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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.08.02 01:12:00 -
[1]
I do realise speculation around the ore capitol ships is rife.
http://img522.imageshack.us/img522/7264/caporeshipuz3.jpg
but that ship surely looks pretty sweet and for the mining fighters what can you say.
http://img231.imageshack.us/img231/3817/miningfighterge8.jpg
anyway no doubt these will be its final stats but looks good so far Join The Fight With Promo Today |

Phasics
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Posted - 2007.08.02 02:00:00 -
[2]
Any combination of Fighter + Mining Drone = SHWEEEET
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Mirirar
Solstice Systems Development Concourse
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Posted - 2007.08.02 02:02:00 -
[3]
oh good... cloaking super caps that mine in 0.0.
More risk-free isk for the carebears!
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.08.02 02:04:00 -
[4]
Originally by: Mirirar oh good... cloaking super caps that mine in 0.0.
More risk-free isk for the carebears!
Aren't non-covert cloaks scannable now?
Either way, that looks like a sweet mining ship.
Looking for this? Click here! |

William Hamilton
Caldari THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.08.02 02:50:00 -
[5]
Edited by: William Hamilton on 02/08/2007 02:51:20
Epic, seems it pre-refines ore just like I speculated/suggested/guessed!
EDIT: Can only oen industrial core be fitted?
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Nagasarete Daphne
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Posted - 2007.08.02 04:58:00 -
[6]
Originally by: William Hamilton Edited by: William Hamilton on 02/08/2007 02:51:20
Epic, seems it pre-refines ore just like I speculated/suggested/guessed!
EDIT: Can only oen industrial core be fitted?
From the look of the pictures it seems more likely he compresses minerals rather than process them. So you will still have to refine them in station refinery.
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.08.02 05:12:00 -
[7]
Originally by: Nagasarete Daphne
Originally by: William Hamilton Edited by: William Hamilton on 02/08/2007 02:51:20
Epic, seems it pre-refines ore just like I speculated/suggested/guessed!
EDIT: Can only oen industrial core be fitted?
From the look of the pictures it seems more likely he compresses minerals rather than process them. So you will still have to refine them in station refinery.
Hence his use of pre-refine rather than refine.
I wonder if it has the ability to fit strips and/or links, from the skill req's it looks like strips yes links no.
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Stellar Vix
State War Academy
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Posted - 2007.08.02 05:27:00 -
[8]
im surpised tehy are making fighters for it...
SWA PVP |

Imperator Jora'h
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Posted - 2007.08.02 05:29:00 -
[9]
Originally by: Tolomea I wonder if it has the ability to fit strips and/or links, from the skill req's it looks like strips yes links no. Which is kinda disappointing, if it can run a flight of those harvester drones and 8 strips then with the 10 minute anchor time for the siege mode it's easy to imagine it getting used as a super miner more often than as a compressor.
Also a lot of the other particulars look like a MS rather than a carrier, so theres good odds on it being super expensive, so another toy for the 0.0 super alliances.
On the upside the notion of compressing implies that we won't get reduced mineral yield so at least there won't be a repeat of the POS refinery mess.
CCP has stated clearly on a few occasions that the cap ORE ship would not be a super ore sucker. That does not mean it cannot mine but I took it to mean a Hulk at least would still do better.
Have to admit I like the ore compression thingy. Never occured to me. Kudos to CCP for cleverness. Not sure how well it will work in practice but sounds like a good "fudge" if you will. I like the concept.
If the thing can fit links might be a useful ship worth buying.
I'd like it if the OP could link a pic of the fitting screen for that ship.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.02 05:30:00 -
[10]
cool. now just make it 0.0 only, and yes non covert ops cloaks were nerfed in rev 2 patch notes.
ships that can fit covert ops cloaks are safe. ----------------------------------- I'm working my way through college target CCP
Quote: CCP posted a new dev blog, they are going to bring Nos in line with.....well....logic
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.08.02 05:41:00 -
[11]
Edited by: Tolomea on 02/08/2007 05:42:28
Originally by: MotherMoon cool. now just make it 0.0 only, and yes non covert ops cloaks were nerfed in rev 2 patch notes.
ships that can fit covert ops cloaks are safe.
Surely the few and the brave who live in lowsec deserve a new toy more than the 0.0 crowd, esp since they just got all that sovereignty stuff with the associated POS and outpost toys.
And on a totally unrelated note, can you cloak something that's in siege mode?
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.02 05:45:00 -
[12]
Originally by: Tolomea Edited by: Tolomea on 02/08/2007 05:42:28
Originally by: MotherMoon cool. now just make it 0.0 only, and yes non covert ops cloaks were nerfed in rev 2 patch notes.
ships that can fit covert ops cloaks are safe.
Surely the few and the brave who live in lowsec deserve a new toy more than the 0.0 crowd, esp since they just got all that sovereignty stuff with the associated POS and outpost toys.
And on a totally unrelated note, can you cloak something that's in siege mode?
good point.. ok then just make it warp scarmable. I'm just worried that they would have the surviabiltiy of a carrier in low sec...
but hell if that;s how it goes that's how it goes. ----------------------------------- I'm working my way through college target CCP
Quote: CCP posted a new dev blog, they are going to bring Nos in line with.....well....logic
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Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.08.02 05:52:00 -
[13]
Originally by: MotherMoon
Originally by: Tolomea Edited by: Tolomea on 02/08/2007 05:42:28
Originally by: MotherMoon cool. now just make it 0.0 only, and yes non covert ops cloaks were nerfed in rev 2 patch notes.
ships that can fit covert ops cloaks are safe.
Surely the few and the brave who live in lowsec deserve a new toy more than the 0.0 crowd, esp since they just got all that sovereignty stuff with the associated POS and outpost toys.
And on a totally unrelated note, can you cloak something that's in siege mode?
good point.. ok then just make it warp scarmable. I'm just worried that they would have the surviabiltiy of a carrier in low sec...
but hell if that;s how it goes that's how it goes.
I take it that's a no to the cloaking while in siege mode.
Personally having been on the receiving end of lowsec MS piracy I am a big supporter of limiting super caps to 0.0, that said I'd also rather see this be a regular sized and priced cap ship, not a super cap.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.02 05:58:00 -
[14]
Originally by: Tolomea
Originally by: MotherMoon
Originally by: Tolomea Edited by: Tolomea on 02/08/2007 05:42:28
Originally by: MotherMoon cool. now just make it 0.0 only, and yes non covert ops cloaks were nerfed in rev 2 patch notes.
ships that can fit covert ops cloaks are safe.
Surely the few and the brave who live in lowsec deserve a new toy more than the 0.0 crowd, esp since they just got all that sovereignty stuff with the associated POS and outpost toys.
And on a totally unrelated note, can you cloak something that's in siege mode?
good point.. ok then just make it warp scarmable. I'm just worried that they would have the surviabiltiy of a carrier in low sec...
but hell if that;s how it goes that's how it goes.
I take it that's a no to the cloaking while in siege mode.
Personally having been on the receiving end of lowsec MS piracy I am a big supporter of limiting super caps to 0.0, that said I'd also rather see this be a regular sized and priced cap ship, not a super cap.
yes it was a no to cloaking siege mode.
good idea just making a normal cap ship. even just letting cariers but not motherhips into low sec would be ok.
but keep motherships and titans uot. ----------------------------------- I'm working my way through college target CCP
Quote: CCP posted a new dev blog, they are going to bring Nos in line with.....well....logic
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Imperator Jora'h
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Posted - 2007.08.02 06:03:00 -
[15]
Originally by: MotherMoon good idea just making a normal cap ship. even just letting cariers but not motherhips into low sec would be ok.
but keep motherships and titans uot.
Amen sister
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Mecinia Lua
Galactic Express Frontier Trade League
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Posted - 2007.08.02 06:04:00 -
[16]
A Hulk would be a better miner unless this one has a CPU reduction for strip miners and a bonus to mining rate. Without the CPU reduction it couldn't mount strip miners. Without a mining bonus then the covetor and hulk would be better miners still if it had the CPU reduction.
Still good to see something on it :).
He didn't let us see the description :(.
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts. |

Tolomea
Gallente 5th Front enterprises New Eve Order
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Posted - 2007.08.02 06:08:00 -
[17]
Edited by: Tolomea on 02/08/2007 06:13:27
Originally by: Mecinia Lua A Hulk would be a better miner unless this one has a CPU reduction for strip miners and a bonus to mining rate. Without the CPU reduction it couldn't mount strip miners. Without a mining bonus then the covetor and hulk would be better miners still if it had the CPU reduction.
Still good to see something on it :).
He didn't let us see the description :(.
I'd be kinda surprised to see a ship with barge 5 as a prereq that doesn't have the strip CPU reduction. Likewise I'd expect to see a leadership req on anything bigger than a BC that has the link CPU reduction, hence my comments above about it looking like it will fit strips but not links.
My preference would be for it not to have the strip CPU reduction or the barge 5 prereq, it's an industrial ship so give it some heavier refining prereqs, I don't do industry at all so I don't know what is appropriate but there must be something. As for the link I don't much care either way, BC's do a fine job as is, that said if it's going to get the bonus then it should probably have at least a token skill req.
And it probably doesn't have a description, those are hand generated. It's a shame that the attributes page doesn't show ALL the attributes.
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sableye
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.08.02 12:43:00 -
[18]
I never took the pictures but someone showed me them in corp chat I doubt they took them either but I asked about description and was told it did'nt have anything major just something like ore test ship or some useless thing like that Join The Fight With Promo Today |

Kuritorisu
Caldari Black Lance
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Posted - 2007.08.02 13:16:00 -
[19]
Interesting idea, but why photoshop a Nyx?
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John McFly
Ganja Labs Hydra Alliance
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Posted - 2007.08.02 13:20:00 -
[20]
Originally by: Kuritorisu Interesting idea, but why photoshop a Nyx?
They're from a test server, not photoshops. Why have your modeling department build the model of the ship before you begin testing it? Just use an existing ship model of about the same size until the final model is ready.
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ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.08.02 13:23:00 -
[21]
Originally by: Kuritorisu Interesting idea, but why photoshop a Nyx?
Isn't photo shopped, the used a nyx as a clone base for it cus theres no model yet and someone in the team selected a random capship to modify to a test capital industrial, there is a dev blog coming on it soon apparently. Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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tikinish
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Posted - 2007.08.02 13:25:00 -
[22]
only me that thinks making the industrial cap shouldn't just be the carrier using mining fighters O.o
would seem kind of stupid that the carriers are beeing made to multiply function cap ships... like they arn't used enough... hmm
it should be a new cap type instead with mining fighters, ton of mining lasers and an very effective long range mining. and a gigantic cargo only usesable for mined minerals
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Jay Two
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Posted - 2007.08.02 16:21:00 -
[23]
Edited by: Jay Two on 02/08/2007 16:22:01 a) It'll never fit strip miners, being able to use fighter class mining drones would be about the best we could hope for b) It'll have another model done, but probably well after exactly what its specs are / role is nutted down in stone. c) Those skills are probably close enough to what it will end up being (Exhumers being a T2 skill and this being a T1 ship mean that it wouldn't 'fit' since no other T1 ship requires a T2 skill) d) 'looks like' it can target jet cans, scan inside them, and compress the ore inside. So you're looking at doing a large mining op say into 1 can instead of 20 and just hauling it all at the end in one scoop. ;) e) if they keep the -100% velocity bonus (stats like a dread) and the 10min activation time... it may not be so popular. But since these have come from existing mods, they may change. You can expect probably every attribute of the 'hull' to change as well (since it looks like there have been 0 changes to it so far, they're just testing skill reqs / the module / 'xl mining drones') f) you can be SURE this thing won't use fighters and pretty damn sure it won't have triage mode either.
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Ikkajo
Minmatar Illudium Space Products
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Posted - 2007.08.02 17:02:00 -
[24]
Tanis has posted a basic intro over in the game dev forum in the thread on Rev 2.2 changes.
It is basically a carrier for carebears (like me :) ).
* Assembly Line * Clone bay * Corp hanger and ship maintenance hanger * Ability to fit capital tractor beam * Bonus to mining foreman links * Drone bay (for regular drones) * Ability to fit its own 'siege module' (for the assembly line) -- Industrialist Carebear, CEO Illudium Space Products: Where's the KABOOM!? LP offers by corp at the LP Store DB |

WGAnubis Marrith
Gallente
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Posted - 2007.08.02 17:40:00 -
[25]
I'm interested in seeing how having a ship like this will affect the economic situation. If its only for low sec/0.0 that may cause a problem for empire sec ecnomic's by flooding the empires with super cheap minerals. Has anyone seen this on the test server yet? Can anyone comment on how the ecomomics are being affected in all sec's of new eden because of the ships presence?
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Imperator Jora'h
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Posted - 2007.08.02 18:06:00 -
[26]
Originally by: WGAnubis Marrith I'm interested in seeing how having a ship like this will affect the economic situation. If its only for low sec/0.0 that may cause a problem for empire sec ecnomic's by flooding the empires with super cheap minerals. Has anyone seen this on the test server yet? Can anyone comment on how the ecomomics are being affected in all sec's of new eden because of the ships presence?
It likely is for low/no sec only since it uses jump drives to get around and you cannot use those in hi sec.
As for the economics not sue how you see this really messing it up. It will not mine better than a Hulk as is. For low sec I'd say forget about it since it will likely be a very expensive target waiting for a gank. In 0.0 it'll just streamline mining some and increase the output some. If anything it may cause high end mineral prices to drop a bit as more make it to market but not a whole lot I expect.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.02 18:24:00 -
[27]
Well, industrial large POSes just got useless. You can now do everything an indy POS can, with a single capital alt and a small POS. Alttastic.
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Maulrex X
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Posted - 2007.08.02 20:15:00 -
[28]
Originally by: Elmicker Well, industrial large POSes just got useless. You can now do everything an indy POS can, with a single capital alt and a small POS. Alttastic.
It didn't get useless, you just have an option to the large pos now.
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Imperator Jora'h
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Posted - 2007.08.02 20:28:00 -
[29]
Originally by: Elmicker Well, industrial large POSes just got useless. You can now do everything an indy POS can, with a single capital alt and a small POS. Alttastic.
A POS is likely cheaper and a lot more resilient against an attack.
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Theo Samaritan
Gallente UNSC Manufactoring Corp
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Posted - 2007.08.02 20:35:00 -
[30]
I laugh at how just because they use a Nyx image, alot of people think its gonna be a super-cap.
OK so most of what is said here is conclusional, but isnt that just one conclusion too far? ______________________________
"To fight a war on the table, you must be able to fight a war on the front." |
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