? on all other ships you have the option to use the short or long range varients of a weapon and still get the bonus. some bonus help one class of gun over another (falloff bonus bennifits close range optimal benifits long) but atleast you had the option and got some bonus to fitting that weapon. forcing the khanid ships to use close range weapons to fully take advantage of the bonus is a mistake since while the ships won't be bad everyone will know if they see a khanid ship they know it will be in all likelyness be range limited
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Danari
Amarr Viper Squad Triumvirate.
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Posted - 2007.07.30 04:35:00 -
[52]
sigh executive summary please for those of us with lives.
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Julius Romanus
Free Space Development Cartel
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Posted - 2007.07.30 04:50:00 -
[53]
People who play eve dont have lives, Expecially not ones in alliances.
Regardless, Khanid MkII thread, page 17.
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Xnight
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Posted - 2007.07.30 05:20:00 -
[54]
Originally by: Linnth
Originally by: Kerdrak Amarr still have the best laser ships: Zealot, Absolution, Crusader, Armageddon, Retribution... Now simply the Khanid ships are useful.
Well what the heck do you expect? You think Minmatar si going to have the best laser ships??? The point is that lasers needed serious help, and now all they get is another (rather weak) weapon system to mess with.
You sir are a *insert random insult* any seasoned Amarr pilot will tell you that lasers arent the problem (they are inherently in the top damaging weapons systems in the game even though they came with the cap issues which can be played with crystals)
The problem with amarr ships is that they aren't flexible, AT ALL, which this comes and changes everything. Along with making three ships very interesting. While not affecting any of the previous fits people would put on these ships.
Ill leave everyone to imagine the potential of these ships, for me... it will rekindle the old love I had for the gold and now black ships :)
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.07.30 06:02:00 -
[55]
Why on earth your going to nerf Damnation even more? I just recently started using it, and having 4 FOCUSED PULSE LASER's means already bad DPS but now your going to remove TWO of them? Great. 2 FPL's and 4 NOSses and gang module. Yay. *sigh*
DON'T NERF AMARR ANY MORE!!
(I'm amarr, not some farmer caldari ffs. Missiles is for caldari and minmatar!!)
"to be honest it makes me wonder about the mental state of a person who would join a corp called Space Perverts and Forum warriors"
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Julius Romanus
Free Space Development Cartel
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Posted - 2007.07.30 06:05:00 -
[56]
Originally by: Kuolematon (I'm amarr, not some farmer caldari ffs. Missiles is for caldari and minmatar!!)
And loss is for you!
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William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.07.30 06:13:00 -
[57]
Originally by: Kuolematon Why on earth your going to nerf Damnation even more? I just recently started using it, and having 4 FOCUSED PULSE LASER's means already bad DPS but now your going to remove TWO of them? Great. 2 FPL's and 4 NOSses and gang module. Yay. *sigh*
DON'T NERF AMARR ANY MORE!!
(I'm amarr, not some farmer caldari ffs. Missiles is for caldari and minmatar!!)
Or you could just tain up missiles, leaving you with oodles of caps to run your tank and gang mods....
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Amberly Coteaz
Amarr Tarnak inc. Coalition of Carebear Killers
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Posted - 2007.07.30 06:16:00 -
[58]
Well with the tracking increase on pulse lasers no too recently and now the fixing of the Khanid ship line (whether you think its a good thing or not), perhaps they are just going a step at a time with the whole Amarr ship lineup issue.
Wouldn't it be better to add in a few changes every few weeks or so to make sure a) its a sufficent boost and b) it doesnt break everything else.
Hopefully some of the issues surrounding lasers with be tackled in due course aswell.
Diablo 2 is five years old, and apparently that makes it more mature than the people who play it. |
Princess Xenia
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Posted - 2007.07.30 06:18:00 -
[59]
Originally by: murder one
Originally by: Princess Xenia
Where can I READ about the changes??? Can u ppl be more descriptive... Thanks
It's like everyone else can find the info except you. Keep trying, maybe one day you'll be smart like the rest of us.
Lol I deserve that... was in a hurry and did not have too much time to search forum... Was lookig for pictures in this thread but should have looked elsewhere...
yay.. Am I smart like us/you now???
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.07.30 07:30:00 -
[60]
I might actually cross-train amarr now... which is really saying something about these changes. Long overdue but I think we all approve. ---------- signature removed - please do not discuss moderation in your signature graphic - Jacques([email protected])
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